X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=9cf6a29719430015c3f79e9b254acdc9f4603244;hp=b0aa6e9f9c6700bb7b229ce104ffa6e6d4311ebc;hb=7b31a77eec53ed2b96d5924a743b0706c9e4b11c;hpb=1478ab1f979ae33fd900e5148c5d00dcba5ad402 diff --git a/src/game.h b/src/game.h index b0aa6e9f..9cf6a297 100644 --- a/src/game.h +++ b/src/game.h @@ -25,8 +25,8 @@ #define MF_MOVING 1 #define MF_ACTION 2 -#define SCROLL_FIGURE_INIT 0 -#define SCROLL_FIGURE_GO_ON 1 +#define SCROLL_INIT 0 +#define SCROLL_GO_ON 1 /* explosion position marks */ #define EX_NORMAL 0 @@ -81,6 +81,7 @@ void ScrollLevel(int, int); BOOL MoveFigureOneStep(struct PlayerInfo *, int, int, int, int); BOOL MoveFigure(struct PlayerInfo *, int, int); void ScrollFigure(struct PlayerInfo *, int); +void ScrollScreen(struct PlayerInfo *, int); void TestIfGoodThingHitsBadThing(int, int); void TestIfBadThingHitsGoodThing(int, int);