X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=96af46d0f38c0de5e6e1c4612c03e4a4bb6f621b;hp=18cac2edb6500aa34f4f05de5cbff92c581ba429;hb=61c3da024802ecc0268bab42d7499fc0346e4fd3;hpb=e9306042d9ea3bc310590fe16653538905a9b99d diff --git a/src/game.h b/src/game.h index 18cac2ed..96af46d0 100644 --- a/src/game.h +++ b/src/game.h @@ -178,7 +178,7 @@ struct GameInfo boolean set_centered_player; /* values for random number generator initialization after snapshot */ - unsigned long num_random_calls; + unsigned int num_random_calls; }; struct PlayerInfo @@ -278,7 +278,7 @@ struct PlayerInfo int push_delay; int push_delay_value; - unsigned long actual_frame_counter; + unsigned int actual_frame_counter; int drop_delay; int drop_pressed_delay; @@ -331,7 +331,7 @@ void Moving2Blocked(int, int, int *, int *); void Blocked2Moving(int, int, int *, int *); void DrawDynamite(int, int); -void StartGameActions(boolean, boolean, long); +void StartGameActions(boolean, boolean, int); void GameActions(void); void GameActions_EM_Main(); @@ -350,7 +350,7 @@ void RaiseScoreElement(int); void RequestQuitGameExt(boolean, boolean, char *); void RequestQuitGame(boolean); -unsigned int InitEngineRandom_RND(long); +unsigned int InitEngineRandom_RND(int); unsigned int RND(int); void FreeEngineSnapshot();