X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=8610916c734f355913ac5a3e0d022dbd043ae50e;hp=93e1d0948fbd3de468f3ad1c870e48da4532106a;hb=2bf392f12d385cdeb6ad34860612894ffbadbfcf;hpb=f459d13abcc4b9966d23ff233201d77039b73777 diff --git a/src/game.h b/src/game.h index 93e1d094..8610916c 100644 --- a/src/game.h +++ b/src/game.h @@ -225,6 +225,8 @@ struct GameInfo struct PlayerInfo { boolean present; /* player present in level playfield */ + boolean connected_locally; /* player connected (locally) */ + boolean connected_network; /* player connected (network) */ boolean connected; /* player connected (locally or via network) */ boolean active; /* player present and connected */ boolean mapped; /* player already mapped to input device */ @@ -347,6 +349,7 @@ struct PlayerInfo int gems_still_needed; int sokobanfields_still_needed; int lights_still_needed; + int players_still_needed; int friends_still_needed; int key[MAX_NUM_KEYS]; int num_white_keys;