X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=65e0375a75e9db07ba9dc6dcc0485c291486deaf;hp=22e59af69a8c24839ace1ba34453accf1d3fbaf0;hb=06128e16cb5b3837d7c436f08f9ccd6ea6f91b8c;hpb=567cfcb396e3fc031a25362b747dd0a5a096b4ec diff --git a/src/game.h b/src/game.h index 22e59af6..65e0375a 100644 --- a/src/game.h +++ b/src/game.h @@ -281,6 +281,8 @@ struct PlayerInfo boolean cannot_move; + boolean force_dropping; /* needed for single step mode */ + int frame_counter_bored; int frame_counter_sleeping; @@ -344,6 +346,8 @@ void DEBUG_SetMaximumDynamite(); void GetPlayerConfig(void); int GetElementFromGroupElement(int); +int getPlayerInventorySize(int); + void DrawGameValue_Time(int); void DrawGameDoorValues(void); @@ -366,6 +370,7 @@ void StartGameActions(boolean, boolean, int); void GameActions(void); void GameActions_EM_Main(); void GameActions_SP_Main(); +void GameActions_MM_Main(); void GameActions_RND_Main(); void GameActions_RND();