X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=5a96d4fc630cb23fc67d253984b1ec7b8afdfe8b;hp=00131fb98a2babd7147389b47312daa93091c0c9;hb=da0b032a906bd0fdadf798802c04c9084bee074c;hpb=9f40d091d5c9e5104fa90c881b6cb8ab8470d71d diff --git a/src/game.h b/src/game.h index 00131fb9..5a96d4fc 100644 --- a/src/game.h +++ b/src/game.h @@ -275,12 +275,12 @@ struct PlayerInfo int client_nr; // network client identifier byte action; // action from local input device - byte mapped_action; // action mapped from device to player byte effective_action; /* action acknowledged from network server or summarized over all configured input devices when in single player mode */ byte programmed_action; /* action forced by game itself (like moving through doors); overrides other actions */ + byte snap_action; // action from TAS snap keys struct MouseActionInfo mouse_action; // (used by MM engine only) struct MouseActionInfo effective_mouse_action; // (used by MM engine only)