X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=36d4a6af33589e1b34a81af1edd052af8a294754;hp=a4b1b0c5951e11bf8e8f55e67b60c83dca41882c;hb=2174ec0a6b545b47aaea3153ef9a67993fc59a93;hpb=320d4a2e79c5562cc55d83927e0ac4d05080ccb4 diff --git a/src/game.h b/src/game.h index a4b1b0c5..36d4a6af 100644 --- a/src/game.h +++ b/src/game.h @@ -178,6 +178,10 @@ struct GameInfo boolean max_num_changes_per_frame; boolean use_reverse_scan_direction; + // flags to indicate which game actions are used in this game + boolean use_key_actions; + boolean use_mouse_actions; + // variable within running game int yamyam_content_nr; boolean robot_wheel_active; @@ -215,7 +219,7 @@ struct GameInfo // values for the new EMC elements int lenses_time_left; int magnify_time_left; - boolean ball_state; + boolean ball_active; int ball_content_nr; // values for player idle animation (no effect on engine) @@ -237,7 +241,7 @@ struct GameInfo int centered_player_nr; int centered_player_nr_next; boolean set_centered_player; - boolean set_centered_player_fast; + boolean set_centered_player_wrap; // values for random number generator initialization after snapshot unsigned int num_random_calls;