X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=f366a36823529583faf4d0e570c77d3080410d4a;hp=4f7f613787a791e589a81ae3c838ea8920d300f4;hb=a59bf77ffaf07516895cb04b5a659544eeb8d9f2;hpb=11cc6689f6aa7397e1b5165c7fc4147c03fc09c3 diff --git a/src/game.c b/src/game.c index 4f7f6137..f366a368 100644 --- a/src/game.c +++ b/src/game.c @@ -14858,7 +14858,7 @@ static void PlayLevelMusic(void) void PlayLevelSound_EM(int xx, int yy, int element_em, int sample) { int element = (element_em > -1 ? map_element_EM_to_RND_game(element_em) : 0); - int offset = (BorderElement == EL_STEELWALL ? 1 : 0); + int offset = 0; int x = xx - 1 - offset; int y = yy - 1 - offset;