X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=d67a91a0b8c743ba46cbb55d245067f314897fa4;hp=9e0327a491eac158a6907012e052b900287183eb;hb=60905b7f08ae9a2c88299731a8ce490c31d8b6e0;hpb=b3ca289b09b8a2ab1436f865f6bf6a42a7e18d87 diff --git a/src/game.c b/src/game.c index 9e0327a4..d67a91a0 100644 --- a/src/game.c +++ b/src/game.c @@ -1785,7 +1785,7 @@ static void InitPlayerField(int x, int y, int element, boolean init_game) player->jy = player->last_jy = y; } - if (!init_game) + // always check if player was just killed and should be reanimated { int player_nr = GET_PLAYER_NR(element); struct PlayerInfo *player = &stored_player[player_nr];