X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=a780952b9749960b09146a81745a8dbf496be539;hp=2fb1b686c7ae07a5482a68cc21e459993164d4b1;hb=c40a5c6109e586ce4049ca0900e5fb9c9ac60fb7;hpb=1adcaa72c581179cfaa5b5006c09dce4fab44c74;ds=sidebyside diff --git a/src/game.c b/src/game.c index 2fb1b686..a780952b 100644 --- a/src/game.c +++ b/src/game.c @@ -11134,17 +11134,17 @@ static void CheckLevelSolved(void) } else if (level.game_engine_type == GAME_ENGINE_TYPE_SP) { - if (game_sp.LevelSolved && - !game_sp.GameOver) // game won + if (game_sp.level_solved && + !game_sp.game_over) // game won { PlayerWins(local_player); - game_sp.GameOver = TRUE; + game_sp.game_over = TRUE; AllPlayersGone = TRUE; } - if (game_sp.GameOver) // game lost + if (game_sp.game_over) // game lost AllPlayersGone = TRUE; } else if (level.game_engine_type == GAME_ENGINE_TYPE_MM) @@ -15043,7 +15043,7 @@ boolean checkGameFailed(void) if (level.game_engine_type == GAME_ENGINE_TYPE_EM) return (level.native_em_level->lev->home > 0); else if (level.game_engine_type == GAME_ENGINE_TYPE_SP) - return (game_sp.GameOver && !game_sp.LevelSolved); + return (game_sp.game_over && !game_sp.level_solved); else if (level.game_engine_type == GAME_ENGINE_TYPE_MM) return (game_mm.game_over && !game_mm.level_solved); else // GAME_ENGINE_TYPE_RND