X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=a5620a017b0852734cf7f4998af10fabf0c098a9;hp=5ac7b6c26671c308aef53253258d229792d52e5b;hb=8afc6199767a6fcb7451efd2b3d5b070f6c99efb;hpb=3aea1bbab99a3a8295184efabe1822e99a149a70 diff --git a/src/game.c b/src/game.c index 5ac7b6c2..a5620a01 100644 --- a/src/game.c +++ b/src/game.c @@ -3136,7 +3136,11 @@ void StartMoving(int x, int y) else if (element == EL_BUTTERFLY || element == EL_FIREFLY) DrawGraphicAnimation(x, y, el2gfx(element), 2, 4, ANIM_NORMAL); else if (element == EL_SONDE) +#if 0 DrawGraphicAnimation(x, y, GFX_SONDE_START, 8, 2, ANIM_NORMAL); +#else + DrawNewGraphicAnimation(x, y, IMG_SATELLITE_MOVING); +#endif else if (element == EL_SP_ELECTRON) DrawGraphicAnimation(x, y, GFX2_SP_ELECTRON, 8, 2, ANIM_NORMAL); @@ -3936,7 +3940,7 @@ void AusgangstuerOeffnen(int x, int y) void AusgangstuerBlinken(int x, int y) { - DrawGraphicAnimation(x, y, GFX_AUSGANG_AUF, 4, 4, ANIM_OSCILLATE); + DrawGraphicAnimation(x, y, GFX_AUSGANG_AUF, 4, 4, ANIM_PINGPONG); } void OpenSwitchgate(int x, int y)