X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=92a181bbc49ddeea03a43289e0991947c09a04dd;hp=daacf61cd23a4721fe491e711f3edf0091b8b9dd;hb=3e71d06e9a97be7bb8c50c76717d08e5c46e0cc8;hpb=5c717898f717007b885f86e0d02f10d2a0306237 diff --git a/src/game.c b/src/game.c index daacf61c..92a181bb 100644 --- a/src/game.c +++ b/src/game.c @@ -3146,23 +3146,21 @@ void DrawRelocatePlayer(struct PlayerInfo *player, boolean quick_relocation) } else { - int scroll_xx = -999, scroll_yy = -999; + int scroll_xx = (player->jx < SBX_Left + MIDPOSX ? SBX_Left : + player->jx > SBX_Right + MIDPOSX ? SBX_Right : + player->jx - MIDPOSX); + + int scroll_yy = (player->jy < SBY_Upper + MIDPOSY ? SBY_Upper : + player->jy > SBY_Lower + MIDPOSY ? SBY_Lower : + player->jy - MIDPOSY); ScrollScreen(NULL, SCROLL_GO_ON); /* scroll last frame to full tile */ - while (scroll_xx != scroll_x || scroll_yy != scroll_y) + while (scroll_x != scroll_xx || scroll_y != scroll_yy) { int dx = 0, dy = 0; int fx = FX, fy = FY; - scroll_xx = (player->jx < SBX_Left + MIDPOSX ? SBX_Left : - player->jx > SBX_Right + MIDPOSX ? SBX_Right : - player->jx - MIDPOSX); - - scroll_yy = (player->jy < SBY_Upper + MIDPOSY ? SBY_Upper : - player->jy > SBY_Lower + MIDPOSY ? SBY_Lower : - player->jy - MIDPOSY); - dx = (scroll_xx < scroll_x ? +1 : scroll_xx > scroll_x ? -1 : 0); dy = (scroll_yy < scroll_y ? +1 : scroll_yy > scroll_y ? -1 : 0);