X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=6e64d55c532278896e9ada1b2a4b39c4765a30bc;hp=f8606638343c4427fddb0d3f93790a1d4a4e48e0;hb=14801844faf14be284c590b66f030c6bf7cea5c2;hpb=f459d13abcc4b9966d23ff233201d77039b73777 diff --git a/src/game.c b/src/game.c index f8606638..6e64d55c 100644 --- a/src/game.c +++ b/src/game.c @@ -3305,17 +3305,18 @@ void InitGame() ExpireSoundLoops(TRUE); - FadeOut(fade_mask); + if (!level_editor_test_game) + FadeOut(fade_mask); /* needed if different viewport properties defined for playing */ ChangeViewportPropertiesIfNeeded(); ClearField(); - OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - DrawCompleteVideoDisplay(); + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + InitGameEngine(); InitGameControlValues(); @@ -4699,7 +4700,7 @@ void GameEnd() if (!global.use_envelope_request) CloseDoor(DOOR_CLOSE_1); - SaveTapeChecked(tape.level_nr); /* ask to save tape */ + SaveTapeChecked_LevelSolved(tape.level_nr); /* ask to save tape */ } /* if no tape is to be saved, close both doors simultaneously */