X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=64a7c1aa326f5e01b2ca0b1eb04a1b5992a622d6;hp=c5520d4ae89a754d8a5c638726acb0a7f1801afd;hb=d12226d88f7873261e86fb3b32029c2da20301d3;hpb=cd56ad175c592ea3047703d57c11d2f3a61f7f37 diff --git a/src/game.c b/src/game.c index c5520d4a..64a7c1aa 100644 --- a/src/game.c +++ b/src/game.c @@ -23,7 +23,87 @@ #include "joystick.h" #include "network.h" +/* for DigField() */ +#define DF_NO_PUSH 0 +#define DF_DIG 1 +#define DF_SNAP 2 + +/* for MoveFigure() */ +#define MF_NO_ACTION 0 +#define MF_MOVING 1 +#define MF_ACTION 2 + +/* for ScrollFigure() */ +#define SCROLL_INIT 0 +#define SCROLL_GO_ON 1 + +/* for Explode() */ +#define EX_PHASE_START 0 +#define EX_NORMAL 0 +#define EX_CENTER 1 +#define EX_BORDER 2 + +/* special positions in the game control window (relative to control window) */ +#define XX_LEVEL 37 +#define YY_LEVEL 20 +#define XX_EMERALDS 29 +#define YY_EMERALDS 54 +#define XX_DYNAMITE 29 +#define YY_DYNAMITE 89 +#define XX_KEYS 18 +#define YY_KEYS 123 +#define XX_SCORE 15 +#define YY_SCORE 159 +#define XX_TIME 29 +#define YY_TIME 194 + +/* special positions in the game control window (relative to main window) */ +#define DX_LEVEL (DX + XX_LEVEL) +#define DY_LEVEL (DY + YY_LEVEL) +#define DX_EMERALDS (DX + XX_EMERALDS) +#define DY_EMERALDS (DY + YY_EMERALDS) +#define DX_DYNAMITE (DX + XX_DYNAMITE) +#define DY_DYNAMITE (DY + YY_DYNAMITE) +#define DX_KEYS (DX + XX_KEYS) +#define DY_KEYS (DY + YY_KEYS) +#define DX_SCORE (DX + XX_SCORE) +#define DY_SCORE (DY + YY_SCORE) +#define DX_TIME (DX + XX_TIME) +#define DY_TIME (DY + YY_TIME) + +#define IS_LOOP_SOUND(s) ((s)==SND_KLAPPER || (s)==SND_ROEHR || \ + (s)==SND_NJAM || (s)==SND_MIEP) +#define IS_MUSIC_SOUND(s) ((s)==SND_ALCHEMY || (s)==SND_CHASE || \ + (s)==SND_NETWORK || (s)==SND_CZARDASZ || \ + (s)==SND_TYGER || (s)==SND_VOYAGER || \ + (s)==SND_TWILIGHT) + +/* score for elements */ +#define SC_EDELSTEIN 0 +#define SC_DIAMANT 1 +#define SC_KAEFER 2 +#define SC_FLIEGER 3 +#define SC_MAMPFER 4 +#define SC_ROBOT 5 +#define SC_PACMAN 6 +#define SC_KOKOSNUSS 7 +#define SC_DYNAMIT 8 +#define SC_SCHLUESSEL 9 +#define SC_ZEITBONUS 10 + +/* values for game_emulation */ +#define EMU_NONE 0 +#define EMU_BOULDERDASH 1 +#define EMU_SOKOBAN 2 + +/* to control special behaviour of certain game elements */ +int game_emulation = EMU_NONE; + + + + #ifdef DEBUG +#if 1 static unsigned int getStateCheckSum(int counter) { int x, y; @@ -70,6 +150,10 @@ static unsigned int getStateCheckSum(int counter) return checksum; } #endif +#endif + + + void GetPlayerConfig() { @@ -156,9 +240,11 @@ void InitGame() network_player_action_received = FALSE; +#ifndef MSDOS /* initial null action */ if (network_playing) SendToServer_MovePlayer(MV_NO_MOVING); +#endif ZX = ZY = -1; @@ -226,10 +312,13 @@ void InitGame() StorePlayer[x][y] = Feld[x][y]; - printf("Player %d activated.\n", player->element_nr); - printf("[Local player is %d and currently %s.]\n", - local_player->element_nr, - local_player->active ? "active" : "not active"); + if (options.verbose) + { + printf("Player %d activated.\n", player->element_nr); + printf("[Local player is %d and currently %s.]\n", + local_player->element_nr, + local_player->active ? "active" : "not active"); + } } Feld[x][y] = EL_LEERRAUM; @@ -342,20 +431,38 @@ void InitGame() } } - /* when in single player mode, eliminate all but the first active player */ - if (!options.network && !setup.team_mode) + if (tape.playing) { + /* when playing a tape, eliminate all players who do not participate */ + + for (i=0; ijx, jy = player->jy; + + player->active = FALSE; + StorePlayer[jx][jy] = 0; + Feld[jx][jy] = EL_LEERRAUM; + } + } + } + else if (!options.network && !setup.team_mode) /* && !tape.playing */ + { + /* when in single player mode, eliminate all but the first active player */ + for (i=0; ijx, jy = player->jy; - - if (player->active) + if (stored_player[j].active) { + struct PlayerInfo *player = &stored_player[j]; + int jx = player->jx, jy = player->jy; + player->active = FALSE; StorePlayer[jx][jy] = 0; Feld[jx][jy] = EL_LEERRAUM; @@ -365,19 +472,29 @@ void InitGame() } } - for (i=0; ipresent, - player->connected, - player->active); - if (local_player == player) - printf("Player %d is local player.\n", i+1); + for (i=0; ipresent, + player->connected, + player->active); + if (local_player == player) + printf("Player %d is local player.\n", i+1); + } + } game_emulation = (emulate_bd ? EMU_BOULDERDASH : emulate_sb ? EMU_SOKOBAN : EMU_NONE); @@ -436,11 +553,12 @@ void InitGame() XAutoRepeatOff(display); - - for (i=0; i<4; i++) - printf("Spieler %d %saktiv.\n", - i+1, (stored_player[i].active ? "" : "nicht ")); - + if (options.verbose) + { + for (i=0; i<4; i++) + printf("Spieler %d %saktiv.\n", + i+1, (stored_player[i].active ? "" : "nicht ")); + } } void InitMovDir(int x, int y) @@ -625,8 +743,8 @@ boolean NewHiScore() LoadScore(level_nr); - if (!strcmp(setup.player_name, EMPTY_ALIAS) || - local_player->score < highscore[MAX_SCORE_ENTRIES-1].Score) + if (strcmp(setup.player_name, EMPTY_PLAYER_NAME) == 0 || + local_player->score < highscore[MAX_SCORE_ENTRIES - 1].Score) return -1; for (k=0; keffective_action = summarized_player_action; @@ -3096,7 +3250,7 @@ void GameActions() #ifdef DEBUG - /* + if (TimeFrames == 0 && !local_player->gone) { extern unsigned int last_RND(); @@ -3106,7 +3260,7 @@ void GameActions() last_RND(), getStateCheckSum(level.time - TimeLeft)); } - */ + #endif @@ -3412,11 +3566,11 @@ boolean MoveFigure(struct PlayerInfo *player, int dx, int dy) if (player->MovPos) { - /* should only happen if pre-1.0 tape recordings are played */ + /* should only happen if pre-1.2 tape recordings are played */ /* this is only for backward compatibility */ #if DEBUG - printf("THIS SHOULD ONLY HAPPEN WITH PRE-1.0 LEVEL TAPES.\n"); + printf("THIS SHOULD ONLY HAPPEN WITH PRE-1.2 LEVEL TAPES.\n"); #endif while (player->MovPos) @@ -3586,7 +3740,7 @@ void ScrollFigure(struct PlayerInfo *player, int mode) void ScrollScreen(struct PlayerInfo *player, int mode) { - static long screen_frame_counter = 0; + static unsigned long screen_frame_counter = 0; if (mode == SCROLL_INIT) {