X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=5164505efa8a7e7d0dd81b163095a7fd3335756e;hp=888e1ebf0af64304339a0e2e48c41c2fa74c83a5;hb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;hpb=521b24b64a16fcd3f92b08939f9b2a1a4ddda5af diff --git a/src/game.c b/src/game.c index 888e1ebf..5164505e 100644 --- a/src/game.c +++ b/src/game.c @@ -14706,7 +14706,7 @@ static void PlayLevelMusic(void) void PlayLevelSound_EM(int xx, int yy, int element_em, int sample) { - int element = (element_em > -1 ? map_element_EM_to_RND(element_em) : 0); + int element = (element_em > -1 ? map_element_EM_to_RND_game(element_em) : 0); int offset = (BorderElement == EL_STEELWALL ? 1 : 0); int x = xx - 1 - offset; int y = yy - 1 - offset;