X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=2fb1b686c7ae07a5482a68cc21e459993164d4b1;hp=4a3d1eef4d4e63bbe088da3b3209f31ce03088ad;hb=10406b9d6cad2b0ec7c30c71520abe2c702bccbc;hpb=94437c1c17bca3eb27deba579ce376de0aa49a4f diff --git a/src/game.c b/src/game.c index 4a3d1eef..2fb1b686 100644 --- a/src/game.c +++ b/src/game.c @@ -1683,6 +1683,30 @@ int GetElementFromGroupElement(int element) return element; } +static void IncrementPlayerSokobanFieldsNeeded(struct PlayerInfo *player) +{ + if (level.sb_fields_needed) + player->sokoban_fields_still_needed++; +} + +static void IncrementPlayerSokobanObjectsNeeded(struct PlayerInfo *player) +{ + if (level.sb_objects_needed) + player->sokoban_objects_still_needed++; +} + +static void DecrementPlayerSokobanFieldsNeeded(struct PlayerInfo *player) +{ + if (player->sokoban_fields_still_needed > 0) + player->sokoban_fields_still_needed--; +} + +static void DecrementPlayerSokobanObjectsNeeded(struct PlayerInfo *player) +{ + if (player->sokoban_objects_still_needed > 0) + player->sokoban_objects_still_needed--; +} + static void InitPlayerField(int x, int y, int element, boolean init_game) { if (element == EL_SP_MURPHY) @@ -1792,11 +1816,11 @@ static void InitField(int x, int y, boolean init_game) break; case EL_SOKOBAN_FIELD_EMPTY: - local_player->sokoban_fields_still_needed++; + IncrementPlayerSokobanFieldsNeeded(local_player); break; case EL_SOKOBAN_OBJECT: - local_player->sokoban_objects_still_needed++; + IncrementPlayerSokobanObjectsNeeded(local_player); break; case EL_STONEBLOCK: @@ -13948,15 +13972,17 @@ static int DigField(struct PlayerInfo *player, if (element == EL_SOKOBAN_FIELD_FULL) { Back[x][y] = EL_SOKOBAN_FIELD_EMPTY; - local_player->sokoban_fields_still_needed++; - local_player->sokoban_objects_still_needed++; + + IncrementPlayerSokobanFieldsNeeded(local_player); + IncrementPlayerSokobanObjectsNeeded(local_player); } if (Feld[nextx][nexty] == EL_SOKOBAN_FIELD_EMPTY) { Back[nextx][nexty] = EL_SOKOBAN_FIELD_EMPTY; - local_player->sokoban_fields_still_needed--; - local_player->sokoban_objects_still_needed--; + + DecrementPlayerSokobanFieldsNeeded(local_player); + DecrementPlayerSokobanObjectsNeeded(local_player); // sokoban object was pushed from empty field to sokoban field if (Back[x][y] == EL_EMPTY)