X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;fp=src%2Fgame.c;h=a7e05b85d23b6fa6362a4f3a55dea4cec40d225c;hp=51633eb17bac0a776424354fca73b6a7c642f46b;hb=38a107846ee06e0643bc50ee270962b3c8872cb0;hpb=4df12da1c01af95ec10714e247c9059315073016 diff --git a/src/game.c b/src/game.c index 51633eb1..a7e05b85 100644 --- a/src/game.c +++ b/src/game.c @@ -3973,6 +3973,10 @@ void InitGame(void) InitBeltMovement(); + // required if level does not contain any "empty space" element + if (element_info[EL_EMPTY].use_gfx_element) + game.use_masked_elements = TRUE; + for (i = 0; i < MAX_PLAYERS; i++) { struct PlayerInfo *player = &stored_player[i];