X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ffiles.h;h=f823e1f2f2c9e28184a4c6eba8bad84f2655076b;hp=f12faca99c9e2206074f4977e5d8d08847210782;hb=bb49e2b2a9bb4aefe76182be725e998bf9495976;hpb=813b68c363112696ab7a5354c665448491a7da33 diff --git a/src/files.h b/src/files.h index f12faca9..f823e1f2 100644 --- a/src/files.h +++ b/src/files.h @@ -37,6 +37,7 @@ void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); void LoadLevelInfoOnly(int); +void LoadLevelFromNetwork(struct LevelFileInfo *, struct LevelFileInfo *); void SaveLevel(int); void SaveLevelTemplate(); void SaveNativeLevel(struct LevelInfo *); @@ -52,6 +53,7 @@ void LoadSolutionTape(int); void SaveTape(int); void DumpTape(struct TapeInfo *); boolean SaveTapeChecked(int); +boolean SaveTapeChecked_LevelSolved(int); void LoadScore(int); void SaveScore(int); @@ -60,11 +62,15 @@ void LoadSetupFromFilename(char *); void LoadSetup(); void SaveSetup(); +void LoadSetup_AutoSetup(); +void SaveSetup_AutoSetup(); + void LoadSetup_EditorCascade(); void SaveSetup_EditorCascade(); void SaveSetup_AddGameControllerMapping(char *); +void setHideSetupEntry(void *); boolean hideSetupEntry(void *); void LoadCustomElementDescriptions();