X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ffiles.h;h=601fdbebfaa9084f88f42e7804ed679137ef49b2;hp=3c68f01f925ee9b0ec4a333d2933d3e1b56fc774;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=afc13e1c0cca61ea29a91198f1e36d22c0c9e7e4 diff --git a/src/files.h b/src/files.h index 3c68f01f..601fdbeb 100644 --- a/src/files.h +++ b/src/files.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* files.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// files.h +// ============================================================================ #ifndef FILES_H #define FILES_H @@ -17,24 +15,6 @@ #include "main.h" -/* values for level file type identifier */ -#define LEVEL_FILE_TYPE_UNKNOWN 0 -#define LEVEL_FILE_TYPE_RND 1 -#define LEVEL_FILE_TYPE_BD 2 -#define LEVEL_FILE_TYPE_EM 3 -#define LEVEL_FILE_TYPE_SP 4 -#define LEVEL_FILE_TYPE_DX 5 -#define LEVEL_FILE_TYPE_SB 6 -#define LEVEL_FILE_TYPE_DC 7 - -#define NUM_LEVEL_FILE_TYPES 8 - -#define GAME_ENGINE_TYPE_UNKNOWN LEVEL_FILE_TYPE_UNKNOWN -#define GAME_ENGINE_TYPE_RND LEVEL_FILE_TYPE_RND -#define GAME_ENGINE_TYPE_EM LEVEL_FILE_TYPE_EM - -#define NUM_ENGINE_TYPES 3 - #define LEVEL_PACKED_START 100 #define PACKED_LEVELS(x) (LEVEL_PACKED_START + x) @@ -47,15 +27,22 @@ void setElementChangePages(struct ElementInfo *, int); void setElementChangeInfoToDefaults(struct ElementChangeInfo *); +void copyElementInfo(struct ElementInfo *, struct ElementInfo *); char *getDefaultLevelFilename(int); +char *getLocalLevelTemplateFilename(void); +char *getGlobalLevelTemplateFilename(void); void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); +void LoadLevelInfoOnly(int); +void LoadNetworkLevel(struct NetworkLevelInfo *); void SaveLevel(int); -void SaveLevelTemplate(); +void SaveLevelTemplate(void); +void SaveNativeLevel(struct LevelInfo *); void DumpLevel(struct LevelInfo *); +boolean SaveLevelChecked(int); void CopyNativeLevel_RND_to_Native(struct LevelInfo *); void CopyNativeLevel_Native_to_RND(struct LevelInfo *); @@ -65,20 +52,38 @@ void LoadTape(int); void LoadSolutionTape(int); void SaveTape(int); void DumpTape(struct TapeInfo *); +boolean SaveTapeChecked(int); +boolean SaveTapeChecked_LevelSolved(int); void LoadScore(int); void SaveScore(int); -void LoadSetup(); -void SaveSetup(); +void LoadSetupFromFilename(char *); +void LoadSetup(void); +void SaveSetup(void); + +void LoadSetup_AutoSetup(void); +void SaveSetup_AutoSetup(void); + +void LoadSetup_EditorCascade(void); +void SaveSetup_EditorCascade(void); + +void SaveSetup_AddGameControllerMapping(char *); + +void setHideSetupEntry(void *); +boolean hideSetupEntry(void *); -void LoadCustomElementDescriptions(); -void LoadSpecialMenuDesignSettings(); +void LoadCustomElementDescriptions(void); +void InitMenuDesignSettings_Static(void); +void LoadMenuDesignSettings(void); +void LoadMenuDesignSettings_AfterGraphics(void); void LoadUserDefinedEditorElementList(int **, int *); -void LoadMusicInfo(); -void LoadHelpAnimInfo(); -void LoadHelpTextInfo(); +void LoadMusicInfo(void); +void LoadHelpAnimInfo(void); +void LoadHelpTextInfo(void); void ConvertLevels(void); +void CreateLevelSketchImages(void); +void CreateCustomElementImages(char *); #endif /* FILES_H */