X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ffiles.c;h=b867a6b330228c75c9575b10e3534b824362ee43;hp=e49a2965922169e7d4ffb495061232afcde7b5ca;hb=eecbe2a298826a3c32ca78b81b77491702ced84c;hpb=7e877b61328d9460698d993069e33d9e4a5b54b8 diff --git a/src/files.c b/src/files.c index e49a2965..b867a6b3 100644 --- a/src/files.c +++ b/src/files.c @@ -195,6 +195,10 @@ static struct EL_EXTRA_TIME, CONF_VALUE_INTEGER_1, &li.extra_time, 10 }, + { + EL_EXTRA_TIME, CONF_VALUE_INTEGER_2, + &li.extra_time_score, 10 + }, { EL_TIME_ORB_FULL, CONF_VALUE_INTEGER_1, &li.time_orb_time, 10 @@ -212,15 +216,15 @@ static struct &li.use_start_element[0], FALSE }, { - EL_PLAYER_2, CONF_VALUE_ELEMENT_2, + EL_PLAYER_2, CONF_VALUE_BOOLEAN_2, &li.use_start_element[1], FALSE }, { - EL_PLAYER_3, CONF_VALUE_ELEMENT_2, + EL_PLAYER_3, CONF_VALUE_BOOLEAN_2, &li.use_start_element[2], FALSE }, { - EL_PLAYER_4, CONF_VALUE_ELEMENT_2, + EL_PLAYER_4, CONF_VALUE_BOOLEAN_2, &li.use_start_element[3], FALSE }, @@ -481,7 +485,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) } for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) - level->score[i] = 10; + level->score[i] = (i == SC_TIME_BONUS ? 1 : 10); level->num_yamyam_contents = STD_ELEMENT_CONTENTS; for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) @@ -2874,14 +2878,21 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) if (level->game_version < VERSION_IDENT(2,2,0,0)) level->use_spring_bug = TRUE; - /* time orb caused limited time in endless time levels before 3.2.0-5 */ if (level->game_version < VERSION_IDENT(3,2,0,5)) + { + /* time orb caused limited time in endless time levels before 3.2.0-5 */ level->use_time_orb_bug = TRUE; - /* default behaviour for snapping was "no snap delay" before 3.2.0-5 */ - if (level->game_version < VERSION_IDENT(3,2,0,5)) + /* default behaviour for snapping was "no snap delay" before 3.2.0-5 */ level->block_snap_field = FALSE; + /* extra time score was same value as time left score before 3.2.0-5 */ + level->extra_time_score = level->score[SC_TIME_BONUS]; + + /* time bonus score was given for 10 s instead of 1 s before 3.2.0-5 */ + level->score[SC_TIME_BONUS] /= 10; + } + /* only few elements were able to actively move into acid before 3.1.0 */ /* trigger settings did not exist before 3.1.0; set to default "any" */ if (level->game_version < VERSION_IDENT(3,1,0,0))