X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ffiles.c;h=b55395f409dd85d0b97a5e468d7157d69aaf7d24;hp=eb33f7dc73c8775d99a9496703815bfcac7450fe;hb=a765a89dce5dd3d870906dbe4580b62313117417;hpb=89401883eeb279c7101b1c635477a9bccc123d21 diff --git a/src/files.c b/src/files.c index eb33f7dc..b55395f4 100644 --- a/src/files.c +++ b/src/files.c @@ -1765,14 +1765,19 @@ static void setLevelInfoToDefaults_Elements(struct LevelInfo *level) } static void setLevelInfoToDefaults(struct LevelInfo *level, - boolean level_info_only) + boolean level_info_only, + boolean reset_file_status) { setLevelInfoToDefaults_Level(level); if (!level_info_only) setLevelInfoToDefaults_Elements(level); - level->no_valid_file = FALSE; + if (reset_file_status) + { + level->no_valid_file = FALSE; + level->no_level_file = FALSE; + } level->changed = FALSE; } @@ -1861,13 +1866,14 @@ static void ActivateLevelTemplate() static char *getLevelFilenameFromBasename(char *basename) { - static char *filename = NULL; + static char *filename[2] = { NULL, NULL }; + int pos = (strEqual(basename, LEVELTEMPLATE_FILENAME) ? 0 : 1); - checked_free(filename); + checked_free(filename[pos]); - filename = getPath2(getCurrentLevelDir(), basename); + filename[pos] = getPath2(getCurrentLevelDir(), basename); - return filename; + return filename[pos]; } static int getFileTypeFromBasename(char *basename) @@ -1921,7 +1927,7 @@ static char *getSingleLevelBasenameExt(int nr, char *extension) static char basename[MAX_FILENAME_LEN]; if (nr < 0) - sprintf(basename, "template.%s", extension); + sprintf(basename, "%s", LEVELTEMPLATE_FILENAME); else sprintf(basename, "%03d.%s", nr, extension); @@ -2053,31 +2059,47 @@ static int getFiletypeFromID(char *filetype_id) return filetype; } -static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi) +char *getLocalLevelTemplateFilename() { - int nr = lfi->nr; + return getDefaultLevelFilename(-1); +} - /* special case: level number is negative => check for level template file */ - if (nr < 0) +char *getGlobalLevelTemplateFilename() +{ + /* global variable "leveldir_current" must be modified in the loop below */ + LevelDirTree *leveldir_current_last = leveldir_current; + char *filename = NULL; + + /* check for template level in path from current to topmost tree node */ + + while (leveldir_current != NULL) { - /* global variable "leveldir_current" must be modified in the loop below */ - LevelDirTree *leveldir_current_last = leveldir_current; + filename = getDefaultLevelFilename(-1); - /* check for template level in path from current to topmost tree node */ + if (fileExists(filename)) + break; - while (leveldir_current != NULL) - { - setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND, - "template.%s", LEVELFILE_EXTENSION); + leveldir_current = leveldir_current->node_parent; + } - if (fileExists(lfi->filename)) - break; + /* restore global variable "leveldir_current" modified in above loop */ + leveldir_current = leveldir_current_last; - leveldir_current = leveldir_current->node_parent; - } + return filename; +} + +static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi) +{ + int nr = lfi->nr; - /* restore global variable "leveldir_current" modified in above loop */ - leveldir_current = leveldir_current_last; + /* special case: level number is negative => check for level template file */ + if (nr < 0) + { + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND, + getSingleLevelBasename(-1)); + + /* replace local level template filename with global template filename */ + lfi->filename = getGlobalLevelTemplateFilename(); /* no fallback if template file not existing */ return; @@ -3164,11 +3186,23 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, if (!(file = openFile(filename, MODE_READ))) { level->no_valid_file = TRUE; + level->no_level_file = TRUE; - if (!level_info_only) - Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename); + if (level_info_only) + return; - return; + Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename); + + /* if level file not found, try to initialize level data from template */ + filename = getGlobalLevelTemplateFilename(); + + if (!(file = openFile(filename, MODE_READ))) + return; + + /* default: for empty levels, use level template for custom elements */ + level->use_custom_template = TRUE; + + level->no_valid_file = FALSE; } getFileChunkBE(file, chunk_name, NULL); @@ -5858,7 +5892,7 @@ static void LoadLevelFromFileInfo(struct LevelInfo *level, boolean level_info_only) { /* always start with reliable default values */ - setLevelInfoToDefaults(level, level_info_only); + setLevelInfoToDefaults(level, level_info_only, TRUE); switch (level_file_info->type) { @@ -5891,11 +5925,7 @@ static void LoadLevelFromFileInfo(struct LevelInfo *level, /* if level file is invalid, restore level structure to default values */ if (level->no_valid_file) - { - setLevelInfoToDefaults(level, level_info_only); - - level->no_valid_file = TRUE; /* but keep "no valid file" flag */ - } + setLevelInfoToDefaults(level, level_info_only, FALSE); if (level->game_engine_type == GAME_ENGINE_TYPE_UNKNOWN) level->game_engine_type = GAME_ENGINE_TYPE_RND; @@ -7032,7 +7062,8 @@ static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element) return chunk_size; } -static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) +static void SaveLevelFromFilename(struct LevelInfo *level, char *filename, + boolean save_as_template) { int chunk_size; int i; @@ -7096,7 +7127,7 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) } /* if not using template level, check for non-default custom/group elements */ - if (!level->use_custom_template) + if (!level->use_custom_template || save_as_template) { for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { @@ -7132,14 +7163,14 @@ void SaveLevel(int nr) { char *filename = getDefaultLevelFilename(nr); - SaveLevelFromFilename(&level, filename); + SaveLevelFromFilename(&level, filename, FALSE); } void SaveLevelTemplate() { - char *filename = getDefaultLevelFilename(-1); + char *filename = getLocalLevelTemplateFilename(); - SaveLevelFromFilename(&level, filename); + SaveLevelFromFilename(&level, filename, TRUE); } boolean SaveLevelChecked(int nr) @@ -7163,7 +7194,7 @@ boolean SaveLevelChecked(int nr) void DumpLevel(struct LevelInfo *level) { - if (level->no_valid_file) + if (level->no_level_file || level->no_valid_file) { Error(ERR_WARN, "cannot dump -- no valid level file found"); @@ -10044,7 +10075,7 @@ void ConvertLevels() Print("Level %03d: ", level_nr); LoadLevel(level_nr); - if (level.no_valid_file) + if (level.no_level_file || level.no_valid_file) { Print("(no level)\n"); continue;