X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ffiles.c;h=5d8f6479387a22bd0ec5c25424e865265bc37418;hp=aaafe68a64aba2ef4db5d69a4354e371b6fdb4ff;hb=13fc9c40050cdd760fd457a9c83d0611f95fcd1e;hpb=ad67feea72c2db12d75bb34b27193eacc00bbaef diff --git a/src/files.c b/src/files.c index aaafe68a..5d8f6479 100644 --- a/src/files.c +++ b/src/files.c @@ -22,6 +22,7 @@ #include "tools.h" #include "tape.h" #include "config.h" +#include "api.h" #define ENABLE_UNUSED_CODE 0 // currently unused functions #define ENABLE_HISTORIC_CHUNKS 0 // only for historic reference @@ -51,6 +52,7 @@ // (element number only) #define LEVEL_CHUNK_GRPX_UNCHANGED 2 +#define LEVEL_CHUNK_EMPX_UNCHANGED 2 #define LEVEL_CHUNK_NOTE_UNCHANGED 2 // (nothing at all if unchanged) @@ -58,7 +60,6 @@ #define TAPE_CHUNK_VERS_SIZE 8 // size of file version chunk #define TAPE_CHUNK_HEAD_SIZE 20 // size of tape file header -#define TAPE_CHUNK_HEAD_UNUSED 1 // unused tape header bytes #define TAPE_CHUNK_SCRN_SIZE 2 // size of screen size chunk #define SCORE_CHUNK_VERS_SIZE 8 // size of file version chunk @@ -1376,6 +1377,26 @@ static struct LevelFileConfigInfo chunk_config_GRPX[] = } }; +static struct LevelFileConfigInfo chunk_config_EMPX[] = +{ + { + -1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), + &xx_ei.use_gfx_element, FALSE + }, + { + -1, -1, + TYPE_ELEMENT, CONF_VALUE_16_BIT(1), + &xx_ei.gfx_element_initial, EL_EMPTY_SPACE + }, + + { + -1, -1, + -1, -1, + NULL, -1 + } +}; + static struct LevelFileConfigInfo chunk_config_CONF[] = // (OBSOLETE) { { @@ -1893,6 +1914,16 @@ static void setLevelInfoToDefaults_Elements(struct LevelInfo *level) *group = xx_group; } + + if (IS_EMPTY_ELEMENT(element) || + IS_INTERNAL_ELEMENT(element)) + { + xx_ei = *ei; // copy element data into temporary buffer + + setConfigToDefaultsFromConfigList(chunk_config_EMPX); + + *ei = xx_ei; + } } clipboard_elements_initialized = TRUE; @@ -2814,9 +2845,10 @@ static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level) for (x = 0; x < 3; x++) ei->content.e[x][y] = getMappedElement(getFile16BitBE(file)); + // bits 0 - 31 of "has_event[]" event_bits = getFile32BitBE(file); - for (j = 0; j < NUM_CHANGE_EVENTS; j++) - if (event_bits & (1 << j)) + for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++) + if (event_bits & (1u << j)) ei->change->has_event[j] = TRUE; ei->change->target_element = getMappedElement(getFile16BitBE(file)); @@ -2952,7 +2984,7 @@ static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level) // bits 0 - 31 of "has_event[]" ... event_bits = getFile32BitBE(file); for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++) - if (event_bits & (1 << j)) + if (event_bits & (1u << j)) change->has_event[j] = TRUE; change->target_element = getMappedElement(getFile16BitBE(file)); @@ -2993,7 +3025,7 @@ static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level) // ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) event_bits = getFile8Bit(file); for (j = 32; j < NUM_CHANGE_EVENTS; j++) - if (event_bits & (1 << (j - 32))) + if (event_bits & (1u << (j - 32))) change->has_event[j] = TRUE; } @@ -3160,7 +3192,7 @@ static int LoadLevel_MicroChunk(File *file, struct LevelFileConfigInfo *conf, value = getMappedElement(value); if (data_type == TYPE_BOOLEAN) - *(boolean *)(conf[i].value) = value; + *(boolean *)(conf[i].value) = (value ? TRUE : FALSE); else *(int *) (conf[i].value) = value; @@ -3322,6 +3354,10 @@ static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level) while (!checkEndOfFile(file)) { + // level file might contain invalid change page number + if (xx_current_change_page >= ei->num_change_pages) + break; + struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page]; xx_change = *change; // copy change data into temporary buffer @@ -3351,6 +3387,9 @@ static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level) struct ElementInfo *ei = &element_info[element]; struct ElementGroupInfo *group = ei->group; + if (group == NULL) + return -1; + xx_ei = *ei; // copy element data into temporary buffer xx_group = *group; // copy group data into temporary buffer @@ -3371,6 +3410,30 @@ static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level) return real_chunk_size; } +static int LoadLevel_EMPX(File *file, int chunk_size, struct LevelInfo *level) +{ + int element = getMappedElement(getFile16BitBE(file)); + int real_chunk_size = 2; + struct ElementInfo *ei = &element_info[element]; + + xx_ei = *ei; // copy element data into temporary buffer + + while (!checkEndOfFile(file)) + { + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_EMPX, + -1, element); + + if (real_chunk_size >= chunk_size) + break; + } + + *ei = xx_ei; + + level->file_has_custom_elements = TRUE; + + return real_chunk_size; +} + static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, struct LevelFileInfo *level_file_info, boolean level_info_only) @@ -3493,6 +3556,7 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, { "NOTE", -1, LoadLevel_NOTE }, { "CUSX", -1, LoadLevel_CUSX }, { "GRPX", -1, LoadLevel_GRPX }, + { "EMPX", -1, LoadLevel_EMPX }, { NULL, 0, NULL } }; @@ -3526,6 +3590,14 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, int chunk_size_expected = (chunk_info[i].loader)(file, chunk_size, level); + if (chunk_size_expected < 0) + { + Warn("error reading chunk '%s' in level file '%s'", + chunk_name, filename); + + break; + } + // the size of some chunks cannot be checked before reading other // chunks first (like "HEAD" and "BODY") that contain some header // information, so check them here @@ -3533,6 +3605,8 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, { Warn("wrong size (%d) of chunk '%s' in level file '%s'", chunk_size, chunk_name, filename); + + break; } } } @@ -3642,7 +3716,7 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) // initialize player positions and delete players from the playfield for (y = 0; y < cav->height; y++) for (x = 0; x < cav->width; x++) { - if (ELEM_IS_PLAYER(level->field[x][y])) + if (IS_PLAYER_ELEMENT(level->field[x][y])) { int player_nr = GET_PLAYER_NR(level->field[x][y]); @@ -5895,6 +5969,21 @@ int getMappedElement_SB(int element_ascii, boolean use_ces) return EL_UNDEFINED; } +static void SetLevelSettings_SB(struct LevelInfo *level) +{ + // time settings + level->time = 0; + level->use_step_counter = TRUE; + + // score settings + level->score[SC_TIME_BONUS] = 0; + level->time_score_base = 1; + level->rate_time_over_score = TRUE; + + // game settings + level->auto_exit_sokoban = TRUE; +} + static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, struct LevelFileInfo *level_file_info, boolean level_info_only) @@ -6128,14 +6217,11 @@ static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, } // set special level settings for Sokoban levels - - level->time = 0; - level->use_step_counter = TRUE; + SetLevelSettings_SB(level); if (load_xsb_to_ces) { // special global settings can now be set in level template - level->use_custom_template = TRUE; } } @@ -6474,6 +6560,37 @@ static void LoadLevel_InitVersion(struct LevelInfo *level) level->keep_walkable_ce = TRUE; } +static void LoadLevel_InitSettings_SB(struct LevelInfo *level) +{ + boolean is_sokoban_level = TRUE; // unless non-Sokoban elements found + int x, y; + + // check if this level is (not) a Sokoban level + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) + if (!IS_SB_ELEMENT(Tile[x][y])) + is_sokoban_level = FALSE; + + if (is_sokoban_level) + { + // set special level settings for Sokoban levels + SetLevelSettings_SB(level); + } +} + +static void LoadLevel_InitSettings(struct LevelInfo *level) +{ + // adjust level settings for (non-native) Sokoban-style levels + LoadLevel_InitSettings_SB(level); + + // rename levels with title "nameless level" or if renaming is forced + if (leveldir_current->empty_level_name != NULL && + (strEqual(level->name, NAMELESS_LEVEL_NAME) || + leveldir_current->force_level_name)) + snprintf(level->name, MAX_LEVEL_NAME_LEN + 1, + leveldir_current->empty_level_name, level_nr); +} + static void LoadLevel_InitStandardElements(struct LevelInfo *level) { int i, x, y; @@ -6700,6 +6817,7 @@ static void LoadLevelTemplate_LoadAndInit(void) LoadLevel_InitVersion(&level_template); LoadLevel_InitElements(&level_template); + LoadLevel_InitSettings(&level_template); ActivateLevelTemplate(); } @@ -6740,6 +6858,7 @@ static void LoadLevel_LoadAndInit(struct NetworkLevelInfo *network_level) LoadLevel_InitVersion(&level); LoadLevel_InitElements(&level); LoadLevel_InitPlayfield(&level); + LoadLevel_InitSettings(&level); LoadLevel_InitNativeEngines(&level); } @@ -7208,7 +7327,7 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) event_bits = 0; for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++) if (change->has_event[j]) - event_bits |= (1 << j); + event_bits |= (1u << j); putFile32BitBE(file, event_bits); putFile16BitBE(file, change->target_element); @@ -7248,7 +7367,7 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) event_bits = 0; for (j = 32; j < NUM_CHANGE_EVENTS; j++) if (change->has_event[j]) - event_bits |= (1 << (j - 32)); + event_bits |= (1u << (j - 32)); putFile8Bit(file, event_bits); } } @@ -7499,6 +7618,22 @@ static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element) return chunk_size; } +static int SaveLevel_EMPX(FILE *file, struct LevelInfo *level, int element) +{ + struct ElementInfo *ei = &element_info[element]; + int chunk_size = 0; + int i; + + chunk_size += putFile16BitBE(file, element); + + xx_ei = *ei; // copy element data into temporary buffer + + for (i = 0; chunk_config_EMPX[i].data_type != -1; i++) + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_EMPX[i], FALSE); + + return chunk_size; +} + static void SaveLevelFromFilename(struct LevelInfo *level, char *filename, boolean save_as_template) { @@ -7590,6 +7725,18 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename, SaveLevel_GRPX(file, level, element); } } + + for (i = 0; i < NUM_EMPTY_ELEMENTS_ALL; i++) + { + int element = GET_EMPTY_ELEMENT(i); + + chunk_size = SaveLevel_EMPX(NULL, level, element); + if (chunk_size > LEVEL_CHUNK_EMPX_UNCHANGED) // save if changed + { + putFileChunkBE(file, "EMPX", chunk_size); + SaveLevel_EMPX(file, level, element); + } + } } fclose(file); @@ -7667,6 +7814,28 @@ void DumpLevel(struct LevelInfo *level) Print("use step counter: %s\n", (level->use_step_counter ? "yes" : "no")); Print("rate time over score: %s\n", (level->rate_time_over_score ? "yes" : "no")); + if (options.debug) + { + int i, j; + + for (i = 0; i < NUM_ENVELOPES; i++) + { + char *text = level->envelope[i].text; + int text_len = strlen(text); + boolean has_text = FALSE; + + for (j = 0; j < text_len; j++) + if (text[j] != ' ' && text[j] != '\n') + has_text = TRUE; + + if (has_text) + { + Print("\n"); + Print("Envelope %d:\n'%s'\n", i + 1, text); + } + } + } + PrintLine("-", 79); } @@ -7717,6 +7886,7 @@ static void setTapeInfoToDefaults(void) tape.level_nr = level_nr; tape.counter = 0; tape.changed = FALSE; + tape.solved = FALSE; tape.recording = FALSE; tape.playing = FALSE; @@ -7725,6 +7895,7 @@ static void setTapeInfoToDefaults(void) tape.scr_fieldx = SCR_FIELDX_DEFAULT; tape.scr_fieldy = SCR_FIELDY_DEFAULT; + tape.no_info_chunk = TRUE; tape.no_valid_file = FALSE; } @@ -7802,8 +7973,7 @@ static int LoadTape_HEAD(File *file, int chunk_size, struct TapeInfo *tape) setTapeActionFlags(tape, getFile8Bit(file)); tape->property_bits = getFile8Bit(file); - - ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED); + tape->solved = getFile8Bit(file); engine_version = getFileVersion(file); if (engine_version > 0) @@ -7829,6 +7999,8 @@ static int LoadTape_INFO(File *file, int chunk_size, struct TapeInfo *tape) int level_identifier_size; int i; + tape->no_info_chunk = FALSE; + level_identifier_size = getFile16BitBE(file); level_identifier = checked_malloc(level_identifier_size); @@ -8199,6 +8371,20 @@ void LoadSolutionTape(int nr) CopyNativeTape_SP_to_RND(&level); } +void LoadScoreTape(char *score_tape_basename, int nr) +{ + char *filename = getScoreTapeFilename(score_tape_basename, nr); + + LoadTapeFromFilename(filename); +} + +void LoadScoreCacheTape(char *score_tape_basename, int nr) +{ + char *filename = getScoreCacheTapeFilename(score_tape_basename, nr); + + LoadTapeFromFilename(filename); +} + static boolean checkSaveTape_SCRN(struct TapeInfo *tape) { // chunk required for team mode tapes with non-default screen size @@ -8232,9 +8418,7 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) putFile8Bit(file, getTapeActionValue(tape)); putFile8Bit(file, tape->property_bits); - - // unused bytes not at the end here for 4-byte alignment of engine_version - WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED); + putFile8Bit(file, tape->solved); putFileVersion(file, tape->engine_version); } @@ -8409,11 +8593,47 @@ void DumpTape(struct TapeInfo *tape) } PrintLine("-", 79); + Print("Tape of Level %03d (file version %08d, game version %08d)\n", tape->level_nr, tape->file_version, tape->game_version); Print(" (effective engine version %08d)\n", tape->engine_version); Print("Level series identifier: '%s'\n", tape->level_identifier); + + Print("Solution tape: %s\n", + tape->solved ? "yes" : + tape->game_version < VERSION_IDENT(4,3,2,3) ? "unknown" : "no"); + + Print("Special tape properties: "); + if (tape->property_bits == TAPE_PROPERTY_NONE) + Print("[none]"); + if (tape->property_bits & TAPE_PROPERTY_EM_RANDOM_BUG) + Print("[em_random_bug]"); + if (tape->property_bits & TAPE_PROPERTY_GAME_SPEED) + Print("[game_speed]"); + if (tape->property_bits & TAPE_PROPERTY_PAUSE_MODE) + Print("[pause]"); + if (tape->property_bits & TAPE_PROPERTY_SINGLE_STEP) + Print("[single_step]"); + if (tape->property_bits & TAPE_PROPERTY_SNAPSHOT) + Print("[snapshot]"); + if (tape->property_bits & TAPE_PROPERTY_REPLAYED) + Print("[replayed]"); + if (tape->property_bits & TAPE_PROPERTY_TAS_KEYS) + Print("[tas_keys]"); + if (tape->property_bits & TAPE_PROPERTY_SMALL_GRAPHICS) + Print("[small_graphics]"); + Print("\n"); + + int year2 = tape->date / 10000; + int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2); + int month_index_raw = (tape->date / 100) % 100; + int month_index = month_index_raw % 12; // prevent invalid index + int month = month_index + 1; + int day = tape->date % 100; + + Print("Tape date: %04d-%02d-%02d\n", year4, month, day); + PrintLine("-", 79); tape_frame_counter = 0; @@ -8492,6 +8712,13 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores) strcpy(scores->entry[i].name, EMPTY_PLAYER_NAME); scores->entry[i].score = 0; scores->entry[i].time = 0; + + scores->entry[i].id = -1; + strcpy(scores->entry[i].tape_date, UNKNOWN_NAME); + strcpy(scores->entry[i].platform, UNKNOWN_NAME); + strcpy(scores->entry[i].version, UNKNOWN_NAME); + strcpy(scores->entry[i].country_name, UNKNOWN_NAME); + strcpy(scores->entry[i].country_code, "??"); } scores->num_entries = 0; @@ -8499,7 +8726,16 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores) scores->last_added_local = -1; scores->updated = FALSE; + scores->uploaded = FALSE; + scores->tape_downloaded = FALSE; scores->force_last_added = FALSE; + + // The following values are intentionally not reset here: + // - last_level_nr + // - last_entry_nr + // - next_level_nr + // - continue_playing + // - continue_on_return } static void setScoreInfoToDefaults(void) @@ -8646,6 +8882,18 @@ static int LoadScore_SCOR(File *file, int chunk_size, struct ScoreInfo *scores) return chunk_size; } +static int LoadScore_SC4R(File *file, int chunk_size, struct ScoreInfo *scores) +{ + int i; + + for (i = 0; i < scores->num_entries; i++) + scores->entry[i].score = getFile32BitBE(file); + + chunk_size = scores->num_entries * 4; + + return chunk_size; +} + static int LoadScore_TIME(File *file, int chunk_size, struct ScoreInfo *scores) { int i; @@ -8747,6 +8995,7 @@ void LoadScore(int nr) { "INFO", -1, LoadScore_INFO }, { "NAME", -1, LoadScore_NAME }, { "SCOR", -1, LoadScore_SCOR }, + { "SC4R", -1, LoadScore_SC4R }, { "TIME", -1, LoadScore_TIME }, { "TAPE", -1, LoadScore_TAPE }, @@ -8866,6 +9115,14 @@ static void SaveScore_SCOR(FILE *file, struct ScoreInfo *scores) putFile16BitBE(file, scores->entry[i].score); } +static void SaveScore_SC4R(FILE *file, struct ScoreInfo *scores) +{ + int i; + + for (i = 0; i < scores->num_entries; i++) + putFile32BitBE(file, scores->entry[i].score); +} + static void SaveScore_TIME(FILE *file, struct ScoreInfo *scores) { int i; @@ -8893,8 +9150,11 @@ static void SaveScoreToFilename(char *filename) int info_chunk_size; int name_chunk_size; int scor_chunk_size; + int sc4r_chunk_size; int time_chunk_size; int tape_chunk_size; + boolean has_large_score_values; + int i; if (!(file = fopen(filename, MODE_WRITE))) { @@ -8906,9 +9166,15 @@ static void SaveScoreToFilename(char *filename) info_chunk_size = 2 + (strlen(scores.level_identifier) + 1) + 2 + 2; name_chunk_size = scores.num_entries * MAX_PLAYER_NAME_LEN; scor_chunk_size = scores.num_entries * 2; + sc4r_chunk_size = scores.num_entries * 4; time_chunk_size = scores.num_entries * 4; tape_chunk_size = scores.num_entries * MAX_SCORE_TAPE_BASENAME_LEN; + has_large_score_values = FALSE; + for (i = 0; i < scores.num_entries; i++) + if (scores.entry[i].score > 0xffff) + has_large_score_values = TRUE; + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "SCOR", CHUNK_SIZE_NONE); @@ -8921,8 +9187,16 @@ static void SaveScoreToFilename(char *filename) putFileChunkBE(file, "NAME", name_chunk_size); SaveScore_NAME(file, &scores); - putFileChunkBE(file, "SCOR", scor_chunk_size); - SaveScore_SCOR(file, &scores); + if (has_large_score_values) + { + putFileChunkBE(file, "SC4R", sc4r_chunk_size); + SaveScore_SC4R(file, &scores); + } + else + { + putFileChunkBE(file, "SCOR", scor_chunk_size); + SaveScore_SCOR(file, &scores); + } putFileChunkBE(file, "TIME", time_chunk_size); SaveScore_TIME(file, &scores); @@ -8964,115 +9238,6 @@ void SaveScore(int nr) SaveScoreToFilename(filename); } -static void ExecuteAsThread(SDL_ThreadFunction function, char *name, int data, - char *error) -{ - static int data_static; - - data_static = data; - - SDL_Thread *thread = SDL_CreateThread(function, name, &data_static); - - if (thread != NULL) - SDL_DetachThread(thread); - else - Error("Cannot create thread to %s!", error); - - // nasty kludge to lower probability of intermingled thread error messages - Delay(1); -} - -static void DownloadServerScoreToCacheExt(struct HttpRequest *request, - struct HttpResponse *response, - int nr) -{ - request->hostname = setup.api_server_hostname; - request->port = API_SERVER_PORT; - request->method = API_SERVER_METHOD; - request->uri = API_SERVER_URI_GET; - - snprintf(request->body, MAX_HTTP_BODY_SIZE, - "{\n" - " \"levelset_identifier\": \"%s\",\n" - " \"level_nr\": \"%d\",\n" - " \"rate_time_over_score\": \"%d\"\n" - "}\n", - levelset.identifier, nr, level.rate_time_over_score); - - if (!DoHttpRequest(request, response)) - { - Error("HTTP request failed: %s", GetHttpError()); - - return; - } - - if (!HTTP_SUCCESS(response->status_code)) - { - Error("server failed to handle request: %d %s", - response->status_code, - response->status_text); - - return; - } - - if (response->body_size == 0) - { - // no scores available for this level - - return; - } - - ConvertHttpResponseBodyToClientEncoding(response); - - char *filename = getScoreCacheFilename(nr); - FILE *file; - int i; - - // used instead of "leveldir_current->subdir" (for network games) - InitScoreCacheDirectory(levelset.identifier); - - if (!(file = fopen(filename, MODE_WRITE))) - { - Warn("cannot save score cache file '%s'", filename); - - return; - } - - for (i = 0; i < response->body_size; i++) - fputc(response->body[i], file); - - fclose(file); - - SetFilePermissions(filename, PERMS_PRIVATE); - - server_scores.updated = TRUE; -} - -static void DownloadServerScoreToCache(int nr) -{ - struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); - struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - - DownloadServerScoreToCacheExt(request, response, nr); - - checked_free(request); - checked_free(response); -} - -static int DownloadServerScoreToCacheThread(void *data) -{ - DownloadServerScoreToCache(*(int *)data); - - return 0; -} - -static void DownloadServerScoreToCacheAsThread(int nr) -{ - ExecuteAsThread(DownloadServerScoreToCacheThread, - "DownloadServerScoreToCache", nr, - "download scores from server"); -} - static void LoadServerScoreFromCache(int nr) { struct ScoreEntry score_entry; @@ -9088,6 +9253,12 @@ static void LoadServerScoreFromCache(int nr) { &score_entry.time, FALSE, 0 }, { score_entry.name, TRUE, MAX_PLAYER_NAME_LEN }, { score_entry.tape_basename, TRUE, MAX_FILENAME_LEN }, + { score_entry.tape_date, TRUE, MAX_ISO_DATE_LEN }, + { &score_entry.id, FALSE, 0 }, + { score_entry.platform, TRUE, MAX_PLATFORM_TEXT_LEN }, + { score_entry.version, TRUE, MAX_VERSION_TEXT_LEN }, + { score_entry.country_code, TRUE, MAX_COUNTRY_CODE_LEN }, + { score_entry.country_name, TRUE, MAX_COUNTRY_NAME_LEN }, { NULL, FALSE, 0 } }; @@ -9141,7 +9312,7 @@ static void LoadServerScoreFromCache(int nr) void LoadServerScore(int nr, boolean download_score) { - if (!setup.api_server) + if (!setup.use_api_server) return; // always start with reliable default values @@ -9151,181 +9322,65 @@ void LoadServerScore(int nr, boolean download_score) // (this should prevent reading it while the thread is writing to it) LoadServerScoreFromCache(nr); - if (download_score && runtime.api_server) + if (download_score && runtime.use_api_server) { // 2nd step: download server scores from score server to cache file // (as thread, as it might time out if the server is not reachable) - DownloadServerScoreToCacheAsThread(nr); + ApiGetScoreAsThread(nr); } } -static char *get_file_base64(char *filename) +void PrepareScoreTapesForUpload(char *leveldir_subdir) { - struct stat file_status; - - if (stat(filename, &file_status) != 0) - { - Error("cannot stat file '%s'\n", filename); - - return NULL; - } - - int buffer_size = file_status.st_size; - byte *buffer = checked_malloc(buffer_size); - FILE *file; - int i; - - if (!(file = fopen(filename, MODE_READ))) - { - Error("cannot open file '%s'\n", filename); - - checked_free(buffer); - - return NULL; - } - - for (i = 0; i < buffer_size; i++) - { - int c = fgetc(file); + MarkTapeDirectoryUploadsAsIncomplete(leveldir_subdir); - if (c == EOF) - { - Error("cannot read from input file '%s'\n", filename); - - fclose(file); - checked_free(buffer); - - return NULL; - } - - buffer[i] = (byte)c; - } - - fclose(file); + // if score tape not uploaded, ask for uploading missing tapes later + if (!setup.has_remaining_tapes) + setup.ask_for_remaining_tapes = TRUE; - int buffer_encoded_size = base64_encoded_size(buffer_size); - char *buffer_encoded = checked_malloc(buffer_encoded_size); + setup.provide_uploading_tapes = TRUE; + setup.has_remaining_tapes = TRUE; - base64_encode(buffer_encoded, buffer, buffer_size); - - checked_free(buffer); - - return buffer_encoded; + SaveSetup_ServerSetup(); } -static void UploadScoreToServerExt(struct HttpRequest *request, - struct HttpResponse *response, - int nr) +void SaveServerScore(int nr, boolean tape_saved) { - struct ScoreEntry *score_entry = &scores.entry[scores.last_added]; - - request->hostname = setup.api_server_hostname; - request->port = API_SERVER_PORT; - request->method = API_SERVER_METHOD; - request->uri = API_SERVER_URI_ADD; - - char *tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr); - char *tape_base64 = get_file_base64(tape_filename); - - if (tape_base64 == NULL) - { - Error("loading and base64 encoding score tape file failed"); - - return; - } - - snprintf(request->body, MAX_HTTP_BODY_SIZE, - "{\n" - " \"game_version\": \"%s\",\n" - " \"levelset_identifier\": \"%s\",\n" - " \"levelset_name\": \"%s\",\n" - " \"levelset_author\": \"%s\",\n" - " \"levelset_num_levels\": \"%d\",\n" - " \"levelset_first_level\": \"%d\",\n" - " \"level_nr\": \"%d\",\n" - " \"player_name\": \"%s\",\n" - " \"score\": \"%d\",\n" - " \"time\": \"%d\",\n" - " \"tape_basename\": \"%s\",\n" - " \"tape\": \"%s\"\n" - "}\n", - getProgramRealVersionString(), - leveldir_current->identifier, - leveldir_current->name, - leveldir_current->author, - leveldir_current->levels, - leveldir_current->first_level, - level_nr, - score_entry->name, - score_entry->score, - score_entry->time, - score_entry->tape_basename, - tape_base64); - - checked_free(tape_base64); - - ConvertHttpRequestBodyToServerEncoding(request); - - if (!DoHttpRequest(request, response)) - { - Error("HTTP request failed: %s", GetHttpError()); - - return; - } - - if (!HTTP_SUCCESS(response->status_code)) + if (!runtime.use_api_server) { - Error("server failed to handle request: %d %s", - response->status_code, - response->status_text); + PrepareScoreTapesForUpload(leveldir_current->subdir); return; } -} - -static void UploadScoreToServer(int nr) -{ - struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); - struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - - UploadScoreToServerExt(request, response, nr); - - checked_free(request); - checked_free(response); -} - -static int UploadScoreToServerThread(void *data) -{ - UploadScoreToServer(*(int *)data); - return 0; + ApiAddScoreAsThread(nr, tape_saved, NULL); } -static void UploadScoreToServerAsThread(int nr) +void SaveServerScoreFromFile(int nr, boolean tape_saved, + char *score_tape_filename) { - ExecuteAsThread(UploadScoreToServerThread, - "UploadScoreToServer", nr, - "upload score to server"); -} - -void SaveServerScore(int nr) -{ - if (!runtime.api_server) + if (!runtime.use_api_server) return; - UploadScoreToServerAsThread(nr); + ApiAddScoreAsThread(nr, tape_saved, score_tape_filename); } void LoadLocalAndServerScore(int nr, boolean download_score) { int last_added_local = scores.last_added_local; + boolean force_last_added = scores.force_last_added; + + // needed if only showing server scores + setScoreInfoToDefaults(); - LoadScore(nr); + if (!strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_SERVER_ONLY)) + LoadScore(nr); // restore last added local score entry (before merging server scores) scores.last_added = scores.last_added_local = last_added_local; - if (setup.api_server && !setup.only_show_local_scores) + if (setup.use_api_server && + !strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_LOCAL_ONLY)) { // load server scores from cache file and trigger update from server LoadServerScore(nr, download_score); @@ -9333,6 +9388,9 @@ void LoadLocalAndServerScore(int nr, boolean download_score) // merge local scores with scores from server MergeServerScore(); } + + if (force_last_added) + scores.force_last_added = force_last_added; } @@ -9401,6 +9459,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_SWITCH, &setup.autorecord, "automatic_tape_recording" }, + { + TYPE_SWITCH, + &setup.auto_pause_on_start, "auto_pause_on_start" + }, { TYPE_SWITCH, &setup.show_titlescreen, "show_titlescreen" @@ -9519,11 +9581,15 @@ static struct TokenInfo global_setup_tokens[] = }, { TYPE_SWITCH, - &setup.show_snapshot_buttons, "show_snapshot_buttons" + &setup.show_load_save_buttons, "show_load_save_buttons" }, { TYPE_SWITCH, - &setup.only_show_local_scores, "only_show_local_scores" + &setup.show_undo_redo_buttons, "show_undo_redo_buttons" + }, + { + TYPE_STRING, + &setup.scores_in_highscore_list, "scores_in_highscore_list" }, { TYPE_STRING, @@ -9573,14 +9639,6 @@ static struct TokenInfo global_setup_tokens[] = TYPE_STRING, &setup.network_server_hostname, "network_server_hostname" }, - { - TYPE_SWITCH, - &setup.api_server, "api_server" - }, - { - TYPE_STRING, - &setup.api_server_hostname, "api_server_hostname" - }, { TYPE_STRING, &setup.touch.control_type, "touch.control_type" @@ -9621,6 +9679,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_INTEGER, &setup.touch.grid_ysize[1], "touch.virtual_buttons.1.ysize" }, + { + TYPE_SWITCH, + &setup.touch.overlay_buttons, "touch.overlay_buttons" + }, }; static struct TokenInfo auto_setup_tokens[] = @@ -9631,6 +9693,50 @@ static struct TokenInfo auto_setup_tokens[] = }, }; +static struct TokenInfo server_setup_tokens[] = +{ + { + TYPE_STRING, + &setup.player_uuid, "player_uuid" + }, + { + TYPE_INTEGER, + &setup.player_version, "player_version" + }, + { + TYPE_SWITCH, + &setup.use_api_server, TEST_PREFIX "use_api_server" + }, + { + TYPE_STRING, + &setup.api_server_hostname, TEST_PREFIX "api_server_hostname" + }, + { + TYPE_STRING, + &setup.api_server_password, TEST_PREFIX "api_server_password" + }, + { + TYPE_SWITCH, + &setup.ask_for_uploading_tapes, TEST_PREFIX "ask_for_uploading_tapes" + }, + { + TYPE_SWITCH, + &setup.ask_for_remaining_tapes, TEST_PREFIX "ask_for_remaining_tapes" + }, + { + TYPE_SWITCH, + &setup.provide_uploading_tapes, TEST_PREFIX "provide_uploading_tapes" + }, + { + TYPE_SWITCH, + &setup.ask_for_using_api_server,TEST_PREFIX "ask_for_using_api_server" + }, + { + TYPE_SWITCH, + &setup.has_remaining_tapes, TEST_PREFIX "has_remaining_tapes" + }, +}; + static struct TokenInfo editor_setup_tokens[] = { { @@ -9721,6 +9827,10 @@ static struct TokenInfo editor_cascade_setup_tokens[] = TYPE_SWITCH, &setup.editor_cascade.el_ge, "editor.cascade.el_ge" }, + { + TYPE_SWITCH, + &setup.editor_cascade.el_es, "editor.cascade.el_es" + }, { TYPE_SWITCH, &setup.editor_cascade.el_ref, "editor.cascade.el_ref" @@ -9745,6 +9855,14 @@ static struct TokenInfo shortcut_setup_tokens[] = TYPE_KEY_X11, &setup.shortcut.load_game, "shortcut.load_game" }, + { + TYPE_KEY_X11, + &setup.shortcut.restart_game, "shortcut.restart_game" + }, + { + TYPE_KEY_X11, + &setup.shortcut.pause_before_end, "shortcut.pause_before_end" + }, { TYPE_KEY_X11, &setup.shortcut.toggle_pause, "shortcut.toggle_pause" @@ -10034,6 +10152,38 @@ static struct TokenInfo internal_setup_tokens[] = TYPE_BOOLEAN, &setup.internal.menu_save_and_exit, "menu_save_and_exit" }, + { + TYPE_BOOLEAN, + &setup.internal.info_title, "info_title" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_elements, "info_elements" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_music, "info_music" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_credits, "info_credits" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_program, "info_program" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_version, "info_version" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_levelset, "info_levelset" + }, + { + TYPE_BOOLEAN, + &setup.internal.info_exit, "info_exit" + }, }; static struct TokenInfo debug_setup_tokens[] = @@ -10167,6 +10317,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->engine_snapshot_memory = SNAPSHOT_MEMORY_DEFAULT; si->fade_screens = TRUE; si->autorecord = TRUE; + si->auto_pause_on_start = FALSE; si->show_titlescreen = TRUE; si->quick_doors = FALSE; si->team_mode = FALSE; @@ -10196,8 +10347,9 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->game_frame_delay = GAME_FRAME_DELAY; si->sp_show_border_elements = FALSE; si->small_game_graphics = FALSE; - si->show_snapshot_buttons = FALSE; - si->only_show_local_scores = FALSE; + si->show_load_save_buttons = FALSE; + si->show_undo_redo_buttons = FALSE; + si->scores_in_highscore_list = getStringCopy(STR_SCORES_TYPE_DEFAULT); si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR); si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR); @@ -10215,9 +10367,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->network_player_nr = 0; // first player si->network_server_hostname = getStringCopy(STR_NETWORK_AUTO_DETECT); - si->api_server = TRUE; - si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME); - si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT); si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT; // percent si->touch.drop_distance = TOUCH_DROP_DISTANCE_DEFAULT; // percent @@ -10274,6 +10423,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->touch.grid_initialized = video.initialized; + si->touch.overlay_buttons = FALSE; + si->editor.el_boulderdash = TRUE; si->editor.el_emerald_mine = TRUE; si->editor.el_emerald_mine_club = TRUE; @@ -10305,6 +10456,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.restart_game = DEFAULT_KEY_RESTART_GAME; + si->shortcut.pause_before_end = DEFAULT_KEY_PAUSE_BEFORE_END; si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; si->shortcut.focus_player[0] = DEFAULT_KEY_FOCUS_PLAYER_1; @@ -10414,6 +10567,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) #if defined(PLATFORM_ANDROID) si->fullscreen = TRUE; + si->touch.overlay_buttons = TRUE; #endif setHideSetupEntry(&setup.debug.xsn_mode); @@ -10424,6 +10578,21 @@ static void setSetupInfoToDefaults_AutoSetup(struct SetupInfo *si) si->auto_setup.editor_zoom_tilesize = MINI_TILESIZE; } +static void setSetupInfoToDefaults_ServerSetup(struct SetupInfo *si) +{ + si->player_uuid = NULL; // (will be set later) + si->player_version = 1; // (will be set later) + + si->use_api_server = TRUE; + si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME); + si->api_server_password = getStringCopy(UNDEFINED_PASSWORD); + si->ask_for_uploading_tapes = TRUE; + si->ask_for_remaining_tapes = FALSE; + si->provide_uploading_tapes = TRUE; + si->ask_for_using_api_server = TRUE; + si->has_remaining_tapes = FALSE; +} + static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si) { si->editor_cascade.el_bd = TRUE; @@ -10442,6 +10611,7 @@ static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si) si->editor_cascade.el_steel_chars = FALSE; si->editor_cascade.el_ce = FALSE; si->editor_cascade.el_ge = FALSE; + si->editor_cascade.el_es = FALSE; si->editor_cascade.el_ref = FALSE; si->editor_cascade.el_user = FALSE; si->editor_cascade.el_dynamic = FALSE; @@ -10511,7 +10681,7 @@ static void setSetupInfoFromTokenInfo(SetupFileHash *setup_file_hash, token_info[token_nr].text); } -static void decodeSetupFileHash(SetupFileHash *setup_file_hash) +static void decodeSetupFileHash_Default(SetupFileHash *setup_file_hash) { int i, pnr; @@ -10611,6 +10781,19 @@ static void decodeSetupFileHash_AutoSetup(SetupFileHash *setup_file_hash) auto_setup_tokens[i].text)); } +static void decodeSetupFileHash_ServerSetup(SetupFileHash *setup_file_hash) +{ + int i; + + if (!setup_file_hash) + return; + + for (i = 0; i < ARRAY_SIZE(server_setup_tokens); i++) + setSetupInfo(server_setup_tokens, i, + getHashEntry(setup_file_hash, + server_setup_tokens[i].text)); +} + static void decodeSetupFileHash_EditorCascade(SetupFileHash *setup_file_hash) { int i; @@ -10667,7 +10850,7 @@ void LoadSetupFromFilename(char *filename) if (setup_file_hash) { - decodeSetupFileHash(setup_file_hash); + decodeSetupFileHash_Default(setup_file_hash); freeSetupFileHash(setup_file_hash); } @@ -10698,7 +10881,7 @@ static void LoadSetup_SpecialPostProcessing(void) MIN(MAX(MIN_SCROLL_DELAY, setup.scroll_delay_value), MAX_SCROLL_DELAY); } -void LoadSetup(void) +void LoadSetup_Default(void) { char *filename; @@ -10708,6 +10891,12 @@ void LoadSetup(void) // try to load setup values from default setup file filename = getDefaultSetupFilename(); + if (fileExists(filename)) + LoadSetupFromFilename(filename); + + // try to load setup values from platform setup file + filename = getPlatformSetupFilename(); + if (fileExists(filename)) LoadSetupFromFilename(filename); @@ -10739,6 +10928,35 @@ void LoadSetup_AutoSetup(void) free(filename); } +void LoadSetup_ServerSetup(void) +{ + char *filename = getPath2(getSetupDir(), SERVERSETUP_FILENAME); + SetupFileHash *setup_file_hash = NULL; + + // always start with reliable default values + setSetupInfoToDefaults_ServerSetup(&setup); + + setup_file_hash = loadSetupFileHash(filename); + + if (setup_file_hash) + { + decodeSetupFileHash_ServerSetup(setup_file_hash); + + freeSetupFileHash(setup_file_hash); + } + + free(filename); + + if (setup.player_uuid == NULL) + { + // player UUID does not yet exist in setup file + setup.player_uuid = getStringCopy(getUUID()); + setup.player_version = 2; + + SaveSetup_ServerSetup(); + } +} + void LoadSetup_EditorCascade(void) { char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME); @@ -10759,6 +10977,14 @@ void LoadSetup_EditorCascade(void) free(filename); } +void LoadSetup(void) +{ + LoadSetup_Default(); + LoadSetup_AutoSetup(); + LoadSetup_ServerSetup(); + LoadSetup_EditorCascade(); +} + static void addGameControllerMappingToHash(SetupFileHash *mappings_hash, char *mapping_line) { @@ -10808,7 +11034,7 @@ static void LoadSetup_ReadGameControllerMappings(SetupFileHash *mappings_hash, fclose(file); } -void SaveSetup(void) +void SaveSetup_Default(void) { char *filename = getSetupFilename(); FILE *file; @@ -10833,7 +11059,6 @@ void SaveSetup(void) global_setup_tokens[i].value == &setup.graphics_set || global_setup_tokens[i].value == &setup.volume_simple || global_setup_tokens[i].value == &setup.network_mode || - global_setup_tokens[i].value == &setup.api_server || global_setup_tokens[i].value == &setup.touch.control_type || global_setup_tokens[i].value == &setup.touch.grid_xsize[0] || global_setup_tokens[i].value == &setup.touch.grid_xsize[1]) @@ -10940,6 +11165,41 @@ void SaveSetup_AutoSetup(void) free(filename); } +void SaveSetup_ServerSetup(void) +{ + char *filename = getPath2(getSetupDir(), SERVERSETUP_FILENAME); + FILE *file; + int i; + + InitUserDataDirectory(); + + if (!(file = fopen(filename, MODE_WRITE))) + { + Warn("cannot write server setup file '%s'", filename); + + free(filename); + + return; + } + + fprintFileHeader(file, SERVERSETUP_FILENAME); + + for (i = 0; i < ARRAY_SIZE(server_setup_tokens); i++) + { + // just to make things nicer :) + if (server_setup_tokens[i].value == &setup.use_api_server) + fprintf(file, "\n"); + + fprintf(file, "%s\n", getSetupLine(server_setup_tokens, "", i)); + } + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); + + free(filename); +} + void SaveSetup_EditorCascade(void) { char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME); @@ -10969,6 +11229,14 @@ void SaveSetup_EditorCascade(void) free(filename); } +void SaveSetup(void) +{ + SaveSetup_Default(); + SaveSetup_AutoSetup(); + SaveSetup_ServerSetup(); + SaveSetup_EditorCascade(); +} + static void SaveSetup_WriteGameControllerMappings(SetupFileHash *mappings_hash, char *filename) { @@ -11329,6 +11597,18 @@ static int get_anim_action_parameter_value(char *token) result = -(int)key; } + if (result == -1) + { + if (isURL(token)) + { + result = get_hash_from_key(token); // unsigned int => int + result = ABS(result); // may be negative now + result += (result < MAX_IMAGE_FILES ? MAX_IMAGE_FILES : 0); + + setHashEntry(anim_url_hash, int2str(result, 0), token); + } + } + if (result == -1) result = ANIM_EVENT_ACTION_NONE; @@ -11381,6 +11661,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type) string_has_parameter(value, "pingpong") ? ANIM_PINGPONG : string_has_parameter(value, "pingpong2") ? ANIM_PINGPONG2 : string_has_parameter(value, "random") ? ANIM_RANDOM : + string_has_parameter(value, "random_static") ? ANIM_RANDOM_STATIC : string_has_parameter(value, "ce_value") ? ANIM_CE_VALUE : string_has_parameter(value, "ce_score") ? ANIM_CE_SCORE : string_has_parameter(value, "ce_delay") ? ANIM_CE_DELAY : @@ -11388,6 +11669,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type) string_has_parameter(value, "vertical") ? ANIM_VERTICAL : string_has_parameter(value, "centered") ? ANIM_CENTERED : string_has_parameter(value, "all") ? ANIM_ALL : + string_has_parameter(value, "tiled") ? ANIM_TILED : ANIM_DEFAULT); if (string_has_parameter(value, "once")) @@ -11495,14 +11777,18 @@ static int get_token_parameter_value(char *token, char *value_raw) return get_parameter_value(value_raw, suffix, TYPE_INTEGER); } -void InitMenuDesignSettings_Static(void) +void InitMenuDesignSettings_FromHash(SetupFileHash *setup_file_hash, + boolean ignore_defaults) { int i; - // always start with reliable default values from static default config for (i = 0; image_config_vars[i].token != NULL; i++) { - char *value = getHashEntry(image_config_hash, image_config_vars[i].token); + char *value = getHashEntry(setup_file_hash, image_config_vars[i].token); + + // (ignore definitions set to "[DEFAULT]" which are already initialized) + if (ignore_defaults && strEqual(value, ARG_DEFAULT)) + continue; if (value != NULL) *image_config_vars[i].value = @@ -11510,6 +11796,12 @@ void InitMenuDesignSettings_Static(void) } } +void InitMenuDesignSettings_Static(void) +{ + // always start with reliable default values from static default config + InitMenuDesignSettings_FromHash(image_config_hash, FALSE); +} + static void InitMenuDesignSettings_SpecialPreProcessing(void) { int i; @@ -12308,15 +12600,7 @@ static void LoadMenuDesignSettingsFromFilename(char *filename) *menu_config_players[i].value = TRUE; // read (and overwrite with) values that may be specified in config file - for (i = 0; image_config_vars[i].token != NULL; i++) - { - char *value = getHashEntry(setup_file_hash, image_config_vars[i].token); - - // (ignore definitions set to "[DEFAULT]" which are already initialized) - if (value != NULL && !strEqual(value, ARG_DEFAULT)) - *image_config_vars[i].value = - get_token_parameter_value(image_config_vars[i].token, value); - } + InitMenuDesignSettings_FromHash(setup_file_hash, TRUE); freeSetupFileHash(setup_file_hash); } @@ -12673,6 +12957,18 @@ void LoadMusicInfo(void) new = &(*new)->next; } } + + // add pointers to previous list nodes + + struct MusicFileInfo *node = music_file_info; + + while (node != NULL) + { + if (node->next) + node->next->prev = node; + + node = node->next; + } } static void add_helpanim_entry(int element, int action, int direction, @@ -13018,6 +13314,11 @@ void ConvertLevels(void) Print("converting level ... "); +#if 0 + // special case: conversion of some EMC levels as requested by ACME + level.game_engine_type = GAME_ENGINE_TYPE_RND; +#endif + level_filename = getDefaultLevelFilename(level_nr); new_level = !fileExists(level_filename); @@ -13170,8 +13471,25 @@ void CreateCollectElementImages(void) int dst_width = anim_width * 2; int dst_height = anim_height * num_collect_images / 2; Bitmap *dst_bitmap = CreateBitmap(dst_width, dst_height, DEFAULT_DEPTH); - char *basename = "RocksCollect.bmp"; - char *filename = getPath2(global.create_collect_images_dir, basename); + char *basename_bmp = "RocksCollect.bmp"; + char *basename_png = "RocksCollect.png"; + char *filename_bmp = getPath2(global.create_collect_images_dir, basename_bmp); + char *filename_png = getPath2(global.create_collect_images_dir, basename_png); + int len_filename_bmp = strlen(filename_bmp); + int len_filename_png = strlen(filename_png); + int max_command_len = MAX_FILENAME_LEN + len_filename_bmp + len_filename_png; + char cmd_convert[max_command_len]; + + snprintf(cmd_convert, max_command_len, "convert \"%s\" \"%s\"", + filename_bmp, + filename_png); + + // force using RGBA surface for destination bitmap + SDL_SetColorKey(dst_bitmap->surface, SET_TRANSPARENT_PIXEL, + SDL_MapRGB(dst_bitmap->surface->format, 0x00, 0x00, 0x00)); + + dst_bitmap->surface = + SDL_ConvertSurfaceFormat(dst_bitmap->surface, SDL_PIXELFORMAT_ARGB8888, 0); for (i = 0; i < MAX_NUM_ELEMENTS; i++) { @@ -13193,6 +13511,13 @@ void CreateCollectElementImages(void) BlitBitmap(src_bitmap, tmp_bitmap, src_x, src_y, tile_size, tile_size, 0, 0); + // force using RGBA surface for temporary bitmap (using transparent black) + SDL_SetColorKey(tmp_bitmap->surface, SET_TRANSPARENT_PIXEL, + SDL_MapRGB(tmp_bitmap->surface->format, 0x00, 0x00, 0x00)); + + tmp_bitmap->surface = + SDL_ConvertSurfaceFormat(tmp_bitmap->surface, SDL_PIXELFORMAT_ARGB8888, 0); + tmp_bitmap->surface_masked = tmp_bitmap->surface; for (j = 0; j < anim_frames; j++) @@ -13213,9 +13538,9 @@ void CreateCollectElementImages(void) frame_bitmap = half_bitmap; } - BlitBitmap(frame_bitmap, dst_bitmap, 0, 0, - frame_size_final, frame_size_final, - dst_x + j * tile_size + offset, dst_y + offset); + BlitBitmapMasked(frame_bitmap, dst_bitmap, 0, 0, + frame_size_final, frame_size_final, + dst_x + j * tile_size + offset, dst_y + offset); FreeBitmap(frame_bitmap); } @@ -13227,11 +13552,18 @@ void CreateCollectElementImages(void) pos_collect_images++; } - if (SDL_SaveBMP(dst_bitmap->surface, filename) != 0) - Fail("cannot save element collecting image file '%s'", filename); + if (SDL_SaveBMP(dst_bitmap->surface, filename_bmp) != 0) + Fail("cannot save element collecting image file '%s'", filename_bmp); FreeBitmap(dst_bitmap); + Info("Converting image file from BMP to PNG ..."); + + if (system(cmd_convert) != 0) + Fail("converting image file failed"); + + unlink(filename_bmp); + Info("Done."); CloseAllAndExit(0);