X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ffiles.c;h=21309b825bf505ea3fc4ba98271d55874a3f0fb0;hp=d28c1f48279502d5dcfa181d4f271e802c212ef0;hb=3d97e3d9c20a984e70dae5e63e7c5069fb136c91;hpb=c020bbb83dd5b52a353fa867d7746a43eb5e6ffc diff --git a/src/files.c b/src/files.c index d28c1f48..21309b82 100644 --- a/src/files.c +++ b/src/files.c @@ -58,8 +58,9 @@ #define LEVELSETUP_FILENAME "lvlsetup.cnf" #define LEVELINFO_FILENAME "lvlinfo.cnf" #define LEVELFILE_EXTENSION "lvl" -#define TAPEFILE_EXTENSION "rec" +#define TAPEFILE_EXTENSION "tap" #define SCOREFILE_EXTENSION "sco" +#define ERROR_FILENAME "error.out" #endif /* file permissions for newly written files */ @@ -80,7 +81,7 @@ static char *getGlobalDataDir() return GAME_DIR; } -static char *getUserDataDir() +char *getUserDataDir() { static char *userdata_dir = NULL; @@ -89,8 +90,7 @@ static char *getUserDataDir() char *home_dir = getHomeDir(); char *data_dir = USERDATA_DIRECTORY; - userdata_dir = checked_malloc(strlen(home_dir) + strlen(data_dir) + 2); - sprintf(userdata_dir, "%s/%s", home_dir, data_dir); + userdata_dir = getPath2(home_dir, data_dir); } return userdata_dir; @@ -110,10 +110,10 @@ static char *getUserLevelDir(char *level_subdir) if (userlevel_dir) free(userlevel_dir); - userlevel_dir = checked_malloc(strlen(data_dir) + strlen(userlevel_subdir) + - strlen(level_subdir) + 3); - sprintf(userlevel_dir, "%s/%s%s%s", data_dir, userlevel_subdir, - (strlen(level_subdir) > 0 ? "/" : ""), level_subdir); + if (strlen(level_subdir) > 0) + userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir); + else + userlevel_dir = getPath2(data_dir, userlevel_subdir); return userlevel_dir; } @@ -127,10 +127,10 @@ static char *getTapeDir(char *level_subdir) if (tape_dir) free(tape_dir); - tape_dir = checked_malloc(strlen(data_dir) + strlen(tape_subdir) + - strlen(level_subdir) + 3); - sprintf(tape_dir, "%s/%s%s%s", data_dir, tape_subdir, - (strlen(level_subdir) > 0 ? "/" : ""), level_subdir); + if (strlen(level_subdir) > 0) + tape_dir = getPath3(data_dir, tape_subdir, level_subdir); + else + tape_dir = getPath2(data_dir, tape_subdir); return tape_dir; } @@ -144,10 +144,10 @@ static char *getScoreDir(char *level_subdir) if (score_dir) free(score_dir); - score_dir = checked_malloc(strlen(data_dir) + strlen(score_subdir) + - strlen(level_subdir) + 3); - sprintf(score_dir, "%s/%s%s%s", data_dir, score_subdir, - (strlen(level_subdir) > 0 ? "/" : ""), level_subdir); + if (strlen(level_subdir) > 0) + score_dir = getPath3(data_dir, score_subdir, level_subdir); + else + score_dir = getPath2(data_dir, score_subdir); return score_dir; } @@ -155,7 +155,7 @@ static char *getScoreDir(char *level_subdir) static char *getLevelFilename(int nr) { static char *filename = NULL; - char basename[20 + strlen(LEVELFILE_EXTENSION)]; + char basename[MAX_FILENAME_LEN]; if (filename != NULL) free(filename); @@ -173,7 +173,7 @@ static char *getLevelFilename(int nr) static char *getTapeFilename(int nr) { static char *filename = NULL; - char basename[20 + strlen(LEVELFILE_EXTENSION)]; + char basename[MAX_FILENAME_LEN]; if (filename != NULL) free(filename); @@ -187,7 +187,7 @@ static char *getTapeFilename(int nr) static char *getScoreFilename(int nr) { static char *filename = NULL; - char basename[20 + strlen(LEVELFILE_EXTENSION)]; + char basename[MAX_FILENAME_LEN]; if (filename != NULL) free(filename); @@ -443,6 +443,17 @@ void LoadTape(int level_nr) int file_version = FILE_VERSION_1_2; /* last version of tape files */ int chunk_length; + /* always start with reliable default values (empty tape) */ + TapeErase(); + + /* default values (also for pre-1.2 tapes) with only the first player */ + tape.player_participates[0] = TRUE; + for(i=1; i 0) - continue; - if (tape.player_participates[j]) tape.pos[i].action[j] = fgetc(file); } @@ -699,7 +706,7 @@ void LoadScore(int level_nr) /* always start with reliable default values */ for(i=0; iplayer_name = getStringCopy(getLoginName()); si->sound = TRUE; - si->sound_loops = FALSE; - si->sound_music = FALSE; - si->sound_simple = FALSE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; si->toons = TRUE; si->double_buffering = TRUE; si->direct_draw = !si->double_buffering; - si->scroll_delay = FALSE; + si->scroll_delay = TRUE; si->soft_scrolling = TRUE; si->fading = FALSE; - si->autorecord = FALSE; + si->autorecord = TRUE; si->quick_doors = FALSE; for (i=0; i