X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.h;h=664f3778b83f54b7ba3fec3a7a407c28e4811329;hp=eb19b650e707c8171a20c4192ab82fb786252c5f;hb=f78f30b84a0345ea31b30c5bd95e338c9d9ebd4b;hpb=68d1418be737276c8214780106399c0dae588d1c diff --git a/src/events.h b/src/events.h index eb19b650..664f3778 100644 --- a/src/events.h +++ b/src/events.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* events.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// events.h +// ============================================================================ #ifndef EVENTS_H #define EVENTS_H @@ -22,6 +20,8 @@ int FilterEvents(void *, Event *); int FilterEvents(const Event *); #endif +boolean NextValidEvent(Event *); + void EventLoop(void); void HandleOtherEvents(Event *); void ClearEventQueue(void); @@ -35,6 +35,7 @@ void HandleMotionEvent(MotionEvent *); void HandleWindowEvent(WindowEvent *); void HandleFingerEvent(FingerEvent *); void HandleTextEvent(TextEvent *); +void HandlePauseResumeEvent(PauseResumeEvent *); #endif void HandleKeyEvent(KeyEvent *); void HandleFocusEvent(FocusChangeEvent *); @@ -42,6 +43,7 @@ void HandleClientMessageEvent(ClientMessageEvent *); void HandleWindowManagerEvent(Event *); void HandleNoEvent(void); +void HandleToonAnimations(void); void HandleButton(int, int, int, int); void HandleKey(Key, int);