X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.h;h=3467e76799e88077e4f872d83cd1530c651bc91e;hp=da37070864c768a336713a9883b77b0e9215e952;hb=20e9d89a234989e55d9d232b6e5ba5a81342ced6;hpb=d109a83b1b41088e536efa0788d5cb33382bbe18 diff --git a/src/events.h b/src/events.h index da370708..3467e767 100644 --- a/src/events.h +++ b/src/events.h @@ -1,39 +1,54 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* events.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// events.h +// ============================================================================ #ifndef EVENTS_H #define EVENTS_H #include "main.h" -int FilterMouseMotionEvents(const Event *); + +#define USEREVENT_NONE 0 +#define USEREVENT_ANIM_DELAY_ACTION 1 +#define USEREVENT_ANIM_EVENT_ACTION 2 + + +int FilterMouseMotionEvents(void *, Event *); +boolean NextValidEvent(Event *); + void EventLoop(void); void HandleOtherEvents(Event *); +void ClearAutoRepeatKeyEvents(void); void ClearEventQueue(void); void ClearPlayerAction(void); -void SleepWhileUnmapped(void); -void HandleExposeEvent(ExposeEvent *); void HandleButtonEvent(ButtonEvent *); void HandleMotionEvent(MotionEvent *); +void HandleWheelEvent(WheelEvent *); +void HandleWindowEvent(WindowEvent *); +void HandleFingerEvent(FingerEvent *); +void HandleTextEvent(TextEvent *); +void HandlePauseResumeEvent(PauseResumeEvent *); +boolean HandleKeysDebug(Key, int); void HandleKeyEvent(KeyEvent *); -void HandleFocusEvent(FocusChangeEvent *); -void HandleClientMessageEvent(ClientMessageEvent *event); +void HandleDropEvent(Event *); +void HandleUserEvent(UserEvent *); -void HandleNoEvent(void); +void HandleToonAnimations(void); void HandleButton(int, int, int, int); void HandleKey(Key, int); -void HandleJoystick(); +void HandleJoystick(void); +void HandleSpecialGameControllerButtons(Event *); +void HandleSpecialGameControllerKeys(Key, int); + +boolean DoKeysymAction(int); #endif