X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.h;h=1294689fe413128d32eb20d69840261f993aaed8;hp=02ad166069b583bc18251b93031531434b2e0626;hb=eb201ff71896cf5291e3ad61ccc663d9cec1b825;hpb=a8816d6e5319f9ec26a45346b08250f61e95c011 diff --git a/src/events.h b/src/events.h index 02ad1660..1294689f 100644 --- a/src/events.h +++ b/src/events.h @@ -1,48 +1,46 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* events.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// events.h +// ============================================================================ #ifndef EVENTS_H #define EVENTS_H #include "main.h" -#if defined(TARGET_SDL2) -int FilterEvents(void *, Event *); -#else -int FilterEvents(const Event *); -#endif +boolean NextValidEvent(Event *); void EventLoop(void); void HandleOtherEvents(Event *); +void ClearAutoRepeatKeyEvents(void); void ClearEventQueue(void); void ClearPlayerAction(void); -void SleepWhileUnmapped(void); -void HandleExposeEvent(ExposeEvent *); void HandleButtonEvent(ButtonEvent *); void HandleMotionEvent(MotionEvent *); -#if defined(TARGET_SDL2) +void HandleWheelEvent(WheelEvent *); +void HandleWindowEvent(WindowEvent *); void HandleFingerEvent(FingerEvent *); -#endif +void HandleTextEvent(TextEvent *); +void HandlePauseResumeEvent(PauseResumeEvent *); +boolean HandleKeysDebug(Key, int); void HandleKeyEvent(KeyEvent *); -void HandleFocusEvent(FocusChangeEvent *); -void HandleClientMessageEvent(ClientMessageEvent *); -void HandleWindowManagerEvent(Event *); +void HandleDropEvent(Event *); -void HandleNoEvent(void); +void HandleToonAnimations(void); void HandleButton(int, int, int, int); void HandleKey(Key, int); -void HandleJoystick(); +void HandleJoystick(void); +void HandleSpecialGameControllerButtons(Event *); +void HandleSpecialGameControllerKeys(Key, int); + +boolean DoKeysymAction(int); #endif