X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.c;h=e82d3667b42958144a01fdce30e24a70a3b8cec9;hp=5f80c5debc113399c863909fe0d9ccf7086b54f1;hb=e43c14095cf443505e6c0d0bc140eab2993c98a4;hpb=1eb84ec23ba8db3b68f373d6077a6e923e244e35 diff --git a/src/events.c b/src/events.c index 5f80c5de..e82d3667 100644 --- a/src/events.c +++ b/src/events.c @@ -66,7 +66,7 @@ static int FilterEventsExt(const Event *event) /* do no reset mouse cursor before all pending events have been processed */ if (gfx.cursor_mode == cursor_mode_last && - ((effectiveGameStatus() == GAME_MODE_TITLE && + ((game_status == GAME_MODE_TITLE && gfx.cursor_mode == CURSOR_NONE) || (game_status == GAME_MODE_PLAYING && gfx.cursor_mode == CURSOR_PLAYFIELD))) @@ -208,7 +208,7 @@ void EventLoop(void) } else { - if (effectiveGameStatus() == GAME_MODE_TITLE) + if (game_status == GAME_MODE_TITLE) { /* when showing title screens, hide mouse pointer (if not moved) */