X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.c;h=9f18adbe8b413dce59899fe9ac17cb35cec9243a;hp=b610ff8b7a05b211daf6393031e0694df00e0a7d;hb=06d8cf152effee74879d58cd6f05b6b6a7a982d1;hpb=ad93f89279233a6adfa0dc0ebe3570c4c614cedb diff --git a/src/events.c b/src/events.c index b610ff8b..9f18adbe 100644 --- a/src/events.c +++ b/src/events.c @@ -164,7 +164,7 @@ boolean NextValidEvent(Event *event) return FALSE; } -void HandleEvents() +static void HandleEvents(void) { Event event; unsigned int event_frame_delay = 0; @@ -283,7 +283,7 @@ void HandleOtherEvents(Event *event) } } -void HandleMouseCursor() +static void HandleMouseCursor(void) { if (game_status == GAME_MODE_TITLE) { @@ -347,7 +347,7 @@ void EventLoop(void) } } -void ClearAutoRepeatKeyEvents() +void ClearAutoRepeatKeyEvents(void) { while (PendingEvent()) { @@ -364,7 +364,7 @@ void ClearAutoRepeatKeyEvents() } } -void ClearEventQueue() +void ClearEventQueue(void) { Event event; @@ -394,14 +394,14 @@ void ClearEventQueue() } } -void ClearPlayerMouseAction() +static void ClearPlayerMouseAction(void) { local_player->mouse_action.lx = 0; local_player->mouse_action.ly = 0; local_player->mouse_action.button = 0; } -void ClearPlayerAction() +void ClearPlayerAction(void) { int i; @@ -414,7 +414,7 @@ void ClearPlayerAction() ClearPlayerMouseAction(); } -void SetPlayerMouseAction(int mx, int my, int button) +static void SetPlayerMouseAction(int mx, int my, int button) { int lx = getLevelFromScreenX(mx); int ly = getLevelFromScreenY(my); @@ -442,7 +442,7 @@ void SetPlayerMouseAction(int mx, int my, int button) SetTileCursorXY(lx, ly); } -void SleepWhileUnmapped() +void SleepWhileUnmapped(void) { boolean window_unmapped = TRUE; @@ -693,7 +693,7 @@ static struct Key key; } touch_info[NUM_TOUCH_FINGERS]; -void HandleFingerEvent_VirtualButtons(FingerEvent *event) +static void HandleFingerEvent_VirtualButtons(FingerEvent *event) { #if 1 int x = event->x * overlay.grid_xsize; @@ -853,7 +853,7 @@ void HandleFingerEvent_VirtualButtons(FingerEvent *event) } } -void HandleFingerEvent_WipeGestures(FingerEvent *event) +static void HandleFingerEvent_WipeGestures(FingerEvent *event) { static Key motion_key_x = KSYM_UNDEFINED; static Key motion_key_y = KSYM_UNDEFINED; @@ -1399,7 +1399,7 @@ static void HandleButtonOrFinger(int mx, int my, int button) #if defined(TARGET_SDL2) -static boolean checkTextInputKeyModState() +static boolean checkTextInputKeyModState(void) { // when playing, only handle raw key events and ignore text input if (game_status == GAME_MODE_PLAYING) @@ -2113,6 +2113,10 @@ void HandleKey(Key key, int key_status) case GAME_MODE_SETUP: case GAME_MODE_INFO: case GAME_MODE_SCORES: + + if (anyTextGadgetActiveOrJustFinished && key != KSYM_Escape) + break; + switch (key) { case KSYM_space: @@ -2215,7 +2219,7 @@ void HandleKey(Key key, int key_status) HandleKeysDebug(key); } -void HandleNoEvent() +void HandleNoEvent(void) { HandleMouseCursor(); @@ -2227,7 +2231,7 @@ void HandleNoEvent() } } -void HandleEventActions() +void HandleEventActions(void) { // if (button_status && game_status != GAME_MODE_PLAYING) if (button_status && (game_status != GAME_MODE_PLAYING || @@ -2290,7 +2294,7 @@ static void HandleTileCursor(int dx, int dy, int button) } } -static int HandleJoystickForAllPlayers() +static int HandleJoystickForAllPlayers(void) { int i; int result = 0; @@ -2323,7 +2327,7 @@ static int HandleJoystickForAllPlayers() return result; } -void HandleJoystick() +void HandleJoystick(void) { static unsigned int joytest_delay = 0; static unsigned int joytest_delay_value = GADGET_FRAME_DELAY; @@ -2393,6 +2397,9 @@ void HandleJoystick() case GAME_MODE_INFO: case GAME_MODE_SCORES: { + if (anyTextGadgetActive()) + break; + if (game_status == GAME_MODE_TITLE) HandleTitleScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); else if (game_status == GAME_MODE_MAIN)