X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.c;h=9d4e3837bc7c9ff0cf3c80baad7d4ee68c32f891;hp=15f7205117ff592c9fac0de054796a5f2ae2a5df;hb=3dc317d10b44cc6b75db10ac194966ad8114d390;hpb=e8bffba310b8b33e441a952335273665c07eb4a5 diff --git a/src/events.c b/src/events.c index 15f72051..9d4e3837 100644 --- a/src/events.c +++ b/src/events.c @@ -426,9 +426,17 @@ void HandleKey(KeySym key, int key_status) return; } + + +#ifndef DEBUG + if (game_status == PLAYING && (tape.playing || tape.pausing)) return; +#endif + + + switch(game_status) { case TYPENAME: @@ -496,7 +504,12 @@ void HandleKey(KeySym key, int key_status) case XK_8: case XK_9: if (key == XK_0) - GameFrameDelay = 500; + { + if (GameFrameDelay == 500) + GameFrameDelay = GAME_FRAME_DELAY; + else + GameFrameDelay = 500; + } else GameFrameDelay = (key - XK_0) * 10; printf("Game speed == %d%% (%d ms delay between two frames)\n",