X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.c;h=93b135503b073c32e9a34ee79ccf5fbbcf13562a;hp=abf74ba51b1385dbf1eefe283f34da81880042b7;hb=71c4b8d626b4a731a72840facb6bd548c7e33da9;hpb=00383dd409fde133c6738231abfcee662c03087c diff --git a/src/events.c b/src/events.c index abf74ba5..93b13550 100644 --- a/src/events.c +++ b/src/events.c @@ -532,8 +532,8 @@ void HandleWindowEvent(WindowEvent *event) if (new_window_width != video.window_width || new_window_height != video.window_height) { - int new_xpercent = (100 * new_window_width / video.screen_width); - int new_ypercent = (100 * new_window_height / video.screen_height); + int new_xpercent = 100.0 * new_window_width / video.screen_width + .5; + int new_ypercent = 100.0 * new_window_height / video.screen_height + .5; // (extreme window scaling allowed, but cannot be saved permanently) video.window_scaling_percent = MIN(new_xpercent, new_ypercent); @@ -1233,6 +1233,12 @@ void HandleButton(int mx, int my, int button, int button_nr) } #endif + if (HandleGlobalAnimClicks(mx, my, button)) + { + /* do not handle this button event anymore */ + mx = my = -32; /* force mouse event to be outside screen tiles */ + } + if (button_hold && game_status == GAME_MODE_PLAYING && tape.pausing) return; @@ -1433,7 +1439,7 @@ void HandleKeysDebug(Key key) (mod_key_pressed == setup.debug.frame_delay_use_mod_key)) { GameFrameDelay = (GameFrameDelay != setup.debug.frame_delay[i] ? - setup.debug.frame_delay[i] : GAME_FRAME_DELAY); + setup.debug.frame_delay[i] : setup.game_frame_delay); if (!setup.debug.frame_delay_game_only) MenuFrameDelay = GameFrameDelay;