X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.c;h=52595e2512fd177b4127a1bd4af4b3cf13579275;hp=5d95f6a95cf8acbcdea682bd40c91e0dd794ac97;hb=6357574062edeea7adf7b5522687309001100e82;hpb=7985f8d21587c2233a6fcaf9ca17ceea99a6ac0b diff --git a/src/events.c b/src/events.c index 5d95f6a9..52595e25 100644 --- a/src/events.c +++ b/src/events.c @@ -74,6 +74,9 @@ static int FilterEvents(const Event *event) { ((MotionEvent *)event)->x -= video.screen_xoffset; ((MotionEvent *)event)->y -= video.screen_yoffset; + + gfx.mouse_x = ((MotionEvent *)event)->x; + gfx.mouse_y = ((MotionEvent *)event)->y; } // non-motion events are directly passed to event handler functions @@ -1016,6 +1019,8 @@ void HandleFingerEvent(FingerEvent *event) event->pressure); #endif + runtime.uses_touch_device = TRUE; + if (game_status != GAME_MODE_PLAYING) return; @@ -1534,7 +1539,7 @@ void HandleClientMessageEvent(ClientMessageEvent *event) CloseAllAndExit(0); } -static boolean HandleDropFileEvent(char *filename) +static int HandleDropFileEvent(char *filename) { Error(ERR_DEBUG, "DROP FILE EVENT: '%s'", filename); @@ -1543,7 +1548,7 @@ static boolean HandleDropFileEvent(char *filename) { Error(ERR_WARN, "file '%s' not supported", filename); - return FALSE; + return TREE_TYPE_UNDEFINED; } TreeInfo *tree_node = NULL; @@ -1554,7 +1559,7 @@ static boolean HandleDropFileEvent(char *filename) { Error(ERR_WARN, "zip file '%s' has invalid content!", filename); - return FALSE; + return TREE_TYPE_UNDEFINED; } if (tree_type == TREE_TYPE_LEVEL_DIR && @@ -1580,7 +1585,7 @@ static boolean HandleDropFileEvent(char *filename) { // error message already issued by "ExtractZipFileIntoDirectory()" - return FALSE; + return TREE_TYPE_UNDEFINED; } // add extracted level or artwork set to tree info structure @@ -1589,7 +1594,7 @@ static boolean HandleDropFileEvent(char *filename) // update menu screen (and possibly change current level set) DrawScreenAfterAddingSet(top_dir, tree_type); - return TRUE; + return tree_type; } static void HandleDropTextEvent(char *text) @@ -1597,46 +1602,78 @@ static void HandleDropTextEvent(char *text) Error(ERR_DEBUG, "DROP TEXT EVENT: '%s'", text); } -static void HandleDropCompleteEvent(int files_succeeded, int files_failed) +static void HandleDropCompleteEvent(int num_level_sets_succeeded, + int num_artwork_sets_succeeded, + int num_files_failed) { // only show request dialog if no other request dialog already active if (game.request_active) return; - if (files_succeeded > 0 && files_failed > 0) - Request("New level or artwork set(s) added, " - "but some dropped file(s) failed!", REQ_CONFIRM); - else if (files_succeeded > 0) - Request("New level or artwork set(s) added!", REQ_CONFIRM); - else if (files_failed > 0) - Request("Failed to process dropped file(s)!", REQ_CONFIRM); + // this case can happen with drag-and-drop with older SDL versions + if (num_level_sets_succeeded == 0 && + num_artwork_sets_succeeded == 0 && + num_files_failed == 0) + return; + + char message[100]; + + if (num_level_sets_succeeded > 0 || num_artwork_sets_succeeded > 0) + { + char message_part1[50]; + + sprintf(message_part1, "New %s set%s added", + (num_artwork_sets_succeeded == 0 ? "level" : + num_level_sets_succeeded == 0 ? "artwork" : "level and artwork"), + (num_level_sets_succeeded + + num_artwork_sets_succeeded > 1 ? "s" : "")); + + if (num_files_failed > 0) + sprintf(message, "%s, but %d dropped file%s failed!", + message_part1, num_files_failed, num_files_failed > 1 ? "s" : ""); + else + sprintf(message, "%s!", message_part1); + } + else if (num_files_failed > 0) + { + sprintf(message, "Failed to process dropped file%s!", + num_files_failed > 1 ? "s" : ""); + } + + Request(message, REQ_CONFIRM); } void HandleDropEvent(Event *event) { static boolean confirm_on_drop_complete = FALSE; - static int files_succeeded = 0; - static int files_failed = 0; + static int num_level_sets_succeeded = 0; + static int num_artwork_sets_succeeded = 0; + static int num_files_failed = 0; switch (event->type) { case SDL_DROPBEGIN: { confirm_on_drop_complete = TRUE; - files_succeeded = 0; - files_failed = 0; + num_level_sets_succeeded = 0; + num_artwork_sets_succeeded = 0; + num_files_failed = 0; break; } case SDL_DROPFILE: { - boolean success = HandleDropFileEvent(event->drop.file); - - if (success) - files_succeeded++; + int tree_type = HandleDropFileEvent(event->drop.file); + + if (tree_type == TREE_TYPE_LEVEL_DIR) + num_level_sets_succeeded++; + else if (tree_type == TREE_TYPE_GRAPHICS_DIR || + tree_type == TREE_TYPE_SOUNDS_DIR || + tree_type == TREE_TYPE_MUSIC_DIR) + num_artwork_sets_succeeded++; else - files_failed++; + num_files_failed++; // SDL_DROPBEGIN / SDL_DROPCOMPLETE did not exist in older SDL versions if (!confirm_on_drop_complete) @@ -1644,10 +1681,13 @@ void HandleDropEvent(Event *event) // process all remaining events, including further SDL_DROPFILE events ClearEventQueue(); - HandleDropCompleteEvent(files_succeeded, files_failed); + HandleDropCompleteEvent(num_level_sets_succeeded, + num_artwork_sets_succeeded, + num_files_failed); - files_succeeded = 0; - files_failed = 0; + num_level_sets_succeeded = 0; + num_artwork_sets_succeeded = 0; + num_files_failed = 0; } break; @@ -1662,7 +1702,9 @@ void HandleDropEvent(Event *event) case SDL_DROPCOMPLETE: { - HandleDropCompleteEvent(files_succeeded, files_failed); + HandleDropCompleteEvent(num_level_sets_succeeded, + num_artwork_sets_succeeded, + num_files_failed); break; }