X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fevents.c;h=31d45abff4cc3946e05589270ad869d05765e3d4;hp=7b2ba984732b8fa857478f9bfc44d26d9259d041;hb=ac173e23840c40f57ca10fc76e5267064faeda55;hpb=0c08866e0fd391ec7e01562ad2ea3b5645ebfc13 diff --git a/src/events.c b/src/events.c index 7b2ba984..31d45abf 100644 --- a/src/events.c +++ b/src/events.c @@ -268,9 +268,14 @@ void HandleOtherEvents(Event *event) HandleJoystickEvent(event); break; - case SDL_SYSWMEVENT: - HandleWindowManagerEvent(event); +#if defined(USE_DRAG_AND_DROP) + case SDL_DROPBEGIN: + case SDL_DROPCOMPLETE: + case SDL_DROPFILE: + case SDL_DROPTEXT: + HandleDropEvent(event); break; +#endif default: break; @@ -1522,10 +1527,126 @@ void HandleClientMessageEvent(ClientMessageEvent *event) CloseAllAndExit(0); } -void HandleWindowManagerEvent(Event *event) +#if defined(USE_DRAG_AND_DROP) +static boolean HandleDropFileEvent(char *filename) +{ + Error(ERR_DEBUG, "DROP FILE EVENT: '%s'", filename); + + // check and extract dropped zip files into correct user data directory + if (!strSuffixLower(filename, ".zip")) + { + Error(ERR_WARN, "file '%s' not supported", filename); + + return FALSE; + } + + TreeInfo *tree_node = NULL; + int tree_type = GetZipFileTreeType(filename); + char *directory = TREE_USERDIR(tree_type); + + if (directory == NULL) + { + Error(ERR_WARN, "zip file '%s' has invalid content!", filename); + + return FALSE; + } + + if (tree_type == TREE_TYPE_LEVEL_DIR && + game_status == GAME_MODE_LEVELS && + leveldir_current->node_parent != NULL) + { + // extract new level set next to currently selected level set + tree_node = leveldir_current; + + // get parent directory of currently selected level set directory + directory = getLevelDirFromTreeInfo(leveldir_current->node_parent); + + // use private level directory instead of top-level package level directory + if (strPrefix(directory, options.level_directory) && + strEqual(leveldir_current->node_parent->fullpath, ".")) + directory = getUserLevelDir(NULL); + } + + // extract level or artwork set from zip file to target directory + char *top_dir = ExtractZipFileIntoDirectory(filename, directory, tree_type); + + if (top_dir == NULL) + { + // error message already issued by "ExtractZipFileIntoDirectory()" + + return FALSE; + } + + // add extracted level or artwork set to tree info structure + AddTreeSetToTreeInfo(tree_node, directory, top_dir, tree_type); + + // update menu screen (and possibly change current level set) + DrawScreenAfterAddingSet(top_dir, tree_type); + + return TRUE; +} + +static void HandleDropTextEvent(char *text) { - SDLHandleWindowManagerEvent(event); + Error(ERR_DEBUG, "DROP TEXT EVENT: '%s'", text); +} + +void HandleDropEvent(Event *event) +{ + static int files_succeeded = 0; + static int files_failed = 0; + + switch (event->type) + { + case SDL_DROPBEGIN: + { + files_succeeded = 0; + files_failed = 0; + + break; + } + + case SDL_DROPFILE: + { + boolean success = HandleDropFileEvent(event->drop.file); + + if (success) + files_succeeded++; + else + files_failed++; + + break; + } + + case SDL_DROPTEXT: + { + HandleDropTextEvent(event->drop.file); + + break; + } + + case SDL_DROPCOMPLETE: + { + // only show request dialog if no other request dialog already active + if (!game.request_active) + { + if (files_succeeded > 0 && files_failed > 0) + Request("New level or artwork set(s) added, " + "but some dropped file(s) failed!", REQ_CONFIRM); + else if (files_succeeded > 0) + Request("New level or artwork set(s) added!", REQ_CONFIRM); + else if (files_failed > 0) + Request("Failed to process dropped file(s)!", REQ_CONFIRM); + } + + break; + } + } + + if (event->drop.file != NULL) + SDL_free(event->drop.file); } +#endif void HandleButton(int mx, int my, int button, int button_nr) { @@ -1817,13 +1938,13 @@ boolean HandleKeysDebug(Key key, int key_status) SetVideoFrameDelay(GameFrameDelay); if (GameFrameDelay > ONE_SECOND_DELAY) - Error(ERR_DEBUG, "frame delay == %d ms", GameFrameDelay); + Error(ERR_INFO, "frame delay == %d ms", GameFrameDelay); else if (GameFrameDelay != 0) - Error(ERR_DEBUG, "frame delay == %d ms (max. %d fps / %d %%)", + Error(ERR_INFO, "frame delay == %d ms (max. %d fps / %d %%)", GameFrameDelay, ONE_SECOND_DELAY / GameFrameDelay, GAME_FRAME_DELAY * 100 / GameFrameDelay); else - Error(ERR_DEBUG, "frame delay == 0 ms (maximum speed)"); + Error(ERR_INFO, "frame delay == 0 ms (maximum speed)"); return TRUE; } @@ -1836,14 +1957,14 @@ boolean HandleKeysDebug(Key key, int key_status) { options.debug = !options.debug; - Error(ERR_DEBUG, "debug mode %s", + Error(ERR_INFO, "debug mode %s", (options.debug ? "enabled" : "disabled")); return TRUE; } else if (key == KSYM_v) { - Error(ERR_DEBUG, "currently using game engine version %d", + Error(ERR_INFO, "currently using game engine version %d", game.engine_version); return TRUE; @@ -1898,6 +2019,7 @@ void HandleKey(Key key, int key_status) for (pnr = 0; pnr < MAX_PLAYERS; pnr++) { byte key_action = 0; + byte key_snap_action = 0; if (setup.input[pnr].use_joystick) continue; @@ -1913,15 +2035,33 @@ void HandleKey(Key key, int key_status) { ssi = setup.shortcut; + // also remember normal snap key when handling snap+direction keys + key_snap_action |= key_action & JOY_BUTTON_SNAP; + for (i = 0; i < NUM_DIRECTIONS; i++) + { if (key == *key_info[i].key_snap) - key_action |= key_info[i].action | JOY_BUTTON_SNAP; + { + key_action |= key_info[i].action | JOY_BUTTON_SNAP; + key_snap_action |= key_info[i].action; + } + } } if (key_status == KEY_PRESSED) - stored_player[pnr].action |= key_action; + { + stored_player[pnr].action |= key_action; + stored_player[pnr].snap_action |= key_snap_action; + } else - stored_player[pnr].action &= ~key_action; + { + stored_player[pnr].action &= ~key_action; + stored_player[pnr].snap_action &= ~key_snap_action; + } + + // restore snap action if one of several pressed snap keys was released + if (stored_player[pnr].snap_action) + stored_player[pnr].action |= JOY_BUTTON_SNAP; if (tape.single_step && tape.recording && tape.pausing && !tape.use_mouse) {