X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fengines.h;h=b04dbe05c8845ed3d02e6754c68a21c7ee0ab8b8;hp=f47cc62ae8e73a863a76c1902c20ccd43d6fcbb6;hb=feeeabcbf6696f27ddd68ad56d19db1660a6c4fe;hpb=cd9ddcaebb30b5a7f7dfbfe4168aaaec5c34674d diff --git a/src/engines.h b/src/engines.h index f47cc62a..b04dbe05 100644 --- a/src/engines.h +++ b/src/engines.h @@ -21,29 +21,28 @@ #include "game.h" -/* ========================================================================= */ -/* functions and definitions exported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_em +// ============================================================================ -extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int, int, int); +void SetBitmaps_EM(Bitmap **); +void UpdateEngineValues(int, int, int, int); -extern boolean getTeamMode_EM(); -extern int getGameFrameDelay_EM(int); +boolean getTeamMode_EM(void); +int getGameFrameDelay_EM(int); -extern void PlayLevelSound_EM(int, int, int, int); -extern void InitGraphicInfo_EM(void); -extern void CheckSingleStepMode_EM(byte action[], int, - boolean, boolean, boolean); +void PlayLevelSound_EM(int, int, int, int); +void InitGraphicInfo_EM(void); +void CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_sp */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_sp +// ============================================================================ void CheckSingleStepMode_SP(boolean, boolean); @@ -52,9 +51,9 @@ int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_mm */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_mm +// ============================================================================ void SetDrawtoField(int); @@ -67,4 +66,4 @@ void getMiniGraphicSource(int, Bitmap **, int *, int *); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); -#endif /* ENGINES_H */ +#endif // ENGINES_H