X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fengines.h;h=b04dbe05c8845ed3d02e6754c68a21c7ee0ab8b8;hp=9983d559b1b6a28b4eabf5af9a363e0e987c769a;hb=76676f82b8ee50fd5704096d7102498878c755cf;hpb=0ac301d6e3c5551a5ff66baaaa8ce867bb1aceb1 diff --git a/src/engines.h b/src/engines.h index 9983d559..b04dbe05 100644 --- a/src/engines.h +++ b/src/engines.h @@ -21,29 +21,28 @@ #include "game.h" -/* ========================================================================= */ -/* functions and definitions exported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_em +// ============================================================================ -extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int, int, int); +void SetBitmaps_EM(Bitmap **); +void UpdateEngineValues(int, int, int, int); -extern boolean getTeamMode_EM(); -extern int getGameFrameDelay_EM(int); +boolean getTeamMode_EM(void); +int getGameFrameDelay_EM(int); -extern void PlayLevelSound_EM(int, int, int, int); -extern void InitGraphicInfo_EM(void); -extern void CheckSingleStepMode_EM(byte action[], int, - boolean, boolean, boolean); +void PlayLevelSound_EM(int, int, int, int); +void InitGraphicInfo_EM(void); +void CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_sp */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_sp +// ============================================================================ void CheckSingleStepMode_SP(boolean, boolean); @@ -52,19 +51,19 @@ int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_mm */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_mm +// ============================================================================ void SetDrawtoField(int); int el2img_mm(int); -void CheckSingleStepMode_MM(boolean); +void CheckSingleStepMode_MM(boolean, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); -#endif /* ENGINES_H */ +#endif // ENGINES_H