X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fengines.h;h=ab6c38fd033edef5ab8c3ee2dcc5b8e6e40da192;hp=b299f3fc570200efb776319914a09b8369cbb9c3;hb=567cfcb396e3fc031a25362b747dd0a5a096b4ec;hpb=358fe8d37855c22ee5ee4e24d486757500043178 diff --git a/src/engines.h b/src/engines.h index b299f3fc..ab6c38fd 100644 --- a/src/engines.h +++ b/src/engines.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* engines.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// engines.h +// ============================================================================ #ifndef ENGINES_H #define ENGINES_H @@ -27,19 +25,15 @@ /* ========================================================================= */ extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int); -extern void DrawAllGameValues(int, int, int, int, int); +extern void UpdateEngineValues(int, int, int, int); -#if 1 extern boolean getTeamMode_EM(); -#else -extern int getNumActivePlayers_EM(); -#endif extern int getGameFrameDelay_EM(int); extern void PlayLevelSound_EM(int, int, int, int); extern void InitGraphicInfo_EM(void); -extern void CheckSingleStepMode_EM(byte action[], int, boolean, boolean); +extern void CheckSingleStepMode_EM(byte action[], int, + boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); @@ -50,10 +44,6 @@ void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); /* functions and definitions exported from main program to game_sp */ /* ========================================================================= */ -#if 0 -extern void SetBitmaps_SP(Bitmap **); -#endif - void CheckSingleStepMode_SP(boolean, boolean); void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int);