X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fengines.h;h=ab6c38fd033edef5ab8c3ee2dcc5b8e6e40da192;hp=8bd49cb837457269404701adf9571abc721f13b8;hb=567cfcb396e3fc031a25362b747dd0a5a096b4ec;hpb=359536f46007d1b9148bed9c529056faa91b8aab diff --git a/src/engines.h b/src/engines.h index 8bd49cb8..ab6c38fd 100644 --- a/src/engines.h +++ b/src/engines.h @@ -1,20 +1,19 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* engines.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// engines.h +// ============================================================================ #ifndef ENGINES_H #define ENGINES_H #include "libgame/libgame.h" + #include "game_em/export.h" #include "game_sp/export.h" @@ -26,15 +25,15 @@ /* ========================================================================= */ extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int); -extern void DrawAllGameValues(int, int, int, int, int); +extern void UpdateEngineValues(int, int, int, int); -extern int getNumActivePlayers_EM(); +extern boolean getTeamMode_EM(); extern int getGameFrameDelay_EM(int); extern void PlayLevelSound_EM(int, int, int, int); extern void InitGraphicInfo_EM(void); -extern void CheckSingleStepMode_EM(byte action[], int, boolean); +extern void CheckSingleStepMode_EM(byte action[], int, + boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); @@ -45,11 +44,7 @@ void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); /* functions and definitions exported from main program to game_sp */ /* ========================================================================= */ -#if 0 -extern void SetBitmaps_SP(Bitmap **); -#endif - -void CheckSingleStepMode_SP(boolean); +void CheckSingleStepMode_SP(boolean, boolean); void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int); int getGraphicInfo_Delay(int);