X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fengines.h;h=4e09b72a2d5fe4e8c891881c92a44b32a5e43dd9;hp=f59217b64ef53ef555fb50e7adf6f17704b14a10;hb=HEAD;hpb=a68937ac635c0225da51c55ec843a877b9dfbf12 diff --git a/src/engines.h b/src/engines.h index f59217b6..f2f9fe2f 100644 --- a/src/engines.h +++ b/src/engines.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // engines.h // ============================================================================ @@ -25,14 +25,18 @@ // functions and definitions exported from main program to game_em // ============================================================================ -void SetBitmaps_EM(Bitmap **); void UpdateEngineValues(int, int, int, int); +boolean swapTiles_EM(boolean); boolean getTeamMode_EM(void); +boolean isActivePlayer_EM(int); + +int getScreenFieldSizeX(void); +int getScreenFieldSizeY(void); void PlayLevelSound_EM(int, int, int, int); void InitGraphicInfo_EM(void); -void CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); +boolean CheckSingleStepMode_EM(int, boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); @@ -45,7 +49,7 @@ void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); void CheckSingleStepMode_SP(boolean, boolean); -void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int); +void getGraphicSource_SP(struct GraphicInfo_SP *, int, int); int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); @@ -55,14 +59,25 @@ boolean isNextAnimationFrame_SP(int, int); // ============================================================================ void SetDrawtoField(int); +void BackToFront(void); int el2img_mm(int); +int el_act2img_mm(int, int); void CheckSingleStepMode_MM(boolean, boolean); +void ShowEnvelope(int); + +int getGraphicAnimationFrame(int, int); +int getGraphicAnimationFrameXY(int, int, int); void getGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); +boolean getGraphicInfo_NewFrame(int, int, int); + +void AdvanceFrameCounter(void); +void AdvanceGfxFrame(void); +int getAnimationFrame(int, int, int, int, int); #endif // ENGINES_H