X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fengines.h;h=1120dd884fd2ab28713e7ff7a8cd09354b19a54f;hp=0fc445774038d65bcf278f73d28bf998313c3291;hb=855700d73bbef8bb1248fe0ac735738478d6044b;hpb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e diff --git a/src/engines.h b/src/engines.h index 0fc44577..1120dd88 100644 --- a/src/engines.h +++ b/src/engines.h @@ -16,6 +16,7 @@ #include "game_em/export.h" #include "game_sp/export.h" +#include "game_mm/export.h" #include "game.h" @@ -24,16 +25,15 @@ /* functions and definitions exported from main program to game_em */ /* ========================================================================= */ -extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int); +void SetBitmaps_EM(Bitmap **); +void UpdateEngineValues(int, int, int, int); -extern boolean getTeamMode_EM(); -extern int getGameFrameDelay_EM(int); +boolean getTeamMode_EM(void); +int getGameFrameDelay_EM(int); -extern void PlayLevelSound_EM(int, int, int, int); -extern void InitGraphicInfo_EM(void); -extern void CheckSingleStepMode_EM(byte action[], int, - boolean, boolean, boolean); +void PlayLevelSound_EM(int, int, int, int); +void InitGraphicInfo_EM(void); +void CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); @@ -51,4 +51,19 @@ int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); +/* ========================================================================= */ +/* functions and definitions exported from main program to game_mm */ +/* ========================================================================= */ + +void SetDrawtoField(int); + +int el2img_mm(int); + +void CheckSingleStepMode_MM(boolean, boolean); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); + + #endif /* ENGINES_H */