X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=df3db706e31ba03f7fce6d18943144d25ba9631d;hp=66a09d7bd0ef40cd33cd55e48d80921a358b85c4;hb=5ae04ac2ef54f6f164a797c16c9782042cc2ce67;hpb=c3b01181bb715bd5f4e4b519a0df8efd90d3c9aa diff --git a/src/editor.c b/src/editor.c index 66a09d7b..df3db706 100644 --- a/src/editor.c +++ b/src/editor.c @@ -530,19 +530,7 @@ static int random_placement_method = RANDOM_USE_QUANTITY; static int random_placement_background_element = EL_SAND; static boolean random_placement_background_restricted = FALSE; static boolean stick_element_properties_window = FALSE; - -#if 1 -boolean custom_element_properties[NUM_ELEMENT_PROPERTIES]; -#else -static struct -{ - boolean indestructible; - boolean can_fall; - boolean can_smash; - boolean pushable; - boolean slippery; -} custom_element_properties[NUM_CUSTOM_ELEMENTS]; -#endif +static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES]; static struct { @@ -607,7 +595,7 @@ static struct 0, 255, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, - &level.score[SC_ZEITBONUS], + &level.score[SC_TIME_BONUS], "score for each 10 seconds left", NULL }, { @@ -2812,13 +2800,12 @@ static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY], dst[x][y] = src[x][y]; } -#if 1 static void CopyCustomElementPropertiesToEditor(int element) { int i; for (i=0; i < NUM_ELEMENT_PROPERTIES; i++) - custom_element_properties[i] = PROPERTY_VALUE(element, i); + custom_element_properties[i] = HAS_PROPERTY(element, i); } static void CopyCustomElementPropertiesToGame(int element) @@ -2829,72 +2816,6 @@ static void CopyCustomElementPropertiesToGame(int element) SET_PROPERTY(element, i, custom_element_properties[i]); } -#else - -static void CopyCustomElementPropertiesToEditor() -{ - int i; - - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) - { - int element = EL_CUSTOM_START + i; - int properties = Properties1[element]; - - custom_element_properties[i].indestructible = - ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE); - - custom_element_properties[i].can_fall = - ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE); - - custom_element_properties[i].can_smash = - ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE); - - custom_element_properties[i].pushable = - ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE); - - custom_element_properties[i].slippery = - ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE); - } -} - -static void CopyCustomElementPropertiesToGame() -{ - int i; - - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) - { - int element = EL_CUSTOM_START + i; - - Properties1[element] = EP_BITMASK_DEFAULT; - - if (custom_element_properties[i].indestructible) - Properties1[element] |= EP_BIT_INDESTRUCTIBLE; - else - Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE; - - if (custom_element_properties[i].can_fall) - Properties1[element] |= EP_BIT_CAN_FALL; - else - Properties1[element] &= ~EP_BIT_CAN_FALL; - - if (custom_element_properties[i].can_smash) - Properties1[element] |= EP_BIT_CAN_SMASH; - else - Properties1[element] &= ~EP_BIT_CAN_SMASH; - - if (custom_element_properties[i].pushable) - Properties1[element] |= EP_BIT_PUSHABLE; - else - Properties1[element] &= ~EP_BIT_PUSHABLE; - - if (custom_element_properties[i].slippery) - Properties1[element] |= EP_BIT_SLIPPERY; - else - Properties1[element] &= ~EP_BIT_SLIPPERY; - } -} -#endif - void DrawLevelEd() { CloseDoor(DOOR_CLOSE_ALL); @@ -3375,45 +3296,45 @@ static struct char *text; } elements_with_counter[] = { - { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING }, - { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING }, - { EL_EMERALD_YELLOW, &level.score[SC_EDELSTEIN], TEXT_COLLECTING }, - { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING }, - { EL_EMERALD_PURPLE, &level.score[SC_EDELSTEIN], TEXT_COLLECTING }, - { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING }, - { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING }, - { EL_SPACESHIP_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING }, - { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING }, - { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING }, + { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING }, + { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING }, + { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING }, { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING }, - { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING }, - { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING }, - { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, - { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING }, + { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING }, + { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING }, + { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED }, { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED }, { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED }, @@ -3504,81 +3425,20 @@ static void DrawPropertiesConfig() if (IS_CUSTOM_ELEMENT(properties_element)) { -#if 0 - int nr = properties_element - EL_CUSTOM_START; -#endif - CopyCustomElementPropertiesToEditor(properties_element); - /* draw checkbutton gadget */ - i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; - -#if 0 - checkbutton_info[i].value = &custom_element_properties[nr].indestructible; -#endif - - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - - /* draw checkbutton gadget */ - i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; - -#if 0 - checkbutton_info[i].value = &custom_element_properties[nr].can_fall; -#endif - - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - - /* draw checkbutton gadget */ - i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; - -#if 0 - checkbutton_info[i].value = &custom_element_properties[nr].can_smash; -#endif - - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - - /* draw checkbutton gadget */ - i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; - -#if 0 - checkbutton_info[i].value = &custom_element_properties[nr].pushable; -#endif - - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - - /* draw checkbutton gadget */ - i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; - -#if 0 - checkbutton_info[i].value = &custom_element_properties[nr].slippery; -#endif - - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); + for (i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE; + i <= ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY; i++) + { + /* draw checkbutton gadget */ + x = checkbutton_info[i].x + xoffset_right2; + y = checkbutton_info[i].y + yoffset_right2; + + DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); + ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], + GDI_CHECKED, *checkbutton_info[i].value, GDI_END); + MapCheckbuttonGadget(i); + } /* draw selectbox gadget */ i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE; @@ -3812,11 +3672,65 @@ static void DrawPropertiesTabulatorGadgets() static void DrawPropertiesInfo() { + static struct + { + int value; + char *text; + } + properties[] = + { + { EP_AMOEBALIVE, "- living amoeba" }, + { EP_AMOEBOID, "- amoeboid" }, + { EP_PFORTE, "- pforte" }, + { EP_SOLID, "- solid" }, + { EP_INDESTRUCTIBLE, "- undestructible" }, + { EP_SLIPPERY, "- slippery" }, + { EP_ENEMY, "- enemy" }, + { EP_MAUER, "- mauer" }, + { EP_CAN_FALL, "- can fall" }, + { EP_CAN_SMASH, "- can smash" }, + { EP_CAN_CHANGE, "- can change" }, + { EP_CAN_MOVE, "- can move" }, + { EP_COULD_MOVE, "- could move" }, + { EP_DONT_TOUCH, "- don't touch" }, + { EP_DONT_GO_TO, "- don't go to" }, + { EP_FOOD_DARK_YAMYAM, "- food for dark yamyam" }, + { EP_BD_ELEMENT, "- BD style" }, + { EP_SB_ELEMENT, "- SB style" }, + { EP_GEM, "- gem" }, + { EP_INACTIVE, "- inactive" }, + { EP_EXPLOSIVE, "- explosive" }, + { EP_FOOD_PENGUIN, "- food for penguin" }, + { EP_PUSHABLE, "- pushable" }, + { EP_PLAYER, "- player" }, + { EP_HAS_CONTENT, "- has content" }, + { EP_DIGGABLE, "- diggable" }, + { EP_SP_ELEMENT, "- SB style" }, + { EP_WALKABLE_THROUGH, "- walkable through" }, + { EP_OVER_PLAYER, "- over player" }, + { EP_ACTIVE_BOMB, "- active bomb" }, + { EP_BELT, "- belt" }, + { EP_BELT_ACTIVE, "- active belt" }, + { EP_BELT_SWITCH, "- belt switch" }, + { EP_WALKABLE_UNDER, "- walkable under" }, + { EP_EM_SLIPPERY_WALL, "- EM style slippery wall" }, + { EP_CAN_BE_CRUMBLED, "- can be crumbled" }, + { -1, NULL } + }; char *filename = getElementDescriptionFilename(properties_element); - int num_elements_in_level; + char *percentage_text = "In this level:"; + char *properties_text = "Standard properties:"; float percentage; + int num_elements_in_level; + int num_standard_properties = 0; + int font1_nr = FONT_TEXT_1; + int font2_nr = FONT_TEXT_2; + int font1_width = getFontWidth(font1_nr); + int font2_height = getFontHeight(font2_nr); + int pad_x = ED_SETTINGS_XPOS; + int pad_y = 5 * TILEY; int screen_line = 2; - int x, y; + int i, x, y; num_elements_in_level = 0; for (y=0; y 0) + { + DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr, + properties_text); + screen_line++; + + for (i=0; properties[i].value != -1; i++) + { + if (!HAS_PROPERTY(properties_element, properties[i].value)) + continue; + + DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr, + properties[i].text); + screen_line++; + } + + screen_line++; + } PrintInfoText("Description:", FONT_TEXT_1, screen_line); if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)