X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=cef0b2875b2430259ceef346eea90e00777abd1a;hp=ce772508756c57a322a451fec2dc922d1601fc4a;hb=05818ea4267c3e2a196071d17d8735d6f6fe65c9;hpb=cb69ffb72a904eb0704c7f0e6c593bfee19562df diff --git a/src/editor.c b/src/editor.c index ce772508..cef0b287 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1297,7 +1297,6 @@ static struct ElementInfo custom_element; static char levelset_name[MAX_LEVEL_NAME_LEN + 1]; static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1]; static int levelset_num_levels = 100; -static int levelset_first_level_nr = 1; static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE; static struct @@ -7591,7 +7590,7 @@ static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name) } if (level_nr > leveldir_current->last_level) - UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9, -1); + UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9); // else: allow the save even if annotation failed @@ -8230,12 +8229,31 @@ static void InitLevelSetInfo() snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1, "%s", leveldir_current->author); - levelset_num_levels = leveldir_current->levels; - levelset_first_level_nr = leveldir_current->first_level; + levelset_num_levels = leveldir_current->levels; levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE; } +static void ChangeEditorToLevelSet(char *levelset_subdir) +{ + leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir); + + // the previous level set might have used custom artwork + ReloadCustomArtwork(0); + + LoadLevelSetup_SeriesInfo(); + + SaveLevelSetup_LastSeries(); + SaveLevelSetup_SeriesInfo(); + + TapeErase(); + + LoadLevel(level_nr); + LoadScore(level_nr); + + DrawLevelEd(); +} + void DrawLevelEd() { int fade_mask = REDRAW_FIELD; @@ -8766,10 +8784,18 @@ static void DrawLevelInfoLevel() MapTextInputGadget(i); } +static char *getLevelSubdirFromSaveMode(int save_mode) +{ + if (save_mode == LEVELSET_SAVE_MODE_CREATE) + return getNewUserLevelSubdir(); + + return leveldir_current->subdir; +} + static void DrawLevelInfoLevelSet_DirectoryInfo() { char *directory_text = "Level set directory:"; - char *directory_name = leveldir_current->subdir; + char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode); int font1_nr = FONT_TEXT_1; int font2_nr = FONT_TEXT_2; int font1_height = getFontHeight(font1_nr); @@ -8777,9 +8803,6 @@ static void DrawLevelInfoLevelSet_DirectoryInfo() int x = ED_LEVEL_SETTINGS_X(0); int y = ED_LEVEL_SETTINGS_Y(6); - if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE) - directory_name = getNewUserLevelSubdir(); - PrintInfoText(directory_text, font1_nr, x, y - yoffset_above); PrintInfoText(directory_name, font2_nr, x, y); } @@ -12586,6 +12609,8 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) } else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET) { + char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode); + if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE && leveldir_current->readonly) { @@ -12610,11 +12635,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE) { - if (UpdateUserLevelSet(leveldir_current->subdir, + if (UpdateUserLevelSet(levelset_subdir, levelset_name, levelset_author, - levelset_num_levels, - levelset_first_level_nr)) + levelset_num_levels)) { Request("Level set updated!", REQ_CONFIRM); } @@ -12625,20 +12649,20 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) } else { - if (CreateUserLevelSet(getNewUserLevelSubdir(), + if (CreateUserLevelSet(levelset_subdir, levelset_name, levelset_author, - levelset_num_levels, - levelset_first_level_nr)) + levelset_num_levels)) { Request("New level set created!", REQ_CONFIRM); + + AddUserLevelSetToLevelInfo(levelset_subdir); + ChangeEditorToLevelSet(levelset_subdir); } else { Request("Creating new level set failed!", REQ_CONFIRM); } - - DrawLevelInfoWindow(); // update (increment) level set directory name } } else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&