X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=bcb76d4f96acfa6089f6b04445fcd0bf9a8f5fc1;hp=9e3f01e5554c2b13a0db5c701cd0948ef6205895;hb=2a8cb1d38a6d7074927b740a81b51242007142f3;hpb=cdc3c940197937b0508a1eb7dcf44874951908b7 diff --git a/src/editor.c b/src/editor.c index 9e3f01e5..bcb76d4f 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * +* (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -156,13 +156,13 @@ /* yamyam content */ #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \ 5 * ((n) % 4) * MINI_TILEX) -#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \ +#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \ 6 * ((n) / 4) * MINI_TILEY) /* magic ball content */ #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \ 5 * ((n) % 4) * MINI_TILEX) -#define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY + \ +#define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \ 6 * ((n) / 4) * MINI_TILEY) /* values for scrolling gadgets for drawing area */ @@ -277,7 +277,7 @@ #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE -/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ +/* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */ #define INFOTEXT_XPOS SX #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) #define INFOTEXT_XSIZE SXSIZE @@ -324,7 +324,7 @@ #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25) #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26) -/* counter button identifiers */ +/* counter gadget identifiers */ #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27) #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0) @@ -354,60 +354,78 @@ #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24) #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25) #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26) -#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 27) -#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 28) -#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 29) -#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 30) -#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 31) -#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 32) -#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 33) -#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 34) -#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 35) -#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 36) -#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 37) -#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 38) -#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 39) -#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 40) -#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 41) -#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42) -#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43) -#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44) -#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45) -#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46) -#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47) -#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48) -#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49) -#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 50) -#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51) -#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52) -#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 53) -#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54) -#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55) -#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 56) -#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57) -#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58) -#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 59) -#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 60) -#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 61) -#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 62) -#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 63) -#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 64) -#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 65) -#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66) -#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67) -#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68) -#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69) -#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70) -#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71) -#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72) -#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73) -#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 74) -#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 75) -#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 76) -#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 77) +#define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27) +#define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28) +#define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29) +#define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30) +#define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31) +#define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32) +#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33) +#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34) +#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35) +#define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36) +#define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37) +#define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38) +#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39) +#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40) +#define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41) +#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42) +#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43) +#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44) +#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45) +#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46) +#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47) +#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48) +#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49) +#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50) +#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51) +#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52) +#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53) +#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54) +#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55) +#define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56) +#define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57) +#define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58) +#define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59) +#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60) +#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61) +#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62) +#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63) +#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64) +#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65) +#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66) +#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67) +#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68) +#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69) +#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70) +#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71) +#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72) +#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73) +#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74) +#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75) +#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76) +#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77) +#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78) +#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79) +#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80) +#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81) +#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82) +#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83) +#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84) +#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85) +#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86) +#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87) +#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88) +#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89) +#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90) +#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91) +#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92) +#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93) +#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94) +#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95) /* drawing area identifiers */ -#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 78) +#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96) #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) @@ -426,19 +444,23 @@ #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14) #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15) #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16) -#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17) -#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 18) -#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 19) -#define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 20) -#define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 21) -#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 22) -#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23) -#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24) -#define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 25) -#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 26) +#define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17) +#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18) +#define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19) +#define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20) +#define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21) +#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22) +#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23) +#define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24) +#define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25) +#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26) +#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27) +#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28) +#define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29) +#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30) /* text input identifiers */ -#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 27) +#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31) #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0) #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1) @@ -454,34 +476,36 @@ #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0) #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1) -#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 2) -#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 3) -#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 4) -#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 5) -#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 6) -#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 7) -#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8) -#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 9) -#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 10) -#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 11) -#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 12) -#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13) -#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14) -#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 15) -#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 16) -#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 17) -#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 18) -#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 19) -#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 20) -#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 21) -#define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 22) -#define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 23) -#define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 24) -#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 25) -#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 26) +#define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2) +#define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3) +#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4) +#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5) +#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6) +#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7) +#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8) +#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9) +#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11) +#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12) +#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13) +#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14) +#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15) +#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16) +#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17) +#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18) +#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19) +#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20) +#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21) +#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22) +#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23) +#define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24) +#define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25) +#define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26) +#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27) +#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28) /* textbutton identifiers */ -#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 27) +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29) #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) @@ -523,46 +547,57 @@ #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1) #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2) -#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3) -#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4) -#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5) -#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6) -#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 8) -#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9) -#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10) -#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11) -#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 12) -#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 13) -#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 14) -#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 15) -#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16) -#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 17) -#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 18) -#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19) -#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20) -#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21) -#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 22) -#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 23) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 24) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 26) -#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27) -#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28) -#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 29) -#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 30) -#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 31) -#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 32) -#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 33) -#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 34) -#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 35) -#define GADGET_ID_CHANGE_USE_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 36) -#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 37) -#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 38) -#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 39) +#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3) +#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4) +#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5) +#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6) +#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13) +#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14) +#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15) +#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16) +#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17) +#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 28) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 30) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 31) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 32) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 33) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 34) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 35) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 36) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37) +#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 38) +#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 39) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 40) +#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 41) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 42) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 43) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 44) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 45) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 46) +#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 47) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 48) +#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 49) +#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 50) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 40) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 51) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -583,25 +618,31 @@ #define ED_COUNTER_ID_LEVEL_RANDOM 6 #define ED_COUNTER_ID_ELEMENT_VALUE1 7 #define ED_COUNTER_ID_ELEMENT_VALUE2 8 -#define ED_COUNTER_ID_YAMYAM_CONTENT 9 -#define ED_COUNTER_ID_ENVELOPE_XSIZE 10 -#define ED_COUNTER_ID_ENVELOPE_YSIZE 11 -#define ED_COUNTER_ID_CUSTOM_SCORE 12 -#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 13 -#define ED_COUNTER_ID_PUSH_DELAY_FIX 14 -#define ED_COUNTER_ID_PUSH_DELAY_RND 15 -#define ED_COUNTER_ID_DROP_DELAY_FIX 16 -#define ED_COUNTER_ID_DROP_DELAY_RND 17 -#define ED_COUNTER_ID_MOVE_DELAY_FIX 18 -#define ED_COUNTER_ID_MOVE_DELAY_RND 19 -#define ED_COUNTER_ID_EXPLOSION_DELAY 20 -#define ED_COUNTER_ID_IGNITION_DELAY 21 -#define ED_COUNTER_ID_GROUP_CONTENT 22 -#define ED_COUNTER_ID_CHANGE_DELAY_FIX 23 -#define ED_COUNTER_ID_CHANGE_DELAY_RND 24 -#define ED_COUNTER_ID_CHANGE_CONT_RND 25 - -#define ED_NUM_COUNTERBUTTONS 26 +#define ED_COUNTER_ID_ELEMENT_VALUE3 9 +#define ED_COUNTER_ID_ELEMENT_VALUE4 10 +#define ED_COUNTER_ID_YAMYAM_CONTENT 11 +#define ED_COUNTER_ID_BALL_CONTENT 12 +#define ED_COUNTER_ID_ANDROID_CONTENT 13 +#define ED_COUNTER_ID_ENVELOPE_XSIZE 14 +#define ED_COUNTER_ID_ENVELOPE_YSIZE 15 +#define ED_COUNTER_ID_CUSTOM_SCORE 16 +#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17 +#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18 +#define ED_COUNTER_ID_CUSTOM_VALUE_RND 19 +#define ED_COUNTER_ID_PUSH_DELAY_FIX 20 +#define ED_COUNTER_ID_PUSH_DELAY_RND 21 +#define ED_COUNTER_ID_DROP_DELAY_FIX 22 +#define ED_COUNTER_ID_DROP_DELAY_RND 23 +#define ED_COUNTER_ID_MOVE_DELAY_FIX 24 +#define ED_COUNTER_ID_MOVE_DELAY_RND 25 +#define ED_COUNTER_ID_EXPLOSION_DELAY 26 +#define ED_COUNTER_ID_IGNITION_DELAY 27 +#define ED_COUNTER_ID_GROUP_CONTENT 28 +#define ED_COUNTER_ID_CHANGE_DELAY_FIX 29 +#define ED_COUNTER_ID_CHANGE_DELAY_RND 30 +#define ED_COUNTER_ID_CHANGE_CONT_RND 31 + +#define ED_NUM_COUNTERBUTTONS 32 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM @@ -660,36 +701,38 @@ /* values for selectbox gadgets */ #define ED_SELECTBOX_ID_TIME_OR_STEPS 0 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 2 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 3 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 4 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 5 -#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 6 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 7 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 8 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 9 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 10 -#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 11 -#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 12 -#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 13 -#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 14 -#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 15 -#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 16 -#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 17 -#define ED_SELECTBOX_ID_CHANGE_SIDE 18 -#define ED_SELECTBOX_ID_CHANGE_PLAYER 19 -#define ED_SELECTBOX_ID_CHANGE_PAGE 20 -#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 21 -#define ED_SELECTBOX_ID_ACTION_TYPE 22 -#define ED_SELECTBOX_ID_ACTION_MODE 23 -#define ED_SELECTBOX_ID_ACTION_ARG 24 -#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 25 -#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 26 - -#define ED_NUM_SELECTBOX 27 +#define ED_SELECTBOX_ID_WIND_DIRECTION 2 +#define ED_SELECTBOX_ID_PLAYER_SPEED 3 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7 +#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12 +#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13 +#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14 +#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15 +#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16 +#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17 +#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18 +#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19 +#define ED_SELECTBOX_ID_CHANGE_SIDE 20 +#define ED_SELECTBOX_ID_CHANGE_PLAYER 21 +#define ED_SELECTBOX_ID_CHANGE_PAGE 22 +#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23 +#define ED_SELECTBOX_ID_ACTION_TYPE 24 +#define ED_SELECTBOX_ID_ACTION_MODE 25 +#define ED_SELECTBOX_ID_ACTION_ARG 26 +#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27 +#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28 + +#define ED_NUM_SELECTBOX 29 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS -#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE +#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION @@ -731,48 +774,59 @@ #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE /* values for checkbutton gadgets */ -#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0 -#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1 -#define ED_CHECKBUTTON_ID_STICK_ELEMENT 2 -#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3 -#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4 -#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 5 -#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 6 -#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7 -#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8 -#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9 -#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 10 -#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 11 -#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 12 -#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 13 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 14 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 15 -#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 16 -#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17 -#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18 -#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 20 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 21 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 22 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 23 -#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 24 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 25 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 26 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 27 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 29 -#define ED_CHECKBUTTON_ID_CHANGE_DELAY 30 -#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 31 -#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 32 -#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 33 -#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 34 -#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 35 -#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 36 -#define ED_CHECKBUTTON_ID_CHANGE_USE_ACTION 37 - -#define ED_NUM_CHECKBUTTONS 38 - -#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY +#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0 +#define ED_CHECKBUTTON_ID_STICK_ELEMENT 1 +#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2 +#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3 +#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4 +#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5 +#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6 +#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7 +#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8 +#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9 +#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10 +#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11 +#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12 +#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 13 +#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14 +#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15 +#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16 +#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 17 +#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 18 +#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 19 +#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 20 +#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 21 +#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 22 +#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 23 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 24 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 25 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 26 +#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 27 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 28 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 29 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 30 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 31 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 32 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 33 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 34 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 35 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 36 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 37 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 38 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 39 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 40 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 41 +#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 42 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 43 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 44 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 45 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 46 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 47 +#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 48 + +#define ED_NUM_CHECKBUTTONS 49 + +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC @@ -783,7 +837,7 @@ #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE -#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_USE_ACTION +#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION /* values for radiobutton gadgets */ #define ED_RADIOBUTTON_ID_PERCENTAGE 0 @@ -812,18 +866,22 @@ #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16 -#define ED_DRAWING_ID_AMOEBA_CONTENT 17 -#define ED_DRAWING_ID_CUSTOM_GRAPHIC 18 -#define ED_DRAWING_ID_CUSTOM_CONTENT 19 -#define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 20 -#define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 21 -#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 22 -#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 23 -#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 24 -#define ED_DRAWING_ID_GROUP_CONTENT 25 -#define ED_DRAWING_ID_RANDOM_BACKGROUND 26 - -#define ED_NUM_DRAWING_AREAS 27 +#define ED_DRAWING_ID_ANDROID_CONTENT 17 +#define ED_DRAWING_ID_AMOEBA_CONTENT 18 +#define ED_DRAWING_ID_START_ELEMENT 19 +#define ED_DRAWING_ID_ARTWORK_ELEMENT 20 +#define ED_DRAWING_ID_EXPLOSION_ELEMENT 21 +#define ED_DRAWING_ID_CUSTOM_GRAPHIC 22 +#define ED_DRAWING_ID_CUSTOM_CONTENT 23 +#define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24 +#define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25 +#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26 +#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27 +#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28 +#define ED_DRAWING_ID_GROUP_CONTENT 29 +#define ED_DRAWING_ID_RANDOM_BACKGROUND 30 + +#define ED_NUM_DRAWING_AREAS 31 /* @@ -860,11 +918,11 @@ /* values for elements with score for certain actions */ #define MIN_SCORE 0 -#define MAX_SCORE 255 +#define MAX_SCORE 999 /* values for elements with count for collecting */ #define MIN_COLLECT_COUNT 0 -#define MAX_COLLECT_COUNT 255 +#define MAX_COLLECT_COUNT 999 /* values for random placement */ #define RANDOM_USE_PERCENTAGE 0 @@ -974,7 +1032,7 @@ static struct NULL, " ", "height", }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), 0, 999, GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, @@ -982,7 +1040,7 @@ static struct NULL, "number of gems to collect:", NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7), 0, 9999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, @@ -990,12 +1048,12 @@ static struct "time or step limit to solve level:", NULL, NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), - 0, 255, + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9), + 0, 999, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, &level.score[SC_TIME_BONUS], - "score for each 10 sec/steps left:", NULL, NULL + "score for each second/step left:", NULL, NULL }, { ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), @@ -1024,6 +1082,22 @@ static struct NULL, /* will be set when used */ NULL, NULL, NULL }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP, + GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE, + NULL, /* will be set when used */ + NULL, NULL, NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP, + GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE, + NULL, /* will be set when used */ + NULL, NULL, NULL + }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, @@ -1032,12 +1106,28 @@ static struct &level.num_yamyam_contents, NULL, NULL, "number of content areas" }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, + GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP, + GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE, + &level.num_ball_contents, + NULL, NULL, "number of content areas" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS, + GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP, + GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE, + &level.num_android_clone_elements, + NULL, NULL, "number of clonable elements" + }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE, GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP, GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE, - NULL, + NULL, /* will be set when used */ NULL, NULL, "width", }, { @@ -1045,7 +1135,7 @@ static struct MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE, GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP, GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP, - NULL, + NULL, /* will be set when used */ NULL, " ", "height", }, @@ -1056,20 +1146,36 @@ static struct MIN_SCORE, MAX_SCORE, GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP, GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE, - &custom_element.collect_score, - NULL, "score", " " + &custom_element.collect_score_initial, + NULL, "CE score", " " }, { -1, ED_ELEMENT_SETTINGS_YPOS(6), MIN_COLLECT_COUNT, MAX_COLLECT_COUNT, GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP, GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP, - &custom_element.collect_count, - NULL, "count", NULL + &custom_element.collect_count_initial, + NULL, "CE count", NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + 0, 9999, + GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP, + GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE, + &custom_element.ce_value_fixed_initial, + NULL, "CE value", NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + 0, 9999, + GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP, + GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP, + &custom_element.ce_value_random_initial, + NULL, "+random", NULL }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7), - 0, 255, + 0, 999, GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.push_delay_fixed, @@ -1077,7 +1183,7 @@ static struct }, { -1, ED_ELEMENT_SETTINGS_YPOS(7), - 0, 255, + 0, 999, GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, &custom_element.push_delay_random, @@ -1085,7 +1191,7 @@ static struct }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), - 0, 255, + 0, 999, GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.drop_delay_fixed, @@ -1093,7 +1199,7 @@ static struct }, { -1, ED_ELEMENT_SETTINGS_YPOS(8), - 0, 255, + 0, 999, GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP, GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP, &custom_element.drop_delay_random, @@ -1120,7 +1226,7 @@ static struct }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12), - 0, 255, + 0, 999, GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP, GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE, &custom_element.explosion_delay, @@ -1128,7 +1234,7 @@ static struct }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13), - 0, 255, + 0, 999, GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP, GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE, &custom_element.ignition_delay, @@ -1154,7 +1260,7 @@ static struct GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP, GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element_change.delay_fixed, - NULL, "delay", NULL, + NULL, "CE delay", NULL, }, { -1, ED_ELEMENT_SETTINGS_YPOS(2), @@ -1216,11 +1322,11 @@ static struct } textarea_info[ED_NUM_TEXTAREAS] = { { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_ENVELOPE_INFO, MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE, NULL, - "Envelope Info:", "Envelope Info" + "Envelope Content:", "Envelope Content" } }; @@ -1240,6 +1346,30 @@ static struct ValueTextInfo options_game_engine_type[] = { -1, NULL } }; +static struct ValueTextInfo options_wind_direction[] = +{ + { MV_START_NONE, "none" }, + { MV_START_LEFT, "left" }, + { MV_START_RIGHT, "right" }, + { MV_START_UP, "up" }, + { MV_START_DOWN, "down" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_player_speed[] = +{ + { 0, "frozen" }, + { 1, "very slow" }, + { 2, "slow" }, + { 4, "normal" }, + { 8, "fast" }, + { 16, "very fast" }, + { 32, "ultrafast" }, + + { -1, NULL } +}; + static struct ValueTextInfo options_access_type[] = { { EP_WALKABLE, "walkable" }, @@ -1267,7 +1397,7 @@ static struct ValueTextInfo options_access_protected[] = static struct ValueTextInfo options_access_direction[] = { - { MV_NO_DIRECTIONS, "no direction" }, + { MV_NO_DIRECTION, "no direction" }, { MV_LEFT, "left" }, { MV_RIGHT, "right" }, { MV_UP, "up" }, @@ -1307,6 +1437,7 @@ static struct ValueTextInfo options_move_pattern[] = { MV_HORIZONTAL, "horizontal" }, { MV_VERTICAL, "vertical" }, { MV_ALL_DIRECTIONS, "all directions" }, + { MV_WIND_DIRECTION, "wind direction" }, { MV_TOWARDS_PLAYER, "towards player" }, { MV_AWAY_FROM_PLAYER, "away from player" }, { MV_ALONG_LEFT_SIDE, "along left side" }, @@ -1345,9 +1476,7 @@ static struct ValueTextInfo options_move_stepsize[] = { 4, "normal" }, { 8, "fast" }, { 16, "very fast" }, -#if 1 { 32, "even faster" }, -#endif { -1, NULL } }; @@ -1386,6 +1515,7 @@ static struct ValueTextInfo options_deadliness[] = { { EP_DONT_RUN_INTO, "running into" }, { EP_DONT_COLLIDE_WITH, "colliding with" }, + { EP_DONT_GET_HIT_BY, "getting hit by" }, { EP_DONT_TOUCH, "touching" }, { -1, NULL } @@ -1396,9 +1526,6 @@ static struct ValueTextInfo options_explosion_type[] = { EXPLODES_3X3, "3x3" }, { EXPLODES_CROSS, "3+3" }, { EXPLODES_1X1, "1x1" }, -#if 0 - { EP_INDESTRUCTIBLE, "indestructible" }, -#endif { -1, NULL } }; @@ -1415,25 +1542,26 @@ static struct ValueTextInfo options_change_direct_action[] = { { CE_TOUCHED_BY_PLAYER, "touched by player" }, { CE_PRESSED_BY_PLAYER, "pressed by player" }, + { CE_SWITCHED_BY_PLAYER, "switched by player" }, + { CE_SNAPPED_BY_PLAYER, "snapped by player" }, { CE_PUSHED_BY_PLAYER, "pushed by player" }, { CE_ENTERED_BY_PLAYER, "entered by player" }, { CE_LEFT_BY_PLAYER, "left by player" }, { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" }, { CE_SWITCHED, "switched" }, -#if 1 { CE_HITTING_SOMETHING, "hitting something" }, { CE_HIT_BY_SOMETHING, "hit by something" }, -#else - { CE_HITTING_SOMETHING, "collision" }, -#endif - #if 0 { CE_BLOCKED, "blocked" }, #endif - { CE_IMPACT, "impact (on something)" }, { CE_SMASHED, "smashed (from above)" }, - { CE_COUNT_AT_ZERO, "CE count at zero" }, +#if 0 + { CE_VALUE_CHANGES, "CE value changes" }, + { CE_SCORE_CHANGES, "CE score changes" }, +#endif + { CE_VALUE_GETS_ZERO, "CE value gets 0" }, + { CE_SCORE_GETS_ZERO, "CE score gets 0" }, { -1, NULL } }; @@ -1442,6 +1570,8 @@ static struct ValueTextInfo options_change_other_action[] = { { CE_PLAYER_TOUCHES_X, "player touches" }, { CE_PLAYER_PRESSES_X, "player presses" }, + { CE_PLAYER_SWITCHES_X, "player switches" }, + { CE_PLAYER_SNAPS_X, "player snaps" }, { CE_PLAYER_PUSHES_X, "player pushes" }, { CE_PLAYER_ENTERS_X, "player enters" }, { CE_PLAYER_LEAVES_X, "player leaves" }, @@ -1449,14 +1579,18 @@ static struct ValueTextInfo options_change_other_action[] = { CE_PLAYER_COLLECTS_X, "player collects" }, { CE_PLAYER_DROPS_X, "player drops/throws" }, { CE_TOUCHING_X, "touching" }, -#if 1 { CE_HITTING_X, "hitting" }, + { CE_DIGGING_X, "digging" }, { CE_HIT_BY_X, "hit by" }, -#endif { CE_SWITCH_OF_X, "switch of" }, { CE_CHANGE_OF_X, "change by page of" }, { CE_EXPLOSION_OF_X, "explosion of" }, - { CE_COUNT_AT_ZERO_OF_X, "CE count at zero of" }, + { CE_MOVE_OF_X, "move of" }, + { CE_CREATION_OF_X, "creation of" }, + { CE_VALUE_CHANGES_OF_X, "CE value changes of" }, + { CE_SCORE_CHANGES_OF_X, "CE score changes of" }, + { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" }, + { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" }, { -1, NULL } }; @@ -1539,41 +1673,77 @@ static struct ValueTextInfo options_change_replace_when[] = static struct ValueTextInfo options_action_type[] = { { CA_NO_ACTION, "no action" }, - { CA_EXIT_PLAYER, "exit player" }, - { CA_KILL_PLAYER, "kill player" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" }, { CA_RESTART_LEVEL, "restart level" }, { CA_SHOW_ENVELOPE, "show envelope" }, - { CA_ADD_KEY, "add key" }, - { CA_DEL_KEY, "remove key" }, - { CA_SET_PLAYER_SPEED, "set player speed" }, - { CA_SET_GEMS, "set gems" }, - { CA_SET_TIME, "set time" }, - { CA_SET_SCORE, "set score" }, + { CA_SET_LEVEL_TIME, "set time" }, + { CA_SET_LEVEL_SCORE, "set score" }, + { CA_SET_LEVEL_GEMS, "set needed gems" }, + { CA_SET_LEVEL_WIND, "set wind dir." }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" }, + { CA_MOVE_PLAYER, "move player" }, + { CA_EXIT_PLAYER, "exit player" }, + { CA_KILL_PLAYER, "kill player" }, + { CA_SET_PLAYER_KEYS, "set keys" }, + { CA_SET_PLAYER_SPEED, "set speed" }, + { CA_SET_PLAYER_SHIELD, "set shield" }, + { CA_SET_PLAYER_GRAVITY, "set gravity" }, + { CA_SET_PLAYER_ARTWORK, "set artwork" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_CE_ACTIONS, "[CE actions]" }, + { CA_SET_CE_VALUE, "set CE value" }, { CA_SET_CE_SCORE, "set CE score" }, - { CA_SET_CE_COUNT, "set CE count" }, - { CA_SET_DYNABOMB_NUMBER, "set bomb number" }, - { CA_SET_DYNABOMB_SIZE, "set bomb size" }, - { CA_SET_DYNABOMB_POWER, "set bomb power" }, - { CA_TOGGLE_PLAYER_GRAVITY, "toggle gravity" }, - { CA_ENABLE_PLAYER_GRAVITY, "enable gravity" }, - { CA_DISABLE_PLAYER_GRAVITY, "disable gravity" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" }, + { CA_SET_ENGINE_SCAN_MODE, "set scan mode" }, { -1, NULL } }; -static struct ValueTextInfo options_action_mode[] = +static struct ValueTextInfo options_action_mode_none[] = { { CA_MODE_UNDEFINED, " " }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_mode_assign[] = +{ + { CA_MODE_SET, "=" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_mode_add_remove[] = +{ + { CA_MODE_ADD, "+" }, + { CA_MODE_SUBTRACT, "-" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_mode_calculate[] = +{ + { CA_MODE_SET, "=" }, { CA_MODE_ADD, "+" }, { CA_MODE_SUBTRACT, "-" }, { CA_MODE_MULTIPLY, "*" }, { CA_MODE_DIVIDE, "/" }, - { CA_MODE_SET, "=" }, + { CA_MODE_MODULO, "%" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_none[] = +{ + { CA_ARG_UNDEFINED, " " }, { -1, NULL } }; -static struct ValueTextInfo options_action_arg[] = +static struct ValueTextInfo options_action_arg_player[] = { { CA_ARG_PLAYER_HEADLINE, "[player]" }, { CA_ARG_PLAYER_1, "1" }, @@ -1582,7 +1752,49 @@ static struct ValueTextInfo options_action_arg[] = { CA_ARG_PLAYER_4, "4" }, { CA_ARG_PLAYER_ANY, "any" }, { CA_ARG_PLAYER_TRIGGER, "trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_number[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, + { CA_ARG_0, "0" }, + { CA_ARG_1, "1" }, + { CA_ARG_2, "2" }, + { CA_ARG_3, "3" }, + { CA_ARG_4, "4" }, + { CA_ARG_5, "5" }, + { CA_ARG_10, "10" }, + { CA_ARG_100, "100" }, + { CA_ARG_1000, "1000" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_MIN, "min" }, + { CA_ARG_NUMBER_MAX, "max" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_RESET, "reset" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_CE_VALUE, "CE value" }, + { CA_ARG_NUMBER_CE_SCORE, "CE score" }, + { CA_ARG_NUMBER_CE_DELAY, "CE delay" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_LEVEL_TIME, "time" }, + { CA_ARG_NUMBER_LEVEL_GEMS, "gems" }, + { CA_ARG_NUMBER_LEVEL_SCORE, "score" }, { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" }, + { CA_ARG_ELEMENT_CV_TARGET, "target" }, + { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" }, + { CA_ARG_ELEMENT_CS_TARGET, "target" }, + { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_value[] = +{ { CA_ARG_NUMBER_HEADLINE, "[number]" }, { CA_ARG_0, "0" }, { CA_ARG_1, "1" }, @@ -1596,15 +1808,135 @@ static struct ValueTextInfo options_action_arg[] = { CA_ARG_UNDEFINED, " " }, { CA_ARG_NUMBER_MIN, "min" }, { CA_ARG_NUMBER_MAX, "max" }, - { CA_ARG_NUMBER_NORMAL, "normal" }, + { CA_ARG_UNDEFINED, " " }, { CA_ARG_NUMBER_RESET, "reset" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_CE_VALUE, "CE value" }, { CA_ARG_NUMBER_CE_SCORE, "CE score" }, - { CA_ARG_NUMBER_CE_COUNT, "CE count" }, { CA_ARG_NUMBER_CE_DELAY, "CE delay" }, { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_LEVEL_TIME, "time" }, + { CA_ARG_NUMBER_LEVEL_GEMS, "gems" }, + { CA_ARG_NUMBER_LEVEL_SCORE, "score" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" }, + { CA_ARG_ELEMENT_CV_TARGET, "target" }, + { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" }, + { CA_ARG_ELEMENT_CS_TARGET, "target" }, + { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_NR_TARGET, "target" }, + { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_envelope[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, + { CA_ARG_1, "1" }, + { CA_ARG_2, "2" }, + { CA_ARG_3, "3" }, + { CA_ARG_4, "4" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_TARGET, "target" }, + { CA_ARG_ELEMENT_TRIGGER, "trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_key[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, + { CA_ARG_1, "1" }, + { CA_ARG_2, "2" }, + { CA_ARG_3, "3" }, + { CA_ARG_4, "4" }, + { CA_ARG_5, "5" }, + { CA_ARG_6, "6" }, + { CA_ARG_7, "7" }, + { CA_ARG_8, "8" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_TARGET, "target" }, + { CA_ARG_ELEMENT_TRIGGER, "trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_speed[] = +{ + { CA_ARG_SPEED_HEADLINE, "[speed]" }, + { CA_ARG_SPEED_NOT_MOVING, "frozen" }, + { CA_ARG_SPEED_VERY_SLOW, "very slow" }, + { CA_ARG_SPEED_SLOW, "slow" }, + { CA_ARG_SPEED_NORMAL, "normal" }, + { CA_ARG_SPEED_FAST, "fast" }, + { CA_ARG_SPEED_VERY_FAST, "very fast" }, + { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_SPEED_SLOWER, "slower" }, + { CA_ARG_SPEED_FASTER, "faster" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_SPEED_RESET, "reset" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_shield[] = +{ + { CA_ARG_SHIELD_HEADLINE, "[shield]" }, + { CA_ARG_SHIELD_OFF, "off" }, + { CA_ARG_SHIELD_NORMAL, "normal" }, + { CA_ARG_SHIELD_DEADLY, "deadly" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_artwork[] = +{ { CA_ARG_ELEMENT_HEADLINE, "[element]" }, { CA_ARG_ELEMENT_TARGET, "target" }, { CA_ARG_ELEMENT_TRIGGER, "trigger" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_RESET, "reset" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_gravity[] = +{ + { CA_ARG_GRAVITY_HEADLINE, "[gravity]" }, + { CA_ARG_GRAVITY_ON, "on" }, + { CA_ARG_GRAVITY_OFF, "off" }, + { CA_ARG_GRAVITY_TOGGLE, "toggle" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_direction[] = +{ + { CA_ARG_DIRECTION_HEADLINE, "[dir.]" }, + { CA_ARG_DIRECTION_NONE, "none" }, + { CA_ARG_DIRECTION_LEFT, "left" }, + { CA_ARG_DIRECTION_RIGHT, "right" }, + { CA_ARG_DIRECTION_UP, "up" }, + { CA_ARG_DIRECTION_DOWN, "down" }, + { CA_ARG_DIRECTION_TRIGGER, "trigger" }, + { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_scan_mode[] = +{ + { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" }, + { CA_ARG_SCAN_MODE_NORMAL, "normal" }, + { CA_ARG_SCAN_MODE_REVERSE, "reverse" }, { -1, NULL } }; @@ -1626,6 +1958,44 @@ static struct ValueTextInfo options_group_choice_mode[] = { -1, NULL } }; +static struct ValueTextInfo *action_arg_modes[] = +{ + options_action_mode_none, + options_action_mode_assign, + options_action_mode_add_remove, + options_action_mode_calculate, +}; + +static struct +{ + int value; + int mode; + struct ValueTextInfo *options; +} +action_arg_options[] = +{ + { CA_NO_ACTION, 0, options_action_arg_none, }, + { CA_EXIT_PLAYER, 0, options_action_arg_player, }, + { CA_KILL_PLAYER, 0, options_action_arg_player, }, + { CA_MOVE_PLAYER, 0, options_action_arg_direction, }, + { CA_RESTART_LEVEL, 0, options_action_arg_none, }, + { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, }, + { CA_SET_LEVEL_TIME, 3, options_action_arg_number, }, + { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, }, + { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, }, + { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, }, + { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, }, + { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, }, + { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, }, + { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, }, + { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, }, + { CA_SET_CE_VALUE, 3, options_action_arg_value, }, + { CA_SET_CE_SCORE, 3, options_action_arg_value, }, + { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, }, + + { -1, FALSE, NULL } +}; + static struct { int x, y; @@ -1640,7 +2010,7 @@ static struct /* ---------- level and editor settings ---------------------------------- */ { - -1, ED_LEVEL_SETTINGS_YPOS(8), + -1, ED_LEVEL_SETTINGS_YPOS(7), GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP, -1, options_time_or_steps, @@ -1648,15 +2018,34 @@ static struct NULL, "(0 => no limit)", "time or step limit" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE, -1, options_game_engine_type, &level.game_engine_type, "game engine:", NULL, "game engine" }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), + GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE, + -1, + options_wind_direction, + &level.wind_direction_initial, + "initial wind direction:", NULL, "initial wind direction" + }, - /* ---------- element settings: configure 1 (custom elements) ----------- */ + /* ---------- element settings: configure (several elements) ------------- */ + + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), + GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE, + -1, + options_player_speed, + &level.initial_player_stepsize[0], + "initial player speed:", NULL, "initial player speed" + }, + + /* ---------- element settings: configure 1 (custom elements) ------------ */ { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), @@ -1699,7 +2088,7 @@ static struct NULL, NULL, "diggable/collectible/pushable" }, - /* ---------- element settings: configure 2 (custom elements) ----------- */ + /* ---------- element settings: configure 2 (custom elements) ------------ */ { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1), @@ -1798,7 +2187,7 @@ static struct -1, options_change_trigger_side, &custom_element_change.trigger_side, - "at", "side", "element side that causes change" + "at", "side", "element side triggering change" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7), @@ -1836,7 +2225,7 @@ static struct -1, ED_ELEMENT_SETTINGS_YPOS(13), GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE, -1, - options_action_mode, + options_action_mode_none, &custom_element_change.action_mode, NULL, NULL, "action operator" }, @@ -1844,7 +2233,7 @@ static struct -1, ED_ELEMENT_SETTINGS_YPOS(13), GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE, -1, - options_action_arg, + options_action_arg_none, &custom_element_change.action_arg, NULL, NULL, "action parameter" }, @@ -1879,7 +2268,6 @@ static struct char *text_left, *text_right, *infotext; } textbutton_info[ED_NUM_TEXTBUTTONS] = { -#if 1 { ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, @@ -1910,26 +2298,6 @@ static struct 8, "Change", NULL, NULL, "Custom element change configuration" }, -#else - { - ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, - 11, "Information", - NULL, NULL, "Show information about element" - }, - { - ED_ELEMENT_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE, - 11, "Configure", - NULL, NULL, "Configure element properties" - }, - { - ED_ELEMENT_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE, - 11, "Advanced", - NULL, NULL, "Advanced element configuration" - }, -#endif { -1, ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE, @@ -2041,6 +2409,8 @@ static struct int gd_x, gd_y; int x, y; int width, height; + int wheel_x, wheel_y; + int wheel_width, wheel_height; int type; int gadget_id; char *infotext; @@ -2050,6 +2420,13 @@ static struct ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS, ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, +#if 1 + SX, SY, + SXSIZE, SYSIZE, +#else + 0, 0, + SX + SXSIZE + SX, WIN_YSIZE, +#endif GD_TYPE_SCROLLBAR_HORIZONTAL, GADGET_ID_SCROLL_HORIZONTAL, "scroll level editing area horizontally" @@ -2058,6 +2435,13 @@ static struct ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS, ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, +#if 1 + SX, SY, + SXSIZE, SYSIZE, +#else + 0, 0, + SX + SXSIZE + SX, WIN_YSIZE, +#endif GD_TYPE_SCROLLBAR_VERTICAL, GADGET_ID_SCROLL_VERTICAL, "scroll level editing area vertically" @@ -2066,6 +2450,13 @@ static struct ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS, DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS, ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE, +#if 1 + DX, DY, + DXSIZE, DYSIZE, +#else + SX + SXSIZE + SX, 0, + WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE, +#endif GD_TYPE_SCROLLBAR_VERTICAL, GADGET_ID_SCROLL_LIST_VERTICAL, "scroll element list vertically" @@ -2110,13 +2501,6 @@ static struct { /* ---------- level and editor settings ---------------------------------- */ - { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), - GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, - &level.initial_gravity, - NULL, - "initial gravity", "set initial level gravity" - }, { ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY, GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE, @@ -2139,15 +2523,36 @@ static struct GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE, &level.em_slippery_gems, NULL, - "slip down from certain flat walls","use EM style slipping behaviour" + "slip down from certain flat walls","use EM/DC style slipping behaviour" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE, &level.use_spring_bug, NULL, "use spring pushing bug", "use odd spring pushing behaviour" }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE, + &level.use_time_orb_bug, + NULL, + "use time orb bug", "use odd time orb behaviour" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE, + &level.ball_random, + NULL, + "create single random element", "only create one element from content" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE, + &level.ball_state_initial, + NULL, + "magic ball initially activated", "activate magic ball after level start" + }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE, @@ -2156,42 +2561,84 @@ static struct "can grow into anything diggable", "grow into more than just sand" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), - GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE, - &level.double_speed, + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), + GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE, + &level.continuous_snapping, NULL, - "double speed movement", "set initial movement speed of player" + "continuos snapping", "use snapping without releasing key" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), + GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE, + &level.block_snap_field, + NULL, + "block snapped field when snapping", "use snapping delay to show animation" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.block_last_field, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.sp_block_last_field, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE, &level.instant_relocation, NULL, "no scrolling when relocating", "player gets relocated without delay" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE, + &level.shifted_relocation, + NULL, + "no centering when relocating", "level not centered after relocation" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), + GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE, + &level.use_start_element[0], + NULL, + "use level start element:", "start level at this element's position" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE, + &level.use_artwork_element[0], + NULL, + "use artwork from element:", "use player artwork from other element" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11), + GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE, + &level.use_explosion_element[0], + NULL, + "use explosion from element:", "use explosion properties from element" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, + &level.initial_player_gravity[0], + NULL, + "use initial gravity", "set initial player gravity" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, &level.can_pass_to_walkable, NULL, "can pass to walkable element", "player can pass to empty or walkable" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE_INTO_ACID], NULL, @@ -2211,6 +2658,20 @@ static struct NULL, "deadly when colliding with", "element is deadly when hitting player" }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE, + &level.envelope[0].autowrap, + NULL, + "auto-wrap", "automatically wrap envelope text" + }, + { + -1, ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP, + &level.envelope[0].centered, + " ", + "centered", "automatically center envelope text" + }, /* ---------- element settings: configure 1 (custom elements) ----------- */ @@ -2221,40 +2682,54 @@ static struct /* !!! add separate "use existing element sound" !!! */ #if 0 - NULL, "use graphic/sound of element:", "use existing graphic and sound" + NULL, + "use graphic/sound of element:", "use existing graphic and sound" #else - NULL, "use graphic of element:", "use existing element graphic" + NULL, + "use graphic of element:", "use existing element graphic" #endif }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE, &level.use_custom_template, - NULL, "use template", "use template for custom properties" + NULL, + "use template", "use template for custom properties" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE, &custom_element_properties[EP_ACCESSIBLE], - NULL, NULL, "player can walk to or pass this field" + NULL, + NULL, "player can walk to or pass this field" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, &custom_element_properties[EP_GRAVITY_REACHABLE], - NULL, "reachable despite gravity", "player can walk/dig despite gravity" + NULL, + "reachable despite gravity", "player can walk/dig despite gravity" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE, + &custom_element.use_last_ce_value, + NULL, + "use last CE value after change", "use last CE value after change" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, &custom_element_properties[EP_WALK_TO_OBJECT], - NULL, NULL, "player can dig/collect/push element" + NULL, + NULL, "player can dig/collect/push element" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, &custom_element_properties[EP_INDESTRUCTIBLE], - NULL, "indestructible", "element is indestructible" + NULL, + "indestructible", "element is indestructible" }, /* ---------- element settings: configure 2 (custom elements) ----------- */ @@ -2263,55 +2738,64 @@ static struct ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE], - NULL, NULL, "element can move with some pattern" + NULL, + NULL, "element can move with some pattern" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], - NULL, "can fall", "element can fall down" + NULL, + "can fall", "element can fall down" }, { -1, ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], - " ", NULL, "element can smash other elements" + " ", + NULL, "element can smash other elements" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, &custom_element_properties[EP_SLIPPERY], - NULL, NULL, "other elements can fall down from it" + NULL, + NULL, "other elements can fall down from it" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, &custom_element_properties[EP_DEADLY], - NULL, NULL, "element can kill the player" + NULL, + NULL, "element can kill the player" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_EXPLODE], - NULL, NULL, "element can explode" + NULL, + NULL, "element can explode" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, &custom_element_properties[EP_EXPLODES_BY_FIRE], - NULL, "by fire", "element can explode by fire/explosion" + NULL, + "by fire", "element can explode by fire/explosion" }, { -1, ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, &custom_element_properties[EP_EXPLODES_SMASHED], - " ", "smashed", "element can explode when smashed" + " ", + "smashed", "element can explode when smashed" }, { -1, ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, &custom_element_properties[EP_EXPLODES_IMPACT], - " ", "impact", "element can explode on impact" + " ", + "impact", "element can explode on impact" }, /* ---------- element settings: advanced (custom elements) --------------- */ @@ -2320,185 +2804,231 @@ static struct ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE, &custom_element_change.can_change, - NULL, "element changes to:", "change element on specified condition" + NULL, + "element changes to:", "change element on specified condition" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE, &custom_element_change_events[CE_DELAY], - NULL, NULL, "element changes after delay" + NULL, + NULL, "element changes after delay" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_DIRECT_ACTION], - NULL, NULL, "element changes by direct action" + NULL, + NULL, "element changes by direct action" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_OTHER_ACTION], - NULL, NULL, "element changes by other element" + NULL, + NULL, "element changes by other element" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE, &custom_element_change.explode, - NULL, "explode instead of change", "element explodes instead of change" + NULL, + "explode instead of change", "element explodes instead of change" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE, &custom_element_change.use_target_content, - NULL, "use extended change target:","element changes to more elements" + NULL, + "use extended change target:", "element changes to more elements" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE, &custom_element_change.only_if_complete, - NULL, "replace all or nothing", "only replace when all can be changed" + NULL, + "replace all or nothing", "only replace when all can be changed" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12), GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE, &custom_element_change.use_random_replace, - NULL, NULL, "use percentage for random replace" + NULL, + NULL, "use percentage for random replace" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13), - GADGET_ID_CHANGE_USE_ACTION, GADGET_ID_NONE, - &custom_element_change.use_action, - NULL, NULL, "execute action on specified condition" + GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE, + &custom_element_change.has_action, + NULL, + NULL, "execute action on specified condition" }, }; static struct { int x, y; - int area_xsize, area_ysize; int gadget_id; int gadget_id_align; - char *text_left, *text_right, *text_below; + int *value; + int area_xsize, area_ysize; + char *text_left, *text_right, *text_below, *infotext; } drawingarea_info[ED_NUM_DRAWING_AREAS] = { /* ---------- level playfield content ------------------------------------ */ { - 0, 0, - MAX_ED_FIELDX, MAX_ED_FIELDY, + 0, 0, GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE, - NULL, NULL, NULL + NULL, MAX_ED_FIELDX, MAX_ED_FIELDY, + NULL, NULL, NULL, NULL }, /* ---------- yam yam content -------------------------------------------- */ { ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0), - 3, 3, GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE, - NULL, NULL, "1" + &level.yamyam_content[0].e[0][0], 3, 3, + NULL, NULL, "1", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1), - 3, 3, GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE, - NULL, NULL, "2" + &level.yamyam_content[1].e[0][0], 3, 3, + NULL, NULL, "2", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2), - 3, 3, GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE, - NULL, NULL, "3" + &level.yamyam_content[2].e[0][0], 3, 3, + NULL, NULL, "3", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3), - 3, 3, GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE, - NULL, NULL, "4" + &level.yamyam_content[3].e[0][0], 3, 3, + NULL, NULL, "4", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4), - 3, 3, GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE, - NULL, NULL, "5" + &level.yamyam_content[4].e[0][0], 3, 3, + NULL, NULL, "5", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5), - 3, 3, GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE, - NULL, NULL, "6" + &level.yamyam_content[5].e[0][0], 3, 3, + NULL, NULL, "6", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6), - 3, 3, GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE, - NULL, NULL, "7" + &level.yamyam_content[6].e[0][0], 3, 3, + NULL, NULL, "7", NULL }, { ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7), - 3, 3, GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE, - NULL, NULL, "8" + &level.yamyam_content[7].e[0][0], 3, 3, + NULL, NULL, "8", NULL }, /* ---------- magic ball content ----------------------------------------- */ { ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE, - NULL, NULL, "1" + &level.ball_content[0].e[0][0], 3, 3, + NULL, NULL, "1", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE, - NULL, NULL, "2" + &level.ball_content[1].e[0][0], 3, 3, + NULL, NULL, "2", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE, - NULL, NULL, "3" + &level.ball_content[2].e[0][0], 3, 3, + NULL, NULL, "3", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE, - NULL, NULL, "4" + &level.ball_content[3].e[0][0], 3, 3, + NULL, NULL, "4", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE, - NULL, NULL, "5" + &level.ball_content[4].e[0][0], 3, 3, + NULL, NULL, "5", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE, - NULL, NULL, "6" + &level.ball_content[5].e[0][0], 3, 3, + NULL, NULL, "6", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE, - NULL, NULL, "7" + &level.ball_content[6].e[0][0], 3, 3, + NULL, NULL, "7", NULL }, { ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7), - 3, 3, GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE, - NULL, NULL, "8" + &level.ball_content[7].e[0][0], 3, 3, + NULL, NULL, "8", NULL + }, + + /* ---------- android content -------------------------------------------- */ + + { + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5), + GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE, + &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1, + "elements:", NULL, NULL, "elements android can clone" }, /* ---------- amoeba content --------------------------------------------- */ { ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3), - 1, 1, GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE, - "content:", NULL, NULL + &level.amoeba_content, 1, 1, + "content:", NULL, NULL, "amoeba content" + }, + + /* ---------- level start element ---------------------------------------- */ + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(9), + GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT, + &level.start_element[0], 1, 1, + NULL, NULL, NULL, "level start element" + }, + + /* ---------- player artwork element ------------------------------------- */ + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(10), + GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT, + &level.artwork_element[0], 1, 1, + NULL, NULL, NULL, "element for player artwork" + }, + + /* ---------- player explosion element ----------------------------------- */ + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(11), + GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT, + &level.explosion_element[0], 1, 1, + NULL, NULL, NULL, "element for player explosion" }, /* ---------- element settings: configure 1 (custom elements) ----------- */ @@ -2507,9 +3037,9 @@ static struct { -1, ED_AREA_1X1_SETTINGS_YPOS(1), - 1, 1, GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC, - NULL, NULL, NULL + &custom_element.gfx_element, 1, 1, + NULL, NULL, NULL, "custom graphic element" }, /* ---------- element settings: configure 2 (custom elements) ----------- */ @@ -2518,24 +3048,24 @@ static struct { -1, ED_AREA_3X3_SETTINGS_YPOS(10), - 3, 3, GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */ - "content:", NULL, NULL + &custom_element.content.e[0][0], 3, 3, + "content:", NULL, NULL, NULL }, /* ---------- custom enter and leave element (when moving) --------------- */ { ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3), - 1, 1, GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE, - "can dig:", " ", NULL + &custom_element.move_enter_element, 1, 1, + "can dig:", " ", NULL, "element that can be digged/collected" }, { -1, ED_AREA_1X1_SETTINGS_YPOS(3), - 1, 1, GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, - NULL, NULL, NULL + &custom_element.move_leave_element, 1, 1, + NULL, NULL, NULL, "element that will be left behind" }, /* ---------- element settings: advanced (custom elements) --------------- */ @@ -2544,45 +3074,45 @@ static struct { -1, ED_AREA_1X1_SETTINGS_YPOS(1), - 1, 1, GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE, - NULL, "after/when:", NULL + &custom_element_change.target_element, 1, 1, + NULL, "after/when:", NULL, "new target element after change" }, /* ---------- custom change content (extended change target) ------------- */ { - -1, ED_AREA_3X3_SETTINGS_YPOS(10), - 3, 3, + -1, ED_AREA_3X3_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */ - NULL, NULL, NULL + &custom_element_change.target_content.e[0][0], 3, 3, + NULL, NULL, NULL, "new extended elements after change" }, /* ---------- custom change trigger (element causing change) ------------- */ { -1, ED_AREA_1X1_SETTINGS_YPOS(5), - 1, 1, GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION, - NULL, NULL, NULL + &custom_element_change.initial_trigger_element, 1, 1, + NULL, NULL, NULL, "other element triggering change" }, /* ---------- group element content -------------------------------------- */ { ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4), - MAX_ELEMENTS_IN_GROUP, 1, GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE, - "content:", NULL, NULL + &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1, + "content:", NULL, NULL, NULL }, /* ---------- random background (for random painting) -------------------- */ { -1, ED_ELEMENT_SETTINGS_YPOS(14), - 1, 1, GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED, - NULL, NULL, NULL + &random_placement_background_element, 1, 1, + NULL, NULL, NULL, "random placement background" }, }; @@ -2599,7 +3129,11 @@ static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; /* actual position of level editor drawing area in level playfield */ static int level_xpos = -1, level_ypos = -1; +#if 1 +#define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy) +#else #define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)'), + EL_STEEL_CHAR('?'), + + EL_STEEL_CHAR('@'), + EL_STEEL_CHAR('A'), + EL_STEEL_CHAR('B'), + EL_STEEL_CHAR('C'), + + EL_STEEL_CHAR('D'), + EL_STEEL_CHAR('E'), + EL_STEEL_CHAR('F'), + EL_STEEL_CHAR('G'), + + EL_STEEL_CHAR('H'), + EL_STEEL_CHAR('I'), + EL_STEEL_CHAR('J'), + EL_STEEL_CHAR('K'), + + EL_STEEL_CHAR('L'), + EL_STEEL_CHAR('M'), + EL_STEEL_CHAR('N'), + EL_STEEL_CHAR('O'), + + EL_STEEL_CHAR('P'), + EL_STEEL_CHAR('Q'), + EL_STEEL_CHAR('R'), + EL_STEEL_CHAR('S'), + + EL_STEEL_CHAR('T'), + EL_STEEL_CHAR('U'), + EL_STEEL_CHAR('V'), + EL_STEEL_CHAR('W'), + + EL_STEEL_CHAR('X'), + EL_STEEL_CHAR('Y'), + EL_STEEL_CHAR('Z'), + EL_STEEL_CHAR('['), + + EL_STEEL_CHAR('\\'), + EL_STEEL_CHAR(']'), + EL_STEEL_CHAR('^'), + EL_STEEL_CHAR('_'), + + EL_STEEL_CHAR('©'), + EL_STEEL_CHAR('Ä'), + EL_STEEL_CHAR('Ö'), + EL_STEEL_CHAR('Ü'), + + EL_STEEL_CHAR('°'), + EL_STEEL_CHAR('®'), + EL_STEEL_CHAR(FONT_ASCII_CURSOR), + EL_STEEL_CHAR(FONT_ASCII_BUTTON), + + EL_STEEL_CHAR(FONT_ASCII_UP), + EL_STEEL_CHAR(FONT_ASCII_DOWN), + EL_STEEL_CHAR(' '), + EL_STEEL_CHAR(' ') +}; +static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars; +static int *editor_el_steel_chars_ptr = editor_el_steel_chars; +static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars); +static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars); +static int editor_hl_custom[] = +{ + EL_INTERNAL_CASCADE_CE_ACTIVE, + EL_CHAR('C'), EL_CHAR('E'), - EL_CHAR('N'), - EL_CHAR('T'), - EL_CHAR('S'), + EL_EMPTY, }; static int editor_el_custom[] = @@ -3565,19 +4173,8 @@ static int editor_el_custom[] = EL_CUSTOM_START + 124, EL_CUSTOM_START + 125, EL_CUSTOM_START + 126, - EL_CUSTOM_START + 127 -}; -static int *editor_hl_custom_ptr = editor_hl_custom; -static int *editor_el_custom_ptr = editor_el_custom; -static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom); -static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); + EL_CUSTOM_START + 127, -static int editor_hl_custom_more[] = -{ -}; - -static int editor_el_custom_more[] = -{ EL_CUSTOM_START + 128, EL_CUSTOM_START + 129, EL_CUSTOM_START + 130, @@ -3738,48 +4335,17 @@ static int editor_el_custom_more[] = EL_CUSTOM_START + 254, EL_CUSTOM_START + 255 }; -static int *editor_hl_custom_more_ptr = editor_hl_custom_more; -static int *editor_el_custom_more_ptr = editor_el_custom_more; -static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more); -static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more); - -static int editor_hl_custom_special[] = -{ -}; - -static int editor_el_custom_special[] = -{ - EL_TRIGGER_ELEMENT, - EL_TRIGGER_PLAYER, - EL_EMPTY, - EL_EMPTY -}; -static int *editor_hl_custom_special_ptr = editor_hl_custom_special; -static int *editor_el_custom_special_ptr = editor_el_custom_special; -static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special); -static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special); +static int *editor_hl_custom_ptr = editor_hl_custom; +static int *editor_el_custom_ptr = editor_el_custom; +static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom); +static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); static int editor_hl_group[] = { + EL_INTERNAL_CASCADE_GE_ACTIVE, EL_CHAR('G'), - EL_CHAR('R'), - EL_CHAR('O'), - EL_CHAR('U'), - - EL_CHAR('P'), - EL_CHAR(' '), - EL_CHAR(' '), - EL_CHAR(' '), - - EL_CHAR('E'), - EL_CHAR('L'), - EL_CHAR('E'), - EL_CHAR('M'), - EL_CHAR('E'), - EL_CHAR('N'), - EL_CHAR('T'), - EL_CHAR('S'), + EL_EMPTY, }; static int editor_el_group[] = @@ -3802,19 +4368,8 @@ static int editor_el_group[] = EL_GROUP_START + 12, EL_GROUP_START + 13, EL_GROUP_START + 14, - EL_GROUP_START + 15 -}; -static int *editor_hl_group_ptr = editor_hl_group; -static int *editor_el_group_ptr = editor_el_group; -static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group); -static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group); - -static int editor_hl_group_more[] = -{ -}; + EL_GROUP_START + 15, -static int editor_el_group_more[] = -{ EL_GROUP_START + 16, EL_GROUP_START + 17, EL_GROUP_START + 18, @@ -3835,27 +4390,62 @@ static int editor_el_group_more[] = EL_GROUP_START + 30, EL_GROUP_START + 31 }; -static int *editor_hl_group_more_ptr = editor_hl_group_more; -static int *editor_el_group_more_ptr = editor_el_group_more; -static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more); -static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more); +static int *editor_hl_group_ptr = editor_hl_group; +static int *editor_el_group_ptr = editor_el_group; +static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group); +static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group); -static int editor_hl_user_defined[] = +static int editor_hl_reference[] = { - EL_CHAR('U'), - EL_CHAR('S'), - EL_CHAR('E'), + EL_INTERNAL_CASCADE_REF_ACTIVE, EL_CHAR('R'), - - EL_CHAR('D'), EL_CHAR('E'), - EL_CHAR('F'), - EL_CHAR('I'), + EL_CHAR('F') +}; - EL_CHAR('-'), - EL_CHAR('N'), - EL_CHAR('E'), - EL_CHAR('D'), +static int editor_el_reference[] = +{ + EL_TRIGGER_PLAYER, + EL_TRIGGER_ELEMENT, + EL_TRIGGER_CE_VALUE, + EL_TRIGGER_CE_SCORE, + + EL_SELF, + EL_ANY_ELEMENT, + EL_CURRENT_CE_VALUE, + EL_CURRENT_CE_SCORE, + + EL_PREV_CE_8, + EL_PREV_CE_7, + EL_PREV_CE_6, + EL_PREV_CE_5, + + EL_PREV_CE_4, + EL_PREV_CE_3, + EL_PREV_CE_2, + EL_PREV_CE_1, + + EL_NEXT_CE_1, + EL_NEXT_CE_2, + EL_NEXT_CE_3, + EL_NEXT_CE_4, + + EL_NEXT_CE_5, + EL_NEXT_CE_6, + EL_NEXT_CE_7, + EL_NEXT_CE_8, +}; +static int *editor_hl_reference_ptr = editor_hl_reference; +static int *editor_el_reference_ptr = editor_el_reference; +static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference); +static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference); + +static int editor_hl_user_defined[] = +{ + EL_INTERNAL_CASCADE_USER_ACTIVE, + EL_CHAR('M'), + EL_CHAR('Y'), + EL_EMPTY, }; static int *editor_hl_user_defined_ptr = editor_hl_user_defined; @@ -3863,6 +4453,19 @@ static int *editor_el_user_defined_ptr = NULL; static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined); static int num_editor_el_user_defined = 0; +static int editor_hl_dynamic[] = +{ + EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE, + EL_CHAR('U'), + EL_CHAR('S'), + EL_CHAR('E'), +}; + +static int *editor_hl_dynamic_ptr = editor_hl_dynamic; +static int *editor_el_dynamic_ptr = NULL; +static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic); +static int num_editor_el_dynamic = 0; + static int editor_hl_empty[] = { }; static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS]; @@ -3876,9 +4479,17 @@ static boolean use_el_empty = FALSE; static int *editor_elements = NULL; /* dynamically allocated */ static int num_editor_elements = 0; /* dynamically determined */ +static boolean setup_editor_show_always = TRUE; +static boolean setup_editor_cascade_never = FALSE; + +static int editor_hl_unused[] = { EL_EMPTY }; +static int *editor_hl_unused_ptr = editor_hl_unused; +static int num_editor_hl_unused = 0; + static struct { boolean *setup_value; + boolean *setup_cascade_value; int **headline_list; int *headline_list_size; @@ -3890,296 +4501,116 @@ static struct } editor_elements_info[] = { + { + &setup_editor_show_always, + &setup_editor_cascade_never, + &editor_hl_unused_ptr, &num_editor_hl_unused, + &editor_el_players_ptr, &num_editor_el_players + }, { &setup.editor.el_boulderdash, + &setup.editor_cascade.el_bd, &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash, &editor_el_boulderdash_ptr, &num_editor_el_boulderdash }, { &setup.editor.el_emerald_mine, + &setup.editor_cascade.el_em, &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine, &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine }, { &setup.editor.el_emerald_mine_club, + &setup.editor_cascade.el_emc, &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club, &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club }, { &setup.editor.el_more, - &editor_hl_more_ptr, &num_editor_hl_more, - &editor_el_more_ptr, &num_editor_el_more + &setup.editor_cascade.el_rnd, + &editor_hl_rnd_ptr, &num_editor_hl_rnd, + &editor_el_rnd_ptr, &num_editor_el_rnd }, { &setup.editor.el_sokoban, + &setup.editor_cascade.el_sb, &editor_hl_sokoban_ptr, &num_editor_hl_sokoban, &editor_el_sokoban_ptr, &num_editor_el_sokoban }, { &setup.editor.el_supaplex, + &setup.editor_cascade.el_sp, &editor_hl_supaplex_ptr, &num_editor_hl_supaplex, &editor_el_supaplex_ptr, &num_editor_el_supaplex }, { &setup.editor.el_diamond_caves, + &setup.editor_cascade.el_dc, &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves, &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves }, { &setup.editor.el_dx_boulderdash, + &setup.editor_cascade.el_dx, &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash, &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash }, { &setup.editor.el_chars, + &setup.editor_cascade.el_chars, &editor_hl_chars_ptr, &num_editor_hl_chars, &editor_el_chars_ptr, &num_editor_el_chars }, { - &setup.editor.el_custom, - &editor_hl_custom_ptr, &num_editor_hl_custom, - &editor_el_custom_ptr, &num_editor_el_custom - }, - { - &setup.editor.el_custom_more, - &editor_hl_custom_more_ptr, &num_editor_hl_custom_more, - &editor_el_custom_more_ptr, &num_editor_el_custom_more + &setup.editor.el_steel_chars, + &setup.editor_cascade.el_steel_chars, + &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars, + &editor_el_steel_chars_ptr, &num_editor_el_steel_chars }, { &setup.editor.el_custom, - &editor_hl_custom_special_ptr, &num_editor_hl_custom_special, - &editor_el_custom_special_ptr, &num_editor_el_custom_special + &setup.editor_cascade.el_ce, + &editor_hl_custom_ptr, &num_editor_hl_custom, + &editor_el_custom_ptr, &num_editor_el_custom }, { &setup.editor.el_custom, + &setup.editor_cascade.el_ge, &editor_hl_group_ptr, &num_editor_hl_group, &editor_el_group_ptr, &num_editor_el_group }, { - &setup.editor.el_custom_more, - &editor_hl_group_more_ptr, &num_editor_hl_group_more, - &editor_el_group_more_ptr, &num_editor_el_group_more + &setup.editor.el_custom, + &setup.editor_cascade.el_ref, + &editor_hl_reference_ptr, &num_editor_hl_reference, + &editor_el_reference_ptr, &num_editor_el_reference }, { &setup.editor.el_user_defined, + &setup.editor_cascade.el_user, &editor_hl_user_defined_ptr, &num_editor_hl_user_defined, &editor_el_user_defined_ptr, &num_editor_el_user_defined }, { + &setup.editor.el_dynamic, + &setup.editor_cascade.el_dynamic, + &editor_hl_dynamic_ptr, &num_editor_hl_dynamic, + &editor_el_dynamic_ptr, &num_editor_el_dynamic, + }, + { + &use_el_empty, &use_el_empty, &editor_hl_empty_ptr, &num_editor_hl_empty, &editor_el_empty_ptr, &num_editor_el_empty, }, { + NULL, NULL, NULL, NULL, NULL, NULL } }; -#if 0 - -static struct -{ - short element; - short element_mapped; -} -forum_sketch_element_mapping[] = -{ - { EL_WALL_SLIPPERY, EL_WALL }, - { EL_EXPANDABLE_WALL, EL_WALL }, - { EL_EXPANDABLE_WALL_HORIZONTAL, EL_WALL }, - { EL_EXPANDABLE_WALL_VERTICAL, EL_WALL }, - { EL_EXPANDABLE_WALL_ANY, EL_WALL }, - { EL_WALL_EMERALD, EL_WALL }, - { EL_WALL_DIAMOND, EL_WALL }, - { EL_WALL_BD_DIAMOND, EL_WALL }, - { EL_WALL_EMERALD_YELLOW, EL_WALL }, - { EL_WALL_EMERALD_RED, EL_WALL }, - { EL_WALL_EMERALD_PURPLE, EL_WALL }, - { EL_ACID_POOL_TOPLEFT, EL_WALL }, - { EL_ACID_POOL_TOPRIGHT, EL_WALL }, - { EL_ACID_POOL_BOTTOMLEFT, EL_WALL }, - { EL_ACID_POOL_BOTTOM, EL_WALL }, - { EL_ACID_POOL_BOTTOMRIGHT, EL_WALL }, - { EL_BD_WALL, EL_WALL }, - - { EL_BD_ROCK, EL_ROCK }, - - { EL_SP_ZONK, EL_ROCK }, - { EL_SP_BASE, EL_SAND }, - { EL_SP_MURPHY, EL_PLAYER_1 }, - { EL_SP_INFOTRON, EL_EMERALD }, - { EL_SP_HARDWARE_GRAY, EL_STEELWALL }, - { EL_SP_EXIT_CLOSED, EL_EXIT_OPEN }, - { EL_SP_DISK_ORANGE, EL_BOMB }, - { EL_SP_DISK_RED, EL_BOMB }, - { EL_SP_DISK_YELLOW, EL_BOMB }, - { EL_SP_PORT_RIGHT, EL_GATE_1_GRAY }, - { EL_SP_PORT_DOWN, EL_GATE_1_GRAY }, - { EL_SP_PORT_LEFT, EL_GATE_1_GRAY }, - { EL_SP_PORT_UP, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_RIGHT, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_DOWN, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_LEFT, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_UP, EL_GATE_1_GRAY }, - { EL_SP_PORT_VERTICAL, EL_GATE_1_GRAY }, - { EL_SP_PORT_HORIZONTAL, EL_GATE_1_GRAY }, - { EL_SP_PORT_ANY, EL_GATE_1_GRAY }, - { EL_SP_SNIKSNAK, EL_BUG }, - { EL_SP_ELECTRON, EL_SPACESHIP }, - { EL_SP_CHIP_SINGLE, EL_WALL }, - { EL_SP_CHIP_LEFT, EL_WALL }, - { EL_SP_CHIP_RIGHT, EL_WALL }, - { EL_SP_CHIP_TOP, EL_WALL }, - { EL_SP_CHIP_BOTTOM, EL_WALL }, - { EL_SP_HARDWARE_BASE_1, EL_STEELWALL }, - { EL_SP_HARDWARE_GREEN, EL_STEELWALL }, - { EL_SP_HARDWARE_BLUE, EL_STEELWALL }, - { EL_SP_HARDWARE_RED, EL_STEELWALL }, - { EL_SP_HARDWARE_YELLOW, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_2, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_3, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_3, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_4, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_5, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_6, EL_STEELWALL }, - - { EL_STEELWALL_SLIPPERY, EL_STEELWALL }, - - { EL_EXIT_CLOSED, EL_EXIT_OPEN }, - - { EL_DIAMOND, EL_EMERALD }, - { EL_BD_DIAMOND, EL_EMERALD }, - { EL_EMERALD_YELLOW, EL_EMERALD }, - { EL_EMERALD_RED, EL_EMERALD }, - { EL_EMERALD_PURPLE, EL_EMERALD }, - - { EL_AMOEBA_DEAD, EL_AMOEBA }, - { EL_AMOEBA_DROP, EL_AMOEBA }, - { EL_AMOEBA_WET, EL_AMOEBA }, - { EL_AMOEBA_DRY, EL_AMOEBA }, - { EL_AMOEBA_FULL, EL_AMOEBA }, - { EL_BD_AMOEBA, EL_AMOEBA }, - { EL_AMOEBA_TO_DIAMOND, EL_AMOEBA }, - - { EL_DYNAMITE_ACTIVE, EL_DYNAMITE }, - - { EL_GATE_2_GRAY, EL_GATE_1_GRAY }, - { EL_GATE_3_GRAY, EL_GATE_1_GRAY }, - { EL_GATE_4_GRAY, EL_GATE_1_GRAY }, - - { EL_EM_KEY_1, EL_KEY_1 }, - { EL_EM_KEY_2, EL_KEY_2 }, - { EL_EM_KEY_3, EL_KEY_3 }, - { EL_EM_KEY_4, EL_KEY_4 }, - - { EL_EM_GATE_1, EL_GATE_1 }, - { EL_EM_GATE_2, EL_GATE_2 }, - { EL_EM_GATE_3, EL_GATE_3 }, - { EL_EM_GATE_4, EL_GATE_4 }, - - { EL_EM_GATE_1_GRAY, EL_GATE_1_GRAY }, - { EL_EM_GATE_2_GRAY, EL_GATE_1_GRAY }, - { EL_EM_GATE_3_GRAY, EL_GATE_1_GRAY }, - { EL_EM_GATE_4_GRAY, EL_GATE_1_GRAY }, - - { EL_INVISIBLE_SAND, EL_EMPTY }, - { EL_INVISIBLE_WALL, EL_EMPTY }, - { EL_INVISIBLE_STEELWALL, EL_EMPTY }, - - { EL_PACMAN, EL_YAMYAM }, - { EL_DARK_YAMYAM, EL_YAMYAM }, - - { EL_BD_MAGIC_WALL, EL_MAGIC_WALL }, - - { EL_DYNABOMB_INCREASE_NUMBER, EL_BOMB }, - { EL_DYNABOMB_INCREASE_SIZE, EL_BOMB }, - { EL_DYNABOMB_INCREASE_POWER, EL_BOMB }, - { EL_BLACK_ORB, EL_BOMB }, - { EL_DX_SUPABOMB, EL_BOMB }, - - { EL_SOKOBAN_OBJECT, EL_KEY_1 }, - { EL_SOKOBAN_FIELD_EMPTY, EL_GATE_1_GRAY }, - { EL_SOKOBAN_FIELD_FULL, EL_GATE_1 }, - { EL_SOKOBAN_FIELD_PLAYER, EL_PLAYER_1 }, - - { EL_BD_BUTTERFLY_RIGHT, EL_BD_BUTTERFLY }, - { EL_BD_BUTTERFLY_UP, EL_BD_BUTTERFLY }, - { EL_BD_BUTTERFLY_LEFT, EL_BD_BUTTERFLY }, - { EL_BD_BUTTERFLY_DOWN, EL_BD_BUTTERFLY }, - - { EL_BD_FIREFLY_RIGHT, EL_BD_FIREFLY }, - { EL_BD_FIREFLY_UP, EL_BD_FIREFLY }, - { EL_BD_FIREFLY_LEFT, EL_BD_FIREFLY }, - { EL_BD_FIREFLY_DOWN, EL_BD_FIREFLY }, - - { EL_PLAYER_2, EL_PLAYER_1 }, - { EL_PLAYER_3, EL_PLAYER_1 }, - { EL_PLAYER_4, EL_PLAYER_1 }, - - { EL_BUG_RIGHT, EL_BUG }, - { EL_BUG_UP, EL_BUG }, - { EL_BUG_LEFT, EL_BUG }, - { EL_BUG_DOWN, EL_BUG }, - - { EL_SPACESHIP_RIGHT, EL_SPACESHIP }, - { EL_SPACESHIP_UP, EL_SPACESHIP }, - { EL_SPACESHIP_LEFT, EL_SPACESHIP }, - { EL_SPACESHIP_DOWN, EL_SPACESHIP }, - - { EL_PACMAN_RIGHT, EL_YAMYAM }, - { EL_PACMAN_UP, EL_YAMYAM }, - { EL_PACMAN_LEFT, EL_YAMYAM }, - { EL_PACMAN_DOWN, EL_YAMYAM }, - - { -1, -1 } -}; - -static struct -{ - short element; - char *element_string; -} -forum_sketch_element_strings[] = -{ - { EL_PLAYER_1, "p" }, - { EL_EMPTY, "_" }, - { EL_SAND, "s" }, - { EL_ROCK, "b" }, - { EL_EMERALD, "e" }, - { EL_BUG, "u" }, - { EL_SPACESHIP, "h" }, - { EL_BD_FIREFLY, "f" }, - { EL_BD_BUTTERFLY, "b" }, - { EL_AMOEBA, "a" }, - { EL_YAMYAM, "y" }, - { EL_WALL, "w" }, - { EL_STEELWALL, "t" }, - { EL_MAGIC_WALL, "m" }, - { EL_EXIT_OPEN, "x" }, - { EL_DYNAMITE, "d" }, - { EL_KEY_1, "1" }, - { EL_KEY_2, "2" }, - { EL_KEY_3, "3" }, - { EL_KEY_4, "4" }, - { EL_GATE_1, "5" }, - { EL_GATE_2, "6" }, - { EL_GATE_3, "7" }, - { EL_GATE_4, "8" }, - { EL_GATE_1_GRAY, "9" }, - { EL_BOMB, "@" }, - { EL_ROBOT, "r" }, - { EL_ROBOT_WHEEL, "0" }, - { EL_NUT, "n" }, - { EL_CUSTOM_1, "c" }, - { EL_CHAR_QUESTION, "?" }, - - { -1, NULL } -}; - -#endif - /* ----------------------------------------------------------------------------- @@ -4217,7 +4648,7 @@ static char *getElementInfoText(int element) { char *info_text = NULL; - if (element < NUM_FILE_ELEMENTS) + if (element < MAX_NUM_ELEMENTS) { if (strlen(element_info[element].description) > 0) info_text = element_info[element].description; @@ -4233,44 +4664,131 @@ static char *getElementInfoText(int element) return info_text; } +char *getElementDescriptionFilename(int element) +{ + char *docs_dir = options.docs_directory; + char *elements_subdir = "elements"; + static char *filename = NULL; + char basename[MAX_FILENAME_LEN]; + + checked_free(filename); + + /* 1st try: look for element description file for exactly this element */ + sprintf(basename, "%s.txt", element_info[element].token_name); + filename = getPath3(docs_dir, elements_subdir, basename); + if (fileExists(filename)) + return filename; + + free(filename); + + /* 2nd try: look for element description file for this element's class */ + sprintf(basename, "%s.txt", element_info[element].class_name); + filename = getPath3(docs_dir, elements_subdir, basename); + if (fileExists(filename)) + return filename; + + return NULL; +} + +static void InitDynamicEditorElementList(int **elements, int *num_elements) +{ + boolean element_found[NUM_FILE_ELEMENTS]; + int i, x, y; + + /* initialize list of used elements to "not used" */ + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + element_found[i] = FALSE; + + /* find all elements used in current level */ + for (y = 0; y < lev_fieldy; y++) + for (x = 0; x < lev_fieldx; x++) + if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */ + element_found[Feld[x][y]] = TRUE; + + *num_elements = 0; + + /* count number of elements used in current level */ + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (element_found[i]) + (*num_elements)++; + + /* add space for up to 3 more elements for padding that may be needed */ + *num_elements += 3; + + /* free memory for old list of elements, if needed */ + checked_free(*elements); + + /* allocate memory for new list of elements */ + *elements = checked_malloc(*num_elements * sizeof(int)); + + *num_elements = 0; + + /* add all elements used in current level (non-custom/group elements) */ + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i))) + (*elements)[(*num_elements)++] = i; + + /* add all elements used in current level (custom/group elements) */ + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i))) + (*elements)[(*num_elements)++] = i; + + while (*num_elements % 4) /* pad with empty elements, if needed */ + (*elements)[(*num_elements)++] = EL_EMPTY; +} + static void ReinitializeElementList() { - static boolean initialized = FALSE; + static boolean initialization_needed = TRUE; int pos = 0; int i, j; + if (initialization_needed) + { + LoadSetup_EditorCascade(); /* load last editor cascade state */ + + /* initialize editor cascade element from saved cascade state */ + for (i = 0; editor_elements_info[i].setup_value != NULL; i++) + { + int *cascade_element = &(*editor_elements_info[i].headline_list)[0]; + boolean cascade_value = *editor_elements_info[i].setup_cascade_value; + + if (IS_EDITOR_CASCADE(*cascade_element)) + *cascade_element = + (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) : + EL_CASCADE_INACTIVE(*cascade_element)); + } + + initialization_needed = FALSE; + } + checked_free(editor_elements); -#if 0 - if (!initialized) -#else - /* reload user defined element list for each invocation of level editor */ -#endif - { - /* initialize optional user defined element list */ - LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr, - &num_editor_el_user_defined); + /* reload optional user defined element list for each invocation of editor */ + LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr, + &num_editor_el_user_defined); - /* initialize list of empty elements (used for padding, if needed) */ - for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) - editor_el_empty[i] = EL_EMPTY; + /* initialize dynamic level element list for each invocation of editor */ + InitDynamicEditorElementList(&editor_el_dynamic_ptr, + &num_editor_el_dynamic); - /* do some sanity checks for each element from element list */ - for (i = 0; editor_elements_info[i].setup_value != NULL; i++) + /* initialize list of empty elements (used for padding, if needed) */ + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) + editor_el_empty[i] = EL_EMPTY; + + /* do some sanity checks for each element from element list */ + for (i = 0; editor_elements_info[i].setup_value != NULL; i++) + { + for (j = 0; j < *editor_elements_info[i].element_list_size; j++) { - for (j = 0; j < *editor_elements_info[i].element_list_size; j++) - { - int element = (*editor_elements_info[i].element_list)[j]; + int element = (*editor_elements_info[i].element_list)[j]; - if (element >= NUM_FILE_ELEMENTS) - Error(ERR_WARN, "editor element %d is runtime element", element); + if (element >= NUM_FILE_ELEMENTS) + Error(ERR_WARN, "editor element %d is runtime element", element); - if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0) - Error(ERR_WARN, "no element description for element %d", element); - } + if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT)) + Error(ERR_WARN, "no element description for element %d", element); } - - initialized = TRUE; } num_editor_elements = 0; @@ -4279,11 +4797,26 @@ static void ReinitializeElementList() /* determine size of element list */ for (i = 0; editor_elements_info[i].setup_value != NULL; i++) { + boolean found_inactive_cascade = FALSE; + if (*editor_elements_info[i].setup_value) { if (setup.editor.el_headlines) + { num_editor_elements += *editor_elements_info[i].headline_list_size; + for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) + { + int element = (*editor_elements_info[i].headline_list)[j]; + + if (IS_EDITOR_CASCADE_INACTIVE(element)) + found_inactive_cascade = TRUE; + } + } + + if (found_inactive_cascade) + continue; + num_editor_elements += *editor_elements_info[i].element_list_size; } } @@ -4302,22 +4835,33 @@ static void ReinitializeElementList() /* fill element list */ for (i = 0; editor_elements_info[i].setup_value != NULL; i++) { + boolean found_inactive_cascade = FALSE; + if (*editor_elements_info[i].setup_value) { if (setup.editor.el_headlines) + { for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) - editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j]; + { + int element = (*editor_elements_info[i].headline_list)[j]; + + editor_elements[pos++] = element; + + if (IS_EDITOR_CASCADE_INACTIVE(element)) + found_inactive_cascade = TRUE; + } + } + + if (found_inactive_cascade) + continue; for (j = 0; j < *editor_elements_info[i].element_list_size; j++) editor_elements[pos++] = (*editor_elements_info[i].element_list)[j]; } } - /* correct position of element list scrollbar */ - if (element_shift < 0) - element_shift = 0; - if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) - element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + /* (this function is also called before editor gadgets are initialized!) */ + AdjustElementListScrollbar(); } void PrintEditorElementList() @@ -4327,10 +4871,25 @@ void PrintEditorElementList() for (i = 0; editor_elements_info[i].setup_value != stop; i++) { + int cascade_element = (*editor_elements_info[i].headline_list)[0]; + + if (IS_EDITOR_CASCADE(cascade_element)) + { + int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element); + char *headline = element_info[cascade_element_show].editor_description; + + printf_line_with_prefix("# ", "-", 77); + printf("# %s\n", headline); + printf_line_with_prefix("# ", "-", 77); + } + for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) { int element = (*editor_elements_info[i].headline_list)[j]; + if (IS_EDITOR_CASCADE(element)) + element = EL_CHAR_MINUS; + printf("# %s\n", element_info[element].token_name); } @@ -4390,6 +4949,10 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height, int src_x, src_y; int num_mini_tilex = width / MINI_TILEX + 1; int num_mini_tiley = height / MINI_TILEY + 1; + int from_x = dest_x - MINI_TILEX / 2; + int from_y = dest_y - MINI_TILEY / 2; + int to_x = from_x + num_mini_tilex * MINI_TILEX - 1; + int to_y = from_y + num_mini_tiley * MINI_TILEY - 1; int x, y; getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y); @@ -4397,10 +4960,14 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height, for (y = 0; y < num_mini_tiley; y++) for (x = 0; x < num_mini_tilex; x++) BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY, - dest_x - MINI_TILEX / 2 + x * MINI_TILEX, - dest_y - MINI_TILEY / 2 + y * MINI_TILEY); + from_x + x * MINI_TILEX, from_y + y * MINI_TILEY); ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2); + + DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y); + DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y); + DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y); + DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y); } static void DrawDrawingArea(int id) @@ -4408,72 +4975,52 @@ static void DrawDrawingArea(int id) struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x, y; - if (id == ED_DRAWING_ID_RANDOM_BACKGROUND) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(random_placement_background_element)); - else if (id == ED_DRAWING_ID_AMOEBA_CONTENT) - DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content)); - else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element.gfx_element)); - else if (id == ED_DRAWING_ID_CUSTOM_CONTENT) - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(custom_element.content[x][y])); - else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element.move_enter_element)); - else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element.move_leave_element)); - else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element_change.target_element)); - else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT) - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(custom_element_change.target_content[x][y])); - else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element_change.trigger_element)); - else if (id == ED_DRAWING_ID_GROUP_CONTENT) - for (x = 0; x < group_element_info.num_elements; x++) - DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y, - el2edimg(group_element_info.element[x])); - else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 && - id <= ED_DRAWING_ID_YAMYAM_CONTENT_7) - { - int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0; - - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(level.yamyam_content[nr][x][y])); - } - else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 && - id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7) - { - int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0; + int *value = drawingarea_info[id].value; + int area_xsize = drawingarea_info[id].area_xsize; + int area_ysize = drawingarea_info[id].area_ysize; - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(level.ball_content[nr][x][y])); - } + for (x = 0; x < area_xsize; x++) + for (y = 0; y < area_ysize; y++) + DrawMiniGraphicExt(drawto, + gi->x + x * MINI_TILEX, + gi->y + y * MINI_TILEY, + el2edimg(value[x * area_ysize + y])); } static void ScrollMiniLevel(int from_x, int from_y, int scroll) { - int x,y; +#if 0 + /* (directly solved in BlitBitmap() now) */ + static Bitmap *tmp_backbuffer = NULL; +#endif + int x, y; int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0); int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0); +#if 0 + /* (directly solved in BlitBitmap() now) */ + if (tmp_backbuffer == NULL) + tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + + /* needed when blitting directly to same bitmap -- should not be needed with + recent SDL libraries, but apparently does not work in 1.2.11 directly */ + BlitBitmap(drawto, tmp_backbuffer, + SX + (dx == -1 ? MINI_TILEX : 0), + SY + (dy == -1 ? MINI_TILEY : 0), + (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), + (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0)); + BlitBitmap(tmp_backbuffer, drawto, + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0), + (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), + (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0)); + +#else + BlitBitmap(drawto, drawto, SX + (dx == -1 ? MINI_TILEX : 0), SY + (dy == -1 ? MINI_TILEY : 0), @@ -4481,6 +5028,8 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll) (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), SX + (dx == +1 ? MINI_TILEX : 0), SY + (dy == +1 ? MINI_TILEY : 0)); +#endif + if (dx) { x = (dx == 1 ? 0 : ed_fieldx - 1); @@ -4850,8 +5399,11 @@ static void CreateCounterButtons() if (i == ED_COUNTER_ID_SELECT_LEVEL) { font_type = FONT_LEVEL_NUMBER; +#if 1 + font_type_active = FONT_LEVEL_NUMBER_ACTIVE; +#else font_type_active = FONT_LEVEL_NUMBER; - +#endif x += 2 * ED_GADGET_DISTANCE; y -= ED_GADGET_DISTANCE; @@ -5319,6 +5871,10 @@ static void CreateScrollbarGadgets() GDI_SCROLLBAR_ITEMS_MAX, items_max, GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, GDI_SCROLLBAR_ITEM_POSITION, item_position, + GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x, + GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y, + GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width, + GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height, GDI_STATE, GD_BUTTON_UNPRESSED, GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, @@ -5491,7 +6047,11 @@ void FreeLevelEditorGadgets() int i; for (i = 0; i < NUM_EDITOR_GADGETS; i++) + { FreeGadget(level_editor_gadget[i]); + + level_editor_gadget[i] = NULL; + } } static void MapCounterButtons(int id) @@ -5502,34 +6062,35 @@ static void MapCounterButtons(int id) struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down]; struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text]; struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up]; -#if 0 - char infotext[MAX_OUTPUT_LINESIZE + 1]; - int max_infotext_len = getMaxInfoTextLength(); - int xoffset_left = 0; - int yoffset_left = ED_BORDER_SIZE; - int xoffset_right = getCounterGadgetWidth(); - int yoffset_right = ED_BORDER_SIZE; -#else int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE; int yoffset = ED_BORDER_SIZE; int x_left = gi_down->x - xoffset_left; - int x_right = gi_up->x + gi_up->width + xoffset_right; + int x_right; /* set after gadget position was modified */ int y_above = gi_down->y - yoffset_above; int x = gi_down->x; int y; /* set after gadget position was modified */ -#endif - /* set position for "value1/value2" counter gadgets (score in most cases) */ - if (id == ED_COUNTER_ID_ELEMENT_VALUE1 || - id == ED_COUNTER_ID_ELEMENT_VALUE2) + /* counter limits must be changed first to prevent value truncation */ + ModifyEditorCounterLimits(id, counterbutton_info[id].min_value, + counterbutton_info[id].max_value); + + /* right text position might have changed after setting position above */ + x_right = gi_up->x + gi_up->width + xoffset_right; + + ModifyEditorCounterValue(id, *counterbutton_info[id].value); + + /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */ + if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 && + id <= ED_COUNTER_ID_ELEMENT_VALUE4) { ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END); ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END); ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END); } + /* vertical position might have changed after setting position above */ y = gi_up->y + yoffset; if (counterbutton_info[id].text_above) @@ -5541,8 +6102,6 @@ static void MapCounterButtons(int id) if (counterbutton_info[id].text_right) DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1); - ModifyEditorCounter(id, *counterbutton_info[id].value); - MapGadget(gi_down); MapGadget(gi_text); MapGadget(gi_up); @@ -5566,9 +6125,8 @@ static void MapControlButtons() /* map buttons to select level */ counter_id = ED_COUNTER_ID_SELECT_LEVEL; - ModifyEditorCounterLimits(counter_id, - leveldir_current->first_level, - leveldir_current->last_level); + counterbutton_info[counter_id].min_value = leveldir_current->first_level; + counterbutton_info[counter_id].max_value = leveldir_current->last_level; MapCounterButtons(counter_id); } @@ -5653,7 +6211,7 @@ static void MapSelectboxGadget(int id) if (selectbox_info[id].text_right) DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1); - ModifyEditorSelectbox(id, *selectbox_info[id].value); + ModifyEditorSelectboxValue(id, *selectbox_info[id].value); MapGadget(gi); } @@ -5920,11 +6478,12 @@ static boolean LevelContainsPlayer() return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */ - for (y = 0; y < lev_fieldy; y++) - for (x = 0; x < lev_fieldx; x++) - if (Feld[x][y] == EL_PLAYER_1 || - Feld[x][y] == EL_SP_MURPHY) - player_found = TRUE; + for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++) + { + if (Feld[x][y] == EL_PLAYER_1 || + Feld[x][y] == EL_SP_MURPHY) + player_found = TRUE; + } return player_found; } @@ -5954,107 +6513,63 @@ static int setSelectboxValue(int selectbox_id, int new_value) return new_index_value; } -static void copy_custom_element_settings(int element_from, int element_to) +static void setSelectboxSpecialActionVariablesIfNeeded() { -#if 0 - struct ElementInfo ei_to_old = element_info[element_to]; - struct ElementInfo *ei_from = &element_info[element_from]; - struct ElementInfo *ei_to = &element_info[element_to]; int i; - /* ---------- copy whole element structure ---------- */ - *ei_to = *ei_from; + /* change action mode and arg variables according to action type variable */ + for (i = 0; action_arg_options[i].value != -1; i++) + { + if (action_arg_options[i].value == custom_element_change.action_type) + { + int mode = action_arg_options[i].mode; - /* ---------- restore structure pointers which cannot be copied ---------- */ - ei_to->token_name = ei_to_old.token_name; - ei_to->class_name = ei_to_old.class_name; - ei_to->editor_description = ei_to_old.editor_description; - ei_to->custom_description = ei_to_old.custom_description; - ei_to->change_page = ei_to_old.change_page; - ei_to->change = ei_to_old.change; - ei_to->group = ei_to_old.group; + /* only change if corresponding selectbox has changed */ + if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options != + action_arg_modes[mode]) + custom_element_change.action_mode = -1; - /* ---------- copy element base properties ---------- */ - Properties[element_to][EP_BITFIELD_BASE] = - Properties[element_from][EP_BITFIELD_BASE]; + /* only change if corresponding selectbox has changed */ + if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options != + action_arg_options[i].options) + custom_element_change.action_arg = -1; + + break; + } + } +} - /* ---------- reinitialize and copy change pages ---------- */ - setElementChangePages(ei_to, ei_to->num_change_pages); +static void setSelectboxSpecialActionOptions() +{ + int i; - for (i=0; i < ei_to->num_change_pages; i++) - ei_to->change_page[i] = ei_from->change_page[i]; + /* change action mode and arg selectbox according to action type selectbox */ + for (i = 0; action_arg_options[i].value != -1; i++) + { + if (action_arg_options[i].value == custom_element_change.action_type) + { + int mode = action_arg_options[i].mode; - /* ---------- copy group element info ---------- */ - if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */ - *ei_to->group = *ei_from->group; + ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE, + action_arg_modes[mode]); + ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE, + custom_element_change.action_mode); -#else + ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG, + action_arg_options[i].options); + ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG, + custom_element_change.action_arg); + break; + } + } +} +static void copy_custom_element_settings(int element_from, int element_to) +{ struct ElementInfo *ei_from = &element_info[element_from]; struct ElementInfo *ei_to = &element_info[element_to]; - int i, x, y; - - /* ---------- copy element description ---------- */ - for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++) - ei_to->description[i] = ei_from->description[i]; - /* ---------- copy element base properties ---------- */ - Properties[element_to][EP_BITFIELD_BASE] = - Properties[element_from][EP_BITFIELD_BASE]; - - /* ---------- copy custom property values ---------- */ - - ei_to->use_gfx_element = ei_from->use_gfx_element; - ei_to->gfx_element = ei_from->gfx_element; - - ei_to->access_direction = ei_from->access_direction; - - ei_to->collect_score = ei_from->collect_score; - ei_to->collect_count = ei_from->collect_count; - - ei_to->push_delay_fixed = ei_from->push_delay_fixed; - ei_to->push_delay_random = ei_from->push_delay_random; - ei_to->drop_delay_fixed = ei_from->drop_delay_fixed; - ei_to->drop_delay_random = ei_from->drop_delay_random; - ei_to->move_delay_fixed = ei_from->move_delay_fixed; - ei_to->move_delay_random = ei_from->move_delay_random; - - ei_to->move_pattern = ei_from->move_pattern; - ei_to->move_direction_initial = ei_from->move_direction_initial; - ei_to->move_stepsize = ei_from->move_stepsize; - - ei_to->move_enter_element = ei_from->move_enter_element; - ei_to->move_leave_element = ei_from->move_leave_element; - ei_to->move_leave_type = ei_from->move_leave_type; - - ei_to->slippery_type = ei_from->slippery_type; - - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - ei_to->content[x][y] = ei_from->content[x][y]; - - ei_to->explosion_type = ei_from->explosion_type; - ei_to->explosion_delay = ei_from->explosion_delay; - ei_to->ignition_delay = ei_from->ignition_delay; - - /* ---------- reinitialize and copy change pages ---------- */ - - ei_to->num_change_pages = ei_from->num_change_pages; - ei_to->current_change_page = ei_from->current_change_page; - - setElementChangePages(ei_to, ei_to->num_change_pages); - - for (i=0; i < ei_to->num_change_pages; i++) - ei_to->change_page[i] = ei_from->change_page[i]; - - /* ---------- copy group element info ---------- */ - if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */ - *ei_to->group = *ei_from->group; - -#endif - - /* mark this custom element as modified */ - ei_to->modified_settings = TRUE; + copyElementInfo(ei_from, ei_to); } static void replace_custom_element_in_settings(int element_from, @@ -6068,8 +6583,8 @@ static void replace_custom_element_in_settings(int element_from, for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - if (ei->content[x][y] == element_from) - ei->content[x][y] = element_to; + if (ei->content.e[x][y] == element_from) + ei->content.e[x][y] = element_to; for (j = 0; j < ei->num_change_pages; j++) { @@ -6078,13 +6593,13 @@ static void replace_custom_element_in_settings(int element_from, if (change->target_element == element_from) change->target_element = element_to; - if (change->trigger_element == element_from) - change->trigger_element = element_to; + if (change->initial_trigger_element == element_from) + change->initial_trigger_element = element_to; for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - if (change->target_content[x][y] == element_from) - change->target_content[x][y] = element_to; + if (change->target_content.e[x][y] == element_from) + change->target_content.e[x][y] = element_to; } if (ei->group != NULL) /* group or internal */ @@ -6194,6 +6709,9 @@ static void CopyCustomElementPropertiesToEditor(int element) custom_element = element_info[element]; custom_element_change = *element_info[element].change; + /* needed to initially set selectbox options for special action options */ + setSelectboxSpecialActionOptions(); + /* needed to initially set selectbox value variables to reliable defaults */ for (i = 0; i < ED_NUM_SELECTBOX; i++) setSelectboxValue(i, *selectbox_info[i].value); @@ -6252,57 +6770,24 @@ static void CopyCustomElementPropertiesToEditor(int element) /* set deadliness selectbox help value */ custom_element.deadliness = (DONT_TOUCH(element) ? EP_DONT_TOUCH : + DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY : DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH : DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO : custom_element.deadliness); custom_element_properties[EP_DEADLY] = (DONT_TOUCH(element) || + DONT_GET_HIT_BY(element) || DONT_COLLIDE_WITH(element) || DONT_RUN_INTO(element)); -#if 0 - /* set explosion type selectbox help value */ - custom_element.explosion_type = - ( -#if 0 - IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE : -#endif - CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 : - CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 : - CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS : - custom_element.explosion_type); - custom_element_properties[EP_CAN_EXPLODE_AT_ALL] = - ( -#if 0 - IS_INDESTRUCTIBLE(element) || -#endif - CAN_EXPLODE_1X1(element) || - CAN_EXPLODE_3X3(element) || - CAN_EXPLODE_CROSS(element)); -#endif - -#if 0 - /* special case: sub-settings dependent from main setting */ -#if 0 - custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element); - custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element); - custom_element.can_explode_impact = CAN_EXPLODE_IMPACT(element); -#else - if (CAN_EXPLODE_BY_FIRE(element)) - custom_element.can_explode_by_fire = TRUE; - if (CAN_EXPLODE_SMASHED(element)) - custom_element.can_explode_smashed = TRUE; - if (CAN_EXPLODE_IMPACT(element)) - custom_element.can_explode_impact = TRUE; -#endif -#endif - /* ---------- element settings: advanced (custom elements) --------------- */ /* set "change by direct action" selectbox help value */ custom_element_change.direct_action = (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER : + HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER : + HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER : @@ -6313,13 +6798,18 @@ static void CopyCustomElementPropertiesToEditor(int element) HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED : HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT : HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED : - HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO) ? CE_COUNT_AT_ZERO : + HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES : + HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES : + HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO : + HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO : custom_element_change.direct_action); /* set "change by other element action" selectbox help value */ custom_element_change.other_action = (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X : HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X : + HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X : + HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X : HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X : HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X : HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X : @@ -6328,11 +6818,17 @@ static void CopyCustomElementPropertiesToEditor(int element) HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X : HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X : HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X : + HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X : HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X : HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X : HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X : HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X : - HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO_OF_X) ? CE_COUNT_AT_ZERO_OF_X : + HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X : + HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X : + HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X : + HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X : + HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X : + HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X : custom_element_change.other_action); } @@ -6344,7 +6840,6 @@ static void CopyGroupElementPropertiesToEditor(int element) static void CopyClassicElementPropertiesToEditor(int element) { -#if 1 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element)) custom_element_properties[EP_CAN_MOVE_INTO_ACID] = getMoveIntoAcidProperty(&level, element); @@ -6352,17 +6847,6 @@ static void CopyClassicElementPropertiesToEditor(int element) if (MAYBE_DONT_COLLIDE_WITH(element)) custom_element_properties[EP_DONT_COLLIDE_WITH] = getDontCollideWithProperty(&level, element); -#else - - if (COULD_MOVE_INTO_ACID(element)) - { - int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); - - if (bit_nr > -1) - custom_element_properties[EP_CAN_MOVE_INTO_ACID] = - ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0); - } -#endif } static void CopyElementPropertiesToEditor(int element) @@ -6379,9 +6863,6 @@ static void CopyCustomElementPropertiesToGame(int element) { int i; int access_type_and_layer; -#if 0 - boolean can_explode; -#endif /* mark that this custom element has been modified */ custom_element.modified_settings = TRUE; @@ -6443,57 +6924,18 @@ static void CopyCustomElementPropertiesToGame(int element) /* set deadliness property from checkbox and selectbox */ custom_element_properties[EP_DONT_RUN_INTO] = FALSE; custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE; + custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE; custom_element_properties[EP_DONT_TOUCH] = FALSE; custom_element_properties[custom_element.deadliness] = custom_element_properties[EP_DEADLY]; -#if 0 - /* set explosion type property from checkbox and selectbox */ -#if 0 - custom_element_properties[EP_INDESTRUCTIBLE] = FALSE; -#endif - custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE; - custom_element_properties[custom_element.explosion_type] = - custom_element_properties[EP_CAN_EXPLODE_AT_ALL]; -#endif - -#if 0 - /* special case: sub-settings dependent from main setting */ -#if 0 - can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] || - custom_element_properties[EP_CAN_EXPLODE_3X3] || - custom_element_properties[EP_CAN_EXPLODE_CROSS]); - custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = - (can_explode && custom_element.can_explode_by_fire); - custom_element_properties[EP_CAN_EXPLODE_SMASHED] = - (can_explode && custom_element.can_explode_smashed); - custom_element_properties[EP_CAN_EXPLODE_IMPACT] = - (can_explode && custom_element.can_explode_impact); -#else - if (custom_element_properties[EP_CAN_EXPLODE_1X1] || - custom_element_properties[EP_CAN_EXPLODE_3X3] || - custom_element_properties[EP_CAN_EXPLODE_CROSS]) - { - custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = - custom_element.can_explode_by_fire; - custom_element_properties[EP_CAN_EXPLODE_SMASHED] = - custom_element.can_explode_smashed; - custom_element_properties[EP_CAN_EXPLODE_IMPACT] = - custom_element.can_explode_impact; - } -#endif -#endif - /* ---------- element settings: advanced (custom elements) --------------- */ /* set player change event from checkbox and selectbox */ custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE; custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE; + custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE; + custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE; custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE; custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE; custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE; @@ -6504,13 +6946,18 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_change_events[CE_BLOCKED] = FALSE; custom_element_change_events[CE_IMPACT] = FALSE; custom_element_change_events[CE_SMASHED] = FALSE; - custom_element_change_events[CE_COUNT_AT_ZERO] = FALSE; + custom_element_change_events[CE_VALUE_CHANGES] = FALSE; + custom_element_change_events[CE_SCORE_CHANGES] = FALSE; + custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE; + custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE; custom_element_change_events[custom_element_change.direct_action] = custom_element_change_events[CE_BY_DIRECT_ACTION]; /* set other element action change event from checkbox and selectbox */ custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE; custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE; + custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE; + custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE; custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE; custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE; custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE; @@ -6519,11 +6966,17 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE; custom_element_change_events[CE_TOUCHING_X] = FALSE; custom_element_change_events[CE_HITTING_X] = FALSE; + custom_element_change_events[CE_DIGGING_X] = FALSE; custom_element_change_events[CE_HIT_BY_X] = FALSE; custom_element_change_events[CE_SWITCH_OF_X] = FALSE; custom_element_change_events[CE_CHANGE_OF_X] = FALSE; custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE; - custom_element_change_events[CE_COUNT_AT_ZERO_OF_X] = FALSE; + custom_element_change_events[CE_MOVE_OF_X] = FALSE; + custom_element_change_events[CE_CREATION_OF_X] = FALSE; + custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE; + custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE; + custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE; + custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE; custom_element_change_events[custom_element_change.other_action] = custom_element_change_events[CE_BY_OTHER_ACTION]; @@ -6550,7 +7003,6 @@ static void CopyGroupElementPropertiesToGame(int element) static void CopyClassicElementPropertiesToGame(int element) { -#if 1 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element)) setMoveIntoAcidProperty(&level, element, custom_element_properties[EP_CAN_MOVE_INTO_ACID]); @@ -6558,21 +7010,6 @@ static void CopyClassicElementPropertiesToGame(int element) if (MAYBE_DONT_COLLIDE_WITH(element)) setDontCollideWithProperty(&level, element, custom_element_properties[EP_DONT_COLLIDE_WITH]); -#else - - if (COULD_MOVE_INTO_ACID(element)) - { - int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); - - if (bit_nr > -1) - { - level.can_move_into_acid_bits &= ~(1 << bit_nr); - - if (custom_element_properties[EP_CAN_MOVE_INTO_ACID]) - level.can_move_into_acid_bits |= (1 << bit_nr); - } - } -#endif } static void CopyElementPropertiesToGame(int element) @@ -6585,11 +7022,29 @@ static void CopyElementPropertiesToGame(int element) CopyClassicElementPropertiesToGame(element); } +void CheckElementDescriptions() +{ + int i; + + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i)) + Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i)); +} + void DrawLevelEd() { CloseDoor(DOOR_CLOSE_ALL); + +#if 1 + FadeOut(REDRAW_FIELD); +#endif + OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY); +#if DEBUG + CheckElementDescriptions(); +#endif + if (level_editor_test_game) { CopyPlayfield(level.field, Feld); @@ -6612,11 +7067,6 @@ void DrawLevelEd() BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); -#if 0 - /* draw mouse button brush elements */ - RedrawDrawingElements(); -#endif - /* draw bigger door */ DrawSpecialEditorDoor(); @@ -6626,20 +7076,36 @@ void DrawLevelEd() redraw_mask |= REDRAW_ALL; + ReinitializeElementList(); /* update dynamic level element list */ ReinitializeElementListButtons(); /* custom element may look different */ -#if 0 - ModifyEditorElementList(); /* may be needed for custom elements */ -#endif +#if 1 + UnmapAllGadgets(); +#else UnmapTapeButtons(); +#endif MapControlButtons(); +#if 0 + FadeOut(REDRAW_FIELD); +#endif + DrawEditModeWindow(); +#if 1 + FadeIn(REDRAW_FIELD); +#endif + /* copy actual editor door content to door double buffer for OpenDoor() */ BlitBitmap(drawto, bitmap_db_door, DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); +#if 1 + /* draw new control window (with border) to window */ + redraw_mask |= REDRAW_ALL; + BackToFront(); +#endif + OpenDoor(DOOR_OPEN_1); } @@ -6747,7 +7213,27 @@ static void AdjustEditorScrollbar(int id) GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); } -static void ModifyEditorCounter(int counter_id, int new_value) +static void AdjustElementListScrollbar() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]; + int items_max, items_visible, item_position; + + /* correct position of element list scrollbar */ + if (element_shift < 0) + element_shift = 0; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ; + items_visible = ED_ELEMENTLIST_BUTTONS_VERT; + item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ; + + ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, + GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, + GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); +} + +static void ModifyEditorCounterValue(int counter_id, int new_value) { int *counter_value = counterbutton_info[counter_id].value; int gadget_id = counterbutton_info[counter_id].gadget_id_text; @@ -6765,9 +7251,19 @@ static void ModifyEditorCounterLimits(int counter_id, int min, int max) struct GadgetInfo *gi = level_editor_gadget[gadget_id]; ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END); + + if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 && + counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4) + { + int gadget_id_up = counterbutton_info[counter_id].gadget_id_up; + struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up]; + + ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END); + ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END); + } } -static void ModifyEditorSelectbox(int selectbox_id, int new_value) +static void ModifyEditorSelectboxValue(int selectbox_id, int new_value) { int gadget_id = selectbox_info[selectbox_id].gadget_id; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; @@ -6776,11 +7272,27 @@ static void ModifyEditorSelectbox(int selectbox_id, int new_value) ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END); } +static void ModifyEditorSelectboxOptions(int selectbox_id, + struct ValueTextInfo *options) +{ + int gadget_id = selectbox_info[selectbox_id].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + selectbox_info[selectbox_id].options = options; + + /* set index to zero -- list may be shorter now (correct later, if needed) */ + ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0, + GDI_SELECTBOX_OPTIONS, options, GDI_END); +} + static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize) { int gadget_id = drawingarea_info[drawingarea_id].gadget_id; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + drawingarea_info[drawingarea_id].area_xsize = xsize; + drawingarea_info[drawingarea_id].area_ysize = ysize; + ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END); } @@ -6796,8 +7308,10 @@ static void ModifyEditorElementList() int element = editor_elements[element_shift + i]; UnmapGadget(gi); + getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); + MapGadget(gi); } } @@ -6844,7 +7358,7 @@ static void DrawDrawingWindow() stick_element_properties_window = FALSE; SetMainBackgroundImage(IMG_UNDEFINED); - ClearWindow(); + ClearField(); UnmapLevelEditorWindowGadgets(); UnmapLevelEditorToolboxCustomGadgets(); @@ -6867,13 +7381,18 @@ static void DrawLevelInfoWindow() stick_element_properties_window = FALSE; SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); - ClearWindow(); + ClearField(); UnmapLevelEditorWindowGadgets(); +#if 0 + DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings"); + DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings"); +#else DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, "Level Settings", FONT_TITLE_1); DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS, "Editor Settings", FONT_TITLE_1); +#endif /* draw counter gadgets */ for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++) @@ -6972,14 +7491,61 @@ static void DrawMagicBallContentAreas() int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE; int i; - for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++) - MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i); + /* display counter to choose number of element content areas */ + MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT); + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + { + int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i; + + if (i < level.num_ball_contents) + { + MapDrawingArea(id); + } + else + { + int font_height = getFontHeight(FONT_TEXT_1); + + UnmapDrawingArea(id); + + /* delete content areas in case of reducing number of them */ + DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2, + SY + drawingarea_info[id].y - MINI_TILEY / 2, + 4 * MINI_TILEX, + 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height); + } + } DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1); DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1); DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1); } +static void DrawAndroidElementArea(int element) +{ + int num_elements = level.num_android_clone_elements; + int id = ED_DRAWING_ID_ANDROID_CONTENT; + int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2; + int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2; + int xsize = MAX_ANDROID_ELEMENTS; + int ysize = 1; + + /* display counter to choose number of element areas */ + MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT); + + if (drawingarea_info[id].text_left != NULL) + sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left); + + UnmapDrawingArea(id); + + ModifyEditorDrawingArea(id, num_elements, 1); + + /* delete content areas in case of reducing number of them */ + DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY); + + MapDrawingArea(id); +} + static void DrawGroupElementArea(int element) { int num_elements = group_element_info.num_elements; @@ -7011,7 +7577,7 @@ static void DrawEnvelopeTextArea(int envelope_nr) DrawBackground(gi->x, gi->y, gi->width, gi->height); if (envelope_nr != -1) - textarea_info[id].value = level.envelope_text[envelope_nr]; + textarea_info[id].value = level.envelope[envelope_nr].text; ModifyGadget(gi, GDI_AREA_SIZE, *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value, @@ -7021,32 +7587,6 @@ static void DrawEnvelopeTextArea(int envelope_nr) MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO); } -char *getElementDescriptionFilename(int element) -{ - char *docs_dir = options.docs_directory; - char *elements_subdir = "elements"; - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; - - checked_free(filename); - - /* 1st try: look for element description file for exactly this element */ - sprintf(basename, "%s.txt", element_info[element].token_name); - filename = getPath3(docs_dir, elements_subdir, basename); - if (fileExists(filename)) - return filename; - - free(filename); - - /* 2nd try: look for element description file for this element's class */ - sprintf(basename, "%s.txt", element_info[element].class_name); - filename = getPath3(docs_dir, elements_subdir, basename); - if (fileExists(filename)) - return filename; - - return NULL; -} - static boolean PrintInfoText(char *text, int font_nr, int start_line) { int font_height = getFontHeight(font_nr); @@ -7064,8 +7604,6 @@ static boolean PrintInfoText(char *text, int font_nr, int start_line) return TRUE; } -#if 1 - static int PrintElementDescriptionFromFile(char *filename, int start_line) { int font_nr = FONT_TEXT_2; @@ -7078,114 +7616,27 @@ static int PrintElementDescriptionFromFile(char *filename, int start_line) int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; - return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line, - max_lines_per_screen); -} - -#else - -static int PrintElementDescriptionFromFile(char *filename, int start_line) -{ - int font_nr = FONT_TEXT_2; - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); - int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); - int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; - int sx = SX + pad_x; - int sy = SY + pad_y; - int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; - int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; - int current_line = start_line; - char line[MAX_LINE_LEN]; - char buffer[max_chars_per_line + 1]; - int buffer_len; - FILE *file; - - if (current_line >= max_lines_per_screen) - return 0; - - if (filename == NULL) - return 0; - - if (!(file = fopen(filename, MODE_READ))) - return 0; - - buffer[0] = '\0'; - buffer_len = 0; - - while (!feof(file) && current_line < max_lines_per_screen) - { - char *line_ptr; - boolean last_line_was_empty = TRUE; - - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) - break; - - /* skip comments (lines directly beginning with '#') */ - if (line[0] == '#') - continue; - - /* cut trailing newline from input line */ - for (line_ptr = line; *line_ptr; line_ptr++) - { - if (*line_ptr == '\n' || *line_ptr == '\r') - { - *line_ptr = '\0'; - break; - } - } - - if (strlen(line) == 0) /* special case: force empty line */ - strcpy(line, "\n"); - - line_ptr = line; - - while (*line_ptr && current_line < max_lines_per_screen) - { - boolean buffer_filled = RenderLineToBuffer(&line_ptr, - buffer, &buffer_len, - last_line_was_empty, - max_chars_per_line); - if (buffer_filled) - { - DrawText(sx, sy + current_line * font_height, buffer, font_nr); - current_line++; - - last_line_was_empty = (buffer_len == 0); - - buffer[0] = '\0'; - buffer_len = 0; - } - } - } - - fclose(file); - - if (buffer_len > 0 && current_line < max_lines_per_screen) - { - DrawText(sx, sy + current_line * font_height, buffer, font_nr); - current_line++; - } - - return (current_line - start_line); + return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, + max_lines_per_screen, -1, TRUE, FALSE, FALSE); } -#endif - static void DrawPropertiesTabulatorGadgets() { - struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; - struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED]; - int gd_x = gd->x + gd_gi->border.width / 2; - int gd_y = gd->y + gd_gi->height - 1; + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE]; + struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi1->border.width / 2; + int gd_y = gd->y + gd_gi1->height - 1; Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; +#if 1 +#else int max_tabs = 4; +#endif int i; - /* draw additional "advanced" tabulator for custom elements */ + /* draw additional "change" tabulator for custom elements */ if (IS_CUSTOM_ELEMENT(properties_element)) id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE; @@ -7201,21 +7652,29 @@ static void DrawPropertiesTabulatorGadgets() continue; /* draw background line below tabulator button */ - ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1); + ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1); /* draw solid line below inactive tabulator buttons */ if (!active && tab_color != BLACK_PIXEL) /* black => transparent */ - FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color); + FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color); ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); MapTextbuttonGadget(i); } +#if 1 /* draw little border line below tabulator buttons */ if (tab_color != BLACK_PIXEL) /* black => transparent */ - FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1, - max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE, + FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1, + gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE, + tab_color); +#else + /* draw little border line below tabulator buttons */ + if (tab_color != BLACK_PIXEL) /* black => transparent */ + FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1, + max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE, ED_GADGET_DISTANCE, tab_color); +#endif } static void DrawPropertiesInfo() @@ -7257,6 +7716,7 @@ static void DrawPropertiesInfo() { EP_DONT_RUN_INTO, "- deadly when running into" }, { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" }, + { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" }, { EP_DONT_TOUCH, "- deadly when touching" }, { EP_INDESTRUCTIBLE, "- indestructible" }, @@ -7269,8 +7729,11 @@ static void DrawPropertiesInfo() /* pre-defined properties */ { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, + { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" }, { EP_SWITCHABLE, "- can be switched" }, - { EP_HAS_CONTENT, "- can contain other elements" }, +#if 0 + { EP_HAS_EDITOR_CONTENT, "- can contain other elements" }, +#endif { -1, NULL } }; @@ -7289,20 +7752,12 @@ static void DrawPropertiesInfo() int screen_line = 0; int i, x, y; -#if DEBUG - if (IS_CUSTOM_ELEMENT(properties_element)) - { - DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3, - "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1); - screen_line++; - } - else if (IS_GROUP_ELEMENT(properties_element)) + if (setup.editor.show_element_token) { DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3, - "[Group Element %d]", properties_element - EL_GROUP_START + 1); + "[%s]", element_info[properties_element].token_name); screen_line++; } -#endif /* ----- print number of elements / percentage of this element in level */ @@ -7351,13 +7806,18 @@ static void DrawPropertiesInfo() #define TEXT_COLLECTING "Score for collecting" #define TEXT_SMASHING "Score for smashing" -#define TEXT_SLURPING "Score for slurping" +#define TEXT_SLURPING "Score for slurping robot" #define TEXT_CRACKING "Score for cracking" #define TEXT_AMOEBA_SPEED "Speed of amoeba growth" #define TEXT_DURATION "Duration when activated" #define TEXT_BALL_DELAY "Element generation delay" #define TEXT_MOVE_SPEED "Speed of android moving" #define TEXT_CLONE_SPEED "Speed of android cloning" +#define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive" +#define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive" +#define TEXT_GAME_OF_LIFE_3 "Min neighbours to create" +#define TEXT_GAME_OF_LIFE_4 "Max neighbours to create" +#define TEXT_TIME_BONUS "Extra time to solve level" static struct { @@ -7398,6 +7858,10 @@ static struct { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING }, { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING }, @@ -7407,48 +7871,61 @@ static struct { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING }, { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING }, + { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING }, { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING }, { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING }, { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING }, { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING }, { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING }, - { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING }, + { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING }, { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING }, -#if 1 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING }, -#else - { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, -#endif { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, + { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, + { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, + { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION }, -#if 1 + { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION }, + { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION }, + { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION }, + { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION }, + { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION }, + { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION }, + { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS }, + { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS }, + { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 }, + { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 }, + { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 }, + { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 }, + { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 }, + { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 }, + { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 }, + { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 }, + { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED }, { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED }, { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY }, { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING }, { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING }, - { EL_ROBOT, &level.slurp_score, TEXT_SLURPING }, + { EL_SPRING, &level.slurp_score, TEXT_SLURPING }, { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION }, { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION }, -#endif { -1, NULL, NULL } }; @@ -7462,7 +7939,7 @@ static boolean checkPropertiesConfig(int element) IS_GROUP_ELEMENT(element) || IS_ENVELOPE(element) || ELEM_IS_PLAYER(element) || - HAS_CONTENT(element) || + HAS_EDITOR_CONTENT(element) || CAN_GROW(element) || COULD_MOVE_INTO_ACID(element) || MAYBE_DONT_COLLIDE_WITH(element)) @@ -7477,7 +7954,7 @@ static boolean checkPropertiesConfig(int element) static void DrawPropertiesConfig() { - int max_num_element_counters = 2; + int max_num_element_counters = 4; int num_element_counters = 0; int i; @@ -7496,18 +7973,29 @@ static void DrawPropertiesConfig() int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters; counterbutton_info[counter_id].y = - ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) + - (CAN_GROW(properties_element) ? 1 : 0) + - (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + - (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+ - num_element_counters); + ED_ELEMENT_SETTINGS_YPOS( + (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) + + (CAN_GROW(properties_element) ? 1 : 0) + + (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + + (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) + + (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) + + num_element_counters); counterbutton_info[counter_id].value = elements_with_counter[i].value; counterbutton_info[counter_id].text_right= elements_with_counter[i].text; - /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */ - counterbutton_info[counter_id].min_value = MIN_SCORE; - counterbutton_info[counter_id].max_value = MAX_SCORE; + if (properties_element == EL_GAME_OF_LIFE || + properties_element == EL_BIOMAZE) + { + counterbutton_info[counter_id].min_value = 0; /* min neighbours */ + counterbutton_info[counter_id].max_value = 8; /* max neighbours */ + } + else + { + /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */ + counterbutton_info[counter_id].min_value = MIN_SCORE; + counterbutton_info[counter_id].max_value = MAX_SCORE; + } MapCounterButtons(counter_id); @@ -7517,29 +8005,74 @@ static void DrawPropertiesConfig() } } - if (HAS_CONTENT(properties_element)) + if (HAS_EDITOR_CONTENT(properties_element)) { /* draw stickybutton gadget */ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); if (IS_AMOEBOID(properties_element)) MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT); - else if (properties_element == EL_YAMYAM) + else if (properties_element == EL_YAMYAM || + properties_element == EL_YAMYAM_LEFT || + properties_element == EL_YAMYAM_RIGHT || + properties_element == EL_YAMYAM_UP || + properties_element == EL_YAMYAM_DOWN) DrawYamYamContentAreas(); - } + else if (properties_element == EL_EMC_MAGIC_BALL) + { + DrawMagicBallContentAreas(); - if (properties_element == EL_EMC_MAGIC_BALL) - DrawMagicBallContentAreas(); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE); + } + else if (properties_element == EL_EMC_ANDROID) + DrawAndroidElementArea(properties_element); + } if (ELEM_IS_PLAYER(properties_element)) { + int player_nr = GET_PLAYER_NR(properties_element); + + /* these properties can be set for every player individually */ + + drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value = + &level.start_element[player_nr]; + drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value = + &level.artwork_element[player_nr]; + drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value = + &level.explosion_element[player_nr]; + + checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value = + &level.use_start_element[player_nr]; + checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value = + &level.use_artwork_element[player_nr]; + checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value = + &level.use_explosion_element[player_nr]; + checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value = + &level.initial_player_gravity[player_nr]; + + selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value = + &level.initial_player_stepsize[player_nr]; + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID); MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ? ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD : ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE); - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED); + + MapDrawingArea(ED_DRAWING_ID_START_ELEMENT); + MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT); + MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT); + + MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED); } if (IS_GEM(properties_element)) @@ -7555,7 +8088,7 @@ static void DrawPropertiesConfig() ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0); checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y = ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 : - HAS_CONTENT(properties_element) ? 1 : 0); + HAS_EDITOR_CONTENT(properties_element) ? 1 : 0); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID); } @@ -7566,10 +8099,13 @@ static void DrawPropertiesConfig() if (properties_element == EL_SPRING) MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG); + if (properties_element == EL_TIME_ORB_FULL) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG); + if (CAN_GROW(properties_element)) { checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y = - ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0); + ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE); } @@ -7578,14 +8114,23 @@ static void DrawPropertiesConfig() { int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE; int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE; + int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP; + int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED; int envelope_nr = properties_element - EL_ENVELOPE_1; - counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr]; - counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr]; + counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize; + counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize; + + checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap; + checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered; /* display counter to choose size of envelope text area */ - MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE); - MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE); + MapCounterButtons(counter1_id); + MapCounterButtons(counter2_id); + + /* display checkbuttons to choose auto-wrap and alignment properties */ + MapCheckbuttonGadget(button1_id); + MapCheckbuttonGadget(button2_id); DrawEnvelopeTextArea(envelope_nr); } @@ -7690,6 +8235,9 @@ static void DrawPropertiesChange() { int i; + /* needed to initially set selectbox options for special action options */ + setSelectboxSpecialActionOptions(); + /* draw stickybutton gadget */ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); @@ -7722,7 +8270,18 @@ static void DrawPropertiesChange() DrawPropertiesChangeDrawingAreas(); } -static void DrawElementName(int x, int y, int element) +static void DrawEditorElementAnimation(int x, int y) +{ + int graphic = el2img(properties_element); + int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ? + custom_element.ce_value_fixed_initial : + ANIM_MODE(graphic) == ANIM_CE_SCORE ? + custom_element.collect_score_initial : FrameCounter); + + DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING); +} + +static void DrawEditorElementName(int x, int y, int element) { char *element_name = getElementInfoText(element); int font_nr = FONT_TEXT_1; @@ -7794,23 +8353,27 @@ static void DrawPropertiesWindow() MapLevelEditorToolboxCustomGadgets(); SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); - ClearWindow(); + ClearField(); +#if 0 + DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings"); +#else DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, "Element Settings", FONT_TITLE_1); +#endif + + FrameCounter = 0; /* restart animation frame counter */ DrawElementBorder(SX + xstart * MINI_TILEX, SY + ystart * MINI_TILEY + MINI_TILEY / 2, TILEX, TILEY, FALSE); - DrawGraphicAnimationExt(drawto, - SX + xstart * MINI_TILEX, - SY + ystart * MINI_TILEY + MINI_TILEY / 2, - el2img(properties_element), -1, NO_MASKING); - FrameCounter = 0; /* restart animation frame counter */ + DrawEditorElementAnimation(SX + xstart * MINI_TILEX, + SY + ystart * MINI_TILEY + MINI_TILEY / 2); - DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1, - properties_element); + DrawEditorElementName((xstart + 3) * MINI_TILEX + 1, + (ystart + 1) * MINI_TILEY + 1, + properties_element); DrawPropertiesTabulatorGadgets(); @@ -7834,9 +8397,991 @@ static void UpdateCustomElementGraphicGadgets() { struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id]; - if (gi->mapped) - MapDrawingArea(i); - } + if (gi->mapped) + MapDrawingArea(i); + } +} + +static int getOpenDirectionFromTube(int element) +{ + switch (element) + { + case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP); + case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN); + case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP); + case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN); + case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL); + case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP); + case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN); + case EL_TUBE_VERTICAL: return (MV_VERTICAL); + case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT); + case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT); + case EL_TUBE_ANY: return (MV_ANY_DIRECTION); + } + + return MV_NONE; +} + +static int getTubeFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP; + case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN; + case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP; + case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN; + case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL; + case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP; + case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN; + case (MV_VERTICAL): return EL_TUBE_VERTICAL; + case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT; + case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT; + case (MV_ANY_DIRECTION): return EL_TUBE_ANY; + + /* if only one direction, fall back to simple tube with that direction */ + case (MV_LEFT): return EL_TUBE_HORIZONTAL; + case (MV_RIGHT): return EL_TUBE_HORIZONTAL; + case (MV_UP): return EL_TUBE_VERTICAL; + case (MV_DOWN): return EL_TUBE_VERTICAL; + } + + return EL_EMPTY; +} + +static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getTubeFromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromBelt(int element) +{ + int belt_dir = getBeltDirFromBeltElement(element); + + return (belt_dir == MV_LEFT ? MV_RIGHT : + belt_dir == MV_RIGHT ? MV_LEFT : + belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir); +} + +static int getBeltFromNrAndOpenDirection(int nr, int direction) +{ + int belt_dir = (direction == MV_LEFT ? MV_RIGHT : + direction == MV_RIGHT ? MV_LEFT : + direction == MV_HORIZONTAL ? MV_NONE : direction); + + if (direction == MV_NONE) + return EL_EMPTY; + + return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir); +} + +static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction, + int element_old) +{ + int element_new = getBeltFromNrAndOpenDirection(nr, direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromPool(int element) +{ + switch (element) + { + case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT); + case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT); + case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT); + case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT); + case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP); + case EL_ACID: return (MV_HORIZONTAL | MV_DOWN); + } + + return MV_NONE; +} + +static int getPoolFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT; + case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT; + case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT; + case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT; + case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM; + case (MV_HORIZONTAL | MV_DOWN): return EL_ACID; + } + + return EL_EMPTY; +} + +static int getPoolFromOpenDirectionExt(int direction, int help_element) +{ + int element = getPoolFromOpenDirection(direction); + int help_direction = getOpenDirectionFromPool(help_element); + + if (element == EL_EMPTY) + { + int help_direction_vertical = help_direction & MV_VERTICAL; + + element = getPoolFromOpenDirection(direction | help_direction_vertical); + } + + if (element == EL_EMPTY) + { + int help_direction_horizontal = help_direction & MV_HORIZONTAL; + + element = getPoolFromOpenDirection(direction | help_direction_horizontal); + } + + return element; +} + +static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getPoolFromOpenDirectionExt(direction, element_old); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromPillar(int element) +{ + switch (element) + { + case EL_EMC_WALL_1: return (MV_DOWN); + case EL_EMC_WALL_2: return (MV_VERTICAL); + case EL_EMC_WALL_3: return (MV_UP); + } + + return MV_NONE; +} + +static int getPillarFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_DOWN): return EL_EMC_WALL_1; + case (MV_VERTICAL): return EL_EMC_WALL_2; + case (MV_UP): return EL_EMC_WALL_3; + } + + return EL_EMPTY; +} + +static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getPillarFromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromSteel2(int element) +{ + switch (element) + { + case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT); + case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT); + case EL_DC_STEELWALL_2_TOP: return (MV_DOWN); + case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP); + case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL); + case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL); + case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION); + case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE); + } + + return MV_NONE; +} + +static int getSteel2FromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT; + case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT; + case (MV_DOWN): return EL_DC_STEELWALL_2_TOP; + case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM; + case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL; + case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL; + case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE; + case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE; + } + + return EL_EMPTY; +} + +static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getSteel2FromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromChip(int element) +{ + switch (element) + { + case EL_SP_CHIP_SINGLE: return (MV_NONE); + case EL_SP_CHIP_LEFT: return (MV_RIGHT); + case EL_SP_CHIP_RIGHT: return (MV_LEFT); + case EL_SP_CHIP_TOP: return (MV_DOWN); + case EL_SP_CHIP_BOTTOM: return (MV_UP); + } + + return MV_NONE; +} + +static int getChipFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_NONE): return EL_SP_CHIP_SINGLE; + case (MV_LEFT): return EL_SP_CHIP_RIGHT; + case (MV_RIGHT): return EL_SP_CHIP_LEFT; + case (MV_UP): return EL_SP_CHIP_BOTTOM; + case (MV_DOWN): return EL_SP_CHIP_TOP; + } + + return EL_EMPTY; +} + +static int getChipFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getChipFromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getClosedTube(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromTube(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getTubeFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedBelt(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int nr = getBeltNrFromBeltElement(element_old); + int direction_old = getOpenDirectionFromBelt(element_old); + int direction_new = MV_NONE; + int i; + + for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getBeltFromNrAndOpenDirection(nr, direction_new); +} + +static int getClosedPool(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromPool(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && + IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getPoolFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedPillar(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromPillar(element_old); + int direction_new = MV_NONE; + int i; + + for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getPillarFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedSteel2(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromSteel2(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedChip(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromChip(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getChipFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static void SetElementSimple(int x, int y, int element, boolean change_level) +{ + int sx = x - level_xpos; + int sy = y - level_ypos; + + IntelliDrawBuffer[x][y] = element; + + if (change_level) + Feld[x][y] = element; + + if (IN_ED_FIELD(sx, sy)) + DrawMiniElement(sx, sy, element); +} + +static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1, + int x2, int y2, int *element2, + int (*close_function)(int, int), + boolean change_level) +{ + /* set neighbour elements to newly determined connections */ + SetElementSimple(x1, y1, *element1, change_level); + SetElementSimple(x2, y2, *element2, change_level); + + /* remove all open connections of neighbour elements */ + *element1 = close_function(x1, y1); + *element2 = close_function(x2, y2); + + /* set neighbour elements to new, minimized connections */ + SetElementSimple(x1, y1, *element1, change_level); + SetElementSimple(x2, y2, *element2, change_level); +} + +static void SetElementIntelliDraw(int x, int y, int new_element, + boolean change_level, int button) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + static int last_x = -1; + static int last_y = -1; + int old_element = IntelliDrawBuffer[x][y]; + + if (new_element == EL_UNDEFINED) + { + last_x = -1; + last_y = -1; + + return; + } + + if (IS_TUBE(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + /* if old element is of same kind, keep all existing directions */ + if (IS_TUBE(old_element)) + direction |= getOpenDirectionFromTube(old_element); + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_TUBE(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromTube(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getTubeFromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedTube, change_level); + } + else if (IS_BELT(new_element)) + { + int belt_nr = getBeltNrFromBeltElement(new_element); + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + /* if old element is of same kind, keep all existing directions */ + if (IS_BELT(old_element)) + direction |= getOpenDirectionFromBelt(old_element); + + for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_BELT(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_belt_nr = getBeltNrFromBeltElement(last_element_old); + int last_direction_old = getOpenDirectionFromBelt(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr, + last_direction_new); + direction |= dir; + } + } + + new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction, + new_element); + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedBelt, change_level); + } + else if (IS_ACID_POOL_OR_ACID(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + /* if old element is of same kind, keep all existing directions */ + if (IS_ACID_POOL_OR_ACID(old_element)) + direction |= getOpenDirectionFromPool(old_element); + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromPool(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getPoolFromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + /* special corrections needed for intuitively correct acid pool drawing */ + if (last_element_new == EL_EMPTY) + last_element_new = new_element; + else if (last_element_new != EL_UNDEFINED) + new_element = last_element_new; + + new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedPool, change_level); + } + else if (IS_EMC_PILLAR(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + /* if old element is of same kind, keep all existing directions */ + if (IS_EMC_PILLAR(old_element)) + direction |= getOpenDirectionFromPillar(old_element); + + for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromPillar(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getPillarFromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedPillar, change_level); + } + else if (IS_DC_STEELWALL_2(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + /* if old element is of same kind, keep all existing directions */ + if (IS_DC_STEELWALL_2(old_element)) + direction |= getOpenDirectionFromSteel2(old_element); + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromSteel2(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getSteel2FromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedSteel2, change_level); + } + else if (IS_SP_CHIP(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + /* (do not keep existing directions, regardless of kind of old element) */ + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromChip(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + if (last_direction_old == MV_NONE) + { + last_element_new = getChipFromOpenDirection(last_direction_new); + direction |= dir; + } + else if (last_direction_old & (dir | dir_opposite)) + { + direction |= MV_DIR_OPPOSITE(last_direction_old); + } + else + { + direction |= MV_DIR_OPPOSITE(dir); + } + } + } + + new_element = getChipFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedChip, change_level); + } + else if (IS_SP_HARDWARE_BASE(new_element)) + { + int nr = GetSimpleRandom(6); + + new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 : + nr == 1 ? EL_SP_HARDWARE_BASE_2 : + nr == 2 ? EL_SP_HARDWARE_BASE_3 : + nr == 3 ? EL_SP_HARDWARE_BASE_4 : + nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6); + } + else if (new_element == EL_SP_HARDWARE_GREEN || + new_element == EL_SP_HARDWARE_BLUE || + new_element == EL_SP_HARDWARE_RED) + { + int nr = GetSimpleRandom(3); + + new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN : + nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED); + } + else if (IS_GROUP_ELEMENT(new_element)) + { + boolean connected_drawing = FALSE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element)) + connected_drawing = TRUE; + } + + if (!connected_drawing) + ResolveGroupElement(new_element); + + new_element = GetElementFromGroupElement(new_element); + } + else if (IS_BELT_SWITCH(old_element)) + { + int belt_nr = getBeltNrFromBeltSwitchElement(old_element); + int belt_dir = getBeltDirFromBeltSwitchElement(old_element); + + belt_dir = (belt_dir == MV_LEFT ? MV_NONE : + belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT); + + new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir); + } + else + { + static int swappable_elements[][2] = + { + { EL_EXIT_CLOSED, EL_EXIT_OPEN }, + { EL_DYNAMITE, EL_DYNAMITE_ACTIVE }, + { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE }, + { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL }, + { EL_EMERALD, EL_WALL_EMERALD }, + { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW }, + { EL_EMERALD_RED, EL_WALL_EMERALD_RED }, + { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE }, + { EL_DIAMOND, EL_WALL_DIAMOND }, + { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND }, + { EL_GATE_1, EL_GATE_1_GRAY }, + { EL_GATE_2, EL_GATE_2_GRAY }, + { EL_GATE_3, EL_GATE_3_GRAY }, + { EL_GATE_4, EL_GATE_4_GRAY }, + { EL_EM_GATE_1, EL_EM_GATE_1_GRAY }, + { EL_EM_GATE_2, EL_EM_GATE_2_GRAY }, + { EL_EM_GATE_3, EL_EM_GATE_3_GRAY }, + { EL_EM_GATE_4, EL_EM_GATE_4_GRAY }, + { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY }, + { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY }, + { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY }, + { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY }, + { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY }, + { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL }, + { EL_LAMP, EL_LAMP_ACTIVE }, + { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL }, + { EL_SP_BASE, EL_SP_BUGGY_BASE }, + { EL_PEARL, EL_WALL_PEARL }, + { EL_CRYSTAL, EL_WALL_CRYSTAL }, + { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN }, + { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN }, + { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN }, + { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN }, + { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE }, + { EL_LANDMINE, EL_DC_LANDMINE }, + { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY }, + { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN }, + { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN }, + { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN }, + { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL }, + + { -1, -1 }, + }; + static int rotatable_elements[][4] = + { + { + EL_BUG_UP, + EL_BUG_RIGHT, + EL_BUG_DOWN, + EL_BUG_LEFT + }, + + { + EL_SPACESHIP_UP, + EL_SPACESHIP_RIGHT, + EL_SPACESHIP_DOWN, + EL_SPACESHIP_LEFT + }, + + { + EL_BD_BUTTERFLY_UP, + EL_BD_BUTTERFLY_RIGHT, + EL_BD_BUTTERFLY_DOWN, + EL_BD_BUTTERFLY_LEFT + }, + + { + EL_BD_FIREFLY_UP, + EL_BD_FIREFLY_RIGHT, + EL_BD_FIREFLY_DOWN, + EL_BD_FIREFLY_LEFT + }, + + { + EL_PACMAN_UP, + EL_PACMAN_RIGHT, + EL_PACMAN_DOWN, + EL_PACMAN_LEFT + }, + + { + EL_YAMYAM_UP, + EL_YAMYAM_RIGHT, + EL_YAMYAM_DOWN, + EL_YAMYAM_LEFT + }, + + { + EL_ARROW_UP, + EL_ARROW_RIGHT, + EL_ARROW_DOWN, + EL_ARROW_LEFT + }, + + { + EL_SP_PORT_UP, + EL_SP_PORT_RIGHT, + EL_SP_PORT_DOWN, + EL_SP_PORT_LEFT + }, + + { + EL_SP_GRAVITY_PORT_UP, + EL_SP_GRAVITY_PORT_RIGHT, + EL_SP_GRAVITY_PORT_DOWN, + EL_SP_GRAVITY_PORT_LEFT + }, + + { + EL_MOLE_UP, + EL_MOLE_RIGHT, + EL_MOLE_DOWN, + EL_MOLE_LEFT + }, + + { + EL_BALLOON_SWITCH_UP, + EL_BALLOON_SWITCH_RIGHT, + EL_BALLOON_SWITCH_DOWN, + EL_BALLOON_SWITCH_LEFT + }, + + { + EL_SP_GRAVITY_ON_PORT_UP, + EL_SP_GRAVITY_ON_PORT_RIGHT, + EL_SP_GRAVITY_ON_PORT_DOWN, + EL_SP_GRAVITY_ON_PORT_LEFT + }, + + { + EL_SP_GRAVITY_OFF_PORT_UP, + EL_SP_GRAVITY_OFF_PORT_RIGHT, + EL_SP_GRAVITY_OFF_PORT_DOWN, + EL_SP_GRAVITY_OFF_PORT_LEFT + }, + + { + -1, + -1, + -1, + -1, + }, + }; + int i, j; + + for (i = 0; swappable_elements[i][0] != -1; i++) + { + int element1 = swappable_elements[i][0]; + int element2 = swappable_elements[i][1]; + + if (old_element == element1 || old_element == element2) + new_element = (old_element == element1 ? element2 : element1); + } + + for (i = 0; rotatable_elements[i][0] != -1; i++) + { + for (j = 0; j < 4; j++) + { + int element = rotatable_elements[i][j]; + + if (old_element == element) + new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] : + button == 2 ? rotatable_elements[i][0] : + button == 3 ? rotatable_elements[i][(j + 1) % 4] : + old_element); + } + } + } + + SetElementSimple(x, y, new_element, change_level); + + last_x = x; + last_y = y; +} + +static void ResetIntelliDraw() +{ + int x, y; + + for (x = 0; x < lev_fieldx; x++) + for (y = 0; y < lev_fieldy; y++) + IntelliDrawBuffer[x][y] = Feld[x][y]; + + SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1); +} + +static void SetElementExt(int x, int y, int element, boolean change_level, + int button) +{ + if (element < 0) + SetElementSimple(x, y, Feld[x][y], change_level); + else if (GetKeyModState() & KMOD_Shift) + SetElementIntelliDraw(x, y, element, change_level, button); + else + SetElementSimple(x, y, element, change_level); +} + +static void SetElement(int x, int y, int element) +{ + SetElementExt(x, y, element, TRUE, -1); +} + +static void SetElementButton(int x, int y, int element, int button) +{ + SetElementExt(x, y, element, TRUE, button); } static void DrawLineElement(int sx, int sy, int element, boolean change_level) @@ -7844,66 +9389,51 @@ static void DrawLineElement(int sx, int sy, int element, boolean change_level) int lx = sx + level_xpos; int ly = sy + level_ypos; - DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element)); - - if (change_level) - Feld[lx][ly] = element; + SetElementExt(lx, ly, element, change_level, -1); } static void DrawLine(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) { + int xsize = ABS(to_x - from_x); + int ysize = ABS(to_y - from_y); + int dx = (to_x < from_x ? -1 : +1); + int dy = (to_y < from_y ? -1 : +1); + int i; + if (from_y == to_y) /* horizontal line */ { - int x; - int y = from_y; - - if (from_x > to_x) - swap_numbers(&from_x, &to_x); - - for (x = from_x; x <= to_x; x++) - DrawLineElement(x, y, element, change_level); + for (i = 0; i <= xsize; i++) + DrawLineElement(from_x + i * dx, from_y, element, change_level); } else if (from_x == to_x) /* vertical line */ { - int x = from_x; - int y; - - if (from_y > to_y) - swap_numbers(&from_y, &to_y); - - for (y = from_y; y <= to_y; y++) - DrawLineElement(x, y, element, change_level); + for (i = 0; i <= ysize; i++) + DrawLineElement(from_x, from_y + i * dy, element, change_level); } else /* diagonal line */ { - int len_x = ABS(to_x - from_x); - int len_y = ABS(to_y - from_y); - int x, y; - - if (len_y < len_x) /* a < 1 */ + if (ysize < xsize) /* a < 1 */ { - float a = (float)len_y / (float)len_x; + float a = (float)ysize / (float)xsize; - if (from_x > to_x) - swap_number_pairs(&from_x, &from_y, &to_x, &to_y); - - for (x = 0; x <= len_x; x++) + for (i = 0; i <= xsize; i++) { - y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1); + int x = dx * i; + int y = dy * (int)(a * i + 0.5); + DrawLineElement(from_x + x, from_y + y, element, change_level); } } else /* a >= 1 */ { - float a = (float)len_x / (float)len_y; + float a = (float)xsize / (float)ysize; - if (from_y > to_y) - swap_number_pairs(&from_x, &from_y, &to_x, &to_y); - - for (y = 0; y <= len_y; y++) + for (i = 0; i <= ysize; i++) { - x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1); + int x = dx * (int)(a * i + 0.5); + int y = dy * i; + DrawLineElement(from_x + x, from_y + y, element, change_level); } } @@ -7986,6 +9516,7 @@ static void DrawArc(int from_x, int from_y, int to_x, int to_y, } #define DRAW_CIRCLES_BUTTON_AVAILABLE 0 + #if DRAW_CIRCLES_BUTTON_AVAILABLE static void DrawCircle(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) @@ -8073,35 +9604,6 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int element = brush_buffer[x][y]; int element_mapped = element; -#if 0 - char *element_string = "?"; - int k; - - for (k = 0; forum_sketch_element_mapping[k].element != -1; k++) - { - if (forum_sketch_element_mapping[k].element == element) - { - element_mapped = forum_sketch_element_mapping[k].element_mapped; - break; - } - } - - if (IS_CUSTOM_ELEMENT(element)) - element_mapped = EL_CUSTOM_1; - - for (k = 0; forum_sketch_element_strings[k].element != -1; k++) - { - if (forum_sketch_element_strings[k].element == element_mapped) - { - element_string = forum_sketch_element_strings[k].element_string; - break; - } - } - - printf("`%s", element_string); - -#else - if (IS_CUSTOM_ELEMENT(element)) element_mapped = EL_CUSTOM_START; else if (IS_GROUP_ELEMENT(element)) @@ -8110,7 +9612,6 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, element_mapped = EL_UNKNOWN; printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped); -#endif } printf("\n"); @@ -8140,7 +9641,7 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, for (y = 0; y < brush_height; y++) { - for (x=0; x < brush_width; x++) + for (x = 0; x < brush_width; x++) { brush_buffer[x][y] = Feld[from_lx + x][from_ly + y]; @@ -8245,33 +9746,7 @@ void DumpBrush_Small() static void FloodFill(int from_x, int from_y, int fill_element) { - int i,x,y; - int old_element; - static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} }; - static int safety = 0; - - /* check if starting field still has the desired content */ - if (Feld[from_x][from_y] == fill_element) - return; - - safety++; - - if (safety > lev_fieldx*lev_fieldy) - Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug."); - - old_element = Feld[from_x][from_y]; - Feld[from_x][from_y] = fill_element; - - for (i = 0; i < 4; i++) - { - x = from_x + check[i][0]; - y = from_y + check[i][1]; - - if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element) - FloodFill(x, y, fill_element); - } - - safety--; + FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy); } /* values for DrawLevelText() modes */ @@ -8401,11 +9876,20 @@ static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, DrawAreaBorder(sx, sy, sx, sy); } +static void CheckLevelBorderElement(boolean redraw_playfield) +{ + int last_border_element = BorderElement; + + SetBorderElement(); + + if (redraw_playfield && BorderElement != last_border_element) + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); +} + static void CopyLevelToUndoBuffer(int mode) { static boolean accumulated_undo = FALSE; boolean new_undo_buffer_position = TRUE; - int last_border_element; int x, y; switch (mode) @@ -8438,10 +9922,7 @@ static void CopyLevelToUndoBuffer(int mode) UndoBuffer[undo_buffer_position][x][y] = Feld[x][y]; /* check if drawing operation forces change of border style */ - last_border_element = BorderElement; - SetBorderElement(); - if (BorderElement != last_border_element) - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + CheckLevelBorderElement(TRUE); level.changed = TRUE; } @@ -8453,6 +9934,10 @@ static void RandomPlacement(int new_element) int num_percentage, num_elements; int x, y; +#if 1 + ResetIntelliDraw(); +#endif + /* determine number of free positions for randomly placing the new element */ for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) { @@ -8476,20 +9961,28 @@ static void RandomPlacement(int new_element) for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) if (free_position[x][y]) +#if 1 + SetElement(x, y, new_element); +#else Feld[x][y] = new_element; +#endif } else { while (num_elements > 0) { - x = RND(lev_fieldx); - y = RND(lev_fieldy); + x = GetSimpleRandom(lev_fieldx); + y = GetSimpleRandom(lev_fieldy); /* don't place element at the same position twice */ if (free_position[x][y]) { free_position[x][y] = FALSE; +#if 1 + SetElement(x, y, new_element); +#else Feld[x][y] = new_element; +#endif num_elements--; } } @@ -8572,13 +10065,11 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (!started_inside_drawing_area) return; -#if 1 - if (!IS_VALID_BUTTON(button) && !button_release_event) + if (!IS_VALID_BUTTON(button)) return; -#else + if (!button && !button_release_event) return; -#endif /* automatically switch to 'single item' drawing mode, if needed */ actual_drawing_function = @@ -8592,6 +10083,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) actual_drawing_function = GADGET_ID_PICK_ELEMENT; } + if (GetKeyModState() & KMOD_Shift) + { + if (button_press_event || button_release_event) + ResetIntelliDraw(); + } + switch (actual_drawing_function) { case GADGET_ID_SINGLE_ITEMS: @@ -8604,17 +10101,27 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !inside_drawing_area) DeleteBrushFromCursor(); + +#if 0 + ResetIntelliDraw(); +#endif } - if (!button) + if (!button || button_release_event) break; if (draw_with_brush) { +#if 0 if (!button_release_event) +#endif CopyBrushToLevel(sx, sy, button); } +#if 1 + else +#else else if (new_element != Feld[lx][ly]) +#endif { if (new_element == EL_PLAYER_1) { @@ -8625,22 +10132,37 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) { if (Feld[x][y] == EL_PLAYER_1) { +#if 1 + SetElement(x, y, EL_EMPTY); +#else Feld[x][y] = EL_EMPTY; +#if 1 + if (IN_ED_FIELD(x - level_xpos, y - level_ypos)) + DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY); +#else if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx && y - level_ypos >= 0 && y - level_ypos < ed_fieldy) - DrawMiniElement(x - level_xpos, y - level_ypos, - EL_EMPTY); + DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY); +#endif +#endif } } } } +#if 1 + SetElementButton(lx, ly, new_element, button); +#else Feld[lx][ly] = new_element; DrawMiniElement(sx, sy, new_element); +#endif } } else { + int type_id = gi->custom_type_id; + int pos = sx * drawingarea_info[type_id].area_ysize + sy; + if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY) DrawMiniGraphicExt(drawto, gi->x + sx * MINI_TILEX, @@ -8652,71 +10174,19 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) gi->y + sy * TILEY, el2img(new_element), 0); - if (id == GADGET_ID_AMOEBA_CONTENT) - level.amoeba_content = new_element; - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - { + if (id == GADGET_ID_CUSTOM_GRAPHIC) new_element = GFX_ELEMENT(new_element); - custom_element.gfx_element = new_element; - - CopyElementPropertiesToGame(properties_element); - - UpdateCustomElementGraphicGadgets(); - - FrameCounter = 0; /* restart animation frame counter */ - } - else if (id == GADGET_ID_CUSTOM_CONTENT) - { - custom_element.content[sx][sy] = new_element; - - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - { - custom_element.move_enter_element = new_element; - - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - { - custom_element.move_leave_element = new_element; - - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - { - custom_element_change.target_element = new_element; - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - { - custom_element_change.target_content[sx][sy] = new_element; + drawingarea_info[type_id].value[pos] = new_element; - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - { - custom_element_change.trigger_element = new_element; + CopyElementPropertiesToGame(properties_element); - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_GROUP_CONTENT) + if (id == GADGET_ID_CUSTOM_GRAPHIC) { - group_element_info.element[sx] = new_element; + UpdateCustomElementGraphicGadgets(); - CopyGroupElementPropertiesToGame(properties_element); + FrameCounter = 0; /* restart animation frame counter */ } - else if (id == GADGET_ID_RANDOM_BACKGROUND) - random_placement_background_element = new_element; - else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && - id <= GADGET_ID_YAMYAM_CONTENT_7) - level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy] = - new_element; - else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && - id <= GADGET_ID_MAGIC_BALL_CONTENT_7) - level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy] = - new_element; } break; @@ -8815,39 +10285,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) MB_LEFTBUTTON); else if (draw_level) PickDrawingElement(button, Feld[lx][ly]); - else if (id == GADGET_ID_AMOEBA_CONTENT) - PickDrawingElement(button, level.amoeba_content); - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - PickDrawingElement(button, custom_element.gfx_element); - else if (id == GADGET_ID_CUSTOM_CONTENT) - PickDrawingElement(button, custom_element.content[sx][sy]); - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - PickDrawingElement(button, custom_element.move_enter_element); - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - PickDrawingElement(button, custom_element.move_leave_element); - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - PickDrawingElement(button, custom_element_change.target_element); - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - PickDrawingElement(button, custom_element_change.target_content[sx][sy]); - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - PickDrawingElement(button, custom_element_change.trigger_element); - else if (id == GADGET_ID_GROUP_CONTENT) - PickDrawingElement(button, group_element_info.element[sx]); - else if (id == GADGET_ID_RANDOM_BACKGROUND) - PickDrawingElement(button, random_placement_background_element); - else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && - id <= GADGET_ID_YAMYAM_CONTENT_7) - { - int i = id - GADGET_ID_YAMYAM_CONTENT_0; - - PickDrawingElement(button, level.yamyam_content[i][sx][sy]); - } - else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && - id <= GADGET_ID_MAGIC_BALL_CONTENT_7) + else { - int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0; + int type_id = gi->custom_type_id; + int pos = sx * drawingarea_info[type_id].area_ysize + sy; - PickDrawingElement(button, level.ball_content[i][sx][sy]); + PickDrawingElement(button, drawingarea_info[type_id].value[pos]); } break; @@ -8879,7 +10322,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi) REQ_ASK)) { if (gadget_id == counterbutton_info[counter_id].gadget_id_text) - ModifyEditorCounter(counter_id, *counter_value); + ModifyEditorCounterValue(counter_id, *counter_value); return; } @@ -8888,12 +10331,15 @@ static void HandleCounterButtons(struct GadgetInfo *gi) if (gadget_id == counterbutton_info[counter_id].gadget_id_text) *counter_value = gi->textinput.number_value; else - ModifyEditorCounter(counter_id, *counter_value + step); + ModifyEditorCounterValue(counter_id, *counter_value + step); if (counter_id == ED_COUNTER_ID_SELECT_LEVEL) { LoadLevel(level_nr); + LoadScore(level_nr); + TapeErase(); + ResetUndoBuffer(); DrawEditModeWindow(); @@ -8906,6 +10352,14 @@ static void HandleCounterButtons(struct GadgetInfo *gi) DrawYamYamContentAreas(); break; + case ED_COUNTER_ID_BALL_CONTENT: + DrawMagicBallContentAreas(); + break; + + case ED_COUNTER_ID_ANDROID_CONTENT: + DrawAndroidElementArea(properties_element); + break; + case ED_COUNTER_ID_GROUP_CONTENT: DrawGroupElementArea(properties_element); CopyGroupElementPropertiesToGame(properties_element); @@ -8955,7 +10409,14 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi) { int type_id = gi->custom_type_id; +#if 1 + strncpy(textarea_info[type_id].value, gi->textarea.value, + MAX_ENVELOPE_TEXT_LEN); + textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0'; +#else + /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */ strcpy(textarea_info[type_id].value, gi->textarea.value); +#endif level.changed = TRUE; } @@ -8963,9 +10424,10 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi) static void HandleSelectboxGadgets(struct GadgetInfo *gi) { int type_id = gi->custom_type_id; + int value_old = *selectbox_info[type_id].value; + int value_new = selectbox_info[type_id].options[gi->selectbox.index].value; - *selectbox_info[type_id].value = - selectbox_info[type_id].options[gi->selectbox.index].value; + *selectbox_info[type_id].value = value_new; if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE) { @@ -8979,6 +10441,15 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi) type_id <= ED_SELECTBOX_ID_CHANGE_LAST) || (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE)) { + if (type_id == ED_SELECTBOX_ID_ACTION_TYPE) + { + /* when changing action type, also check action mode and action arg */ + if (value_old != value_new) + setSelectboxSpecialActionVariablesIfNeeded(); + + DrawPropertiesChange(); + } + CopyElementPropertiesToGame(properties_element); level.changed = TRUE; @@ -9147,14 +10618,6 @@ static void HandleControlButtons(struct GadgetInfo *gi) int new_element = BUTTON_ELEMENT(button); int x, y; -#if 0 - /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */ - /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */ - - if (!IS_VALID_BUTTON(button)) - return; -#endif - if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); @@ -9378,7 +10841,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) Feld[x][y] = UndoBuffer[undo_buffer_position][x][y]; - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos); + + /* check if undo operation forces change of border style */ + CheckLevelBorderElement(FALSE); + + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + break; case GADGET_ID_INFO: @@ -9464,21 +10932,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) level_editor_test_game = TRUE; -#if 1 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE); -#else - if (setup.autorecord) - TapeStartRecording(); - - game_status = GAME_MODE_PLAYING; - - InitGame(); -#endif } break; case GADGET_ID_EXIT: - RequestExitLevelEditor(TRUE); /* if level has changed, ask user */ + RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */ break; default: @@ -9488,6 +10947,37 @@ static void HandleControlButtons(struct GadgetInfo *gi) int element_position = id - GADGET_ID_ELEMENTLIST_FIRST; int new_element = editor_elements[element_position + element_shift]; + if (IS_EDITOR_CASCADE(new_element)) + { + int i; + + for (i = 0; editor_elements_info[i].setup_value != NULL; i++) + { + int *cascade_element= &(*editor_elements_info[i].headline_list)[0]; + boolean *cascade_value=editor_elements_info[i].setup_cascade_value; + + if (*cascade_element == new_element) + { + *cascade_element = EL_CASCADE_TOGGLE(*cascade_element); + *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element); + + /* update element selection list */ + ReinitializeElementList(); + ModifyEditorElementList(); + + /* update cascading gadget info text */ + PrintEditorGadgetInfoText(level_editor_gadget[id]); + + /* save current editor cascading state */ + SaveSetup_EditorCascade(); + + break; + } + } + + break; + } + if (last_custom_copy_mode != -1) { if (CopyCustomElement(properties_element, new_element, @@ -9550,7 +11040,9 @@ void HandleLevelEditorKeyInput(Key key) } else if (button_status == MB_RELEASED) { - int i, id = GADGET_ID_NONE; + int id = GADGET_ID_NONE; + int new_element_shift = element_shift; + int i; switch (key) { @@ -9575,10 +11067,56 @@ void HandleLevelEditorKeyInput(Key key) button = MB_RIGHTBUTTON; break; + case KSYM_Home: + case KSYM_End: + element_shift = (key == KSYM_Home ? 0 : + num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS); + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + + ModifyEditorElementList(); + + break; + + case KSYM_Insert: + case KSYM_Delete: + + /* this is needed to prevent interference with running "True X-Mouse" */ + if (GetKeyModStateFromEvents() & KMOD_Control) + break; + + /* check for last or next editor cascade block in element list */ + for (i = 0; i < num_editor_elements; i++) + { + if ((key == KSYM_Insert && i == element_shift) || + (key == KSYM_Delete && new_element_shift > element_shift)) + break; + + /* jump to next cascade block (or to start of element list) */ + if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i])) + new_element_shift = i; + } + + if (i < num_editor_elements) + element_shift = new_element_shift; + + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + + ModifyEditorElementList(); + + break; + case KSYM_Escape: if (edit_mode == ED_MODE_DRAWING) { - RequestExitLevelEditor(setup.ask_on_escape); + RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE); } else if (edit_mode == ED_MODE_INFO) { @@ -9593,6 +11131,7 @@ void HandleLevelEditorKeyInput(Key key) DrawDrawingWindow(); edit_mode = ED_MODE_DRAWING; } + break; default: @@ -9625,10 +11164,8 @@ void HandleLevelEditorIdle() if (!DelayReached(&action_delay, action_delay_value)) return; - DrawGraphicAnimationExt(drawto, - SX + xpos * TILEX, - SY + ypos * TILEY + MINI_TILEY / 2, - el2img(properties_element), -1, NO_MASKING); + DrawEditorElementAnimation(SX + xpos * TILEX, + SY + ypos * TILEY + MINI_TILEY / 2); MarkTileDirty(xpos, ypos); MarkTileDirty(xpos, ypos + 1); @@ -9641,25 +11178,12 @@ void ClearEditorGadgetInfoText() DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE); } -void HandleEditorGadgetInfoText(void *ptr) +void PrintEditorGadgetInfoText(struct GadgetInfo *gi) { - struct GadgetInfo *gi = (struct GadgetInfo *)ptr; char infotext[MAX_OUTPUT_LINESIZE + 1]; char shortcut[MAX_OUTPUT_LINESIZE + 1]; int max_infotext_len = getMaxInfoTextLength(); - if (game_status != GAME_MODE_EDITOR) - return; - - ClearEditorGadgetInfoText(); - - if (gi->event.type == GD_EVENT_INFO_LEAVING) - return; - - /* misuse this function to delete brush cursor, if needed */ - if (edit_mode == ED_MODE_DRAWING && draw_with_brush) - DeleteBrushFromCursor(); - if (gi == NULL || gi->info_text == NULL) return; @@ -9690,10 +11214,30 @@ void HandleEditorGadgetInfoText(void *ptr) DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2); } +void HandleEditorGadgetInfoText(void *ptr) +{ + struct GadgetInfo *gi = (struct GadgetInfo *)ptr; + + if (game_status != GAME_MODE_EDITOR) + return; + + ClearEditorGadgetInfoText(); + + if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING) + return; + + /* misuse this function to delete brush cursor, if needed */ + if (edit_mode == ED_MODE_DRAWING && draw_with_brush) + DeleteBrushFromCursor(); + + PrintEditorGadgetInfoText(gi); +} + static void HandleDrawingAreaInfo(struct GadgetInfo *gi) { static int start_lx, start_ly; int id = gi->custom_id; + int type_id = gi->custom_type_id; int sx = gi->event.x; int sy = gi->event.y; int lx = sx + level_xpos; @@ -9789,35 +11333,16 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) break; } -#if 1 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) sprintf(infotext, "%s: %d, %d", text, lx, ly); else sprintf(infotext, "%s: %d, %d", text, ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); -#else - if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "%s: %d, %d", infotext, lx, ly); - else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "%s: %d, %d", infotext, - ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); -#endif } -#if 1 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len); else sprintf(infotext, "Level position: %d, %d", lx, ly); -#else - else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "%s", getElementInfoText(Feld[lx][ly])); - else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "Level position: %d, %d", lx, ly); -#endif } /* misuse this function to draw brush cursor, if needed */ @@ -9831,67 +11356,29 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) } else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) { - int element = EL_EMPTY; - - if (id == GADGET_ID_AMOEBA_CONTENT) - element = level.amoeba_content; - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - element = custom_element.gfx_element; - else if (id == GADGET_ID_CUSTOM_CONTENT) - element = custom_element.content[sx][sy]; - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - element = custom_element.move_enter_element; - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - element = custom_element.move_leave_element; - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - element = custom_element_change.target_element; - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - element = custom_element_change.target_content[sx][sy]; - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - element = custom_element_change.trigger_element; - else if (id == GADGET_ID_GROUP_CONTENT) - element = group_element_info.element[sx]; - else if (id == GADGET_ID_RANDOM_BACKGROUND) - element = random_placement_background_element; - else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && - id <= GADGET_ID_YAMYAM_CONTENT_7) - element = level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy]; - else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && - id <= GADGET_ID_MAGIC_BALL_CONTENT_7) - element = level.ball_content[id -GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy]; + int pos = sx * drawingarea_info[type_id].area_ysize + sy; + int element = drawingarea_info[type_id].value[pos]; strncpy(infotext, getElementInfoText(element), max_infotext_len); } else { - if (id == GADGET_ID_AMOEBA_CONTENT) - strcpy(infotext, "Amoeba content"); - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - strcpy(infotext, "Custom graphic element"); - else if (id == GADGET_ID_CUSTOM_CONTENT) - sprintf(infotext, "Custom element content position: %d, %d", sx, sy); - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - strcpy(infotext, "Element that can be digged/collected"); - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - strcpy(infotext, "Element that will be left behind"); - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - strcpy(infotext, "New element after change"); - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - strcpy(infotext, "New extended elements after change"); - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - strcpy(infotext, "Other element triggering change"); + if (id == GADGET_ID_CUSTOM_CONTENT) + sprintf(infotext, "custom element content position: %d, %d", sx, sy); else if (id == GADGET_ID_GROUP_CONTENT) - sprintf(infotext, "Group element position: %d", sx + 1); - else if (id == GADGET_ID_RANDOM_BACKGROUND) - strcpy(infotext, "Random placement background"); + sprintf(infotext, "group element position: %d", sx + 1); else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && id <= GADGET_ID_YAMYAM_CONTENT_7) - sprintf(infotext, "Content area %d position: %d, %d", + sprintf(infotext, "content area %d position: %d, %d", id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy); else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && id <= GADGET_ID_MAGIC_BALL_CONTENT_7) - sprintf(infotext, "Content area %d position: %d, %d", + sprintf(infotext, "content area %d position: %d, %d", id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy); + else if (id == GADGET_ID_ANDROID_CONTENT) + sprintf(infotext, "android element position: %d", sx + 1); + else if (drawingarea_info[type_id].infotext != NULL) + strcpy(infotext, drawingarea_info[type_id].infotext); } infotext[max_infotext_len] = '\0'; @@ -9900,21 +11387,31 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext); } -void RequestExitLevelEditor(boolean ask_if_level_has_changed) +void RequestExitLevelEditor(boolean ask_if_level_has_changed, + boolean quick_quit) { if (!ask_if_level_has_changed || !LevelChanged() || Request("Level has changed ! Exit without saving ?", REQ_ASK | REQ_STAY_OPEN)) { -#if 1 CloseDoor(DOOR_CLOSE_1); SetDoorState(DOOR_CLOSE_2); + +#if 1 + if (quick_quit) + FadeSkipNextFadeIn(); #else - CloseDoor(DOOR_CLOSE_ALL); + if (quick_quit) + fading = fading_none; #endif + game_status = GAME_MODE_MAIN; +#if 1 + DrawAndFadeInMainMenu(REDRAW_FIELD); +#else DrawMainMenu(); +#endif } else {