X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=ab28fe0cf4d002a8d4760c7243992b925f634650;hp=fef23e2b5d3ba6fb172af8e1205a82aa10320606;hb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;hpb=c4baa69cc8d5e8398425e67498b49f4b77f8e477 diff --git a/src/editor.c b/src/editor.c index fef23e2b..ab28fe0c 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,34 +1,664 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * editor.c * ***********************************************************/ +#include + #include "editor.h" #include "screens.h" #include "tools.h" #include "misc.h" #include "buttons.h" #include "files.h" +#include "game.h" +#include "tape.h" + +/* positions in the level editor */ +#define ED_WIN_MB_LEFT_XPOS 7 +#define ED_WIN_MB_LEFT_YPOS 6 +#define ED_WIN_LEVELNR_XPOS 77 +#define ED_WIN_LEVELNR_YPOS 7 +#define ED_WIN_MB_MIDDLE_XPOS 7 +#define ED_WIN_MB_MIDDLE_YPOS 258 +#define ED_WIN_MB_RIGHT_XPOS 77 +#define ED_WIN_MB_RIGHT_YPOS 258 + +/* other constants for the editor */ +#define ED_SCROLL_NO 0 +#define ED_SCROLL_LEFT 1 +#define ED_SCROLL_RIGHT 2 +#define ED_SCROLL_UP 4 +#define ED_SCROLL_DOWN 8 + +/* screens in the level editor */ +#define ED_MODE_DRAWING 0 +#define ED_MODE_INFO 1 +#define ED_MODE_PROPERTIES 2 + +/* how many steps can be cancelled */ +#define NUM_UNDO_STEPS (10 + 1) + +/* values for elements with score */ +#define MIN_SCORE 0 +#define MAX_SCORE 255 + +/* values for elements with content */ +#define MIN_ELEM_CONTENT 1 +#define MAX_ELEM_CONTENT 8 + +/* values for the control window */ +#define ED_CTRL_BUTTONS_GFX_YPOS 236 +#define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142 + +#define ED_CTRL1_BUTTONS_HORIZ 4 +#define ED_CTRL1_BUTTONS_VERT 4 +#define ED_CTRL1_BUTTON_XSIZE 22 +#define ED_CTRL1_BUTTON_YSIZE 22 +#define ED_CTRL1_BUTTONS_XPOS 6 +#define ED_CTRL1_BUTTONS_YPOS 6 +#define ED_CTRL2_BUTTONS_HORIZ 3 +#define ED_CTRL2_BUTTONS_VERT 2 +#define ED_CTRL2_BUTTON_XSIZE 30 +#define ED_CTRL2_BUTTON_YSIZE 20 +#define ED_CTRL2_BUTTONS_XPOS 5 +#define ED_CTRL2_BUTTONS_YPOS 99 +#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT) +#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT) +#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) + +/* values for the element list */ +#define ED_ELEMENTLIST_UP_XPOS 35 +#define ED_ELEMENTLIST_UP_YPOS 5 +#define ED_ELEMENTLIST_UP_ALT_YPOS 140 +#define ED_ELEMENTLIST_DOWN_XPOS 35 +#define ED_ELEMENTLIST_DOWN_YPOS 250 +#define ED_ELEMENTLIST_DOWN_ALT_YPOS 165 +#define ED_ELEMENTLIST_UPDOWN_XSIZE 30 +#define ED_ELEMENTLIST_UPDOWN_YSIZE 25 +#define ED_ELEMENTLIST_XPOS 6 +#define ED_ELEMENTLIST_YPOS 30 +#define ED_ELEMENTLIST_ALT_YPOS 190 +#define ED_ELEMENTLIST_XSIZE 22 +#define ED_ELEMENTLIST_YSIZE 22 +#define ED_ELEMENTLIST_BUTTONS_HORIZ 4 +#define ED_ELEMENTLIST_BUTTONS_VERT 10 +#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ + ED_ELEMENTLIST_BUTTONS_VERT) + +/* values for the setting windows */ +#define ED_SETTINGS_XPOS (MINI_TILEX + 8) +#define ED_SETTINGS2_XPOS MINI_TILEX +#define ED_SETTINGS_YPOS MINI_TILEY +#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2) + +/* values for counter gadgets */ +#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS +#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY) +#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS +#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY) + +#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY) +#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) +#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE) +#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE - 2) +/* standard distances */ +#define ED_BORDER_SIZE 3 +#define ED_GADGET_DISTANCE 2 + +/* values for element content drawing areas */ +#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY) + +/* values for random placement background drawing area */ +#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX) +#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY) + +/* values for scrolling gadgets */ +#define ED_SCROLLBUTTON_XPOS 24 +#define ED_SCROLLBUTTON_YPOS 0 +#define ED_SCROLLBAR_XPOS 24 +#define ED_SCROLLBAR_YPOS 64 + +#define ED_SCROLLBUTTON_XSIZE 16 +#define ED_SCROLLBUTTON_YSIZE 16 + +#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_UP_YPOS (0) +#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_LEFT_XPOS (0) +#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS +#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS +#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE +#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE +#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) + +/* values for checkbutton gadgets */ +#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS +#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS +#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22) +#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88) + +#define GADGET_ID_NONE -1 + +/* drawing toolbox buttons */ +#define GADGET_ID_SINGLE_ITEMS 0 +#define GADGET_ID_CONNECTED_ITEMS 1 +#define GADGET_ID_LINE 2 +#define GADGET_ID_ARC 3 +#define GADGET_ID_RECTANGLE 4 +#define GADGET_ID_FILLED_BOX 5 +#define GADGET_ID_WRAP_UP 6 +#define GADGET_ID_TEXT 7 +#define GADGET_ID_FLOOD_FILL 8 +#define GADGET_ID_WRAP_LEFT 9 +#define GADGET_ID_PROPERTIES 10 +#define GADGET_ID_WRAP_RIGHT 11 +#define GADGET_ID_RANDOM_PLACEMENT 12 +#define GADGET_ID_GRAB_BRUSH 13 +#define GADGET_ID_WRAP_DOWN 14 +#define GADGET_ID_PICK_ELEMENT 15 +#define GADGET_ID_UNDO 16 +#define GADGET_ID_INFO 17 +#define GADGET_ID_SAVE 18 +#define GADGET_ID_CLEAR 19 +#define GADGET_ID_TEST 20 +#define GADGET_ID_EXIT 21 + +/* counter button identifiers */ +#define GADGET_ID_ELEM_SCORE_DOWN 22 +#define GADGET_ID_ELEM_SCORE_TEXT 23 +#define GADGET_ID_ELEM_SCORE_UP 24 +#define GADGET_ID_ELEM_CONTENT_DOWN 25 +#define GADGET_ID_ELEM_CONTENT_TEXT 26 +#define GADGET_ID_ELEM_CONTENT_UP 27 +#define GADGET_ID_LEVEL_XSIZE_DOWN 28 +#define GADGET_ID_LEVEL_XSIZE_TEXT 29 +#define GADGET_ID_LEVEL_XSIZE_UP 30 +#define GADGET_ID_LEVEL_YSIZE_DOWN 31 +#define GADGET_ID_LEVEL_YSIZE_TEXT 32 +#define GADGET_ID_LEVEL_YSIZE_UP 33 +#define GADGET_ID_LEVEL_RANDOM_DOWN 34 +#define GADGET_ID_LEVEL_RANDOM_TEXT 35 +#define GADGET_ID_LEVEL_RANDOM_UP 36 +#define GADGET_ID_LEVEL_COLLECT_DOWN 37 +#define GADGET_ID_LEVEL_COLLECT_TEXT 38 +#define GADGET_ID_LEVEL_COLLECT_UP 39 +#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40 +#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41 +#define GADGET_ID_LEVEL_TIMELIMIT_UP 42 +#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43 +#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44 +#define GADGET_ID_LEVEL_TIMESCORE_UP 45 + +/* drawing area identifiers */ +#define GADGET_ID_DRAWING_LEVEL 46 +#define GADGET_ID_ELEM_CONTENT_0 47 +#define GADGET_ID_ELEM_CONTENT_1 48 +#define GADGET_ID_ELEM_CONTENT_2 49 +#define GADGET_ID_ELEM_CONTENT_3 50 +#define GADGET_ID_ELEM_CONTENT_4 51 +#define GADGET_ID_ELEM_CONTENT_5 52 +#define GADGET_ID_ELEM_CONTENT_6 53 +#define GADGET_ID_ELEM_CONTENT_7 54 +#define GADGET_ID_AMOEBA_CONTENT 55 + +/* text input identifiers */ +#define GADGET_ID_LEVEL_NAME 56 +#define GADGET_ID_LEVEL_AUTHOR 57 + +/* gadgets for scrolling of drawing area */ +#define GADGET_ID_SCROLL_UP 58 +#define GADGET_ID_SCROLL_DOWN 59 +#define GADGET_ID_SCROLL_LEFT 60 +#define GADGET_ID_SCROLL_RIGHT 61 +#define GADGET_ID_SCROLL_HORIZONTAL 62 +#define GADGET_ID_SCROLL_VERTICAL 63 + +/* gadgets for scrolling element list */ +#define GADGET_ID_ELEMENTLIST_UP 64 +#define GADGET_ID_ELEMENTLIST_DOWN 65 + +/* gadgets for buttons in element list */ +#define GADGET_ID_ELEMENTLIST_FIRST 66 +#define GADGET_ID_ELEMENTLIST_LAST 105 + +/* buttons for level settings */ +#define GADGET_ID_RANDOM_PERCENTAGE 106 +#define GADGET_ID_RANDOM_QUANTITY 107 +#define GADGET_ID_RANDOM_RESTRICTED 108 +#define GADGET_ID_DOUBLE_SPEED 109 +#define GADGET_ID_STICK_ELEMENT 110 + +/* another drawing area for random placement */ +#define GADGET_ID_RANDOM_BACKGROUND 111 + +#define NUM_EDITOR_GADGETS 112 + +/* radio button numbers */ +#define RADIO_NR_NONE 0 +#define RADIO_NR_DRAWING_TOOLBOX 1 +#define RADIO_NR_RANDOM_ELEMENTS 2 + +/* values for counter gadgets */ +#define ED_COUNTER_ID_ELEM_SCORE 0 +#define ED_COUNTER_ID_ELEM_CONTENT 1 +#define ED_COUNTER_ID_LEVEL_XSIZE 2 +#define ED_COUNTER_ID_LEVEL_YSIZE 3 +#define ED_COUNTER_ID_LEVEL_COLLECT 4 +#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5 +#define ED_COUNTER_ID_LEVEL_TIMESCORE 6 +#define ED_COUNTER_ID_LEVEL_RANDOM 7 + +#define ED_NUM_COUNTERBUTTONS 8 + +#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE +#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM + +/* values for scrollbutton gadgets */ +#define ED_SCROLLBUTTON_ID_AREA_UP 0 +#define ED_SCROLLBUTTON_ID_AREA_DOWN 1 +#define ED_SCROLLBUTTON_ID_AREA_LEFT 2 +#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3 +#define ED_SCROLLBUTTON_ID_LIST_UP 4 +#define ED_SCROLLBUTTON_ID_LIST_DOWN 5 + +#define ED_NUM_SCROLLBUTTONS 6 + +/* values for scrollbar gadgets */ +#define ED_SCROLLBAR_ID_HORIZONTAL 0 +#define ED_SCROLLBAR_ID_VERTICAL 1 + +#define ED_NUM_SCROLLBARS 2 + +/* values for text input gadgets */ +#define ED_TEXTINPUT_ID_LEVEL_NAME 0 +#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1 + +#define ED_NUM_TEXTINPUT 2 + +#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME +#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR + +/* values for checkbutton gadgets */ +#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 +#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1 +#define ED_CHECKBUTTON_ID_STICK_ELEMENT 2 + +#define ED_NUM_CHECKBUTTONS 3 + +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED +#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED + +/* values for radiobutton gadgets */ +#define ED_RADIOBUTTON_ID_PERCENTAGE 0 +#define ED_RADIOBUTTON_ID_QUANTITY 1 + +#define ED_NUM_RADIOBUTTONS 2 + +#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE +#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY + +/* values for CopyLevelToUndoBuffer() */ +#define UNDO_IMMEDIATE 0 +#define UNDO_ACCUMULATE 1 + +/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ +#define INFOTEXT_XPOS SX +#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) +#define INFOTEXT_XSIZE SXSIZE +#define INFOTEXT_YSIZE MINI_TILEX +#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE) + +static struct +{ + char shortcut; + char *text; +} control_info[ED_NUM_CTRL_BUTTONS] = +{ + { 's', "draw single items" }, + { 'd', "draw connected items" }, + { 'l', "draw lines" }, + { 'a', "draw arcs" }, + { 'r', "draw outline rectangles" }, + { 'R', "draw filled rectangles" }, + { '\0', "wrap (rotate) level up" }, + { 't', "enter text elements" }, + { 'f', "flood fill" }, + { '\0', "wrap (rotate) level left" }, + { '?', "properties of drawing element" }, + { '\0', "wrap (rotate) level right" }, + { '\0', "random element placement" }, + { 'b', "grab brush" }, + { '\0', "wrap (rotate) level down" }, + { ',', "pick drawing element" }, + { 'U', "undo last operation" }, + { 'I', "level properties" }, + { 'S', "save level" }, + { 'C', "clear level" }, + { 'T', "test level" }, + { 'E', "exit level editor" } +}; + +/* pointers to counter values */ +static int *gadget_elem_score_value = NULL; +static int *gadget_elem_content_value = NULL; +static int *gadget_level_xsize_value = NULL; +static int *gadget_level_ysize_value = NULL; +static int *gadget_level_random_value = NULL; +static int *gadget_level_collect_value = NULL; +static int *gadget_level_timelimit_value = NULL; +static int *gadget_level_timescore_value = NULL; + +static struct +{ + int x, y; + int min_value, max_value; + int gadget_id_down, gadget_id_up; + int gadget_id_text; + int **counter_value; + char *infotext_above, *infotext_right; +} counterbutton_info[ED_NUM_COUNTERBUTTONS] = +{ + { + ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS, + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP, + GADGET_ID_ELEM_SCORE_TEXT, + &gadget_elem_score_value, + "element score", NULL + }, + { + ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS, + MIN_ELEM_CONTENT, MAX_ELEM_CONTENT, + GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP, + GADGET_ID_ELEM_CONTENT_TEXT, + &gadget_elem_content_value, + "element content", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2), + MIN_LEV_FIELDX, MAX_LEV_FIELDX, + GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, + GADGET_ID_LEVEL_XSIZE_TEXT, + &gadget_level_xsize_value, + "playfield size", "width", + }, + { + ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2), + MIN_LEV_FIELDY, MAX_LEV_FIELDY, + GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, + GADGET_ID_LEVEL_YSIZE_TEXT, + &gadget_level_ysize_value, + NULL, "height", + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), + 0, 999, + GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP, + GADGET_ID_LEVEL_COLLECT_TEXT, + &gadget_level_collect_value, + "number of emeralds to collect", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + 0, 999, + GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, + GADGET_ID_LEVEL_TIMELIMIT_TEXT, + &gadget_level_timelimit_value, + "time available to solve level", "(0 => no time limit)" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5), + 0, 255, + GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, + GADGET_ID_LEVEL_TIMESCORE_TEXT, + &gadget_level_timescore_value, + "score for each 10 seconds left", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8), + 1, 100, + GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, + GADGET_ID_LEVEL_RANDOM_TEXT, + &gadget_level_random_value, + "random element placement", "in" + } +}; + +static struct +{ + int x, y; + int gadget_id; + int size; + char *value; + char *infotext; +} textinput_info[ED_NUM_TEXTINPUT] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0), + GADGET_ID_LEVEL_NAME, + MAX_LEVEL_NAME_LEN, + level.name, + "Title" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), + GADGET_ID_LEVEL_AUTHOR, + MAX_LEVEL_AUTHOR_LEN, + level.author, + "Author" + } +}; + +static struct +{ + int xpos, ypos; + int x, y; + int gadget_id; + char *infotext; +} scrollbutton_info[ED_NUM_SCROLLBUTTONS] = +{ + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, + GADGET_ID_SCROLL_UP, + "scroll level editing area up" + }, + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, + GADGET_ID_SCROLL_DOWN, + "scroll level editing area down" + }, + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, + GADGET_ID_SCROLL_LEFT, + "scroll level editing area left" + }, + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, + GADGET_ID_SCROLL_RIGHT, + "scroll level editing area right" + }, + { + ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS, + ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS, + GADGET_ID_ELEMENTLIST_UP, + "scroll element list up ('Page Up')" + }, + { + ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS, + ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS, + GADGET_ID_ELEMENTLIST_DOWN, + "scroll element list down ('Page Down')" + } +}; + +static struct +{ + int xpos, ypos; + int x, y; + int width, height; + int type; + int gadget_id; + char *infotext; +} scrollbar_info[ED_NUM_SCROLLBARS] = +{ + { + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS, + ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, + GD_TYPE_SCROLLBAR_HORIZONTAL, + GADGET_ID_SCROLL_HORIZONTAL, + "scroll level editing area horizontally" + }, + { + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS, + ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, + GD_TYPE_SCROLLBAR_VERTICAL, + GADGET_ID_SCROLL_VERTICAL, + "scroll level editing area vertically" + } +}; + +/* values for random placement */ +#define RANDOM_USE_PERCENTAGE 0 +#define RANDOM_USE_QUANTITY 1 + +static int random_placement_value = 10; +static int random_placement_method = RANDOM_USE_QUANTITY; +static int random_placement_background_element = EL_ERDREICH; +static boolean random_placement_background_restricted = FALSE; +static boolean stick_element_properties_window = FALSE; + +static struct +{ + int x, y; + int gadget_id; + int radio_button_nr; + int *value; + int checked_value; + char *text, *infotext; +} radiobutton_info[ED_NUM_RADIOBUTTONS] = +{ + { + ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_PERCENTAGE, + RADIO_NR_RANDOM_ELEMENTS, + &random_placement_method, RANDOM_USE_PERCENTAGE, + "percentage", "use percentage for random elements" + }, + { + ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_QUANTITY, + RADIO_NR_RANDOM_ELEMENTS, + &random_placement_method, RANDOM_USE_QUANTITY, + "quantity", "use quantity for random elements" + } +}; + +static struct +{ + int x, y; + int gadget_id; + boolean *value; + char *text, *infotext; +} checkbutton_info[ED_NUM_CHECKBUTTONS] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_DOUBLE_SPEED, + &level.double_speed, + "double speed movement", "set movement speed of player" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY, + GADGET_ID_RANDOM_RESTRICTED, + &random_placement_background_restricted, + "restrict random placement to", "set random placement restriction" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_STICK_ELEMENT, + &stick_element_properties_window, + "stick window to edit content", "stick window to edit content" + } +}; + +/* maximal size of level editor drawing area */ +#define MAX_ED_FIELDX (2 * SCR_FIELDX) +#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) + +/* actual size of level editor drawing area */ +static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; + +/* actual position of level editor drawing area in level playfield */ +static int level_xpos = -1, level_ypos = -1; -#define CHOICE_DELAY_VALUE 100 +#define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)'), + EL_CHAR('?'), + + EL_CHAR('@'), + EL_CHAR('A'), + EL_CHAR('B'), + EL_CHAR('C'), + + EL_CHAR('D'), + EL_CHAR('E'), + EL_CHAR('F'), + EL_CHAR('G'), + + EL_CHAR('H'), + EL_CHAR('I'), + EL_CHAR('J'), + EL_CHAR('K'), + + EL_CHAR('L'), + EL_CHAR('M'), + EL_CHAR('N'), + EL_CHAR('O'), + + EL_CHAR('P'), + EL_CHAR('Q'), + EL_CHAR('R'), + EL_CHAR('S'), + + EL_CHAR('T'), + EL_CHAR('U'), + EL_CHAR('V'), + EL_CHAR('W'), + + EL_CHAR('X'), + EL_CHAR('Y'), + EL_CHAR('Z'), + EL_CHAR('Ä'), + + EL_CHAR('Ö'), + EL_CHAR('Ü'), + EL_CHAR('^'), + EL_CHAR(' ') }; int elements_in_list = sizeof(editor_element)/sizeof(int); +static void ScrollMiniLevel(int from_x, int from_y, int scroll) +{ + int x,y; + int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0); + int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0); + + XCopyArea(display, drawto, drawto, gc, + SX + (dx == -1 ? MINI_TILEX : 0), + SY + (dy == -1 ? MINI_TILEY : 0), + (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), + (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0)); + if (dx) + { + x = (dx == 1 ? 0 : ed_fieldx - 1); + for(y=0; ywidth + ED_GADGET_DISTANCE; /* xpos of text count button */ + + if (j == 0) + { + id = counterbutton_info[i].gadget_id_text; + event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; + + gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS; + gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_INFO_TEXT, "enter counter value", + GDI_X, xpos, + GDI_Y, ypos, + GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC, + GDI_NUMBER_VALUE, 0, + GDI_NUMBER_MIN, counterbutton_info[i].min_value, + GDI_NUMBER_MAX, counterbutton_info[i].max_value, + GDI_TEXT_SIZE, 3, + GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y, + GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y, + GDI_DESIGN_BORDER, ED_BORDER_SIZE, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_ACTION, HandleCounterButtons, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */ + } + } + } +} + +static void CreateDrawingAreas() +{ + struct GadgetInfo *gi; + unsigned long event_mask; + int id; + int i; + + event_mask = + GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING | + GD_EVENT_OFF_BORDERS; + + /* one for the level drawing area ... */ + id = GADGET_ID_DRAWING_LEVEL; + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_X, SX, + GDI_Y, SY, + GDI_TYPE, GD_TYPE_DRAWING_AREA, + GDI_AREA_SIZE, ed_fieldx, ed_fieldy, + GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_INFO, HandleDrawingAreaInfo, + GDI_CALLBACK_ACTION, HandleDrawingAreas, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + + /* ... up to eight areas for element content ... */ + for (i=0; ix < DX) + UnmapGadget(level_editor_gadget[i]); +} + +void UnmapLevelEditorGadgets() +{ + int i; + + for (i=0; itext.value, level.name); + + MapControlButtons(); + + /* + MapMainDrawingArea(); + */ + + DrawDrawingWindow(); + FadeToFront(); + + /* OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2); + */ } -void DrawControlWindow() +static void AdjustDrawingAreaGadgets() { - int i,x,y; + int ed_xsize = lev_fieldx + 2; + int ed_ysize = lev_fieldy + 2; + int max_ed_fieldx = MAX_ED_FIELDX; + int max_ed_fieldy = MAX_ED_FIELDY; + boolean horizontal_scrollbar_needed; + boolean vertical_scrollbar_needed; + int x, y, width, height; + int xoffset, yoffset; + + /* check if we need any scrollbars */ + horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + /* check if we have a smaller editor field because of scrollbars */ + if (horizontal_scrollbar_needed) + max_ed_fieldy = MAX_ED_FIELDY - 1; + if (vertical_scrollbar_needed) + max_ed_fieldx = MAX_ED_FIELDX - 1; + + /* check again if we now need more scrollbars because of less space */ + horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + /* check if editor field gets even smaller after adding new scrollbars */ + if (horizontal_scrollbar_needed) + max_ed_fieldy = MAX_ED_FIELDY - 1; + if (vertical_scrollbar_needed) + max_ed_fieldx = MAX_ED_FIELDX - 1; + + ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx); + ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy); + + ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL], + GDI_WIDTH, ed_fieldx * MINI_TILEX, + GDI_HEIGHT, ed_fieldy * MINI_TILEY, + GDI_AREA_SIZE, ed_fieldx, ed_fieldy, + GDI_END); + + xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0); + yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0); + + x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset; + y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END); + + width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset; + height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_WIDTH, width, + GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx, + GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_HEIGHT, height, + GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy, + GDI_END); +} - ClearWindow(); +static void AdjustLevelScrollPosition() +{ + if (level_xpos < -1) + level_xpos = -1; + if (level_xpos > lev_fieldx - ed_fieldx + 1) + level_xpos = lev_fieldx - ed_fieldx + 1; + if (lev_fieldx < ed_fieldx - 2) + level_xpos = -1; + + if (level_ypos < -1) + level_ypos = -1; + if (level_ypos > lev_fieldy - ed_fieldy + 1) + level_ypos = lev_fieldy - ed_fieldy + 1; + if (lev_fieldy < ed_fieldy - 2) + level_ypos = -1; +} + +static void AdjustEditorScrollbar(int id) +{ + struct GadgetInfo *gi = level_editor_gadget[id]; + int items_max, items_visible, item_position; - /* Inhalt der Mampfer */ - DrawText(ED_COUNT_GADGET_XPOS+1,SY+6, - "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW); - for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++) + if (id == GADGET_ID_SCROLL_HORIZONTAL) { - DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH); - XFillRectangle(display,drawto,gc, - SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1, - SY+(2)*MINI_TILEY+MINI_TILEY/2-1, - 3*MINI_TILEX+2,3*MINI_TILEY+2); + items_max = MAX(lev_fieldx + 2, ed_fieldx); + items_visible = ed_fieldx; + item_position = level_xpos + 1; } - XCopyArea(display,drawto,drawto,gc, - SX+1*MINI_TILEX,SY+2*MINI_TILEY, - 4*5*MINI_TILEX,5*MINI_TILEY, - SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2); - for(i=0;i<4;i++) + else { - for(y=0;y<3;y++) for(x=0;x<3;x++) - DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]); - - DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1, - SY+2*MINI_TILEY+(4)*MINI_TILEY-4, - int2str(i+1,1),FS_SMALL,FC_YELLOW); + items_max = MAX(lev_fieldy + 2, ed_fieldy); + items_visible = ed_fieldy; + item_position = level_ypos + 1; } - /* Inhalt der Amöbe */ - for(y=0;y<2;y++) for(x=0;x<2;x++) - { - DrawMiniElement(29+x,26+y,EL_ERDREICH); - XFillRectangle(display,drawto,gc, - SX+29*MINI_TILEX+MINI_TILEX/2-1, - SY+26*MINI_TILEY+MINI_TILEY/2-1, - MINI_TILEX+2,MINI_TILEY+2); + if (item_position > items_max - items_visible) + item_position = items_max - items_visible; + + ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, + GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); +} + +static void ModifyEditorTextInput(int textinput_id, char *new_text) +{ + int gadget_id = textinput_info[textinput_id].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END); +} + +static void ModifyEditorCounter(int counter_id, int new_value) +{ + int *counter_value = *counterbutton_info[counter_id].counter_value; + int gadget_id = counterbutton_info[counter_id].gadget_id_text; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END); + + if (counter_value != NULL) + *counter_value = gi->text.number_value; +} + +static void PickDrawingElement(int button, int element) +{ + if (button < 1 || button > 3) + return; + + if (button == 1) + { + new_element1 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_LEFT_XPOS, + DY + ED_WIN_MB_LEFT_YPOS, + el2gfx(new_element1)); } - XCopyArea(display,drawto,drawto,gc, - SX+29*MINI_TILEX,SY+26*MINI_TILEY, - 3*MINI_TILEX,3*MINI_TILEY, - SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2); - DrawMiniElement(29,26,level.amoebe_inhalt); - - for(i=0;i<11+3+2;i++) - { - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_COUNT_GADGET_XPOS, - ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE); - - if (i<11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE, - int2str(level.score[i],3),FS_SMALL,FC_YELLOW); - else if (i==11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE, - int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW); - else if (i==12) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW); - else if (i==13) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW); - else if (i==14) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE, - int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW); - else if (i==15) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE, - int2str(level.time,3),FS_SMALL,FC_YELLOW); + else if (button == 2) + { + new_element2 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_MIDDLE_XPOS, + DY + ED_WIN_MB_MIDDLE_YPOS, + el2gfx(new_element2)); + } + else + { + new_element3 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_RIGHT_XPOS, + DY + ED_WIN_MB_RIGHT_YPOS, + el2gfx(new_element3)); } - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE, - "Score for Emerald",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE, - "Score for Diamond",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Bug",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE, - "Score for smashing an Alien",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Pacman",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE, - "Score for cracking a nut",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE, - "Score for dynamite",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE, - "Score for key",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE, - "Score for each 10 seconds left",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE, - "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE, - "Time for magic wall",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE, - "Time for wheel",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE, - "Emeralds needed in this level",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE, - "Time available for this level",FS_SMALL,FC_YELLOW); - - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS, - DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE, - ED_COUNT_GADGET_XPOS, - ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE); - for(i=1;i<31;i++) - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE, - DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE, - ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE, - ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE); - DrawText(ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "Title",FS_SMALL,FC_YELLOW); - - DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18, - "Playfield size:",FS_SMALL,FC_YELLOW); - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_SIZE_GADGET_XPOS, - ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE); - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_SIZE_GADGET_XPOS, - ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE); - DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE, - "Width",FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE, - "Height",FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldx,3),FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); + redraw_mask |= REDRAW_DOOR_1; } -void ScrollMiniLevel(int from_x, int from_y, int scroll) +static void DrawDrawingWindow() { - int x,y; - int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0); - int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0); + ClearWindow(); + UnmapLevelEditorWindowGadgets(); + AdjustDrawingAreaGadgets(); + AdjustLevelScrollPosition(); + AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL); + AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + MapMainDrawingArea(); +} - XCopyArea(display,drawto,drawto,gc, - SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1), - SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy), - SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1)); - if (dx) +static void DrawRandomPlacementBackgroundArea() +{ + int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX; + int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS; + int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS; + int x, y; + + ElementContent[0][0][0] = random_placement_background_element; + + /* draw decorative border for the object */ + for (y=0; y<2; y++) + for (x=0; x<2; x++) + DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH); + + XFillRectangle(display, drawto, gc, + area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1, + MINI_TILEX + 2, MINI_TILEY + 2); + + /* copy border to the right location */ + XCopyArea(display, drawto, drawto, gc, + area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, + area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2); + + DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + + MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND); +} + +static void DrawLevelInfoWindow() +{ + char infotext[1024]; + int xoffset_above = 0; + int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); + int xoffset_right = counter_xsize; + int yoffset_right = ED_BORDER_SIZE; + int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE; + int yoffset_right2 = ED_BORDER_SIZE; + int font_color = FC_GREEN; + int i, x, y; + + ClearWindow(); + UnmapLevelEditorWindowGadgets(); + + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS, + "Level Settings", FS_BIG, FC_YELLOW); + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS, + "Editor Settings", FS_BIG, FC_YELLOW); + + gadget_level_xsize_value = &lev_fieldx; + gadget_level_ysize_value = &lev_fieldy; + gadget_level_random_value = &random_placement_value; + gadget_level_collect_value = &level.edelsteine; + gadget_level_timelimit_value = &level.time; + gadget_level_timescore_value = &level.score[10]; + + /* draw counter gadgets */ + for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++) + { + if (counterbutton_info[i].infotext_above) + { + x = counterbutton_info[i].x + xoffset_above; + y = counterbutton_info[i].y + yoffset_above; + + sprintf(infotext, "%s:", counterbutton_info[i].infotext_above); + infotext[MAX_INFOTEXT_LEN] = '\0'; + DrawTextF(x, y, font_color, infotext); + } + + if (counterbutton_info[i].infotext_right) + { + x = counterbutton_info[i].x + xoffset_right; + y = counterbutton_info[i].y + yoffset_right; + + sprintf(infotext, "%s", counterbutton_info[i].infotext_right); + infotext[MAX_INFOTEXT_LEN] = '\0'; + DrawTextF(x, y, font_color, infotext); + } + + ModifyEditorCounter(i, **counterbutton_info[i].counter_value); + MapCounterButtons(i); + } + + /* draw text input gadgets */ + for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) { - x = (dx==1 ? 0 : 2*SCR_FIELDX-1); - for(y=0;y<2*SCR_FIELDY;y++) - DrawMiniElementOrWall(x,y,from_x,from_y); + x = textinput_info[i].x + xoffset_above; + y = textinput_info[i].y + yoffset_above; + + sprintf(infotext, "%s:", textinput_info[i].infotext); + infotext[MAX_INFOTEXT_LEN] = '\0'; + + DrawTextF(x, y, font_color, infotext); + ModifyEditorTextInput(i, textinput_info[i].value); + MapTextInputGadget(i); } - else if (dy) + + /* draw radiobutton gadgets */ + for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++) { - y = (dy==1 ? 0 : 2*SCR_FIELDY-1); - for(x=0;x<2*SCR_FIELDX;x++) - DrawMiniElementOrWall(x,y,from_x,from_y); + boolean checked = + (*radiobutton_info[i].value == radiobutton_info[i].checked_value); + + x = radiobutton_info[i].x + xoffset_right2; + y = radiobutton_info[i].y + yoffset_right2; + + DrawTextF(x, y, font_color, radiobutton_info[i].text); + ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id], + GDI_CHECKED, checked, GDI_END); + MapRadiobuttonGadget(i); } - redraw_mask |= REDRAW_FIELD; - BackToFront(); + /* draw checkbutton gadgets */ + for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + { + x = checkbutton_info[i].x + xoffset_right2; + y = checkbutton_info[i].y + yoffset_right2; + + DrawTextF(x, y, font_color, checkbutton_info[i].text); + ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], + GDI_CHECKED, *checkbutton_info[i].value, GDI_END); + MapCheckbuttonGadget(i); + } + + /* draw drawing area */ + DrawRandomPlacementBackgroundArea(); } -void AdjustLevelScrollPosition() +static void DrawAmoebaContentArea() { - if (level_xpos<-1) - level_xpos = -1; - if (level_xpos>lev_fieldx-2*SCR_FIELDX+1) - level_xpos = lev_fieldx-2*SCR_FIELDX+1; - if (lev_fieldx<2*SCR_FIELDX-2) - level_xpos = -1; + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int font_color = FC_GREEN; + int x, y; - if (level_ypos<-1) - level_ypos = -1; - if (level_ypos>lev_fieldy-2*SCR_FIELDY+1) - level_ypos = lev_fieldy-2*SCR_FIELDY+1; - if (lev_fieldy<2*SCR_FIELDY-2) - level_ypos = -1; + ElementContent[0][0][0] = level.amoebe_inhalt; + + /* draw decorative border for the object */ + for (y=0; y<2; y++) + for (x=0; x<2; x++) + DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH); + + XFillRectangle(display, drawto, gc, + area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1, + MINI_TILEX + 2, MINI_TILEY + 2); + + /* copy border to the right location */ + XCopyArea(display, drawto, drawto, gc, + area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, + area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2); + + DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", + FS_SMALL, font_color); + + DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + + MapDrawingArea(GADGET_ID_AMOEBA_CONTENT); +} + +static void DrawElementContentAreas() +{ + int *num_areas = &MampferMax; + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int xoffset_right = counter_xsize; + int yoffset_right = ED_BORDER_SIZE; + int font_color = FC_GREEN; + int i, x, y; + + for (i=0; i to_x) + swap_numbers(&from_x, &to_x); + + for (x=from_x; x<=to_x; x++) + DrawLineElement(x, y, element, change_level); + } + else if (from_x == to_x) /* vertical line */ + { + int x = from_x; + int y; + + if (from_y > to_y) + swap_numbers(&from_y, &to_y); + + for (y=from_y; y<=to_y; y++) + DrawLineElement(x, y, element, change_level); + } + else /* diagonal line */ + { + int len_x = ABS(to_x - from_x); + int len_y = ABS(to_y - from_y); + int x, y; + + if (len_y < len_x) /* a < 1 */ + { + float a = (float)len_y / (float)len_x; + + if (from_x > to_x) + swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + + for (x=0; x<=len_x; x++) + { + y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1); + DrawLineElement(from_x + x, from_y + y, element, change_level); + } + } + else /* a >= 1 */ + { + float a = (float)len_x / (float)len_y; + + if (from_y > to_y) + swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + + for (y=0; y<=len_y; y++) + { + x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1); + DrawLineElement(from_x + x, from_y + y, element, change_level); + } + } + } +} + +static void DrawRectangle(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + DrawLine(from_x, from_y, from_x, to_y, element, change_level); + DrawLine(from_x, to_y, to_x, to_y, element, change_level); + DrawLine(to_x, to_y, to_x, from_y, element, change_level); + DrawLine(to_x, from_y, from_x, from_y, element, change_level); +} + +static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + int y; + + if (from_y > to_y) + swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + + for (y=from_y; y<=to_y; y++) + DrawLine(from_x, y, to_x, y, element, change_level); +} + +static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2, + int element, boolean change_level) +{ + int to_x = to_x2 - (to_x2 > from_x ? +1 : -1); + int to_y = to_y2 - (to_y2 > from_y ? +1 : -1); + int len_x = ABS(to_x - from_x); + int len_y = ABS(to_y - from_y); + int radius, x, y; + + radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5); + + /* not optimal (some points get drawn twice) but simple, + and fast enough for the few points we are drawing */ + + for (x=0; x<=radius; x++) + { + int sx, sy, lx, ly; + + y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5); + + sx = from_x + x * (from_x < to_x2 ? +1 : -1); + sy = from_y + y * (from_y < to_y2 ? +1 : -1); + lx = sx + level_xpos; + ly = sy + level_ypos; + + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) + DrawLineElement(sx, sy, element, change_level); + } + + for (y=0; y<=radius; y++) + { + int sx, sy, lx, ly; + + x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5); + + sx = from_x + x * (from_x < to_x2 ? +1 : -1); + sy = from_y + y * (from_y < to_y2 ? +1 : -1); + lx = sx + level_xpos; + ly = sy + level_ypos; + + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) + DrawLineElement(sx, sy, element, change_level); + } +} + +static void DrawArc(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + int to_x2 = to_x + (to_x < from_x ? -1 : +1); + int to_y2 = to_y + (to_y > from_y ? +1 : -1); + + DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level); +} + +#define DRAW_CIRCLES_BUTTON_AVAILABLE 0 +#if DRAW_CIRCLES_BUTTON_AVAILABLE +static void DrawCircle(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + int to_x2 = to_x + (to_x < from_x ? -1 : +1); + int to_y2 = to_y + (to_y > from_y ? +1 : -1); + int mirror_to_x2 = from_x - (to_x2 - from_x); + int mirror_to_y2 = from_y - (to_y2 - from_y); + + DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level); + DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level); + DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level); + DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level); +} +#endif + +static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y) +{ + int from_sx, from_sy; + int to_sx, to_sy; + + if (from_x > to_x) + swap_numbers(&from_x, &to_x); + + if (from_y > to_y) + swap_numbers(&from_y, &to_y); + + from_sx = SX + from_x * MINI_TILEX; + from_sy = SY + from_y * MINI_TILEY; + to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1; + to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1; + + XSetForeground(display, gc, WhitePixel(display, screen)); + + XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy); + XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy); + XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy); + XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy); + + XSetForeground(display, gc, BlackPixel(display, screen)); + + if (from_x == to_x && from_y == to_y) + MarkTileDirty(from_x/2, from_y/2); + else + redraw_mask |= REDRAW_FIELD; +} + +static void SelectArea(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + if (element == -1 || change_level) + DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE); + else + DrawAreaBorder(from_x, from_y, to_x, to_y); +} + +/* values for CopyBrushExt() */ +#define CB_AREA_TO_BRUSH 0 +#define CB_BRUSH_TO_CURSOR 1 +#define CB_BRUSH_TO_LEVEL 2 +#define CB_DELETE_OLD_CURSOR 3 + +static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, + int button, int mode) +{ + static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY]; + static int brush_width, brush_height; + static int last_cursor_x = -1, last_cursor_y = -1; + static boolean delete_old_brush; + int new_element; + int x, y; + + if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush) + return; + + new_element = (button == 1 ? new_element1 : + button == 2 ? new_element2 : + button == 3 ? new_element3 : 0); + + if (mode == CB_AREA_TO_BRUSH) + { + int from_lx, from_ly; + + if (from_x > to_x) + swap_numbers(&from_x, &to_x); + + if (from_y > to_y) + swap_numbers(&from_y, &to_y); + + brush_width = to_x - from_x + 1; + brush_height = to_y - from_y + 1; + + from_lx = from_x + level_xpos; + from_ly = from_y + level_ypos; + + for (y=0; y border_to_x) + border_to_x = sx; + if (sy < border_from_y) + border_from_y = sy; + else if (sy > border_to_y) + border_to_y = sy; + + DrawLineElement(sx, sy, element, change_level); + } + } + } + + /* + printf("%d, %d - %d, %d in level and screen\n", + border_from_x, border_from_y, border_to_x, border_to_y); + */ + + if (mode != CB_DELETE_OLD_CURSOR) + DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y); + + /* + if (mode == CB_BRUSH_TO_LEVEL) + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + */ + + last_cursor_x = cursor_x; + last_cursor_y = cursor_y; + delete_old_brush = TRUE; + } +} + +static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y, + int button) +{ + CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH); +} + +static void CopyBrushToLevel(int x, int y, int button) +{ + CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL); } -void FloodFill(int from_x, int from_y, int fill_element) +static void CopyBrushToCursor(int x, int y) +{ + CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR); +} + +static void DeleteBrushFromCursor() +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR); +} + +static void FloodFill(int from_x, int from_y, int fill_element) { int i,x,y; int old_element; static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} }; static int safety = 0; + /* check if starting field still has the desired content */ + if (Feld[from_x][from_y] == fill_element) + return; + safety++; - if (safety>lev_fieldx*lev_fieldy) + if (safety > lev_fieldx*lev_fieldy) + Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug."); + + old_element = Feld[from_x][from_y]; + Feld[from_x][from_y] = fill_element; + + for(i=0;i<4;i++) + { + x = from_x + check[i][0]; + y = from_y + check[i][1]; + + if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element) + FloodFill(x, y, fill_element); + } + + safety--; +} + +/* values for DrawLevelText() modes */ +#define TEXT_INIT 0 +#define TEXT_SETCURSOR 1 +#define TEXT_WRITECHAR 2 +#define TEXT_BACKSPACE 3 +#define TEXT_NEWLINE 4 +#define TEXT_END 5 +#define TEXT_QUERY_TYPING 6 + +static int DrawLevelText(int sx, int sy, char letter, int mode) +{ + static short delete_buffer[MAX_LEV_FIELDX]; + static int start_sx, start_sy; + static int last_sx, last_sy; + static boolean typing = FALSE; + int letter_element = EL_CHAR_ASCII0 + letter; + int lx = 0, ly = 0; + + /* map lower case letters to upper case and convert special characters */ + if (letter >= 'a' && letter <= 'z') + letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a'); + else if (letter == 'ä' || letter == 'Ä') + letter_element = EL_CHAR_AE; + else if (letter == 'ö' || letter == 'Ö') + letter_element = EL_CHAR_OE; + else if (letter == 'ü' || letter == 'Ü') + letter_element = EL_CHAR_UE; + else if (letter == '^') + letter_element = EL_CHAR_COPY; + else + letter_element = EL_CHAR_ASCII0 + letter; + + if (mode != TEXT_INIT) + { + if (!typing) + return FALSE; + + if (mode != TEXT_SETCURSOR) + { + sx = last_sx; + sy = last_sy; + } + + lx = last_sx + level_xpos; + ly = last_sy + level_ypos; + } + + switch (mode) + { + case TEXT_INIT: + if (typing) + DrawLevelText(0, 0, 0, TEXT_END); + + typing = TRUE; + start_sx = last_sx = sx; + start_sy = last_sy = sy; + DrawLevelText(sx, sy, 0, TEXT_SETCURSOR); + break; + + case TEXT_SETCURSOR: + DrawMiniElement(last_sx, last_sy, Feld[lx][ly]); + DrawAreaBorder(sx, sy, sx, sy); + last_sx = sx; + last_sy = sy; + break; + + case TEXT_WRITECHAR: + if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END) + { + delete_buffer[sx - start_sx] = Feld[lx][ly]; + Feld[lx][ly] = letter_element; + + if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx) + DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR); + else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy) + DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); + else + DrawLevelText(0, 0, 0, TEXT_END); + } + break; + + case TEXT_BACKSPACE: + if (sx > start_sx) + { + Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1]; + DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]); + DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR); + } + break; + + case TEXT_NEWLINE: + if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1) + DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); + else + DrawLevelText(0, 0, 0, TEXT_END); + break; + + case TEXT_END: + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + DrawMiniElement(sx, sy, Feld[lx][ly]); + typing = FALSE; + break; + + case TEXT_QUERY_TYPING: + break; + + default: + break; + } + + return typing; +} + +static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, + int element, boolean change_level) +{ + int lx = sx + level_xpos; + int ly = sy + level_ypos; + + if (element == -1) + DrawMiniElement(sx, sy, Feld[lx][ly]); + else + DrawAreaBorder(sx, sy, sx, sy); +} + +static void CopyLevelToUndoBuffer(int mode) +{ + static boolean accumulated_undo = FALSE; + boolean new_undo_buffer_position = TRUE; + int last_border_element; + int x, y; + + switch (mode) + { + case UNDO_IMMEDIATE: + accumulated_undo = FALSE; + break; + + case UNDO_ACCUMULATE: + if (accumulated_undo) + new_undo_buffer_position = FALSE; + accumulated_undo = TRUE; + break; + + default: + break; + } + + if (new_undo_buffer_position) + { + /* new position in undo buffer ring */ + undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS; + + if (undo_buffer_steps < NUM_UNDO_STEPS - 1) + undo_buffer_steps++; + } + + for(x=0; x= num_free_positions) + { + for (x=0; x 0) + { + x = RND(lev_fieldx); + y = RND(lev_fieldy); + + /* don't place element at the same position twice */ + if (free_position[x][y]) + { + free_position[x][y] = FALSE; + Feld[x][y] = new_element; + num_elements--; + } + } + + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); +} + +void WrapLevel(int dx, int dy) +{ + int wrap_dx = lev_fieldx - dx; + int wrap_dy = lev_fieldy - dy; + int x, y; + + for(x=0; xcustom_id; + boolean button_press_event; + boolean button_release_event; + boolean inside_drawing_area = !gi->event.off_borders; + boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL); + int actual_drawing_function; + int button = gi->event.button; + int new_element = BUTTON_ELEMENT(button); + int sx = gi->event.x, sy = gi->event.y; + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; + int lx = 0, ly = 0; + int min_lx = 0, min_ly = 0; + int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; + int x, y; + + /* handle info callback for each invocation of action callback */ + gi->callback_info(gi); + + /* + if (edit_mode != ED_MODE_DRAWING) + return; + */ + + button_press_event = (gi->event.type == GD_EVENT_PRESSED); + button_release_event = (gi->event.type == GD_EVENT_RELEASED); + + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + + if (draw_level) { - fprintf(stderr,"Something went wrong in 'FloodFill()'. Please debug.\n"); - exit(-1); - } + /* get positions inside level field */ + lx = sx + level_xpos; + ly = sy + level_ypos; - old_element = Feld[from_x][from_y]; - Feld[from_x][from_y] = fill_element; + if (!IN_LEV_FIELD(lx, ly)) + inside_drawing_area = FALSE; - for(i=0;i<4;i++) - { - x = from_x+check[i][0]; - y = from_y+check[i][1]; + /* make sure to stay inside level field boundaries */ + lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); + ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); - if (IN_LEV_FIELD(x,y) && Feld[x][y]==old_element) - FloodFill(x,y,fill_element); + /* correct drawing area positions accordingly */ + sx = lx - level_xpos; + sy = ly - level_ypos; } - safety--; -} - -void LevelEd(int mx, int my, int button) -{ - static int last_button = 0; - static int in_field_pressed = FALSE; - static BOOL use_floodfill = FALSE; - int x = (mx-SX)/MINI_TILEX; - int y = (my-SY)/MINI_TILEY; + if (button_press_event) + started_inside_drawing_area = inside_drawing_area; - if (use_floodfill) /********** FLOOD FILL **********/ - { - if (button) - { - if (mx>=SX && mx=SY && mylev_fieldx || y>lev_fieldy || - (x==0 && level_xpos<0) || - (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) || - (y==0 && level_ypos<0) || - (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY)) - return; - - from_x = x+level_xpos; - from_y = y+level_ypos; - fill_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - FloodFill(from_x,from_y,fill_element); - DrawMiniLevel(level_xpos,level_ypos); - } + if (!started_inside_drawing_area) + return; - use_floodfill = FALSE; - CloseDoor(DOOR_CLOSE_1); - OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); - } + if (!button && !button_release_event) return; - } - else /********** EDIT/CTRL-FENSTER **********/ - { - static long choice_delay = 0; - int choice = CheckElemButtons(mx,my,button); - int elem_pos = choice-ED_BUTTON_ELEM; - if (((choice == ED_BUTTON_EUP && element_shift>0) || - (choice == ED_BUTTON_EDOWN && - element_shiftelements_in_list-MAX_ELEM_X*MAX_ELEM_Y) - element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y; - if (element_shift % MAX_ELEM_X) - element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X); +#if 0 + if (button_release_event) + button = 0; +#endif - for(i=0;i=0 && elem_pos=0) - { - if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE)) - break; - if (lev_fieldx<2*SCR_FIELDX-2) - break; - - level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx); - if (level_xpos<-1) - level_xpos = -1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - case ED_BUTTON_RIGHT: - if (level_xpos<=lev_fieldx-2*SCR_FIELDX) - { - if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE)) - break; - if (lev_fieldx<2*SCR_FIELDX-2) - break; - - level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx); - if (level_xpos>lev_fieldx-2*SCR_FIELDX+1) - level_xpos = lev_fieldx-2*SCR_FIELDX+1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - case ED_BUTTON_UP: - if (level_ypos>=0) - { - if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE)) - break; - if (lev_fieldy<2*SCR_FIELDY-2) - break; - - level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy); - if (level_ypos<-1) - level_ypos = -1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - case ED_BUTTON_DOWN: - if (level_ypos<=lev_fieldy-2*SCR_FIELDY) - { - if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE)) - break; - if (lev_fieldy<2*SCR_FIELDY-2) - break; - - level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy); - if (level_ypos>lev_fieldy-2*SCR_FIELDY+1) - level_ypos = lev_fieldy-2*SCR_FIELDY+1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - default: - break; - } + /* automatically switch to 'single item' drawing mode, if needed */ + actual_drawing_function = + (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS); - if (mx>=SX && mx=SY && my3 || - (y==0 && level_ypos<0) || - (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) || - (x==0 && level_xpos<0) || - (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) || - x>lev_fieldx || y>lev_fieldy) - return; + if (edit_mode == ED_MODE_DRAWING && draw_with_brush && + !inside_drawing_area) + DeleteBrushFromCursor(); + } - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); + if (!button) + break; - if (new_element != Feld[x+level_xpos][y+level_ypos]) + if (draw_with_brush) + { + if (!button_release_event) + CopyBrushToLevel(sx, sy, button); + } + else if (new_element != Feld[lx][ly]) { - if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */ + if (new_element == EL_SPIELFIGUR) { - int x,y; - - for(x=0;x=0 && x-level_xpos<2*SCR_FIELDX && - y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY) - DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM); + if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1) + { + Feld[x][y] = EL_LEERRAUM; + if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx && + y - level_ypos >= 0 && y - level_ypos < ed_fieldy) + DrawMiniElement(x - level_xpos, y - level_ypos, + EL_LEERRAUM); + } } } } - Feld[x+level_xpos][y+level_ypos] = new_element; - DrawMiniElement(x,y,new_element); + Feld[lx][ly] = new_element; + DrawMiniElement(sx, sy, new_element); } } - else if (!motion_status) /* Mauszeiger nicht im Level-Feld */ - in_field_pressed = FALSE; - } - else /********** KONTROLL-FENSTER **********/ - { - int choice = CheckCountButtons(mx,my,button); - int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0); + else + { + DrawMiniGraphicExt(drawto, gc, + gi->x + sx * MINI_TILEX, + gi->y + sy * MINI_TILEY, + el2gfx(new_element)); + DrawMiniGraphicExt(window, gc, + gi->x + sx * MINI_TILEX, + gi->y + sy * MINI_TILEY, + el2gfx(new_element)); + + if (id == GADGET_ID_AMOEBA_CONTENT) + level.amoebe_inhalt = new_element; + else if (id == GADGET_ID_RANDOM_BACKGROUND) + random_placement_background_element = new_element; + else if (id >= GADGET_ID_ELEM_CONTENT_0 && + id <= GADGET_ID_ELEM_CONTENT_7) + level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] = + new_element; + } + break; - if (choice >= 0 && choice < 36 && - DelayReached(&choice_delay, CHOICE_DELAY_VALUE)) + case GADGET_ID_CONNECTED_ITEMS: { - if (!(choice % 2)) - step = -step; + static int last_sx = -1; + static int last_sy = -1; - choice /= 2; + if (button_release_event) + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); - if (choice<11) - { - level.score[choice] += step; - if (level.score[choice]<0) - level.score[choice] = 0; - else if (level.score[choice]>255) - level.score[choice] = 255; - } - else if (choice==11) - { - level.tempo_amoebe += step; - if (level.tempo_amoebe<0) - level.tempo_amoebe = 0; - else if (level.tempo_amoebe>255) - level.tempo_amoebe = 255; - } - else if (choice==12) - { - level.dauer_sieb += step; - if (level.dauer_sieb<0) - level.dauer_sieb = 0; - else if (level.dauer_sieb>255) - level.dauer_sieb = 255; - } - else if (choice==13) + if (button) { - level.dauer_ablenk += step; - if (level.dauer_ablenk<0) - level.dauer_ablenk = 0; - else if (level.dauer_ablenk>255) - level.dauer_ablenk = 255; - } - else if (choice==14) - { - level.edelsteine += step; - if (level.edelsteine<0) - level.edelsteine = 0; - else if (level.edelsteine>999) - level.edelsteine = 999; + if (!button_press_event) + DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE); + + last_sx = sx; + last_sy = sy; } - else if (choice==15) + } + break; + + case GADGET_ID_LINE: + case GADGET_ID_ARC: + case GADGET_ID_RECTANGLE: + case GADGET_ID_FILLED_BOX: + case GADGET_ID_GRAB_BRUSH: + case GADGET_ID_TEXT: + { + static int last_sx = -1; + static int last_sy = -1; + static int start_sx = -1; + static int start_sy = -1; + void (*draw_func)(int, int, int, int, int, boolean); + + if (drawing_function == GADGET_ID_LINE) + draw_func = DrawLine; + else if (drawing_function == GADGET_ID_ARC) + draw_func = DrawArc; + else if (drawing_function == GADGET_ID_RECTANGLE) + draw_func = DrawRectangle; + else if (drawing_function == GADGET_ID_FILLED_BOX) + draw_func = DrawFilledBox; + else if (drawing_function == GADGET_ID_GRAB_BRUSH) + draw_func = SelectArea; + else /* (drawing_function == GADGET_ID_TEXT) */ + draw_func = SetTextCursor; + + if (button_press_event) { - level.time += step; - if (level.time<0) - level.time = 0; - else if (level.time>999) - level.time = 999; + draw_func(sx, sy, sx, sy, new_element, FALSE); + start_sx = last_sx = sx; + start_sy = last_sy = sy; + + if (drawing_function == GADGET_ID_TEXT) + DrawLevelText(0, 0, 0, TEXT_END); } - else if (choice==16) + else if (button_release_event) { - lev_fieldx += step; - if (lev_fieldxMAX_LEV_FIELDX) - lev_fieldx = MAX_LEV_FIELDX; - level.fieldx = lev_fieldx; + draw_func(start_sx, start_sy, sx, sy, new_element, TRUE); + if (drawing_function == GADGET_ID_GRAB_BRUSH) + { + CopyAreaToBrush(start_sx, start_sy, sx, sy, button); + CopyBrushToCursor(sx, sy); + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT); + draw_with_brush = TRUE; + } + else if (drawing_function == GADGET_ID_TEXT) + DrawLevelText(sx, sy, 0, TEXT_INIT); + else + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } - else if (choice==17) + else if (last_sx != sx || last_sy != sy) { - lev_fieldy += step; - if (lev_fieldyMAX_LEV_FIELDY) - lev_fieldy = MAX_LEV_FIELDY; - level.fieldy = lev_fieldy; + draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE); + draw_func(start_sx, start_sy, sx, sy, new_element, FALSE); + last_sx = sx; + last_sy = sy; } + } + break; - if (choice<11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE, - int2str(level.score[choice],3),FS_SMALL,FC_YELLOW); - else if (choice==11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE, - int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW); - else if (choice==12) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW); - else if (choice==13) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW); - else if (choice==14) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE, - int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW); - else if (choice==15) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE, - int2str(level.time,3),FS_SMALL,FC_YELLOW); - else if (choice==16) - DrawText(ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldx,3),FS_SMALL,FC_YELLOW); - else if (choice==17) - DrawText(ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); - - redraw_mask &= ~REDRAW_FIELD; - if (choice<16) - XCopyArea(display,drawto,window,gc, - ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE, - 3*FONT2_XSIZE,FONT2_YSIZE, - ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE); - else - XCopyArea(display,drawto,window,gc, - ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE, - 3*FONT2_XSIZE,FONT2_YSIZE, - ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE); - XFlush(display); + case GADGET_ID_FLOOD_FILL: + if (button_press_event && Feld[lx][ly] != new_element) + { + FloodFill(lx, ly, new_element); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } + break; + + case GADGET_ID_PICK_ELEMENT: + + /* + if (button_press_event) + PickDrawingElement(button, Feld[lx][ly]); + */ + + if (button_release_event) + ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT); + else + PickDrawingElement(button, Feld[lx][ly]); + + break; + + default: + break; + } +} + +static void HandleCounterButtons(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + int button = gi->event.button; + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + + switch (id) + { + case GADGET_ID_ELEM_SCORE_DOWN: + case GADGET_ID_ELEM_SCORE_UP: + step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, + *gadget_elem_score_value + step); + break; + case GADGET_ID_ELEM_SCORE_TEXT: + *gadget_elem_score_value = gi->text.number_value; + break; + + case GADGET_ID_ELEM_CONTENT_DOWN: + case GADGET_ID_ELEM_CONTENT_UP: + step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, + *gadget_elem_content_value + step); + DrawElementContentAreas(); + break; + case GADGET_ID_ELEM_CONTENT_TEXT: + *gadget_elem_content_value = gi->text.number_value; + DrawElementContentAreas(); + break; + + case GADGET_ID_LEVEL_XSIZE_DOWN: + case GADGET_ID_LEVEL_XSIZE_UP: + step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE, + *gadget_level_xsize_value + step); + level.fieldx = lev_fieldx; + break; + case GADGET_ID_LEVEL_XSIZE_TEXT: + *gadget_level_xsize_value = gi->text.number_value; + level.fieldx = lev_fieldx; + break; + + case GADGET_ID_LEVEL_YSIZE_DOWN: + case GADGET_ID_LEVEL_YSIZE_UP: + step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE, + *gadget_level_ysize_value + step); + level.fieldy = lev_fieldy; + break; + case GADGET_ID_LEVEL_YSIZE_TEXT: + *gadget_level_ysize_value = gi->text.number_value; + level.fieldy = lev_fieldy; + break; + + case GADGET_ID_LEVEL_RANDOM_DOWN: + case GADGET_ID_LEVEL_RANDOM_UP: + step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM, + *gadget_level_random_value + step); + break; + case GADGET_ID_LEVEL_RANDOM_TEXT: + *gadget_level_random_value = gi->text.number_value; + break; + + case GADGET_ID_LEVEL_COLLECT_DOWN: + case GADGET_ID_LEVEL_COLLECT_UP: + step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT, + *gadget_level_collect_value + step); + break; + case GADGET_ID_LEVEL_COLLECT_TEXT: + *gadget_level_collect_value = gi->text.number_value; + break; + + case GADGET_ID_LEVEL_TIMELIMIT_DOWN: + case GADGET_ID_LEVEL_TIMELIMIT_UP: + step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT, + *gadget_level_timelimit_value + step); + break; + case GADGET_ID_LEVEL_TIMELIMIT_TEXT: + *gadget_level_timelimit_value = gi->text.number_value; + break; + + case GADGET_ID_LEVEL_TIMESCORE_DOWN: + case GADGET_ID_LEVEL_TIMESCORE_UP: + step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE, + *gadget_level_timescore_value + step); + break; + case GADGET_ID_LEVEL_TIMESCORE_TEXT: + *gadget_level_timescore_value = gi->text.number_value; + break; + + default: + break; + } +} + +static void HandleTextInputGadgets(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + + switch (id) + { + case GADGET_ID_LEVEL_NAME: + strcpy(level.name, gi->text.value); + break; + + case GADGET_ID_LEVEL_AUTHOR: + strcpy(level.author, gi->text.value); + break; + + default: + break; + } +} + +static void HandleControlButtons(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + int button = gi->event.button; + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int new_element = BUTTON_ELEMENT(button); + int player_present = FALSE; + int level_changed = FALSE; + int i, x, y; + + if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) + DrawLevelText(0, 0, 0, TEXT_END); + + if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES && + edit_mode != ED_MODE_DRAWING) + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } - switch(CheckCtrlButtons(mx,my,button)) + switch (id) + { + case GADGET_ID_SCROLL_LEFT: + if (level_xpos >= 0) { - case ED_BUTTON_EDIT: - CloseDoor(DOOR_CLOSE_2); - AdjustLevelScrollPosition(); - DrawMiniLevel(level_xpos,level_ypos); - XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc, - DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2, - VXSIZE,VYSIZE, - DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2); - OpenDoor(DOOR_OPEN_2); - edit_mode = TRUE; - break; - case ED_BUTTON_CLEAR: - if (AreYouSure("Are you sure to clear this level ?",AYS_ASK)) - { - for(x=0;x lev_fieldx - ed_fieldx + 1) + level_xpos = lev_fieldx - ed_fieldx + 1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); + else + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - for(y=0;y= 0) + { + int gadget_id = GADGET_ID_SCROLL_VERTICAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + if (lev_fieldy < ed_fieldy - 2) break; - default: + + level_ypos -= step; + if (level_ypos < -1) + level_ypos = -1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); + else + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + + ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); + } + break; + + case GADGET_ID_SCROLL_DOWN: + if (level_ypos <= lev_fieldy - ed_fieldy) + { + int gadget_id = GADGET_ID_SCROLL_VERTICAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + if (lev_fieldy < ed_fieldy - 2) break; + + level_ypos += step; + if (level_ypos > lev_fieldy - ed_fieldy + 1) + level_ypos = lev_fieldy - ed_fieldy + 1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP); + else + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + + ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); } + break; + + case GADGET_ID_SCROLL_HORIZONTAL: + level_xpos = gi->event.item_position - 1; + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + break; + + case GADGET_ID_SCROLL_VERTICAL: + level_ypos = gi->event.item_position - 1; + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + break; + + case GADGET_ID_ELEMENTLIST_UP: + case GADGET_ID_ELEMENTLIST_DOWN: + step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1); + element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ; - if (mx>=ED_COUNT_GADGET_XPOS && - mx=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE && - my elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS; + + for (i=0; ideco.design; + int element = editor_element[element_shift + i]; + + UnmapGadget(gi); + getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END); + MapGadget(gi); + } + break; + + case GADGET_ID_WRAP_LEFT: + WrapLevel(-step, 0); + break; + + case GADGET_ID_WRAP_RIGHT: + WrapLevel(step, 0); + break; + + case GADGET_ID_WRAP_UP: + WrapLevel(0, -step); + break; + + case GADGET_ID_WRAP_DOWN: + WrapLevel(0, step); + break; + + case GADGET_ID_SINGLE_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: + case GADGET_ID_LINE: + case GADGET_ID_ARC: + case GADGET_ID_TEXT: + case GADGET_ID_RECTANGLE: + case GADGET_ID_FILLED_BOX: + case GADGET_ID_FLOOD_FILL: + case GADGET_ID_GRAB_BRUSH: + case GADGET_ID_PICK_ELEMENT: + last_drawing_function = drawing_function; + drawing_function = id; + draw_with_brush = FALSE; + break; + + case GADGET_ID_RANDOM_PLACEMENT: + RandomPlacement(new_element); + break; + + case GADGET_ID_PROPERTIES: + if (edit_mode != ED_MODE_PROPERTIES) + { + properties_element = new_element; + DrawPropertiesWindow(); + edit_mode = ED_MODE_PROPERTIES; } else { - if (name_typing) - { - name_typing = FALSE; - DrawText(ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_RED); - } + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + break; + + case GADGET_ID_UNDO: + if (undo_buffer_steps == 0) + { + Request("Undo buffer empty !", REQ_CONFIRM); + break; + } + + undo_buffer_position = + (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; + undo_buffer_steps--; + + for(x=0; x=SX+29*MINI_TILEX && mx=SY+26*MINI_TILEY && my3) - return; + for(y=0; y=SX+1*MINI_TILEX && mx=SY+2*MINI_TILEY && my=0 && i<43 && x>=0 && x<3 && y>=0 && y<3) - { - if (button && !motion_status) - in_field_pressed = TRUE; + /* + CloseDoor(DOOR_CLOSE_ALL); + */ + + /* draw smaller door */ + XCopyArea(display, pix[PIX_DOOR], drawto, gc, + DOOR_GFX_PAGEX7, 64, + 108, 64, + EX - 4, EY - 12); + redraw_mask |= REDRAW_ALL; - if (!button || !in_field_pressed || button<1 || button>3) - return; + game_status = MAINMENU; + DrawMainMenu(); + } + else + { + CloseDoor(DOOR_CLOSE_1); + XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc, + DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, + DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + OpenDoor(DOOR_OPEN_1); + } + break; - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); + case GADGET_ID_RANDOM_PERCENTAGE: + *radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].value = + radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].checked_value; + break; - if (new_element != level.mampfer_inhalt[i][x][y]) - { - level.mampfer_inhalt[i][x][y] = new_element; - DrawMiniElement(1+5*i+x,2+y,new_element); - } + case GADGET_ID_RANDOM_QUANTITY: + *radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].value = + radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].checked_value; + break; + + case GADGET_ID_RANDOM_RESTRICTED: + *checkbutton_info[ED_CHECKBUTTON_ID_RANDOM_RESTRICTED].value ^= TRUE; + break; + + case GADGET_ID_DOUBLE_SPEED: + *checkbutton_info[ED_CHECKBUTTON_ID_DOUBLE_SPEED].value ^= TRUE; + break; + + case GADGET_ID_STICK_ELEMENT: + *checkbutton_info[ED_CHECKBUTTON_ID_STICK_ELEMENT].value ^= TRUE; + break; + + default: + if (id >= GADGET_ID_ELEMENTLIST_FIRST && + id <= GADGET_ID_ELEMENTLIST_LAST) + { + int element_position = id - GADGET_ID_ELEMENTLIST_FIRST; + int new_element = editor_element[element_position + element_shift]; + + PickDrawingElement(button, new_element); + + if (!HAS_CONTENT(properties_element) || + !stick_element_properties_window) + { + properties_element = new_element; + if (edit_mode == ED_MODE_PROPERTIES) + DrawPropertiesWindow(); } - else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */ - in_field_pressed = FALSE; + + if (drawing_function == GADGET_ID_PICK_ELEMENT) + ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT); } - else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */ - in_field_pressed = FALSE; - } +#ifdef DEBUG + else if (gi->event.type == GD_EVENT_PRESSED) + printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id); + else if (gi->event.type == GD_EVENT_RELEASED) + printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id); + else if (gi->event.type == GD_EVENT_MOVING) + printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id); + else + printf("default: HandleControlButtons: ? (id == %d)\n", id); +#endif + break; } +} - last_button = button; +void HandleLevelEditorKeyInput(KeySym key) +{ + char letter = getCharFromKeySym(key); + int button = MB_LEFT; - BackToFront(); + if (drawing_function == GADGET_ID_TEXT && + DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE) + { + if (letter) + DrawLevelText(0, 0, letter, TEXT_WRITECHAR); + else if (key == XK_Delete || key == XK_BackSpace) + DrawLevelText(0, 0, 0, TEXT_BACKSPACE); + else if (key == XK_Return) + DrawLevelText(0, 0, 0, TEXT_NEWLINE); + } + else if (button_status == MB_RELEASED) + { + int i, id; + + switch (key) + { + case XK_Left: + id = GADGET_ID_SCROLL_LEFT; + break; + case XK_Right: + id = GADGET_ID_SCROLL_RIGHT; + break; + case XK_Up: + id = GADGET_ID_SCROLL_UP; + break; + case XK_Down: + id = GADGET_ID_SCROLL_DOWN; + break; + case XK_Page_Up: + id = GADGET_ID_ELEMENTLIST_UP; + button = 3; + break; + case XK_Page_Down: + id = GADGET_ID_ELEMENTLIST_DOWN; + button = 3; + break; + + default: + id = GADGET_ID_NONE; + break; + } + + if (id != GADGET_ID_NONE) + ClickOnGadget(level_editor_gadget[id], button); + else if (letter == '.') + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button); + else + for (i=0; iinfo_text == NULL) return; - if (key>=XK_A && key<=XK_Z) - ascii = 'A'+(char)(key-XK_A); - else if (key>=XK_a && key<=XK_z) - ascii = 'a'+(char)(key-XK_a); - else if (key>=XK_0 && key<=XK_9) - ascii = '0'+(char)(key-XK_0); -#ifdef XK_LATIN1 - else if (key>=XK_space && key<=XK_at) - ascii = ' '+(char)(key-XK_space); - else if (key==XK_Adiaeresis) - ascii = 'Ä'; - else if (key==XK_Odiaeresis) - ascii = 'Ö'; - else if (key==XK_Udiaeresis) - ascii = 'Ü'; - else if (key==XK_adiaeresis) - ascii = 'ä'; - else if (key==XK_odiaeresis) - ascii = 'ö'; - else if (key==XK_udiaeresis) - ascii = 'ü'; - else if (key==XK_underscore) - ascii = '_'; -#endif + strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN); + infotext[MAX_INFOTEXT_LEN] = '\0'; - if (ascii && len0) - { - level.name[len-1] = 0; - len--; - - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "< ",FS_SMALL,FC_GREEN); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "< ",FS_SMALL,FC_GREEN); + if (gi->custom_id < ED_NUM_CTRL_BUTTONS) + { + int key = control_info[gi->custom_id].shortcut; + + if (key) + { + sprintf(shortcut, " ('%s%c')", + (key >= 'A' && key <= 'Z' ? "Shift-" : + gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""), + key); + + if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN) + strcat(infotext, shortcut); + } } - else if (key==XK_Return) - { - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_YELLOW); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_YELLOW); - - name_typing = FALSE; + + DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW); +} + +static void HandleDrawingAreaInfo(struct GadgetInfo *gi) +{ + static int start_lx, start_ly; + char *infotext; + int id = gi->custom_id; + int sx = gi->event.x; + int sy = gi->event.y; + int lx = sx + level_xpos; + int ly = sy + level_ypos; + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1; + int max_sy = gi->drawing.area_ysize - 1; + + ClearEditorGadgetInfoText(); + + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + + if (id == GADGET_ID_DRAWING_LEVEL) + { + if (button_status) + { + int min_lx = 0, min_ly = 0; + int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; + + /* get positions inside level field */ + lx = sx + level_xpos; + ly = sy + level_ypos; + + /* make sure to stay inside level field boundaries */ + lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); + ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); + + /* correct drawing area positions accordingly */ + sx = lx - level_xpos; + sy = ly - level_ypos; + } + + if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly)) + { + if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */ + { + if (gi->event.type == GD_EVENT_PRESSED) + { + start_lx = lx; + start_ly = ly; + } + + switch (drawing_function) + { + case GADGET_ID_SINGLE_ITEMS: + infotext = "Drawing single items"; + break; + case GADGET_ID_CONNECTED_ITEMS: + infotext = "Drawing connected items"; + break; + case GADGET_ID_LINE: + infotext = "Drawing line"; + break; + case GADGET_ID_ARC: + infotext = "Drawing arc"; + break; + case GADGET_ID_TEXT: + infotext = "Setting text cursor"; + break; + case GADGET_ID_RECTANGLE: + infotext = "Drawing rectangle"; + break; + case GADGET_ID_FILLED_BOX: + infotext = "Drawing filled box"; + break; + case GADGET_ID_FLOOD_FILL: + infotext = "Flood fill"; + break; + case GADGET_ID_GRAB_BRUSH: + infotext = "Grabbing brush"; + break; + case GADGET_ID_PICK_ELEMENT: + infotext = "Picking element"; + break; + + default: + infotext = "Drawing position"; + break; + } + + if (drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "%s: %d, %d", infotext, lx, ly); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "%s: %d, %d", infotext, + ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); + } + else if (drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "%s", element_info[Feld[lx][ly]]); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Level position: %d, %d", lx, ly); + } + + /* misuse this function to draw brush cursor, if needed */ + if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status) + { + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) + CopyBrushToCursor(sx, sy); + else + DeleteBrushFromCursor(); + } } + else if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Amoeba content"); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Random placement background"); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Content area %d position: %d, %d", + id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy); }