X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=4a9491d0fbc2c0481cdae62704cba03a865b09cf;hp=c7e23051c642435bead4f946d350b136a3255f99;hb=7438ace9ddf2b1f08cf76cfa8bc63396aac405d3;hpb=c3fa9fcf03db2a48bbd8fa343b79a94c42d4cac3 diff --git a/src/editor.c b/src/editor.c index c7e23051..4a9491d0 100644 --- a/src/editor.c +++ b/src/editor.c @@ -32,26 +32,35 @@ */ /* values for the control window */ -#define ED_CTRL1_BUTTONS_HORIZ 4 +#define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */ #define ED_CTRL1_BUTTONS_VERT 4 -#define ED_CTRL2_BUTTONS_HORIZ 3 +#define ED_CTRL2_BUTTONS_HORIZ 3 /* level */ #define ED_CTRL2_BUTTONS_VERT 2 -#define ED_CTRL3_BUTTONS_HORIZ 3 +#define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */ #define ED_CTRL3_BUTTONS_VERT 1 -#define ED_CTRL4_BUTTONS_HORIZ 2 +#define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */ #define ED_CTRL4_BUTTONS_VERT 1 -#define ED_CTRL5_BUTTONS_HORIZ 1 +#define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */ #define ED_CTRL5_BUTTONS_VERT 1 +#define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */ +#define ED_CTRL6_BUTTONS_VERT 1 +#define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */ +#define ED_CTRL7_BUTTONS_VERT 1 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT) #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT) #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT) #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT) #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT) +#define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT) +#define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT) #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS) #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS) -#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS) +#define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS) +#define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS) +#define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS) +#define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS /* values for the element list */ #define ED_ELEMENTLIST_XPOS (editor.palette.x) @@ -79,7 +88,7 @@ #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size) #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size) -#define ED_DRAWINGAREA_TILE_SIZE (graphic_info[IMG_BORDER_2].tile_size) +#define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size) /* values for checkbutton gadgets */ #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width) @@ -88,27 +97,31 @@ #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width) #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height) -#define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x) -#define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y) -#define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x) -#define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \ +#define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x) +#define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y) +#define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x) +#define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \ editor.settings.tabs.yoffset2) #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset) #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset) -#define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \ +#define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X) +#define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y) +#define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \ ED_SETTINGS_TABS_XOFFSET) -#define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \ +#define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \ ED_TABBUTTON_YSIZE + \ ED_GADGET_TINY_DISTANCE + \ ED_TAB_BAR_HEIGHT + \ ED_SETTINGS_TABS_YOFFSET + \ getFontHeight(FONT_TEXT_1) + \ ED_GADGET_TEXT_DISTANCE) -#define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \ +#define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X) +#define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y) +#define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \ ED_SETTINGS_TABS_XOFFSET) -#define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \ +#define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \ ED_TABBUTTON_YSIZE + \ ED_GADGET_TINY_DISTANCE + \ ED_TAB_BAR_HEIGHT + \ @@ -119,62 +132,99 @@ #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \ ED_GADGET_LINE_DISTANCE) -#define ED_POS_LEVEL_SETTINGS_RANGE (10000) -#define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE) -#define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1) -#define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE) -#define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1) +#define ED_POS_RANGE (10000) +#define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE) +#define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1) +#define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE) +#define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1) +#define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE) +#define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1) +#define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE) +#define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1) + +#define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n)) +#define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n)) #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n)) #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n)) +#define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n)) +#define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n)) + #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n)) #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n)) +#define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \ + (n) <= ED_POS_LEVEL_TABS_LAST) #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \ (n) <= ED_POS_LEVEL_SETTINGS_LAST) +#define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \ + (n) <= ED_POS_ELEMENT_TABS_LAST) #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \ (n) <= ED_POS_ELEMENT_SETTINGS_LAST) +#define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST) #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST) +#define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST) #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST) +#define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \ + (n) * ED_SETTINGS_TABS_XOFFSET) +#define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \ + (n) * ED_SETTINGS_TABS_YOFFSET) + #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \ (n) * ED_SETTINGS_XOFFSET) #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \ (n) * ED_SETTINGS_YOFFSET) +#define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \ + (n) * ED_SETTINGS_TABS_XOFFSET) +#define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \ + (n) * ED_SETTINGS_TABS_YOFFSET) + #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \ (n) * ED_SETTINGS_XOFFSET) #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \ (n) * ED_SETTINGS_YOFFSET) +#define ED_POS_TO_LEVEL_TABS_X(n) \ + (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n))) +#define ED_POS_TO_LEVEL_TABS_Y(n) \ + (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n))) + #define ED_POS_TO_LEVEL_SETTINGS_X(n) \ (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n))) #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \ (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n))) +#define ED_POS_TO_ELEMENT_TABS_X(n) \ + (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n))) +#define ED_POS_TO_ELEMENT_TABS_Y(n) \ + (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n))) + #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \ (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n))) #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \ (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n))) -#define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \ +#define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \ + ED_POS_TO_LEVEL_TABS_X(n) : \ + IS_POS_LEVEL_SETTINGS(n) ? \ ED_POS_TO_LEVEL_SETTINGS_X(n) : \ + IS_POS_ELEMENT_TABS(n) ? \ + ED_POS_TO_ELEMENT_TABS_X(n) : \ IS_POS_ELEMENT_SETTINGS(n) ? \ ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n)) -#define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \ +#define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \ + ED_POS_TO_LEVEL_TABS_Y(n) : \ + IS_POS_LEVEL_SETTINGS(n) ? \ ED_POS_TO_LEVEL_SETTINGS_Y(n) : \ + IS_POS_ELEMENT_TABS(n) ? \ + ED_POS_TO_ELEMENT_TABS_Y(n) : \ IS_POS_ELEMENT_SETTINGS(n) ? \ ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n)) -#define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \ - ED_LEVEL_SETTINGS_TABS_X : \ - ED_ELEMENT_SETTINGS_TABS_X) -#define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \ - ED_LEVEL_SETTINGS_TABS_Y : \ - ED_ELEMENT_SETTINGS_TABS_Y) - #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \ ED_DRAWINGAREA_TILE_SIZE) #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \ @@ -248,8 +298,8 @@ ED_AREA_YOFFSET_2(3)) /* values for scrolling gadgets for drawing area */ -#define ED_SCROLLBUTTON_XSIZE 16 -#define ED_SCROLLBUTTON_YSIZE 16 +#define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width) +#define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height) #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_UP_YPOS (0) @@ -341,9 +391,13 @@ #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26) #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27) +#define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28) +#define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29) +#define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30) +#define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31) /* counter gadget identifiers */ -#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28) +#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32) #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0) #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1) @@ -590,45 +644,46 @@ #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15) #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16) #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17) -#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18) -#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19) -#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20) -#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21) -#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22) -#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23) -#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24) -#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25) -#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26) -#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27) -#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28) -#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29) -#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30) -#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31) -#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32) -#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33) -#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34) -#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35) -#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39) -#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40) -#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41) -#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42) -#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43) -#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44) -#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45) -#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46) -#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47) -#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48) -#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49) -#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50) -#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51) -#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52) -#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53) +#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28) +#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30) +#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41) +#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42) +#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44) +#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50) +#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52) +#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53) +#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -830,44 +885,45 @@ #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15 -#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16 -#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17 -#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18 -#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19 -#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20 -#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21 -#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22 -#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23 -#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24 -#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25 -#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28 -#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29 -#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31 -#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32 -#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37 -#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43 -#define ED_CHECKBUTTON_ID_CHANGE_DELAY 44 -#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45 -#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46 -#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47 -#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48 -#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49 -#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50 -#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51 - -#define ED_NUM_CHECKBUTTONS 52 +#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16 +#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17 +#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18 +#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19 +#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20 +#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21 +#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22 +#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23 +#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24 +#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25 +#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26 +#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30 +#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 45 +#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51 +#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52 + +#define ED_NUM_CHECKBUTTONS 53 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED @@ -928,6 +984,9 @@ #define ED_NUM_DRAWING_AREAS 33 +#define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND +#define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND + /* ----------------------------------------------------------------------------- @@ -950,6 +1009,7 @@ #define ED_MODE_DRAWING 0 #define ED_MODE_INFO 1 #define ED_MODE_PROPERTIES 2 +#define ED_MODE_PALETTE 3 /* sub-screens in the global settings section */ #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL @@ -991,7 +1051,7 @@ static struct { int graphic; int gadget_id; - struct XY *pos; + struct XYTileSize *pos; int gadget_type; char *infotext; char shortcut; @@ -1003,82 +1063,82 @@ static struct /* ---------- toolbox control buttons ------------------------------------ */ { - IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS, + IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS, &editor.button.draw_single, GD_TYPE_RADIO_BUTTON, "draw single items", 's' }, { - IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS, + IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS, &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON, "draw connected items", 'd' }, { - IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE, + IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE, &editor.button.draw_line, GD_TYPE_RADIO_BUTTON, "draw lines", 'l' }, { - IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC, + IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC, &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON, "draw arcs", 'a' }, { - IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE, + IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE, &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON, "draw outline rectangles", 'r' }, { - IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX, + IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX, &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON, "draw filled rectangles", 'R' }, { - IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP, + IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP, &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON, "wrap (rotate) level up", 0 }, { - IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT, + IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT, &editor.button.draw_text, GD_TYPE_RADIO_BUTTON, "enter text elements", 't' }, { - IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL, + IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL, &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON, "flood fill", 'f' }, { - IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT, + IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT, &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON, "wrap (rotate) level left", 0 }, { - IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM, + IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM, &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON, "zoom level tile size", '+' }, { - IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT, + IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT, &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON, "wrap (rotate) level right", 0 }, { - IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT, + IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT, &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON, "random element placement", 0 }, { - IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH, + IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH, &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON, "grab brush", 'b' }, { - IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN, + IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN, &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON, "wrap (rotate) level down", 0 }, { - IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT, + IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT, &editor.button.pick_element, GD_TYPE_RADIO_BUTTON, "pick drawing element", ',' }, @@ -1086,32 +1146,32 @@ static struct /* ---------- level control buttons -------------------------------------- */ { - IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO, + IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO, &editor.button.undo, GD_TYPE_NORMAL_BUTTON, "undo/redo last operation", 'u' }, { - IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO, + IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO, &editor.button.conf, GD_TYPE_NORMAL_BUTTON, "properties of level", 'I' }, { - IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE, + IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE, &editor.button.save, GD_TYPE_NORMAL_BUTTON, "save level", 'S' }, { - IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR, + IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR, &editor.button.clear, GD_TYPE_NORMAL_BUTTON, "clear level", 'C' }, { - IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST, + IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST, &editor.button.test, GD_TYPE_NORMAL_BUTTON, "test level", 'T' }, { - IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT, + IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT, &editor.button.exit, GD_TYPE_NORMAL_BUTTON, "exit level editor", 'E' }, @@ -1119,27 +1179,27 @@ static struct /* ---------- CE and GE control buttons ---------------------------------- */ { - IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM, + IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM, &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON, "copy settings from other element", 0 }, { - IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO, + IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO, &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON, "copy settings to other element", 0 }, { - IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE, + IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE, &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON, "exchange element with other element", 0 }, { - IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY, + IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY, &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON, "copy settings from this element", 0 }, { - IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE, + IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE, &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON, "paste settings to this element", 0 }, @@ -1147,9 +1207,29 @@ static struct /* ---------- palette control buttons ------------------------------------ */ { - IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES, + IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES, &editor.button.properties, GD_TYPE_NORMAL_BUTTON, "properties of drawing element", 'p' + }, + { + IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT, + &editor.button.element_left, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element 1", '1' + }, + { + IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE, + &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element 2", '2' + }, + { + IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT, + &editor.button.element_right, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element 3", '3' + }, + { + IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE, + &editor.button.palette, GD_TYPE_NORMAL_BUTTON, + "show list of elements", 'e' } }; @@ -2262,7 +2342,7 @@ static struct /* ---------- element settings: configure (several elements) ------------- */ { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE, -1, options_player_speed, @@ -2496,8 +2576,10 @@ static struct char *text_left, *text_right, *infotext; } textbutton_info[ED_NUM_TEXTBUTTONS] = { + /* ---------- level and editor settings (tabs) --------------------------- */ + { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0), + ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0), GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE, 8, "Level", NULL, NULL, "Configure level properties" @@ -2508,8 +2590,11 @@ static struct 8, "Editor", NULL, NULL, "Configure editor properties" }, + + /* ---------- element settings (tabs) ------------------------------------ */ + { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), + ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0), GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, 8, "Info", NULL, NULL, "Show information about element" @@ -2538,6 +2623,9 @@ static struct 8, "Change", NULL, NULL, "Configure custom element change pages" }, + + /* ---------- element settings (buttons) --------------------------------- */ + { -1, -1, GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE, @@ -2580,13 +2668,13 @@ static struct NULL, "change page", "select next change page" }, { - IMG_EDITOR_BUTTON_GFX_CP_COPY, + IMG_GFX_EDITOR_BUTTON_CP_COPY, -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE, " ", NULL, "copy settings from this change page" }, { - IMG_EDITOR_BUTTON_GFX_CP_PASTE, + IMG_GFX_EDITOR_BUTTON_CP_PASTE, -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE, NULL, NULL, "paste settings to this change page" @@ -2786,14 +2874,14 @@ static struct "exit level if all fields solved", "automatically finish Sokoban levels" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE, &level.continuous_snapping, NULL, "continuous snapping", "use snapping without releasing key" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE, &level.block_snap_field, NULL, @@ -2828,28 +2916,35 @@ static struct "no centering when relocating", "level not centered after relocation" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE, + &level.lazy_relocation, + NULL, + "only redraw off-screen relocation","no redraw if relocation target visible" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE, &level.use_start_element[0], NULL, "use level start element:", "start level at this element's position" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE, &level.use_artwork_element[0], NULL, "use artwork from element:", "use player artwork from other element" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE, &level.use_explosion_element[0], NULL, "use explosion from element:", "use explosion properties from element" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13), GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, &level.initial_player_gravity[0], NULL, @@ -2863,7 +2958,7 @@ static struct "use initial inventory:", "use collected elements on level start" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, &level.can_pass_to_walkable, NULL, @@ -3253,7 +3348,7 @@ static struct /* ---------- level start element ---------------------------------------- */ { - -1, ED_AREA_1X1_SETTINGS_YPOS(9), + -1, ED_AREA_1X1_SETTINGS_YPOS(10), 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT, &level.start_element[0], 1, 1, @@ -3263,7 +3358,7 @@ static struct /* ---------- player artwork element ------------------------------------- */ { - -1, ED_AREA_1X1_SETTINGS_YPOS(10), + -1, ED_AREA_1X1_SETTINGS_YPOS(11), 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT, &level.artwork_element[0], 1, 1, @@ -3273,7 +3368,7 @@ static struct /* ---------- player explosion element ----------------------------------- */ { - -1, ED_AREA_1X1_SETTINGS_YPOS(11), + -1, ED_AREA_1X1_SETTINGS_YPOS(12), 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT, &level.explosion_element[0], 1, 1, @@ -3425,6 +3520,15 @@ static int new_element3 = EL_SAND; (button) == 2 ? new_element2 : \ (button) == 3 ? new_element3 : EL_EMPTY) +#define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE) + +static int use_permanent_palette = TRUE; + +#define PX (use_permanent_palette ? DX : SX) +#define PY (use_permanent_palette ? DY : SY) +#define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE) +#define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE) + /* forward declaration for internal use */ static void ModifyEditorCounterValue(int, int); static void ModifyEditorCounterLimits(int, int, int); @@ -3437,6 +3541,7 @@ static void RedrawDrawingElements(); static void DrawDrawingWindow(); static void DrawLevelInfoWindow(); static void DrawPropertiesWindow(); +static void DrawPaletteWindow(); static void UpdateCustomElementGraphicGadgets(); static boolean checkPropertiesConfig(int); static void CopyLevelToUndoBuffer(int); @@ -3452,6 +3557,7 @@ static void HandleCheckbuttons(struct GadgetInfo *); static void HandleControlButtons(struct GadgetInfo *); static void HandleDrawingAreaInfo(struct GadgetInfo *); static void PrintEditorGadgetInfoText(struct GadgetInfo *); +static boolean AskToCopyAndModifyLevelTemplate(); static int num_editor_gadgets = 0; /* dynamically determined */ @@ -4772,7 +4878,6 @@ static boolean use_el_empty = FALSE; static int *editor_elements = NULL; /* dynamically allocated */ static int num_editor_elements = 0; /* dynamically determined */ -static boolean setup_editor_show_always = TRUE; static boolean setup_editor_cascade_never = FALSE; static int editor_hl_unused[] = { EL_EMPTY }; @@ -4795,67 +4900,67 @@ static struct editor_elements_info[] = { { - &setup_editor_show_always, + &setup.editor.el_classic, &setup_editor_cascade_never, &editor_hl_unused_ptr, &num_editor_hl_unused, &editor_el_players_ptr, &num_editor_el_players }, { - &setup.editor.el_boulderdash, + &setup.editor.el_classic, &setup.editor_cascade.el_bd, &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash, &editor_el_boulderdash_ptr, &num_editor_el_boulderdash }, { - &setup.editor.el_emerald_mine, + &setup.editor.el_classic, &setup.editor_cascade.el_em, &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine, &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine }, { - &setup.editor.el_emerald_mine_club, + &setup.editor.el_classic, &setup.editor_cascade.el_emc, &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club, &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club }, { - &setup.editor.el_more, + &setup.editor.el_classic, &setup.editor_cascade.el_rnd, &editor_hl_rnd_ptr, &num_editor_hl_rnd, &editor_el_rnd_ptr, &num_editor_el_rnd }, { - &setup.editor.el_sokoban, + &setup.editor.el_classic, &setup.editor_cascade.el_sb, &editor_hl_sokoban_ptr, &num_editor_hl_sokoban, &editor_el_sokoban_ptr, &num_editor_el_sokoban }, { - &setup.editor.el_supaplex, + &setup.editor.el_classic, &setup.editor_cascade.el_sp, &editor_hl_supaplex_ptr, &num_editor_hl_supaplex, &editor_el_supaplex_ptr, &num_editor_el_supaplex }, { - &setup.editor.el_diamond_caves, + &setup.editor.el_classic, &setup.editor_cascade.el_dc, &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves, &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves }, { - &setup.editor.el_dx_boulderdash, + &setup.editor.el_classic, &setup.editor_cascade.el_dx, &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash, &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash }, { - &setup.editor.el_chars, + &setup.editor.el_classic, &setup.editor_cascade.el_chars, &editor_hl_chars_ptr, &num_editor_hl_chars, &editor_el_chars_ptr, &num_editor_el_chars }, { - &setup.editor.el_steel_chars, + &setup.editor.el_classic, &setup.editor_cascade.el_steel_chars, &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars, &editor_el_steel_chars_ptr, &num_editor_el_steel_chars @@ -5394,13 +5499,10 @@ static void ScrollEditorLevel(int from_x, int from_y, int scroll) BackToFront(); } -void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y) +void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap, + int *x, int *y) { - int graphic = el2edimg(element); - int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE : - MINI_TILESIZE); - - getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y); + getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y); } static void CreateControlButtons() @@ -5414,8 +5516,12 @@ static void CreateControlButtons() int id = controlbutton_info[i].gadget_id; int type = controlbutton_info[i].gadget_type; int graphic = controlbutton_info[i].graphic; - struct XY *pos = controlbutton_info[i].pos; + struct XYTileSize *pos = controlbutton_info[i].pos; struct GraphicInfo *gd = &graphic_info[graphic]; + Bitmap *deco_bitmap = NULL; + int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0; + int tile_size = 0, deco_shift = 0; + boolean deco_masked = FALSE; int gd_x1 = gd->src_x; int gd_y1 = gd->src_y; int gd_x2 = gd->src_x + gd->pressed_xoffset; @@ -5449,11 +5555,40 @@ static void CreateControlButtons() event_mask = GD_EVENT_RELEASED; } - if (id == GADGET_ID_PROPERTIES) + if (id == GADGET_ID_PROPERTIES || + id == GADGET_ID_PALETTE) { x += DX; y += DY; } + else if (id == GADGET_ID_ELEMENT_LEFT || + id == GADGET_ID_ELEMENT_MIDDLE || + id == GADGET_ID_ELEMENT_RIGHT) + { + x += DX; + y += DY; + + int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 : + id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 : + id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY); + + tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ? + editor.button.element_left.tile_size : + id == GADGET_ID_ELEMENT_MIDDLE ? + editor.button.element_middle.tile_size : + id == GADGET_ID_ELEMENT_RIGHT ? + editor.button.element_right.tile_size : 0); + + // make sure that decoration does not overlap gadget border + tile_size = MIN(tile_size, MIN(gd->width, gd->height)); + + getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y); + + deco_xpos = (gd->width - tile_size) / 2; + deco_ypos = (gd->height - tile_size) / 2; + deco_shift = 1; + deco_masked = gd->draw_masked; + } else { x += EX; @@ -5475,6 +5610,11 @@ static void CreateControlButtons() GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a, GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a, + GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, + GDI_DECORATION_POSITION, deco_xpos, deco_ypos, + GDI_DECORATION_SIZE, tile_size, tile_size, + GDI_DECORATION_SHIFTING, deco_shift, deco_shift, + GDI_DECORATION_MASKED, deco_masked, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleControlButtons, @@ -5520,8 +5660,8 @@ static void CreateControlButtons() if (id == GADGET_ID_SCROLL_LIST_UP || id == GADGET_ID_SCROLL_LIST_DOWN) { - x += DX; - y += DY; + x += PX; + y += PY; } else { @@ -5566,14 +5706,14 @@ static void CreateControlButtons() int gd_y2 = gd->src_y + gd->pressed_yoffset; int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ; int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ; - int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width; - int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height; + int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width; + int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height; int element = editor_elements[i]; - int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE : - MINI_TILESIZE); + int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size); unsigned int event_mask = GD_EVENT_RELEASED; - getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y); + getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y); + deco_xpos = (gd->width - tile_size) / 2; deco_ypos = (gd->height - tile_size) / 2; @@ -5641,8 +5781,8 @@ static void CreateCounterButtons() if (i == ED_COUNTER_ID_SELECT_LEVEL) { graphic = (j == 0 ? - IMG_EDITOR_BUTTON_GFX_PREV_LEVEL : - IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL); + IMG_GFX_EDITOR_BUTTON_PREV_LEVEL : + IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL); event_mask |= GD_EVENT_RELEASED; @@ -5710,7 +5850,7 @@ static void CreateCounterButtons() if (i == ED_COUNTER_ID_SELECT_LEVEL) { - graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER; + graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER; font_type = FONT_LEVEL_NUMBER; font_type_active = FONT_LEVEL_NUMBER_ACTIVE; @@ -6046,8 +6186,8 @@ static void CreateTextbuttonGadgets() struct GadgetInfo *gi; unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; - int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x); - int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y); + int x = SX + ED_SETTINGS_X(textbutton_info[i].x); + int y = SY + ED_SETTINGS_Y(textbutton_info[i].y); if (textbutton_info[i].size == -1) /* dynamically determine size */ textbutton_info[i].size = strlen(textbutton_info[i].text); @@ -6188,17 +6328,17 @@ static void CreateScrollbarGadgets() scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE; scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x = - DX + ED_SCROLL2_VERTICAL_XPOS; + PX + ED_SCROLL2_VERTICAL_XPOS; scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y = - DY + ED_SCROLL2_VERTICAL_YPOS; + PY + ED_SCROLL2_VERTICAL_YPOS; scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width = ED_SCROLL2_VERTICAL_XSIZE; scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height = ED_SCROLL2_VERTICAL_YSIZE; - scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX; - scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY; - scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE; - scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE; for (i = 0; i < ED_NUM_SCROLLBARS; i++) { @@ -6394,10 +6534,8 @@ static void CreateRadiobuttonGadgets() void CreateLevelEditorGadgets() { - int old_game_status = game_status; - - /* setting 'game_status' is needed to get the right fonts for the editor */ - game_status = GAME_MODE_EDITOR; + /* force EDITOR font inside level editor */ + SetFontStatus(GAME_MODE_EDITOR); /* these values are not constant, but can change at runtime */ ed_fieldx = MAX_ED_FIELDX - 1; @@ -6415,6 +6553,8 @@ void CreateLevelEditorGadgets() editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int)); editor_el_empty_ptr = editor_el_empty; + use_permanent_palette = !editor.palette.show_as_separate_screen; + ReinitializeElementList(); CreateControlButtons(); @@ -6431,7 +6571,7 @@ void CreateLevelEditorGadgets() CreateTextbuttonGadgets(); CreateDrawingAreas(); - game_status = old_game_status; + ResetFontStatus(); } void FreeLevelEditorGadgets() @@ -6520,15 +6660,19 @@ static void MapControlButtons() for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++) MapGadget(level_editor_gadget[i]); - /* map toolbox buttons (element properties button) */ - MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]); + /* map toolbox buttons (element properties buttons) */ + for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++) + MapGadget(level_editor_gadget[i]); - /* map buttons to select elements */ - for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) - MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]); - MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]); - MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]); - MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]); + if (use_permanent_palette) + { + /* map buttons to select elements */ + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) + MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]); + } /* map buttons to select level */ counter_id = ED_COUNTER_ID_SELECT_LEVEL; @@ -6877,10 +7021,19 @@ static void DrawEditModeWindow() DrawLevelInfoWindow(); else if (edit_mode == ED_MODE_PROPERTIES) DrawPropertiesWindow(); + else if (edit_mode == ED_MODE_PALETTE) + DrawPaletteWindow(); else /* edit_mode == ED_MODE_DRAWING */ DrawDrawingWindow(); } +static void ChangeEditModeWindow(int new_edit_mode) +{ + edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING); + + DrawEditModeWindow(); +} + static boolean LevelChanged() { boolean field_changed = FALSE; @@ -7179,6 +7332,8 @@ static void replace_custom_element_in_playfield(int element_from, static boolean CopyCustomElement(int element_old, int element_new, int copy_mode) { + int copy_mode_orig = copy_mode; + if (copy_mode == GADGET_ID_CUSTOM_COPY) { element_new = (IS_CUSTOM_ELEMENT(element_old) ? @@ -7210,6 +7365,13 @@ static boolean CopyCustomElement(int element_old, int element_new, level.changed = TRUE; } + /* when modifying custom/group element, ask for copying level template */ + if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template) + { + if (!AskToCopyAndModifyLevelTemplate()) + return FALSE; + } + if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM) { copy_custom_element_settings(element_new, element_old); @@ -7415,6 +7577,27 @@ static void CopyElementPropertiesToEditor(int element) CopyClassicElementPropertiesToEditor(element); } +static boolean AskToCopyAndModifyLevelTemplate() +{ + if (Request("Copy and modify settings from level template?", REQ_ASK)) + { + level.use_custom_template = FALSE; + + ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE], + GDI_CHECKED, FALSE, GDI_END); + + return TRUE; + } + else + { + LoadLevelTemplate(-1); /* this resets all element modifications ... */ + + DrawEditModeWindow(); /* ... and copies them to 'custom_element' */ + + return FALSE; + } +} + static void CopyCustomElementPropertiesToGame(int element) { int i; @@ -7425,20 +7608,7 @@ static void CopyCustomElementPropertiesToGame(int element) level.changed = TRUE; if (level.use_custom_template) - { - if (Request("Copy and modify level template?", REQ_ASK)) - { - level.use_custom_template = FALSE; - ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE], - GDI_CHECKED, FALSE, GDI_END); - } - else - { - LoadLevelTemplate(-1); /* this resets all element modifications ... */ - - DrawEditModeWindow(); /* ... and copies them to 'custom_element' */ - } - } + AskToCopyAndModifyLevelTemplate(); element_info[element] = custom_element; *element_info[element].change = custom_element_change; @@ -7549,12 +7719,15 @@ static void CopyCustomElementPropertiesToGame(int element) static void CopyGroupElementPropertiesToGame(int element) { - element_info[element] = custom_element; - *element_info[element].group = group_element_info; - /* mark that this group element has been modified */ - element_info[element].modified_settings = TRUE; + custom_element.modified_settings = TRUE; level.changed = TRUE; + + if (level.use_custom_template) + AskToCopyAndModifyLevelTemplate(); + + element_info[element] = custom_element; + *element_info[element].group = group_element_info; } static void CopyClassicElementPropertiesToGame(int element) @@ -7616,18 +7789,16 @@ void DrawLevelEd() { int fade_mask = REDRAW_FIELD; - StopAnimation(); - - CloseDoor(DOOR_CLOSE_ALL); - - /* needed if different viewport properties defined for editor */ - ChangeViewportPropertiesIfNeeded(); + FadeSoundsAndMusic(); if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; FadeOut(fade_mask); + /* needed if different viewport properties defined for editor */ + ChangeViewportPropertiesIfNeeded(); + ClearField(); InitZoomLevelSettings(); @@ -7664,7 +7835,9 @@ void DrawLevelEd() BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto, graphic_info[IMG_BACKGROUND_PALETTE].src_x, graphic_info[IMG_BACKGROUND_PALETTE].src_y, - DXSIZE, DYSIZE, DX, DY); + MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width), + MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height), + DX, DY); /* draw bigger door */ DrawSpecialEditorDoor(); @@ -7673,7 +7846,9 @@ void DrawLevelEd() BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto, graphic_info[IMG_BACKGROUND_TOOLBOX].src_x, graphic_info[IMG_BACKGROUND_TOOLBOX].src_y, - EXSIZE, EYSIZE, EX, EY); + MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width), + MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height), + EX, EY); // redraw_mask |= REDRAW_ALL; @@ -7690,6 +7865,8 @@ void DrawLevelEd() DrawEditModeWindow(); + DrawMaskedBorder(fade_mask); + FadeIn(fade_mask); /* copy actual editor door content to door double buffer for OpenDoor() */ @@ -7896,16 +8073,20 @@ static void ModifyEditorElementList() { int i; + if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE) + return; + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) { int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; struct GadgetDesign *gd = &gi->deco.design; int element = editor_elements[element_shift + i]; + int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size); UnmapGadget(gi); - getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y); + getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y); ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); @@ -7913,12 +8094,28 @@ static void ModifyEditorElementList() } } -static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e) +static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos) { int graphic = el2edimg(element); - int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE); + int tile_size = BUTTON_TILE_SIZE(pos->tile_size); + + if (pos->x == -1 && + pos->y == -1) + return; + + DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size); +} + +static void ModifyDrawingElementButton(int element, int id) +{ + struct GadgetInfo *gi = level_editor_gadget[id]; + Bitmap *deco_bitmap; + int deco_x, deco_y; + int tile_size = gi->deco.width; - DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size); + getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y); + + ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END); } static void PickDrawingElement(int button, int element) @@ -7926,12 +8123,13 @@ static void PickDrawingElement(int button, int element) struct { int *new_element; - struct EditorPaletteElementInfo *e; + struct XYTileSize *pos; + int id; } de, drawing_elements[] = { - { &new_element1, &editor.palette.element_left }, - { &new_element2, &editor.palette.element_middle }, - { &new_element3, &editor.palette.element_right }, + { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT }, + { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE }, + { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT }, }; if (button < 1 || button > 3) @@ -7939,7 +8137,10 @@ static void PickDrawingElement(int button, int element) de = drawing_elements[button - 1]; - DrawDrawingElement((*de.new_element = element), de.e); + *de.new_element = element; // update global drawing element variable + + DrawDrawingElementGraphic(element, de.pos); + ModifyDrawingElementButton(element, de.id); redraw_mask |= REDRAW_DOOR_1; } @@ -8777,6 +8978,7 @@ static void DrawPropertiesConfig() MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT); @@ -9160,13 +9362,28 @@ static void DrawPropertiesWindow() DrawPropertiesConfig(); } +static void DrawPaletteWindow() +{ + int i; + + UnmapLevelEditorFieldGadgets(); + + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearField(); + + /* map buttons to select elements */ + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) + MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]); +} + static void UpdateCustomElementGraphicGadgets() { - struct ElementInfo *ei = &element_info[properties_element]; int i; - ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial : - properties_element); + InitElementPropertiesGfxElement(); ModifyEditorElementList(); RedrawDrawingElements(); @@ -10798,6 +11015,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) { static boolean started_inside_drawing_area = FALSE; int id = gi->custom_id; + int type_id = gi->custom_type_id; boolean button_press_event; boolean button_release_event; boolean inside_drawing_area = !gi->event.off_borders; @@ -10907,9 +11125,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) SetElementButton(lx, ly, new_element, button); } } - else + else if (!button_release_event) { - int type_id = gi->custom_type_id; int pos = sx * drawingarea_info[type_id].area_ysize + sy; if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY) @@ -10921,7 +11138,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) DrawFixedGraphicExt(drawto, gi->x + sx * TILEX, gi->y + sy * TILEY, - el2img(new_element), 0); + el2edimg(new_element), 0); if (id == GADGET_ID_CUSTOM_GRAPHIC) new_element = GFX_ELEMENT(new_element); @@ -11036,17 +11253,22 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) PickDrawingElement(button, Feld[lx][ly]); else { - int type_id = gi->custom_type_id; int pos = sx * drawingarea_info[type_id].area_ysize + sy; PickDrawingElement(button, drawingarea_info[type_id].value[pos]); } - break; - default: break; } + + /* do not mark level as modified for certain non-level-changing gadgets */ + if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST && + type_id <= ED_DRAWING_ID_EDITOR_LAST) || + actual_drawing_function == GADGET_ID_PICK_ELEMENT) + return; + + level.changed = TRUE; } static void HandleCounterButtons(struct GadgetInfo *gi) @@ -11143,6 +11365,11 @@ static void HandleCounterButtons(struct GadgetInfo *gi) counter_id <= ED_COUNTER_ID_CHANGE_LAST)) CopyElementPropertiesToGame(properties_element); + /* do not mark level as modified for certain non-level-changing gadgets */ + if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST && + counter_id <= ED_COUNTER_ID_EDITOR_LAST) + return; + level.changed = TRUE; } @@ -11229,8 +11456,7 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) } else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE) { - char *template_filename = getDefaultLevelFilename(-1); - boolean new_template = !fileExists(template_filename); + boolean new_template = !fileExists(getLocalLevelTemplateFilename()); /* backup original "level.field" (needed to track playfield changes) */ CopyPlayfield(level.field, FieldBackup); @@ -11253,6 +11479,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) { struct ElementInfo *ei = &element_info[properties_element]; + /* when modifying custom element, ask for copying level template */ + if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate()) + return; + setElementChangePages(ei, ei->num_change_pages + 1); /* set new change page to be new current change page */ @@ -11270,6 +11500,10 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) { struct ElementInfo *ei = &element_info[properties_element]; + /* when modifying custom element, ask for copying level template */ + if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate()) + return; + /* copy all change pages after change page to be deleted */ for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++) ei->change_page[i] = ei->change_page[i + 1]; @@ -11309,10 +11543,16 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi) int current_change_page = ei->current_change_page; if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE) + { element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] = ei->change_page[current_change_page]; + } else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) { + /* when modifying custom element, ask for copying level template */ + if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate()) + return; + ei->change_page[current_change_page] = element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0]; @@ -11325,8 +11565,15 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi) static void HandleRadiobuttons(struct GadgetInfo *gi) { - *radiobutton_info[gi->custom_type_id].value = - radiobutton_info[gi->custom_type_id].checked_value; + int type_id = gi->custom_type_id; + + *radiobutton_info[type_id].value = + radiobutton_info[type_id].checked_value; + + /* do not mark level as modified for certain non-level-changing gadgets */ + if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST && + type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST) + return; level.changed = TRUE; } @@ -11355,23 +11602,55 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) } else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE) { - char *template_filename = getDefaultLevelFilename(-1); + boolean template_related_changes_found = FALSE; + int i; + + /* check if any custom or group elements have been changed */ + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) && + element_info[i].modified_settings) + template_related_changes_found = TRUE; - if (level.use_custom_template && !fileExists(template_filename)) + if (level.use_custom_template && + !fileExists(getGlobalLevelTemplateFilename())) { Request("No level template found!", REQ_CONFIRM); level.use_custom_template = FALSE; + ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END); return; } + if (level.use_custom_template && + template_related_changes_found && + !Request("Discard changes and use level template?", REQ_ASK)) + { + level.use_custom_template = FALSE; + + ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END); + + return; + } + + if (!level.use_custom_template && + Request("Copy settings from level template?", REQ_ASK)) + { + return; + } + LoadLevelTemplate(level.use_custom_template ? -1 : level_nr); DrawEditModeWindow(); } + /* do not mark level as modified for certain non-level-changing gadgets */ + if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST && + type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) || + type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT) + return; + level.changed = TRUE; } @@ -11380,10 +11659,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS; static int last_edit_mode = ED_MODE_DRAWING; static int last_custom_copy_mode = -1; + static int last_button = 0; int id = gi->custom_id; int button = gi->event.button; int step = BUTTON_STEPSIZE(button); int new_element = BUTTON_ELEMENT(button); + int last_properties_element = properties_element; int x, y; if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) @@ -11395,15 +11676,21 @@ static void HandleControlButtons(struct GadgetInfo *gi) edit_mode != ED_MODE_DRAWING && drawing_function != GADGET_ID_PICK_ELEMENT && !(GetKeyModState() & KMOD_Control)) - { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - } + ChangeEditModeWindow(ED_MODE_DRAWING); /* element copy mode active, but no element button pressed => deactivate */ if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS) last_custom_copy_mode = -1; + /* when showing palette on element buttons, change element of button used */ + if (editor.palette.show_on_element_buttons && + id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT) + { + last_button = id - GADGET_ID_ELEMENT_LEFT + 1; + + id = GADGET_ID_PALETTE; + } + switch (id) { case GADGET_ID_SCROLL_LEFT: @@ -11523,26 +11810,52 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; case GADGET_ID_PROPERTIES: + // always switch off element properties when they are already displayed + last_properties_element = new_element; + case GADGET_ID_ELEMENT_LEFT: + case GADGET_ID_ELEMENT_MIDDLE: + case GADGET_ID_ELEMENT_RIGHT: + properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 : + id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 : + id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : + new_element); + if (edit_mode != ED_MODE_PROPERTIES) { - properties_element = new_element; - DrawPropertiesWindow(); - edit_mode = ED_MODE_PROPERTIES; + last_edit_mode = edit_mode; + + ChangeEditModeWindow(ED_MODE_PROPERTIES); last_level_drawing_function = drawing_function; ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], MB_LEFTBUTTON); } + else if (properties_element != last_properties_element) + { + DrawEditModeWindow(); + } else { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; + ChangeEditModeWindow(last_edit_mode); ClickOnGadget(level_editor_gadget[last_level_drawing_function], MB_LEFTBUTTON); } break; + case GADGET_ID_PALETTE: + if (edit_mode != ED_MODE_PALETTE) + { + last_edit_mode = edit_mode; + + ChangeEditModeWindow(ED_MODE_PALETTE); + } + else + { + ChangeEditModeWindow(last_edit_mode); + } + break; + case GADGET_ID_WRAP_LEFT: WrapLevel(-step, 0); break; @@ -11629,10 +11942,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) } if (edit_mode != ED_MODE_DRAWING) - { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - } + ChangeEditModeWindow(ED_MODE_DRAWING); if (button == 1) { @@ -11669,24 +11979,18 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (edit_mode != ED_MODE_INFO) { last_edit_mode = edit_mode; - edit_mode = ED_MODE_INFO; - DrawLevelInfoWindow(); + ChangeEditModeWindow(ED_MODE_INFO); } else { - edit_mode = last_edit_mode; - - DrawEditModeWindow(); + ChangeEditModeWindow(last_edit_mode); } break; case GADGET_ID_CLEAR: if (edit_mode != ED_MODE_DRAWING) - { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - } + ChangeEditModeWindow(ED_MODE_DRAWING); for (x = 0; x < MAX_LEV_FIELDX; x++) for (y = 0; y < MAX_LEV_FIELDY; y++) @@ -11827,6 +12131,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; } + /* change element of button used to show palette */ + if (editor.palette.show_on_element_buttons) + button = last_button; + PickDrawingElement(button, new_element); if (!stick_element_properties_window && @@ -11841,6 +12149,9 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (drawing_function == GADGET_ID_PICK_ELEMENT) ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFTBUTTON); + + if (!use_permanent_palette) + ChangeEditModeWindow(last_edit_mode); } #ifdef DEBUG else if (gi->event.type == GD_EVENT_PRESSED) @@ -11877,6 +12188,7 @@ void HandleLevelEditorKeyInput(Key key) { int id = GADGET_ID_NONE; int new_element_shift = element_shift; + int step = ED_ELEMENTLIST_BUTTONS_VERT - 1; int i; switch (key) @@ -11893,13 +12205,23 @@ void HandleLevelEditorKeyInput(Key key) case KSYM_Down: id = GADGET_ID_SCROLL_DOWN; break; + case KSYM_Page_Up: - id = GADGET_ID_SCROLL_LIST_UP; - button = ED_ELEMENTLIST_BUTTONS_VERT - 1; - break; case KSYM_Page_Down: - id = GADGET_ID_SCROLL_LIST_DOWN; - button = ED_ELEMENTLIST_BUTTONS_VERT - 1; + step *= (key == KSYM_Page_Up ? -1 : +1); + element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ; + + if (element_shift < 0) + element_shift = 0; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + + ModifyEditorElementList(); + break; case KSYM_Home: @@ -11961,10 +12283,13 @@ void HandleLevelEditorKeyInput(Key key) { HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]); } + else if (edit_mode == ED_MODE_PALETTE) + { + HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]); + } else /* should never happen */ { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; + ChangeEditModeWindow(ED_MODE_DRAWING); } break; @@ -11975,19 +12300,22 @@ void HandleLevelEditorKeyInput(Key key) if (id != GADGET_ID_NONE) ClickOnGadget(level_editor_gadget[id], button); - else if (letter >= '1' && letter <= '3') - ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0'); - else if (letter == '?') - ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button); + else if (letter == '1' || letter == '?') + ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button); + else if (letter == '2') + ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button); + else if (letter == '3') + ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button); else if (letter == '.') ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button); else if (letter == 'U') ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3); - else if (key == KSYM_KP_Subtract || letter == '-') + else if (letter == '-' || key == KSYM_KP_Subtract) ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3); - else if (key == KSYM_KP_0 || letter == '0') + else if (letter == '0' || key == KSYM_KP_0) ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2); - else if (key == KSYM_KP_Add) + else if (letter == '+' || key == KSYM_KP_Add || + letter == '=') // ("Shift-=" is "+" on US keyboards) ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1); else if (key == KSYM_Return || key == KSYM_space || @@ -12042,7 +12370,7 @@ void PrintEditorGadgetInfoText(struct GadgetInfo *gi) char shortcut[MAX_OUTPUT_LINESIZE + 1]; int max_infotext_len = getMaxInfoTextLength(); - if (gi == NULL || gi->info_text == NULL) + if (gi == NULL || strlen(gi->info_text) == 0) return; strncpy(infotext, gi->info_text, max_infotext_len); @@ -12257,12 +12585,31 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed, Request("Level has changed! Exit without saving?", REQ_ASK | REQ_STAY_OPEN)) { - SetDoorState(DOOR_CLOSE_2); + struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN]; + struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN]; + + /* draw normal door */ + UndrawSpecialEditorDoor(); + + // close editor doors if viewport definition is the same as in main menu + if (vp_door_1->x == DX && + vp_door_1->y == DY && + vp_door_1->width == DXSIZE && + vp_door_1->height == DYSIZE && + vp_door_2->x == VX && + vp_door_2->y == VY && + vp_door_2->width == VXSIZE && + vp_door_2->height == VYSIZE) + CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); + else + SetDoorState(DOOR_CLOSE_2); + + BackToFront(); if (quick_quit) FadeSkipNextFadeIn(); - game_status = GAME_MODE_MAIN; + SetGameStatus(GAME_MODE_MAIN); DrawMainMenu(); }