X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=38af449cea7298ab48d53438bbf56a515beca7ec;hp=04409147596f6e9a62a0b4ae66b5498686f06b13;hb=b8c8e7bc29ef6a79d7c71d8a785bf1b77e44fc0a;hpb=c93f939100438a9047653b2c2c6b86f034e1bb01 diff --git a/src/editor.c b/src/editor.c index 04409147..81757814 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* editor.c * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// editor.c +// ============================================================================ #include @@ -27,152 +25,281 @@ #define INFOTEXT_UNKNOWN_ELEMENT "unknown" -/* - ----------------------------------------------------------------------------- - screen and artwork graphic pixel position definitions - ----------------------------------------------------------------------------- -*/ - -/* positions in the level editor */ -#define ED_WIN_MB_LEFT_XPOS 6 -#define ED_WIN_MB_LEFT_YPOS 258 -#define ED_WIN_MB_MIDDLE_XPOS 42 -#define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS -#define ED_WIN_MB_RIGHT_XPOS 78 -#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS - -/* values for the control window */ -#define ED_CTRL_NO_BUTTONS_GFX_XPOS 6 -#define ED_CTRL_NO_BUTTONS_GFX_YPOS 286 -#define ED_CTRL1_BUTTONS_GFX_YPOS 236 -#define ED_CTRL2_BUTTONS_GFX_YPOS 236 -#define ED_CTRL3_BUTTONS_GFX_YPOS 324 -#define ED_CTRL4_BUTTONS_GFX_XPOS 44 -#define ED_CTRL4_BUTTONS_GFX_YPOS 214 -#define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142 -#define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302 - -#define ED_CTRL1_BUTTON_XSIZE 22 -#define ED_CTRL1_BUTTON_YSIZE 22 -#define ED_CTRL1_BUTTONS_XPOS 6 -#define ED_CTRL1_BUTTONS_YPOS 6 -#define ED_CTRL2_BUTTON_XSIZE 30 -#define ED_CTRL2_BUTTON_YSIZE 20 -#define ED_CTRL2_BUTTONS_XPOS 5 -#define ED_CTRL2_BUTTONS_YPOS 99 -#define ED_CTRL3_BUTTON_XSIZE 22 -#define ED_CTRL3_BUTTON_YSIZE 22 -#define ED_CTRL3_BUTTONS_XPOS 6 -#define ED_CTRL3_BUTTONS_YPOS 6 -#define ED_CTRL4_BUTTON_XSIZE 22 -#define ED_CTRL4_BUTTON_YSIZE 22 -#define ED_CTRL4_BUTTONS_XPOS 6 -#define ED_CTRL4_BUTTONS_YPOS 6 - -#define ED_CTRL1_BUTTONS_HORIZ 4 +// ---------------------------------------------------------------------------- +// screen and artwork graphic pixel position definitions +// ---------------------------------------------------------------------------- + +// values for the control window +#define ED_CTRL1_BUTTONS_HORIZ 4 // toolbox #define ED_CTRL1_BUTTONS_VERT 4 -#define ED_CTRL2_BUTTONS_HORIZ 3 +#define ED_CTRL2_BUTTONS_HORIZ 3 // level #define ED_CTRL2_BUTTONS_VERT 2 -#define ED_CTRL3_BUTTONS_HORIZ 3 +#define ED_CTRL3_BUTTONS_HORIZ 3 // CE and GE #define ED_CTRL3_BUTTONS_VERT 1 -#define ED_CTRL4_BUTTONS_HORIZ 2 +#define ED_CTRL4_BUTTONS_HORIZ 2 // CE and GE #define ED_CTRL4_BUTTONS_VERT 1 +#define ED_CTRL5_BUTTONS_HORIZ 1 // properties +#define ED_CTRL5_BUTTONS_VERT 1 +#define ED_CTRL6_BUTTONS_HORIZ 3 // properties +#define ED_CTRL6_BUTTONS_VERT 1 +#define ED_CTRL7_BUTTONS_HORIZ 1 // palette +#define ED_CTRL7_BUTTONS_VERT 1 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT) #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT) #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT) #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT) +#define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT) +#define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT) +#define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT) #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS) -#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \ - ED_NUM_CTRL2_BUTTONS + \ - ED_NUM_CTRL3_BUTTONS + \ - ED_NUM_CTRL4_BUTTONS) - -/* values for the element list */ -#define ED_ELEMENTLIST_XPOS 5 -#define ED_ELEMENTLIST_YPOS 30 -#define ED_ELEMENTLIST_XSIZE 20 -#define ED_ELEMENTLIST_YSIZE 20 -#define ED_ELEMENTLIST_BUTTONS_HORIZ 4 -#define ED_ELEMENTLIST_BUTTONS_VERT 11 +#define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS) +#define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS) +#define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS) +#define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS) +#define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS + +// values for the element list +#define ED_ELEMENTLIST_XPOS (editor.palette.x) +#define ED_ELEMENTLIST_YPOS (editor.palette.y) +#define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width) +#define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height) +#define ED_ELEMENTLIST_COLS MAX(1, editor.palette.cols) +#define ED_ELEMENTLIST_ROWS MAX(1, editor.palette.rows) +#define ED_ELEMENTLIST_BUTTONS_HORIZ (ED_ELEMENTLIST_COLS) +#define ED_ELEMENTLIST_BUTTONS_VERT (ED_ELEMENTLIST_ROWS) #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ ED_ELEMENTLIST_BUTTONS_VERT) -/* standard distances */ -#define ED_BORDER_SIZE 3 -#define ED_BORDER_TEXT_XSIZE 5 -#define ED_BORDER_AREA_YSIZE 1 - -#define ED_GADGET_DISTANCE 2 -#define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE) +// standard distances +#define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing) +#define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing) +#define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing) +#define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing) +#define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing) +#define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height) #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \ - MINI_TILEX / 2) - -/* values for the settings windows */ -#define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2) -#define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY) - -#define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2) -#define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY) - -#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ - 2 * ED_GADGET_DISTANCE) - -#define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX -#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2) - -#define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \ - (n) * ED_SETTINGS_XOFFSET) -#define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \ + ED_DRAWINGAREA_BORDER_SIZE) +#define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1)) + +// values for drawingarea gadgets +#define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER +#define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT +#define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size) +#define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size) +#define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size) + +// values for checkbutton gadgets +#define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width) +#define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height) + +#define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width) +#define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height) + +#define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x) +#define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y) +#define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x) +#define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \ + editor.settings.tabs.yoffset2) + +#define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset) +#define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset) + +#define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X) +#define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y) +#define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \ + ED_SETTINGS_TABS_XOFFSET) +#define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \ + ED_TABBUTTON_YSIZE + \ + ED_GADGET_TINY_DISTANCE + \ + ED_TAB_BAR_HEIGHT + \ + ED_SETTINGS_TABS_YOFFSET + \ + getFontHeight(FONT_TEXT_1) + \ + ED_GADGET_TEXT_DISTANCE) +#define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X) +#define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y) +#define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \ + ED_SETTINGS_TABS_XOFFSET) +#define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \ + ED_TABBUTTON_YSIZE + \ + ED_GADGET_TINY_DISTANCE + \ + ED_TAB_BAR_HEIGHT + \ + ED_SETTINGS_TABS_YOFFSET) + +#define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \ + ED_GADGET_TEXT_DISTANCE) +#define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \ + ED_GADGET_LINE_DISTANCE) + +#define ED_POS_RANGE (10000) +#define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE) +#define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1) +#define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE) +#define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1) +#define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE) +#define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1) +#define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE) +#define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1) + +#define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n)) +#define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n)) + +#define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n)) +#define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n)) + +#define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n)) +#define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n)) + +#define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n)) +#define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n)) + +#define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \ + (n) <= ED_POS_LEVEL_TABS_LAST) +#define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \ + (n) <= ED_POS_LEVEL_SETTINGS_LAST) +#define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \ + (n) <= ED_POS_ELEMENT_TABS_LAST) +#define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \ + (n) <= ED_POS_ELEMENT_SETTINGS_LAST) + +#define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST) +#define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST) +#define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST) +#define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST) + +#define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \ + (n) * ED_SETTINGS_TABS_XOFFSET) +#define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \ + (n) * ED_SETTINGS_TABS_YOFFSET) + +#define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \ + (n) * ED_SETTINGS_XOFFSET) +#define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \ (n) * ED_SETTINGS_YOFFSET) -#define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \ - (n) * ED_SETTINGS_XOFFSET) -#define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \ +#define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \ + (n) * ED_SETTINGS_TABS_XOFFSET) +#define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \ + (n) * ED_SETTINGS_TABS_YOFFSET) + +#define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \ + (n) * ED_SETTINGS_XOFFSET) +#define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \ (n) * ED_SETTINGS_YOFFSET) -#define ED_SETTINGS1_YPOS MINI_TILEY -#define ED_SETTINGS2_XPOS MINI_TILEX -#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2) - -/* values for counter gadgets */ -#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY) -#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) -#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ - (n) * ED_COUNTER_YDISTANCE) -#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ - (n) * ED_COUNTER_YDISTANCE - 2) - -/* values for element content drawing areas */ -#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n)) -#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \ - ED_GADGET_DISTANCE) - -#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n)) -#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \ - ED_GADGET_DISTANCE - MINI_TILEY) - -/* yamyam content */ -#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \ - 5 * ((n) % 4) * MINI_TILEX) -#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \ - 6 * ((n) / 4) * MINI_TILEY) - -/* magic ball content */ -#define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \ - 5 * ((n) % 4) * MINI_TILEX) -#define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY + \ - 6 * ((n) / 4) * MINI_TILEY) - -/* values for scrolling gadgets for drawing area */ -#define ED_SCROLLBUTTON_XPOS 24 -#define ED_SCROLLBUTTON_YPOS 0 -#define ED_SCROLLBAR_XPOS 24 -#define ED_SCROLLBAR_YPOS 64 - -#define ED_SCROLLBUTTON_XSIZE 16 -#define ED_SCROLLBUTTON_YSIZE 16 +#define ED_POS_TO_LEVEL_TABS_X(n) \ + (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n))) +#define ED_POS_TO_LEVEL_TABS_Y(n) \ + (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n))) + +#define ED_POS_TO_LEVEL_SETTINGS_X(n) \ + (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n))) +#define ED_POS_TO_LEVEL_SETTINGS_Y(n) \ + (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n))) + +#define ED_POS_TO_ELEMENT_TABS_X(n) \ + (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n))) +#define ED_POS_TO_ELEMENT_TABS_Y(n) \ + (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n))) + +#define ED_POS_TO_ELEMENT_SETTINGS_X(n) \ + (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n))) +#define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \ + (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n))) + +#define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \ + ED_POS_TO_LEVEL_TABS_X(n) : \ + IS_POS_LEVEL_SETTINGS(n) ? \ + ED_POS_TO_LEVEL_SETTINGS_X(n) : \ + IS_POS_ELEMENT_TABS(n) ? \ + ED_POS_TO_ELEMENT_TABS_X(n) : \ + IS_POS_ELEMENT_SETTINGS(n) ? \ + ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n)) +#define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \ + ED_POS_TO_LEVEL_TABS_Y(n) : \ + IS_POS_LEVEL_SETTINGS(n) ? \ + ED_POS_TO_LEVEL_SETTINGS_Y(n) : \ + IS_POS_ELEMENT_TABS(n) ? \ + ED_POS_TO_ELEMENT_TABS_Y(n) : \ + IS_POS_ELEMENT_SETTINGS(n) ? \ + ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n)) + +#define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \ + ED_DRAWINGAREA_TILE_SIZE) +#define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \ + ED_DRAWINGAREA_TILE_SIZE) + +#define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \ + ED_DRAWINGAREA_BORDER_SIZE : 0) +#define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \ + (ED_CHECKBUTTON_YSIZE - \ + ED_DRAWINGAREA_TILE_SIZE) / 2 : 0) + +#define ED_AREA_XOFFSET_2(n) (0) +#define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \ + ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0) + +#define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \ + ED_SETTINGS_XOFF((i).xoffset) + \ + ED_AREA_XOFFSET_1((i).x) - \ + ED_AREA_XOFFSET_2((i).area_xsize)) +#define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \ + ED_SETTINGS_YOFF((i).yoffset) + \ + ED_AREA_YOFFSET_1((i).y) - \ + ED_AREA_YOFFSET_2((i).area_ysize)) + +// values for element content drawing areas +#define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n) +#define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n) +#define ED_AREA_1X1_LSETTINGS_XOFF (0) +#define ED_AREA_1X1_LSETTINGS_YOFF (0) + +#define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n) +#define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n) +#define ED_AREA_1X1_SETTINGS_XOFF (0) +#define ED_AREA_1X1_SETTINGS_YOFF (0) + +#define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n) +#define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n) +#define ED_AREA_3X3_SETTINGS_XOFF (0) +#define ED_AREA_3X3_SETTINGS_YOFF (0) + +// element content +#define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n) +#define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n) + +// yamyam content +#define ED_XPOS_YAM 0 +#define ED_YPOS_YAM 5 +#define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM) +#define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM) +#define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n) +#define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n) +#define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \ + ED_SETTINGS_XOFF(n)) +#define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \ + ED_SETTINGS_YOFF(n) + \ + ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \ + ED_AREA_YOFFSET_2(3)) + +// magic ball content +#define ED_XPOS_BALL 0 +#define ED_YPOS_BALL 6 +#define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL) +#define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL) +#define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n) +#define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n) +#define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \ + ED_SETTINGS_XOFF(n)) +#define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \ + ED_SETTINGS_YOFF(n) + \ + ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \ + ED_AREA_YOFFSET_2(3)) + +// values for scrolling gadgets for drawing area +#define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width) +#define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height) #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_UP_YPOS (0) @@ -193,17 +320,14 @@ #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) -/* values for scrolling gadgets for element list */ -#define ED_SCROLLBUTTON2_XPOS 50 -#define ED_SCROLLBUTTON2_YPOS 0 -#define ED_SCROLLBAR2_XPOS 50 -#define ED_SCROLLBAR2_YPOS 20 +// values for scrolling gadgets for element list +#define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width) +#define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height) -#define ED_SCROLLBUTTON2_XSIZE 10 -#define ED_SCROLLBUTTON2_YSIZE 10 - -#define ED_SCROLL2_UP_XPOS 85 -#define ED_SCROLL2_UP_YPOS 30 +#define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \ + ED_ELEMENTLIST_BUTTONS_HORIZ * \ + ED_ELEMENTLIST_XSIZE) +#define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ ED_ELEMENTLIST_BUTTONS_VERT * \ @@ -217,394 +341,431 @@ ED_ELEMENTLIST_YSIZE - \ 2 * ED_SCROLLBUTTON2_YSIZE) -/* values for checkbutton gadgets */ -#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS -#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS -#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22) -#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44) -#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66) - -/* values for some special graphic buttons */ -#define ED_COPY_CHANGE_PAGE_XPOS 25 -#define ED_COPY_CHANGE_PAGE_YPOS 50 -#define ED_PASTE_CHANGE_PAGE_XPOS 25 -#define ED_PASTE_CHANGE_PAGE_YPOS 70 - -/* some values for text input, selectbox and counter gadgets */ -#define ED_BUTTON_COUNT_YPOS 60 -#define ED_BUTTON_COUNT_XSIZE 20 -#define ED_BUTTON_COUNT_YSIZE 20 -#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2) -#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS -#define ED_WIN_COUNT_XSIZE 52 -#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_WIN_COUNT2_XPOS 27 -#define ED_WIN_COUNT2_YPOS 3 -#define ED_WIN_COUNT2_XSIZE 46 -#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE - -#define ED_BUTTON_MINUS_XPOS 2 -#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS -#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ - ED_WIN_COUNT_XSIZE + 2) -#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS -#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE - -#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS -#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ - 2 + ED_WIN_COUNT_YSIZE) -#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE -#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE - -#define ED_SELECTBOX_BUTTON_XSIZE 14 - -#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS -#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ - 4 * (2 + ED_WIN_COUNT_YSIZE)) -#define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS - -#define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS -#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ - 2 * (2 + ED_WIN_COUNT_YSIZE)) -#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ - 3 * (2 + ED_WIN_COUNT_YSIZE)) - -#define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE -#define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE - -/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ -#define INFOTEXT_XPOS SX -#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) -#define INFOTEXT_XSIZE SXSIZE -#define INFOTEXT_YSIZE MINI_TILEX - - -/* - ----------------------------------------------------------------------------- - editor gadget definitions - ----------------------------------------------------------------------------- -*/ - -/* drawing toolbox buttons */ -#define GADGET_ID_NONE -1 -#define GADGET_ID_TOOLBOX_FIRST 0 - -#define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0) -#define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1) -#define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2) -#define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3) -#define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4) -#define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5) -#define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6) -#define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7) -#define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8) -#define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9) -#define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10) -#define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11) -#define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12) -#define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13) -#define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14) -#define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15) - -#define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16) -#define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17) -#define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18) -#define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19) -#define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20) -#define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21) - -#define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22) -#define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23) -#define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24) -#define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25) -#define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26) - -/* counter button identifiers */ -#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27) - -#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0) -#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1) -#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2) -#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3) -#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4) -#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5) -#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6) -#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7) -#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8) -#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9) -#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10) -#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11) -#define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12) -#define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13) -#define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14) -#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15) -#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16) -#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17) -#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18) -#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19) -#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20) -#define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21) -#define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22) -#define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23) -#define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24) -#define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25) -#define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26) -#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 27) -#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 28) -#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 29) -#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 30) -#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 31) -#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 32) -#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 33) -#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 34) -#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 35) -#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 36) -#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 37) -#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 38) -#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 39) -#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 40) -#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 41) -#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42) -#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43) -#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44) -#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45) -#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46) -#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47) -#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48) -#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49) -#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 50) -#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51) -#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52) -#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 53) -#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54) -#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55) -#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 56) -#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57) -#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58) -#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 59) -#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 60) -#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 61) -#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 62) -#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 63) -#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 64) -#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 65) -#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66) -#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67) -#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68) -#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69) -#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70) -#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71) -#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72) -#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73) -#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 74) -#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 75) -#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 76) -#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 77) - -/* drawing area identifiers */ -#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 78) - -#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) -#define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) -#define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2) -#define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3) -#define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4) -#define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5) -#define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6) -#define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7) -#define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8) -#define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9) -#define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10) -#define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11) -#define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12) -#define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13) -#define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14) -#define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15) -#define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16) -#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17) -#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 18) -#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 19) -#define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 20) -#define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 21) -#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 22) -#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23) -#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24) -#define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 25) -#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 26) - -/* text input identifiers */ -#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 27) - -#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0) -#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1) -#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2) - -/* text area identifiers */ -#define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3) - -#define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0) - -/* selectbox identifiers */ -#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1) - -#define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0) -#define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1) -#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 2) -#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 3) -#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 4) -#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 5) -#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 6) -#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 7) -#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8) -#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 9) -#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 10) -#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 11) -#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 12) -#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13) -#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14) -#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 15) -#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 16) -#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 17) -#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 18) -#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 19) -#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 20) -#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 21) -#define GADGET_ID_CHANGE_ACTION (GADGET_ID_SELECTBOX_FIRST + 22) -#define GADGET_ID_CHANGE_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 23) -#define GADGET_ID_CHANGE_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 24) -#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 25) -#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 26) - -/* textbutton identifiers */ -#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 27) - -#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) -#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) -#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2) -#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3) -#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4) -#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5) -#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6) -#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7) - -/* graphicbutton identifiers */ -#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8) - -#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0) -#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1) -#define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2) -#define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3) - -/* gadgets for scrolling of drawing area */ -#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4) - -#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0) -#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1) -#define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2) -#define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3) -#define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4) -#define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5) - -/* gadgets for scrolling element list */ -#define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6) - -#define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0) -#define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1) -#define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2) - -/* checkbuttons/radiobuttons for level/element properties */ -#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3) - -#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) -#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1) -#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2) -#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3) -#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4) -#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5) -#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6) -#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 8) -#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9) -#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10) -#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11) -#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 12) -#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 13) -#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 14) -#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 15) -#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16) -#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 17) -#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 18) -#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19) -#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20) -#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21) -#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 22) -#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 23) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 24) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 26) -#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27) -#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28) -#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 29) -#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 30) -#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 31) -#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 32) -#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 33) -#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 34) -#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 35) -#define GADGET_ID_CHANGE_USE_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 36) -#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 37) -#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 38) -#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 39) - -/* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 40) +// values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() +#define INFOTEXT_FONT FONT_TEXT_2 +#define INFOTEXT_XSIZE SXSIZE +#define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT) +#define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE) +#define INFOTEXT_X (editor.settings.tooltip.x) +#define INFOTEXT_Y (editor.settings.tooltip.y) +#define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1) +#define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0) +#define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \ + SYSIZE - INFOTEXT_YSIZE) + + +// ---------------------------------------------------------------------------- +// editor gadget definitions +// ---------------------------------------------------------------------------- + +enum +{ + GADGET_ID_NONE = -1, + + // drawing toolbox buttons + + GADGET_ID_SINGLE_ITEMS, + GADGET_ID_CONNECTED_ITEMS, + GADGET_ID_LINE, + GADGET_ID_ARC, + GADGET_ID_RECTANGLE, + GADGET_ID_FILLED_BOX, + GADGET_ID_WRAP_UP, + GADGET_ID_TEXT, + GADGET_ID_FLOOD_FILL, + GADGET_ID_WRAP_LEFT, + GADGET_ID_ZOOM, + GADGET_ID_WRAP_RIGHT, + GADGET_ID_RANDOM_PLACEMENT, + GADGET_ID_GRAB_BRUSH, + GADGET_ID_WRAP_DOWN, + GADGET_ID_PICK_ELEMENT, + + GADGET_ID_UNDO, + GADGET_ID_INFO, + GADGET_ID_SAVE, + GADGET_ID_CLEAR, + GADGET_ID_TEST, + GADGET_ID_EXIT, + + GADGET_ID_CUSTOM_COPY_FROM, + GADGET_ID_CUSTOM_COPY_TO, + GADGET_ID_CUSTOM_EXCHANGE, + GADGET_ID_CUSTOM_COPY, + GADGET_ID_CUSTOM_PASTE, + + GADGET_ID_PROPERTIES, + GADGET_ID_ELEMENT_LEFT, + GADGET_ID_ELEMENT_MIDDLE, + GADGET_ID_ELEMENT_RIGHT, + GADGET_ID_PALETTE, + + // counter gadget identifiers + + GADGET_ID_SELECT_LEVEL_DOWN, + GADGET_ID_SELECT_LEVEL_TEXT, + GADGET_ID_SELECT_LEVEL_UP, + GADGET_ID_LEVEL_XSIZE_DOWN, + GADGET_ID_LEVEL_XSIZE_TEXT, + GADGET_ID_LEVEL_XSIZE_UP, + GADGET_ID_LEVEL_YSIZE_DOWN, + GADGET_ID_LEVEL_YSIZE_TEXT, + GADGET_ID_LEVEL_YSIZE_UP, + GADGET_ID_LEVEL_RANDOM_DOWN, + GADGET_ID_LEVEL_RANDOM_TEXT, + GADGET_ID_LEVEL_RANDOM_UP, + GADGET_ID_LEVEL_GEMSLIMIT_DOWN, + GADGET_ID_LEVEL_GEMSLIMIT_TEXT, + GADGET_ID_LEVEL_GEMSLIMIT_UP, + GADGET_ID_LEVEL_TIMELIMIT_DOWN, + GADGET_ID_LEVEL_TIMELIMIT_TEXT, + GADGET_ID_LEVEL_TIMELIMIT_UP, + GADGET_ID_LEVEL_TIMESCORE_DOWN, + GADGET_ID_LEVEL_TIMESCORE_TEXT, + GADGET_ID_LEVEL_TIMESCORE_UP, + GADGET_ID_LEVEL_RANDOM_SEED_DOWN, + GADGET_ID_LEVEL_RANDOM_SEED_TEXT, + GADGET_ID_LEVEL_RANDOM_SEED_UP, + GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, + GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, + GADGET_ID_LEVELSET_NUM_LEVELS_UP, + GADGET_ID_ELEMENT_VALUE1_DOWN, + GADGET_ID_ELEMENT_VALUE1_TEXT, + GADGET_ID_ELEMENT_VALUE1_UP, + GADGET_ID_ELEMENT_VALUE2_DOWN, + GADGET_ID_ELEMENT_VALUE2_TEXT, + GADGET_ID_ELEMENT_VALUE2_UP, + GADGET_ID_ELEMENT_VALUE3_DOWN, + GADGET_ID_ELEMENT_VALUE3_TEXT, + GADGET_ID_ELEMENT_VALUE3_UP, + GADGET_ID_ELEMENT_VALUE4_DOWN, + GADGET_ID_ELEMENT_VALUE4_TEXT, + GADGET_ID_ELEMENT_VALUE4_UP, + GADGET_ID_YAMYAM_CONTENT_DOWN, + GADGET_ID_YAMYAM_CONTENT_TEXT, + GADGET_ID_YAMYAM_CONTENT_UP, + GADGET_ID_BALL_CONTENT_DOWN, + GADGET_ID_BALL_CONTENT_TEXT, + GADGET_ID_BALL_CONTENT_UP, + GADGET_ID_ANDROID_CONTENT_DOWN, + GADGET_ID_ANDROID_CONTENT_TEXT, + GADGET_ID_ANDROID_CONTENT_UP, + GADGET_ID_ENVELOPE_XSIZE_DOWN, + GADGET_ID_ENVELOPE_XSIZE_TEXT, + GADGET_ID_ENVELOPE_XSIZE_UP, + GADGET_ID_ENVELOPE_YSIZE_DOWN, + GADGET_ID_ENVELOPE_YSIZE_TEXT, + GADGET_ID_ENVELOPE_YSIZE_UP, + GADGET_ID_INVENTORY_SIZE_DOWN, + GADGET_ID_INVENTORY_SIZE_TEXT, + GADGET_ID_INVENTORY_SIZE_UP, + GADGET_ID_CUSTOM_SCORE_DOWN, + GADGET_ID_CUSTOM_SCORE_TEXT, + GADGET_ID_CUSTOM_SCORE_UP, + GADGET_ID_CUSTOM_GEMCOUNT_DOWN, + GADGET_ID_CUSTOM_GEMCOUNT_TEXT, + GADGET_ID_CUSTOM_GEMCOUNT_UP, + GADGET_ID_CUSTOM_VALUE_FIX_DOWN, + GADGET_ID_CUSTOM_VALUE_FIX_TEXT, + GADGET_ID_CUSTOM_VALUE_FIX_UP, + GADGET_ID_CUSTOM_VALUE_RND_DOWN, + GADGET_ID_CUSTOM_VALUE_RND_TEXT, + GADGET_ID_CUSTOM_VALUE_RND_UP, + GADGET_ID_PUSH_DELAY_FIX_DOWN, + GADGET_ID_PUSH_DELAY_FIX_TEXT, + GADGET_ID_PUSH_DELAY_FIX_UP, + GADGET_ID_PUSH_DELAY_RND_DOWN, + GADGET_ID_PUSH_DELAY_RND_TEXT, + GADGET_ID_PUSH_DELAY_RND_UP, + GADGET_ID_DROP_DELAY_FIX_DOWN, + GADGET_ID_DROP_DELAY_FIX_TEXT, + GADGET_ID_DROP_DELAY_FIX_UP, + GADGET_ID_DROP_DELAY_RND_DOWN, + GADGET_ID_DROP_DELAY_RND_TEXT, + GADGET_ID_DROP_DELAY_RND_UP, + GADGET_ID_MOVE_DELAY_FIX_DOWN, + GADGET_ID_MOVE_DELAY_FIX_TEXT, + GADGET_ID_MOVE_DELAY_FIX_UP, + GADGET_ID_MOVE_DELAY_RND_DOWN, + GADGET_ID_MOVE_DELAY_RND_TEXT, + GADGET_ID_MOVE_DELAY_RND_UP, + GADGET_ID_EXPLOSION_DELAY_DOWN, + GADGET_ID_EXPLOSION_DELAY_TEXT, + GADGET_ID_EXPLOSION_DELAY_UP, + GADGET_ID_IGNITION_DELAY_DOWN, + GADGET_ID_IGNITION_DELAY_TEXT, + GADGET_ID_IGNITION_DELAY_UP, + GADGET_ID_CHANGE_DELAY_FIX_DOWN, + GADGET_ID_CHANGE_DELAY_FIX_TEXT, + GADGET_ID_CHANGE_DELAY_FIX_UP, + GADGET_ID_CHANGE_DELAY_RND_DOWN, + GADGET_ID_CHANGE_DELAY_RND_TEXT, + GADGET_ID_CHANGE_DELAY_RND_UP, + GADGET_ID_CHANGE_CONT_RND_DOWN, + GADGET_ID_CHANGE_CONT_RND_TEXT, + GADGET_ID_CHANGE_CONT_RND_UP, + GADGET_ID_GROUP_CONTENT_DOWN, + GADGET_ID_GROUP_CONTENT_TEXT, + GADGET_ID_GROUP_CONTENT_UP, + + // drawing area identifiers + + GADGET_ID_DRAWING_LEVEL, + GADGET_ID_YAMYAM_CONTENT_0, + GADGET_ID_YAMYAM_CONTENT_1, + GADGET_ID_YAMYAM_CONTENT_2, + GADGET_ID_YAMYAM_CONTENT_3, + GADGET_ID_YAMYAM_CONTENT_4, + GADGET_ID_YAMYAM_CONTENT_5, + GADGET_ID_YAMYAM_CONTENT_6, + GADGET_ID_YAMYAM_CONTENT_7, + GADGET_ID_MAGIC_BALL_CONTENT_0, + GADGET_ID_MAGIC_BALL_CONTENT_1, + GADGET_ID_MAGIC_BALL_CONTENT_2, + GADGET_ID_MAGIC_BALL_CONTENT_3, + GADGET_ID_MAGIC_BALL_CONTENT_4, + GADGET_ID_MAGIC_BALL_CONTENT_5, + GADGET_ID_MAGIC_BALL_CONTENT_6, + GADGET_ID_MAGIC_BALL_CONTENT_7, + GADGET_ID_ANDROID_CONTENT, + GADGET_ID_AMOEBA_CONTENT, + GADGET_ID_START_ELEMENT, + GADGET_ID_ARTWORK_ELEMENT, + GADGET_ID_EXPLOSION_ELEMENT, + GADGET_ID_INVENTORY_CONTENT, + GADGET_ID_CUSTOM_GRAPHIC, + GADGET_ID_CUSTOM_CONTENT, + GADGET_ID_CUSTOM_MOVE_ENTER, + GADGET_ID_CUSTOM_MOVE_LEAVE, + GADGET_ID_CUSTOM_CHANGE_TARGET, + GADGET_ID_CUSTOM_CHANGE_CONTENT, + GADGET_ID_CUSTOM_CHANGE_TRIGGER, + GADGET_ID_CUSTOM_CHANGE_ACTION, + GADGET_ID_GROUP_CONTENT, + GADGET_ID_RANDOM_BACKGROUND, + + // text input identifiers + + GADGET_ID_LEVEL_NAME, + GADGET_ID_LEVEL_AUTHOR, + GADGET_ID_LEVELSET_NAME, + GADGET_ID_LEVELSET_AUTHOR, + GADGET_ID_ELEMENT_NAME, + + // text area identifiers + + GADGET_ID_ENVELOPE_INFO, + + // selectbox identifiers + + GADGET_ID_TIME_OR_STEPS, + GADGET_ID_GAME_ENGINE_TYPE, + GADGET_ID_LEVELSET_SAVE_MODE, + GADGET_ID_WIND_DIRECTION, + GADGET_ID_PLAYER_SPEED, + GADGET_ID_CUSTOM_WALK_TO_ACTION, + GADGET_ID_CUSTOM_EXPLOSION_TYPE, + GADGET_ID_CUSTOM_DEADLINESS, + GADGET_ID_CUSTOM_MOVE_PATTERN, + GADGET_ID_CUSTOM_MOVE_DIRECTION, + GADGET_ID_CUSTOM_MOVE_STEPSIZE, + GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, + GADGET_ID_CUSTOM_SMASH_TARGETS, + GADGET_ID_CUSTOM_SLIPPERY_TYPE, + GADGET_ID_CUSTOM_ACCESS_TYPE, + GADGET_ID_CUSTOM_ACCESS_LAYER, + GADGET_ID_CUSTOM_ACCESS_PROTECTED, + GADGET_ID_CUSTOM_ACCESS_DIRECTION, + GADGET_ID_CHANGE_TIME_UNITS, + GADGET_ID_CHANGE_DIRECT_ACTION, + GADGET_ID_CHANGE_OTHER_ACTION, + GADGET_ID_CHANGE_SIDE, + GADGET_ID_CHANGE_PLAYER, + GADGET_ID_CHANGE_PAGE, + GADGET_ID_CHANGE_REPLACE_WHEN, + GADGET_ID_ACTION_TYPE, + GADGET_ID_ACTION_MODE, + GADGET_ID_ACTION_ARG, + GADGET_ID_SELECT_CHANGE_PAGE, + GADGET_ID_GROUP_CHOICE_MODE, + + // textbutton identifiers + + GADGET_ID_LEVELINFO_LEVEL, + GADGET_ID_LEVELINFO_LEVELSET, + GADGET_ID_LEVELINFO_EDITOR, + GADGET_ID_PROPERTIES_INFO, + GADGET_ID_PROPERTIES_CONFIG, + GADGET_ID_PROPERTIES_CONFIG_1, + GADGET_ID_PROPERTIES_CONFIG_2, + GADGET_ID_PROPERTIES_CHANGE, + GADGET_ID_SAVE_AS_TEMPLATE_1, + GADGET_ID_SAVE_AS_TEMPLATE_2, + GADGET_ID_SAVE_LEVELSET, + GADGET_ID_ADD_CHANGE_PAGE, + GADGET_ID_DEL_CHANGE_PAGE, + + // graphicbutton identifiers + + GADGET_ID_PREV_CHANGE_PAGE, + GADGET_ID_NEXT_CHANGE_PAGE, + GADGET_ID_COPY_CHANGE_PAGE, + GADGET_ID_PASTE_CHANGE_PAGE, + + // gadgets for scrolling of drawing area + + GADGET_ID_SCROLL_UP, + GADGET_ID_SCROLL_DOWN, + GADGET_ID_SCROLL_LEFT, + GADGET_ID_SCROLL_RIGHT, + GADGET_ID_SCROLL_HORIZONTAL, + GADGET_ID_SCROLL_VERTICAL, + + // gadgets for scrolling element list + + GADGET_ID_SCROLL_LIST_UP, + GADGET_ID_SCROLL_LIST_DOWN, + GADGET_ID_SCROLL_LIST_VERTICAL, + + // checkbuttons/radiobuttons for level/element properties + + GADGET_ID_AUTO_COUNT_GEMS, + GADGET_ID_USE_LEVELSET_ARTWORK, + GADGET_ID_COPY_LEVEL_TEMPLATE, + GADGET_ID_RANDOM_PERCENTAGE, + GADGET_ID_RANDOM_QUANTITY, + GADGET_ID_RANDOM_RESTRICTED, + GADGET_ID_STICK_ELEMENT, + GADGET_ID_EM_SLIPPERY_GEMS, + GADGET_ID_EM_EXPLODES_BY_FIRE, + GADGET_ID_USE_SPRING_BUG, + GADGET_ID_USE_TIME_ORB_BUG, + GADGET_ID_USE_LIFE_BUGS, + GADGET_ID_RANDOM_BALL_CONTENT, + GADGET_ID_INITIAL_BALL_STATE, + GADGET_ID_GROW_INTO_DIGGABLE, + GADGET_ID_SB_FIELDS_NEEDED, + GADGET_ID_SB_OBJECTS_NEEDED, + GADGET_ID_AUTO_EXIT_SOKOBAN, + GADGET_ID_SOLVED_BY_ONE_PLAYER, + GADGET_ID_CONTINUOUS_SNAPPING, + GADGET_ID_BLOCK_SNAP_FIELD, + GADGET_ID_BLOCK_LAST_FIELD, + GADGET_ID_SP_BLOCK_LAST_FIELD, + GADGET_ID_INSTANT_RELOCATION, + GADGET_ID_SHIFTED_RELOCATION, + GADGET_ID_LAZY_RELOCATION, + GADGET_ID_USE_START_ELEMENT, + GADGET_ID_USE_ARTWORK_ELEMENT, + GADGET_ID_USE_EXPLOSION_ELEMENT, + GADGET_ID_INITIAL_GRAVITY, + GADGET_ID_USE_INITIAL_INVENTORY, + GADGET_ID_CAN_PASS_TO_WALKABLE, + GADGET_ID_CAN_FALL_INTO_ACID, + GADGET_ID_CAN_MOVE_INTO_ACID, + GADGET_ID_DONT_COLLIDE_WITH, + GADGET_ID_ENVELOPE_AUTOWRAP, + GADGET_ID_ENVELOPE_CENTERED, + GADGET_ID_MM_LASER_RED, + GADGET_ID_MM_LASER_GREEN, + GADGET_ID_MM_LASER_BLUE, + GADGET_ID_DF_LASER_RED, + GADGET_ID_DF_LASER_GREEN, + GADGET_ID_DF_LASER_BLUE, + GADGET_ID_CUSTOM_INDESTRUCTIBLE, + GADGET_ID_CUSTOM_CAN_EXPLODE, + GADGET_ID_CUSTOM_EXPLODE_FIRE, + GADGET_ID_CUSTOM_EXPLODE_SMASH, + GADGET_ID_CUSTOM_EXPLODE_IMPACT, + GADGET_ID_CUSTOM_WALK_TO_OBJECT, + GADGET_ID_CUSTOM_DEADLY, + GADGET_ID_CUSTOM_CAN_MOVE, + GADGET_ID_CUSTOM_CAN_FALL, + GADGET_ID_CUSTOM_CAN_SMASH, + GADGET_ID_CUSTOM_SLIPPERY, + GADGET_ID_CUSTOM_ACCESSIBLE, + GADGET_ID_CUSTOM_GRAV_REACHABLE, + GADGET_ID_CUSTOM_USE_LAST_VALUE, + GADGET_ID_CUSTOM_USE_GRAPHIC, + GADGET_ID_CUSTOM_USE_TEMPLATE_1, + GADGET_ID_CUSTOM_USE_TEMPLATE_2, + GADGET_ID_CUSTOM_USE_TEMPLATE_3, + GADGET_ID_CUSTOM_CAN_CHANGE, + GADGET_ID_CHANGE_USE_CONTENT, + GADGET_ID_CHANGE_USE_EXPLOSION, + GADGET_ID_CHANGE_ONLY_COMPLETE, + GADGET_ID_CHANGE_USE_RANDOM, + GADGET_ID_CHANGE_HAS_ACTION, + GADGET_ID_CHANGE_DELAY, + GADGET_ID_CHANGE_BY_DIRECT_ACT, + GADGET_ID_CHANGE_BY_OTHER_ACT, + + NUM_STATIC_GADGET_IDS +}; + +// gadgets for buttons in element list (dynamic) +#define GADGET_ID_ELEMENTLIST_FIRST (NUM_STATIC_GADGET_IDS) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1) -/* radio button numbers */ -#define RADIO_NR_NONE 0 -#define RADIO_NR_DRAWING_TOOLBOX 1 -#define RADIO_NR_RANDOM_ELEMENTS 2 - -/* values for counter gadgets */ -#define ED_COUNTER_ID_SELECT_LEVEL 0 -#define ED_COUNTER_ID_LEVEL_XSIZE 1 -#define ED_COUNTER_ID_LEVEL_YSIZE 2 -#define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3 -#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4 -#define ED_COUNTER_ID_LEVEL_TIMESCORE 5 -#define ED_COUNTER_ID_LEVEL_RANDOM 6 -#define ED_COUNTER_ID_ELEMENT_VALUE1 7 -#define ED_COUNTER_ID_ELEMENT_VALUE2 8 -#define ED_COUNTER_ID_YAMYAM_CONTENT 9 -#define ED_COUNTER_ID_ENVELOPE_XSIZE 10 -#define ED_COUNTER_ID_ENVELOPE_YSIZE 11 -#define ED_COUNTER_ID_CUSTOM_SCORE 12 -#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 13 -#define ED_COUNTER_ID_PUSH_DELAY_FIX 14 -#define ED_COUNTER_ID_PUSH_DELAY_RND 15 -#define ED_COUNTER_ID_DROP_DELAY_FIX 16 -#define ED_COUNTER_ID_DROP_DELAY_RND 17 -#define ED_COUNTER_ID_MOVE_DELAY_FIX 18 -#define ED_COUNTER_ID_MOVE_DELAY_RND 19 -#define ED_COUNTER_ID_EXPLOSION_DELAY 20 -#define ED_COUNTER_ID_IGNITION_DELAY 21 -#define ED_COUNTER_ID_GROUP_CONTENT 22 -#define ED_COUNTER_ID_CHANGE_DELAY_FIX 23 -#define ED_COUNTER_ID_CHANGE_DELAY_RND 24 -#define ED_COUNTER_ID_CHANGE_CONT_RND 25 - -#define ED_NUM_COUNTERBUTTONS 26 +// radio button numbers +enum +{ + RADIO_NR_NONE, + RADIO_NR_DRAWING_TOOLBOX, + RADIO_NR_RANDOM_ELEMENTS +}; + +// values for counter gadgets +enum +{ + ED_COUNTER_ID_SELECT_LEVEL, + ED_COUNTER_ID_LEVEL_XSIZE, + ED_COUNTER_ID_LEVEL_YSIZE, + ED_COUNTER_ID_LEVEL_GEMSLIMIT, + ED_COUNTER_ID_LEVEL_TIMELIMIT, + ED_COUNTER_ID_LEVEL_TIMESCORE, + ED_COUNTER_ID_LEVEL_RANDOM_SEED, + ED_COUNTER_ID_LEVELSET_NUM_LEVELS, + ED_COUNTER_ID_LEVEL_RANDOM, + ED_COUNTER_ID_ELEMENT_VALUE1, + ED_COUNTER_ID_ELEMENT_VALUE2, + ED_COUNTER_ID_ELEMENT_VALUE3, + ED_COUNTER_ID_ELEMENT_VALUE4, + ED_COUNTER_ID_YAMYAM_CONTENT, + ED_COUNTER_ID_BALL_CONTENT, + ED_COUNTER_ID_ANDROID_CONTENT, + ED_COUNTER_ID_ENVELOPE_XSIZE, + ED_COUNTER_ID_ENVELOPE_YSIZE, + ED_COUNTER_ID_INVENTORY_SIZE, + ED_COUNTER_ID_CUSTOM_SCORE, + ED_COUNTER_ID_CUSTOM_GEMCOUNT, + ED_COUNTER_ID_CUSTOM_VALUE_FIX, + ED_COUNTER_ID_CUSTOM_VALUE_RND, + ED_COUNTER_ID_PUSH_DELAY_FIX, + ED_COUNTER_ID_PUSH_DELAY_RND, + ED_COUNTER_ID_DROP_DELAY_FIX, + ED_COUNTER_ID_DROP_DELAY_RND, + ED_COUNTER_ID_MOVE_DELAY_FIX, + ED_COUNTER_ID_MOVE_DELAY_RND, + ED_COUNTER_ID_EXPLOSION_DELAY, + ED_COUNTER_ID_IGNITION_DELAY, + ED_COUNTER_ID_GROUP_CONTENT, + ED_COUNTER_ID_CHANGE_DELAY_FIX, + ED_COUNTER_ID_CHANGE_DELAY_RND, + ED_COUNTER_ID_CHANGE_CONT_RND, + + ED_NUM_COUNTERBUTTONS +}; #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE -#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM +#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED +#define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS +#define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS +#define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM +#define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND @@ -616,81 +777,107 @@ #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND -/* values for scrollbutton gadgets */ -#define ED_SCROLLBUTTON_ID_AREA_UP 0 -#define ED_SCROLLBUTTON_ID_AREA_DOWN 1 -#define ED_SCROLLBUTTON_ID_AREA_LEFT 2 -#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3 -#define ED_SCROLLBUTTON_ID_LIST_UP 4 -#define ED_SCROLLBUTTON_ID_LIST_DOWN 5 +// values for scrollbutton gadgets +enum +{ + ED_SCROLLBUTTON_ID_AREA_UP, + ED_SCROLLBUTTON_ID_AREA_DOWN, + ED_SCROLLBUTTON_ID_AREA_LEFT, + ED_SCROLLBUTTON_ID_AREA_RIGHT, + ED_SCROLLBUTTON_ID_LIST_UP, + ED_SCROLLBUTTON_ID_LIST_DOWN, -#define ED_NUM_SCROLLBUTTONS 6 + ED_NUM_SCROLLBUTTONS +}; #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT -/* values for scrollbar gadgets */ -#define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0 -#define ED_SCROLLBAR_ID_AREA_VERTICAL 1 -#define ED_SCROLLBAR_ID_LIST_VERTICAL 2 +// values for scrollbar gadgets +enum +{ + ED_SCROLLBAR_ID_AREA_HORIZONTAL, + ED_SCROLLBAR_ID_AREA_VERTICAL, + ED_SCROLLBAR_ID_LIST_VERTICAL, -#define ED_NUM_SCROLLBARS 3 + ED_NUM_SCROLLBARS +}; #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL -/* values for text input gadgets */ -#define ED_TEXTINPUT_ID_LEVEL_NAME 0 -#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1 -#define ED_TEXTINPUT_ID_ELEMENT_NAME 2 +// values for text input gadgets +enum +{ + ED_TEXTINPUT_ID_LEVEL_NAME, + ED_TEXTINPUT_ID_LEVEL_AUTHOR, + ED_TEXTINPUT_ID_LEVELSET_NAME, + ED_TEXTINPUT_ID_LEVELSET_AUTHOR, + ED_TEXTINPUT_ID_ELEMENT_NAME, -#define ED_NUM_TEXTINPUT 3 + ED_NUM_TEXTINPUT +}; #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR -/* values for text area gadgets */ -#define ED_TEXTAREA_ID_ENVELOPE_INFO 0 +#define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME +#define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR + +// values for text area gadgets +enum +{ + ED_TEXTAREA_ID_ENVELOPE_INFO, -#define ED_NUM_TEXTAREAS 1 + ED_NUM_TEXTAREAS +}; #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE -/* values for selectbox gadgets */ -#define ED_SELECTBOX_ID_TIME_OR_STEPS 0 -#define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 2 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 3 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 4 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 5 -#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 6 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 7 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 8 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 9 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 10 -#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 11 -#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 12 -#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 13 -#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 14 -#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 15 -#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 16 -#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 17 -#define ED_SELECTBOX_ID_CHANGE_SIDE 18 -#define ED_SELECTBOX_ID_CHANGE_PLAYER 19 -#define ED_SELECTBOX_ID_CHANGE_PAGE 20 -#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 21 -#define ED_SELECTBOX_ID_CHANGE_ACTION 22 -#define ED_SELECTBOX_ID_CHANGE_ACTION_MODE 23 -#define ED_SELECTBOX_ID_CHANGE_ACTION_ARG 24 -#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 25 -#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 26 - -#define ED_NUM_SELECTBOX 27 +// values for selectbox gadgets +enum +{ + ED_SELECTBOX_ID_TIME_OR_STEPS, + ED_SELECTBOX_ID_GAME_ENGINE_TYPE, + ED_SELECTBOX_ID_LEVELSET_SAVE_MODE, + ED_SELECTBOX_ID_WIND_DIRECTION, + ED_SELECTBOX_ID_PLAYER_SPEED, + ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE, + ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER, + ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED, + ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION, + ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION, + ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN, + ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION, + ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE, + ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE, + ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS, + ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE, + ED_SELECTBOX_ID_CUSTOM_DEADLINESS, + ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE, + ED_SELECTBOX_ID_CHANGE_TIME_UNITS, + ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION, + ED_SELECTBOX_ID_CHANGE_OTHER_ACTION, + ED_SELECTBOX_ID_CHANGE_SIDE, + ED_SELECTBOX_ID_CHANGE_PLAYER, + ED_SELECTBOX_ID_CHANGE_PAGE, + ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN, + ED_SELECTBOX_ID_ACTION_TYPE, + ED_SELECTBOX_ID_ACTION_MODE, + ED_SELECTBOX_ID_ACTION_ARG, + ED_SELECTBOX_ID_SELECT_CHANGE_PAGE, + ED_SELECTBOX_ID_GROUP_CHOICE_MODE, + + ED_NUM_SELECTBOX +}; #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE +#define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE +#define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE + #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN @@ -701,79 +888,132 @@ #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE -/* values for textbutton gadgets */ -#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0 -#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1 -#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2 -#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3 -#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4 -#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5 -#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6 -#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7 +// values for textbutton gadgets +enum +{ + ED_TEXTBUTTON_ID_LEVELINFO_LEVEL, + ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET, + ED_TEXTBUTTON_ID_LEVELINFO_EDITOR, + ED_TEXTBUTTON_ID_PROPERTIES_INFO, + ED_TEXTBUTTON_ID_PROPERTIES_CONFIG, + ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1, + ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2, + ED_TEXTBUTTON_ID_PROPERTIES_CHANGE, + ED_TEXTBUTTON_ID_SAVE_LEVELSET, + ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2, + ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1, + ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE, + ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE, + + ED_NUM_TEXTBUTTONS +}; -#define ED_NUM_TEXTBUTTONS 8 +#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL +#define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR -#define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO -#define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE +#define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO +#define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE -/* values for graphicbutton gadgets */ -#define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0 -#define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1 -#define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2 -#define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3 +// values for graphicbutton gadgets +enum +{ + ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE, + ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE, + ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE, + ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE, -#define ED_NUM_GRAPHICBUTTONS 4 + ED_NUM_GRAPHICBUTTONS +}; #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE -/* values for checkbutton gadgets */ -#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0 -#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1 -#define ED_CHECKBUTTON_ID_STICK_ELEMENT 2 -#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3 -#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4 -#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 5 -#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 6 -#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7 -#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8 -#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9 -#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 10 -#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 11 -#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 12 -#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 13 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 14 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 15 -#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 16 -#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17 -#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18 -#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 20 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 21 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 22 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 23 -#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 24 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 25 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 26 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 27 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 29 -#define ED_CHECKBUTTON_ID_CHANGE_DELAY 30 -#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 31 -#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 32 -#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 33 -#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 34 -#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 35 -#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 36 -#define ED_CHECKBUTTON_ID_CHANGE_USE_ACTION 37 - -#define ED_NUM_CHECKBUTTONS 38 - -#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY -#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED +// values for checkbutton gadgets +enum +{ + ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS, + ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK, + ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE, + ED_CHECKBUTTON_ID_RANDOM_RESTRICTED, + ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3, + ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2, + ED_CHECKBUTTON_ID_STICK_ELEMENT, + ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS, + ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE, + ED_CHECKBUTTON_ID_USE_SPRING_BUG, + ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG, + ED_CHECKBUTTON_ID_USE_LIFE_BUGS, + ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT, + ED_CHECKBUTTON_ID_INITIAL_BALL_STATE, + ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE, + ED_CHECKBUTTON_ID_SB_FIELDS_NEEDED, + ED_CHECKBUTTON_ID_SB_OBJECTS_NEEDED, + ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN, + ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER, + ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING, + ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD, + ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD, + ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD, + ED_CHECKBUTTON_ID_INSTANT_RELOCATION, + ED_CHECKBUTTON_ID_SHIFTED_RELOCATION, + ED_CHECKBUTTON_ID_LAZY_RELOCATION, + ED_CHECKBUTTON_ID_USE_START_ELEMENT, + ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT, + ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT, + ED_CHECKBUTTON_ID_INITIAL_GRAVITY, + ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY, + ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE, + ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID, + ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID, + ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH, + ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP, + ED_CHECKBUTTON_ID_ENVELOPE_CENTERED, + ED_CHECKBUTTON_ID_MM_LASER_RED, + ED_CHECKBUTTON_ID_MM_LASER_GREEN, + ED_CHECKBUTTON_ID_MM_LASER_BLUE, + ED_CHECKBUTTON_ID_DF_LASER_RED, + ED_CHECKBUTTON_ID_DF_LASER_GREEN, + ED_CHECKBUTTON_ID_DF_LASER_BLUE, + ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC, + ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1, + ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE, + ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE, + ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE, + ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT, + ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE, + ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE, + ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL, + ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH, + ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY, + ED_CHECKBUTTON_ID_CUSTOM_DEADLY, + ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE, + ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE, + ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH, + ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT, + ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE, + ED_CHECKBUTTON_ID_CHANGE_DELAY, + ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT, + ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT, + ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION, + ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT, + ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE, + ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM, + ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION, + + ED_NUM_CHECKBUTTONS +}; + +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS +#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS + +#define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK +#define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE + +#define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED +#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE @@ -783,143 +1023,309 @@ #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE -#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_USE_ACTION - -/* values for radiobutton gadgets */ -#define ED_RADIOBUTTON_ID_PERCENTAGE 0 -#define ED_RADIOBUTTON_ID_QUANTITY 1 - -#define ED_NUM_RADIOBUTTONS 2 - -#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE -#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY - -/* values for drawing area gadgets */ -#define ED_DRAWING_ID_DRAWING_LEVEL 0 -#define ED_DRAWING_ID_YAMYAM_CONTENT_0 1 -#define ED_DRAWING_ID_YAMYAM_CONTENT_1 2 -#define ED_DRAWING_ID_YAMYAM_CONTENT_2 3 -#define ED_DRAWING_ID_YAMYAM_CONTENT_3 4 -#define ED_DRAWING_ID_YAMYAM_CONTENT_4 5 -#define ED_DRAWING_ID_YAMYAM_CONTENT_5 6 -#define ED_DRAWING_ID_YAMYAM_CONTENT_6 7 -#define ED_DRAWING_ID_YAMYAM_CONTENT_7 8 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15 -#define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16 -#define ED_DRAWING_ID_AMOEBA_CONTENT 17 -#define ED_DRAWING_ID_CUSTOM_GRAPHIC 18 -#define ED_DRAWING_ID_CUSTOM_CONTENT 19 -#define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 20 -#define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 21 -#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 22 -#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 23 -#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 24 -#define ED_DRAWING_ID_GROUP_CONTENT 25 -#define ED_DRAWING_ID_RANDOM_BACKGROUND 26 - -#define ED_NUM_DRAWING_AREAS 27 - - -/* - ----------------------------------------------------------------------------- - some internally used definitions - ----------------------------------------------------------------------------- -*/ - -/* values for CopyLevelToUndoBuffer() */ +#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION + +// values for radiobutton gadgets +enum +{ + ED_RADIOBUTTON_ID_PERCENTAGE, + ED_RADIOBUTTON_ID_QUANTITY, + + ED_NUM_RADIOBUTTONS +}; + +#define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE +#define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY + +// values for drawing area gadgets +enum +{ + ED_DRAWING_ID_DRAWING_LEVEL, + ED_DRAWING_ID_YAMYAM_CONTENT_0, + ED_DRAWING_ID_YAMYAM_CONTENT_1, + ED_DRAWING_ID_YAMYAM_CONTENT_2, + ED_DRAWING_ID_YAMYAM_CONTENT_3, + ED_DRAWING_ID_YAMYAM_CONTENT_4, + ED_DRAWING_ID_YAMYAM_CONTENT_5, + ED_DRAWING_ID_YAMYAM_CONTENT_6, + ED_DRAWING_ID_YAMYAM_CONTENT_7, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_0, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_1, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_2, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_3, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_4, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_5, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_6, + ED_DRAWING_ID_MAGIC_BALL_CONTENT_7, + ED_DRAWING_ID_ANDROID_CONTENT, + ED_DRAWING_ID_AMOEBA_CONTENT, + ED_DRAWING_ID_START_ELEMENT, + ED_DRAWING_ID_ARTWORK_ELEMENT, + ED_DRAWING_ID_EXPLOSION_ELEMENT, + ED_DRAWING_ID_INVENTORY_CONTENT, + ED_DRAWING_ID_CUSTOM_GRAPHIC, + ED_DRAWING_ID_CUSTOM_CONTENT, + ED_DRAWING_ID_CUSTOM_MOVE_ENTER, + ED_DRAWING_ID_CUSTOM_MOVE_LEAVE, + ED_DRAWING_ID_CUSTOM_CHANGE_TARGET, + ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT, + ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER, + ED_DRAWING_ID_CUSTOM_CHANGE_ACTION, + ED_DRAWING_ID_GROUP_CONTENT, + ED_DRAWING_ID_RANDOM_BACKGROUND, + + ED_NUM_DRAWING_AREAS +}; + +#define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND +#define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND + + +// ---------------------------------------------------------------------------- +// some internally used definitions +// ---------------------------------------------------------------------------- + +// values for CopyLevelToUndoBuffer() #define UNDO_IMMEDIATE 0 #define UNDO_ACCUMULATE 1 -/* values for scrollbars */ +// values for scrollbars #define ED_SCROLL_NO 0 #define ED_SCROLL_LEFT 1 #define ED_SCROLL_RIGHT 2 #define ED_SCROLL_UP 4 #define ED_SCROLL_DOWN 8 -/* screens in the level editor */ +// screens in the level editor #define ED_MODE_DRAWING 0 #define ED_MODE_INFO 1 #define ED_MODE_PROPERTIES 2 +#define ED_MODE_PALETTE 3 + +// sub-screens in the global settings section +#define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL +#define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET +#define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR -/* sub-screens in the element properties section */ +// sub-screens in the element properties section #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE -/* how many steps can be cancelled */ -#define NUM_UNDO_STEPS (10 + 1) +// how many steps can be cancelled +#define NUM_UNDO_STEPS (64 + 1) -/* values for elements with score for certain actions */ +// values for elements with score for certain actions #define MIN_SCORE 0 -#define MAX_SCORE 255 +#define MAX_SCORE 999 -/* values for elements with count for collecting */ +// values for elements with count for collecting #define MIN_COLLECT_COUNT 0 -#define MAX_COLLECT_COUNT 100 +#define MAX_COLLECT_COUNT 999 -/* values for random placement */ +// values for random placement #define RANDOM_USE_PERCENTAGE 0 #define RANDOM_USE_QUANTITY 1 -/* maximal size of level editor drawing area */ -#define MAX_ED_FIELDX (2 * SCR_FIELDX) -#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) +// values for level set save mode +#define LEVELSET_SAVE_MODE_UPDATE 0 +#define LEVELSET_SAVE_MODE_CREATE 1 +// default value for element tile size in drawing area +#define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE +#define DEFAULT_EDITOR_TILESIZE_MM TILESIZE -/* - ----------------------------------------------------------------------------- - some internally used data structure definitions - ----------------------------------------------------------------------------- -*/ + +// ---------------------------------------------------------------------------- +// some internally used data structure definitions +// ---------------------------------------------------------------------------- static struct { + int graphic; + int gadget_id; + struct XYTileSize *pos; + int gadget_type; + char *infotext; char shortcut; - char *text; -} control_info[ED_NUM_CTRL_BUTTONS] = -{ - /* note: some additional characters are already reserved for "cheat mode" - shortcuts (":XYZ" style) -- for details, see "events.c" */ - - { 's', "draw single items" }, - { 'd', "draw connected items" }, - { 'l', "draw lines" }, - { 'a', "draw arcs" }, - { 'r', "draw outline rectangles" }, - { 'R', "draw filled rectangles" }, - { '\0', "wrap (rotate) level up" }, - { 't', "enter text elements" }, - { 'f', "flood fill" }, - { '\0', "wrap (rotate) level left" }, - { '?', "properties of drawing element" }, - { '\0', "wrap (rotate) level right" }, - { '\0', "random element placement" }, - { 'b', "grab brush" }, - { '\0', "wrap (rotate) level down" }, - { ',', "pick drawing element" }, - - { 'U', "undo last operation" }, - { 'I', "level properties" }, - { 'S', "save level" }, - { 'C', "clear level" }, - { 'T', "test level" }, - { 'E', "exit level editor" }, - - { '\0', "copy settings from other element" }, - { '\0', "copy settings to other element" }, - { '\0', "exchange element with other element" }, - - { '\0', "copy settings from this element" }, - { '\0', "paste settings to this element" }, +} controlbutton_info[ED_NUM_CTRL_BUTTONS] = +{ + // note: some additional characters are already reserved for "cheat mode" + // shortcuts (":XYZ" style) -- for details, see "events.c" + + // ---------- toolbox control buttons --------------------------------------- + + { + IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS, + &editor.button.draw_single, GD_TYPE_RADIO_BUTTON, + "draw single items", 's' + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS, + &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON, + "draw connected items", 'd' + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE, + &editor.button.draw_line, GD_TYPE_RADIO_BUTTON, + "draw lines", 'l' + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC, + &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON, + "draw arcs", 'a' + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE, + &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON, + "draw outline rectangles", 'r' + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX, + &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON, + "draw filled rectangles", 'R' + }, + { + IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP, + &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level up", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT, + &editor.button.draw_text, GD_TYPE_RADIO_BUTTON, + "enter text elements", 't' + }, + { + IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL, + &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON, + "flood fill", 'f' + }, + { + IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT, + &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level left", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM, + &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON, + "zoom level tile size", '+' + }, + { + IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT, + &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level right", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT, + &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON, + "random element placement", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH, + &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON, + "grab brush", 'b' + }, + { + IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN, + &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level down", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT, + &editor.button.pick_element, GD_TYPE_RADIO_BUTTON, + "pick drawing element", ',' + }, + + // ---------- level control buttons ----------------------------------------- + + { + IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO, + &editor.button.undo, GD_TYPE_NORMAL_BUTTON, + "undo/redo last operation", 'u' + }, + { + IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO, + &editor.button.conf, GD_TYPE_NORMAL_BUTTON, + "properties of level", 'I' + }, + { + IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE, + &editor.button.save, GD_TYPE_NORMAL_BUTTON, + "save level", 'S' + }, + { + IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR, + &editor.button.clear, GD_TYPE_NORMAL_BUTTON, + "clear level", 'C' + }, + { + IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST, + &editor.button.test, GD_TYPE_NORMAL_BUTTON, + "test level", 'T' + }, + { + IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT, + &editor.button.exit, GD_TYPE_NORMAL_BUTTON, + "exit level editor", 'E' + }, + + // ---------- CE and GE control buttons ------------------------------------- + + { + IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM, + &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON, + "copy settings from other element", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO, + &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON, + "copy settings to other element", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE, + &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON, + "exchange element with other element", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY, + &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON, + "copy settings from this element", 0 + }, + { + IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE, + &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON, + "paste settings to this element", 0 + }, + + // ---------- palette control buttons --------------------------------------- + + { + IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES, + &editor.button.properties, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element", 'p' + }, + { + IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT, + &editor.button.element_left, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element 1", '1' + }, + { + IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE, + &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element 2", '2' + }, + { + IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT, + &editor.button.element_right, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element 3", '3' + }, + { + IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE, + &editor.button.palette, GD_TYPE_NORMAL_BUTTON, + "show list of elements", 'e' + } }; static int random_placement_value = 10; @@ -933,6 +1339,13 @@ static struct ElementChangeInfo custom_element_change; static struct ElementGroupInfo group_element_info; static struct ElementInfo custom_element; +static char levelset_name[MAX_LEVEL_NAME_LEN + 1]; +static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1]; +static int levelset_num_levels = 100; +static boolean levelset_use_levelset_artwork = FALSE; +static boolean levelset_copy_level_template = FALSE; +static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE; + static struct { int x, y; @@ -944,10 +1357,10 @@ static struct char *text_above, *text_left, *text_right; } counterbutton_info[ED_NUM_COUNTERBUTTONS] = { - /* ---------- current level number --------------------------------------- */ + // ---------- current level number ------------------------------------------ { - DX + 5 - SX, DY + 3 - SY, + -1, -1, // these values are not constant, but can change at runtime 1, 100, GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE, @@ -955,7 +1368,7 @@ static struct NULL, NULL, NULL }, - /* ---------- level and editor settings ---------------------------------- */ + // ---------- level and editor settings ------------------------------------- { ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4), @@ -974,12 +1387,12 @@ static struct NULL, " ", "height", }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), 0, 999, GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, &level.gems_needed, - NULL, "number of gems to collect:", NULL + NULL, "number of gems to collect:", NULL }, { ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8), @@ -991,14 +1404,30 @@ static struct }, { ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), - 0, 255, + 0, 999, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, &level.score[SC_TIME_BONUS], - "score for each 10 sec/steps left:", NULL, NULL + "score for each second/step left:", NULL, NULL + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12), + 0, 9999, + GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP, + GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE, + &level.random_seed, + NULL, "random seed:", "(0 => random)" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4), + 1, MAX_LEVELS, + GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP, + GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE, + &levelset_num_levels, + "number of levels:", NULL, NULL, + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0), 1, 100, GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE, @@ -1006,14 +1435,14 @@ static struct "random element placement:", NULL, "in" }, - /* ---------- element settings: configure (various elements) ------------- */ + // ---------- element settings: configure (various elements) ---------------- { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), MIN_SCORE, MAX_SCORE, GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP, GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE, - NULL, /* will be set when used */ + NULL, // will be set when used NULL, NULL, NULL }, { @@ -1021,7 +1450,23 @@ static struct MIN_SCORE, MAX_SCORE, GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP, GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE, - NULL, /* will be set when used */ + NULL, // will be set when used + NULL, NULL, NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP, + GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE, + NULL, // will be set when used + NULL, NULL, NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP, + GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE, + NULL, // will be set when used NULL, NULL, NULL }, { @@ -1032,12 +1477,28 @@ static struct &level.num_yamyam_contents, NULL, NULL, "number of content areas" }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, + GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP, + GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE, + &level.num_ball_contents, + NULL, NULL, "number of content areas" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS, + GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP, + GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE, + &level.num_android_clone_elements, + NULL, NULL, "number of clonable elements" + }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE, GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP, GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE, - NULL, + NULL, // will be set when used NULL, NULL, "width", }, { @@ -1045,62 +1506,86 @@ static struct MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE, GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP, GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP, - NULL, + NULL, // will be set when used NULL, " ", "height", }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE, + GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP, + GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE, + &level.initial_inventory_size[0], + NULL, NULL, "number of inventory elements" + }, - /* ---------- element settings: configure 1 (custom elements) ------------ */ + // ---------- element settings: configure 1 (custom elements) --------------- { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), MIN_SCORE, MAX_SCORE, GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP, GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE, - &custom_element.collect_score, - NULL, "score", " " + &custom_element.collect_score_initial, + NULL, "CE score", " " }, { - -1, ED_ELEMENT_SETTINGS_YPOS(6), + -1, ED_ELEMENT_SETTINGS_YPOS(5), MIN_COLLECT_COUNT, MAX_COLLECT_COUNT, GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP, GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP, - &custom_element.collect_count, - NULL, "count", NULL + &custom_element.collect_count_initial, + NULL, "CE count", NULL }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7), - 0, 255, + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + 0, 9999, + GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP, + GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE, + &custom_element.ce_value_fixed_initial, + NULL, "CE value", NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + 0, 9999, + GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP, + GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP, + &custom_element.ce_value_random_initial, + NULL, "+random", NULL + }, + { + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6), + 0, 999, GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.push_delay_fixed, NULL, "push delay", NULL }, { - -1, ED_ELEMENT_SETTINGS_YPOS(7), - 0, 255, + -1, ED_ELEMENT_SETTINGS_YPOS(6), + 0, 999, GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, &custom_element.push_delay_random, NULL, "+random", NULL }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), - 0, 255, + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7), + 0, 999, GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.drop_delay_fixed, NULL, "drop delay", NULL }, { - -1, ED_ELEMENT_SETTINGS_YPOS(8), - 0, 255, + -1, ED_ELEMENT_SETTINGS_YPOS(7), + 0, 999, GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP, GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP, &custom_element.drop_delay_random, NULL, "+random", NULL }, - /* ---------- element settings: configure 2 (custom elements) ------------ */ + // ---------- element settings: configure 2 (custom elements) --------------- { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), @@ -1120,7 +1605,7 @@ static struct }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12), - 0, 255, + 0, 999, GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP, GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE, &custom_element.explosion_delay, @@ -1128,17 +1613,17 @@ static struct }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13), - 0, 255, + 0, 999, GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP, GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE, &custom_element.ignition_delay, NULL, "ignition delay", "(by fire)" }, - /* ---------- element settings: configure (group elements) --------------- */ + // ---------- element settings: configure (group elements) ------------------ { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP, GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP, GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE, @@ -1146,7 +1631,7 @@ static struct NULL, NULL, "number of elements in group" }, - /* ---------- element settings: advanced (custom elements) --------------- */ + // ---------- element settings: advanced (custom elements) ------------------ { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2), @@ -1154,7 +1639,7 @@ static struct GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP, GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element_change.delay_fixed, - NULL, "delay", NULL, + NULL, "CE delay", NULL, }, { -1, ED_ELEMENT_SETTINGS_YPOS(2), @@ -1188,19 +1673,33 @@ static struct GADGET_ID_LEVEL_NAME, MAX_LEVEL_NAME_LEN, level.name, - "Title:", "Title" + "Title:", "Title for this level" }, { ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2), GADGET_ID_LEVEL_AUTHOR, MAX_LEVEL_AUTHOR_LEN, level.author, - "Author:", "Author" + "Author:", "Author for this level" + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0), + GADGET_ID_LEVELSET_NAME, + MAX_LEVEL_NAME_LEN, + levelset_name, + "Title:", "Title for this or new level set" + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2), + GADGET_ID_LEVELSET_AUTHOR, + MAX_LEVEL_AUTHOR_LEN, + levelset_author, + "Author:", "Author for this or new level set" }, { - 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1, + -1, -1, // these values are not constant, but can change at runtime GADGET_ID_ELEMENT_NAME, - MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */ + MAX_ELEMENT_NAME_LEN - 2, // currently 2 chars less editable custom_element.description, NULL, "Element name" } @@ -1216,11 +1715,11 @@ static struct } textarea_info[ED_NUM_TEXTAREAS] = { { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_ENVELOPE_INFO, MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE, NULL, - "Envelope Info:", "Envelope Info" + "Envelope Content:", "Envelope Content" } }; @@ -1236,6 +1735,40 @@ static struct ValueTextInfo options_game_engine_type[] = { { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" }, { GAME_ENGINE_TYPE_EM, "Emerald Mine" }, + { GAME_ENGINE_TYPE_SP, "Supaplex" }, + { GAME_ENGINE_TYPE_MM, "Mirror Magic" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_levelset_save_mode[] = +{ + { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" }, + { LEVELSET_SAVE_MODE_CREATE, "Create new level set" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_wind_direction[] = +{ + { MV_START_NONE, "none" }, + { MV_START_LEFT, "left" }, + { MV_START_RIGHT, "right" }, + { MV_START_UP, "up" }, + { MV_START_DOWN, "down" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_player_speed[] = +{ + { 0, "frozen" }, + { 1, "very slow" }, + { 2, "slow" }, + { 4, "normal" }, + { 8, "fast" }, + { 16, "very fast" }, + { 32, "ultrafast" }, { -1, NULL } }; @@ -1267,7 +1800,7 @@ static struct ValueTextInfo options_access_protected[] = static struct ValueTextInfo options_access_direction[] = { - { MV_NO_DIRECTIONS, "no direction" }, + { MV_NO_DIRECTION, "no direction" }, { MV_LEFT, "left" }, { MV_RIGHT, "right" }, { MV_UP, "up" }, @@ -1307,6 +1840,7 @@ static struct ValueTextInfo options_move_pattern[] = { MV_HORIZONTAL, "horizontal" }, { MV_VERTICAL, "vertical" }, { MV_ALL_DIRECTIONS, "all directions" }, + { MV_WIND_DIRECTION, "wind direction" }, { MV_TOWARDS_PLAYER, "towards player" }, { MV_AWAY_FROM_PLAYER, "away from player" }, { MV_ALONG_LEFT_SIDE, "along left side" }, @@ -1345,9 +1879,7 @@ static struct ValueTextInfo options_move_stepsize[] = { 4, "normal" }, { 8, "fast" }, { 16, "very fast" }, -#if 1 { 32, "even faster" }, -#endif { -1, NULL } }; @@ -1386,6 +1918,7 @@ static struct ValueTextInfo options_deadliness[] = { { EP_DONT_RUN_INTO, "running into" }, { EP_DONT_COLLIDE_WITH, "colliding with" }, + { EP_DONT_GET_HIT_BY, "getting hit by" }, { EP_DONT_TOUCH, "touching" }, { -1, NULL } @@ -1396,9 +1929,6 @@ static struct ValueTextInfo options_explosion_type[] = { EXPLODES_3X3, "3x3" }, { EXPLODES_CROSS, "3+3" }, { EXPLODES_1X1, "1x1" }, -#if 0 - { EP_INDESTRUCTIBLE, "indestructible" }, -#endif { -1, NULL } }; @@ -1415,24 +1945,26 @@ static struct ValueTextInfo options_change_direct_action[] = { { CE_TOUCHED_BY_PLAYER, "touched by player" }, { CE_PRESSED_BY_PLAYER, "pressed by player" }, + { CE_SWITCHED_BY_PLAYER, "switched by player" }, + { CE_SNAPPED_BY_PLAYER, "snapped by player" }, { CE_PUSHED_BY_PLAYER, "pushed by player" }, { CE_ENTERED_BY_PLAYER, "entered by player" }, { CE_LEFT_BY_PLAYER, "left by player" }, { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" }, { CE_SWITCHED, "switched" }, -#if 1 { CE_HITTING_SOMETHING, "hitting something" }, { CE_HIT_BY_SOMETHING, "hit by something" }, -#else - { CE_HITTING_SOMETHING, "collision" }, -#endif - #if 0 { CE_BLOCKED, "blocked" }, #endif - { CE_IMPACT, "impact (on something)" }, { CE_SMASHED, "smashed (from above)" }, +#if 0 + { CE_VALUE_CHANGES, "CE value changes" }, + { CE_SCORE_CHANGES, "CE score changes" }, +#endif + { CE_VALUE_GETS_ZERO, "CE value gets 0" }, + { CE_SCORE_GETS_ZERO, "CE score gets 0" }, { -1, NULL } }; @@ -1441,6 +1973,8 @@ static struct ValueTextInfo options_change_other_action[] = { { CE_PLAYER_TOUCHES_X, "player touches" }, { CE_PLAYER_PRESSES_X, "player presses" }, + { CE_PLAYER_SWITCHES_X, "player switches" }, + { CE_PLAYER_SNAPS_X, "player snaps" }, { CE_PLAYER_PUSHES_X, "player pushes" }, { CE_PLAYER_ENTERS_X, "player enters" }, { CE_PLAYER_LEAVES_X, "player leaves" }, @@ -1448,13 +1982,18 @@ static struct ValueTextInfo options_change_other_action[] = { CE_PLAYER_COLLECTS_X, "player collects" }, { CE_PLAYER_DROPS_X, "player drops/throws" }, { CE_TOUCHING_X, "touching" }, -#if 1 { CE_HITTING_X, "hitting" }, + { CE_DIGGING_X, "digging" }, { CE_HIT_BY_X, "hit by" }, -#endif { CE_SWITCH_OF_X, "switch of" }, { CE_CHANGE_OF_X, "change by page of" }, { CE_EXPLOSION_OF_X, "explosion of" }, + { CE_MOVE_OF_X, "move of" }, + { CE_CREATION_OF_X, "creation of" }, + { CE_VALUE_CHANGES_OF_X, "CE value changes of" }, + { CE_SCORE_CHANGES_OF_X, "CE score changes of" }, + { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" }, + { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" }, { -1, NULL } }; @@ -1534,75 +2073,305 @@ static struct ValueTextInfo options_change_replace_when[] = { -1, NULL } }; -static struct ValueTextInfo options_change_action[] = +static struct ValueTextInfo options_action_type[] = { { CA_NO_ACTION, "no action" }, - { CA_EXIT_PLAYER, "exit player" }, - { CA_KILL_PLAYER, "kill player" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_LEVEL_ACTIONS, "[level]" }, { CA_RESTART_LEVEL, "restart level" }, { CA_SHOW_ENVELOPE, "show envelope" }, - { CA_ADD_KEY, "add key" }, - { CA_DEL_KEY, "remove key" }, - { CA_SET_PLAYER_SPEED, "set player speed" }, - { CA_SET_GEMS, "set gems" }, - { CA_SET_SCORE, "set score" }, - { CA_SET_TIME, "set time" }, - { CA_SET_COUNTER, "set counter" }, - { CA_SET_DYNABOMB_NUMBER, "set bomb number" }, - { CA_SET_DYNABOMB_SIZE, "set bomb size" }, - { CA_SET_DYNABOMB_POWER, "set bomb power" }, - { CA_TOGGLE_PLAYER_GRAVITY, "toggle gravity" }, - { CA_ENABLE_PLAYER_GRAVITY, "enable gravity" }, - { CA_DISABLE_PLAYER_GRAVITY, "disable gravity" }, + { CA_SET_LEVEL_TIME, "set time" }, + { CA_SET_LEVEL_SCORE, "set score" }, + { CA_SET_LEVEL_GEMS, "set gems" }, + { CA_SET_LEVEL_WIND, "set wind dir." }, + { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_PLAYER_ACTIONS, "[player]" }, + { CA_MOVE_PLAYER, "move player" }, + { CA_EXIT_PLAYER, "exit player" }, + { CA_KILL_PLAYER, "kill player" }, + { CA_SET_PLAYER_KEYS, "set keys" }, + { CA_SET_PLAYER_SPEED, "set speed" }, + { CA_SET_PLAYER_SHIELD, "set shield" }, + { CA_SET_PLAYER_GRAVITY, "set gravity" }, + { CA_SET_PLAYER_ARTWORK, "set artwork" }, + { CA_SET_PLAYER_INVENTORY, "set inventory" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_CE_ACTIONS, "[CE]" }, + { CA_SET_CE_VALUE, "set CE value" }, + { CA_SET_CE_SCORE, "set CE score" }, + { CA_SET_CE_ARTWORK, "set CE artwork" }, + { CA_UNDEFINED, " " }, + { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" }, + { CA_SET_ENGINE_SCAN_MODE, "set scan mode" }, { -1, NULL } }; -static struct ValueTextInfo options_change_action_mode[] = +static struct ValueTextInfo options_action_mode_none[] = { { CA_MODE_UNDEFINED, " " }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_mode_assign[] = +{ + { CA_MODE_SET, "=" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_mode_add_remove[] = +{ + { CA_MODE_ADD, "+" }, + { CA_MODE_SUBTRACT, "-" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_mode_calculate[] = +{ + { CA_MODE_SET, "=" }, { CA_MODE_ADD, "+" }, { CA_MODE_SUBTRACT, "-" }, { CA_MODE_MULTIPLY, "*" }, { CA_MODE_DIVIDE, "/" }, - { CA_MODE_SET, "=" }, + { CA_MODE_MODULO, "%" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_none[] = +{ + { CA_ARG_UNDEFINED, " " }, { -1, NULL } }; -static struct ValueTextInfo options_change_action_arg[] = +static struct ValueTextInfo options_action_arg_player[] = { - { CA_ARG_PLAYER_HEADLINE, "[players]" }, + { CA_ARG_PLAYER_HEADLINE, "[player]" }, { CA_ARG_PLAYER_1, "1" }, { CA_ARG_PLAYER_2, "2" }, { CA_ARG_PLAYER_3, "3" }, { CA_ARG_PLAYER_4, "4" }, { CA_ARG_PLAYER_ANY, "any" }, { CA_ARG_PLAYER_TRIGGER, "trigger" }, - { CA_ARG_UNDEFINED, " " }, - { CA_ARG_NUMBER_HEADLINE, "[numbers]" }, + { CA_ARG_PLAYER_ACTION, "action ->" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_number[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, + { CA_ARG_0, "0" }, + { CA_ARG_1, "1" }, + { CA_ARG_2, "2" }, + { CA_ARG_3, "3" }, + { CA_ARG_4, "4" }, + { CA_ARG_5, "5" }, + { CA_ARG_10, "10" }, + { CA_ARG_100, "100" }, + { CA_ARG_1000, "1000" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_MIN, "min" }, + { CA_ARG_NUMBER_MAX, "max" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_RESET, "reset" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_CE_VALUE, "CE value" }, + { CA_ARG_NUMBER_CE_SCORE, "CE score" }, + { CA_ARG_NUMBER_CE_DELAY, "CE delay" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_LEVEL_TIME, "time" }, + { CA_ARG_NUMBER_LEVEL_GEMS, "gems" }, + { CA_ARG_NUMBER_LEVEL_SCORE, "score" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" }, + { CA_ARG_ELEMENT_CV_TARGET, "target" }, + { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_CV_ACTION, "action ->" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" }, + { CA_ARG_ELEMENT_CS_TARGET, "target" }, + { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_CS_ACTION, "action ->" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_value[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, { CA_ARG_0, "0" }, { CA_ARG_1, "1" }, { CA_ARG_2, "2" }, { CA_ARG_3, "3" }, { CA_ARG_4, "4" }, { CA_ARG_5, "5" }, - { CA_ARG_6, "6" }, - { CA_ARG_7, "7" }, - { CA_ARG_8, "8" }, - { CA_ARG_9, "9" }, { CA_ARG_10, "10" }, - { CA_ARG_20, "20" }, - { CA_ARG_25, "25" }, - { CA_ARG_50, "50" }, { CA_ARG_100, "100" }, { CA_ARG_1000, "1000" }, { CA_ARG_UNDEFINED, " " }, { CA_ARG_NUMBER_MIN, "min" }, { CA_ARG_NUMBER_MAX, "max" }, - { CA_ARG_NUMBER_NORMAL, "normal" }, + { CA_ARG_UNDEFINED, " " }, { CA_ARG_NUMBER_RESET, "reset" }, - { CA_ARG_NUMBER_COUNT, "counter" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_CE_VALUE, "CE value" }, + { CA_ARG_NUMBER_CE_SCORE, "CE score" }, + { CA_ARG_NUMBER_CE_DELAY, "CE delay" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_NUMBER_LEVEL_TIME, "time" }, + { CA_ARG_NUMBER_LEVEL_GEMS, "gems" }, + { CA_ARG_NUMBER_LEVEL_SCORE, "score" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" }, + { CA_ARG_ELEMENT_CV_TARGET, "target" }, + { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_CV_ACTION, "action ->" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" }, + { CA_ARG_ELEMENT_CS_TARGET, "target" }, + { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_CS_ACTION, "action ->" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_NR_TARGET, "target" }, + { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_NR_ACTION, "action ->" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_envelope[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, + { CA_ARG_1, "1" }, + { CA_ARG_2, "2" }, + { CA_ARG_3, "3" }, + { CA_ARG_4, "4" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_TARGET, "target" }, + { CA_ARG_ELEMENT_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_ACTION, "action ->" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_key[] = +{ + { CA_ARG_NUMBER_HEADLINE, "[number]" }, + { CA_ARG_1, "1" }, + { CA_ARG_2, "2" }, + { CA_ARG_3, "3" }, + { CA_ARG_4, "4" }, + { CA_ARG_5, "5" }, + { CA_ARG_6, "6" }, + { CA_ARG_7, "7" }, + { CA_ARG_8, "8" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_TARGET, "target" }, + { CA_ARG_ELEMENT_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_ACTION, "action ->" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_speed[] = +{ + { CA_ARG_SPEED_HEADLINE, "[speed]" }, + { CA_ARG_SPEED_NOT_MOVING, "frozen" }, + { CA_ARG_SPEED_VERY_SLOW, "very slow" }, + { CA_ARG_SPEED_SLOW, "slow" }, + { CA_ARG_SPEED_NORMAL, "normal" }, + { CA_ARG_SPEED_FAST, "fast" }, + { CA_ARG_SPEED_VERY_FAST, "very fast" }, + { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_SPEED_SLOWER, "slower" }, + { CA_ARG_SPEED_FASTER, "faster" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_SPEED_RESET, "reset" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_shield[] = +{ + { CA_ARG_SHIELD_HEADLINE, "[shield]" }, + { CA_ARG_SHIELD_OFF, "off" }, + { CA_ARG_SHIELD_NORMAL, "normal" }, + { CA_ARG_SHIELD_DEADLY, "deadly" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_artwork[] = +{ + { CA_ARG_ELEMENT_HEADLINE, "[element]" }, + { CA_ARG_ELEMENT_TARGET, "target" }, + { CA_ARG_ELEMENT_TRIGGER, "trigger" }, + { CA_ARG_ELEMENT_ACTION, "action ->" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_ELEMENT_RESET, "reset" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_gravity[] = +{ + { CA_ARG_GRAVITY_HEADLINE, "[gravity]" }, + { CA_ARG_GRAVITY_ON, "on" }, + { CA_ARG_GRAVITY_OFF, "off" }, + { CA_ARG_GRAVITY_TOGGLE, "toggle" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_direction[] = +{ + { CA_ARG_DIRECTION_HEADLINE, "[dir.]" }, + { CA_ARG_DIRECTION_NONE, "none" }, + { CA_ARG_DIRECTION_LEFT, "left" }, + { CA_ARG_DIRECTION_RIGHT, "right" }, + { CA_ARG_DIRECTION_UP, "up" }, + { CA_ARG_DIRECTION_DOWN, "down" }, + { CA_ARG_DIRECTION_TRIGGER, "trigger" }, + { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_scan_mode[] = +{ + { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" }, + { CA_ARG_SCAN_MODE_NORMAL, "normal" }, + { CA_ARG_SCAN_MODE_REVERSE, "reverse" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_action_arg_inventory[] = +{ + { CA_ARG_INVENTORY_HEADLINE, "[add]" }, + { CA_ARG_ELEMENT_TARGET, "+ target" }, + { CA_ARG_ELEMENT_TRIGGER, "+ trigger" }, + { CA_ARG_ELEMENT_ACTION, "+ action" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" }, + { CA_ARG_INVENTORY_RM_TARGET, "- target" }, + { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" }, + { CA_ARG_INVENTORY_RM_ACTION, "- action" }, + { CA_ARG_INVENTORY_RM_FIRST, "- first" }, + { CA_ARG_INVENTORY_RM_LAST, "- last" }, + { CA_ARG_INVENTORY_RM_ALL, "- all" }, + { CA_ARG_UNDEFINED, " " }, + { CA_ARG_INVENTORY_RESET, "reset" }, { -1, NULL } }; @@ -1624,18 +2393,59 @@ static struct ValueTextInfo options_group_choice_mode[] = { -1, NULL } }; +static struct ValueTextInfo *action_arg_modes[] = +{ + options_action_mode_none, + options_action_mode_assign, + options_action_mode_add_remove, + options_action_mode_calculate, +}; + +static struct +{ + int value; + int mode; + struct ValueTextInfo *options; +} +action_arg_options[] = +{ + { CA_NO_ACTION, 0, options_action_arg_none, }, + { CA_EXIT_PLAYER, 0, options_action_arg_player, }, + { CA_KILL_PLAYER, 0, options_action_arg_player, }, + { CA_MOVE_PLAYER, 0, options_action_arg_direction, }, + { CA_RESTART_LEVEL, 0, options_action_arg_none, }, + { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, }, + { CA_SET_LEVEL_TIME, 3, options_action_arg_number, }, + { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, }, + { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, }, + { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, }, + { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, }, + { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, }, + { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, }, + { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, }, + { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, }, + { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, }, + { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, }, + { CA_SET_CE_VALUE, 3, options_action_arg_value, }, + { CA_SET_CE_SCORE, 3, options_action_arg_value, }, + { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, }, + { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, }, + + { -1, FALSE, NULL } +}; + static struct { int x, y; int gadget_id; int gadget_id_align; - int size; /* char size of selectbox or '-1' (dynamically determined) */ + int size; // char size of selectbox or '-1' (dynamically determined) struct ValueTextInfo *options; int *value; - char *text_left, *text_right, *infotext; + char *text_above, *text_left, *text_right, *infotext; } selectbox_info[ED_NUM_SELECTBOX] = { - /* ---------- level and editor settings ---------------------------------- */ + // ---------- level and editor settings ------------------------------------- { -1, ED_LEVEL_SETTINGS_YPOS(8), @@ -1643,61 +2453,88 @@ static struct -1, options_time_or_steps, &level.use_step_counter, - NULL, "(0 => no limit)", "time or step limit" + NULL, NULL, "(0 => no limit)", "time or step limit" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE, -1, options_game_engine_type, &level.game_engine_type, - "game engine:", NULL, "game engine" + NULL, "game engine:", NULL, "game engine" + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), + GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE, + -1, + options_levelset_save_mode, + &levelset_save_mode, + "Action:", NULL, NULL, "action when saving level set" }, - /* ---------- element settings: configure 1 (custom elements) ----------- */ + // ---------- element settings: configure (several elements) ---------------- { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), + GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE, + -1, + options_wind_direction, + &level.wind_direction_initial, + NULL, "initial wind direction:", NULL, "initial wind direction" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), + GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE, + -1, + options_player_speed, + &level.initial_player_stepsize[0], + NULL, "initial player speed:", NULL, "initial player speed" + }, + + // ---------- element settings: configure 1 (custom elements) --------------- + + { + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE, -1, options_access_type, &custom_element.access_type, - NULL, NULL, "type of access to this field" + NULL, NULL, NULL, "type of access to this field" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(3), + -1, ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE, -1, options_access_layer, &custom_element.access_layer, - NULL, NULL, "layer of access for this field" + NULL, NULL, NULL, "layer of access for this field" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(3), + -1, ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER, -1, options_access_protected, &custom_element.access_protected, - NULL, NULL, "protected access for this field" + NULL, NULL, NULL, "protected access for this field" }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE, -1, options_access_direction, &custom_element.access_direction, - "from", NULL, "access direction for this field" + NULL, "from", NULL, "access direction for this field" }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE, -1, options_walk_to_action, &custom_element.walk_to_action, - NULL, NULL, "diggable/collectible/pushable" + NULL, NULL, NULL, "diggable/collectible/pushable" }, - /* ---------- element settings: configure 2 (custom elements) ----------- */ + // ---------- element settings: configure 2 (custom elements) --------------- { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1), @@ -1705,7 +2542,7 @@ static struct -1, options_move_pattern, &custom_element.move_pattern, - "can move", NULL, "element move pattern" + NULL, "can move", NULL, "element move pattern" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), @@ -1713,7 +2550,7 @@ static struct -1, options_move_direction, &custom_element.move_direction_initial, - "starts moving", NULL, "initial element move direction" + NULL, "starts moving", NULL, "initial element move direction" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), @@ -1721,7 +2558,7 @@ static struct -1, options_move_stepsize, &custom_element.move_stepsize, - "move/fall speed", NULL, "speed of element movement" + NULL, "move/fall speed", NULL, "speed of element movement" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), @@ -1729,7 +2566,10 @@ static struct -1, options_move_leave_type, &custom_element.move_leave_type, - "can dig: can", ":", "leave behind or change element" + // left text with leading spaces to place gadget next to "can dig" gadget + // (needed because drawing area gadgets created after selectbox gadgets) + // NULL, "can dig: can", ":", "leave behind or change element" + NULL, " can", ":", "leave behind or change element" }, { -1, ED_ELEMENT_SETTINGS_YPOS(7), @@ -1737,7 +2577,7 @@ static struct -1, options_smash_targets, &custom_element.smash_targets, - "can smash", NULL, "elements that can be smashed" + NULL, "can smash", NULL, "elements that can be smashed" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), @@ -1745,7 +2585,7 @@ static struct -1, options_slippery_type, &custom_element.slippery_type, - "slippery", NULL, "where other elements fall down" + NULL, "slippery", NULL, "where other elements fall down" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9), @@ -1753,7 +2593,7 @@ static struct -1, options_deadliness, &custom_element.deadliness, - "deadly when", NULL, "deadliness of element" + NULL, "deadly when", NULL, "deadliness of element" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10), @@ -1761,10 +2601,10 @@ static struct -1, options_explosion_type, &custom_element.explosion_type, - "can explode", NULL, "explosion type" + NULL, "can explode", NULL, "explosion type" }, - /* ---------- element settings: advanced (custom elements) --------------- */ + // ---------- element settings: advanced (custom elements) ------------------ { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3), @@ -1772,7 +2612,7 @@ static struct -1, options_time_units, &custom_element_change.delay_frames, - "delay time given in", NULL, "delay time units for change" + NULL, "delay time given in", NULL, "delay time units for change" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4), @@ -1780,7 +2620,7 @@ static struct -1, options_change_direct_action, &custom_element_change.direct_action, - NULL, NULL, "type of direct action" + NULL, NULL, NULL, "type of direct action" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5), @@ -1788,7 +2628,7 @@ static struct -1, options_change_other_action, &custom_element_change.other_action, - NULL, "element:", "type of other element action" + NULL, NULL, "element:", "type of other element action" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6), @@ -1796,7 +2636,7 @@ static struct -1, options_change_trigger_side, &custom_element_change.trigger_side, - "at", "side", "element side that causes change" + NULL, "at", "side", "element side triggering change" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7), @@ -1804,7 +2644,7 @@ static struct -1, options_change_trigger_player, &custom_element_change.trigger_player, - "player:", " ", "player that causes change" + NULL, "player:", " ", "player that causes change" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7), @@ -1812,7 +2652,7 @@ static struct -1, options_change_trigger_page, &custom_element_change.trigger_page, - "page:", NULL, "change page that causes change" + NULL, "page:", NULL, "change page that causes change" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10), @@ -1820,31 +2660,31 @@ static struct -1, options_change_replace_when, &custom_element_change.replace_when, - "replace when", NULL, "which elements can be replaced" + NULL, "replace when", NULL, "which elements can be replaced" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13), - GADGET_ID_CHANGE_ACTION, GADGET_ID_NONE, + GADGET_ID_ACTION_TYPE, GADGET_ID_NONE, -1, - options_change_action, - &custom_element_change.change_action, - NULL, NULL, "action on specified condition" + options_action_type, + &custom_element_change.action_type, + NULL, NULL, NULL, "action on specified condition" }, { -1, ED_ELEMENT_SETTINGS_YPOS(13), - GADGET_ID_CHANGE_ACTION_MODE, GADGET_ID_CHANGE_ACTION, + GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE, -1, - options_change_action_mode, - &custom_element_change.change_action_mode, - NULL, NULL, "action operator" + options_action_mode_none, + &custom_element_change.action_mode, + NULL, NULL, NULL, "action operator" }, { -1, ED_ELEMENT_SETTINGS_YPOS(13), - GADGET_ID_CHANGE_ACTION_ARG, GADGET_ID_CHANGE_ACTION_MODE, + GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE, -1, - options_change_action_arg, - &custom_element_change.change_action_arg, - NULL, NULL, "action parameter" + options_action_arg_none, + &custom_element_change.action_arg, + NULL, NULL, NULL, "action parameter" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14), @@ -1852,18 +2692,18 @@ static struct 3, options_change_page, &custom_element.current_change_page, - NULL, NULL, "element change page" + NULL, NULL, NULL, "element change page" }, - /* ---------- element settings: configure (group elements) --------------- */ + // ---------- element settings: configure (group elements) ------------------ { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE, -1, options_group_choice_mode, &group_element_info.choice_mode, - "choice type:", NULL, "type of group element choice" + NULL, "choice type:", NULL, "type of group element choice" }, }; @@ -1874,115 +2714,132 @@ static struct int gadget_id_align; int size; char *text; - char *text_left, *text_right, *infotext; + char *text_above, *text_left, *text_right, *infotext; } textbutton_info[ED_NUM_TEXTBUTTONS] = { -#if 1 + // ---------- level and editor settings (tabs) ------------------------------ + + { + ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0), + GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE, + 8, "Level", + NULL, NULL, NULL, "Configure level properties" + }, + { + -1, -1, + GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL, + 8, "Levelset", + NULL, NULL, NULL, "Update this or create new level set" + }, + { + -1, -1, + GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET, + 8, "Editor", + NULL, NULL, NULL, "Configure editor properties" + }, + + // ---------- element settings (tabs) --------------------------------------- + { - ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), + ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0), GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, - 8, "Info", - NULL, NULL, "Show information about element" + 8, "Info", + NULL, NULL, NULL, "Show information about element" }, { - ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE, + -1, -1, + GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO, 8, "Config", - NULL, NULL, "Configure element properties" + NULL, NULL, NULL, "Configure element properties" }, { - ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE, + -1, -1, + GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO, 8, "Config 1", - NULL, NULL, "Configure custom element properties" + NULL, NULL, NULL, "Configure element properties, part 1" }, { - ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE, + -1, -1, + GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1, 8, "Config 2", - NULL, NULL, "Configure custom element properties" + NULL, NULL, NULL, "Configure element properties, part 2" }, { - ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE, + -1, -1, + GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2, 8, "Change", - NULL, NULL, "Custom element change configuration" - }, -#else - { - ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, - 11, "Information", - NULL, NULL, "Show information about element" + NULL, NULL, NULL, "Configure custom element change pages" }, + + // ---------- level and editor settings (buttons) --------------------------- + { - ED_ELEMENT_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE, - 11, "Configure", - NULL, NULL, "Configure element properties" + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), + GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE, + -1, "Save", + NULL, NULL, NULL, "Update or create level set" }, { - ED_ELEMENT_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE, - 11, "Advanced", - NULL, NULL, "Advanced element configuration" + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), + GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE, + -1, "Save", + NULL, NULL, "this level as level template", + "Save current settings as new template" }, -#endif + + // ---------- element settings (buttons) ------------------------------------ + { - -1, ED_ELEMENT_SETTINGS_YPOS(2), - GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE, + -1, -1, + GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1, -1, "Save", - " ", "As Template", "Save current settings as new template" + NULL, " ", "As Template", + "Save current settings as new template" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(14), + -1, -1, GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE, -1, "New", - NULL, NULL, "Add new change page" + NULL, NULL, NULL, "Add new change page" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(14), + -1, -1, GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE, -1, "Delete", - NULL, NULL, "Delete current change page" + NULL, NULL, NULL, "Delete current change page" }, }; static struct { - int gd_x, gd_y; + int graphic; int x, y; - int width, height; int gadget_id; int gadget_id_align; char *text_left, *text_right, *infotext; } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] = { { - ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS, + IMG_EDITOR_COUNTER_DOWN, ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14), - ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE, NULL, NULL, "select previous change page" }, { - ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS, + IMG_EDITOR_COUNTER_UP, -1, ED_ELEMENT_SETTINGS_YPOS(14), - ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE, NULL, "change page", "select next change page" }, { - ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS, + IMG_GFX_EDITOR_BUTTON_CP_COPY, -1, ED_ELEMENT_SETTINGS_YPOS(14), - ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE, " ", NULL, "copy settings from this change page" }, { - ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS, + IMG_GFX_EDITOR_BUTTON_CP_PASTE, -1, ED_ELEMENT_SETTINGS_YPOS(14), - ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE, NULL, NULL, "paste settings to this change page" }, @@ -1990,45 +2847,43 @@ static struct static struct { - int gd_x, gd_y; int x, y; +} scrollbutton_pos[ED_NUM_SCROLLBUTTONS]; + +static struct +{ + int graphic; int gadget_id; char *infotext; } scrollbutton_info[ED_NUM_SCROLLBUTTONS] = { { - ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, + IMG_EDITOR_PLAYFIELD_SCROLL_UP, GADGET_ID_SCROLL_UP, "scroll level editing area up" }, { - ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, + IMG_EDITOR_PLAYFIELD_SCROLL_DOWN, GADGET_ID_SCROLL_DOWN, "scroll level editing area down" }, { - ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, + IMG_EDITOR_PLAYFIELD_SCROLL_LEFT, GADGET_ID_SCROLL_LEFT, "scroll level editing area left" }, { - ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, + IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT, GADGET_ID_SCROLL_RIGHT, "scroll level editing area right" }, { - ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE, - ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS, + IMG_EDITOR_PALETTE_SCROLL_UP, GADGET_ID_SCROLL_LIST_UP, "scroll element list up ('Page Up')" }, { - ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE, - ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS, + IMG_EDITOR_PALETTE_SCROLL_DOWN, GADGET_ID_SCROLL_LIST_DOWN, "scroll element list down ('Page Down')" }, @@ -2036,40 +2891,41 @@ static struct static struct { - int gd_x, gd_y; int x, y; int width, height; + int wheel_x, wheel_y; + int wheel_width, wheel_height; +} scrollbar_pos[ED_NUM_SCROLLBARS]; + +static struct +{ + int graphic; int type; int gadget_id; char *infotext; } scrollbar_info[ED_NUM_SCROLLBARS] = { { - ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, - SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS, - ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, + IMG_EDITOR_PLAYFIELD_SCROLLBAR, GD_TYPE_SCROLLBAR_HORIZONTAL, GADGET_ID_SCROLL_HORIZONTAL, "scroll level editing area horizontally" }, { - ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, - SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS, - ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, + IMG_EDITOR_PLAYFIELD_SCROLLBAR, GD_TYPE_SCROLLBAR_VERTICAL, GADGET_ID_SCROLL_VERTICAL, "scroll level editing area vertically" }, { - ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS, - DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS, - ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE, + IMG_EDITOR_PALETTE_SCROLLBAR, GD_TYPE_SCROLLBAR_VERTICAL, GADGET_ID_SCROLL_LIST_VERTICAL, "scroll element list vertically" } }; + static struct { int x, y; @@ -2082,14 +2938,14 @@ static struct } radiobutton_info[ED_NUM_RADIOBUTTONS] = { { - -1, ED_COUNTER2_YPOS(8), + -1, ED_LEVEL_SETTINGS_YPOS(0), GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_PERCENTAGE, " ", "percentage", "use percentage for random elements" }, { - -1, ED_COUNTER2_YPOS(8), + -1, ED_LEVEL_SETTINGS_YPOS(0), GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_QUANTITY, @@ -2103,503 +2959,826 @@ static struct int gadget_id; int gadget_id_align; boolean *value; - char *text_left, *text_right, *infotext; + char *text_above, *text_left, *text_right, *infotext; } checkbutton_info[ED_NUM_CHECKBUTTONS] = { - /* ---------- level and editor settings ---------------------------------- */ + // ---------- level and editor settings ------------------------------------- { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), - GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, - &level.initial_gravity, - NULL, - "initial gravity", "set initial level gravity" + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), + GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE, + &level.auto_count_gems, + NULL, NULL, + "automatically count gems needed", "set counter to number of gems" + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7), + GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE, + &levelset_use_levelset_artwork, + NULL, NULL, + "use current custom artwork", "use custom artwork of this level set" + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8), + GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE, + &levelset_copy_level_template, + NULL, NULL, + "copy current level template", "copy level template of this level set" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY, + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1), GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE, &random_placement_background_restricted, - NULL, + NULL, NULL, "restrict random placement to:", "set random placement restriction" }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4), + GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE, + &setup.editor.use_template_for_new_levels, + "Template for new levels and CE/GE:", NULL, + "use template for new levels", "use template for level properties" + }, + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), + GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE, + &level.use_custom_template, + NULL, NULL, + "use template for custom elements", "use template for custom properties" + }, - /* ---------- element settings: configure (various elements) ------------- */ + // ---------- element settings: configure (various elements) ---------------- { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE, &stick_element_properties_window, - NULL, + NULL, NULL, "stick this screen to edit content","stick this screen to edit content" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE, &level.em_slippery_gems, - NULL, - "slip down from certain flat walls","use EM style slipping behaviour" + NULL, NULL, + "slip down from certain flat walls","use EM/DC style slipping behaviour" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE, + &level.em_explodes_by_fire, + NULL, NULL, + "explodes with chain reaction", "use R'n'D style explosion behaviour" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE, &level.use_spring_bug, - NULL, + NULL, NULL, "use spring pushing bug", "use odd spring pushing behaviour" }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE, + &level.use_time_orb_bug, + NULL, NULL, + "use time orb bug", "use odd time orb behaviour" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + GADGET_ID_USE_LIFE_BUGS, GADGET_ID_NONE, + &level.use_life_bugs, + NULL, NULL, + "use buggy element behaviour", "use odd (historic) element behaviour" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE, + &level.ball_random, + NULL, NULL, + "create single random element", "only create one element from content" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE, + &level.ball_state_initial, + NULL, NULL, + "magic ball initially activated", "activate magic ball after level start" + }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE, &level.grow_into_diggable, - NULL, + NULL, NULL, "can grow into anything diggable", "grow into more than just sand" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), - GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE, - &level.double_speed, - NULL, - "double speed movement", "set initial movement speed of player" + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), + GADGET_ID_SB_FIELDS_NEEDED, GADGET_ID_NONE, + &level.sb_fields_needed, + NULL, NULL, + "all fields need to be filled", "require all SB fields to be solved" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), + GADGET_ID_SB_OBJECTS_NEEDED, GADGET_ID_NONE, + &level.sb_objects_needed, + NULL, NULL, + "all objects need to be placed", "require all SB objects to be solved" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE, + &level.auto_exit_sokoban, + NULL, NULL, + "exit level if all tasks solved", "automatically finish Sokoban levels" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14), + GADGET_ID_SOLVED_BY_ONE_PLAYER, GADGET_ID_NONE, + &level.solved_by_one_player, + NULL, NULL, + "only one player must enter exit", "level solved by first player in exit" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), + GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE, + &level.continuous_snapping, + NULL, NULL, + "continuous snapping", "use snapping without releasing key" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), + GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE, + &level.block_snap_field, + NULL, NULL, + "block snapped field when snapping", "use snapping delay to show animation" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.block_last_field, - NULL, + NULL, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.sp_block_last_field, - NULL, + NULL, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE, &level.instant_relocation, - NULL, + NULL, NULL, "no scrolling when relocating", "player gets relocated without delay" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), - GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, - &level.can_pass_to_walkable, - NULL, - "can pass to walkable element", "player can pass to empty or walkable" + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE, + &level.shifted_relocation, + NULL, NULL, + "no centering when relocating", "level not centered after relocation" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), - GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, - &custom_element_properties[EP_CAN_MOVE_INTO_ACID], - NULL, - "can fall into acid (with gravity)","player can fall into acid pool" + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE, + &level.lazy_relocation, + NULL, NULL, + "only redraw off-screen relocation","no redraw if relocation target visible" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), - GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE, - &custom_element_properties[EP_CAN_MOVE_INTO_ACID], - NULL, - "can move into acid", "element can move into acid pool" + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE, + &level.use_start_element[0], + NULL, NULL, + "use level start element:", "start level at this element's position" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), - GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE, - &custom_element_properties[EP_DONT_COLLIDE_WITH], - NULL, - "deadly when colliding with", "element is deadly when hitting player" + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11), + GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE, + &level.use_artwork_element[0], + NULL, NULL, + "use artwork from element:", "use player artwork from other element" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE, + &level.use_explosion_element[0], + NULL, NULL, + "use explosion from element:", "use explosion properties from element" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13), + GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, + &level.initial_player_gravity[0], + NULL, NULL, + "use initial gravity", "set initial player gravity" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE, + &level.use_initial_inventory[0], + NULL, NULL, + "use initial inventory:", "use collected elements on level start" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), + GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, + &level.can_pass_to_walkable, + NULL, NULL, + "can pass to walkable element", "player can pass to empty or walkable" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_MOVE_INTO_ACID], + NULL, NULL, + "can fall into acid (with gravity)","player can fall into acid pool" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), + GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_MOVE_INTO_ACID], + NULL, NULL, + "can move into acid", "element can move into acid pool" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE, + &custom_element_properties[EP_DONT_COLLIDE_WITH], + NULL, NULL, + "deadly when colliding with", "element is deadly when hitting player" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE, + &level.envelope[0].autowrap, + NULL, NULL, + "auto-wrap", "automatically wrap envelope text" + }, + { + -1, ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP, + &level.envelope[0].centered, + NULL, " ", + "centered", "automatically center envelope text" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_MM_LASER_RED, GADGET_ID_NONE, + &level.mm_laser_red, + "choose color components for laser:", NULL, + "red", "use red color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE, + &level.mm_laser_green, + NULL, NULL, + "green", "use green color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE, + &level.mm_laser_blue, + NULL, NULL, + "blue", "use blue color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_DF_LASER_RED, GADGET_ID_NONE, + &level.df_laser_red, + "choose color components for laser:", NULL, + "red", "use red color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE, + &level.df_laser_green, + NULL, NULL, + "green", "use green color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE, + &level.df_laser_blue, + NULL, NULL, + "blue", "use blue color components in laser" }, - /* ---------- element settings: configure 1 (custom elements) ----------- */ - + // ---------- element settings: configure 1 (custom elements) --------------- + { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, &custom_element.use_gfx_element, - - /* !!! add separate "use existing element sound" !!! */ -#if 0 - NULL, "use graphic/sound of element:", "use existing graphic and sound" -#else - NULL, "use graphic of element:", "use existing element graphic" -#endif + NULL, NULL, + "use graphic of element:", "use existing element graphic" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), - GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE, + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14), + GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE, &level.use_custom_template, - NULL, "use template", "use template for custom properties" + NULL, NULL, + "use template", "use template for custom properties" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE, &custom_element_properties[EP_ACCESSIBLE], - NULL, NULL, "player can walk to or pass this field" + NULL, NULL, + NULL, "player can walk to or pass this field" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, &custom_element_properties[EP_GRAVITY_REACHABLE], - NULL, "reachable despite gravity", "player can walk/dig despite gravity" + NULL, NULL, + "reachable despite gravity", "player can walk/dig despite gravity" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11), + GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE, + &custom_element.use_last_ce_value, + NULL, NULL, + "use last CE value after change", "use last CE value after change" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, &custom_element_properties[EP_WALK_TO_OBJECT], - NULL, NULL, "player can dig/collect/push element" + NULL, NULL, + NULL, "player can dig/collect/push element" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, &custom_element_properties[EP_INDESTRUCTIBLE], - NULL, "indestructible", "element is indestructible" + NULL, NULL, + "indestructible", "element is indestructible" }, - /* ---------- element settings: configure 2 (custom elements) ----------- */ + // ---------- element settings: configure 2 (custom elements) --------------- { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE], - NULL, NULL, "element can move with some pattern" + NULL, NULL, + NULL, "element can move with some pattern" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], - NULL, "can fall", "element can fall down" + NULL, NULL, + "can fall", "element can fall down" }, { -1, ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], - " ", NULL, "element can smash other elements" + NULL, " ", + NULL, "element can smash other elements" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, &custom_element_properties[EP_SLIPPERY], - NULL, NULL, "other elements can fall down from it" + NULL, NULL, + NULL, "other elements can fall down from it" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, &custom_element_properties[EP_DEADLY], - NULL, NULL, "element can kill the player" + NULL, NULL, + NULL, "element can kill the player" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_EXPLODE], - NULL, NULL, "element can explode" + NULL, NULL, + NULL, "element can explode" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, &custom_element_properties[EP_EXPLODES_BY_FIRE], - NULL, "by fire", "element can explode by fire/explosion" + NULL, NULL, + "by fire", "element can explode by fire/explosion" }, { -1, ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, &custom_element_properties[EP_EXPLODES_SMASHED], - " ", "smashed", "element can explode when smashed" + NULL, " ", + "smashed", "element can explode when smashed" }, { -1, ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, &custom_element_properties[EP_EXPLODES_IMPACT], - " ", "impact", "element can explode on impact" + NULL, " ", + "impact", "element can explode on impact" }, - /* ---------- element settings: advanced (custom elements) --------------- */ + // ---------- element settings: advanced (custom elements) ------------------ { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE, &custom_element_change.can_change, - NULL, "element changes to:", "change element on specified condition" + NULL, NULL, + "element changes to:", "change element on specified condition" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE, &custom_element_change_events[CE_DELAY], - NULL, NULL, "element changes after delay" + NULL, NULL, + NULL, "element changes after delay" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_DIRECT_ACTION], - NULL, NULL, "element changes by direct action" + NULL, NULL, + NULL, "element changes by direct action" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_OTHER_ACTION], - NULL, NULL, "element changes by other element" + NULL, NULL, + NULL, "element changes by other element" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE, &custom_element_change.explode, - NULL, "explode instead of change", "element explodes instead of change" + NULL, NULL, + "explode instead of change", "element explodes instead of change" }, { ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE, &custom_element_change.use_target_content, - NULL, "use extended change target:","element changes to more elements" + NULL, NULL, + "use extended change target:", "element changes to more elements" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE, &custom_element_change.only_if_complete, - NULL, "replace all or nothing", "only replace when all can be changed" + NULL, NULL, + "replace all or nothing", "only replace when all can be changed" }, { ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12), GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE, &custom_element_change.use_random_replace, - NULL, NULL, "use percentage for random replace" + NULL, NULL, + NULL, "use percentage for random replace" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13), - GADGET_ID_CHANGE_USE_ACTION, GADGET_ID_NONE, - &custom_element_change.use_change_action, - NULL, NULL, "execute action on specified condition" + GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE, + &custom_element_change.has_action, + NULL, NULL, + NULL, "execute action on specified condition" }, }; static struct { int x, y; - int area_xsize, area_ysize; + int xoffset, yoffset; int gadget_id; int gadget_id_align; - char *text_left, *text_right, *text_below; + int *value; + int area_xsize, area_ysize; + char *text_left, *text_right, *text_below, *infotext; } drawingarea_info[ED_NUM_DRAWING_AREAS] = { - /* ---------- level playfield content ------------------------------------ */ + // ---------- level playfield content --------------------------------------- { - 0, 0, - MAX_ED_FIELDX, MAX_ED_FIELDY, + 0, 0, + 0, 0, GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE, - NULL, NULL, NULL + NULL, + -1, -1, // these values are not constant, but can change at runtime + NULL, NULL, NULL, NULL }, - /* ---------- yam yam content -------------------------------------------- */ + // ---------- yam yam content ----------------------------------------------- { - ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0), GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE, - NULL, NULL, "1" + &level.yamyam_content[0].e[0][0], 3, 3, + NULL, NULL, "1", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1), GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE, - NULL, NULL, "2" + &level.yamyam_content[1].e[0][0], 3, 3, + NULL, NULL, "2", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2), GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE, - NULL, NULL, "3" + &level.yamyam_content[2].e[0][0], 3, 3, + NULL, NULL, "3", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3), GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE, - NULL, NULL, "4" + &level.yamyam_content[3].e[0][0], 3, 3, + NULL, NULL, "4", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4), GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE, - NULL, NULL, "5" + &level.yamyam_content[4].e[0][0], 3, 3, + NULL, NULL, "5", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5), GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE, - NULL, NULL, "6" + &level.yamyam_content[5].e[0][0], 3, 3, + NULL, NULL, "6", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6), GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE, - NULL, NULL, "7" + &level.yamyam_content[6].e[0][0], 3, 3, + NULL, NULL, "7", NULL }, { - ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7), - 3, 3, + ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS, + ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7), GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE, - NULL, NULL, "8" + &level.yamyam_content[7].e[0][0], 3, 3, + NULL, NULL, "8", NULL }, - /* ---------- magic ball content ----------------------------------------- */ + // ---------- magic ball content -------------------------------------------- { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0), GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE, - NULL, NULL, "1" + &level.ball_content[0].e[0][0], 3, 3, + NULL, NULL, "1", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1), GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE, - NULL, NULL, "2" + &level.ball_content[1].e[0][0], 3, 3, + NULL, NULL, "2", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2), GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE, - NULL, NULL, "3" + &level.ball_content[2].e[0][0], 3, 3, + NULL, NULL, "3", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3), GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE, - NULL, NULL, "4" + &level.ball_content[3].e[0][0], 3, 3, + NULL, NULL, "4", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4), GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE, - NULL, NULL, "5" + &level.ball_content[4].e[0][0], 3, 3, + NULL, NULL, "5", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5), GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE, - NULL, NULL, "6" + &level.ball_content[5].e[0][0], 3, 3, + NULL, NULL, "6", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6), GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE, - NULL, NULL, "7" + &level.ball_content[6].e[0][0], 3, 3, + NULL, NULL, "7", NULL }, { - ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7), - 3, 3, + ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS, + ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7), GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE, - NULL, NULL, "8" + &level.ball_content[7].e[0][0], 3, 3, + NULL, NULL, "8", NULL + }, + + // ---------- android content ----------------------------------------------- + + { + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5), + ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, + GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE, + &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1, + "elements:", NULL, NULL, "elements android can clone" }, - /* ---------- amoeba content --------------------------------------------- */ + // ---------- amoeba content ------------------------------------------------ { ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3), - 1, 1, + ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE, - "content:", NULL, NULL + &level.amoeba_content, 1, 1, + "content:", NULL, NULL, "amoeba content" + }, + + // ---------- level start element ------------------------------------------- + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(10), + 0, ED_AREA_1X1_SETTINGS_YOFF, + GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT, + &level.start_element[0], 1, 1, + NULL, NULL, NULL, "level start element" + }, + + // ---------- player artwork element ---------------------------------------- + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(11), + 0, ED_AREA_1X1_SETTINGS_YOFF, + GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT, + &level.artwork_element[0], 1, 1, + NULL, NULL, NULL, "element for player artwork" + }, + + // ---------- player explosion element -------------------------------------- + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(12), + 0, ED_AREA_1X1_SETTINGS_YOFF, + GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT, + &level.explosion_element[0], 1, 1, + NULL, NULL, NULL, "element for player explosion" + }, + + // ---------- player initial inventory -------------------------------------- + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(1), + 0, ED_AREA_1X1_SETTINGS_YOFF, + GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY, + &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1, + NULL, NULL, NULL, "content for initial inventory" }, - /* ---------- element settings: configure 1 (custom elements) ----------- */ + // ---------- element settings: configure 1 (custom elements) --------------- - /* ---------- custom graphic --------------------------------------------- */ + // ---------- custom graphic ------------------------------------------------ { -1, ED_AREA_1X1_SETTINGS_YPOS(1), - 1, 1, + 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC, - NULL, NULL, NULL + &custom_element.gfx_element_initial,1, 1, + NULL, NULL, NULL, "custom graphic element" }, - /* ---------- element settings: configure 2 (custom elements) ----------- */ + // ---------- element settings: configure 2 (custom elements) --------------- - /* ---------- custom content (when exploding) ---------------------------- */ + // ---------- custom content (when exploding) ------------------------------- { -1, ED_AREA_3X3_SETTINGS_YPOS(10), - 3, 3, - GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */ - "content:", NULL, NULL + 0, ED_AREA_3X3_SETTINGS_YOFF, + GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, // align three rows + &custom_element.content.e[0][0], 3, 3, + "content:", NULL, NULL, NULL }, - /* ---------- custom enter and leave element (when moving) --------------- */ + // ---------- custom enter and leave element (when moving) ------------------ { ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3), - 1, 1, + ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE, - "can dig:", " ", NULL + &custom_element.move_enter_element, 1, 1, + "can dig:", " ", NULL, "element that can be digged/collected" }, { -1, ED_AREA_1X1_SETTINGS_YPOS(3), - 1, 1, + 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, - NULL, NULL, NULL + &custom_element.move_leave_element, 1, 1, + NULL, NULL, NULL, "element that will be left behind" }, - /* ---------- element settings: advanced (custom elements) --------------- */ + // ---------- element settings: advanced (custom elements) ------------------ - /* ---------- custom change target --------------------------------------- */ + // ---------- custom change target ------------------------------------------ { -1, ED_AREA_1X1_SETTINGS_YPOS(1), - 1, 1, + 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE, - NULL, "after/when:", NULL + &custom_element_change.target_element, 1, 1, + NULL, "after/when:", NULL, "new target element after change" }, - /* ---------- custom change content (extended change target) ------------- */ + // ---------- custom change content (extended change target) ---------------- { - -1, ED_AREA_3X3_SETTINGS_YPOS(10), - 3, 3, - GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */ - NULL, NULL, NULL + -1, ED_AREA_3X3_SETTINGS_YPOS(9), + 0, ED_AREA_3X3_SETTINGS_YOFF, + GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, // align three rows + &custom_element_change.target_content.e[0][0], 3, 3, + NULL, NULL, NULL, "new extended elements after change" }, - /* ---------- custom change trigger (element causing change) ------------- */ + // ---------- custom change trigger (element causing change) ---------------- { -1, ED_AREA_1X1_SETTINGS_YPOS(5), - 1, 1, + 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION, - NULL, NULL, NULL + &custom_element_change.initial_trigger_element, 1, 1, + NULL, NULL, NULL, "other element triggering change" + }, + + // ---------- custom change action (element used for action) ---------------- + + { + -1, ED_AREA_1X1_SETTINGS_YPOS(13), + 0, ED_AREA_1X1_SETTINGS_YOFF, + GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG, + &custom_element_change.action_element, 1, 1, + NULL, NULL, NULL, "element used as action parameter" }, - /* ---------- group element content -------------------------------------- */ + // ---------- group element content ----------------------------------------- { - ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4), - MAX_ELEMENTS_IN_GROUP, 1, + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2), + ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE, - "content:", NULL, NULL + &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1, + "content:", NULL, NULL, NULL }, - /* ---------- random background (for random painting) -------------------- */ + // ---------- random background (for random painting) ----------------------- { - -1, ED_ELEMENT_SETTINGS_YPOS(14), - 1, 1, + -1, ED_AREA_1X1_LSETTINGS_YPOS(1), + 0, ED_AREA_1X1_LSETTINGS_YOFF, GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED, - NULL, NULL, NULL + &random_placement_background_element, 1, 1, + NULL, NULL, NULL, "random placement background" }, }; -/* - ----------------------------------------------------------------------------- - some internally used variables - ----------------------------------------------------------------------------- -*/ +// ---------------------------------------------------------------------------- +// some internally used variables +// ---------------------------------------------------------------------------- -/* actual size of level editor drawing area */ -static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; +// maximal size of level editor drawing area +static int MAX_ED_FIELDX, MAX_ED_FIELDY; -/* actual position of level editor drawing area in level playfield */ +// actual size of level editor drawing area +static int ed_fieldx, ed_fieldy; + +// actual position of level editor drawing area in level playfield static int level_xpos = -1, level_ypos = -1; -#define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)= TILESIZE ? TILESIZE : MINI_TILESIZE) + +static int use_permanent_palette = TRUE; + +#define PX (use_permanent_palette ? DX : SX) +#define PY (use_permanent_palette ? DY : SY) +#define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE) +#define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE) + +// forward declaration for internal use +static void CopyBrushToCursor(int, int); +static void DeleteBrushFromCursor(void); +static void ModifyEditorCounterValue(int, int); static void ModifyEditorCounterLimits(int, int, int); -static void ModifyEditorSelectbox(int, int); +static void ModifyEditorSelectboxValue(int, int); +static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *); static void ModifyEditorDrawingArea(int, int, int); -static void ModifyEditorElementList(); -static void RedrawDrawingElements(); -static void DrawDrawingWindow(); -static void DrawLevelInfoWindow(); -static void DrawPropertiesWindow(); -static void UpdateCustomElementGraphicGadgets(); +static void ModifyEditorElementList(void); +static void AdjustElementListScrollbar(void); +static void RedrawDrawingElements(void); +static void DrawDrawingWindowExt(boolean); +static void DrawDrawingWindow(void); +static void DrawLevelInfoWindow(void); +static void DrawPropertiesWindow(void); +static void DrawPaletteWindow(void); +static void UpdateCustomElementGraphicGadgets(void); static boolean checkPropertiesConfig(int); +static void SetAutomaticNumberOfGemsNeeded(void); +static void ClearEditorGadgetInfoText(void); static void CopyLevelToUndoBuffer(int); static void HandleDrawingAreas(struct GadgetInfo *); static void HandleCounterButtons(struct GadgetInfo *); @@ -2634,9 +3829,17 @@ static void HandleRadiobuttons(struct GadgetInfo *); static void HandleCheckbuttons(struct GadgetInfo *); static void HandleControlButtons(struct GadgetInfo *); static void HandleDrawingAreaInfo(struct GadgetInfo *); +static void PrintEditorGadgetInfoText(struct GadgetInfo *); +static boolean AskToCopyAndModifyLevelTemplate(void); +static boolean getDrawModeHiRes(void); +static int getTabulatorBarWidth(void); +static int getTabulatorBarHeight(void); +static Pixel getTabulatorBarColor(void); + +static int num_editor_gadgets = 0; // dynamically determined -static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS]; -static int right_gadget_border[NUM_EDITOR_GADGETS]; +static struct GadgetInfo **level_editor_gadget = NULL; +static int *right_gadget_border = NULL; static int drawing_function = GADGET_ID_SINGLE_ITEMS; static int last_drawing_function = GADGET_ID_SINGLE_ITEMS; @@ -2645,93 +3848,81 @@ static int properties_element = 0; static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static int undo_buffer_position = 0; static int undo_buffer_steps = 0; +static int redo_buffer_steps = 0; static int edit_mode; +static int edit_mode_levelinfo; static int edit_mode_properties; static int element_shift = 0; +static int editor_el_players[] = +{ + EL_PLAYER_1, + EL_PLAYER_2, + EL_PLAYER_3, + EL_PLAYER_4 +}; +static int *editor_el_players_ptr = editor_el_players; +static int num_editor_el_players = ARRAY_SIZE(editor_el_players); + static int editor_hl_boulderdash[] = { + EL_INTERNAL_CASCADE_BD_ACTIVE, EL_CHAR('B'), - EL_CHAR('O'), - EL_CHAR('U'), - EL_CHAR('L'), - - EL_CHAR('-'), - EL_CHAR('D'), - EL_CHAR('E'), - EL_CHAR('R'), - EL_CHAR('D'), - EL_CHAR('A'), - EL_CHAR('S'), - EL_CHAR('H'), + EL_EMPTY, }; static int editor_el_boulderdash[] = { - EL_PLAYER_1, EL_EMPTY, EL_SAND, - EL_STEELWALL, + EL_BD_ROCK, + EL_BD_DIAMOND, + EL_STEELWALL, EL_BD_WALL, + EL_BD_EXPANDABLE_WALL, EL_BD_MAGIC_WALL, - EL_EXIT_CLOSED, - EL_EXIT_OPEN, - EL_BD_DIAMOND, + EL_BD_AMOEBA, EL_BD_BUTTERFLY_UP, EL_BD_FIREFLY_UP, - EL_BD_ROCK, + EL_EXIT_CLOSED, EL_BD_BUTTERFLY_LEFT, EL_BD_FIREFLY_LEFT, EL_BD_BUTTERFLY_RIGHT, EL_BD_FIREFLY_RIGHT, - EL_BD_AMOEBA, + EL_EMPTY, EL_BD_BUTTERFLY_DOWN, EL_BD_FIREFLY_DOWN, - EL_EMPTY, + EL_EXIT_OPEN, }; static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash; static int *editor_el_boulderdash_ptr = editor_el_boulderdash; -static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash); -static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash); +static int num_editor_hl_boulderdash = ARRAY_SIZE(editor_hl_boulderdash); +static int num_editor_el_boulderdash = ARRAY_SIZE(editor_el_boulderdash); static int editor_hl_emerald_mine[] = { + EL_INTERNAL_CASCADE_EM_ACTIVE, EL_CHAR('E'), EL_CHAR('M'), - EL_CHAR('E'), - EL_CHAR('-'), - - EL_CHAR('R'), - EL_CHAR('A'), - EL_CHAR('L'), - EL_CHAR('D'), - - EL_CHAR('M'), - EL_CHAR('I'), - EL_CHAR('N'), - EL_CHAR('E'), + EL_EMPTY, }; static int editor_el_emerald_mine[] = { - EL_PLAYER_1, - EL_PLAYER_2, - EL_PLAYER_3, - EL_PLAYER_4, - - EL_PLAYER_1, - EL_EMPTY, EL_SAND, EL_ROCK, + EL_QUICKSAND_EMPTY, + EL_QUICKSAND_FULL, EL_STEELWALL, EL_WALL, @@ -2743,17 +3934,12 @@ static int editor_el_emerald_mine[] = EL_NUT, EL_BOMB, - EL_WALL_EMERALD, - EL_WALL_DIAMOND, - EL_QUICKSAND_EMPTY, - EL_QUICKSAND_FULL, - - EL_DYNAMITE, - EL_DYNAMITE_ACTIVE, - EL_EXIT_CLOSED, - EL_EXIT_OPEN, + EL_EM_DYNAMITE, + EL_EM_DYNAMITE_ACTIVE, + EL_EM_EXIT_CLOSED, + EL_EM_EXIT_OPEN, - EL_YAMYAM, + EL_YAMYAM_UP, EL_BUG_UP, EL_SPACESHIP_UP, EL_ROBOT, @@ -2771,29 +3957,17 @@ static int editor_el_emerald_mine[] = EL_ACID_POOL_TOPLEFT, EL_ACID, EL_ACID_POOL_TOPRIGHT, - EL_EMPTY, + EL_AMOEBA_DROP, EL_ACID_POOL_BOTTOMLEFT, EL_ACID_POOL_BOTTOM, EL_ACID_POOL_BOTTOMRIGHT, - EL_EMPTY, - - EL_AMOEBA_DROP, - EL_AMOEBA_DEAD, EL_AMOEBA_WET, - EL_AMOEBA_DRY, -#if 1 EL_EM_KEY_1, EL_EM_KEY_2, EL_EM_KEY_3, EL_EM_KEY_4, -#else - EL_EM_KEY_1_FILE, - EL_EM_KEY_2_FILE, - EL_EM_KEY_3_FILE, - EL_EM_KEY_4_FILE, -#endif EL_EM_GATE_1, EL_EM_GATE_2, @@ -2807,30 +3981,15 @@ static int editor_el_emerald_mine[] = }; static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine; static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine; -static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine); -static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine); +static int num_editor_hl_emerald_mine = ARRAY_SIZE(editor_hl_emerald_mine); +static int num_editor_el_emerald_mine = ARRAY_SIZE(editor_el_emerald_mine); static int editor_hl_emerald_mine_club[] = { + EL_INTERNAL_CASCADE_EMC_ACTIVE, EL_CHAR('E'), EL_CHAR('M'), - EL_CHAR('E'), - EL_CHAR('-'), - - EL_CHAR('R'), - EL_CHAR('A'), - EL_CHAR('L'), - EL_CHAR('D'), - - EL_CHAR('M'), - EL_CHAR('I'), - EL_CHAR('N'), - EL_CHAR('E'), - EL_CHAR('C'), - EL_CHAR('L'), - EL_CHAR('U'), - EL_CHAR('B'), }; static int editor_el_emerald_mine_club[] = @@ -2880,72 +4039,56 @@ static int editor_el_emerald_mine_club[] = EL_EMC_WALL_11, EL_EMC_WALL_12, -#if RELEASE_311 - EL_EMPTY, -#else - EL_EMC_ANDROID, -#endif - EL_BALLOON, - EL_BALLOON_SWITCH_ANY, -#if RELEASE_311 - EL_EMPTY, -#else - EL_BALLOON_SWITCH_NONE, -#endif - - EL_BALLOON_SWITCH_LEFT, - EL_BALLOON_SWITCH_RIGHT, - EL_BALLOON_SWITCH_UP, - EL_BALLOON_SWITCH_DOWN, - EL_EMC_GRASS, + EL_EMC_FAKE_GRASS, EL_EMC_PLANT, -#if RELEASE_311 - EL_EMPTY, - EL_EMPTY, -#else - EL_EMC_LENSES, - EL_EMC_MAGNIFIER, -#endif + EL_EMC_DRIPPER, -#if RELEASE_311 - EL_EMPTY, - EL_EMPTY, -#else EL_EMC_MAGIC_BALL, EL_EMC_MAGIC_BALL_SWITCH, -#endif EL_SPRING, -#if RELEASE_311 - EL_EMPTY, -#else EL_EMC_SPRING_BUMPER, -#endif -#if RELEASE_311 - EL_EMPTY, -#else - EL_EMC_DRIPPER, -#endif - EL_EMC_FAKE_GRASS, + EL_EMC_LENSES, + EL_EMC_MAGNIFIER, EL_EMPTY, EL_EMPTY, + + EL_BALLOON, + EL_YAMYAM_UP, + EL_BALLOON_SWITCH_UP, + EL_BALLOON_SWITCH_ANY, + + EL_YAMYAM_LEFT, + EL_BALLOON_SWITCH_LEFT, + EL_YAMYAM_RIGHT, + EL_BALLOON_SWITCH_RIGHT, + + EL_EMC_ANDROID, + EL_YAMYAM_DOWN, + EL_BALLOON_SWITCH_DOWN, + EL_BALLOON_SWITCH_NONE, }; static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club; static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club; -static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club); -static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club); +static int num_editor_hl_emerald_mine_club = ARRAY_SIZE(editor_hl_emerald_mine_club); +static int num_editor_el_emerald_mine_club = ARRAY_SIZE(editor_el_emerald_mine_club); -static int editor_hl_more[] = +static int editor_hl_rnd[] = { - EL_CHAR('M'), - EL_CHAR('O'), + EL_INTERNAL_CASCADE_RND_ACTIVE, EL_CHAR('R'), - EL_CHAR('E'), + EL_CHAR('N'), + EL_CHAR('D'), }; -static int editor_el_more[] = +static int editor_el_rnd[] = { + EL_DYNAMITE, // RND + EL_DYNAMITE_ACTIVE, // RND + EL_EMPTY, + EL_EMPTY, + EL_KEY_1, EL_KEY_2, EL_KEY_3, @@ -2966,17 +4109,22 @@ static int editor_el_more[] = EL_ARROW_UP, EL_ARROW_DOWN, + EL_AMOEBA_DEAD, + EL_AMOEBA_DRY, EL_AMOEBA_FULL, + EL_GAME_OF_LIFE, + EL_EMERALD_YELLOW, EL_EMERALD_RED, EL_EMERALD_PURPLE, + EL_BIOMAZE, - EL_WALL_BD_DIAMOND, EL_WALL_EMERALD_YELLOW, EL_WALL_EMERALD_RED, EL_WALL_EMERALD_PURPLE, + EL_WALL_BD_DIAMOND, - EL_GAME_OF_LIFE, + EL_SPEED_PILL, EL_PACMAN_UP, EL_TIME_ORB_FULL, EL_TIME_ORB_EMPTY, @@ -2984,9 +4132,9 @@ static int editor_el_more[] = EL_PACMAN_LEFT, EL_DARK_YAMYAM, EL_PACMAN_RIGHT, - EL_EXPANDABLE_WALL, + EL_YAMYAM, // RND - EL_BIOMAZE, + EL_BLACK_ORB, EL_PACMAN_DOWN, EL_LAMP, EL_LAMP_ACTIVE, @@ -3007,41 +4155,31 @@ static int editor_el_more[] = EL_BD_FIREFLY, EL_MOLE_LEFT, - EL_EMPTY, + EL_SATELLITE, EL_MOLE_RIGHT, EL_PACMAN, EL_SPACESHIP, EL_MOLE_DOWN, - EL_EMPTY, - EL_EMPTY, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_WALL, - EL_SATELLITE, + EL_EXPANDABLE_WALL, EL_EXPANDABLE_WALL_HORIZONTAL, EL_EXPANDABLE_WALL_VERTICAL, EL_EXPANDABLE_WALL_ANY, - - EL_INVISIBLE_STEELWALL, - EL_INVISIBLE_WALL, - EL_SPEED_PILL, - EL_BLACK_ORB, }; -static int *editor_hl_more_ptr = editor_hl_more; -static int *editor_el_more_ptr = editor_el_more; -static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more); -static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more); +static int *editor_hl_rnd_ptr = editor_hl_rnd; +static int *editor_el_rnd_ptr = editor_el_rnd; +static int num_editor_hl_rnd = ARRAY_SIZE(editor_hl_rnd); +static int num_editor_el_rnd = ARRAY_SIZE(editor_el_rnd); static int editor_hl_sokoban[] = { + EL_INTERNAL_CASCADE_SB_ACTIVE, EL_CHAR('S'), - EL_CHAR('O'), - EL_CHAR('K'), - EL_CHAR('O'), - - EL_CHAR('-'), EL_CHAR('B'), - EL_CHAR('A'), - EL_CHAR('N'), + EL_EMPTY, }; static int editor_el_sokoban[] = @@ -3053,108 +4191,99 @@ static int editor_el_sokoban[] = }; static int *editor_hl_sokoban_ptr = editor_hl_sokoban; static int *editor_el_sokoban_ptr = editor_el_sokoban; -static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban); -static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban); +static int num_editor_hl_sokoban = ARRAY_SIZE(editor_hl_sokoban); +static int num_editor_el_sokoban = ARRAY_SIZE(editor_el_sokoban); static int editor_hl_supaplex[] = { + EL_INTERNAL_CASCADE_SP_ACTIVE, EL_CHAR('S'), - EL_CHAR('U'), - EL_CHAR('P'), - EL_CHAR('A'), - EL_CHAR('P'), - EL_CHAR('L'), - EL_CHAR('E'), - EL_CHAR('X'), + EL_EMPTY, }; static int editor_el_supaplex[] = { -#if 1 + EL_SP_MURPHY, EL_EMPTY, -#else - EL_SP_EMPTY, -#endif - EL_SP_ZONK, EL_SP_BASE, - EL_SP_MURPHY, + EL_SP_BUGGY_BASE, EL_SP_INFOTRON, - EL_SP_CHIP_SINGLE, - EL_SP_HARDWARE_GRAY, - EL_SP_EXIT_CLOSED, + EL_SP_ZONK, + EL_SP_SNIKSNAK, + EL_SP_ELECTRON, + EL_SP_DISK_RED, EL_SP_DISK_ORANGE, + EL_SP_DISK_YELLOW, + EL_SP_TERMINAL, + + EL_SP_EXIT_CLOSED, + EL_SP_PORT_HORIZONTAL, + EL_SP_PORT_VERTICAL, + EL_SP_PORT_ANY, + + EL_SP_PORT_LEFT, EL_SP_PORT_RIGHT, + EL_SP_PORT_UP, EL_SP_PORT_DOWN, - EL_SP_PORT_LEFT, - EL_SP_PORT_UP, - EL_SP_GRAVITY_PORT_RIGHT, - EL_SP_GRAVITY_PORT_DOWN, EL_SP_GRAVITY_PORT_LEFT, - + EL_SP_GRAVITY_PORT_RIGHT, EL_SP_GRAVITY_PORT_UP, - EL_SP_SNIKSNAK, - EL_SP_DISK_YELLOW, - EL_SP_TERMINAL, + EL_SP_GRAVITY_PORT_DOWN, - EL_SP_DISK_RED, - EL_SP_PORT_VERTICAL, - EL_SP_PORT_HORIZONTAL, - EL_SP_PORT_ANY, + EL_SP_GRAVITY_ON_PORT_LEFT, + EL_SP_GRAVITY_ON_PORT_RIGHT, + EL_SP_GRAVITY_ON_PORT_UP, + EL_SP_GRAVITY_ON_PORT_DOWN, - EL_SP_ELECTRON, - EL_SP_BUGGY_BASE, - EL_SP_CHIP_LEFT, - EL_SP_CHIP_RIGHT, + EL_SP_GRAVITY_OFF_PORT_LEFT, + EL_SP_GRAVITY_OFF_PORT_RIGHT, + EL_SP_GRAVITY_OFF_PORT_UP, + EL_SP_GRAVITY_OFF_PORT_DOWN, - EL_SP_HARDWARE_BASE_1, + EL_SP_HARDWARE_GRAY, EL_SP_HARDWARE_GREEN, EL_SP_HARDWARE_BLUE, EL_SP_HARDWARE_RED, - EL_SP_HARDWARE_YELLOW, + EL_SP_HARDWARE_BASE_1, EL_SP_HARDWARE_BASE_2, EL_SP_HARDWARE_BASE_3, EL_SP_HARDWARE_BASE_4, EL_SP_HARDWARE_BASE_5, EL_SP_HARDWARE_BASE_6, + EL_SP_HARDWARE_YELLOW, EL_SP_CHIP_TOP, + + EL_SP_CHIP_SINGLE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, EL_SP_CHIP_BOTTOM, }; static int *editor_hl_supaplex_ptr = editor_hl_supaplex; static int *editor_el_supaplex_ptr = editor_el_supaplex; -static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex); -static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex); +static int num_editor_hl_supaplex = ARRAY_SIZE(editor_hl_supaplex); +static int num_editor_el_supaplex = ARRAY_SIZE(editor_el_supaplex); static int editor_hl_diamond_caves[] = { + EL_INTERNAL_CASCADE_DC_ACTIVE, EL_CHAR('D'), - EL_CHAR('I'), - EL_CHAR('A'), - EL_CHAR('-'), - - EL_CHAR('M'), - EL_CHAR('O'), - EL_CHAR('N'), - EL_CHAR('D'), - EL_CHAR('C'), - EL_CHAR('A'), - EL_CHAR('V'), - EL_CHAR('E'), - - EL_CHAR('S'), - EL_CHAR(' '), - EL_CHAR('I'), - EL_CHAR('I'), + EL_CHAR('2'), }; static int editor_el_diamond_caves[] = { + EL_EM_STEEL_EXIT_CLOSED, // DC2 + EL_EM_STEEL_EXIT_OPEN, // DC2 + EL_WALL_EMERALD, // DC2 + EL_WALL_DIAMOND, // DC2 + EL_PEARL, EL_CRYSTAL, EL_WALL_PEARL, @@ -3190,62 +4319,124 @@ static int editor_el_diamond_caves[] = EL_CONVEYOR_BELT_3_SWITCH_RIGHT, EL_CONVEYOR_BELT_4_SWITCH_RIGHT, - EL_SWITCHGATE_OPEN, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_SWITCH, + EL_DC_TIMEGATE_SWITCH, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_OPEN, EL_SWITCHGATE_SWITCH_UP, - EL_EMPTY, + EL_SWITCHGATE_SWITCH_DOWN, + + EL_LIGHT_SWITCH, + EL_LIGHT_SWITCH_ACTIVE, + EL_DC_SWITCHGATE_SWITCH_UP, + EL_DC_SWITCHGATE_SWITCH_DOWN, + + EL_STEEL_EXIT_CLOSED, + EL_STEEL_EXIT_OPEN, + EL_STEELWALL_SLIPPERY, + EL_INVISIBLE_SAND, + + EL_QUICKSAND_FAST_EMPTY, + EL_QUICKSAND_FAST_FULL, + EL_LANDMINE, + EL_DC_LANDMINE, + + EL_SHIELD_NORMAL, + EL_SHIELD_DEADLY, + EL_EXTRA_TIME, + EL_DC_MAGIC_WALL, EL_ENVELOPE_1, EL_ENVELOPE_2, EL_ENVELOPE_3, EL_ENVELOPE_4, - EL_TIMEGATE_CLOSED, - EL_TIMEGATE_OPEN, - EL_TIMEGATE_SWITCH, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_NO_ENTRY, + + EL_SIGN_GIVE_WAY, + EL_SIGN_ENTRY_FORBIDDEN, + EL_SIGN_EMERGENCY_EXIT, + EL_SIGN_YIN_YANG, + +#if 0 + EL_SIGN_SPERMS, + EL_SIGN_BULLET, + EL_SIGN_HEART, + EL_SIGN_CROSS, + + EL_SIGN_FRANKIE, + EL_EMPTY, + EL_EMPTY, EL_EMPTY, - EL_LANDMINE, - EL_INVISIBLE_SAND, - EL_STEELWALL_SLIPPERY, + EL_SPERMS, + EL_BULLET, + EL_HEART, + EL_CROSS, + + EL_FRANKIE, + EL_EMPTY, + EL_EMPTY, EL_EMPTY, +#endif + EL_DC_STEELWALL_2_SINGLE, + EL_DC_STEELWALL_2_TOP, EL_SIGN_EXCLAMATION, EL_SIGN_STOP, - EL_LIGHT_SWITCH, - EL_LIGHT_SWITCH_ACTIVE, - EL_SHIELD_NORMAL, - EL_SHIELD_DEADLY, - EL_EXTRA_TIME, + EL_DC_STEELWALL_2_LEFT, + EL_DC_STEELWALL_2_MIDDLE, + EL_DC_STEELWALL_2_HORIZONTAL, + EL_DC_STEELWALL_2_RIGHT, + + EL_DC_STEELWALL_1_TOPLEFT, + EL_DC_STEELWALL_2_VERTICAL, + EL_DC_STEELWALL_1_TOPRIGHT, + EL_DC_GATE_WHITE, + + EL_DC_STEELWALL_1_VERTICAL, + EL_DC_STEELWALL_2_BOTTOM, + EL_DC_KEY_WHITE, + EL_DC_GATE_WHITE_GRAY, + + EL_DC_STEELWALL_1_BOTTOMLEFT, + EL_DC_STEELWALL_1_HORIZONTAL, + EL_DC_STEELWALL_1_BOTTOMRIGHT, + EL_DC_GATE_FAKE_GRAY, + + EL_DC_STEELWALL_1_BOTTOMRIGHT_2, + EL_DC_STEELWALL_1_BOTTOM, + EL_DC_STEELWALL_1_BOTTOMLEFT_2, + EL_EXPANDABLE_STEELWALL_HORIZONTAL, + + EL_DC_STEELWALL_1_RIGHT, EL_EMPTY, + EL_DC_STEELWALL_1_LEFT, + EL_EXPANDABLE_STEELWALL_VERTICAL, + + EL_DC_STEELWALL_1_TOPRIGHT_2, + EL_DC_STEELWALL_1_TOP, + EL_DC_STEELWALL_1_TOPLEFT_2, + EL_EXPANDABLE_STEELWALL_ANY, }; static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves; static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves; -static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves); -static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves); +static int num_editor_hl_diamond_caves = ARRAY_SIZE(editor_hl_diamond_caves); +static int num_editor_el_diamond_caves = ARRAY_SIZE(editor_el_diamond_caves); static int editor_hl_dx_boulderdash[] = { + EL_INTERNAL_CASCADE_DX_ACTIVE, EL_CHAR('D'), EL_CHAR('X'), - EL_CHAR('-'), - EL_CHAR(' '), - - EL_CHAR('B'), - EL_CHAR('O'), - EL_CHAR('U'), - EL_CHAR('L'), - - EL_CHAR('-'), - EL_CHAR('D'), - EL_CHAR('E'), - EL_CHAR('R'), - - EL_CHAR('D'), - EL_CHAR('A'), - EL_CHAR('S'), - EL_CHAR('H'), + EL_EMPTY, }; static int editor_el_dx_boulderdash[] = @@ -3272,13 +4463,123 @@ static int editor_el_dx_boulderdash[] = }; static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash; static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash; -static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash); -static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash); +static int num_editor_hl_dx_boulderdash = ARRAY_SIZE(editor_hl_dx_boulderdash); +static int num_editor_el_dx_boulderdash = ARRAY_SIZE(editor_el_dx_boulderdash); + +static int editor_hl_mirror_magic[] = +{ + EL_INTERNAL_CASCADE_MM_ACTIVE, + EL_CHAR('M'), + EL_CHAR('M'), + EL_EMPTY, +}; + +static int editor_el_mirror_magic[] = +{ + EL_MM_MCDUFFIN_RIGHT, + EL_MM_MCDUFFIN_UP, + EL_MM_MCDUFFIN_LEFT, + EL_MM_MCDUFFIN_DOWN, + + EL_MM_MIRROR_START, + EL_MM_MIRROR_FIXED_START, + EL_MM_POLARIZER_START, + EL_MM_POLARIZER_CROSS_START, + + EL_MM_TELEPORTER_RED_START, + EL_MM_TELEPORTER_YELLOW_START, + EL_MM_TELEPORTER_GREEN_START, + EL_MM_TELEPORTER_BLUE_START, + + EL_MM_PRISM, + EL_MM_FUSE_ACTIVE, + EL_MM_PACMAN_RIGHT, + EL_MM_EXIT_CLOSED, + + EL_MM_KETTLE, + EL_MM_BOMB, + EL_MM_KEY, + EL_MM_FUEL_FULL, + + EL_MM_LIGHTBULB, + EL_MM_LIGHTBULB_ACTIVE, + EL_MM_GRAY_BALL, + EL_MM_LIGHTBALL, + + EL_MM_STEEL_WALL, + EL_MM_WOODEN_WALL, + EL_MM_ICE_WALL, + EL_MM_AMOEBA_WALL, + + EL_MM_STEEL_LOCK, + EL_MM_WOODEN_LOCK, + EL_MM_STEEL_BLOCK, + EL_MM_WOODEN_BLOCK, + + EL_MM_STEEL_GRID_FIXED_1, + EL_MM_STEEL_GRID_FIXED_2, + EL_MM_STEEL_GRID_FIXED_3, + EL_MM_STEEL_GRID_FIXED_4, + + EL_MM_WOODEN_GRID_FIXED_1, + EL_MM_WOODEN_GRID_FIXED_2, + EL_MM_WOODEN_GRID_FIXED_3, + EL_MM_WOODEN_GRID_FIXED_4 +}; +static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic; +static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic; +static int num_editor_hl_mirror_magic = ARRAY_SIZE(editor_hl_mirror_magic); +static int num_editor_el_mirror_magic = ARRAY_SIZE(editor_el_mirror_magic); + +static int editor_hl_deflektor[] = +{ + EL_INTERNAL_CASCADE_DF_ACTIVE, + EL_CHAR('D'), + EL_CHAR('F'), + EL_EMPTY, +}; + +static int editor_el_deflektor[] = +{ + EL_DF_LASER_RIGHT, + EL_DF_LASER_UP, + EL_DF_LASER_LEFT, + EL_DF_LASER_DOWN, + + EL_DF_RECEIVER_RIGHT, + EL_DF_RECEIVER_UP, + EL_DF_RECEIVER_LEFT, + EL_DF_RECEIVER_DOWN, + + EL_DF_MIRROR_START, + EL_DF_MIRROR_ROTATING_START, + EL_DF_CELL, + EL_DF_MINE, + + EL_DF_FIBRE_OPTIC_RED_1, + EL_DF_FIBRE_OPTIC_YELLOW_1, + EL_DF_FIBRE_OPTIC_GREEN_1, + EL_DF_FIBRE_OPTIC_BLUE_1, + + EL_DF_STEEL_GRID_FIXED_START, + EL_DF_STEEL_GRID_ROTATING_START, + EL_DF_WOODEN_GRID_FIXED_START, + EL_DF_WOODEN_GRID_ROTATING_START, + + EL_DF_STEEL_WALL, + EL_DF_WOODEN_WALL, + EL_DF_REFRACTOR, + EL_EMPTY +}; +static int *editor_hl_deflektor_ptr = editor_hl_deflektor; +static int *editor_el_deflektor_ptr = editor_el_deflektor; +static int num_editor_hl_deflektor = ARRAY_SIZE(editor_hl_deflektor); +static int num_editor_el_deflektor = ARRAY_SIZE(editor_el_deflektor); static int editor_hl_chars[] = { + EL_INTERNAL_CASCADE_CHARS_ACTIVE, EL_CHAR('T'), - EL_CHAR('E'), EL_CHAR('X'), EL_CHAR('T'), }; @@ -3365,42 +4666,142 @@ static int editor_el_chars[] = EL_CHAR('^'), EL_CHAR('_'), - EL_CHAR('©'), - EL_CHAR('Ä'), - EL_CHAR('Ö'), - EL_CHAR('Ü'), + EL_CHAR(CHAR_BYTE_COPYRIGHT), + EL_CHAR(CHAR_BYTE_UMLAUT_A), + EL_CHAR(CHAR_BYTE_UMLAUT_O), + EL_CHAR(CHAR_BYTE_UMLAUT_U), - EL_CHAR('°'), - EL_CHAR('®'), + EL_CHAR(CHAR_BYTE_DEGREE), + EL_CHAR(CHAR_BYTE_REGISTERED), EL_CHAR(FONT_ASCII_CURSOR), + EL_CHAR(FONT_ASCII_BUTTON), + + EL_CHAR(FONT_ASCII_UP), + EL_CHAR(FONT_ASCII_DOWN), + EL_CHAR(' '), EL_CHAR(' ') }; static int *editor_hl_chars_ptr = editor_hl_chars; static int *editor_el_chars_ptr = editor_el_chars; -static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars); -static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars); +static int num_editor_hl_chars = ARRAY_SIZE(editor_hl_chars); +static int num_editor_el_chars = ARRAY_SIZE(editor_el_chars); -static int editor_hl_custom[] = +static int editor_hl_steel_chars[] = { - EL_CHAR('C'), - EL_CHAR('U'), - EL_CHAR('S'), - EL_CHAR('-'), - - EL_CHAR('T'), - EL_CHAR('O'), - EL_CHAR('M'), - EL_CHAR(' '), + EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE, + EL_STEEL_CHAR('T'), + EL_STEEL_CHAR('X'), + EL_STEEL_CHAR('T'), +}; - EL_CHAR('E'), - EL_CHAR('L'), - EL_CHAR('E'), - EL_CHAR('M'), +static int editor_el_steel_chars[] = +{ + EL_STEEL_CHAR(' '), + EL_STEEL_CHAR('!'), + EL_STEEL_CHAR('"'), + EL_STEEL_CHAR('#'), + + EL_STEEL_CHAR('$'), + EL_STEEL_CHAR('%'), + EL_STEEL_CHAR('&'), + EL_STEEL_CHAR('\''), + + EL_STEEL_CHAR('('), + EL_STEEL_CHAR(')'), + EL_STEEL_CHAR('*'), + EL_STEEL_CHAR('+'), + + EL_STEEL_CHAR(','), + EL_STEEL_CHAR('-'), + EL_STEEL_CHAR('.'), + EL_STEEL_CHAR('/'), + + EL_STEEL_CHAR('0'), + EL_STEEL_CHAR('1'), + EL_STEEL_CHAR('2'), + EL_STEEL_CHAR('3'), + + EL_STEEL_CHAR('4'), + EL_STEEL_CHAR('5'), + EL_STEEL_CHAR('6'), + EL_STEEL_CHAR('7'), + + EL_STEEL_CHAR('8'), + EL_STEEL_CHAR('9'), + EL_STEEL_CHAR(':'), + EL_STEEL_CHAR(';'), + + EL_STEEL_CHAR('<'), + EL_STEEL_CHAR('='), + EL_STEEL_CHAR('>'), + EL_STEEL_CHAR('?'), + + EL_STEEL_CHAR('@'), + EL_STEEL_CHAR('A'), + EL_STEEL_CHAR('B'), + EL_STEEL_CHAR('C'), + + EL_STEEL_CHAR('D'), + EL_STEEL_CHAR('E'), + EL_STEEL_CHAR('F'), + EL_STEEL_CHAR('G'), + + EL_STEEL_CHAR('H'), + EL_STEEL_CHAR('I'), + EL_STEEL_CHAR('J'), + EL_STEEL_CHAR('K'), + + EL_STEEL_CHAR('L'), + EL_STEEL_CHAR('M'), + EL_STEEL_CHAR('N'), + EL_STEEL_CHAR('O'), + + EL_STEEL_CHAR('P'), + EL_STEEL_CHAR('Q'), + EL_STEEL_CHAR('R'), + EL_STEEL_CHAR('S'), + + EL_STEEL_CHAR('T'), + EL_STEEL_CHAR('U'), + EL_STEEL_CHAR('V'), + EL_STEEL_CHAR('W'), + + EL_STEEL_CHAR('X'), + EL_STEEL_CHAR('Y'), + EL_STEEL_CHAR('Z'), + EL_STEEL_CHAR('['), + + EL_STEEL_CHAR('\\'), + EL_STEEL_CHAR(']'), + EL_STEEL_CHAR('^'), + EL_STEEL_CHAR('_'), + + EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT), + EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A), + EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O), + EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U), + + EL_STEEL_CHAR(CHAR_BYTE_DEGREE), + EL_STEEL_CHAR(CHAR_BYTE_REGISTERED), + EL_STEEL_CHAR(FONT_ASCII_CURSOR), + EL_STEEL_CHAR(FONT_ASCII_BUTTON), + + EL_STEEL_CHAR(FONT_ASCII_UP), + EL_STEEL_CHAR(FONT_ASCII_DOWN), + EL_STEEL_CHAR(' '), + EL_STEEL_CHAR(' ') +}; +static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars; +static int *editor_el_steel_chars_ptr = editor_el_steel_chars; +static int num_editor_hl_steel_chars = ARRAY_SIZE(editor_hl_steel_chars); +static int num_editor_el_steel_chars = ARRAY_SIZE(editor_el_steel_chars); +static int editor_hl_custom[] = +{ + EL_INTERNAL_CASCADE_CE_ACTIVE, + EL_CHAR('C'), EL_CHAR('E'), - EL_CHAR('N'), - EL_CHAR('T'), - EL_CHAR('S'), + EL_EMPTY, }; static int editor_el_custom[] = @@ -3563,19 +4964,8 @@ static int editor_el_custom[] = EL_CUSTOM_START + 124, EL_CUSTOM_START + 125, EL_CUSTOM_START + 126, - EL_CUSTOM_START + 127 -}; -static int *editor_hl_custom_ptr = editor_hl_custom; -static int *editor_el_custom_ptr = editor_el_custom; -static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom); -static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); - -static int editor_hl_custom_more[] = -{ -}; + EL_CUSTOM_START + 127, -static int editor_el_custom_more[] = -{ EL_CUSTOM_START + 128, EL_CUSTOM_START + 129, EL_CUSTOM_START + 130, @@ -3736,48 +5126,17 @@ static int editor_el_custom_more[] = EL_CUSTOM_START + 254, EL_CUSTOM_START + 255 }; -static int *editor_hl_custom_more_ptr = editor_hl_custom_more; -static int *editor_el_custom_more_ptr = editor_el_custom_more; -static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more); -static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more); - -static int editor_hl_custom_special[] = -{ -}; - -static int editor_el_custom_special[] = -{ - EL_TRIGGER_ELEMENT, - EL_TRIGGER_PLAYER, - EL_EMPTY, - EL_EMPTY -}; -static int *editor_hl_custom_special_ptr = editor_hl_custom_special; -static int *editor_el_custom_special_ptr = editor_el_custom_special; -static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special); -static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special); +static int *editor_hl_custom_ptr = editor_hl_custom; +static int *editor_el_custom_ptr = editor_el_custom; +static int num_editor_hl_custom = ARRAY_SIZE(editor_hl_custom); +static int num_editor_el_custom = ARRAY_SIZE(editor_el_custom); static int editor_hl_group[] = { + EL_INTERNAL_CASCADE_GE_ACTIVE, EL_CHAR('G'), - EL_CHAR('R'), - EL_CHAR('O'), - EL_CHAR('U'), - - EL_CHAR('P'), - EL_CHAR(' '), - EL_CHAR(' '), - EL_CHAR(' '), - - EL_CHAR('E'), - EL_CHAR('L'), - EL_CHAR('E'), - EL_CHAR('M'), - EL_CHAR('E'), - EL_CHAR('N'), - EL_CHAR('T'), - EL_CHAR('S'), + EL_EMPTY, }; static int editor_el_group[] = @@ -3800,19 +5159,8 @@ static int editor_el_group[] = EL_GROUP_START + 12, EL_GROUP_START + 13, EL_GROUP_START + 14, - EL_GROUP_START + 15 -}; -static int *editor_hl_group_ptr = editor_hl_group; -static int *editor_el_group_ptr = editor_el_group; -static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group); -static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group); - -static int editor_hl_group_more[] = -{ -}; + EL_GROUP_START + 15, -static int editor_el_group_more[] = -{ EL_GROUP_START + 16, EL_GROUP_START + 17, EL_GROUP_START + 18, @@ -3833,50 +5181,122 @@ static int editor_el_group_more[] = EL_GROUP_START + 30, EL_GROUP_START + 31 }; -static int *editor_hl_group_more_ptr = editor_hl_group_more; -static int *editor_el_group_more_ptr = editor_el_group_more; -static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more); -static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more); - -static int editor_hl_user_defined[] = +static int *editor_hl_group_ptr = editor_hl_group; +static int *editor_el_group_ptr = editor_el_group; +static int num_editor_hl_group = ARRAY_SIZE(editor_hl_group); +static int num_editor_el_group = ARRAY_SIZE(editor_el_group); + +static int editor_hl_reference[] = { - EL_CHAR('U'), - EL_CHAR('S'), - EL_CHAR('E'), + EL_INTERNAL_CASCADE_REF_ACTIVE, EL_CHAR('R'), - - EL_CHAR('D'), EL_CHAR('E'), - EL_CHAR('F'), - EL_CHAR('I'), + EL_CHAR('F') +}; - EL_CHAR('-'), - EL_CHAR('N'), - EL_CHAR('E'), - EL_CHAR('D'), +static int editor_el_reference[] = +{ + EL_TRIGGER_PLAYER, + EL_TRIGGER_ELEMENT, + EL_TRIGGER_CE_VALUE, + EL_TRIGGER_CE_SCORE, + + EL_SELF, + EL_ANY_ELEMENT, + EL_CURRENT_CE_VALUE, + EL_CURRENT_CE_SCORE, + + EL_PREV_CE_8, + EL_PREV_CE_7, + EL_PREV_CE_6, + EL_PREV_CE_5, + + EL_PREV_CE_4, + EL_PREV_CE_3, + EL_PREV_CE_2, + EL_PREV_CE_1, + + EL_NEXT_CE_1, + EL_NEXT_CE_2, + EL_NEXT_CE_3, + EL_NEXT_CE_4, + + EL_NEXT_CE_5, + EL_NEXT_CE_6, + EL_NEXT_CE_7, + EL_NEXT_CE_8, +}; +static int *editor_hl_reference_ptr = editor_hl_reference; +static int *editor_el_reference_ptr = editor_el_reference; +static int num_editor_hl_reference = ARRAY_SIZE(editor_hl_reference); +static int num_editor_el_reference = ARRAY_SIZE(editor_el_reference); + +static int editor_hl_user_defined[] = +{ + EL_INTERNAL_CASCADE_USER_ACTIVE, + EL_CHAR('M'), + EL_CHAR('Y'), + EL_EMPTY, }; static int *editor_hl_user_defined_ptr = editor_hl_user_defined; static int *editor_el_user_defined_ptr = NULL; -static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined); +static int num_editor_hl_user_defined = ARRAY_SIZE(editor_hl_user_defined); static int num_editor_el_user_defined = 0; -static int editor_hl_empty[] = { }; -static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS]; +static int editor_hl_dynamic[] = +{ + EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE, + EL_CHAR('U'), + EL_CHAR('S'), + EL_CHAR('E'), +}; + +static int *editor_hl_dynamic_ptr = editor_hl_dynamic; +static int *editor_el_dynamic_ptr = NULL; +static int num_editor_hl_dynamic = ARRAY_SIZE(editor_hl_dynamic); +static int num_editor_el_dynamic = 0; + +static int editor_hl_empty[] = { EL_EMPTY }; +static int *editor_el_empty = NULL; // dynamically allocated static int *editor_hl_empty_ptr = editor_hl_empty; -static int *editor_el_empty_ptr = editor_el_empty; +static int *editor_el_empty_ptr = NULL; static int num_editor_hl_empty = 0; -static int num_editor_el_empty = 0; /* dynamically determined, if needed */ +static int num_editor_el_empty = 0; // dynamically determined, if needed static boolean use_el_empty = FALSE; -static int *editor_elements = NULL; /* dynamically allocated */ -static int num_editor_elements = 0; /* dynamically determined */ +static int *editor_elements = NULL; // dynamically allocated +static int num_editor_elements = 0; // dynamically determined + +static boolean setup_editor_cascade_never = FALSE; + +static boolean setup_editor_el_players = TRUE; +static boolean setup_editor_el_boulderdash = TRUE; +static boolean setup_editor_el_emerald_mine = TRUE; +static boolean setup_editor_el_emerald_mine_club = TRUE; +static boolean setup_editor_el_more = TRUE; +static boolean setup_editor_el_sokoban = TRUE; +static boolean setup_editor_el_supaplex = TRUE; +static boolean setup_editor_el_diamond_caves = TRUE; +static boolean setup_editor_el_dx_boulderdash = TRUE; +static boolean setup_editor_el_mirror_magic = TRUE; +static boolean setup_editor_el_deflektor = TRUE; +static boolean setup_editor_el_chars = TRUE; +static boolean setup_editor_el_steel_chars = TRUE; +static boolean setup_editor_el_custom = TRUE; +static boolean setup_editor_el_user_defined = TRUE; +static boolean setup_editor_el_dynamic = TRUE; + +static int editor_hl_unused[] = { EL_EMPTY }; +static int *editor_hl_unused_ptr = editor_hl_unused; +static int num_editor_hl_unused = 0; static struct { boolean *setup_value; + boolean *setup_cascade_value; int **headline_list; int *headline_list_size; @@ -3889,305 +5309,135 @@ static struct editor_elements_info[] = { { - &setup.editor.el_boulderdash, + &setup_editor_el_players, + &setup_editor_cascade_never, + &editor_hl_unused_ptr, &num_editor_hl_unused, + &editor_el_players_ptr, &num_editor_el_players + }, + { + &setup_editor_el_boulderdash, + &setup.editor_cascade.el_bd, &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash, &editor_el_boulderdash_ptr, &num_editor_el_boulderdash }, { - &setup.editor.el_emerald_mine, + &setup_editor_el_emerald_mine, + &setup.editor_cascade.el_em, &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine, &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine }, { - &setup.editor.el_emerald_mine_club, + &setup_editor_el_emerald_mine_club, + &setup.editor_cascade.el_emc, &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club, &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club }, { - &setup.editor.el_more, - &editor_hl_more_ptr, &num_editor_hl_more, - &editor_el_more_ptr, &num_editor_el_more + &setup_editor_el_more, + &setup.editor_cascade.el_rnd, + &editor_hl_rnd_ptr, &num_editor_hl_rnd, + &editor_el_rnd_ptr, &num_editor_el_rnd }, { - &setup.editor.el_sokoban, + &setup_editor_el_sokoban, + &setup.editor_cascade.el_sb, &editor_hl_sokoban_ptr, &num_editor_hl_sokoban, &editor_el_sokoban_ptr, &num_editor_el_sokoban }, { - &setup.editor.el_supaplex, + &setup_editor_el_supaplex, + &setup.editor_cascade.el_sp, &editor_hl_supaplex_ptr, &num_editor_hl_supaplex, &editor_el_supaplex_ptr, &num_editor_el_supaplex }, { - &setup.editor.el_diamond_caves, + &setup_editor_el_diamond_caves, + &setup.editor_cascade.el_dc, &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves, &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves }, { - &setup.editor.el_dx_boulderdash, + &setup_editor_el_dx_boulderdash, + &setup.editor_cascade.el_dx, &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash, &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash }, { - &setup.editor.el_chars, - &editor_hl_chars_ptr, &num_editor_hl_chars, - &editor_el_chars_ptr, &num_editor_el_chars + &setup_editor_el_mirror_magic, + &setup.editor_cascade.el_mm, + &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic, + &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic }, { - &setup.editor.el_custom, - &editor_hl_custom_ptr, &num_editor_hl_custom, - &editor_el_custom_ptr, &num_editor_el_custom + &setup_editor_el_deflektor, + &setup.editor_cascade.el_df, + &editor_hl_deflektor_ptr, &num_editor_hl_deflektor, + &editor_el_deflektor_ptr, &num_editor_el_deflektor + }, + { + &setup_editor_el_chars, + &setup.editor_cascade.el_chars, + &editor_hl_chars_ptr, &num_editor_hl_chars, + &editor_el_chars_ptr, &num_editor_el_chars }, { - &setup.editor.el_custom_more, - &editor_hl_custom_more_ptr, &num_editor_hl_custom_more, - &editor_el_custom_more_ptr, &num_editor_el_custom_more + &setup_editor_el_steel_chars, + &setup.editor_cascade.el_steel_chars, + &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars, + &editor_el_steel_chars_ptr, &num_editor_el_steel_chars }, { - &setup.editor.el_custom, - &editor_hl_custom_special_ptr, &num_editor_hl_custom_special, - &editor_el_custom_special_ptr, &num_editor_el_custom_special + &setup_editor_el_custom, + &setup.editor_cascade.el_ce, + &editor_hl_custom_ptr, &num_editor_hl_custom, + &editor_el_custom_ptr, &num_editor_el_custom }, { - &setup.editor.el_custom, + &setup_editor_el_custom, + &setup.editor_cascade.el_ge, &editor_hl_group_ptr, &num_editor_hl_group, &editor_el_group_ptr, &num_editor_el_group }, { - &setup.editor.el_custom_more, - &editor_hl_group_more_ptr, &num_editor_hl_group_more, - &editor_el_group_more_ptr, &num_editor_el_group_more + &setup_editor_el_custom, + &setup.editor_cascade.el_ref, + &editor_hl_reference_ptr, &num_editor_hl_reference, + &editor_el_reference_ptr, &num_editor_el_reference }, { - &setup.editor.el_user_defined, + &setup_editor_el_user_defined, + &setup.editor_cascade.el_user, &editor_hl_user_defined_ptr, &num_editor_hl_user_defined, &editor_el_user_defined_ptr, &num_editor_el_user_defined }, { + &setup_editor_el_dynamic, + &setup.editor_cascade.el_dynamic, + &editor_hl_dynamic_ptr, &num_editor_hl_dynamic, + &editor_el_dynamic_ptr, &num_editor_el_dynamic, + }, + { + &use_el_empty, &use_el_empty, &editor_hl_empty_ptr, &num_editor_hl_empty, &editor_el_empty_ptr, &num_editor_el_empty, }, { + NULL, NULL, NULL, NULL, NULL, NULL } }; -#if 0 - -static struct -{ - short element; - short element_mapped; -} -forum_sketch_element_mapping[] = -{ - { EL_WALL_SLIPPERY, EL_WALL }, - { EL_EXPANDABLE_WALL, EL_WALL }, - { EL_EXPANDABLE_WALL_HORIZONTAL, EL_WALL }, - { EL_EXPANDABLE_WALL_VERTICAL, EL_WALL }, - { EL_EXPANDABLE_WALL_ANY, EL_WALL }, - { EL_WALL_EMERALD, EL_WALL }, - { EL_WALL_DIAMOND, EL_WALL }, - { EL_WALL_BD_DIAMOND, EL_WALL }, - { EL_WALL_EMERALD_YELLOW, EL_WALL }, - { EL_WALL_EMERALD_RED, EL_WALL }, - { EL_WALL_EMERALD_PURPLE, EL_WALL }, - { EL_ACID_POOL_TOPLEFT, EL_WALL }, - { EL_ACID_POOL_TOPRIGHT, EL_WALL }, - { EL_ACID_POOL_BOTTOMLEFT, EL_WALL }, - { EL_ACID_POOL_BOTTOM, EL_WALL }, - { EL_ACID_POOL_BOTTOMRIGHT, EL_WALL }, - { EL_BD_WALL, EL_WALL }, - - { EL_BD_ROCK, EL_ROCK }, - - { EL_SP_ZONK, EL_ROCK }, - { EL_SP_BASE, EL_SAND }, - { EL_SP_MURPHY, EL_PLAYER_1 }, - { EL_SP_INFOTRON, EL_EMERALD }, - { EL_SP_HARDWARE_GRAY, EL_STEELWALL }, - { EL_SP_EXIT_CLOSED, EL_EXIT_OPEN }, - { EL_SP_DISK_ORANGE, EL_BOMB }, - { EL_SP_DISK_RED, EL_BOMB }, - { EL_SP_DISK_YELLOW, EL_BOMB }, - { EL_SP_PORT_RIGHT, EL_GATE_1_GRAY }, - { EL_SP_PORT_DOWN, EL_GATE_1_GRAY }, - { EL_SP_PORT_LEFT, EL_GATE_1_GRAY }, - { EL_SP_PORT_UP, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_RIGHT, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_DOWN, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_LEFT, EL_GATE_1_GRAY }, - { EL_SP_GRAVITY_PORT_UP, EL_GATE_1_GRAY }, - { EL_SP_PORT_VERTICAL, EL_GATE_1_GRAY }, - { EL_SP_PORT_HORIZONTAL, EL_GATE_1_GRAY }, - { EL_SP_PORT_ANY, EL_GATE_1_GRAY }, - { EL_SP_SNIKSNAK, EL_BUG }, - { EL_SP_ELECTRON, EL_SPACESHIP }, - { EL_SP_CHIP_SINGLE, EL_WALL }, - { EL_SP_CHIP_LEFT, EL_WALL }, - { EL_SP_CHIP_RIGHT, EL_WALL }, - { EL_SP_CHIP_TOP, EL_WALL }, - { EL_SP_CHIP_BOTTOM, EL_WALL }, - { EL_SP_HARDWARE_BASE_1, EL_STEELWALL }, - { EL_SP_HARDWARE_GREEN, EL_STEELWALL }, - { EL_SP_HARDWARE_BLUE, EL_STEELWALL }, - { EL_SP_HARDWARE_RED, EL_STEELWALL }, - { EL_SP_HARDWARE_YELLOW, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_2, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_3, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_3, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_4, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_5, EL_STEELWALL }, - { EL_SP_HARDWARE_BASE_6, EL_STEELWALL }, - - { EL_STEELWALL_SLIPPERY, EL_STEELWALL }, - - { EL_EXIT_CLOSED, EL_EXIT_OPEN }, - - { EL_DIAMOND, EL_EMERALD }, - { EL_BD_DIAMOND, EL_EMERALD }, - { EL_EMERALD_YELLOW, EL_EMERALD }, - { EL_EMERALD_RED, EL_EMERALD }, - { EL_EMERALD_PURPLE, EL_EMERALD }, - - { EL_AMOEBA_DEAD, EL_AMOEBA }, - { EL_AMOEBA_DROP, EL_AMOEBA }, - { EL_AMOEBA_WET, EL_AMOEBA }, - { EL_AMOEBA_DRY, EL_AMOEBA }, - { EL_AMOEBA_FULL, EL_AMOEBA }, - { EL_BD_AMOEBA, EL_AMOEBA }, - { EL_AMOEBA_TO_DIAMOND, EL_AMOEBA }, - - { EL_DYNAMITE_ACTIVE, EL_DYNAMITE }, - - { EL_GATE_2_GRAY, EL_GATE_1_GRAY }, - { EL_GATE_3_GRAY, EL_GATE_1_GRAY }, - { EL_GATE_4_GRAY, EL_GATE_1_GRAY }, - - { EL_EM_KEY_1, EL_KEY_1 }, - { EL_EM_KEY_2, EL_KEY_2 }, - { EL_EM_KEY_3, EL_KEY_3 }, - { EL_EM_KEY_4, EL_KEY_4 }, - - { EL_EM_GATE_1, EL_GATE_1 }, - { EL_EM_GATE_2, EL_GATE_2 }, - { EL_EM_GATE_3, EL_GATE_3 }, - { EL_EM_GATE_4, EL_GATE_4 }, - - { EL_EM_GATE_1_GRAY, EL_GATE_1_GRAY }, - { EL_EM_GATE_2_GRAY, EL_GATE_1_GRAY }, - { EL_EM_GATE_3_GRAY, EL_GATE_1_GRAY }, - { EL_EM_GATE_4_GRAY, EL_GATE_1_GRAY }, - - { EL_INVISIBLE_SAND, EL_EMPTY }, - { EL_INVISIBLE_WALL, EL_EMPTY }, - { EL_INVISIBLE_STEELWALL, EL_EMPTY }, - - { EL_PACMAN, EL_YAMYAM }, - { EL_DARK_YAMYAM, EL_YAMYAM }, - - { EL_BD_MAGIC_WALL, EL_MAGIC_WALL }, - - { EL_DYNABOMB_INCREASE_NUMBER, EL_BOMB }, - { EL_DYNABOMB_INCREASE_SIZE, EL_BOMB }, - { EL_DYNABOMB_INCREASE_POWER, EL_BOMB }, - { EL_BLACK_ORB, EL_BOMB }, - { EL_DX_SUPABOMB, EL_BOMB }, - - { EL_SOKOBAN_OBJECT, EL_KEY_1 }, - { EL_SOKOBAN_FIELD_EMPTY, EL_GATE_1_GRAY }, - { EL_SOKOBAN_FIELD_FULL, EL_GATE_1 }, - { EL_SOKOBAN_FIELD_PLAYER, EL_PLAYER_1 }, - - { EL_BD_BUTTERFLY_RIGHT, EL_BD_BUTTERFLY }, - { EL_BD_BUTTERFLY_UP, EL_BD_BUTTERFLY }, - { EL_BD_BUTTERFLY_LEFT, EL_BD_BUTTERFLY }, - { EL_BD_BUTTERFLY_DOWN, EL_BD_BUTTERFLY }, - - { EL_BD_FIREFLY_RIGHT, EL_BD_FIREFLY }, - { EL_BD_FIREFLY_UP, EL_BD_FIREFLY }, - { EL_BD_FIREFLY_LEFT, EL_BD_FIREFLY }, - { EL_BD_FIREFLY_DOWN, EL_BD_FIREFLY }, - - { EL_PLAYER_2, EL_PLAYER_1 }, - { EL_PLAYER_3, EL_PLAYER_1 }, - { EL_PLAYER_4, EL_PLAYER_1 }, - - { EL_BUG_RIGHT, EL_BUG }, - { EL_BUG_UP, EL_BUG }, - { EL_BUG_LEFT, EL_BUG }, - { EL_BUG_DOWN, EL_BUG }, - - { EL_SPACESHIP_RIGHT, EL_SPACESHIP }, - { EL_SPACESHIP_UP, EL_SPACESHIP }, - { EL_SPACESHIP_LEFT, EL_SPACESHIP }, - { EL_SPACESHIP_DOWN, EL_SPACESHIP }, - - { EL_PACMAN_RIGHT, EL_YAMYAM }, - { EL_PACMAN_UP, EL_YAMYAM }, - { EL_PACMAN_LEFT, EL_YAMYAM }, - { EL_PACMAN_DOWN, EL_YAMYAM }, - - { -1, -1 } -}; - -static struct -{ - short element; - char *element_string; -} -forum_sketch_element_strings[] = -{ - { EL_PLAYER_1, "p" }, - { EL_EMPTY, "_" }, - { EL_SAND, "s" }, - { EL_ROCK, "b" }, - { EL_EMERALD, "e" }, - { EL_BUG, "u" }, - { EL_SPACESHIP, "h" }, - { EL_BD_FIREFLY, "f" }, - { EL_BD_BUTTERFLY, "b" }, - { EL_AMOEBA, "a" }, - { EL_YAMYAM, "y" }, - { EL_WALL, "w" }, - { EL_STEELWALL, "t" }, - { EL_MAGIC_WALL, "m" }, - { EL_EXIT_OPEN, "x" }, - { EL_DYNAMITE, "d" }, - { EL_KEY_1, "1" }, - { EL_KEY_2, "2" }, - { EL_KEY_3, "3" }, - { EL_KEY_4, "4" }, - { EL_GATE_1, "5" }, - { EL_GATE_2, "6" }, - { EL_GATE_3, "7" }, - { EL_GATE_4, "8" }, - { EL_GATE_1_GRAY, "9" }, - { EL_BOMB, "@" }, - { EL_ROBOT, "r" }, - { EL_ROBOT_WHEEL, "0" }, - { EL_NUT, "n" }, - { EL_CUSTOM_1, "c" }, - { EL_CHAR_QUESTION, "?" }, - - { -1, NULL } -}; - -#endif - -/* - ----------------------------------------------------------------------------- - functions - ----------------------------------------------------------------------------- -*/ +// ---------------------------------------------------------------------------- +// functions +// ---------------------------------------------------------------------------- -static int getMaxInfoTextLength() +static int getMaxInfoTextLength(void) { - return (SXSIZE / getFontWidth(FONT_TEXT_2)); + return (SXSIZE / getFontWidth(INFOTEXT_FONT)); } static int getTextWidthForGadget(char *text) @@ -4215,7 +5465,7 @@ static char *getElementInfoText(int element) { char *info_text = NULL; - if (element < NUM_FILE_ELEMENTS) + if (element < MAX_NUM_ELEMENTS) { if (strlen(element_info[element].description) > 0) info_text = element_info[element].description; @@ -4231,129 +5481,425 @@ static char *getElementInfoText(int element) return info_text; } -static void ReinitializeElementList() +static char *getElementDescriptionFilenameExt(char *basename) +{ + char *elements_subdir = "elements"; + static char *elements_subdir2 = NULL; + static char *filename = NULL; + + if (elements_subdir2 == NULL) + elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir); + + checked_free(filename); + + // 1st try: look for element description in current level set directory + filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename); + if (fileExists(filename)) + return filename; + + free(filename); + + // 2nd try: look for element description in the game's base directory + filename = getPath3(options.docs_directory, elements_subdir, basename); + if (fileExists(filename)) + return filename; + + return NULL; +} + +static char *getElementDescriptionFilename(int element) +{ + char basename[MAX_FILENAME_LEN]; + char *filename; + + // 1st try: look for element description file for exactly this element + sprintf(basename, "%s.txt", element_info[element].token_name); + filename = getElementDescriptionFilenameExt(basename); + if (filename != NULL) + return filename; + + // 2nd try: look for element description file for this element's class + sprintf(basename, "%s.txt", element_info[element].class_name); + filename = getElementDescriptionFilenameExt(basename); + if (filename != NULL) + return filename; + + return NULL; +} + +static boolean suppressBorderElement(void) +{ + return (level.game_engine_type == GAME_ENGINE_TYPE_MM && + lev_fieldx <= MAX_ED_FIELDX && + lev_fieldy <= MAX_ED_FIELDY); +} + +static void InitDynamicEditorElementList(int **elements, int *num_elements) +{ + boolean element_found[NUM_FILE_ELEMENTS]; + int i, x, y; + + // initialize list of used elements to "not used" + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + element_found[i] = FALSE; + + // find all elements used in current level + for (y = 0; y < lev_fieldy; y++) + for (x = 0; x < lev_fieldx; x++) + if (Feld[x][y] < NUM_FILE_ELEMENTS) // should always be true + element_found[Feld[x][y]] = TRUE; + + *num_elements = 0; + + // count number of elements used in current level + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (element_found[i]) + (*num_elements)++; + + // add space for up to 3 more elements for padding that may be needed + *num_elements += 3; + + // free memory for old list of elements, if needed + checked_free(*elements); + + // allocate memory for new list of elements + *elements = checked_malloc(*num_elements * sizeof(int)); + + *num_elements = 0; + + // add all elements used in current level (non-custom/group elements) + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i))) + (*elements)[(*num_elements)++] = i; + + // add all elements used in current level (custom/group elements) + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i))) + (*elements)[(*num_elements)++] = i; + + while (*num_elements % 4) // pad with empty elements, if needed + (*elements)[(*num_elements)++] = EL_EMPTY; +} + +static void ReinitializeElementList_EnableSections(void) +{ + // default: enable all element sections + + setup_editor_el_players = TRUE; + setup_editor_el_boulderdash = TRUE; + setup_editor_el_emerald_mine = TRUE; + setup_editor_el_emerald_mine_club = TRUE; + setup_editor_el_more = TRUE; + setup_editor_el_sokoban = TRUE; + setup_editor_el_supaplex = TRUE; + setup_editor_el_diamond_caves = TRUE; + setup_editor_el_dx_boulderdash = TRUE; + setup_editor_el_mirror_magic = TRUE; + setup_editor_el_deflektor = TRUE; + setup_editor_el_chars = TRUE; + setup_editor_el_steel_chars = TRUE; + + setup_editor_el_custom = TRUE; + setup_editor_el_user_defined = TRUE; + setup_editor_el_dynamic = TRUE; + + // now disable all element sections not to be displayed + + if (!setup.editor.el_classic) + { + setup_editor_el_players = FALSE; + setup_editor_el_boulderdash = FALSE; + setup_editor_el_emerald_mine = FALSE; + setup_editor_el_emerald_mine_club = FALSE; + setup_editor_el_more = FALSE; + setup_editor_el_sokoban = FALSE; + setup_editor_el_supaplex = FALSE; + setup_editor_el_diamond_caves = FALSE; + setup_editor_el_dx_boulderdash = FALSE; + setup_editor_el_mirror_magic = FALSE; + setup_editor_el_deflektor = FALSE; + setup_editor_el_chars = FALSE; + setup_editor_el_steel_chars = FALSE; + } + + if (!setup.editor.el_custom) + { + setup_editor_el_custom = FALSE; + } + + if (!setup.editor.el_user_defined) + { + setup_editor_el_user_defined = FALSE; + } + + if (!setup.editor.el_dynamic) + { + setup_editor_el_dynamic = FALSE; + } + + if (level.game_engine_type == GAME_ENGINE_TYPE_RND) + { + setup_editor_el_mirror_magic = FALSE; + setup_editor_el_deflektor = FALSE; + } + else if (level.game_engine_type == GAME_ENGINE_TYPE_EM) + { + setup_editor_el_boulderdash = FALSE; + setup_editor_el_more = FALSE; + setup_editor_el_sokoban = FALSE; + setup_editor_el_supaplex = FALSE; + setup_editor_el_diamond_caves = FALSE; + setup_editor_el_dx_boulderdash = FALSE; + setup_editor_el_mirror_magic = FALSE; + setup_editor_el_deflektor = FALSE; + setup_editor_el_steel_chars = FALSE; + + setup_editor_el_custom = FALSE; + } + else if (level.game_engine_type == GAME_ENGINE_TYPE_SP) + { + setup_editor_el_players = FALSE; + setup_editor_el_boulderdash = FALSE; + setup_editor_el_emerald_mine = FALSE; + setup_editor_el_emerald_mine_club = FALSE; + setup_editor_el_more = FALSE; + setup_editor_el_sokoban = FALSE; + setup_editor_el_diamond_caves = FALSE; + setup_editor_el_dx_boulderdash = FALSE; + setup_editor_el_mirror_magic = FALSE; + setup_editor_el_deflektor = FALSE; + setup_editor_el_chars = FALSE; + setup_editor_el_steel_chars = FALSE; + + setup_editor_el_custom = FALSE; + } + else if (level.game_engine_type == GAME_ENGINE_TYPE_MM) + { + setup_editor_el_players = FALSE; + setup_editor_el_boulderdash = FALSE; + setup_editor_el_emerald_mine = FALSE; + setup_editor_el_emerald_mine_club = FALSE; + setup_editor_el_more = FALSE; + setup_editor_el_sokoban = FALSE; + setup_editor_el_supaplex = FALSE; + setup_editor_el_diamond_caves = FALSE; + setup_editor_el_dx_boulderdash = FALSE; + setup_editor_el_steel_chars = FALSE; + + setup_editor_el_custom = FALSE; + } +} + +static void ReinitializeElementList(void) { - static boolean initialized = FALSE; + static boolean initialization_needed = TRUE; int pos = 0; int i, j; - checked_free(editor_elements); + ReinitializeElementList_EnableSections(); -#if 0 - if (!initialized) -#else - /* reload user defined element list for each invocation of level editor */ -#endif + if (initialization_needed) { - /* initialize optional user defined element list */ - LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr, - &num_editor_el_user_defined); - - /* initialize list of empty elements (used for padding, if needed) */ - for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) - editor_el_empty[i] = EL_EMPTY; + LoadSetup_EditorCascade(); // load last editor cascade state - /* do some sanity checks for each element from element list */ + // initialize editor cascade element from saved cascade state for (i = 0; editor_elements_info[i].setup_value != NULL; i++) { - for (j = 0; j < *editor_elements_info[i].element_list_size; j++) - { - int element = (*editor_elements_info[i].element_list)[j]; + int *cascade_element = &(*editor_elements_info[i].headline_list)[0]; + boolean cascade_value = *editor_elements_info[i].setup_cascade_value; - if (element >= NUM_FILE_ELEMENTS) - Error(ERR_WARN, "editor element %d is runtime element", element); - - if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0) - Error(ERR_WARN, "no element description for element %d", element); - } + if (IS_EDITOR_CASCADE(*cascade_element)) + *cascade_element = + (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) : + EL_CASCADE_INACTIVE(*cascade_element)); } - initialized = TRUE; + initialization_needed = FALSE; + } + + checked_free(editor_elements); + + // reload optional user defined element list for each invocation of editor + LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr, + &num_editor_el_user_defined); + + // initialize dynamic level element list for each invocation of editor + InitDynamicEditorElementList(&editor_el_dynamic_ptr, + &num_editor_el_dynamic); + + // initialize list of empty elements (used for padding, if needed) + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) + editor_el_empty[i] = EL_EMPTY; + + // do some sanity checks for each element from element list + for (i = 0; editor_elements_info[i].setup_value != NULL; i++) + { + for (j = 0; j < *editor_elements_info[i].element_list_size; j++) + { + int element = (*editor_elements_info[i].element_list)[j]; + + if (element >= NUM_FILE_ELEMENTS) + Error(ERR_WARN, "editor element %d is runtime element", element); + + if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT)) + Error(ERR_WARN, "no element description text for element %d", element); + } } num_editor_elements = 0; use_el_empty = FALSE; - /* determine size of element list */ + // determine size of element list for (i = 0; editor_elements_info[i].setup_value != NULL; i++) { + boolean found_inactive_cascade = FALSE; + if (*editor_elements_info[i].setup_value) { if (setup.editor.el_headlines) - num_editor_elements += *editor_elements_info[i].headline_list_size; + { + // required for correct padding of palette headline buttons + if (*editor_elements_info[i].headline_list_size > 0) + num_editor_elements += ED_ELEMENTLIST_COLS; + + for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) + { + int element = (*editor_elements_info[i].headline_list)[j]; - num_editor_elements += *editor_elements_info[i].element_list_size; + if (IS_EDITOR_CASCADE_INACTIVE(element)) + found_inactive_cascade = TRUE; + } + } + + if (found_inactive_cascade) + continue; + + // required for correct padding of palette element buttons + int element_list_size = *editor_elements_info[i].element_list_size; + int element_rows = + (element_list_size + ED_ELEMENTLIST_COLS - 1) / ED_ELEMENTLIST_COLS; + int element_buttons = ED_ELEMENTLIST_COLS * element_rows; + + num_editor_elements += element_buttons; } } if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS) { - /* offer at least as many elements as element buttons exist */ + // offer at least as many elements as element buttons exist use_el_empty = TRUE; num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements; num_editor_elements += num_editor_el_empty; } + else + { + num_editor_el_empty = 0; + } editor_elements = checked_malloc(num_editor_elements * sizeof(int)); - /* fill element list */ + // fill element list for (i = 0; editor_elements_info[i].setup_value != NULL; i++) { + boolean found_inactive_cascade = FALSE; + if (*editor_elements_info[i].setup_value) { if (setup.editor.el_headlines) - for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) - editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j]; + { + // required for correct padding of palette headline buttons + int headline_size = (*editor_elements_info[i].headline_list_size > 0 ? + ED_ELEMENTLIST_COLS : 0); + + for (j = 0; j < headline_size; j++) + { + // use empty elements for padding of palette headline buttons + int element = (j < *editor_elements_info[i].headline_list_size ? + (*editor_elements_info[i].headline_list)[j] : + editor_el_empty[0]); + + editor_elements[pos++] = element; + + if (IS_EDITOR_CASCADE_INACTIVE(element)) + found_inactive_cascade = TRUE; + } + } + + if (found_inactive_cascade) + continue; - for (j = 0; j < *editor_elements_info[i].element_list_size; j++) + // required for correct padding of palette element buttons + int element_list_size = *editor_elements_info[i].element_list_size; + int element_rows = + (element_list_size + ED_ELEMENTLIST_COLS - 1) / ED_ELEMENTLIST_COLS; + int element_buttons = ED_ELEMENTLIST_COLS * element_rows; + + // copy all elements from element list + for (j = 0; j < element_list_size; j++) editor_elements[pos++] = (*editor_elements_info[i].element_list)[j]; + + // use empty elements for padding of palette element buttons + for (j = 0; j < element_buttons - element_list_size; j++) + editor_elements[pos++] = editor_el_empty[0]; } } - /* correct position of element list scrollbar */ - if (element_shift < 0) - element_shift = 0; - if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) - element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + // (this function is also called before editor gadgets are initialized!) + AdjustElementListScrollbar(); } -void PrintEditorElementList() +void PrintEditorElementList(void) { - boolean *stop = &setup.editor.el_user_defined; + boolean *stop = &setup_editor_el_user_defined; int i, j; for (i = 0; editor_elements_info[i].setup_value != stop; i++) { + int cascade_element = (*editor_elements_info[i].headline_list)[0]; + + if (IS_EDITOR_CASCADE(cascade_element)) + { + int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element); + char *headline = element_info[cascade_element_show].editor_description; + + PrintLineWithPrefix("# ", "-", 77); + Print("# %s\n", headline); + PrintLineWithPrefix("# ", "-", 77); + } + for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) { int element = (*editor_elements_info[i].headline_list)[j]; - printf("# %s\n", element_info[element].token_name); + if (IS_EDITOR_CASCADE(element)) + element = EL_CHAR_MINUS; + + Print("# %s\n", element_info[element].token_name); } if (j > 0) - printf("#\n"); + Print("#\n"); for (j = 0; j < *editor_elements_info[i].element_list_size; j++) { int element = (*editor_elements_info[i].element_list)[j]; - printf("# %s\n", element_info[element].token_name); + Print("# %s\n", element_info[element].token_name); } if (j > 0) - printf("#\n"); + Print("#\n"); } } -static void ReinitializeElementListButtons() +static void ReinitializeElementListButtons(void) { static boolean last_setup_value_headlines = FALSE; static boolean initialization_needed = TRUE; int i; - if (!initialization_needed) /* check if editor element setup has changed */ + if (!initialization_needed) // check if editor element setup has changed { if (last_setup_value_headlines != setup.editor.el_headlines) initialization_needed = TRUE; @@ -4370,7 +5916,7 @@ static void ReinitializeElementListButtons() FreeLevelEditorGadgets(); CreateLevelEditorGadgets(); - /* store current setup values for next invocation of this function */ + // store current setup values for next invocation of this function last_setup_value_headlines = setup.editor.el_headlines; for (i = 0; editor_elements_info[i].setup_value != NULL; i++) editor_elements_info[i].last_setup_value = @@ -4384,161 +5930,208 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height, { int border_graphic = (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER); - Bitmap *src_bitmap; - int src_x, src_y; - int num_mini_tilex = width / MINI_TILEX + 1; - int num_mini_tiley = height / MINI_TILEY + 1; - int x, y; + struct GraphicInfo *g = &graphic_info[border_graphic]; + Bitmap *src_bitmap = g->bitmap; + int src_x = g->src_x; + int src_y = g->src_y; + int border_size = g->border_size; + int border_xpos = g->width - border_size; + int border_ypos = g->height - border_size; + int tilesize = ED_DRAWINGAREA_TILE_SIZE; + int i; - getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y); + BlitBitmap(src_bitmap, drawto, src_x, src_y, + border_size, border_size, + dest_x - border_size, dest_y - border_size); + BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y, + border_size, border_size, + dest_x + width, dest_y - border_size); + BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos, + border_size, border_size, + dest_x - border_size, dest_y + height); + BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos, + border_size, border_size, + dest_x + width, dest_y + height); + + for (i = 0; i < width / tilesize; i++) + { + BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y, + tilesize, border_size, + dest_x + i * tilesize, dest_y - border_size); + BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos, + tilesize, border_size, + dest_x + i * tilesize, dest_y + height); + } - for (y = 0; y < num_mini_tiley; y++) - for (x = 0; x < num_mini_tilex; x++) - BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY, - dest_x - MINI_TILEX / 2 + x * MINI_TILEX, - dest_y - MINI_TILEY / 2 + y * MINI_TILEY); + for (i = 0; i < height / tilesize; i++) + { + BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size, + border_size, tilesize, + dest_x - border_size, dest_y + i * tilesize); + BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size, + border_size, tilesize, + dest_x + width, dest_y + i * tilesize); + } ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2); } +static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize) +{ + int xsize_tile = MAX(ed_tilesize, xsize); + int ysize_tile = MAX(ed_tilesize, ysize); + int xsize_full = xsize + 1; + int ysize_full = ysize + 1; + int xsize_thin = (xsize < ed_tilesize ? 1 : xsize); + int ysize_thin = (ysize < ed_tilesize ? 1 : ysize); + Pixel line_color = getTabulatorBarColor(); + + if (line_color == BLACK_PIXEL) // black => transparent + return; + + FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL); + FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color); + FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL); +} + +static void DrawEditorLevelBorderLinesIfNeeded(void) +{ + int xsize = lev_fieldx * ed_tilesize; + int ysize = lev_fieldy * ed_tilesize; + int line_size = getTabulatorBarHeight(); + + if (!suppressBorderElement()) + return; + + // draw little border line around editable level playfield + + if (xsize < SXSIZE) + DrawEditorLevelBorderLine(xsize, 0, line_size, ysize); + + if (ysize < SYSIZE) + DrawEditorLevelBorderLine(0, ysize, xsize, line_size); + + if (xsize < SXSIZE && ysize < SYSIZE) + DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size); +} + +static void DrawEditorElement(int x, int y, int element) +{ + DrawSizedElement(x, y, element, ed_tilesize); +} + +static void DrawEditorElementThruMask(int x, int y, int element) +{ + DrawSizedElementThruMask(x, y, element, ed_tilesize); +} + +static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y) +{ + DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize); +} + +static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y) +{ + DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize); + DrawEditorLevelBorderLinesIfNeeded(); +} + static void DrawDrawingArea(int id) { struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x, y; - if (id == ED_DRAWING_ID_RANDOM_BACKGROUND) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(random_placement_background_element)); - else if (id == ED_DRAWING_ID_AMOEBA_CONTENT) - DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content)); - else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element.gfx_element)); - else if (id == ED_DRAWING_ID_CUSTOM_CONTENT) - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(custom_element.content[x][y])); - else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element.move_enter_element)); - else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element.move_leave_element)); - else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element_change.target_element)); - else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT) - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(custom_element_change.target_content[x][y])); - else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER) - DrawMiniGraphicExt(drawto, gi->x, gi->y, - el2edimg(custom_element_change.trigger_element)); - else if (id == ED_DRAWING_ID_GROUP_CONTENT) - for (x = 0; x < group_element_info.num_elements; x++) - DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y, - el2edimg(group_element_info.element[x])); - else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 && - id <= ED_DRAWING_ID_YAMYAM_CONTENT_7) - { - int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0; - - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(level.yamyam_content[nr][x][y])); - } - else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 && - id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7) - { - int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0; + int *value = drawingarea_info[id].value; + int area_xsize = drawingarea_info[id].area_xsize; + int area_ysize = drawingarea_info[id].area_ysize; + int tilesize = ED_DRAWINGAREA_TILE_SIZE; - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - DrawMiniGraphicExt(drawto, - gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(level.ball_content[nr][x][y])); - } + for (x = 0; x < area_xsize; x++) + for (y = 0; y < area_ysize; y++) + DrawSizedGraphicExt(drawto, + gi->x + x * tilesize, + gi->y + y * tilesize, + el2edimg(value[x * area_ysize + y]), 0, tilesize); } -static void ScrollMiniLevel(int from_x, int from_y, int scroll) +static void ScrollEditorLevel(int from_x, int from_y, int scroll) { - int x,y; + int x, y; int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0); int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0); BlitBitmap(drawto, drawto, - SX + (dx == -1 ? MINI_TILEX : 0), - SY + (dy == -1 ? MINI_TILEY : 0), - (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), - (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), - SX + (dx == +1 ? MINI_TILEX : 0), - SY + (dy == +1 ? MINI_TILEY : 0)); + SX + (dx == -1 ? ed_tilesize : 0), + SY + (dy == -1 ? ed_tilesize : 0), + (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0), + (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0), + SX + (dx == +1 ? ed_tilesize : 0), + SY + (dy == +1 ? ed_tilesize : 0)); + if (dx) { x = (dx == 1 ? 0 : ed_fieldx - 1); for (y = 0; y < ed_fieldy; y++) - DrawMiniElementOrWall(x, y, from_x, from_y); + DrawEditorElementOrWall(x, y, from_x, from_y); } else if (dy) { y = (dy == 1 ? 0 : ed_fieldy - 1); for (x = 0; x < ed_fieldx; x++) - DrawMiniElementOrWall(x, y, from_x, from_y); + DrawEditorElementOrWall(x, y, from_x, from_y); } redraw_mask |= REDRAW_FIELD; BackToFront(); } -static void CreateControlButtons() +static void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap, + int *x, int *y) +{ + getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y); +} + +static void CreateControlButtons(void) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; int i; - /* create toolbox buttons */ + // create toolbox buttons for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++) { - int id = i; - int width, height; - int gd_xoffset, gd_yoffset; - int gd_x1, gd_x2, gd_y1, gd_y2; - int button_type; - int radio_button_nr; - boolean checked; - - if (id == GADGET_ID_SINGLE_ITEMS || - id == GADGET_ID_CONNECTED_ITEMS || - id == GADGET_ID_LINE || - id == GADGET_ID_ARC || - id == GADGET_ID_TEXT || - id == GADGET_ID_RECTANGLE || - id == GADGET_ID_FILLED_BOX || - id == GADGET_ID_FLOOD_FILL || - id == GADGET_ID_GRAB_BRUSH || - id == GADGET_ID_PICK_ELEMENT || - id == GADGET_ID_CUSTOM_COPY_FROM || - id == GADGET_ID_CUSTOM_COPY_TO || - id == GADGET_ID_CUSTOM_EXCHANGE) + int id = controlbutton_info[i].gadget_id; + int type = controlbutton_info[i].gadget_type; + int graphic = controlbutton_info[i].graphic; + struct XYTileSize *pos = controlbutton_info[i].pos; + struct GraphicInfo *gd = &graphic_info[graphic]; + Bitmap *deco_bitmap = NULL; + int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0; + int tile_size = 0, deco_shift = 0; + boolean deco_masked = FALSE; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int gd_x1a = gd->src_x + gd->active_xoffset; + int gd_y1a = gd->src_y + gd->active_yoffset; + int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset; + int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset; + int x = pos->x; + int y = pos->y; + unsigned int event_mask; + int radio_button_nr = RADIO_NR_NONE; + boolean checked = FALSE; + + if (type == GD_TYPE_RADIO_BUTTON) { - button_type = GD_TYPE_RADIO_BUTTON; - radio_button_nr = RADIO_NR_DRAWING_TOOLBOX; - checked = (id == drawing_function ? TRUE : FALSE); event_mask = GD_EVENT_PRESSED; + radio_button_nr = RADIO_NR_DRAWING_TOOLBOX; + + if (id == drawing_function) + checked = TRUE; } else { - button_type = GD_TYPE_NORMAL_BUTTON; - radio_button_nr = RADIO_NR_NONE; - checked = FALSE; - if (id == GADGET_ID_WRAP_LEFT || id == GADGET_ID_WRAP_RIGHT || id == GADGET_ID_WRAP_UP || @@ -4548,82 +6141,67 @@ static void CreateControlButtons() event_mask = GD_EVENT_RELEASED; } - if (id < ED_NUM_CTRL1_BUTTONS) - { - int x = i % ED_CTRL1_BUTTONS_HORIZ; - int y = i / ED_CTRL1_BUTTONS_HORIZ; - - gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE; - gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE; - width = ED_CTRL1_BUTTON_XSIZE; - height = ED_CTRL1_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset; - } - else if (id < ED_NUM_CTRL1_2_BUTTONS) + if (id == GADGET_ID_PROPERTIES || + id == GADGET_ID_PALETTE) { - int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ; - int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ; - - gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE; - gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE; - width = ED_CTRL2_BUTTON_XSIZE; - height = ED_CTRL2_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = 0; /* no alternative graphic for these buttons */ + x += DX; + y += DY; } - else if (id < ED_NUM_CTRL1_3_BUTTONS) + else if (id == GADGET_ID_ELEMENT_LEFT || + id == GADGET_ID_ELEMENT_MIDDLE || + id == GADGET_ID_ELEMENT_RIGHT) { - int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1; - int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ; - - gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE; - gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE; - width = ED_CTRL3_BUTTON_XSIZE; - height = ED_CTRL3_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset; + x += DX; + y += DY; + + int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 : + id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 : + id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY); + + tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ? + editor.button.element_left.tile_size : + id == GADGET_ID_ELEMENT_MIDDLE ? + editor.button.element_middle.tile_size : + id == GADGET_ID_ELEMENT_RIGHT ? + editor.button.element_right.tile_size : 0); + + // make sure that decoration does not overlap gadget border + tile_size = MIN(tile_size, MIN(gd->width, gd->height)); + + getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y); + + deco_xpos = (gd->width - tile_size) / 2; + deco_ypos = (gd->height - tile_size) / 2; + deco_shift = 1; + deco_masked = gd->draw_masked; } else { - int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ; - int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3; - - gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE; - gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE; - width = ED_CTRL4_BUTTON_XSIZE; - height = ED_CTRL4_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = 0; /* no alternative graphic for these buttons */ + x += EX; + y += EY; } gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, - GDI_INFO_TEXT, control_info[i].text, - GDI_X, EX + gd_xoffset, - GDI_Y, EY + gd_yoffset, - GDI_WIDTH, width, - GDI_HEIGHT, height, - GDI_TYPE, button_type, + GDI_IMAGE_ID, graphic, + GDI_INFO_TEXT, controlbutton_info[i].infotext, + GDI_X, x, + GDI_Y, y, + GDI_WIDTH, gd->width, + GDI_HEIGHT, gd->height, + GDI_TYPE, type, GDI_STATE, GD_BUTTON_UNPRESSED, GDI_RADIO_NR, radio_button_nr, GDI_CHECKED, checked, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1, - GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2, - GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a, + GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a, + GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, + GDI_DECORATION_POSITION, deco_xpos, deco_ypos, + GDI_DECORATION_SIZE, tile_size, tile_size, + GDI_DECORATION_SHIFTING, deco_shift, deco_shift, + GDI_DECORATION_MASKED, deco_masked, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleControlButtons, @@ -4635,44 +6213,52 @@ static void CreateControlButtons() level_editor_gadget[id] = gi; } - /* create buttons for scrolling of drawing area and element list */ + // these values are not constant, but can change at runtime + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS; + scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS; + + // create buttons for scrolling of drawing area and element list for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++) { int id = scrollbutton_info[i].gadget_id; - int x, y, width, height; - int gd_x1, gd_x2, gd_y1, gd_y2; - - x = scrollbutton_info[i].x; - y = scrollbutton_info[i].y; - - event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; + int graphic = scrollbutton_info[i].graphic; + struct GraphicInfo *gd = &graphic_info[graphic]; + Bitmap *gd_bitmap = gd->bitmap; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int width = gd->width; + int height = gd->height; + int x = scrollbutton_pos[i].x; + int y = scrollbutton_pos[i].y; + unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; if (id == GADGET_ID_SCROLL_LIST_UP || id == GADGET_ID_SCROLL_LIST_DOWN) { - x += DX; - y += DY; - width = ED_SCROLLBUTTON2_XSIZE; - height = ED_SCROLLBUTTON2_YSIZE; - gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x; - gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y; - gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE; - gd_y2 = gd_y1; + x += PX; + y += PY; } else { x += SX; y += SY; - width = ED_SCROLLBUTTON_XSIZE; - height = ED_SCROLLBUTTON_YSIZE; - gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x; - gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y; - gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE; - gd_y2 = gd_y1; } gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, scrollbutton_info[i].infotext, GDI_X, x, GDI_Y, y, @@ -4693,45 +6279,47 @@ static void CreateControlButtons() level_editor_gadget[id] = gi; } - /* create buttons for element list */ + // create buttons for element list for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) { + int id = GADGET_ID_ELEMENTLIST_FIRST + i; + int graphic = IMG_EDITOR_PALETTE_BUTTON; + struct GraphicInfo *gd = &graphic_info[graphic]; + Bitmap *gd_bitmap = gd->bitmap; Bitmap *deco_bitmap; int deco_x, deco_y, deco_xpos, deco_ypos; - int gd_xoffset, gd_yoffset; - int gd_x1, gd_x2, gd_y; - int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ; - int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ; - int id = GADGET_ID_ELEMENTLIST_FIRST + i; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ; + int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ; + int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width; + int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height; int element = editor_elements[i]; + int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size); + unsigned int event_mask = GD_EVENT_RELEASED; - event_mask = GD_EVENT_RELEASED; - - gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE; - gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE; + getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y); - gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE; - gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS; - - getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y); - deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2; - deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2; + deco_xpos = (gd->width - tile_size) / 2; + deco_ypos = (gd->height - tile_size) / 2; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, getElementInfoText(element), - GDI_X, DX + gd_xoffset, - GDI_Y, DY + gd_yoffset, - GDI_WIDTH, ED_ELEMENTLIST_XSIZE, - GDI_HEIGHT, ED_ELEMENTLIST_YSIZE, + GDI_X, x, + GDI_Y, y, + GDI_WIDTH, gd->width, + GDI_HEIGHT, gd->height, GDI_TYPE, GD_TYPE_NORMAL_BUTTON, GDI_STATE, GD_BUTTON_UNPRESSED, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y, + GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_DECORATION_POSITION, deco_xpos, deco_ypos, - GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY, + GDI_DECORATION_SIZE, tile_size, tile_size, GDI_DECORATION_SHIFTING, 1, 1, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, @@ -4745,7 +6333,7 @@ static void CreateControlButtons() } } -static void CreateCounterButtons() +static void CreateCounterButtons(void) { int max_infotext_len = getMaxInfoTextLength(); int i; @@ -4753,75 +6341,80 @@ static void CreateCounterButtons() for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++) { int j; - int x = SX + counterbutton_info[i].x; /* down count button */ - int y = SY + counterbutton_info[i].y; + int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); // down count button + int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y); - /* determine horizontal position to the right of specified gadget */ + // determine horizontal position to the right of specified gadget if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE) x = (right_gadget_border[counterbutton_info[i].gadget_id_align] + ED_GADGET_TEXT_DISTANCE); - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (counterbutton_info[i].text_left != NULL) x += getTextWidthForGadget(counterbutton_info[i].text_left); for (j = 0; j < 2; j++) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; int id = (j == 0 ? counterbutton_info[i].gadget_id_down : counterbutton_info[i].gadget_id_up); - int gd_xoffset; - int gd_x, gd_x1, gd_x2, gd_y; - int x_size, y_size; - unsigned long event_mask; + int graphic; + struct GraphicInfo *gd; + int gd_x1, gd_x2, gd_y1, gd_y2; + unsigned int event_mask; char infotext[max_infotext_len + 1]; event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; if (i == ED_COUNTER_ID_SELECT_LEVEL) { - int sid = (j == 0 ? - ED_SCROLLBUTTON_ID_AREA_LEFT : - ED_SCROLLBUTTON_ID_AREA_RIGHT); + graphic = (j == 0 ? + IMG_GFX_EDITOR_BUTTON_PREV_LEVEL : + IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL); event_mask |= GD_EVENT_RELEASED; - if (j == 1) - x += 2 * ED_GADGET_DISTANCE; - y += ED_GADGET_DISTANCE; - - gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x; - gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE; - gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y; - x_size = ED_SCROLLBUTTON_XSIZE; - y_size = ED_SCROLLBUTTON_YSIZE; + if (j == 0) + { + x = DX + editor.button.prev_level.x; + y = DY + editor.button.prev_level.y; + } + else + { + x = DX + editor.button.next_level.x; + y = DY + editor.button.next_level.y; + } } else { - gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS); - gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset; - gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS; - x_size = ED_BUTTON_COUNT_XSIZE; - y_size = ED_BUTTON_COUNT_YSIZE; + graphic = (j == 0 ? + IMG_EDITOR_COUNTER_DOWN : + IMG_EDITOR_COUNTER_UP); } + gd = &graphic_info[graphic]; + + gd_x1 = gd->src_x; + gd_y1 = gd->src_y; + gd_x2 = gd->src_x + gd->pressed_xoffset; + gd_y2 = gd->src_y + gd->pressed_yoffset; + sprintf(infotext, "%s counter value by 1, 5 or 10", (j == 0 ? "decrease" : "increase")); gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, infotext, GDI_X, x, GDI_Y, y, - GDI_WIDTH, x_size, - GDI_HEIGHT, y_size, + GDI_WIDTH, gd->width, + GDI_HEIGHT, gd->height, GDI_TYPE, GD_TYPE_NORMAL_BUTTON, GDI_STATE, GD_BUTTON_UNPRESSED, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleCounterButtons, @@ -4834,37 +6427,42 @@ static void CreateCounterButtons() right_gadget_border[id] = getRightGadgetBorder(gi, counterbutton_info[i].text_right); - x += gi->width + ED_GADGET_DISTANCE; /* text count button */ + x += gi->width + ED_GADGET_SMALL_DISTANCE; // text count button if (j == 0) { int font_type = FONT_INPUT_1; int font_type_active = FONT_INPUT_1_ACTIVE; - int gd_width = ED_WIN_COUNT_XSIZE; id = counterbutton_info[i].gadget_id_text; + event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; if (i == ED_COUNTER_ID_SELECT_LEVEL) { - font_type = FONT_LEVEL_NUMBER; - font_type_active = FONT_LEVEL_NUMBER; + graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER; - x += 2 * ED_GADGET_DISTANCE; - y -= ED_GADGET_DISTANCE; + font_type = FONT_LEVEL_NUMBER; + font_type_active = FONT_LEVEL_NUMBER_ACTIVE; - gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS; - gd_width = ED_WIN_COUNT2_XSIZE; + x = DX + editor.input.level_number.x; + y = DY + editor.input.level_number.y; } else { - gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS; + graphic = IMG_EDITOR_COUNTER_INPUT; } + gd = &graphic_info[graphic]; + + gd_x1 = gd->src_x; + gd_y1 = gd->src_y; + gd_x2 = gd->src_x + gd->active_xoffset; + gd_y2 = gd->src_y + gd->active_yoffset; + gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, "enter counter value", GDI_X, x, GDI_Y, y, @@ -4872,13 +6470,13 @@ static void CreateCounterButtons() GDI_NUMBER_VALUE, 0, GDI_NUMBER_MIN, counterbutton_info[i].min_value, GDI_NUMBER_MAX, counterbutton_info[i].max_value, - GDI_TEXT_SIZE, 3, /* minimal counter text size */ + GDI_TEXT_SIZE, 3, // minimal counter text size GDI_TEXT_FONT, font_type, GDI_TEXT_FONT_ACTIVE, font_type_active, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, - GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, - GDI_DESIGN_WIDTH, gd_width, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_BORDER_SIZE, gd->border_size, gd->border_size, + GDI_DESIGN_WIDTH, gd->width, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleCounterButtons, @@ -4891,36 +6489,42 @@ static void CreateCounterButtons() right_gadget_border[id] = getRightGadgetBorder(gi, counterbutton_info[i].text_right); - x += gi->width + ED_GADGET_DISTANCE; /* up count button */ + x += gi->width + ED_GADGET_SMALL_DISTANCE; // up count button } } } } -static void CreateDrawingAreas() +static void CreateDrawingAreas(void) { int i; + // these values are not constant, but can change at runtime + drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX; + drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY; + for (i = 0; i < ED_NUM_DRAWING_AREAS; i++) { struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int id = drawingarea_info[i].gadget_id; - int x = SX + drawingarea_info[i].x; - int y = SY + drawingarea_info[i].y; + int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]); + int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]); int area_xsize = drawingarea_info[i].area_xsize; int area_ysize = drawingarea_info[i].area_ysize; + int item_size = (id == GADGET_ID_DRAWING_LEVEL ? + ed_tilesize : ED_DRAWINGAREA_TILE_SIZE); event_mask = GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING | - GD_EVENT_OFF_BORDERS; + GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE; - /* determine horizontal position to the right of specified gadget */ + // determine horizontal position to the right of specified gadget if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE) x = (right_gadget_border[drawingarea_info[i].gadget_id_align] + ED_DRAWINGAREA_TEXT_DISTANCE); - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (drawingarea_info[i].text_left != NULL) x += getTextWidthForDrawingArea(drawingarea_info[i].text_left); @@ -4930,7 +6534,7 @@ static void CreateDrawingAreas() GDI_Y, y, GDI_TYPE, GD_TYPE_DRAWING_AREA, GDI_AREA_SIZE, area_xsize, area_ysize, - GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY, + GDI_ITEM_SIZE, item_size, item_size, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleDrawingAreaInfo, GDI_CALLBACK_ACTION, HandleDrawingAreas, @@ -4945,24 +6549,47 @@ static void CreateDrawingAreas() } } -static void CreateTextInputGadgets() +static void CreateTextInputGadgets(void) { + struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT]; int max_infotext_len = getMaxInfoTextLength(); int i; for (i = 0; i < ED_NUM_TEXTINPUT; i++) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; - int gd_x, gd_y; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->active_xoffset; + int gd_y2 = gd->src_y + gd->active_yoffset; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = textinput_info[i].gadget_id; + int x, y; - event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; + if (i == ED_TEXTINPUT_ID_ELEMENT_NAME) + { + int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size; + int border_size = gd->border_size; + int font_nr = FONT_INPUT_1; + int font_height = getFontHeight(font_nr); + int xoffset = element_border + TILEX + element_border + 3 * border_size; + int yoffset = element_border + (TILEY - font_height) / 2; + + x = (editor.settings.element_name.x != -1 ? + editor.settings.element_name.x : + editor.settings.element_graphic.x + xoffset) - border_size; + y = (editor.settings.element_name.y != -1 ? + editor.settings.element_name.y : + editor.settings.element_graphic.y + yoffset) - border_size; + } + else + { + x = ED_SETTINGS_X(textinput_info[i].x); + y = ED_SETTINGS_Y(textinput_info[i].y); + } - gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS; + event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; sprintf(infotext, "Enter %s", textinput_info[i].infotext); infotext[max_infotext_len] = '\0'; @@ -4970,17 +6597,17 @@ static void CreateTextInputGadgets() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_INFO_TEXT, infotext, - GDI_X, SX + textinput_info[i].x, - GDI_Y, SY + textinput_info[i].y, + GDI_X, SX + x, + GDI_Y, SY + y, GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC, GDI_TEXT_VALUE, textinput_info[i].value, GDI_TEXT_SIZE, textinput_info[i].size, GDI_TEXT_FONT, FONT_INPUT_1, GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, - GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, - GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_BORDER_SIZE, gd->border_size, gd->border_size, + GDI_DESIGN_WIDTH, gd->width, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleTextInputGadgets, @@ -4993,17 +6620,20 @@ static void CreateTextInputGadgets() } } -static void CreateTextAreaGadgets() +static void CreateTextAreaGadgets(void) { int max_infotext_len = getMaxInfoTextLength(); int i; for (i = 0; i < ED_NUM_TEXTAREAS; i++) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; - int gd_x, gd_y; + struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->active_xoffset; + int gd_y2 = gd->src_y + gd->active_yoffset; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = textarea_info[i].gadget_id; int area_xsize = textarea_info[i].xsize; @@ -5011,25 +6641,22 @@ static void CreateTextAreaGadgets() event_mask = GD_EVENT_TEXT_LEAVING; - gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS; - sprintf(infotext, "Enter %s", textarea_info[i].infotext); infotext[max_infotext_len] = '\0'; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_INFO_TEXT, infotext, - GDI_X, SX + textarea_info[i].x, - GDI_Y, SY + textarea_info[i].y, + GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x), + GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y), GDI_TYPE, GD_TYPE_TEXT_AREA, GDI_AREA_SIZE, area_xsize, area_ysize, GDI_TEXT_FONT, FONT_INPUT_1, GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, - GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, - GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_BORDER_SIZE, gd->border_size, gd->border_size, + GDI_DESIGN_WIDTH, gd->width, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleTextAreaGadgets, @@ -5042,48 +6669,50 @@ static void CreateTextAreaGadgets() } } -static void CreateSelectboxGadgets() +static void CreateSelectboxGadgets(void) { int max_infotext_len = getMaxInfoTextLength(); int i, j; for (i = 0; i < ED_NUM_SELECTBOX; i++) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; - int gd_x, gd_y; + struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT]; + struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->active_xoffset; + int gd_y2 = gd->src_y + gd->active_yoffset; + int selectbox_button_xsize = gd2->width; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = selectbox_info[i].gadget_id; - int x = SX + selectbox_info[i].x; - int y = SY + selectbox_info[i].y; + int x = SX + ED_SETTINGS_X(selectbox_info[i].x); + int y = SY + ED_SETTINGS_Y(selectbox_info[i].y); - if (selectbox_info[i].size == -1) /* dynamically determine size */ + if (selectbox_info[i].size == -1) // dynamically determine size { - /* (we cannot use -1 for uninitialized values if we directly compare - with results from strlen(), because the '<' and '>' operation will - implicitely cast -1 to an unsigned integer value!) */ + // (we cannot use -1 for uninitialized values if we directly compare + // with results from strlen(), because the '<' and '>' operation will + // implicitely cast -1 to an unsigned integer value!) selectbox_info[i].size = 0; for (j = 0; selectbox_info[i].options[j].text != NULL; j++) if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size) selectbox_info[i].size = strlen(selectbox_info[i].options[j].text); - selectbox_info[i].size++; /* add one character empty space */ + selectbox_info[i].size++; // add one character empty space } event_mask = GD_EVENT_RELEASED | GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; - gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS; - - /* determine horizontal position to the right of specified gadget */ + // determine horizontal position to the right of specified gadget if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE) x = (right_gadget_border[selectbox_info[i].gadget_id_align] + ED_GADGET_TEXT_DISTANCE); - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (selectbox_info[i].text_left != NULL) x += getTextWidthForGadget(selectbox_info[i].text_left); @@ -5097,14 +6726,16 @@ static void CreateSelectboxGadgets() GDI_Y, y, GDI_TYPE, GD_TYPE_SELECTBOX, GDI_SELECTBOX_OPTIONS, selectbox_info[i].options, + GDI_SELECTBOX_CHAR_UNSELECTABLE, '[', GDI_TEXT_SIZE, selectbox_info[i].size, GDI_TEXT_FONT, FONT_INPUT_1, GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, - GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, - GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE, - GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, + GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_BORDER_SIZE, gd->border_size, gd->border_size, + GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize, + GDI_DESIGN_WIDTH, gd->width, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleSelectboxGadgets, @@ -5119,69 +6750,75 @@ static void CreateSelectboxGadgets() } } -static void CreateTextbuttonGadgets() +static void CreateTextbuttonGadgets(void) { int max_infotext_len = getMaxInfoTextLength(); int i; for (i = 0; i < ED_NUM_TEXTBUTTONS; i++) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; - int gd_x1, gd_x2, gd_y1, gd_y2; + int id = textbutton_info[i].gadget_id; + int is_tab_button = + ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) || + (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)); + int graphic = + (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON); + int gadget_distance = + (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE); + struct GraphicInfo *gd = &graphic_info[graphic]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int gd_x1a = gd->src_x + gd->active_xoffset; + int gd_y1a = gd->src_y + gd->active_yoffset; + int border_xsize = gd->border_size + gd->draw_xoffset; + int border_ysize = gd->border_size; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; - int id = textbutton_info[i].gadget_id; - int x = SX + textbutton_info[i].x; - int y = SY + textbutton_info[i].y; + int x = SX + ED_SETTINGS_X(textbutton_info[i].x); + int y = SY + ED_SETTINGS_Y(textbutton_info[i].y); - if (textbutton_info[i].size == -1) /* dynamically determine size */ + if (textbutton_info[i].size == -1) // dynamically determine size textbutton_info[i].size = strlen(textbutton_info[i].text); event_mask = GD_EVENT_RELEASED; - if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE) - { - gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS; - gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS; - gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS; - gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS; - } - else - { - gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS; - gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS; - gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS; - gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS; - } - sprintf(infotext, "%s", textbutton_info[i].infotext); infotext[max_infotext_len] = '\0'; - /* determine horizontal position to the right of specified gadget */ + // determine horizontal position to the right of specified gadget if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE) - x = (right_gadget_border[textbutton_info[i].gadget_id_align] + - ED_GADGET_TEXT_DISTANCE); + { + int gadget_id_align = textbutton_info[i].gadget_id_align; + + x = right_gadget_border[gadget_id_align] + gadget_distance; + + if (textbutton_info[i].y == -1) + y = level_editor_gadget[gadget_id_align]->y; + } - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (textbutton_info[i].text_left != NULL) x += getTextWidthForGadget(textbutton_info[i].text_left); gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, infotext, GDI_X, x, GDI_Y, y, GDI_TYPE, GD_TYPE_TEXT_BUTTON, GDI_TEXT_VALUE, textbutton_info[i].text, GDI_TEXT_SIZE, textbutton_info[i].size, - GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE, - GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1, - GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2, - GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE, - GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, + GDI_TEXT_FONT, FONT_INPUT_2, + GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a, + GDI_BORDER_SIZE, border_xsize, border_ysize, + GDI_DESIGN_WIDTH, gd->width, GDI_DECORATION_SHIFTING, 1, 1, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, @@ -5197,58 +6834,48 @@ static void CreateTextbuttonGadgets() } } -static void CreateGraphicbuttonGadgets() +static void CreateGraphicbuttonGadgets(void) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int i; - /* create buttons for scrolling of drawing area and element list */ + // create buttons for scrolling of drawing area and element list for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++) { int id = graphicbutton_info[i].gadget_id; - int gd_x1, gd_x2, gd_y1, gd_y2; - int x = SX + graphicbutton_info[i].x; - int y = SY + graphicbutton_info[i].y; + int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x); + int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y); + int graphic = graphicbutton_info[i].graphic; + struct GraphicInfo *gd = &graphic_info[graphic]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; - if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE) - { - gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x; - gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y; - gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x; - gd_y2 = gd_y1; - } - else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */ - { - gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x; - gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y; - gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE; - gd_y2 = gd_y1; - } - - /* determine horizontal position to the right of specified gadget */ + // determine horizontal position to the right of specified gadget if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE) x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] + ED_GADGET_TEXT_DISTANCE); - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (graphicbutton_info[i].text_left != NULL) x += getTextWidthForGadget(graphicbutton_info[i].text_left); gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, graphicbutton_info[i].infotext, GDI_X, x, GDI_Y, y, - GDI_WIDTH, graphicbutton_info[i].width, - GDI_HEIGHT, graphicbutton_info[i].height, + GDI_WIDTH, gd->width, + GDI_HEIGHT, gd->height, GDI_TYPE, GD_TYPE_NORMAL_BUTTON, GDI_STATE, GD_BUTTON_UNPRESSED, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets, @@ -5263,18 +6890,62 @@ static void CreateGraphicbuttonGadgets() } } -static void CreateScrollbarGadgets() +static void CreateScrollbarGadgets(void) { int i; + // these values are not constant, but can change at runtime + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x = + SX + ED_SCROLL_HORIZONTAL_XPOS; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y = + SY + ED_SCROLL_HORIZONTAL_YPOS; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width = + ED_SCROLL_HORIZONTAL_XSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height = + ED_SCROLL_HORIZONTAL_YSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE; + + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x = + SX + ED_SCROLL_VERTICAL_XPOS; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y = + SY + ED_SCROLL_VERTICAL_YPOS; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width = + ED_SCROLL_VERTICAL_XSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height = + ED_SCROLL_VERTICAL_YSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE; + + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x = + PX + ED_SCROLL2_VERTICAL_XPOS; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y = + PY + ED_SCROLL2_VERTICAL_YPOS; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width = + ED_SCROLL2_VERTICAL_XSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height = + ED_SCROLL2_VERTICAL_YSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE; + scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE; + for (i = 0; i < ED_NUM_SCROLLBARS; i++) { int id = scrollbar_info[i].gadget_id; - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; - int gd_x1, gd_x2, gd_y1, gd_y2; + int graphic = scrollbar_info[i].graphic; + struct GraphicInfo *gd = &graphic_info[graphic]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; struct GadgetInfo *gi; int items_max, items_visible, item_position; - unsigned long event_mask; + unsigned int event_mask; if (i == ED_SCROLLBAR_ID_LIST_VERTICAL) { @@ -5282,7 +6953,7 @@ static void CreateScrollbarGadgets() items_visible = ED_ELEMENTLIST_BUTTONS_VERT; item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ; } - else /* drawing area scrollbars */ + else // drawing area scrollbars { if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL) { @@ -5300,27 +6971,26 @@ static void CreateScrollbarGadgets() event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS; - gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x; - gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ? - scrollbar_info[i].height : scrollbar_info[i].width)); - gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y; - gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y; - gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, scrollbar_info[i].infotext, - GDI_X, scrollbar_info[i].x, - GDI_Y, scrollbar_info[i].y, - GDI_WIDTH, scrollbar_info[i].width, - GDI_HEIGHT, scrollbar_info[i].height, + GDI_X, scrollbar_pos[i].x, + GDI_Y, scrollbar_pos[i].y, + GDI_WIDTH, scrollbar_pos[i].width, + GDI_HEIGHT, scrollbar_pos[i].height, GDI_TYPE, scrollbar_info[i].type, GDI_SCROLLBAR_ITEMS_MAX, items_max, GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, GDI_SCROLLBAR_ITEM_POSITION, item_position, + GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x, + GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y, + GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width, + GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height, GDI_STATE, GD_BUTTON_UNPRESSED, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, - GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_BORDER_SIZE, gd->border_size, gd->border_size, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleControlButtons, @@ -5333,55 +7003,54 @@ static void CreateScrollbarGadgets() } } -static void CreateCheckbuttonGadgets() +static void CreateCheckbuttonGadgets(void) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; - int gd_x1, gd_x2, gd_x3, gd_x4, gd_y; + unsigned int event_mask; int i; event_mask = GD_EVENT_PRESSED; - gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS; - gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS; - gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS; - gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS; - for (i = 0; i < ED_NUM_CHECKBUTTONS; i++) { int id = checkbutton_info[i].gadget_id; - int x = SX + checkbutton_info[i].x; - int y = SY + checkbutton_info[i].y; - - if (id == GADGET_ID_STICK_ELEMENT) - gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS; - else - gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS; - - /* determine horizontal position to the right of specified gadget */ + int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON : + IMG_EDITOR_CHECKBOX); + struct GraphicInfo *gd = &graphic_info[graphic]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int gd_x1a = gd->src_x + gd->active_xoffset; + int gd_y1a = gd->src_y + gd->active_yoffset; + int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset; + int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset; + int x = SX + ED_SETTINGS_X(checkbutton_info[i].x); + int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y); + + // determine horizontal position to the right of specified gadget if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE) x = (right_gadget_border[checkbutton_info[i].gadget_id_align] + ED_GADGET_TEXT_DISTANCE); - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (checkbutton_info[i].text_left != NULL) x += getTextWidthForGadget(checkbutton_info[i].text_left); gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, checkbutton_info[i].infotext, GDI_X, x, GDI_Y, y, - GDI_WIDTH, ED_CHECKBUTTON_XSIZE, - GDI_HEIGHT, ED_CHECKBUTTON_YSIZE, + GDI_WIDTH, gd->width, + GDI_HEIGHT, gd->height, GDI_TYPE, GD_TYPE_CHECK_BUTTON, GDI_CHECKED, *checkbutton_info[i].value, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y, - GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y, - GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a, + GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleCheckbuttons, @@ -5396,54 +7065,57 @@ static void CreateCheckbuttonGadgets() } } -static void CreateRadiobuttonGadgets() +static void CreateRadiobuttonGadgets(void) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; + int graphic = IMG_EDITOR_RADIOBUTTON; + struct GraphicInfo *gd = &graphic_info[graphic]; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int gd_x1a = gd->src_x + gd->active_xoffset; + int gd_y1a = gd->src_y + gd->active_yoffset; + int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset; + int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset; struct GadgetInfo *gi; - unsigned long event_mask; - int gd_x1, gd_x2, gd_x3, gd_x4, gd_y; + unsigned int event_mask; int i; event_mask = GD_EVENT_PRESSED; - gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS; - gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS; - gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS; - gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS; - for (i = 0; i < ED_NUM_RADIOBUTTONS; i++) { int id = radiobutton_info[i].gadget_id; - int x = SX + radiobutton_info[i].x; - int y = SY + radiobutton_info[i].y; + int x = SX + ED_SETTINGS_X(radiobutton_info[i].x); + int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y); int checked = (*radiobutton_info[i].value == radiobutton_info[i].checked_value); - /* determine horizontal position to the right of specified gadget */ + // determine horizontal position to the right of specified gadget if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE) x = (right_gadget_border[radiobutton_info[i].gadget_id_align] + ED_GADGET_TEXT_DISTANCE); - /* determine horizontal offset for leading text */ + // determine horizontal offset for leading text if (radiobutton_info[i].text_left != NULL) x += getTextWidthForGadget(radiobutton_info[i].text_left); gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, + GDI_IMAGE_ID, graphic, GDI_INFO_TEXT, radiobutton_info[i].infotext, GDI_X, x, GDI_Y, y, - GDI_WIDTH, ED_CHECKBUTTON_XSIZE, - GDI_HEIGHT, ED_CHECKBUTTON_YSIZE, + GDI_WIDTH, gd->width, + GDI_HEIGHT, gd->height, GDI_TYPE, GD_TYPE_RADIO_BUTTON, GDI_RADIO_NR, radiobutton_info[i].radio_button_nr, GDI_CHECKED, checked, - GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y, - GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y, - GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y, - GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, + GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a, + GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, GDI_CALLBACK_ACTION, HandleRadiobuttons, @@ -5458,19 +7130,38 @@ static void CreateRadiobuttonGadgets() } } -void CreateLevelEditorGadgets() +void CreateLevelEditorGadgets(void) { - int old_game_status = game_status; + // force EDITOR font inside level editor + SetFontStatus(GAME_MODE_EDITOR); + + // these values are not constant, but can change at runtime + ed_fieldx = MAX_ED_FIELDX - 1; + ed_fieldy = MAX_ED_FIELDY - 1; + + num_editor_gadgets = NUM_EDITOR_GADGETS; + + // printf("::: allocating %d gadgets ...\n", num_editor_gadgets); - /* setting 'game_status' is needed to get the right fonts for the editor */ - game_status = GAME_MODE_EDITOR; + level_editor_gadget = + checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *)); + right_gadget_border = + checked_calloc(num_editor_gadgets * sizeof(int)); + + // set number of empty (padding) element buttons to maximum number of buttons + num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS; + + editor_el_empty = checked_calloc(num_editor_el_empty * sizeof(int)); + editor_el_empty_ptr = editor_el_empty; + + use_permanent_palette = !editor.palette.show_as_separate_screen; ReinitializeElementList(); CreateControlButtons(); CreateScrollbarGadgets(); - /* order of function calls is important because of cross-references */ + // order of function calls is important because of cross-references CreateCheckbuttonGadgets(); CreateCounterButtons(); CreateRadiobuttonGadgets(); @@ -5481,121 +7172,145 @@ void CreateLevelEditorGadgets() CreateTextbuttonGadgets(); CreateDrawingAreas(); - game_status = old_game_status; + ResetFontStatus(); } -void FreeLevelEditorGadgets() +void FreeLevelEditorGadgets(void) { int i; - for (i = 0; i < NUM_EDITOR_GADGETS; i++) + // printf("::: freeing %d gadgets ...\n", num_editor_gadgets); + + for (i = 0; i < num_editor_gadgets; i++) + { FreeGadget(level_editor_gadget[i]); + + level_editor_gadget[i] = NULL; + } + + checked_free(level_editor_gadget); + checked_free(right_gadget_border); + + checked_free(editor_el_empty); } static void MapCounterButtons(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); int gadget_id_down = counterbutton_info[id].gadget_id_down; int gadget_id_text = counterbutton_info[id].gadget_id_text; int gadget_id_up = counterbutton_info[id].gadget_id_up; struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down]; struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text]; struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up]; -#if 0 - char infotext[MAX_OUTPUT_LINESIZE + 1]; - int max_infotext_len = getMaxInfoTextLength(); - int xoffset_left = 0; - int yoffset_left = ED_BORDER_SIZE; - int xoffset_right = getCounterGadgetWidth(); - int yoffset_right = ED_BORDER_SIZE; -#else int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; - int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE; - int yoffset = ED_BORDER_SIZE; + int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE; + int yoffset = (gi_down->height - font_height) / 2; int x_left = gi_down->x - xoffset_left; - int x_right = gi_up->x + gi_up->width + xoffset_right; + int x_right; // set after gadget position was modified int y_above = gi_down->y - yoffset_above; int x = gi_down->x; - int y; /* set after gadget position was modified */ -#endif + int y; // set after gadget position was modified + + // counter limits must be changed first to prevent value truncation + ModifyEditorCounterLimits(id, counterbutton_info[id].min_value, + counterbutton_info[id].max_value); - /* set position for "value1/value2" counter gadgets (score in most cases) */ - if (id == ED_COUNTER_ID_ELEMENT_VALUE1 || - id == ED_COUNTER_ID_ELEMENT_VALUE2) + // right text position might have changed after setting position above + x_right = gi_up->x + gi_up->width + xoffset_right; + + ModifyEditorCounterValue(id, *counterbutton_info[id].value); + + // set position for "value[1,2,3,4]" counter gadgets (score in most cases) + if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 && + id <= ED_COUNTER_ID_ELEMENT_VALUE4) { - ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END); - ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END); - ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END); + ModifyGadget(gi_down, GDI_Y, + SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END); + ModifyGadget(gi_text, GDI_Y, + SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END); + ModifyGadget(gi_up, GDI_Y, + SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END); } + // vertical position might have changed after setting position above y = gi_up->y + yoffset; if (counterbutton_info[id].text_above) - DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1); + DrawText(x, y_above, counterbutton_info[id].text_above, font_nr); if (counterbutton_info[id].text_left) - DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y, counterbutton_info[id].text_left, font_nr); if (counterbutton_info[id].text_right) - DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1); - - ModifyEditorCounter(id, *counterbutton_info[id].value); + DrawText(x_right, y, counterbutton_info[id].text_right, font_nr); MapGadget(gi_down); MapGadget(gi_text); MapGadget(gi_up); } -static void MapControlButtons() +static void MapControlButtons(void) { int counter_id; int i; - /* map toolbox buttons (excluding special CE toolbox buttons) */ + // map toolbox buttons (excluding special CE toolbox buttons) for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++) MapGadget(level_editor_gadget[i]); - /* map buttons to select elements */ - for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) - MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]); - MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]); - MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]); - MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]); + // map toolbox buttons (element properties buttons) + for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++) + MapGadget(level_editor_gadget[i]); + + if (use_permanent_palette) + { + // map buttons to select elements + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) + MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]); + } - /* map buttons to select level */ + // map buttons to select level counter_id = ED_COUNTER_ID_SELECT_LEVEL; - ModifyEditorCounterLimits(counter_id, - leveldir_current->first_level, - leveldir_current->last_level); + counterbutton_info[counter_id].min_value = leveldir_current->first_level; + counterbutton_info[counter_id].max_value = leveldir_current->last_level; MapCounterButtons(counter_id); } static void MapDrawingArea(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int area_xsize = gi->drawing.area_xsize; int area_ysize = gi->drawing.area_ysize; - int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left); - int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1); + int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left); + int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr); int x_left = gi->x - xoffset_left; int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE; int x_below = gi->x + (gi->width - xoffset_below) / 2; - int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2; + int y_side = gi->y + (gi->height - font_height) / 2; int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE; if (drawingarea_info[id].text_left) - DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr); if (drawingarea_info[id].text_right) - DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1); + DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr); if (drawingarea_info[id].text_below) - DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1); + DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr); if (id != ED_DRAWING_ID_DRAWING_LEVEL) { DrawElementBorder(gi->x, gi->y, - area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE); + area_xsize * ED_DRAWINGAREA_TILE_SIZE, + area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE); DrawDrawingArea(id); } @@ -5605,14 +7320,15 @@ static void MapDrawingArea(int id) static void MapTextInputGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id]; - int xoffset_above = 0; - int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); - int x_above = textinput_info[id].x + xoffset_above; - int y_above = textinput_info[id].y + yoffset_above; + int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE; + int x_above = ED_SETTINGS_X(textinput_info[id].x); + int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above; if (textinput_info[id].text_above) - DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above); + DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above); ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END); @@ -5621,14 +7337,15 @@ static void MapTextInputGadget(int id) static void MapTextAreaGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id]; - int xoffset_above = 0; - int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); - int x_above = textarea_info[id].x + xoffset_above; - int y_above = textarea_info[id].y + yoffset_above; + int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE; + int x_above = ED_SETTINGS_X(textarea_info[id].x); + int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above; if (textarea_info[id].text_above) - DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above); + DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above); ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END); @@ -5637,74 +7354,94 @@ static void MapTextAreaGadget(int id) static void MapSelectboxGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id]; int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; - int yoffset = ED_BORDER_SIZE; + int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE; + int yoffset = (gi->height - font_height) / 2; int x_left = gi->x - xoffset_left; int x_right = gi->x + gi->width + xoffset_right; + int y_above = gi->y - yoffset_above; + int x = gi->x; int y = gi->y + yoffset; + if (selectbox_info[id].text_above) + DrawText(x, y_above, selectbox_info[id].text_above, font_nr); + if (selectbox_info[id].text_left) - DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y, selectbox_info[id].text_left, font_nr); if (selectbox_info[id].text_right) - DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1); + DrawText(x_right, y, selectbox_info[id].text_right, font_nr); - ModifyEditorSelectbox(id, *selectbox_info[id].value); + ModifyEditorSelectboxValue(id, *selectbox_info[id].value); MapGadget(gi); } static void MapTextbuttonGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id]; int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; - int yoffset = ED_BORDER_SIZE; + int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE; + int yoffset = (gi->height - font_height) / 2; int x_left = gi->x - xoffset_left; int x_right = gi->x + gi->width + xoffset_right; + int y_above = gi->y - yoffset_above; + int x = gi->x; int y = gi->y + yoffset; - /* only show button to delete change pages when more than minimum pages */ + // only show button to delete change pages when more than minimum pages if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE && custom_element.num_change_pages == MIN_CHANGE_PAGES) return; + if (textbutton_info[id].text_above) + DrawText(x, y_above, textbutton_info[id].text_above, font_nr); + if (textbutton_info[id].text_left) - DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y, textbutton_info[id].text_left, font_nr); if (textbutton_info[id].text_right) - DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1); + DrawText(x_right, y, textbutton_info[id].text_right, font_nr); MapGadget(gi); } static void MapGraphicbuttonGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id]; int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; - int yoffset = ED_BORDER_SIZE; + int yoffset = (gi->height - font_height) / 2; int x_left = gi->x - xoffset_left; int x_right = gi->x + gi->width + xoffset_right; int y = gi->y + yoffset; if (graphicbutton_info[id].text_left) - DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr); if (graphicbutton_info[id].text_right) - DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1); + DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr); MapGadget(gi); } static void MapRadiobuttonGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id]; int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; - int yoffset = ED_BORDER_SIZE; + int yoffset = (gi->height - font_height) / 2; int x_left = gi->x - xoffset_left; int x_right = gi->x + gi->width + xoffset_right; int y = gi->y + yoffset; @@ -5712,10 +7449,10 @@ static void MapRadiobuttonGadget(int id) (*radiobutton_info[id].value == radiobutton_info[id].checked_value); if (radiobutton_info[id].text_left) - DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y, radiobutton_info[id].text_left, font_nr); if (radiobutton_info[id].text_right) - DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1); + DrawText(x_right, y, radiobutton_info[id].text_right, font_nr); ModifyGadget(gi, GDI_CHECKED, checked, GDI_END); @@ -5724,38 +7461,52 @@ static void MapRadiobuttonGadget(int id) static void MapCheckbuttonGadget(int id) { + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id]; int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; - int yoffset = ED_BORDER_SIZE; - int x_left, x_right, y; /* set after gadget position was modified */ + int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE; + int yoffset = (gi->height - font_height) / 2; + int y_above = gi->y - yoffset_above; + int x = gi->x; + int x_left, x_right, y; // set after gadget position was modified - /* set position for gadgets with dynamically determined position */ - if (checkbutton_info[id].x != -1) /* do not change dynamic positions */ - ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END); - ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END); + // set position for gadgets with dynamically determined position + if (checkbutton_info[id].x != -1) // do not change dynamic positions + ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END); + ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END); x_left = gi->x - xoffset_left; x_right = gi->x + gi->width + xoffset_right; y = gi->y + yoffset; + if (checkbutton_info[id].text_above) + DrawText(x, y_above, checkbutton_info[id].text_above, font_nr); + if (checkbutton_info[id].text_left) - DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1); + DrawText(x_left, y, checkbutton_info[id].text_left, font_nr); if (checkbutton_info[id].text_right) - DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1); + DrawText(x_right, y, checkbutton_info[id].text_right, font_nr); ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END); MapGadget(gi); } -static void MapMainDrawingArea() +static void MapMainDrawingArea(void) { boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx); boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy); int i; + if (suppressBorderElement()) + { + no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx); + no_vertical_scrollbar = (lev_fieldy <= ed_fieldy); + } + for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++) { if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT || @@ -5801,38 +7552,39 @@ static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map) } } -static void MapLevelEditorToolboxCustomGadgets() +static void MapLevelEditorToolboxCustomGadgets(void) { MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE); } -static void UnmapLevelEditorToolboxCustomGadgets() +static void UnmapLevelEditorToolboxCustomGadgets(void) { MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE); } static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; int i; for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++) { if (i != GADGET_ID_SINGLE_ITEMS && - i != GADGET_ID_PROPERTIES && i != GADGET_ID_PICK_ELEMENT) { struct GadgetInfo *gi = level_editor_gadget[i]; if (map) + { MapGadget(gi); + } else { + int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON; + struct GraphicInfo *gd = &graphic_info[graphic]; + UnmapGadget(gi); - BlitBitmap(gd_bitmap, drawto, - DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS, - DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS, + BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y, gi->width, gi->height, gi->x, gi->y); redraw_mask |= REDRAW_DOOR_3; @@ -5841,12 +7593,12 @@ static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map) } } -static void MapLevelEditorToolboxDrawingGadgets() +static void MapLevelEditorToolboxDrawingGadgets(void) { MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE); } -static void UnmapLevelEditorToolboxDrawingGadgets() +static void UnmapLevelEditorToolboxDrawingGadgets(void) { MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE); } @@ -5856,53 +7608,75 @@ static void UnmapDrawingArea(int id) UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]); } -static void UnmapLevelEditorWindowGadgets() +static void UnmapLevelEditorFieldGadgets(void) { int i; - for (i = 0; i < NUM_EDITOR_GADGETS; i++) - if (level_editor_gadget[i]->x < SX + SXSIZE) + for (i = 0; i < num_editor_gadgets; i++) + if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x, + level_editor_gadget[i]->y)) UnmapGadget(level_editor_gadget[i]); } -void UnmapLevelEditorGadgets() +void UnmapLevelEditorGadgets(void) { int i; - for (i = 0; i < NUM_EDITOR_GADGETS; i++) + for (i = 0; i < num_editor_gadgets; i++) UnmapGadget(level_editor_gadget[i]); } -static void ResetUndoBuffer() +static void ResetUndoBuffer(void) { undo_buffer_position = -1; undo_buffer_steps = -1; + redo_buffer_steps = 0; + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); level.changed = FALSE; } -static void DrawEditModeWindow() +static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets) { - ModifyEditorElementList(); - RedrawDrawingElements(); + if (remap_toolbox_gadgets) + { + ModifyEditorElementList(); + RedrawDrawingElements(); + } if (edit_mode == ED_MODE_INFO) DrawLevelInfoWindow(); else if (edit_mode == ED_MODE_PROPERTIES) DrawPropertiesWindow(); - else /* edit_mode == ED_MODE_DRAWING */ - DrawDrawingWindow(); + else if (edit_mode == ED_MODE_PALETTE) + DrawPaletteWindow(); + else // edit_mode == ED_MODE_DRAWING + DrawDrawingWindowExt(remap_toolbox_gadgets); +} + +static void DrawEditModeWindow(void) +{ + DrawEditModeWindowExt(TRUE); +} + +static void DrawEditModeWindow_PlayfieldOnly(void) +{ + DrawEditModeWindowExt(FALSE); +} + +static void ChangeEditModeWindow(int new_edit_mode) +{ + edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING); + + DrawEditModeWindow(); } -static boolean LevelChanged() +static boolean LevelChanged(void) { boolean field_changed = FALSE; int x, y; - if (leveldir_current->readonly) - return FALSE; - for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++) if (Feld[x][y] != level.field[x][y]) @@ -5911,20 +7685,121 @@ static boolean LevelChanged() return (level.changed || field_changed); } -static boolean LevelContainsPlayer() +static boolean PrepareSavingIntoPersonalLevelSet(void) { - boolean player_found = FALSE; - int x, y; + static LevelDirTree *last_copied_leveldir = NULL; + static LevelDirTree *last_written_leveldir = NULL; + static int last_copied_level_nr = -1; + static int last_written_level_nr = -1; + LevelDirTree *leveldir_former = leveldir_current; + int level_nr_former = level_nr; + int new_level_nr; - return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */ + // remember last mod/save so that for current session, we write + // back to the same personal copy, asking only about overwrite. + if (leveldir_current == last_copied_leveldir && + level_nr == last_copied_level_nr) + { + // "cd" to personal level set dir (as used when writing last copy) + leveldir_current = last_written_leveldir; + level_nr = last_written_level_nr; - for (y = 0; y < lev_fieldy; y++) - for (x = 0; x < lev_fieldx; x++) - if (Feld[x][y] == EL_PLAYER_1 || - Feld[x][y] == EL_SP_MURPHY) - player_found = TRUE; + return TRUE; + } + + if (!Request("This level is read only! " + "Save into personal level set?", REQ_ASK)) + return FALSE; + + // "cd" to personal level set dir (for writing copy the first time) + leveldir_current = + getTreeInfoFromIdentifier(leveldir_first, getLoginName()); + + // find unused level number + for (new_level_nr = leveldir_current->first_level; ; new_level_nr++) + { + static char *level_filename = NULL; + + setString(&level_filename, getDefaultLevelFilename(new_level_nr)); - return player_found; + if (!fileExists(level_filename)) + break; + } + + last_copied_leveldir = leveldir_former; + last_copied_level_nr = level_nr_former; + + last_written_leveldir = leveldir_current; + last_written_level_nr = level_nr = new_level_nr; + + return TRUE; +} + +static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name) +{ + static char *filename_levelinfo = NULL, *mod_name = NULL; + FILE *file; + + // annotate this copy-and-mod in personal levelinfo.conf + setString(&filename_levelinfo, + getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME)); + + if ((file = fopen(filename_levelinfo, MODE_APPEND))) + { + fprintf(file, "\n"); + fprintf(file, "# level %d was modified from:\n", level_nr); + fprintf(file, "# - previous level set name: %s\n", + former_name); + fprintf(file, "# - level within previous set: %d \"%s\"\n", + level.file_info.nr, level.name); + fprintf(file, "# - previous author: %s\n", + level.author); + fprintf(file, "# - previous save date: "); + + if (level.creation_date.src == DATE_SRC_LEVELFILE) + { + fprintf(file, "%04d-%02d-%02d\n", + level.creation_date.year, + level.creation_date.month, + level.creation_date.day); + } + else + { + fprintf(file, "not recorded\n"); + } + + fclose(file); + } + + if (level_nr > leveldir_current->last_level) + UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9); + + // else: allow the save even if annotation failed + + // now... spray graffiti on the old level vital statistics + // user can change these; just trying to set a good baseline + + // don't truncate names for fear of making offensive or silly: + // long-named original author only recorded in levelinfo.conf. + // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe" + if (!strEqual(level.author, leveldir_current->author)) + { + setString(&mod_name, getStringCat3(leveldir_current->author, + " after ", level.author)); + + if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN) + setString(&mod_name, + getStringCat2(leveldir_current->author, " (ed.)")); + + if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN) + setString(&mod_name, leveldir_current->author); + + strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN); + + // less worried about truncation here + setString(&mod_name, getStringCat2("Mod: ", level.name)); + strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN); + } } static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY], @@ -5952,107 +7827,63 @@ static int setSelectboxValue(int selectbox_id, int new_value) return new_index_value; } -static void copy_custom_element_settings(int element_from, int element_to) +static void setSelectboxSpecialActionVariablesIfNeeded(void) { -#if 0 - struct ElementInfo ei_to_old = element_info[element_to]; - struct ElementInfo *ei_from = &element_info[element_from]; - struct ElementInfo *ei_to = &element_info[element_to]; int i; - /* ---------- copy whole element structure ---------- */ - *ei_to = *ei_from; + // change action mode and arg variables according to action type variable + for (i = 0; action_arg_options[i].value != -1; i++) + { + if (action_arg_options[i].value == custom_element_change.action_type) + { + int mode = action_arg_options[i].mode; + + // only change if corresponding selectbox has changed + if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options != + action_arg_modes[mode]) + custom_element_change.action_mode = -1; - /* ---------- restore structure pointers which cannot be copied ---------- */ - ei_to->token_name = ei_to_old.token_name; - ei_to->class_name = ei_to_old.class_name; - ei_to->editor_description = ei_to_old.editor_description; - ei_to->custom_description = ei_to_old.custom_description; - ei_to->change_page = ei_to_old.change_page; - ei_to->change = ei_to_old.change; - ei_to->group = ei_to_old.group; + // only change if corresponding selectbox has changed + if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options != + action_arg_options[i].options) + custom_element_change.action_arg = -1; - /* ---------- copy element base properties ---------- */ - Properties[element_to][EP_BITFIELD_BASE] = - Properties[element_from][EP_BITFIELD_BASE]; + break; + } + } +} - /* ---------- reinitialize and copy change pages ---------- */ - setElementChangePages(ei_to, ei_to->num_change_pages); +static void setSelectboxSpecialActionOptions(void) +{ + int i; - for (i=0; i < ei_to->num_change_pages; i++) - ei_to->change_page[i] = ei_from->change_page[i]; + // change action mode and arg selectbox according to action type selectbox + for (i = 0; action_arg_options[i].value != -1; i++) + { + if (action_arg_options[i].value == custom_element_change.action_type) + { + int mode = action_arg_options[i].mode; - /* ---------- copy group element info ---------- */ - if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */ - *ei_to->group = *ei_from->group; + ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE, + action_arg_modes[mode]); + ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE, + custom_element_change.action_mode); -#else + ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG, + action_arg_options[i].options); + ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG, + custom_element_change.action_arg); + break; + } + } +} +static void copy_custom_element_settings(int element_from, int element_to) +{ struct ElementInfo *ei_from = &element_info[element_from]; struct ElementInfo *ei_to = &element_info[element_to]; - int i, x, y; - - /* ---------- copy element description ---------- */ - for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++) - ei_to->description[i] = ei_from->description[i]; - - /* ---------- copy element base properties ---------- */ - Properties[element_to][EP_BITFIELD_BASE] = - Properties[element_from][EP_BITFIELD_BASE]; - - /* ---------- copy custom property values ---------- */ - - ei_to->use_gfx_element = ei_from->use_gfx_element; - ei_to->gfx_element = ei_from->gfx_element; - - ei_to->access_direction = ei_from->access_direction; - - ei_to->collect_score = ei_from->collect_score; - ei_to->collect_count = ei_from->collect_count; - - ei_to->push_delay_fixed = ei_from->push_delay_fixed; - ei_to->push_delay_random = ei_from->push_delay_random; - ei_to->drop_delay_fixed = ei_from->drop_delay_fixed; - ei_to->drop_delay_random = ei_from->drop_delay_random; - ei_to->move_delay_fixed = ei_from->move_delay_fixed; - ei_to->move_delay_random = ei_from->move_delay_random; - - ei_to->move_pattern = ei_from->move_pattern; - ei_to->move_direction_initial = ei_from->move_direction_initial; - ei_to->move_stepsize = ei_from->move_stepsize; - - ei_to->move_enter_element = ei_from->move_enter_element; - ei_to->move_leave_element = ei_from->move_leave_element; - ei_to->move_leave_type = ei_from->move_leave_type; - - ei_to->slippery_type = ei_from->slippery_type; - - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - ei_to->content[x][y] = ei_from->content[x][y]; - ei_to->explosion_type = ei_from->explosion_type; - ei_to->explosion_delay = ei_from->explosion_delay; - ei_to->ignition_delay = ei_from->ignition_delay; - - /* ---------- reinitialize and copy change pages ---------- */ - - ei_to->num_change_pages = ei_from->num_change_pages; - ei_to->current_change_page = ei_from->current_change_page; - - setElementChangePages(ei_to, ei_to->num_change_pages); - - for (i=0; i < ei_to->num_change_pages; i++) - ei_to->change_page[i] = ei_from->change_page[i]; - - /* ---------- copy group element info ---------- */ - if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */ - *ei_to->group = *ei_from->group; - -#endif - - /* mark this custom element as modified */ - ei_to->modified_settings = TRUE; + copyElementInfo(ei_from, ei_to); } static void replace_custom_element_in_settings(int element_from, @@ -6066,8 +7897,8 @@ static void replace_custom_element_in_settings(int element_from, for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - if (ei->content[x][y] == element_from) - ei->content[x][y] = element_to; + if (ei->content.e[x][y] == element_from) + ei->content.e[x][y] = element_to; for (j = 0; j < ei->num_change_pages; j++) { @@ -6076,16 +7907,19 @@ static void replace_custom_element_in_settings(int element_from, if (change->target_element == element_from) change->target_element = element_to; - if (change->trigger_element == element_from) - change->trigger_element = element_to; + if (change->initial_trigger_element == element_from) + change->initial_trigger_element = element_to; + + if (change->action_element == element_from) + change->action_element = element_to; for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - if (change->target_content[x][y] == element_from) - change->target_content[x][y] = element_to; + if (change->target_content.e[x][y] == element_from) + change->target_content.e[x][y] = element_to; } - if (ei->group != NULL) /* group or internal */ + if (ei->group != NULL) // group or internal for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++) if (ei->group->element[j] == element_from) ei->group->element[j] = element_to; @@ -6106,6 +7940,8 @@ static void replace_custom_element_in_playfield(int element_from, static boolean CopyCustomElement(int element_old, int element_new, int copy_mode) { + int copy_mode_orig = copy_mode; + if (copy_mode == GADGET_ID_CUSTOM_COPY) { element_new = (IS_CUSTOM_ELEMENT(element_old) ? @@ -6122,13 +7958,13 @@ static boolean CopyCustomElement(int element_old, int element_new, } else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new)) { - Request("Please choose custom element !", REQ_CONFIRM); + Request("Please choose custom element!", REQ_CONFIRM); return FALSE; } else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new)) { - Request("Please choose group element !", REQ_CONFIRM); + Request("Please choose group element!", REQ_CONFIRM); return FALSE; } @@ -6137,6 +7973,13 @@ static boolean CopyCustomElement(int element_old, int element_new, level.changed = TRUE; } + // when modifying custom/group element, ask for copying level template + if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template) + { + if (!AskToCopyAndModifyLevelTemplate()) + return FALSE; + } + if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM) { copy_custom_element_settings(element_new, element_old); @@ -6171,7 +8014,7 @@ static void CopyCustomElementPropertiesToEditor(int element) int i; int current_change_page = element_info[element].current_change_page; - /* dynamically (re)build selectbox for selecting change page */ + // dynamically (re)build selectbox for selecting change page for (i = 0; i < element_info[element].num_change_pages; i++) { sprintf(options_change_page_strings[i], "%d", i + 1); @@ -6183,7 +8026,7 @@ static void CopyCustomElementPropertiesToEditor(int element) options_change_page[i].value = -1; options_change_page[i].text = NULL; - /* needed here to initialize combined element properties */ + // needed here to initialize combined element properties InitElementPropertiesEngine(level.game_version); element_info[element].change = @@ -6192,7 +8035,10 @@ static void CopyCustomElementPropertiesToEditor(int element) custom_element = element_info[element]; custom_element_change = *element_info[element].change; - /* needed to initially set selectbox value variables to reliable defaults */ + // needed to initially set selectbox options for special action options + setSelectboxSpecialActionOptions(); + + // needed to initially set selectbox value variables to reliable defaults for (i = 0; i < ED_NUM_SELECTBOX; i++) setSelectboxValue(i, *selectbox_info[i].value); @@ -6202,9 +8048,9 @@ static void CopyCustomElementPropertiesToEditor(int element) for (i = 0; i < NUM_CHANGE_EVENTS; i++) custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i); - /* ---------- element settings: configure (custom elements) ------------- */ + // ---------- element settings: configure (custom elements) ----------------- - /* set accessible layer selectbox help value */ + // set accessible layer selectbox help value custom_element.access_type = (IS_WALKABLE(element) ? EP_WALKABLE : IS_PASSABLE(element) ? EP_PASSABLE : @@ -6221,7 +8067,7 @@ static void CopyCustomElementPropertiesToEditor(int element) IS_ACCESSIBLE_INSIDE(element) || IS_ACCESSIBLE_UNDER(element)); - /* set walk-to-object action selectbox help value */ + // set walk-to-object action selectbox help value custom_element.walk_to_action = (IS_DIGGABLE(element) ? EP_DIGGABLE : IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY : @@ -6236,7 +8082,7 @@ static void CopyCustomElementPropertiesToEditor(int element) IS_THROWABLE(element) || IS_PUSHABLE(element)); - /* set smash targets selectbox help value */ + // set smash targets selectbox help value custom_element.smash_targets = (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING : CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES : @@ -6247,60 +8093,27 @@ static void CopyCustomElementPropertiesToEditor(int element) CAN_SMASH_ENEMIES(element) || CAN_SMASH_PLAYER(element)); - /* set deadliness selectbox help value */ + // set deadliness selectbox help value custom_element.deadliness = (DONT_TOUCH(element) ? EP_DONT_TOUCH : + DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY : DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH : DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO : custom_element.deadliness); custom_element_properties[EP_DEADLY] = (DONT_TOUCH(element) || + DONT_GET_HIT_BY(element) || DONT_COLLIDE_WITH(element) || DONT_RUN_INTO(element)); -#if 0 - /* set explosion type selectbox help value */ - custom_element.explosion_type = - ( -#if 0 - IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE : -#endif - CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 : - CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 : - CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS : - custom_element.explosion_type); - custom_element_properties[EP_CAN_EXPLODE_AT_ALL] = - ( -#if 0 - IS_INDESTRUCTIBLE(element) || -#endif - CAN_EXPLODE_1X1(element) || - CAN_EXPLODE_3X3(element) || - CAN_EXPLODE_CROSS(element)); -#endif - -#if 0 - /* special case: sub-settings dependent from main setting */ -#if 0 - custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element); - custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element); - custom_element.can_explode_impact = CAN_EXPLODE_IMPACT(element); -#else - if (CAN_EXPLODE_BY_FIRE(element)) - custom_element.can_explode_by_fire = TRUE; - if (CAN_EXPLODE_SMASHED(element)) - custom_element.can_explode_smashed = TRUE; - if (CAN_EXPLODE_IMPACT(element)) - custom_element.can_explode_impact = TRUE; -#endif -#endif - - /* ---------- element settings: advanced (custom elements) --------------- */ + // ---------- element settings: advanced (custom elements) ------------------ - /* set "change by direct action" selectbox help value */ + // set "change by direct action" selectbox help value custom_element_change.direct_action = (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER : + HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER : + HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER : @@ -6311,12 +8124,18 @@ static void CopyCustomElementPropertiesToEditor(int element) HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED : HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT : HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED : + HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES : + HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES : + HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO : + HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO : custom_element_change.direct_action); - /* set "change by other element action" selectbox help value */ + // set "change by other element action" selectbox help value custom_element_change.other_action = (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X : HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X : + HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X : + HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X : HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X : HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X : HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X : @@ -6325,22 +8144,28 @@ static void CopyCustomElementPropertiesToEditor(int element) HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X : HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X : HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X : + HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X : HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X : HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X : HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X : HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X : + HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X : + HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X : + HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X : + HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X : + HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X : + HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X : custom_element_change.other_action); } static void CopyGroupElementPropertiesToEditor(int element) { group_element_info = *element_info[element].group; - custom_element = element_info[element]; /* needed for description */ + custom_element = element_info[element]; // needed for description } static void CopyClassicElementPropertiesToEditor(int element) { -#if 1 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element)) custom_element_properties[EP_CAN_MOVE_INTO_ACID] = getMoveIntoAcidProperty(&level, element); @@ -6348,17 +8173,6 @@ static void CopyClassicElementPropertiesToEditor(int element) if (MAYBE_DONT_COLLIDE_WITH(element)) custom_element_properties[EP_DONT_COLLIDE_WITH] = getDontCollideWithProperty(&level, element); -#else - - if (COULD_MOVE_INTO_ACID(element)) - { - int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); - - if (bit_nr > -1) - custom_element_properties[EP_CAN_MOVE_INTO_ACID] = - ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0); - } -#endif } static void CopyElementPropertiesToEditor(int element) @@ -6371,40 +8185,47 @@ static void CopyElementPropertiesToEditor(int element) CopyClassicElementPropertiesToEditor(element); } +static boolean AskToCopyAndModifyLevelTemplate(void) +{ + if (Request("Copy and modify settings from level template?", REQ_ASK)) + { + level.use_custom_template = FALSE; + + ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1], + GDI_CHECKED, FALSE, GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2], + GDI_CHECKED, FALSE, GDI_END); + + return TRUE; + } + else + { + LoadLevelTemplate(-1); // this resets all element modifications ... + + DrawEditModeWindow(); // ... and copies them to 'custom_element' + + return FALSE; + } +} + static void CopyCustomElementPropertiesToGame(int element) { int i; int access_type_and_layer; -#if 0 - boolean can_explode; -#endif - /* mark that this custom element has been modified */ + // mark that this custom element has been modified custom_element.modified_settings = TRUE; level.changed = TRUE; if (level.use_custom_template) - { - if (Request("Copy and modify level template ?", REQ_ASK)) - { - level.use_custom_template = FALSE; - ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE], - GDI_CHECKED, FALSE, GDI_END); - } - else - { - LoadLevelTemplate(-1); /* this resets all element modifications ... */ - - DrawEditModeWindow(); /* ... and copies them to 'custom_element' */ - } - } + AskToCopyAndModifyLevelTemplate(); element_info[element] = custom_element; *element_info[element].change = custom_element_change; - /* ---------- element settings: configure (custom elements) ------------- */ + // ---------- element settings: configure (custom elements) ----------------- - /* set accessible property from checkbox and selectbox */ + // set accessible property from checkbox and selectbox custom_element_properties[EP_WALKABLE_OVER] = FALSE; custom_element_properties[EP_WALKABLE_INSIDE] = FALSE; custom_element_properties[EP_WALKABLE_UNDER] = FALSE; @@ -6420,7 +8241,7 @@ static void CopyCustomElementPropertiesToGame(int element) (custom_element.access_protected != 0 && custom_element_properties[EP_ACCESSIBLE]); - /* set walk-to-object property from checkbox and selectbox */ + // set walk-to-object property from checkbox and selectbox custom_element_properties[EP_DIGGABLE] = FALSE; custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE; custom_element_properties[EP_DROPPABLE] = FALSE; @@ -6429,67 +8250,28 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[custom_element.walk_to_action] = custom_element_properties[EP_WALK_TO_OBJECT]; - /* set smash property from checkbox and selectbox */ + // set smash property from checkbox and selectbox custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE; custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE; custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE; custom_element_properties[custom_element.smash_targets] = custom_element_properties[EP_CAN_SMASH]; - /* set deadliness property from checkbox and selectbox */ + // set deadliness property from checkbox and selectbox custom_element_properties[EP_DONT_RUN_INTO] = FALSE; custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE; + custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE; custom_element_properties[EP_DONT_TOUCH] = FALSE; custom_element_properties[custom_element.deadliness] = custom_element_properties[EP_DEADLY]; -#if 0 - /* set explosion type property from checkbox and selectbox */ -#if 0 - custom_element_properties[EP_INDESTRUCTIBLE] = FALSE; -#endif - custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE; - custom_element_properties[custom_element.explosion_type] = - custom_element_properties[EP_CAN_EXPLODE_AT_ALL]; -#endif - -#if 0 - /* special case: sub-settings dependent from main setting */ -#if 0 - can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] || - custom_element_properties[EP_CAN_EXPLODE_3X3] || - custom_element_properties[EP_CAN_EXPLODE_CROSS]); - custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = - (can_explode && custom_element.can_explode_by_fire); - custom_element_properties[EP_CAN_EXPLODE_SMASHED] = - (can_explode && custom_element.can_explode_smashed); - custom_element_properties[EP_CAN_EXPLODE_IMPACT] = - (can_explode && custom_element.can_explode_impact); -#else - if (custom_element_properties[EP_CAN_EXPLODE_1X1] || - custom_element_properties[EP_CAN_EXPLODE_3X3] || - custom_element_properties[EP_CAN_EXPLODE_CROSS]) - { - custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = - custom_element.can_explode_by_fire; - custom_element_properties[EP_CAN_EXPLODE_SMASHED] = - custom_element.can_explode_smashed; - custom_element_properties[EP_CAN_EXPLODE_IMPACT] = - custom_element.can_explode_impact; - } -#endif -#endif - - /* ---------- element settings: advanced (custom elements) --------------- */ + // ---------- element settings: advanced (custom elements) ------------------ - /* set player change event from checkbox and selectbox */ + // set player change event from checkbox and selectbox custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE; custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE; + custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE; + custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE; custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE; custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE; custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE; @@ -6500,12 +8282,18 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_change_events[CE_BLOCKED] = FALSE; custom_element_change_events[CE_IMPACT] = FALSE; custom_element_change_events[CE_SMASHED] = FALSE; + custom_element_change_events[CE_VALUE_CHANGES] = FALSE; + custom_element_change_events[CE_SCORE_CHANGES] = FALSE; + custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE; + custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE; custom_element_change_events[custom_element_change.direct_action] = custom_element_change_events[CE_BY_DIRECT_ACTION]; - /* set other element action change event from checkbox and selectbox */ + // set other element action change event from checkbox and selectbox custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE; custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE; + custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE; + custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE; custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE; custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE; custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE; @@ -6514,10 +8302,17 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE; custom_element_change_events[CE_TOUCHING_X] = FALSE; custom_element_change_events[CE_HITTING_X] = FALSE; + custom_element_change_events[CE_DIGGING_X] = FALSE; custom_element_change_events[CE_HIT_BY_X] = FALSE; custom_element_change_events[CE_SWITCH_OF_X] = FALSE; custom_element_change_events[CE_CHANGE_OF_X] = FALSE; custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE; + custom_element_change_events[CE_MOVE_OF_X] = FALSE; + custom_element_change_events[CE_CREATION_OF_X] = FALSE; + custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE; + custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE; + custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE; + custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE; custom_element_change_events[custom_element_change.other_action] = custom_element_change_events[CE_BY_OTHER_ACTION]; @@ -6527,24 +8322,26 @@ static void CopyCustomElementPropertiesToGame(int element) for (i = 0; i < NUM_CHANGE_EVENTS; i++) SET_CHANGE_EVENT(element, i, custom_element_change_events[i]); - /* copy change events also to special level editor variable */ + // copy change events also to special level editor variable custom_element = element_info[element]; custom_element_change = *element_info[element].change; } static void CopyGroupElementPropertiesToGame(int element) { + // mark that this group element has been modified + custom_element.modified_settings = TRUE; + level.changed = TRUE; + + if (level.use_custom_template) + AskToCopyAndModifyLevelTemplate(); + element_info[element] = custom_element; *element_info[element].group = group_element_info; - - /* mark that this group element has been modified */ - element_info[element].modified_settings = TRUE; - level.changed = TRUE; } static void CopyClassicElementPropertiesToGame(int element) { -#if 1 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element)) setMoveIntoAcidProperty(&level, element, custom_element_properties[EP_CAN_MOVE_INTO_ACID]); @@ -6552,21 +8349,6 @@ static void CopyClassicElementPropertiesToGame(int element) if (MAYBE_DONT_COLLIDE_WITH(element)) setDontCollideWithProperty(&level, element, custom_element_properties[EP_DONT_COLLIDE_WITH]); -#else - - if (COULD_MOVE_INTO_ACID(element)) - { - int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); - - if (bit_nr > -1) - { - level.can_move_into_acid_bits &= ~(1 << bit_nr); - - if (custom_element_properties[EP_CAN_MOVE_INTO_ACID]) - level.can_move_into_acid_bits |= (1 << bit_nr); - } - } -#endif } static void CopyElementPropertiesToGame(int element) @@ -6579,10 +8361,211 @@ static void CopyElementPropertiesToGame(int element) CopyClassicElementPropertiesToGame(element); } -void DrawLevelEd() +#if DEBUG +static void CheckElementDescriptions(void) +{ + int i; + + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i)) + Error(ERR_WARN, "no element description file for element '%s'", + EL_NAME(i)); +} +#endif + +static int getMaxEdFieldX(boolean has_scrollbar) +{ + int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0); + int sxsize = SXSIZE - scrollbar_width; + int max_ed_fieldx = sxsize / ed_tilesize; + + return max_ed_fieldx; +} + +static int getMaxEdFieldY(boolean has_scrollbar) +{ + int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ? + INFOTEXT_YSIZE_FULL : 0); + int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0); + int sysize = SYSIZE - scrollbar_height - infotext_height; + int max_ed_fieldy = sysize / ed_tilesize; + + return max_ed_fieldy; +} + +static void InitZoomLevelSettings(int zoom_tilesize) +{ + static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN; + + if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type) + { + ed_tilesize = setup.auto_setup.editor_zoom_tilesize; + ed_tilesize_default = DEFAULT_EDITOR_TILESIZE; + + // make sure that tile size is always a power of 2 + ed_tilesize = (1 << log_2(ed_tilesize)); + + if (level.game_engine_type == GAME_ENGINE_TYPE_MM) + { + ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM; + ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM; + } + } + + last_game_engine_type = level.game_engine_type; + + // limit zoom tilesize by upper and lower bound + ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE); + + // store zoom tilesize in auto setup file only if it was manually changed + if (zoom_tilesize != -1) + setup.auto_setup.editor_zoom_tilesize = ed_tilesize; + + MAX_ED_FIELDX = getMaxEdFieldX(FALSE); + MAX_ED_FIELDY = getMaxEdFieldY(FALSE); +} + +static void InitDrawingElements(void) +{ + static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN; + + if (level.game_engine_type == game_engine_type_last) + return; + + if (level.game_engine_type == GAME_ENGINE_TYPE_SP) + { + new_element1 = EL_SP_CHIP_SINGLE; + new_element2 = EL_EMPTY; + new_element3 = EL_SP_BASE; + } + else if (level.game_engine_type == GAME_ENGINE_TYPE_MM) + { + new_element1 = EL_MM_MIRROR_START; + new_element2 = EL_EMPTY; + new_element3 = EL_MM_WOODEN_WALL; + } + else + { + new_element1 = EL_WALL; + new_element2 = EL_EMPTY; + new_element3 = EL_SAND; + } + + game_engine_type_last = level.game_engine_type; +} + +static void InitLevelSetInfo(void) +{ + snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1, + "%s", leveldir_current->name); + snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1, + "%s", leveldir_current->author); + + levelset_num_levels = leveldir_current->levels; + + levelset_use_levelset_artwork = FALSE; + levelset_copy_level_template = FALSE; + + levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE; +} + +static void ChangeEditorToLevelSet(char *levelset_subdir) +{ + leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir); + + // the previous level set might have used custom artwork + ReloadCustomArtwork(0); + + LoadLevelSetup_SeriesInfo(); + + SaveLevelSetup_LastSeries(); + SaveLevelSetup_SeriesInfo(); + + TapeErase(); + + LoadLevel(level_nr); + LoadScore(level_nr); + + DrawLevelEd(); +} + +static boolean useEditorDoorAnimation(void) +{ + struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN]; + boolean door_1_viewport_unchanged = + (vp_door_1->x == DX && + vp_door_1->y == DY && + vp_door_1->width == DXSIZE && + vp_door_1->height == DYSIZE); + boolean door_1_contains_toolbox = + (EX >= DX && + EY >= DY && + EX + EXSIZE <= DX + DXSIZE && + EY + EYSIZE <= DY + DYSIZE); + + return (door_1_viewport_unchanged && door_1_contains_toolbox); +} + +static void DrawEditorDoorBackground(int graphic, int x, int y, + int width, int height) +{ + struct GraphicInfo *g = &graphic_info[graphic]; + + if (g->bitmap != NULL) + BlitBitmap(g->bitmap, drawto, g->src_x, g->src_y, + MIN(width, g->width), MIN(height, g->height), x, y); + else + ClearRectangle(drawto, x, y, width, height); +} + +static void DrawEditorDoorContent(void) +{ + // needed for gadgets drawn on background (like palette scrollbar) + SetDoorBackgroundImage(IMG_UNDEFINED); + + // copy default editor door content to main double buffer + DrawEditorDoorBackground(IMG_BACKGROUND_PALETTE, DX, DY, DXSIZE, DYSIZE); + + // draw bigger door + DrawSpecialEditorDoor(); + + // draw new control window + DrawEditorDoorBackground(IMG_BACKGROUND_TOOLBOX, EX, EY, EXSIZE, EYSIZE); + + // draw all toolbox gadgets to editor doors + MapControlButtons(); + + // draw all palette gadgets to editor doors + ModifyEditorElementList(); + RedrawDrawingElements(); + + // copy actual editor door content to door double buffer for OpenDoor() + BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); +} + +void DrawLevelEd(void) { - CloseDoor(DOOR_CLOSE_ALL); - OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY); + int fade_mask = REDRAW_FIELD; + + FadeSoundsAndMusic(); + + if (CheckFadeAll()) + fade_mask = REDRAW_ALL; + + FadeOut(fade_mask); + + // needed if different viewport properties defined for editor + ChangeViewportPropertiesIfNeeded(); + + ClearField(); + + InitZoomLevelSettings(-1); + InitDrawingElements(); + InitLevelSetInfo(); + +#if DEBUG + CheckElementDescriptions(); +#endif if (level_editor_test_game) { @@ -6594,6 +8577,7 @@ void DrawLevelEd() else { edit_mode = ED_MODE_DRAWING; + edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL; edit_mode_properties = ED_MODE_PROPERTIES_INFO; ResetUndoBuffer(); @@ -6602,42 +8586,42 @@ void DrawLevelEd() level_ypos = -1; } - /* copy default editor door content to main double buffer */ - BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, - DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); + // redraw_mask |= REDRAW_ALL; -#if 0 - /* draw mouse button brush elements */ - RedrawDrawingElements(); -#endif + FreeLevelEditorGadgets(); + CreateLevelEditorGadgets(); - /* draw bigger door */ - DrawSpecialEditorDoor(); + ReinitializeElementList(); // update dynamic level element list + ReinitializeElementListButtons(); // custom element may look different - /* draw new control window */ - BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, - DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY); + InitElementPropertiesGfxElement(); - redraw_mask |= REDRAW_ALL; + UnmapAllGadgets(); - ReinitializeElementListButtons(); /* custom element may look different */ -#if 0 - ModifyEditorElementList(); /* may be needed for custom elements */ -#endif + DrawEditModeWindow_PlayfieldOnly(); - UnmapTapeButtons(); - MapControlButtons(); + DrawMaskedBorder(fade_mask); - DrawEditModeWindow(); + // use door animation if door 1 viewport is unchanged and contains toolbox + if (useEditorDoorAnimation()) + { + FadeIn(fade_mask); - /* copy actual editor door content to door double buffer for OpenDoor() */ - BlitBitmap(drawto, bitmap_db_door, - DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + DrawEditorDoorContent(); - OpenDoor(DOOR_OPEN_1); + OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM); + } + else + { + DrawEditorDoorContent(); + + FadeIn(fade_mask); + } + + SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2); } -static void AdjustDrawingAreaGadgets() +static void AdjustDrawingAreaGadgets(void) { int ed_xsize = lev_fieldx + 2; int ed_ysize = lev_fieldy + 2; @@ -6646,60 +8630,74 @@ static void AdjustDrawingAreaGadgets() boolean horizontal_scrollbar_needed; boolean vertical_scrollbar_needed; int x, y, width, height; - int xoffset, yoffset; - /* check if we need any scrollbars */ + if (suppressBorderElement()) + { + ed_xsize = max_ed_fieldx; + ed_ysize = max_ed_fieldy; + } + + // check if we need any scrollbars horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); - vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); - /* check if we have a smaller editor field because of scrollbars */ - if (horizontal_scrollbar_needed) - max_ed_fieldy = MAX_ED_FIELDY - 1; - if (vertical_scrollbar_needed) - max_ed_fieldx = MAX_ED_FIELDX - 1; + // check if we have a smaller editor field because of scrollbars + max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed); + max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed); - /* check again if we now need more scrollbars because of less space */ + // check again if we now need more scrollbars because of less space horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); - vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + // check if editor field gets even smaller after adding new scrollbars + max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed); + max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed); + + ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize); + ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize); - /* check if editor field gets even smaller after adding new scrollbars */ - if (horizontal_scrollbar_needed) - max_ed_fieldy = MAX_ED_FIELDY - 1; - if (vertical_scrollbar_needed) - max_ed_fieldx = MAX_ED_FIELDX - 1; + x = SX + ed_fieldx * ed_tilesize; + y = SY + ed_fieldy * ed_tilesize; - ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx); - ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy); + width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE; + height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE; + // adjust drawing area gadget ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL], - GDI_WIDTH, ed_fieldx * MINI_TILEX, - GDI_HEIGHT, ed_fieldy * MINI_TILEY, GDI_AREA_SIZE, ed_fieldx, ed_fieldy, + GDI_ITEM_SIZE, ed_tilesize, ed_tilesize, GDI_END); - xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0); - yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0); - - x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset; - y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset; - - ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END); - ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END); - - width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset; - height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset; - + // adjust horizontal scrollbar gadgets + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT], + GDI_Y, y, + GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], + GDI_X, x - ED_SCROLLBUTTON_XSIZE, + GDI_Y, y, + GDI_END); ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_Y, y, GDI_WIDTH, width, GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx, GDI_END); + + // adjust vertical scrollbar gadgets + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP], + GDI_X, x, + GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], + GDI_X, x, + GDI_Y, y - ED_SCROLLBUTTON_YSIZE, + GDI_END); ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_X, x, GDI_HEIGHT, height, GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy, GDI_END); } -static void AdjustLevelScrollPosition() +static void AdjustLevelScrollPosition(void) { if (level_xpos < -1) level_xpos = -1; @@ -6714,6 +8712,12 @@ static void AdjustLevelScrollPosition() level_ypos = lev_fieldy - ed_fieldy + 1; if (lev_fieldy < ed_fieldy - 2) level_ypos = -1; + + if (suppressBorderElement()) + { + level_xpos = 0; + level_ypos = 0; + } } static void AdjustEditorScrollbar(int id) @@ -6741,7 +8745,27 @@ static void AdjustEditorScrollbar(int id) GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); } -static void ModifyEditorCounter(int counter_id, int new_value) +static void AdjustElementListScrollbar(void) +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]; + int items_max, items_visible, item_position; + + // correct position of element list scrollbar + if (element_shift < 0) + element_shift = 0; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ; + items_visible = ED_ELEMENTLIST_BUTTONS_VERT; + item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ; + + ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, + GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, + GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); +} + +static void ModifyEditorCounterValue(int counter_id, int new_value) { int *counter_value = counterbutton_info[counter_id].value; int gadget_id = counterbutton_info[counter_id].gadget_id_text; @@ -6759,9 +8783,20 @@ static void ModifyEditorCounterLimits(int counter_id, int min, int max) struct GadgetInfo *gi = level_editor_gadget[gadget_id]; ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END); + + if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 && + counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4) + { + int gadget_id_up = counterbutton_info[counter_id].gadget_id_up; + struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up]; + + ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END); + ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE, + GDI_END); + } } -static void ModifyEditorSelectbox(int selectbox_id, int new_value) +static void ModifyEditorSelectboxValue(int selectbox_id, int new_value) { int gadget_id = selectbox_info[selectbox_id].gadget_id; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; @@ -6770,139 +8805,412 @@ static void ModifyEditorSelectbox(int selectbox_id, int new_value) ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END); } +static void ModifyEditorSelectboxOptions(int selectbox_id, + struct ValueTextInfo *options) +{ + int gadget_id = selectbox_info[selectbox_id].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + selectbox_info[selectbox_id].options = options; + + // set index to zero -- list may be shorter now (correct later, if needed) + ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0, + GDI_SELECTBOX_OPTIONS, options, GDI_END); +} + static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize) { int gadget_id = drawingarea_info[drawingarea_id].gadget_id; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + drawingarea_info[drawingarea_id].area_xsize = xsize; + drawingarea_info[drawingarea_id].area_ysize = ysize; + ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END); } -static void ModifyEditorElementList() +static void ModifyEditorElementList(void) { int i; + if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE) + return; + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) { int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; struct GadgetDesign *gd = &gi->deco.design; int element = editor_elements[element_shift + i]; + int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size); UnmapGadget(gi); - getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); + + getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); + MapGadget(gi); } } -static void PickDrawingElement(int button, int element) +static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos) { - if (button < 1 || button > 3) + int graphic = el2edimg(element); + int tile_size = BUTTON_TILE_SIZE(pos->tile_size); + + if (pos->x == -1 && + pos->y == -1) return; - if (button == 1) - { - new_element1 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, - el2edimg(new_element1)); - } - else if (button == 2) + DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size); +} + +static void ModifyDrawingElementButton(int element, int id) +{ + struct GadgetInfo *gi = level_editor_gadget[id]; + Bitmap *deco_bitmap; + int deco_x, deco_y; + int tile_size = gi->deco.width; + + getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y); + + ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END); +} + +static void PickDrawingElement(int button, int element) +{ + struct { - new_element2 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS, - el2edimg(new_element2)); - } - else + int *new_element; + struct XYTileSize *pos; + int id; + } de, drawing_elements[] = { - new_element3 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS, - el2edimg(new_element3)); - } + { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT }, + { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE }, + { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT }, + }; + + if (button < 1 || button > 3) + return; + + if (IS_MM_WALL(element)) + element = map_mm_wall_element(element); + + de = drawing_elements[button - 1]; + + *de.new_element = element; // update global drawing element variable + + DrawDrawingElementGraphic(element, de.pos); + ModifyDrawingElementButton(element, de.id); redraw_mask |= REDRAW_DOOR_1; } -static void RedrawDrawingElements() +static void RedrawDrawingElements(void) { PickDrawingElement(1, new_element1); PickDrawingElement(2, new_element2); PickDrawingElement(3, new_element3); } -static void DrawDrawingWindow() +static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets) { stick_element_properties_window = FALSE; SetMainBackgroundImage(IMG_UNDEFINED); - ClearWindow(); + ClearField(); - UnmapLevelEditorWindowGadgets(); - UnmapLevelEditorToolboxCustomGadgets(); + UnmapLevelEditorFieldGadgets(); AdjustDrawingAreaGadgets(); AdjustLevelScrollPosition(); AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL); AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL); - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); MapMainDrawingArea(); - MapLevelEditorToolboxDrawingGadgets(); + + if (remap_toolbox_gadgets) + { + UnmapLevelEditorToolboxCustomGadgets(); + MapLevelEditorToolboxDrawingGadgets(); + } } -static void DrawLevelInfoWindow() +static void DrawDrawingWindow(void) { - int i; - - stick_element_properties_window = FALSE; + DrawDrawingWindowExt(TRUE); +} - SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); - ClearWindow(); - UnmapLevelEditorWindowGadgets(); +static int getTabulatorBarWidth(void) +{ + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE]; - DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, - "Level Settings", FONT_TITLE_1); - DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS, - "Editor Settings", FONT_TITLE_1); + return gd_gi4->x - gd_gi1->x + gd_gi4->width; +} - /* draw counter gadgets */ - for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++) - MapCounterButtons(i); +static int getTabulatorBarHeight(void) +{ + return ED_TAB_BAR_HEIGHT; +} - /* draw selectbox gadgets */ - for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++) - MapSelectboxGadget(i); +static Pixel getTabulatorBarColor(void) +{ + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL]; + struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi1->border.width / 2; + int gd_y = gd->y + gd_gi1->height - 1; - /* draw checkbutton gadgets */ - for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++) - MapCheckbuttonGadget(i); + return GetPixel(gd->bitmap, gd_x, gd_y); +} - /* draw radiobutton gadgets */ - for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++) - MapRadiobuttonGadget(i); +static void DrawLevelInfoTabulatorGadgets(void) +{ + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL]; + Pixel tab_color = getTabulatorBarColor(); + int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST; + int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST; + int i; - /* draw text input gadgets */ - for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++) + for (i = id_first; i <= id_last; i++) + { + int gadget_id = textbutton_info[i].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + boolean active = (i != edit_mode_levelinfo); + + // draw background line below tabulator button + ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1); + + // draw solid line below inactive tabulator buttons + if (!active && tab_color != BLACK_PIXEL) // black => transparent + FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, + ED_GADGET_TINY_DISTANCE, tab_color); + + ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); + MapTextbuttonGadget(i); + } + + // draw little border line below tabulator buttons + if (tab_color != BLACK_PIXEL) // black => transparent + FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + + ED_GADGET_TINY_DISTANCE, + getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color); +} + +static void DrawPropertiesTabulatorGadgets(void) +{ + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi1->border.width / 2; + int gd_y = gd->y + gd_gi1->height - 1; + Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); + int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; + int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; + int i; + + // draw two config tabulators for player elements + if (ELEM_IS_PLAYER(properties_element)) + id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2; + + // draw two config and one "change" tabulator for custom elements + if (IS_CUSTOM_ELEMENT(properties_element)) + id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE; + + for (i = id_first; i <= id_last; i++) + { + int gadget_id = textbutton_info[i].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + boolean active = (i != edit_mode_properties); + + // use "config 1" and "config 2" instead of "config" for players and CEs + if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG && + (ELEM_IS_PLAYER(properties_element) || + IS_CUSTOM_ELEMENT(properties_element))) + continue; + + // draw background line below tabulator button + ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1); + + // draw solid line below inactive tabulator buttons + if (!active && tab_color != BLACK_PIXEL) // black => transparent + FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, + ED_GADGET_TINY_DISTANCE, tab_color); + + ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); + MapTextbuttonGadget(i); + } + + // draw little border line below tabulator buttons + if (tab_color != BLACK_PIXEL) // black => transparent + FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + + ED_GADGET_TINY_DISTANCE, + getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color); +} + +static void PrintInfoText(char *text, int font_nr, int xpos, int ypos) +{ + DrawText(SX + xpos, SY + ypos, text, font_nr); +} + +static int PrintElementDescriptionFromFile(char *filename, int font_nr, + int xpos, int ypos) +{ + int font_width = getFontWidth(font_nr); + int font_height = getFontHeight(font_nr); + int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width; + int max_lines_drawable = (SYSIZE - ypos) / font_height - 1; + + return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr, + max_chars_per_line, -1, max_lines_drawable, 0, -1, + TRUE, FALSE, FALSE); +} + +static void DrawLevelInfoLevel(void) +{ + int i; + + // draw counter gadgets + for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++) + MapCounterButtons(i); + + // draw checkbutton gadgets + for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + MapCheckbuttonGadget(i); + + // draw selectbox gadgets + for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++) + MapSelectboxGadget(i); + + // draw text input gadgets + for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++) + MapTextInputGadget(i); +} + +static char *getLevelSubdirFromSaveMode(int save_mode) +{ + if (save_mode == LEVELSET_SAVE_MODE_CREATE) + return getNewUserLevelSubdir(); + + return leveldir_current->subdir; +} + +static void DrawLevelInfoLevelSet_DirectoryInfo(void) +{ + char *directory_text = "Level set directory:"; + char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode); + int font1_nr = FONT_TEXT_1; + int font2_nr = FONT_TEXT_2; + int font1_height = getFontHeight(font1_nr); + int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE; + int x = ED_LEVEL_SETTINGS_X(0); + int y = ED_LEVEL_SETTINGS_Y(6); + + PrintInfoText(directory_text, font1_nr, x, y - yoffset_above); + PrintInfoText(directory_name, font2_nr, x, y); +} + +static void DrawLevelInfoLevelSet(void) +{ + boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet(); + boolean template_exists = fileExists(getLocalLevelTemplateFilename()); + int i; + + // draw counter gadgets + for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++) + MapCounterButtons(i); + + // draw checkbutton gadgets + for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++) + { + if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE || + (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) || + (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists)) + continue; + + MapCheckbuttonGadget(i); + } + + // draw selectbox gadgets + for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++) + MapSelectboxGadget(i); + + // draw text input gadgets + for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++) MapTextInputGadget(i); - /* draw drawing area */ + // draw textbutton gadgets + MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET); + + // draw info text + DrawLevelInfoLevelSet_DirectoryInfo(); +} + +static void DrawLevelInfoEditor(void) +{ + int i; + + // draw counter gadgets + for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++) + MapCounterButtons(i); + + // draw checkbutton gadgets + for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++) + MapCheckbuttonGadget(i); + + // draw radiobutton gadgets + for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++) + MapRadiobuttonGadget(i); + + // draw drawing area MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND); + + // draw textbutton gadgets + MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2); +} + +static void DrawLevelInfoWindow(void) +{ + char *text = "Global Settings"; + int font_nr = FONT_TITLE_1; + struct MenuPosInfo *pos = &editor.settings.headline; + int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align); + int sy = SY + pos->y; + + stick_element_properties_window = FALSE; + + SetAutomaticNumberOfGemsNeeded(); + + UnmapLevelEditorFieldGadgets(); + + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearField(); + + DrawText(sx, sy, text, font_nr); + + DrawLevelInfoTabulatorGadgets(); + + if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL) + DrawLevelInfoLevel(); + else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET) + DrawLevelInfoLevelSet(); + else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) + DrawLevelInfoEditor(); } -static void DrawCustomContentArea() +static void DrawCustomContentArea(void) { int id = ED_DRAWING_ID_CUSTOM_CONTENT; struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS]; int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE]; int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT]; - int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE; + int xoffset = ED_GADGET_SPACE_DISTANCE; - /* add distance for potential left text (without drawing area border) */ + // add distance for potential left text (without drawing area border) x2 += getTextWidthForGadget(drawingarea_info[id].text_left); ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END); @@ -6910,27 +9218,42 @@ static void DrawCustomContentArea() MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT); } -static void DrawCustomChangeContentArea() +static void DrawCustomChangeContentArea(void) { int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT; struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT]; int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN]; int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE]; - int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE; + int xoffset = ED_GADGET_SPACE_DISTANCE; ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END); MapDrawingArea(id); } -static void DrawYamYamContentAreas() +static void RemoveElementContentArea(int id, int font_height) +{ + int border_size = ED_DRAWINGAREA_BORDER_SIZE; + + DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size, + SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size, + 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size, + 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size + + ED_GADGET_TEXT_DISTANCE + font_height); +} + +static void DrawYamYamContentAreas(void) { - int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX; - int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE; + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); + int tilesize = ED_DRAWINGAREA_TILE_SIZE; + int yoffset = (tilesize - font_height) / 2; + int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize; + int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset; int i; - /* display counter to choose number of element content areas */ + // display counter to choose number of element content areas MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT); for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) @@ -6943,43 +9266,88 @@ static void DrawYamYamContentAreas() } else { - int font_height = getFontHeight(FONT_TEXT_1); - UnmapDrawingArea(id); - /* delete content areas in case of reducing number of them */ - DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2, - SY + drawingarea_info[id].y - MINI_TILEY / 2, - 4 * MINI_TILEX, - 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height); + // delete content areas in case of reducing number of them + RemoveElementContentArea(id, font_height); } } - DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1); - DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1); - DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1); + DrawText(x, y + 0 * tilesize, "content", font_nr); + DrawText(x, y + 1 * tilesize, "when", font_nr); + DrawText(x, y + 2 * tilesize, "smashed", font_nr); } -static void DrawMagicBallContentAreas() +static void DrawMagicBallContentAreas(void) { - int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX; - int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE; + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); + int tilesize = ED_DRAWINGAREA_TILE_SIZE; + int yoffset = (tilesize - font_height) / 2; + int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize; + int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset; int i; - for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++) - MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i); + // display counter to choose number of element content areas + MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT); + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + { + int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i; + + if (i < level.num_ball_contents) + { + MapDrawingArea(id); + } + else + { + UnmapDrawingArea(id); + + // delete content areas in case of reducing number of them + RemoveElementContentArea(id, font_height); + } + } + + DrawText(x, y + 0 * tilesize, "generated", font_nr); + DrawText(x, y + 1 * tilesize, "when", font_nr); + DrawText(x, y + 2 * tilesize, "active", font_nr); +} + +static void DrawAndroidElementArea(int element) +{ + int id = ED_DRAWING_ID_ANDROID_CONTENT; + int num_elements = level.num_android_clone_elements; + int border_size = ED_DRAWINGAREA_BORDER_SIZE; + int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size; + int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size; + int xsize = MAX_ANDROID_ELEMENTS; + int ysize = 1; + + // display counter to choose number of element areas + MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT); + + if (drawingarea_info[id].text_left != NULL) + sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left); + + UnmapDrawingArea(id); + + ModifyEditorDrawingArea(id, num_elements, 1); + + // delete content areas in case of reducing number of them + DrawBackground(sx, sy, + xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size, + ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size); - DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1); - DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1); - DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1); + MapDrawingArea(id); } static void DrawGroupElementArea(int element) { - int num_elements = group_element_info.num_elements; int id = ED_DRAWING_ID_GROUP_CONTENT; - int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2; - int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2; + int num_elements = group_element_info.num_elements; + int border_size = ED_DRAWINGAREA_BORDER_SIZE; + int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size; + int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size; int xsize = MAX_ELEMENTS_IN_GROUP; int ysize = 1; @@ -6990,8 +9358,42 @@ static void DrawGroupElementArea(int element) ModifyEditorDrawingArea(id, num_elements, 1); - /* delete content areas in case of reducing number of them */ - DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY); + // delete content areas in case of reducing number of them + DrawBackground(sx, sy, + xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size, + ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size); + + MapDrawingArea(id); +} + +static void DrawPlayerInitialInventoryArea(int element) +{ + int id = ED_DRAWING_ID_INVENTORY_CONTENT; + int player_nr = GET_PLAYER_NR(element); + int num_elements = level.initial_inventory_size[player_nr]; + int border_size = ED_DRAWINGAREA_BORDER_SIZE; + int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size; + int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size; + int xsize = MAX_INITIAL_INVENTORY_SIZE; + int ysize = 1; + + // determine horizontal position to the right of specified gadget + if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE) + sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] + + ED_DRAWINGAREA_TEXT_DISTANCE); + + // determine horizontal offset for leading text + if (drawingarea_info[id].text_left != NULL) + sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left); + + UnmapDrawingArea(id); + + ModifyEditorDrawingArea(id, num_elements, 1); + + // delete content areas in case of reducing number of them + DrawBackground(sx, sy, + xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size, + ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size); MapDrawingArea(id); } @@ -7005,7 +9407,7 @@ static void DrawEnvelopeTextArea(int envelope_nr) DrawBackground(gi->x, gi->y, gi->width, gi->height); if (envelope_nr != -1) - textarea_info[id].value = level.envelope_text[envelope_nr]; + textarea_info[id].value = level.envelope[envelope_nr].text; ModifyGadget(gi, GDI_AREA_SIZE, *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value, @@ -7015,343 +9417,175 @@ static void DrawEnvelopeTextArea(int envelope_nr) MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO); } -char *getElementDescriptionFilename(int element) +static void DrawPropertiesInfo(void) { - char *docs_dir = options.docs_directory; - char *elements_subdir = "elements"; - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; + static struct + { + int value; + char *text; + } + properties[] = + { + // configurable properties - checked_free(filename); + { EP_WALKABLE_OVER, "- player can walk over it" }, + { EP_WALKABLE_INSIDE, "- player can walk inside it" }, + { EP_WALKABLE_UNDER, "- player can walk under it" }, + { EP_PASSABLE_OVER, "- player can pass over it" }, + { EP_PASSABLE_INSIDE, "- player can pass through it" }, + { EP_PASSABLE_UNDER, "- player can pass under it" }, + { EP_PROTECTED, "- player is protected by it" }, - /* 1st try: look for element description file for exactly this element */ - sprintf(basename, "%s.txt", element_info[element].token_name); - filename = getPath3(docs_dir, elements_subdir, basename); - if (fileExists(filename)) - return filename; + { EP_DIGGABLE, "- can be digged away" }, + { EP_COLLECTIBLE, "- can be collected" }, + { EP_DROPPABLE, "- can be dropped after collecting" }, + { EP_THROWABLE, "- can be thrown after collecting" }, + { EP_PUSHABLE, "- can be pushed" }, - free(filename); + { EP_CAN_FALL, "- can fall" }, + { EP_CAN_MOVE, "- can move" }, - /* 2nd try: look for element description file for this element's class */ - sprintf(basename, "%s.txt", element_info[element].class_name); - filename = getPath3(docs_dir, elements_subdir, basename); - if (fileExists(filename)) - return filename; + { EP_CAN_SMASH_PLAYER, "- can smash player" }, +#if 0 + { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" }, +#endif + { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, - return NULL; -} + { EP_SLIPPERY, "- slippery for falling elements" }, + { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" }, -static boolean PrintInfoText(char *text, int font_nr, int start_line) -{ - int font_height = getFontHeight(font_nr); - int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); - int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; - int sx = SX + pad_x; - int sy = SY + pad_y; - int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; + { EP_DONT_RUN_INTO, "- deadly when running into" }, + { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" }, + { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" }, + { EP_DONT_TOUCH, "- deadly when touching" }, - if (start_line >= max_lines_per_screen) - return FALSE; + { EP_INDESTRUCTIBLE, "- indestructible" }, - DrawText(sx, sy + start_line * font_height, text, font_nr); + { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" }, + { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" }, + { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" }, - return TRUE; -} + { EP_CAN_CHANGE, "- can change to other element" }, -#if 1 + // pre-defined properties + { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, + { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" }, + { EP_SWITCHABLE, "- can be switched" }, +#if 0 + { EP_HAS_EDITOR_CONTENT, "- can contain other elements" }, +#endif -static int PrintElementDescriptionFromFile(char *filename, int start_line) -{ - int font_nr = FONT_TEXT_2; - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); - int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); - int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; - int sx = SX + pad_x; - int sy = SY + pad_y + start_line * font_height; - int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; - int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; + { -1, NULL } + }; + char *filename = getElementDescriptionFilename(properties_element); + char *percentage_text = "In this level: "; + char *properties_text = "Standard properties: "; + char *description_text = "Description:"; + char *no_description_text = "No description available."; + char *none_text = "None"; + float percentage; + int num_elements_in_level; + int num_standard_properties = 0; + int font1_nr = FONT_TEXT_1; + int font2_nr = FONT_TEXT_2; + int font1_width = getFontWidth(font1_nr); + int font1_height = getFontHeight(font1_nr); + int font2_height = getFontHeight(font2_nr); + int line1_height = font1_height + ED_GADGET_LINE_DISTANCE; + int font2_yoffset = (font1_height - font2_height) / 2; + int percentage_text_len = strlen(percentage_text) * font1_width; + int properties_text_len = strlen(properties_text) * font1_width; + int xpos = ED_ELEMENT_SETTINGS_X(0); + int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE; + int i, x, y; - return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line, - max_lines_per_screen); -} + if (setup.editor.show_element_token) + { + int font3_nr = FONT_TEXT_3; + int font3_height = getFontHeight(font3_nr); -#else + DrawTextF(xpos, ypos, font3_nr, + "[%s]", element_info[properties_element].token_name); -static int PrintElementDescriptionFromFile(char *filename, int start_line) -{ - int font_nr = FONT_TEXT_2; - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); - int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); - int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; - int sx = SX + pad_x; - int sy = SY + pad_y; - int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; - int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; - int current_line = start_line; - char line[MAX_LINE_LEN]; - char buffer[max_chars_per_line + 1]; - int buffer_len; - FILE *file; + ypos += 2 * font3_height; + } - if (current_line >= max_lines_per_screen) - return 0; + // ----- print number of elements / percentage of this element in level - if (filename == NULL) - return 0; + num_elements_in_level = 0; + for (y = 0; y < lev_fieldy; y++) + for (x = 0; x < lev_fieldx; x++) + if (Feld[x][y] == properties_element) + num_elements_in_level++; + percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy); - if (!(file = fopen(filename, MODE_READ))) - return 0; + DrawTextS(xpos, ypos, font1_nr, percentage_text); - buffer[0] = '\0'; - buffer_len = 0; - - while (!feof(file) && current_line < max_lines_per_screen) - { - char *line_ptr; - boolean last_line_was_empty = TRUE; - - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) - break; - - /* skip comments (lines directly beginning with '#') */ - if (line[0] == '#') - continue; - - /* cut trailing newline from input line */ - for (line_ptr = line; *line_ptr; line_ptr++) - { - if (*line_ptr == '\n' || *line_ptr == '\r') - { - *line_ptr = '\0'; - break; - } - } - - if (strlen(line) == 0) /* special case: force empty line */ - strcpy(line, "\n"); - - line_ptr = line; - - while (*line_ptr && current_line < max_lines_per_screen) - { - boolean buffer_filled = RenderLineToBuffer(&line_ptr, - buffer, &buffer_len, - last_line_was_empty, - max_chars_per_line); - if (buffer_filled) - { - DrawText(sx, sy + current_line * font_height, buffer, font_nr); - current_line++; - - last_line_was_empty = (buffer_len == 0); - - buffer[0] = '\0'; - buffer_len = 0; - } - } - } - - fclose(file); - - if (buffer_len > 0 && current_line < max_lines_per_screen) - { - DrawText(sx, sy + current_line * font_height, buffer, font_nr); - current_line++; - } + if (num_elements_in_level > 0) + DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr, + "%d (%.2f %%)", num_elements_in_level, percentage); + else + DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr, + none_text); - return (current_line - start_line); -} + ypos += 2 * MAX(font1_height, font2_height); -#endif + // ----- print standard properties of this element -static void DrawPropertiesTabulatorGadgets() -{ - struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; - struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED]; - int gd_x = gd->x + gd_gi->border.width / 2; - int gd_y = gd->y + gd_gi->height - 1; - Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); - int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; - int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; - int max_tabs = 4; - int i; + DrawTextS(xpos, ypos, font1_nr, properties_text); - /* draw additional "advanced" tabulator for custom elements */ - if (IS_CUSTOM_ELEMENT(properties_element)) - id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE; + ypos += line1_height; - for (i = id_first; i <= id_last; i++) + for (i = 0; properties[i].value != -1; i++) { - int gadget_id = textbutton_info[i].gadget_id; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - boolean active = (i != edit_mode_properties); - - /* use "config 1" and "config 2" instead of "config" */ - if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG && - IS_CUSTOM_ELEMENT(properties_element)) + if (!HAS_PROPERTY(properties_element, properties[i].value)) continue; - /* draw background line below tabulator button */ - ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1); + DrawTextS(xpos, ypos, font2_nr, properties[i].text); - /* draw solid line below inactive tabulator buttons */ - if (!active && tab_color != BLACK_PIXEL) /* black => transparent */ - FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color); + ypos += font2_height; - ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); - MapTextbuttonGadget(i); + num_standard_properties++; } - /* draw little border line below tabulator buttons */ - if (tab_color != BLACK_PIXEL) /* black => transparent */ - FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1, - max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE, - ED_GADGET_DISTANCE, tab_color); -} - -static void DrawPropertiesInfo() -{ - static struct - { - int value; - char *text; - } - properties[] = + if (num_standard_properties == 0) { - /* configurable properties */ - - { EP_WALKABLE_OVER, "- player can walk over it" }, - { EP_WALKABLE_INSIDE, "- player can walk inside it" }, - { EP_WALKABLE_UNDER, "- player can walk under it" }, - { EP_PASSABLE_OVER, "- player can pass over it" }, - { EP_PASSABLE_INSIDE, "- player can pass through it" }, - { EP_PASSABLE_UNDER, "- player can pass under it" }, - { EP_PROTECTED, "- player is protected by it" }, - - { EP_DIGGABLE, "- can be digged away" }, - { EP_COLLECTIBLE, "- can be collected" }, - { EP_DROPPABLE, "- can be dropped after collecting" }, - { EP_THROWABLE, "- can be thrown after collecting" }, - { EP_PUSHABLE, "- can be pushed" }, - - { EP_CAN_FALL, "- can fall" }, - { EP_CAN_MOVE, "- can move" }, - - { EP_CAN_SMASH_PLAYER, "- can smash player" }, -#if 0 - { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" }, -#endif - { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, - - { EP_SLIPPERY, "- slippery for falling elements" }, - { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" }, - - { EP_DONT_RUN_INTO, "- deadly when running into" }, - { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" }, - { EP_DONT_TOUCH, "- deadly when touching" }, - - { EP_INDESTRUCTIBLE, "- indestructible" }, - - { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" }, - { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" }, - { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" }, - - { EP_CAN_CHANGE, "- can change to other element" }, - - /* pre-defined properties */ - { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, - { EP_SWITCHABLE, "- can be switched" }, - { EP_HAS_CONTENT, "- can contain other elements" }, - - { -1, NULL } - }; - char *filename = getElementDescriptionFilename(properties_element); - char *percentage_text = "In this level:"; - char *properties_text = "Standard properties:"; - float percentage; - int num_elements_in_level; - int num_standard_properties = 0; - int font1_nr = FONT_TEXT_1; - int font2_nr = FONT_TEXT_2; - int font1_width = getFontWidth(font1_nr); - int font2_height = getFontHeight(font2_nr); - int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); - int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; - int screen_line = 0; - int i, x, y; + DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset, + font2_nr, none_text); -#if DEBUG - if (IS_CUSTOM_ELEMENT(properties_element)) - { - DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3, - "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1); - screen_line++; - } - else if (IS_GROUP_ELEMENT(properties_element)) - { - DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3, - "[Group Element %d]", properties_element - EL_GROUP_START + 1); - screen_line++; + ypos -= (line1_height - font1_height); } -#endif - - /* ----- print number of elements / percentage of this element in level */ - - num_elements_in_level = 0; - for (y = 0; y < lev_fieldy; y++) - for (x = 0; x < lev_fieldx; x++) - if (Feld[x][y] == properties_element) - num_elements_in_level++; - percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy); - - DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr, - percentage_text); - DrawTextF(pad_x + strlen(percentage_text) * font1_width, - pad_y + screen_line++ * font2_height, font2_nr, - "%d (%.2f%%)", num_elements_in_level, percentage); - - screen_line++; - - /* ----- print standard properties of this element */ - DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr, - properties_text); + ypos += MAX(font1_height, font2_height); - for (i = 0; properties[i].value != -1; i++) - { - if (!HAS_PROPERTY(properties_element, properties[i].value)) - continue; - - DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr, - properties[i].text); - num_standard_properties++; - } - - if (num_standard_properties == 0) - DrawTextS(pad_x + strlen(properties_text) * font1_width, - pad_y + (screen_line - 1) * font2_height, font2_nr, "none"); + // ----- print special description of this element - screen_line++; + PrintInfoText(description_text, font1_nr, xpos, ypos); - /* ----- print special description of this element */ + ypos += line1_height; - PrintInfoText("Description:", FONT_TEXT_1, screen_line); - if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0) - PrintInfoText("No description available.", FONT_TEXT_1, screen_line); + if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0) + PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height); } #define TEXT_COLLECTING "Score for collecting" #define TEXT_SMASHING "Score for smashing" -#define TEXT_SLURPING "Score for slurping" +#define TEXT_SLURPING "Score for slurping robot" #define TEXT_CRACKING "Score for cracking" #define TEXT_AMOEBA_SPEED "Speed of amoeba growth" #define TEXT_DURATION "Duration when activated" +#define TEXT_DELAY_ON "Delay before activating" +#define TEXT_DELAY_OFF "Delay before deactivating" +#define TEXT_DELAY_EXPLODING "Delay before exploding" +#define TEXT_DELAY_MOVING "Delay before moving" #define TEXT_BALL_DELAY "Element generation delay" #define TEXT_MOVE_SPEED "Speed of android moving" #define TEXT_CLONE_SPEED "Speed of android cloning" +#define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive" +#define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive" +#define TEXT_GAME_OF_LIFE_3 "Min neighbours to create" +#define TEXT_GAME_OF_LIFE_4 "Max neighbours to create" +#define TEXT_TIME_BONUS "Extra time to solve level" static struct { @@ -7392,6 +9626,10 @@ static struct { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING }, + { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING }, { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING }, @@ -7401,48 +9639,75 @@ static struct { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING }, { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING }, + { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING }, { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING }, { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING }, { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING }, { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING }, { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING }, - { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING }, + { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING }, { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING }, -#if 1 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING }, -#else - { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, -#endif { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING }, { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING }, + { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING }, + { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING }, + { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING }, + { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING }, + { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING }, + { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING }, + { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, + { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED }, { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, + { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, + { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION }, -#if 1 + { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION }, + { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION }, + { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION }, + { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION }, + { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION }, + { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION }, + { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS }, + { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS }, + { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 }, + { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 }, + { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 }, + { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 }, + { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 }, + { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 }, + { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 }, + { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 }, + { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED }, { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED }, { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY }, { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING }, { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING }, - { EL_ROBOT, &level.slurp_score, TEXT_SLURPING }, + { EL_SPRING, &level.slurp_score, TEXT_SLURPING }, { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION }, { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION }, -#endif + { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF }, + { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING }, + { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON }, + { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING }, + { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING }, { -1, NULL, NULL } }; @@ -7454,12 +9719,18 @@ static boolean checkPropertiesConfig(int element) if (IS_GEM(element) || IS_CUSTOM_ELEMENT(element) || IS_GROUP_ELEMENT(element) || + IS_BALLOON_ELEMENT(element) || IS_ENVELOPE(element) || + IS_MM_MCDUFFIN(element) || + IS_DF_LASER(element) || ELEM_IS_PLAYER(element) || - HAS_CONTENT(element) || + HAS_EDITOR_CONTENT(element) || CAN_GROW(element) || COULD_MOVE_INTO_ACID(element) || - MAYBE_DONT_COLLIDE_WITH(element)) + MAYBE_DONT_COLLIDE_WITH(element) || + element == EL_SOKOBAN_OBJECT || + element == EL_SOKOBAN_FIELD_EMPTY || + element == EL_SOKOBAN_FIELD_FULL) return TRUE; else for (i = 0; elements_with_counter[i].element != -1; i++) @@ -7469,20 +9740,83 @@ static boolean checkPropertiesConfig(int element) return FALSE; } -static void DrawPropertiesConfig() +static void SetAutomaticNumberOfGemsNeeded(void) +{ + int x, y; + + if (!level.auto_count_gems) + return; + + level.gems_needed = 0; + + for (x = 0; x < lev_fieldx; x++) + { + for (y = 0; y < lev_fieldy; y++) + { + int element = Feld[x][y]; + + switch (element) + { + case EL_EMERALD: + case EL_EMERALD_YELLOW: + case EL_EMERALD_RED: + case EL_EMERALD_PURPLE: + case EL_BD_DIAMOND: + case EL_WALL_EMERALD: + case EL_WALL_EMERALD_YELLOW: + case EL_WALL_EMERALD_RED: + case EL_WALL_EMERALD_PURPLE: + case EL_WALL_BD_DIAMOND: + case EL_NUT: + case EL_SP_INFOTRON: + case EL_MM_KETTLE: + case EL_DF_CELL: + level.gems_needed++; + break; + + case EL_DIAMOND: + case EL_WALL_DIAMOND: + level.gems_needed += 3; + break; + + case EL_PEARL: + case EL_WALL_PEARL: + level.gems_needed += 5; + break; + + case EL_CRYSTAL: + case EL_WALL_CRYSTAL: + level.gems_needed += 8; + break; + + default: + break; + } + } + } + + ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed); +} + +static void DrawPropertiesConfig(void) { - int max_num_element_counters = 2; + boolean draw_footer_line = FALSE; + int max_num_element_counters = 4; int num_element_counters = 0; int i; if (!checkPropertiesConfig(properties_element)) { - PrintInfoText("No configuration options available.", FONT_TEXT_1, 0); + int xpos = ED_ELEMENT_SETTINGS_X(0); + int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE; + + PrintInfoText("No configuration options available.", + FONT_TEXT_1, xpos, ypos); return; } - /* check if there are elements where a value can be chosen for */ + // check if there are elements where a value can be chosen for for (i = 0; elements_with_counter[i].element != -1; i++) { if (elements_with_counter[i].element == properties_element) @@ -7490,18 +9824,29 @@ static void DrawPropertiesConfig() int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters; counterbutton_info[counter_id].y = - ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) + - (CAN_GROW(properties_element) ? 1 : 0) + - (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + - (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+ - num_element_counters); + ED_ELEMENT_SETTINGS_YPOS( + (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) + + (CAN_GROW(properties_element) ? 1 : 0) + + (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + + (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) + + (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) + + num_element_counters); counterbutton_info[counter_id].value = elements_with_counter[i].value; counterbutton_info[counter_id].text_right= elements_with_counter[i].text; - /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */ - counterbutton_info[counter_id].min_value = MIN_SCORE; - counterbutton_info[counter_id].max_value = MAX_SCORE; + if (properties_element == EL_GAME_OF_LIFE || + properties_element == EL_BIOMAZE) + { + counterbutton_info[counter_id].min_value = 0; // min neighbours + counterbutton_info[counter_id].max_value = 8; // max neighbours + } + else + { + // !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! + counterbutton_info[counter_id].min_value = MIN_SCORE; + counterbutton_info[counter_id].max_value = MAX_SCORE; + } MapCounterButtons(counter_id); @@ -7511,45 +9856,119 @@ static void DrawPropertiesConfig() } } - if (HAS_CONTENT(properties_element)) + if (HAS_EDITOR_CONTENT(properties_element)) { - /* draw stickybutton gadget */ + // draw stickybutton gadget MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); if (IS_AMOEBOID(properties_element)) MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT); - else if (properties_element == EL_YAMYAM) + else if (properties_element == EL_YAMYAM || + properties_element == EL_YAMYAM_LEFT || + properties_element == EL_YAMYAM_RIGHT || + properties_element == EL_YAMYAM_UP || + properties_element == EL_YAMYAM_DOWN) DrawYamYamContentAreas(); - } + else if (properties_element == EL_EMC_MAGIC_BALL) + { + DrawMagicBallContentAreas(); - if (properties_element == EL_EMC_MAGIC_BALL) - DrawMagicBallContentAreas(); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE); + } + else if (properties_element == EL_EMC_ANDROID) + DrawAndroidElementArea(properties_element); + } if (ELEM_IS_PLAYER(properties_element)) { - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID); - MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ? - ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD : - ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD); - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE); - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED); + int player_nr = GET_PLAYER_NR(properties_element); + + // these properties can be set for every player individually + + if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1) + { + drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value = + &level.start_element[player_nr]; + drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value = + &level.artwork_element[player_nr]; + drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value = + &level.explosion_element[player_nr]; + + checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value = + &level.use_start_element[player_nr]; + checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value = + &level.use_artwork_element[player_nr]; + checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value = + &level.use_explosion_element[player_nr]; + checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value = + &level.initial_player_gravity[player_nr]; + + selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value = + &level.initial_player_stepsize[player_nr]; + + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID); + MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ? + ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD : + ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER); + + MapDrawingArea(ED_DRAWING_ID_START_ELEMENT); + MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT); + MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT); + + MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED); + } + else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2) + { + drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value = + &level.initial_inventory_content[player_nr][0]; + + counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value = + &level.initial_inventory_size[player_nr]; + + checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value = + &level.use_initial_inventory[player_nr]; + + // draw checkbutton gadgets + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY); + + // draw counter gadgets + MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE); + + // draw drawing area gadgets + DrawPlayerInitialInventoryArea(properties_element); + } } if (IS_GEM(properties_element)) MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS); + if (properties_element == EL_EM_DYNAMITE) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE); + if (COULD_MOVE_INTO_ACID(properties_element) && !ELEM_IS_PLAYER(properties_element) && (!IS_CUSTOM_ELEMENT(properties_element) || edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)) { - /* set position for checkbutton for "can move into acid" */ + // set position for checkbutton for "can move into acid" checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x = ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0); checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y = ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 : - HAS_CONTENT(properties_element) ? 1 : 0); + IS_BALLOON_ELEMENT(properties_element) || + HAS_EDITOR_CONTENT(properties_element) ? 1 : 0); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID); } @@ -7560,79 +9979,131 @@ static void DrawPropertiesConfig() if (properties_element == EL_SPRING) MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG); + if (properties_element == EL_TIME_ORB_FULL) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG); + + if (properties_element == EL_GAME_OF_LIFE || + properties_element == EL_BIOMAZE) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_LIFE_BUGS); + if (CAN_GROW(properties_element)) { checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y = - ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0); + ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE); } + if (properties_element == EL_SOKOBAN_FIELD_EMPTY) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SB_FIELDS_NEEDED); + + if (properties_element == EL_SOKOBAN_OBJECT) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SB_OBJECTS_NEEDED); + + if (properties_element == EL_SOKOBAN_OBJECT || + properties_element == EL_SOKOBAN_FIELD_EMPTY || + properties_element == EL_SOKOBAN_FIELD_FULL) + { + checkbutton_info[ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN].y = + ED_ELEMENT_SETTINGS_XPOS(properties_element == EL_SOKOBAN_FIELD_FULL ? + 0 : 1); + + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN); + } + + if (IS_BALLOON_ELEMENT(properties_element)) + MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION); + if (IS_ENVELOPE(properties_element)) { int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE; int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE; + int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP; + int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED; int envelope_nr = properties_element - EL_ENVELOPE_1; - counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr]; - counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr]; + counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize; + counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize; - /* display counter to choose size of envelope text area */ - MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE); - MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE); + checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap; + checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered; + + // display counter to choose size of envelope text area + MapCounterButtons(counter1_id); + MapCounterButtons(counter2_id); + + // display checkbuttons to choose auto-wrap and alignment properties + MapCheckbuttonGadget(button1_id); + MapCheckbuttonGadget(button2_id); DrawEnvelopeTextArea(envelope_nr); } + if (IS_MM_MCDUFFIN(properties_element)) + { + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE); + } + + if (IS_DF_LASER(properties_element)) + { + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE); + } + if (IS_CUSTOM_ELEMENT(properties_element)) { - /* draw stickybutton gadget */ + // draw stickybutton gadget MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1) { - /* draw checkbutton gadgets */ + // draw checkbutton gadgets for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST; i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++) MapCheckbuttonGadget(i); - /* draw counter gadgets */ + // draw counter gadgets for (i = ED_COUNTER_ID_CUSTOM1_FIRST; i <= ED_COUNTER_ID_CUSTOM1_LAST; i++) MapCounterButtons(i); - /* draw selectbox gadgets */ + // draw selectbox gadgets for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST; i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++) MapSelectboxGadget(i); - /* draw textbutton gadgets */ - MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE); + // draw textbutton gadgets + MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1); - /* draw text input gadgets */ + // draw text input gadgets MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME); - /* draw drawing area gadgets */ + // draw drawing area gadgets MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); + + draw_footer_line = TRUE; } else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2) { - /* draw checkbutton gadgets */ + // draw checkbutton gadgets for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST; i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++) MapCheckbuttonGadget(i); - /* draw counter gadgets */ + // draw counter gadgets for (i = ED_COUNTER_ID_CUSTOM2_FIRST; i <= ED_COUNTER_ID_CUSTOM2_LAST; i++) MapCounterButtons(i); - /* draw selectbox gadgets */ + // draw selectbox gadgets for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST; i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++) MapSelectboxGadget(i); - /* draw drawing area gadgets */ + // draw drawing area gadgets MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER); MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE); DrawCustomContentArea(); @@ -7640,264 +10111,1700 @@ static void DrawPropertiesConfig() } else if (IS_GROUP_ELEMENT(properties_element)) { - /* draw stickybutton gadget */ + // draw stickybutton gadget MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); - /* draw checkbutton gadgets */ + // draw checkbutton gadgets MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC); - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1); - /* draw counter gadgets */ + // draw counter gadgets MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT); - /* draw selectbox gadgets */ + // draw selectbox gadgets MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE); - /* draw textbutton gadgets */ - MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE); + // draw textbutton gadgets + MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1); + + // draw drawing area gadgets + DrawGroupElementArea(properties_element); + + // draw text input gadgets + MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME); + + // draw drawing area gadgets + MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); + + draw_footer_line = TRUE; + } + + // draw little footer border line above CE/GE use/save template gadgets + if (draw_footer_line) + { + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi1->border.width / 2; + int gd_y = gd->y + gd_gi1->height - 1; + Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); + + if (tab_color != BLACK_PIXEL) // black => transparent + FillRectangle(drawto, + SX + ED_ELEMENT_SETTINGS_X(0), + SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET - + ED_TAB_BAR_HEIGHT, + getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color); + } +} + +static void DrawPropertiesChangeDrawingAreas(void) +{ + if (IS_CUSTOM_ELEMENT(properties_element)) + { + MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET); + MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER); + MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION); + + DrawCustomChangeContentArea(); + } + + redraw_mask |= REDRAW_FIELD; +} + +static void DrawPropertiesChange(void) +{ + int i; + + // needed to initially set selectbox options for special action options + setSelectboxSpecialActionOptions(); + + // draw stickybutton gadget + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); + + // draw checkbutton gadgets + for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST; + i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++) + MapCheckbuttonGadget(i); + + // draw counter gadgets + for (i = ED_COUNTER_ID_CHANGE_FIRST; + i <= ED_COUNTER_ID_CHANGE_LAST; i++) + MapCounterButtons(i); + + // draw selectbox gadgets + for (i = ED_SELECTBOX_ID_CHANGE_FIRST; + i <= ED_SELECTBOX_ID_CHANGE_LAST; i++) + MapSelectboxGadget(i); + + // draw textbutton gadgets + for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST; + i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++) + MapTextbuttonGadget(i); + + // draw graphicbutton gadgets + for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST; + i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++) + MapGraphicbuttonGadget(i); + + // draw drawing area gadgets + DrawPropertiesChangeDrawingAreas(); +} + +static void DrawEditorElementAnimation(int x, int y) +{ + int graphic = el2img(properties_element); + int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ? + custom_element.ce_value_fixed_initial : + ANIM_MODE(graphic) == ANIM_CE_SCORE ? + custom_element.collect_score_initial : FrameCounter); + + DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING); +} + +static void DrawEditorElementName(int x, int y, int font_nr) +{ + char *element_name = getElementInfoText(properties_element); + int font_width = getFontWidth(font_nr); + int font_height = getFontHeight(font_nr); + int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0); + int max_chars_per_line = max_text_width / font_width; + char buffer[max_chars_per_line + 1]; + + if (strlen(element_name) <= max_chars_per_line) + DrawTextS(x, y, font_nr, element_name); + else + { + int next_pos = max_chars_per_line; + + strncpy(buffer, element_name, max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + + if (element_name[max_chars_per_line] == ' ') + next_pos++; + else + { + int i; + + for (i = max_chars_per_line - 1; i >= 0; i--) + if (buffer[i] == ' ') + break; + + if (strlen(&element_name[i + 1]) <= max_chars_per_line) + { + buffer[i] = '\0'; + next_pos = i + 1; + } + } + + DrawTextS(x, y - font_height / 2, font_nr, buffer); + + strncpy(buffer, &element_name[next_pos], max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + + DrawTextS(x, y + font_height / 2, font_nr, buffer); + } +} + +static void DrawPropertiesWindow(void) +{ + struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT]; + int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size; + int border_size = gd->border_size; + int font_nr = FONT_TEXT_1; + int font_height = getFontHeight(font_nr); + int xoffset = TILEX + element_border + 3 * border_size; + int yoffset = (TILEY - font_height) / 2; + int x1 = editor.settings.element_graphic.x + element_border; + int y1 = editor.settings.element_graphic.y + element_border; + int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset : + editor.settings.element_name.x); + int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset : + editor.settings.element_name.y); + char *text = "Element Settings"; + int font2_nr = FONT_TITLE_1; + struct MenuPosInfo *pos = &editor.settings.headline; + int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align); + int sy = SY + pos->y; + + stick_element_properties_window = FALSE; + + // make sure that previous properties edit mode exists for this element + if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 && + !IS_CUSTOM_ELEMENT(properties_element)) + edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2; + + if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG && + !ELEM_IS_PLAYER(properties_element) && + !IS_CUSTOM_ELEMENT(properties_element)) + edit_mode_properties = ED_MODE_PROPERTIES_CONFIG; + + if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG && + (ELEM_IS_PLAYER(properties_element) || + IS_CUSTOM_ELEMENT(properties_element))) + edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1; + + CopyElementPropertiesToEditor(properties_element); + + UnmapLevelEditorFieldGadgets(); + UnmapLevelEditorToolboxDrawingGadgets(); + UnmapLevelEditorToolboxCustomGadgets(); + + if (IS_CUSTOM_ELEMENT(properties_element) || + IS_GROUP_ELEMENT(properties_element)) + MapLevelEditorToolboxCustomGadgets(); + + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearField(); + + DrawText(sx, sy, text, font2_nr); + + FrameCounter = 0; // restart animation frame counter + + DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE); + DrawEditorElementAnimation(SX + x1, SY + y1); + DrawEditorElementName(x2, y2, font_nr); + + DrawPropertiesTabulatorGadgets(); + + if (edit_mode_properties == ED_MODE_PROPERTIES_INFO) + DrawPropertiesInfo(); + else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE) + DrawPropertiesChange(); + else // (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) + DrawPropertiesConfig(); +} + +static void DrawPaletteWindow(void) +{ + int i; + + UnmapLevelEditorFieldGadgets(); + + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearField(); + + // map buttons to select elements + for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) + MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]); + MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]); +} + +static void UpdateCustomElementGraphicGadgets(void) +{ + int i; + + InitElementPropertiesGfxElement(); + + ModifyEditorElementList(); + RedrawDrawingElements(); + + // force redraw of all mapped drawing area gadgets + for (i = 0; i < ED_NUM_DRAWING_AREAS; i++) + { + struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id]; + + if (gi->mapped) + MapDrawingArea(i); + } +} + +static int getOpenDirectionFromTube(int element) +{ + switch (element) + { + case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP); + case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN); + case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP); + case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN); + case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL); + case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP); + case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN); + case EL_TUBE_VERTICAL: return (MV_VERTICAL); + case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT); + case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT); + case EL_TUBE_ANY: return (MV_ANY_DIRECTION); + } + + return MV_NONE; +} + +static int getTubeFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP; + case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN; + case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP; + case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN; + case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL; + case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP; + case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN; + case (MV_VERTICAL): return EL_TUBE_VERTICAL; + case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT; + case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT; + case (MV_ANY_DIRECTION): return EL_TUBE_ANY; + + // if only one direction, fall back to simple tube with that direction + case (MV_LEFT): return EL_TUBE_HORIZONTAL; + case (MV_RIGHT): return EL_TUBE_HORIZONTAL; + case (MV_UP): return EL_TUBE_VERTICAL; + case (MV_DOWN): return EL_TUBE_VERTICAL; + } + + return EL_EMPTY; +} + +static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getTubeFromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromBelt(int element) +{ + int belt_dir = getBeltDirFromBeltElement(element); + + return (belt_dir == MV_LEFT ? MV_RIGHT : + belt_dir == MV_RIGHT ? MV_LEFT : + belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir); +} + +static int getBeltFromNrAndOpenDirection(int nr, int direction) +{ + int belt_dir = (direction == MV_LEFT ? MV_RIGHT : + direction == MV_RIGHT ? MV_LEFT : + direction == MV_HORIZONTAL ? MV_NONE : direction); + + if (direction == MV_NONE) + return EL_EMPTY; + + return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir); +} + +static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction, + int element_old) +{ + int element_new = getBeltFromNrAndOpenDirection(nr, direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromPool(int element) +{ + switch (element) + { + case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT); + case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT); + case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT); + case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT); + case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP); + case EL_ACID: return (MV_HORIZONTAL | MV_DOWN); + } + + return MV_NONE; +} + +static int getPoolFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT; + case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT; + case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT; + case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT; + case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM; + case (MV_HORIZONTAL | MV_DOWN): return EL_ACID; + } + + return EL_EMPTY; +} + +static int getPoolFromOpenDirectionExt(int direction, int help_element) +{ + int element = getPoolFromOpenDirection(direction); + int help_direction = getOpenDirectionFromPool(help_element); + + if (element == EL_EMPTY) + { + int help_direction_vertical = help_direction & MV_VERTICAL; + + element = getPoolFromOpenDirection(direction | help_direction_vertical); + } + + if (element == EL_EMPTY) + { + int help_direction_horizontal = help_direction & MV_HORIZONTAL; + + element = getPoolFromOpenDirection(direction | help_direction_horizontal); + } + + return element; +} + +static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getPoolFromOpenDirectionExt(direction, element_old); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromPillar(int element) +{ + switch (element) + { + case EL_EMC_WALL_1: return (MV_DOWN); + case EL_EMC_WALL_2: return (MV_VERTICAL); + case EL_EMC_WALL_3: return (MV_UP); + } + + return MV_NONE; +} + +static int getPillarFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_DOWN): return EL_EMC_WALL_1; + case (MV_VERTICAL): return EL_EMC_WALL_2; + case (MV_UP): return EL_EMC_WALL_3; + } + + return EL_EMPTY; +} + +static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getPillarFromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromSteel2(int element) +{ + switch (element) + { + case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT); + case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT); + case EL_DC_STEELWALL_2_TOP: return (MV_DOWN); + case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP); + case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL); + case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL); + case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION); + case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE); + } + + return MV_NONE; +} + +static int getSteel2FromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT; + case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT; + case (MV_DOWN): return EL_DC_STEELWALL_2_TOP; + case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM; + case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL; + case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL; + case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE; + case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE; + } + + return EL_EMPTY; +} + +static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getSteel2FromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getOpenDirectionFromChip(int element) +{ + switch (element) + { + case EL_SP_CHIP_SINGLE: return (MV_NONE); + case EL_SP_CHIP_LEFT: return (MV_RIGHT); + case EL_SP_CHIP_RIGHT: return (MV_LEFT); + case EL_SP_CHIP_TOP: return (MV_DOWN); + case EL_SP_CHIP_BOTTOM: return (MV_UP); + } + + return MV_NONE; +} + +static int getChipFromOpenDirection(int direction) +{ + switch (direction) + { + case (MV_NONE): return EL_SP_CHIP_SINGLE; + case (MV_LEFT): return EL_SP_CHIP_RIGHT; + case (MV_RIGHT): return EL_SP_CHIP_LEFT; + case (MV_UP): return EL_SP_CHIP_BOTTOM; + case (MV_DOWN): return EL_SP_CHIP_TOP; + } + + return EL_EMPTY; +} + +static int getChipFromOpenDirectionNotEmpty(int direction, int element_old) +{ + int element_new = getChipFromOpenDirection(direction); + + return (element_new != EL_EMPTY ? element_new : element_old); +} + +static int getClosedTube(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromTube(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getTubeFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedBelt(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int nr = getBeltNrFromBeltElement(element_old); + int direction_old = getOpenDirectionFromBelt(element_old); + int direction_new = MV_NONE; + int i; + + for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getBeltFromNrAndOpenDirection(nr, direction_new); +} + +static int getClosedPool(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromPool(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && + IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getPoolFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedPillar(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromPillar(element_old); + int direction_new = MV_NONE; + int i; + + for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getPillarFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedSteel2(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromSteel2(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old); +} + +static int getClosedChip(int x, int y) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + int element_old = IntelliDrawBuffer[x][y]; + int direction_old = getOpenDirectionFromChip(element_old); + int direction_new = MV_NONE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + + if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) && + (direction_old & dir) && + (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite)) + direction_new |= dir; + } + + return getChipFromOpenDirectionNotEmpty(direction_new, element_old); +} + +static void SetElementSimpleExt(int x, int y, int dx, int dy, int element, + boolean change_level) +{ + int sx = x - level_xpos; + int sy = y - level_ypos; + int old_element = Feld[x][y]; + int new_element = element; + unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f); + boolean draw_masked = FALSE; + + if (IS_MM_WALL_EDITOR(element)) + { + element = map_mm_wall_element_editor(element) | new_bitmask; + + if (IS_MM_WALL(old_element)) + element |= MM_WALL_BITS(old_element); + + if (!change_level) + draw_masked = TRUE; + } + else if (IS_MM_WALL(old_element) && element == EL_EMPTY) + { + int element_changed = old_element & ~new_bitmask; + + if (MM_WALL_BITS(element_changed) != 0) + element = element_changed; + } + + IntelliDrawBuffer[x][y] = element; + + if (change_level) + Feld[x][y] = element; + + if (IN_ED_FIELD(sx, sy)) + { + if (IS_MM_WALL(old_element) && new_element == EL_EMPTY) + DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask); + else if (draw_masked) + DrawEditorElementThruMask(sx, sy, element); + else + DrawEditorElement(sx, sy, element); + } +} + +static void SetElementSimple(int x, int y, int element, boolean change_level) +{ + SetElementSimpleExt(x, y, 0, 0, element, change_level); +} + +static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1, + int x2, int y2, int *element2, + int (*close_function)(int, int), + boolean change_level) +{ + // set neighbour elements to newly determined connections + SetElementSimple(x1, y1, *element1, change_level); + SetElementSimple(x2, y2, *element2, change_level); + + // remove all open connections of neighbour elements + *element1 = close_function(x1, y1); + *element2 = close_function(x2, y2); + + // set neighbour elements to new, minimized connections + SetElementSimple(x1, y1, *element1, change_level); + SetElementSimple(x2, y2, *element2, change_level); +} + +static void SetElementIntelliDraw(int x, int y, int new_element, + boolean change_level, int button) +{ + static int xy[4][2] = + { + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } + }; + static int last_x = -1; + static int last_y = -1; + + if (new_element == EL_UNDEFINED) + { + last_x = -1; + last_y = -1; + + return; + } + + int old_element = IntelliDrawBuffer[x][y]; + + if (IS_TUBE(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + // if old element is of same kind, keep all existing directions + if (IS_TUBE(old_element)) + direction |= getOpenDirectionFromTube(old_element); + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_TUBE(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromTube(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getTubeFromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedTube, change_level); + } + else if (IS_BELT(new_element)) + { + int belt_nr = getBeltNrFromBeltElement(new_element); + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + // if old element is of same kind, keep all existing directions + if (IS_BELT(old_element)) + direction |= getOpenDirectionFromBelt(old_element); + + for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_BELT(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_belt_nr = getBeltNrFromBeltElement(last_element_old); + int last_direction_old = getOpenDirectionFromBelt(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr, + last_direction_new); + direction |= dir; + } + } + + new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction, + new_element); + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedBelt, change_level); + } + else if (IS_ACID_POOL_OR_ACID(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + // if old element is of same kind, keep all existing directions + if (IS_ACID_POOL_OR_ACID(old_element)) + direction |= getOpenDirectionFromPool(old_element); + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromPool(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getPoolFromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + // special corrections needed for intuitively correct acid pool drawing + if (last_element_new == EL_EMPTY) + last_element_new = new_element; + else if (last_element_new != EL_UNDEFINED) + new_element = last_element_new; + + new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedPool, change_level); + } + else if (IS_EMC_PILLAR(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + // if old element is of same kind, keep all existing directions + if (IS_EMC_PILLAR(old_element)) + direction |= getOpenDirectionFromPillar(old_element); + + for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromPillar(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getPillarFromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedPillar, change_level); + } + else if (IS_DC_STEELWALL_2(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + // if old element is of same kind, keep all existing directions + if (IS_DC_STEELWALL_2(old_element)) + direction |= getOpenDirectionFromSteel2(old_element); + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromSteel2(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + last_element_new = getSteel2FromOpenDirection(last_direction_new); + + direction |= dir; + } + } + + new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedSteel2, change_level); + } + else if (IS_SP_CHIP(new_element)) + { + int last_element_new = EL_UNDEFINED; + int direction = MV_NONE; + int i; + + // (do not keep existing directions, regardless of kind of old element) + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y])) + { + int dir = MV_DIR_FROM_BIT(i); + int dir_opposite = MV_DIR_OPPOSITE(dir); + int last_element_old = IntelliDrawBuffer[last_x][last_y]; + int last_direction_old = getOpenDirectionFromChip(last_element_old); + int last_direction_new = last_direction_old | dir_opposite; + + if (last_direction_old == MV_NONE) + { + last_element_new = getChipFromOpenDirection(last_direction_new); + direction |= dir; + } + else if (last_direction_old & (dir | dir_opposite)) + { + direction |= MV_DIR_OPPOSITE(last_direction_old); + } + else + { + direction |= MV_DIR_OPPOSITE(dir); + } + } + } + + new_element = getChipFromOpenDirectionNotEmpty(direction, new_element); + + if (last_element_new != EL_UNDEFINED) + MergeAndCloseNeighbourElements(x, y, &new_element, + last_x, last_y, &last_element_new, + getClosedChip, change_level); + } + else if (IS_SP_HARDWARE_BASE(new_element)) + { + int nr = GetSimpleRandom(6); + + new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 : + nr == 1 ? EL_SP_HARDWARE_BASE_2 : + nr == 2 ? EL_SP_HARDWARE_BASE_3 : + nr == 3 ? EL_SP_HARDWARE_BASE_4 : + nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6); + } + else if (new_element == EL_SP_HARDWARE_GREEN || + new_element == EL_SP_HARDWARE_BLUE || + new_element == EL_SP_HARDWARE_RED) + { + int nr = GetSimpleRandom(3); + + new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN : + nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED); + } + else if (IS_GROUP_ELEMENT(new_element)) + { + boolean connected_drawing = FALSE; + int i; + + for (i = 0; i < NUM_DIRECTIONS; i++) + { + int xx = x + xy[i][0]; + int yy = y + xy[i][1]; + + if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && + IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element)) + connected_drawing = TRUE; + } + + if (!connected_drawing) + ResolveGroupElement(new_element); + + new_element = GetElementFromGroupElement(new_element); + } + else if (IS_BELT_SWITCH(old_element)) + { + int belt_nr = getBeltNrFromBeltSwitchElement(old_element); + int belt_dir = getBeltDirFromBeltSwitchElement(old_element); + + belt_dir = (belt_dir == MV_LEFT ? MV_NONE : + belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT); + + new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir); + } + else + { + static int swappable_elements[][2] = + { + { EL_EXIT_CLOSED, EL_EXIT_OPEN }, + { EL_DYNAMITE, EL_DYNAMITE_ACTIVE }, + { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE }, + { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL }, + { EL_EMERALD, EL_WALL_EMERALD }, + { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW }, + { EL_EMERALD_RED, EL_WALL_EMERALD_RED }, + { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE }, + { EL_DIAMOND, EL_WALL_DIAMOND }, + { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND }, + { EL_GATE_1, EL_GATE_1_GRAY }, + { EL_GATE_2, EL_GATE_2_GRAY }, + { EL_GATE_3, EL_GATE_3_GRAY }, + { EL_GATE_4, EL_GATE_4_GRAY }, + { EL_EM_GATE_1, EL_EM_GATE_1_GRAY }, + { EL_EM_GATE_2, EL_EM_GATE_2_GRAY }, + { EL_EM_GATE_3, EL_EM_GATE_3_GRAY }, + { EL_EM_GATE_4, EL_EM_GATE_4_GRAY }, + { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY }, + { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY }, + { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY }, + { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY }, + { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY }, + { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL }, + { EL_LAMP, EL_LAMP_ACTIVE }, + { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL }, + { EL_SP_BASE, EL_SP_BUGGY_BASE }, + { EL_PEARL, EL_WALL_PEARL }, + { EL_CRYSTAL, EL_WALL_CRYSTAL }, + { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN }, + { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN }, + { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN }, + { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN }, + { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE }, + { EL_LANDMINE, EL_DC_LANDMINE }, + { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY }, + { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN }, + { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN }, + { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN }, + { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL }, + { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN }, + { EL_MM_FUSE, EL_MM_FUSE_ACTIVE }, + { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE }, + { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL }, + + { -1, -1 }, + }; + static int rotatable_elements_4[][4] = + { + { + EL_BUG_UP, + EL_BUG_RIGHT, + EL_BUG_DOWN, + EL_BUG_LEFT + }, + { + EL_SPACESHIP_UP, + EL_SPACESHIP_RIGHT, + EL_SPACESHIP_DOWN, + EL_SPACESHIP_LEFT + }, + { + EL_BD_BUTTERFLY_UP, + EL_BD_BUTTERFLY_RIGHT, + EL_BD_BUTTERFLY_DOWN, + EL_BD_BUTTERFLY_LEFT + }, + { + EL_BD_FIREFLY_UP, + EL_BD_FIREFLY_RIGHT, + EL_BD_FIREFLY_DOWN, + EL_BD_FIREFLY_LEFT + }, + { + EL_PACMAN_UP, + EL_PACMAN_RIGHT, + EL_PACMAN_DOWN, + EL_PACMAN_LEFT + }, + { + EL_YAMYAM_UP, + EL_YAMYAM_RIGHT, + EL_YAMYAM_DOWN, + EL_YAMYAM_LEFT + }, + { + EL_ARROW_UP, + EL_ARROW_RIGHT, + EL_ARROW_DOWN, + EL_ARROW_LEFT + }, + { + EL_SP_PORT_UP, + EL_SP_PORT_RIGHT, + EL_SP_PORT_DOWN, + EL_SP_PORT_LEFT + }, + { + EL_SP_GRAVITY_PORT_UP, + EL_SP_GRAVITY_PORT_RIGHT, + EL_SP_GRAVITY_PORT_DOWN, + EL_SP_GRAVITY_PORT_LEFT + }, + { + EL_SP_GRAVITY_ON_PORT_UP, + EL_SP_GRAVITY_ON_PORT_RIGHT, + EL_SP_GRAVITY_ON_PORT_DOWN, + EL_SP_GRAVITY_ON_PORT_LEFT + }, + { + EL_SP_GRAVITY_OFF_PORT_UP, + EL_SP_GRAVITY_OFF_PORT_RIGHT, + EL_SP_GRAVITY_OFF_PORT_DOWN, + EL_SP_GRAVITY_OFF_PORT_LEFT + }, + { + EL_MOLE_UP, + EL_MOLE_RIGHT, + EL_MOLE_DOWN, + EL_MOLE_LEFT + }, + { + EL_BALLOON_SWITCH_UP, + EL_BALLOON_SWITCH_RIGHT, + EL_BALLOON_SWITCH_DOWN, + EL_BALLOON_SWITCH_LEFT + }, + { + EL_MM_MCDUFFIN_UP, + EL_MM_MCDUFFIN_RIGHT, + EL_MM_MCDUFFIN_DOWN, + EL_MM_MCDUFFIN_LEFT + }, + { + EL_MM_MIRROR_FIXED_1, + EL_MM_MIRROR_FIXED_4, + EL_MM_MIRROR_FIXED_3, + EL_MM_MIRROR_FIXED_2 + }, + { + EL_MM_STEEL_GRID_FIXED_1, + EL_MM_STEEL_GRID_FIXED_4, + EL_MM_STEEL_GRID_FIXED_2, + EL_MM_STEEL_GRID_FIXED_3 + }, + { + EL_MM_WOODEN_GRID_FIXED_1, + EL_MM_WOODEN_GRID_FIXED_4, + EL_MM_WOODEN_GRID_FIXED_2, + EL_MM_WOODEN_GRID_FIXED_3 + }, + { + EL_MM_POLARIZER_CROSS_1, + EL_MM_POLARIZER_CROSS_4, + EL_MM_POLARIZER_CROSS_3, + EL_MM_POLARIZER_CROSS_2 + }, + { + EL_MM_PACMAN_UP, + EL_MM_PACMAN_RIGHT, + EL_MM_PACMAN_DOWN, + EL_MM_PACMAN_LEFT + }, + { + EL_DF_LASER_UP, + EL_DF_LASER_RIGHT, + EL_DF_LASER_DOWN, + EL_DF_LASER_LEFT + }, + { + EL_DF_RECEIVER_UP, + EL_DF_RECEIVER_RIGHT, + EL_DF_RECEIVER_DOWN, + EL_DF_RECEIVER_LEFT + }, + + { + -1, + }, + }; + static int rotatable_elements_8[][8] = + { + { + EL_DF_STEEL_GRID_FIXED_1, + EL_DF_STEEL_GRID_FIXED_8, + EL_DF_STEEL_GRID_FIXED_7, + EL_DF_STEEL_GRID_FIXED_6, + EL_DF_STEEL_GRID_FIXED_5, + EL_DF_STEEL_GRID_FIXED_4, + EL_DF_STEEL_GRID_FIXED_3, + EL_DF_STEEL_GRID_FIXED_2 + }, + { + EL_DF_WOODEN_GRID_FIXED_1, + EL_DF_WOODEN_GRID_FIXED_8, + EL_DF_WOODEN_GRID_FIXED_7, + EL_DF_WOODEN_GRID_FIXED_6, + EL_DF_WOODEN_GRID_FIXED_5, + EL_DF_WOODEN_GRID_FIXED_4, + EL_DF_WOODEN_GRID_FIXED_3, + EL_DF_WOODEN_GRID_FIXED_2 + }, + { + EL_DF_STEEL_GRID_ROTATING_1, + EL_DF_STEEL_GRID_ROTATING_8, + EL_DF_STEEL_GRID_ROTATING_7, + EL_DF_STEEL_GRID_ROTATING_6, + EL_DF_STEEL_GRID_ROTATING_5, + EL_DF_STEEL_GRID_ROTATING_4, + EL_DF_STEEL_GRID_ROTATING_3, + EL_DF_STEEL_GRID_ROTATING_2 + }, + { + EL_DF_WOODEN_GRID_ROTATING_1, + EL_DF_WOODEN_GRID_ROTATING_8, + EL_DF_WOODEN_GRID_ROTATING_7, + EL_DF_WOODEN_GRID_ROTATING_6, + EL_DF_WOODEN_GRID_ROTATING_5, + EL_DF_WOODEN_GRID_ROTATING_4, + EL_DF_WOODEN_GRID_ROTATING_3, + EL_DF_WOODEN_GRID_ROTATING_2 + }, + + { + -1, + }, + }; + static int rotatable_elements_16[][16] = + { + { + EL_MM_MIRROR_1, + EL_MM_MIRROR_16, + EL_MM_MIRROR_15, + EL_MM_MIRROR_14, + EL_MM_MIRROR_13, + EL_MM_MIRROR_12, + EL_MM_MIRROR_11, + EL_MM_MIRROR_10, + EL_MM_MIRROR_9, + EL_MM_MIRROR_8, + EL_MM_MIRROR_7, + EL_MM_MIRROR_6, + EL_MM_MIRROR_5, + EL_MM_MIRROR_4, + EL_MM_MIRROR_3, + EL_MM_MIRROR_2 + }, + { + EL_MM_TELEPORTER_5, + EL_MM_TELEPORTER_4, + EL_MM_TELEPORTER_3, + EL_MM_TELEPORTER_2, + EL_MM_TELEPORTER_1, + EL_MM_TELEPORTER_16, + EL_MM_TELEPORTER_15, + EL_MM_TELEPORTER_14, + EL_MM_TELEPORTER_13, + EL_MM_TELEPORTER_12, + EL_MM_TELEPORTER_11, + EL_MM_TELEPORTER_10, + EL_MM_TELEPORTER_9, + EL_MM_TELEPORTER_8, + EL_MM_TELEPORTER_7, + EL_MM_TELEPORTER_6 + }, + { + EL_MM_TELEPORTER_RED_5, + EL_MM_TELEPORTER_RED_4, + EL_MM_TELEPORTER_RED_3, + EL_MM_TELEPORTER_RED_2, + EL_MM_TELEPORTER_RED_1, + EL_MM_TELEPORTER_RED_16, + EL_MM_TELEPORTER_RED_15, + EL_MM_TELEPORTER_RED_14, + EL_MM_TELEPORTER_RED_13, + EL_MM_TELEPORTER_RED_12, + EL_MM_TELEPORTER_RED_11, + EL_MM_TELEPORTER_RED_10, + EL_MM_TELEPORTER_RED_9, + EL_MM_TELEPORTER_RED_8, + EL_MM_TELEPORTER_RED_7, + EL_MM_TELEPORTER_RED_6 + }, + { + EL_MM_TELEPORTER_YELLOW_5, + EL_MM_TELEPORTER_YELLOW_4, + EL_MM_TELEPORTER_YELLOW_3, + EL_MM_TELEPORTER_YELLOW_2, + EL_MM_TELEPORTER_YELLOW_1, + EL_MM_TELEPORTER_YELLOW_16, + EL_MM_TELEPORTER_YELLOW_15, + EL_MM_TELEPORTER_YELLOW_14, + EL_MM_TELEPORTER_YELLOW_13, + EL_MM_TELEPORTER_YELLOW_12, + EL_MM_TELEPORTER_YELLOW_11, + EL_MM_TELEPORTER_YELLOW_10, + EL_MM_TELEPORTER_YELLOW_9, + EL_MM_TELEPORTER_YELLOW_8, + EL_MM_TELEPORTER_YELLOW_7, + EL_MM_TELEPORTER_YELLOW_6 + }, + { + EL_MM_TELEPORTER_GREEN_5, + EL_MM_TELEPORTER_GREEN_4, + EL_MM_TELEPORTER_GREEN_3, + EL_MM_TELEPORTER_GREEN_2, + EL_MM_TELEPORTER_GREEN_1, + EL_MM_TELEPORTER_GREEN_16, + EL_MM_TELEPORTER_GREEN_15, + EL_MM_TELEPORTER_GREEN_14, + EL_MM_TELEPORTER_GREEN_13, + EL_MM_TELEPORTER_GREEN_12, + EL_MM_TELEPORTER_GREEN_11, + EL_MM_TELEPORTER_GREEN_10, + EL_MM_TELEPORTER_GREEN_9, + EL_MM_TELEPORTER_GREEN_8, + EL_MM_TELEPORTER_GREEN_7, + EL_MM_TELEPORTER_GREEN_6 + }, + { + EL_MM_TELEPORTER_BLUE_5, + EL_MM_TELEPORTER_BLUE_4, + EL_MM_TELEPORTER_BLUE_3, + EL_MM_TELEPORTER_BLUE_2, + EL_MM_TELEPORTER_BLUE_1, + EL_MM_TELEPORTER_BLUE_16, + EL_MM_TELEPORTER_BLUE_15, + EL_MM_TELEPORTER_BLUE_14, + EL_MM_TELEPORTER_BLUE_13, + EL_MM_TELEPORTER_BLUE_12, + EL_MM_TELEPORTER_BLUE_11, + EL_MM_TELEPORTER_BLUE_10, + EL_MM_TELEPORTER_BLUE_9, + EL_MM_TELEPORTER_BLUE_8, + EL_MM_TELEPORTER_BLUE_7, + EL_MM_TELEPORTER_BLUE_6 + }, + { + EL_MM_POLARIZER_1, + EL_MM_POLARIZER_16, + EL_MM_POLARIZER_15, + EL_MM_POLARIZER_14, + EL_MM_POLARIZER_13, + EL_MM_POLARIZER_12, + EL_MM_POLARIZER_11, + EL_MM_POLARIZER_10, + EL_MM_POLARIZER_9, + EL_MM_POLARIZER_8, + EL_MM_POLARIZER_7, + EL_MM_POLARIZER_6, + EL_MM_POLARIZER_5, + EL_MM_POLARIZER_4, + EL_MM_POLARIZER_3, + EL_MM_POLARIZER_2 + }, + { + EL_DF_MIRROR_1, + EL_DF_MIRROR_16, + EL_DF_MIRROR_15, + EL_DF_MIRROR_14, + EL_DF_MIRROR_13, + EL_DF_MIRROR_12, + EL_DF_MIRROR_11, + EL_DF_MIRROR_10, + EL_DF_MIRROR_9, + EL_DF_MIRROR_8, + EL_DF_MIRROR_7, + EL_DF_MIRROR_6, + EL_DF_MIRROR_5, + EL_DF_MIRROR_4, + EL_DF_MIRROR_3, + EL_DF_MIRROR_2 + }, + { + EL_DF_MIRROR_ROTATING_1, + EL_DF_MIRROR_ROTATING_16, + EL_DF_MIRROR_ROTATING_15, + EL_DF_MIRROR_ROTATING_14, + EL_DF_MIRROR_ROTATING_13, + EL_DF_MIRROR_ROTATING_12, + EL_DF_MIRROR_ROTATING_11, + EL_DF_MIRROR_ROTATING_10, + EL_DF_MIRROR_ROTATING_9, + EL_DF_MIRROR_ROTATING_8, + EL_DF_MIRROR_ROTATING_7, + EL_DF_MIRROR_ROTATING_6, + EL_DF_MIRROR_ROTATING_5, + EL_DF_MIRROR_ROTATING_4, + EL_DF_MIRROR_ROTATING_3, + EL_DF_MIRROR_ROTATING_2 + }, + + { + -1, + }, + }; + int i, j; - /* draw drawing area gadgets */ - DrawGroupElementArea(properties_element); + for (i = 0; swappable_elements[i][0] != -1; i++) + { + int element1 = swappable_elements[i][0]; + int element2 = swappable_elements[i][1]; - /* draw text input gadgets */ - MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME); + if (old_element == element1 || old_element == element2) + new_element = (old_element == element1 ? element2 : element1); + } - /* draw drawing area gadgets */ - MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); - } -} + for (i = 0; rotatable_elements_4[i][0] != -1; i++) + { + for (j = 0; j < 4; j++) + { + int element = rotatable_elements_4[i][j]; -static void DrawPropertiesChangeDrawingAreas() -{ - if (IS_CUSTOM_ELEMENT(properties_element)) - { - MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET); - MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER); + if (old_element == element) + new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] : + button == 2 ? rotatable_elements_4[i][0] : + button == 3 ? rotatable_elements_4[i][(j + 1) % 4] : + old_element); + } + } - DrawCustomChangeContentArea(); - } + for (i = 0; rotatable_elements_8[i][0] != -1; i++) + { + for (j = 0; j < 8; j++) + { + int element = rotatable_elements_8[i][j]; - redraw_mask |= REDRAW_FIELD; -} + if (old_element == element) + new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] : + button == 2 ? rotatable_elements_8[i][0] : + button == 3 ? rotatable_elements_8[i][(j + 1) % 8] : + old_element); + } + } -static void DrawPropertiesChange() -{ - int i; + for (i = 0; rotatable_elements_16[i][0] != -1; i++) + { + for (j = 0; j < 16; j++) + { + int element = rotatable_elements_16[i][j]; - /* draw stickybutton gadget */ - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); + if (old_element == element) + new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] : + button == 2 ? rotatable_elements_16[i][0] : + button == 3 ? rotatable_elements_16[i][(j + 1) % 16] : + old_element); + } + } - /* draw checkbutton gadgets */ - for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST; - i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++) - MapCheckbuttonGadget(i); + if (old_element != new_element) + { + int max_infotext_len = getMaxInfoTextLength(); + char infotext[MAX_OUTPUT_LINESIZE + 1]; - /* draw counter gadgets */ - for (i = ED_COUNTER_ID_CHANGE_FIRST; - i <= ED_COUNTER_ID_CHANGE_LAST; i++) - MapCounterButtons(i); + strncpy(infotext, getElementInfoText(new_element), max_infotext_len); + infotext[max_infotext_len] = '\0'; - /* draw selectbox gadgets */ - for (i = ED_SELECTBOX_ID_CHANGE_FIRST; - i <= ED_SELECTBOX_ID_CHANGE_LAST; i++) - MapSelectboxGadget(i); + ClearEditorGadgetInfoText(); - /* draw textbutton gadgets */ - for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST; - i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++) - MapTextbuttonGadget(i); + DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, + infotext); + } + } - /* draw graphicbutton gadgets */ - for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST; - i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++) - MapGraphicbuttonGadget(i); + SetElementSimple(x, y, new_element, change_level); - /* draw drawing area gadgets */ - DrawPropertiesChangeDrawingAreas(); + last_x = x; + last_y = y; } -static void DrawElementName(int x, int y, int element) +static void ResetIntelliDraw(void) { - char *element_name = getElementInfoText(element); - int font_nr = FONT_TEXT_1; - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); - int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0); - int max_chars_per_line = max_text_width / font_width; - char buffer[max_chars_per_line + 1]; - - if (strlen(element_name) <= max_chars_per_line) - DrawTextS(x, y, font_nr, element_name); - else - { - int next_pos = max_chars_per_line; - - strncpy(buffer, element_name, max_chars_per_line); - buffer[max_chars_per_line] = '\0'; - - if (element_name[max_chars_per_line] == ' ') - next_pos++; - else - { - int i; - - for (i = max_chars_per_line - 1; i >= 0; i--) - if (buffer[i] == ' ') - break; + int x, y; - if (strlen(&element_name[i + 1]) <= max_chars_per_line) - { - buffer[i] = '\0'; - next_pos = i + 1; - } - } + for (x = 0; x < lev_fieldx; x++) + for (y = 0; y < lev_fieldy; y++) + IntelliDrawBuffer[x][y] = Feld[x][y]; - DrawTextS(x, y - font_height / 2, font_nr, buffer); + SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1); +} - strncpy(buffer, &element_name[next_pos], max_chars_per_line); - buffer[max_chars_per_line] = '\0'; +static boolean draw_mode_hires = FALSE; - DrawTextS(x, y + font_height / 2, font_nr, buffer); - } +static boolean isHiresTileElement(int element) +{ + return (IS_MM_WALL(element) || element == EL_EMPTY); } -static void DrawPropertiesWindow() +static boolean isHiresDrawElement(int element) { - int xstart = 2; - int ystart = 4; - - stick_element_properties_window = FALSE; - - /* make sure that previous properties edit mode exists for this element */ - if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG && - !IS_CUSTOM_ELEMENT(properties_element)) - edit_mode_properties = ED_MODE_PROPERTIES_CONFIG; + return (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY); +} - if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG && - IS_CUSTOM_ELEMENT(properties_element)) - edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1; +static void SetDrawModeHiRes(int element) +{ + draw_mode_hires = + (level.game_engine_type == GAME_ENGINE_TYPE_MM && + isHiresDrawElement(element)); +} - CopyElementPropertiesToEditor(properties_element); +static boolean getDrawModeHiRes(void) +{ + return draw_mode_hires; +} - UnmapLevelEditorWindowGadgets(); - UnmapLevelEditorToolboxDrawingGadgets(); - UnmapLevelEditorToolboxCustomGadgets(); +static int getLoResScreenPos(int pos) +{ + return (getDrawModeHiRes() ? pos / 2 : pos); +} - if (IS_CUSTOM_ELEMENT(properties_element) || - IS_GROUP_ELEMENT(properties_element)) - MapLevelEditorToolboxCustomGadgets(); +static int getLoResScreenMod(int pos) +{ + return (getDrawModeHiRes() ? pos % 2 : 0); +} - SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); - ClearWindow(); +static void SetElementExt(int x, int y, int dx, int dy, int element, + boolean change_level, int button) +{ + if (element < 0) + SetElementSimple(x, y, Feld[x][y], change_level); + else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element)) + SetElementIntelliDraw(x, y, element, change_level, button); + else + SetElementSimpleExt(x, y, dx, dy, element, change_level); +} - DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, - "Element Settings", FONT_TITLE_1); +static void SetElement(int x, int y, int element) +{ + SetElementExt(x, y, 0, 0, element, TRUE, -1); +} - DrawElementBorder(SX + xstart * MINI_TILEX, - SY + ystart * MINI_TILEY + MINI_TILEY / 2, - TILEX, TILEY, FALSE); - DrawGraphicAnimationExt(drawto, - SX + xstart * MINI_TILEX, - SY + ystart * MINI_TILEY + MINI_TILEY / 2, - el2img(properties_element), -1, NO_MASKING); +static void SetElementButton(int x, int y, int dx, int dy, int element, + int button) +{ + SetElementExt(x, y, dx, dy, element, TRUE, button); +} - FrameCounter = 0; /* restart animation frame counter */ +static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level) +{ + int lx = getLoResScreenPos(sx2) + level_xpos; + int ly = getLoResScreenPos(sy2) + level_ypos; + int dx = getLoResScreenMod(sx2); + int dy = getLoResScreenMod(sy2); - DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1, - properties_element); + SetElementExt(lx, ly, dx, dy, element, change_level, -1); +} - DrawPropertiesTabulatorGadgets(); +static void SetLevelElementHiRes(int lx2, int ly2, int element) +{ + int lx = lx2 / 2; + int ly = ly2 / 2; + int dx = lx2 % 2; + int dy = ly2 % 2; - if (edit_mode_properties == ED_MODE_PROPERTIES_INFO) - DrawPropertiesInfo(); - else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE) - DrawPropertiesChange(); - else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */ - DrawPropertiesConfig(); + SetElementExt(lx, ly, dx, dy, element, TRUE, -1); } -static void UpdateCustomElementGraphicGadgets() +static int getLevelElementHiRes(int lx2, int ly2) { - int i; - - ModifyEditorElementList(); - RedrawDrawingElements(); + int lx = lx2 / 2; + int ly = ly2 / 2; + int dx = lx2 % 2; + int dy = ly2 % 2; + int element = Feld[lx][ly]; + unsigned int bitmask = (dx + 1) << (dy * 2); - /* force redraw of all mapped drawing area gadgets */ - for (i = 0; i < ED_NUM_DRAWING_AREAS; i++) + if (IS_MM_WALL(element)) { - struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id]; - - if (gi->mapped) - MapDrawingArea(i); + if (element & bitmask) + return map_mm_wall_element(element); + else + return EL_EMPTY; } + + return element; } -static void DrawLineElement(int sx, int sy, int element, boolean change_level) +static void DrawLineElement(int x, int y, int element, boolean change_level) { - int lx = sx + level_xpos; - int ly = sy + level_ypos; - - DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element)); - - if (change_level) - Feld[lx][ly] = element; + SetElementHiRes(x, y, element, change_level); } static void DrawLine(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) { - if (from_y == to_y) /* horizontal line */ - { - int x; - int y = from_y; - - if (from_x > to_x) - swap_numbers(&from_x, &to_x); + int xsize = ABS(to_x - from_x); + int ysize = ABS(to_y - from_y); + int dx = (to_x < from_x ? -1 : +1); + int dy = (to_y < from_y ? -1 : +1); + int i; - for (x = from_x; x <= to_x; x++) - DrawLineElement(x, y, element, change_level); + if (from_y == to_y) // horizontal line + { + for (i = 0; i <= xsize; i++) + DrawLineElement(from_x + i * dx, from_y, element, change_level); } - else if (from_x == to_x) /* vertical line */ + else if (from_x == to_x) // vertical line { - int x = from_x; - int y; - - if (from_y > to_y) - swap_numbers(&from_y, &to_y); - - for (y = from_y; y <= to_y; y++) - DrawLineElement(x, y, element, change_level); + for (i = 0; i <= ysize; i++) + DrawLineElement(from_x, from_y + i * dy, element, change_level); } - else /* diagonal line */ + else // diagonal line { - int len_x = ABS(to_x - from_x); - int len_y = ABS(to_y - from_y); - int x, y; - - if (len_y < len_x) /* a < 1 */ + if (ysize < xsize) // a < 1 { - float a = (float)len_y / (float)len_x; - - if (from_x > to_x) - swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + float a = (float)ysize / (float)xsize; - for (x = 0; x <= len_x; x++) + for (i = 0; i <= xsize; i++) { - y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1); + int x = dx * i; + int y = dy * (int)(a * i + 0.5); + DrawLineElement(from_x + x, from_y + y, element, change_level); } } - else /* a >= 1 */ + else // a >= 1 { - float a = (float)len_x / (float)len_y; - - if (from_y > to_y) - swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + float a = (float)xsize / (float)ysize; - for (y = 0; y <= len_y; y++) + for (i = 0; i <= ysize; i++) { - x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1); + int x = dx * (int)(a * i + 0.5); + int y = dy * i; + DrawLineElement(from_x + x, from_y + y, element, change_level); } } @@ -7936,37 +11843,41 @@ static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2, radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5); - /* not optimal (some points get drawn twice) but simple, - and fast enough for the few points we are drawing */ + // not optimal (some points get drawn twice) but simple, + // and fast enough for the few points we are drawing for (x = 0; x <= radius; x++) { - int sx, sy, lx, ly; + int sx, sy, sx2, sy2, lx, ly; y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5); - sx = from_x + x * (from_x < to_x2 ? +1 : -1); - sy = from_y + y * (from_y < to_y2 ? +1 : -1); + sx2 = from_x + x * (from_x < to_x2 ? +1 : -1); + sy2 = from_y + y * (from_y < to_y2 ? +1 : -1); + sx = getLoResScreenPos(sx2); + sy = getLoResScreenPos(sy2); lx = sx + level_xpos; ly = sy + level_ypos; if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) - DrawLineElement(sx, sy, element, change_level); + DrawLineElement(sx2, sy2, element, change_level); } for (y = 0; y <= radius; y++) { - int sx, sy, lx, ly; + int sx, sy, sx2, sy2, lx, ly; x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5); - sx = from_x + x * (from_x < to_x2 ? +1 : -1); - sy = from_y + y * (from_y < to_y2 ? +1 : -1); + sx2 = from_x + x * (from_x < to_x2 ? +1 : -1); + sy2 = from_y + y * (from_y < to_y2 ? +1 : -1); + sx = getLoResScreenPos(sx2); + sy = getLoResScreenPos(sy2); lx = sx + level_xpos; ly = sy + level_ypos; if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) - DrawLineElement(sx, sy, element, change_level); + DrawLineElement(sx2, sy2, element, change_level); } } @@ -7980,6 +11891,7 @@ static void DrawArc(int from_x, int from_y, int to_x, int to_y, } #define DRAW_CIRCLES_BUTTON_AVAILABLE 0 + #if DRAW_CIRCLES_BUTTON_AVAILABLE static void DrawCircle(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) @@ -8007,10 +11919,10 @@ static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y) if (from_y > to_y) swap_numbers(&from_y, &to_y); - from_sx = SX + from_x * MINI_TILEX; - from_sy = SY + from_y * MINI_TILEY; - to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1; - to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1; + from_sx = SX + from_x * ed_tilesize; + from_sy = SY + from_y * ed_tilesize; + to_sx = SX + (to_x + 1) * ed_tilesize - 1; + to_sy = SY + (to_y + 1) * ed_tilesize - 1; DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy); DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy); @@ -8023,91 +11935,269 @@ static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y) redraw_mask |= REDRAW_FIELD; } +static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + DrawBox(from_x, from_y, to_x, to_y, element, change_level); +} + static void SelectArea(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) { if (element == -1 || change_level) - DrawBox(from_x, from_y, to_x, to_y, -1, FALSE); + DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE); else DrawAreaBorder(from_x, from_y, to_x, to_y); } -/* values for CopyBrushExt() */ -#define CB_AREA_TO_BRUSH 0 -#define CB_BRUSH_TO_CURSOR 1 -#define CB_BRUSH_TO_LEVEL 2 -#define CB_DELETE_OLD_CURSOR 3 -#define CB_DUMP_BRUSH 4 -#define CB_DUMP_BRUSH_SMALL 5 +// values for CopyBrushExt() +#define CB_AREA_TO_BRUSH 0 +#define CB_BRUSH_TO_CURSOR 1 +#define CB_BRUSH_TO_LEVEL 2 +#define CB_DELETE_OLD_CURSOR 3 +#define CB_DUMP_BRUSH 4 +#define CB_DUMP_BRUSH_SMALL 5 +#define CB_CLIPBOARD_TO_BRUSH 6 +#define CB_BRUSH_TO_CLIPBOARD 7 +#define CB_BRUSH_TO_CLIPBOARD_SMALL 8 +#define CB_UPDATE_BRUSH_POSITION 9 + +#define MAX_CB_PART_SIZE 10 +#define MAX_CB_LINE_SIZE (MAX_LEV_FIELDX + 1) // text plus newline +#define MAX_CB_NUM_LINES (MAX_LEV_FIELDY) +#define MAX_CB_TEXT_SIZE (MAX_CB_LINE_SIZE * \ + MAX_CB_NUM_LINES * \ + MAX_CB_PART_SIZE) + +static void DrawBrushElement(int sx, int sy, int element, boolean change_level) +{ + DrawLineElement(sx, sy, element, change_level); +} static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int button, int mode) { - static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY]; + static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static int brush_width, brush_height; static int last_cursor_x = -1, last_cursor_y = -1; - static boolean delete_old_brush; + static boolean delete_old_brush = FALSE; int new_element = BUTTON_ELEMENT(button); int x, y; if (mode == CB_DUMP_BRUSH || - mode == CB_DUMP_BRUSH_SMALL) + mode == CB_DUMP_BRUSH_SMALL || + mode == CB_BRUSH_TO_CLIPBOARD || + mode == CB_BRUSH_TO_CLIPBOARD_SMALL) { - if (!draw_with_brush) + if (edit_mode != ED_MODE_DRAWING) + return; + + char part[MAX_CB_PART_SIZE + 1] = ""; + char text[MAX_CB_TEXT_SIZE + 1] = ""; + int width = (draw_with_brush ? brush_width : lev_fieldx); + int height = (draw_with_brush ? brush_height : lev_fieldy); + char *format = "%s%03d"; + + for (y = 0; y < height; y++) + for (x = 0; x < width; x++) + if ((draw_with_brush ? brush_buffer[x][y] : Feld[x][y]) > 999) + format = "%s%04d"; + + for (y = 0; y < height; y++) + { + for (x = 0; x < width; x++) + { + int element = (draw_with_brush ? brush_buffer[x][y] : Feld[x][y]); + char *prefix = (mode == CB_DUMP_BRUSH || + mode == CB_BRUSH_TO_CLIPBOARD ? "`" : "¸"); + + if (element >= NUM_FILE_ELEMENTS) + element = EL_UNKNOWN; + + // copy brush to level sketch text buffer for the R'n'D forum: + // - large tiles: `xxx or `xxxx (0x60 ASCII) + // - small tiles: ¸xxx or ¸xxxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8) + snprintf(part, MAX_CB_PART_SIZE + 1, format, prefix, element); + strcat(text, part); + } + + strcat(text, "\n"); + } + + if (mode == CB_BRUSH_TO_CLIPBOARD || + mode == CB_BRUSH_TO_CLIPBOARD_SMALL) + SDL_SetClipboardText(text); + else + printf("%s", text); + + return; + } + + if (mode == CB_CLIPBOARD_TO_BRUSH) + { + if (edit_mode != ED_MODE_DRAWING) + return; + + if (!SDL_HasClipboardText()) { - Error(ERR_WARN, "no brush selected"); + Request("Clipboard is empty!", REQ_CONFIRM); return; } - for (y = 0; y < brush_height; y++) + boolean copy_to_brush = (draw_with_brush || + drawing_function == GADGET_ID_GRAB_BRUSH); + + // this will delete the old brush, if already drawing with a brush + if (copy_to_brush) + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], MB_LEFTBUTTON); + + // initialization is required for "odd" (incomplete) clipboard content + for (x = 0; x < MAX_LEV_FIELDX; x++) + for (y = 0; y < MAX_LEV_FIELDY; y++) + brush_buffer[x][y] = EL_EMPTY; + + brush_width = 0; + brush_height = 0; + x = 0; + y = 0; + + char *clipboard_text = SDL_GetClipboardText(); + char *ptr = clipboard_text; + boolean allow_new_row = FALSE; + boolean stop = FALSE; + + while (*ptr && !stop) { - for (x = 0; x < brush_width; x++) + boolean prefix_found = FALSE; + boolean start_new_row = FALSE; + + // level sketch element number prefixes (may be multi-byte characters) + char *prefix_list[] = { "`", "¸" }; + int i; + + for (i = 0; i < ARRAY_SIZE(prefix_list); i++) { - int element = brush_buffer[x][y]; - int element_mapped = element; + char *prefix = prefix_list[i]; -#if 0 - char *element_string = "?"; - int k; + // check if string is large enough for prefix + if (strlen(ptr) < strlen(prefix)) + { + stop = TRUE; + + break; + } - for (k = 0; forum_sketch_element_mapping[k].element != -1; k++) + // check if string starts with prefix + if (strPrefix(ptr, prefix)) { - if (forum_sketch_element_mapping[k].element == element) - { - element_mapped = forum_sketch_element_mapping[k].element_mapped; - break; - } + ptr += strlen(prefix); + + prefix_found = TRUE; + + break; } + } + + // check if prefix found and followed by (at least) three digits + if (prefix_found && + strlen(ptr) >= 3 && + ptr[0] >= '0' && ptr[0] <= '9' && + ptr[1] >= '0' && ptr[1] <= '9' && + ptr[2] >= '0' && ptr[2] <= '9') + { + int element = ((ptr[0] - '0') * 100 + + (ptr[1] - '0') * 10 + + (ptr[2] - '0')); + + ptr += 3; + + // level sketch element number might consist of four digits + if (ptr[0] >= '0' && ptr[0] <= '9') + { + element = element * 10 + (ptr[0] - '0'); + ptr++; + } + + if (element >= NUM_FILE_ELEMENTS) + element = EL_UNKNOWN; + + brush_buffer[x][y] = element; + + brush_width = MAX(x + 1, brush_width); + brush_height = MAX(y + 1, brush_height); + + x++; + + if (x >= MAX_LEV_FIELDX) + start_new_row = TRUE; + + allow_new_row = TRUE; + } + else + { + if ((*ptr == '\n' || *ptr == '\r') && allow_new_row) + start_new_row = TRUE; + + ptr++; // !!! FIX THIS for real UTF-8 handling !!! + } + + if (start_new_row) + { + x = 0; + y++; + + if (y >= MAX_LEV_FIELDY) + stop = TRUE; + + allow_new_row = FALSE; + } + } + + SDL_free(clipboard_text); + + if (brush_width == 0 || brush_height == 0) + { + Request("No level sketch found in clipboard!", REQ_CONFIRM); + + return; + } + + if (copy_to_brush) + { + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_DRAWING_LEVEL]; + int mx, my; - if (IS_CUSTOM_ELEMENT(element)) - element_mapped = EL_CUSTOM_1; + SDL_GetMouseState(&mx, &my); - for (k = 0; forum_sketch_element_strings[k].element != -1; k++) - { - if (forum_sketch_element_strings[k].element == element_mapped) - { - element_string = forum_sketch_element_strings[k].element_string; - break; - } - } + // if inside drawing area, activate and draw brush at last mouse position + if (mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + CopyBrushToCursor(last_cursor_x, last_cursor_y); + + draw_with_brush = TRUE; + } + else + { + char request[100]; - printf("`%s", element_string); + sprintf(request, "Replace level with %dx%d level sketch from clipboard?", + brush_width, brush_height); -#else + if (!Request(request, REQ_ASK)) + return; - if (IS_CUSTOM_ELEMENT(element)) - element_mapped = EL_CUSTOM_START; - else if (IS_GROUP_ELEMENT(element)) - element_mapped = EL_GROUP_START; - else if (element >= NUM_FILE_ELEMENTS) - element_mapped = EL_UNKNOWN; + for (x = 0; x < MAX_LEV_FIELDX; x++) + for (y = 0; y < MAX_LEV_FIELDY; y++) + Feld[x][y] = brush_buffer[x][y]; - printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped); -#endif - } + lev_fieldx = level.fieldx = brush_width; + lev_fieldy = level.fieldy = brush_height; - printf("\n"); + SetBorderElement(); + + DrawEditModeWindow(); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } return; @@ -8134,12 +12224,12 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, for (y = 0; y < brush_height; y++) { - for (x=0; x < brush_width; x++) + for (x = 0; x < brush_width; x++) { brush_buffer[x][y] = Feld[from_lx + x][from_ly + y]; if (button != 1) - DrawLineElement(from_x + x, from_y + y, new_element, TRUE); + DrawBrushElement(from_x + x, from_y + y, new_element, TRUE); } } @@ -8165,6 +12255,7 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos)) { delete_old_brush = FALSE; + return; } @@ -8192,7 +12283,7 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, else if (sy > border_to_y) border_to_y = sy; - DrawLineElement(sx, sy, element, change_level); + DrawBrushElement(sx, sy, element, change_level); } } } @@ -8202,8 +12293,15 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, last_cursor_x = cursor_x; last_cursor_y = cursor_y; + delete_old_brush = TRUE; } + + if (mode == CB_UPDATE_BRUSH_POSITION) + { + last_cursor_x = from_x; + last_cursor_y = from_y; + } } static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y, @@ -8222,53 +12320,69 @@ static void CopyBrushToCursor(int x, int y) CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR); } -static void DeleteBrushFromCursor() +static void UpdateBrushPosition(int x, int y) +{ + CopyBrushExt(x, y, 0, 0, 0, CB_UPDATE_BRUSH_POSITION); +} + +static void DeleteBrushFromCursor(void) { CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR); } -void DumpBrush() +void DumpBrush(void) { CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH); } -void DumpBrush_Small() +void DumpBrush_Small(void) { CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL); } -static void FloodFill(int from_x, int from_y, int fill_element) +void CopyClipboardToBrush(void) { - int i,x,y; - int old_element; - static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} }; - static int safety = 0; + CopyBrushExt(0, 0, 0, 0, 0, CB_CLIPBOARD_TO_BRUSH); +} - /* check if starting field still has the desired content */ - if (Feld[from_x][from_y] == fill_element) - return; +void CopyBrushToClipboard(void) +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_BRUSH_TO_CLIPBOARD); +} - safety++; +void CopyBrushToClipboard_Small(void) +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_BRUSH_TO_CLIPBOARD_SMALL); +} - if (safety > lev_fieldx*lev_fieldy) - Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug."); +static void FloodFill(int from_x, int from_y, int fill_element) +{ + FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy); +} - old_element = Feld[from_x][from_y]; - Feld[from_x][from_y] = fill_element; +static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element) +{ + int from_x = from_sx2 + 2 * level_xpos; + int from_y = from_sy2 + 2 * level_ypos; + int max_fillx = lev_fieldx * 2; + int max_filly = lev_fieldy * 2; + short FillFeld[max_fillx][max_filly]; + int x, y; - for (i = 0; i < 4; i++) - { - x = from_x + check[i][0]; - y = from_y + check[i][1]; + for (x = 0; x < max_fillx; x++) + for (y = 0; y < max_filly; y++) + FillFeld[x][y] = getLevelElementHiRes(x, y); - if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element) - FloodFill(x, y, fill_element); - } + FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly, + FillFeld, max_fillx, max_filly); - safety--; + for (x = 0; x < max_fillx; x++) + for (y = 0; y < max_filly; y++) + if (FillFeld[x][y] == fill_element) + SetLevelElementHiRes(x, y, FillFeld[x][y]); } -/* values for DrawLevelText() modes */ +// values for DrawLevelText() modes #define TEXT_INIT 0 #define TEXT_SETCURSOR 1 #define TEXT_WRITECHAR 2 @@ -8280,20 +12394,20 @@ static void FloodFill(int from_x, int from_y, int fill_element) static int DrawLevelText(int sx, int sy, char letter, int mode) { static short delete_buffer[MAX_LEV_FIELDX]; - static int start_sx, start_sy; + static int start_sx; static int last_sx, last_sy; static boolean typing = FALSE; int letter_element = EL_CHAR_ASCII0 + letter; int lx = 0, ly = 0; - /* map lower case letters to upper case and convert special characters */ + // map lower case letters to upper case and convert special characters if (letter >= 'a' && letter <= 'z') letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a'); - else if (letter == 'ä' || letter == 'Ä') + else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A) letter_element = EL_CHAR_AUMLAUT; - else if (letter == 'ö' || letter == 'Ö') + else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O) letter_element = EL_CHAR_OUMLAUT; - else if (letter == 'ü' || letter == 'Ü') + else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U) letter_element = EL_CHAR_UUMLAUT; else if (letter == '^') letter_element = EL_CHAR_COPYRIGHT; @@ -8322,14 +12436,17 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) DrawLevelText(0, 0, 0, TEXT_END); typing = TRUE; - start_sx = last_sx = sx; - start_sy = last_sy = sy; + start_sx = sx; + last_sx = sx; + last_sy = sy; DrawLevelText(sx, sy, 0, TEXT_SETCURSOR); break; case TEXT_SETCURSOR: - DrawMiniElement(last_sx, last_sy, Feld[lx][ly]); + DrawEditorElement(last_sx, last_sy, Feld[lx][ly]); DrawAreaBorder(sx, sy, sx, sy); + StartTextInput(SX + sx * ed_tilesize, SY + sy * ed_tilesize, + ed_tilesize, ed_tilesize); last_sx = sx; last_sy = sy; break; @@ -8337,6 +12454,10 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) case TEXT_WRITECHAR: if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END) { + if (new_element1 >= EL_STEEL_CHAR_START && + new_element1 <= EL_STEEL_CHAR_END) + letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START; + delete_buffer[sx - start_sx] = Feld[lx][ly]; Feld[lx][ly] = letter_element; @@ -8355,13 +12476,13 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) if (sx > start_sx) { Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1]; - DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]); + DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]); DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR); } break; case TEXT_NEWLINE: - if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1) + if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy) DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); else DrawLevelText(0, 0, 0, TEXT_END); @@ -8369,7 +12490,8 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) case TEXT_END: CopyLevelToUndoBuffer(UNDO_IMMEDIATE); - DrawMiniElement(sx, sy, Feld[lx][ly]); + DrawEditorElement(sx, sy, Feld[lx][ly]); + StopTextInput(); typing = FALSE; break; @@ -8390,18 +12512,30 @@ static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, int ly = sy + level_ypos; if (element == -1) - DrawMiniElement(sx, sy, Feld[lx][ly]); + DrawEditorElement(sx, sy, Feld[lx][ly]); else DrawAreaBorder(sx, sy, sx, sy); } +static void CheckLevelBorderElement(boolean redraw_playfield) +{ + int last_border_element = BorderElement; + + SetBorderElement(); + + if (redraw_playfield && BorderElement != last_border_element) + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); +} + static void CopyLevelToUndoBuffer(int mode) { static boolean accumulated_undo = FALSE; boolean new_undo_buffer_position = TRUE; - int last_border_element; int x, y; + if (undo_buffer_steps == 0) + accumulated_undo = FALSE; + switch (mode) { case UNDO_IMMEDIATE: @@ -8420,22 +12554,22 @@ static void CopyLevelToUndoBuffer(int mode) if (new_undo_buffer_position) { - /* new position in undo buffer ring */ + // advance position in undo buffer ring undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS; if (undo_buffer_steps < NUM_UNDO_STEPS - 1) undo_buffer_steps++; } + // always reset redo buffer when storing level change into undo buffer + redo_buffer_steps = 0; + for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) UndoBuffer[undo_buffer_position][x][y] = Feld[x][y]; - /* check if drawing operation forces change of border style */ - last_border_element = BorderElement; - SetBorderElement(); - if (BorderElement != last_border_element) - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + // check if drawing operation forces change of border style + CheckLevelBorderElement(TRUE); level.changed = TRUE; } @@ -8447,7 +12581,9 @@ static void RandomPlacement(int new_element) int num_percentage, num_elements; int x, y; - /* determine number of free positions for randomly placing the new element */ + ResetIntelliDraw(); + + // determine number of free positions for randomly placing the new element for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) { free_position[x][y] = @@ -8459,41 +12595,41 @@ static void RandomPlacement(int new_element) num_free_positions++; } - /* determine number of new elements to place there */ + // determine number of new elements to place there num_percentage = num_free_positions * random_placement_value / 100; num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ? num_percentage : random_placement_value); - /* if less free positions than elements to place, fill all these positions */ + // if less free positions than elements to place, fill all these positions if (num_free_positions < num_elements) { for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) if (free_position[x][y]) - Feld[x][y] = new_element; + SetElement(x, y, new_element); } else { while (num_elements > 0) { - x = RND(lev_fieldx); - y = RND(lev_fieldy); + x = GetSimpleRandom(lev_fieldx); + y = GetSimpleRandom(lev_fieldy); - /* don't place element at the same position twice */ + // don't place element at the same position twice if (free_position[x][y]) { free_position[x][y] = FALSE; - Feld[x][y] = new_element; + SetElement(x, y, new_element); num_elements--; } } } - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } -void WrapLevel(int dx, int dy) +static void WrapLevel(int dx, int dy) { int wrap_dx = lev_fieldx - dx; int wrap_dy = lev_fieldy - dy; @@ -8508,14 +12644,29 @@ void WrapLevel(int dx, int dy) Feld[x][y] = FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy]; - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_ACCUMULATE); } +static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir) +{ + char *template_filename_old = getLocalLevelTemplateFilename(); + char *template_filename_new = + getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME); + + if (copyFile(template_filename_old, template_filename_new) != 0) + Request("Cannot copy level template!", REQ_CONFIRM); + + free(template_filename_new); +} + static void HandleDrawingAreas(struct GadgetInfo *gi) { static boolean started_inside_drawing_area = FALSE; + static int last_sx = -1, last_sy = -1; + static int last_sx2 = -1, last_sy2 = -1; int id = gi->custom_id; + int type_id = gi->custom_type_id; boolean button_press_event; boolean button_release_event; boolean inside_drawing_area = !gi->event.off_borders; @@ -8527,65 +12678,113 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize; + int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2; + int sx2 = gi->event.mx / mini_item_xsize; + int sy2 = gi->event.my / mini_item_ysize; + int dx = sx2 % 2; + int dy = sy2 % 2; int lx = 0, ly = 0; int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; int x, y; - /* handle info callback for each invocation of action callback */ - gi->callback_info(gi); - button_press_event = (gi->event.type == GD_EVENT_PRESSED); button_release_event = (gi->event.type == GD_EVENT_RELEASED); - /* make sure to stay inside drawing area boundaries */ + // make sure to stay inside drawing area boundaries sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); if (draw_level) { - /* get positions inside level field */ + // get positions inside level field lx = sx + level_xpos; ly = sy + level_ypos; if (!IN_LEV_FIELD(lx, ly)) inside_drawing_area = FALSE; - /* make sure to stay inside level field boundaries */ + // make sure to stay inside level field boundaries lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); - /* correct drawing area positions accordingly */ + // correct drawing area positions accordingly sx = lx - level_xpos; sy = ly - level_ypos; } + // also correct MM wall-sized (double) drawing area positions accordingly + if (sx2 / 2 < sx || sx2 / 2 > sx) + { + dx = (sx2 / 2 < sx ? 0 : 1); + sx2 = sx * 2 + dx; + } + if (sy2 / 2 < sy || sy2 / 2 > sy) + { + dy = (sy2 / 2 < sy ? 0 : 1); + sy2 = sy * 2 + dy; + } + + if (button_release_event) + { + last_sx = -1; + last_sy = -1; + last_sx2 = -1; + last_sy2 = -1; + } + else if (!button_press_event) + { + int old_element = (IN_LEV_FIELD(lx, ly) ? Feld[lx][ly] : EL_UNDEFINED); + boolean hires_drawing = (level.game_engine_type == GAME_ENGINE_TYPE_MM && + isHiresTileElement(old_element) && + isHiresDrawElement(new_element)); + + // prevent handling events for every pixel position when moving mouse + if ((sx == last_sx && sy == last_sy && !hires_drawing) || + (sx2 == last_sx2 && sy2 == last_sy2)) + return; + } + + last_sx = sx; + last_sy = sy; + last_sx2 = sx2; + last_sy2 = sy2; + if (button_press_event) started_inside_drawing_area = inside_drawing_area; if (!started_inside_drawing_area) return; -#if 1 - if (!IS_VALID_BUTTON(button) && !button_release_event) + if (!IS_VALID_BUTTON(button)) return; -#else + if (!button && !button_release_event) return; -#endif - /* automatically switch to 'single item' drawing mode, if needed */ + // handle info callback for each invocation of action callback + gi->callback_info(gi); + + // automatically switch to 'single item' drawing mode, if needed actual_drawing_function = (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ? drawing_function : GADGET_ID_SINGLE_ITEMS); - /* clicking into drawing area with pressed Control key picks element */ + // clicking into drawing area with pressed Control key picks element if (GetKeyModState() & KMOD_Control) { last_drawing_function = drawing_function; actual_drawing_function = GADGET_ID_PICK_ELEMENT; } + if (GetKeyModState() & KMOD_Shift) + { + if (button_press_event || button_release_event) + ResetIntelliDraw(); + } + + SetDrawModeHiRes(-1); // reset to normal draw mode + switch (actual_drawing_function) { case GADGET_ID_SINGLE_ITEMS: @@ -8600,117 +12799,81 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) DeleteBrushFromCursor(); } - if (!button) + if (!button || button_release_event) break; if (draw_with_brush) { - if (!button_release_event) - CopyBrushToLevel(sx, sy, button); + CopyBrushToLevel(sx, sy, button); } - else if (new_element != Feld[lx][ly]) + else { - if (new_element == EL_PLAYER_1) + SetDrawModeHiRes(new_element); + + if (ELEM_IS_PLAYER(new_element)) { - /* remove player at old position */ + // remove player at old position for (y = 0; y < lev_fieldy; y++) { for (x = 0; x < lev_fieldx; x++) { - if (Feld[x][y] == EL_PLAYER_1) + int old_element = Feld[x][y]; + + if (ELEM_IS_PLAYER(old_element)) { - Feld[x][y] = EL_EMPTY; - if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx && - y - level_ypos >= 0 && y - level_ypos < ed_fieldy) - DrawMiniElement(x - level_xpos, y - level_ypos, - EL_EMPTY); + int replaced_with_element = + (old_element == EL_SOKOBAN_FIELD_PLAYER && + new_element == EL_PLAYER_1 ? EL_SOKOBAN_FIELD_EMPTY : + + old_element == EL_SOKOBAN_FIELD_PLAYER && + new_element == old_element ? EL_SOKOBAN_FIELD_EMPTY : + + new_element == EL_SOKOBAN_FIELD_PLAYER && + old_element == EL_PLAYER_1 ? EL_EMPTY : + + new_element >= EL_PLAYER_1 && + new_element <= EL_PLAYER_4 && + new_element == old_element ? EL_EMPTY : + + old_element); + + SetElement(x, y, replaced_with_element); } } } } - Feld[lx][ly] = new_element; - DrawMiniElement(sx, sy, new_element); + SetElementButton(lx, ly, dx, dy, new_element, button); } } - else + else if (!button_release_event) { + int pos = sx * drawingarea_info[type_id].area_ysize + sy; + if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY) DrawMiniGraphicExt(drawto, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, el2edimg(new_element)); else - DrawGraphicExt(drawto, - gi->x + sx * TILEX, - gi->y + sy * TILEY, - el2img(new_element), 0); - - if (id == GADGET_ID_AMOEBA_CONTENT) - level.amoeba_content = new_element; - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - { - new_element = GFX_ELEMENT(new_element); - custom_element.gfx_element = new_element; - - CopyElementPropertiesToGame(properties_element); - - UpdateCustomElementGraphicGadgets(); + DrawFixedGraphicExt(drawto, + gi->x + sx * TILEX, + gi->y + sy * TILEY, + el2edimg(new_element), 0); - FrameCounter = 0; /* restart animation frame counter */ - } - else if (id == GADGET_ID_CUSTOM_CONTENT) - { - custom_element.content[sx][sy] = new_element; - - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - { - custom_element.move_enter_element = new_element; - - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - { - custom_element.move_leave_element = new_element; - - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - { - custom_element_change.target_element = new_element; + if (id == GADGET_ID_CUSTOM_GRAPHIC) + new_element = GFX_ELEMENT(new_element); - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - { - custom_element_change.target_content[sx][sy] = new_element; + drawingarea_info[type_id].value[pos] = new_element; - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - { - custom_element_change.trigger_element = new_element; + CopyElementPropertiesToGame(properties_element); - CopyCustomElementPropertiesToGame(properties_element); - } - else if (id == GADGET_ID_GROUP_CONTENT) + if (id == GADGET_ID_CUSTOM_GRAPHIC) { - group_element_info.element[sx] = new_element; + UpdateCustomElementGraphicGadgets(); - CopyGroupElementPropertiesToGame(properties_element); + FrameCounter = 0; // restart animation frame counter } - else if (id == GADGET_ID_RANDOM_BACKGROUND) - random_placement_background_element = new_element; - else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && - id <= GADGET_ID_YAMYAM_CONTENT_7) - level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy] = - new_element; - else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && - id <= GADGET_ID_MAGIC_BALL_CONTENT_7) - level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy] = - new_element; } break; @@ -8724,6 +12887,14 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (button) { + SetDrawModeHiRes(new_element); + + if (getDrawModeHiRes()) + { + sx = sx2; + sy = sy2; + } + if (!button_press_event) DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE); @@ -8737,6 +12908,14 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) case GADGET_ID_ARC: case GADGET_ID_RECTANGLE: case GADGET_ID_FILLED_BOX: + SetDrawModeHiRes(new_element); + + if (getDrawModeHiRes()) + { + sx = sx2; + sy = sy2; + } + // FALLTHROUGH case GADGET_ID_GRAB_BRUSH: case GADGET_ID_TEXT: { @@ -8756,7 +12935,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) draw_func = DrawFilledBox; else if (drawing_function == GADGET_ID_GRAB_BRUSH) draw_func = SelectArea; - else /* (drawing_function == GADGET_ID_TEXT) */ + else // (drawing_function == GADGET_ID_TEXT) draw_func = SetTextCursor; if (button_press_event) @@ -8787,6 +12966,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) else if (last_sx != sx || last_sy != sy) { draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE); + if (IS_MM_WALL_EDITOR(new_element)) // clear wall background + draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE); draw_func(start_sx, start_sy, sx, sy, new_element, FALSE); last_sx = sx; last_sy = sy; @@ -8797,8 +12978,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) case GADGET_ID_FLOOD_FILL: if (button_press_event && Feld[lx][ly] != new_element) { - FloodFill(lx, ly, new_element); - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + if (IS_MM_WALL_EDITOR(new_element)) + FloodFillWall_MM(sx2, sy2, new_element); + else + FloodFill(lx, ly, new_element); + + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } break; @@ -8809,46 +12994,25 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) MB_LEFTBUTTON); else if (draw_level) PickDrawingElement(button, Feld[lx][ly]); - else if (id == GADGET_ID_AMOEBA_CONTENT) - PickDrawingElement(button, level.amoeba_content); - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - PickDrawingElement(button, custom_element.gfx_element); - else if (id == GADGET_ID_CUSTOM_CONTENT) - PickDrawingElement(button, custom_element.content[sx][sy]); - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - PickDrawingElement(button, custom_element.move_enter_element); - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - PickDrawingElement(button, custom_element.move_leave_element); - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - PickDrawingElement(button, custom_element_change.target_element); - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - PickDrawingElement(button, custom_element_change.target_content[sx][sy]); - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - PickDrawingElement(button, custom_element_change.trigger_element); - else if (id == GADGET_ID_GROUP_CONTENT) - PickDrawingElement(button, group_element_info.element[sx]); - else if (id == GADGET_ID_RANDOM_BACKGROUND) - PickDrawingElement(button, random_placement_background_element); - else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && - id <= GADGET_ID_YAMYAM_CONTENT_7) - { - int i = id - GADGET_ID_YAMYAM_CONTENT_0; - - PickDrawingElement(button, level.yamyam_content[i][sx][sy]); - } - else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && - id <= GADGET_ID_MAGIC_BALL_CONTENT_7) + else { - int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0; + int pos = sx * drawingarea_info[type_id].area_ysize + sy; - PickDrawingElement(button, level.ball_content[i][sx][sy]); + PickDrawingElement(button, drawingarea_info[type_id].value[pos]); } - break; - default: break; } + + // do not mark level as modified for certain non-level-changing gadgets + if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST && + type_id <= ED_DRAWING_ID_EDITOR_LAST) || + actual_drawing_function == GADGET_ID_GRAB_BRUSH || + actual_drawing_function == GADGET_ID_PICK_ELEMENT) + return; + + level.changed = TRUE; } static void HandleCounterButtons(struct GadgetInfo *gi) @@ -8869,11 +13033,11 @@ static void HandleCounterButtons(struct GadgetInfo *gi) if ((level_changed && pressed) || (!level_changed && released)) return; - if (level_changed && !Request("Level has changed ! Discard changes ?", + if (level_changed && !Request("Level has changed! Discard changes?", REQ_ASK)) { if (gadget_id == counterbutton_info[counter_id].gadget_id_text) - ModifyEditorCounter(counter_id, *counter_value); + ModifyEditorCounterValue(counter_id, *counter_value); return; } @@ -8882,16 +13046,30 @@ static void HandleCounterButtons(struct GadgetInfo *gi) if (gadget_id == counterbutton_info[counter_id].gadget_id_text) *counter_value = gi->textinput.number_value; else - ModifyEditorCounter(counter_id, *counter_value + step); + ModifyEditorCounterValue(counter_id, *counter_value + step); if (counter_id == ED_COUNTER_ID_SELECT_LEVEL) { - LoadLevel(level_nr); - TapeErase(); - ResetUndoBuffer(); - DrawEditModeWindow(); + int last_game_engine_type = level.game_engine_type; - return; + LoadLevel(level_nr); + LoadScore(level_nr); + + SaveLevelSetup_SeriesInfo(); + + TapeErase(); + + ResetUndoBuffer(); + DrawEditModeWindow(); + + if (level.game_engine_type != last_game_engine_type) + { + // update element selection list + ReinitializeElementList(); + ModifyEditorElementList(); + } + + return; } switch (counter_id) @@ -8900,11 +13078,23 @@ static void HandleCounterButtons(struct GadgetInfo *gi) DrawYamYamContentAreas(); break; + case ED_COUNTER_ID_BALL_CONTENT: + DrawMagicBallContentAreas(); + break; + + case ED_COUNTER_ID_ANDROID_CONTENT: + DrawAndroidElementArea(properties_element); + break; + case ED_COUNTER_ID_GROUP_CONTENT: DrawGroupElementArea(properties_element); CopyGroupElementPropertiesToGame(properties_element); break; + case ED_COUNTER_ID_INVENTORY_SIZE: + DrawPlayerInitialInventoryArea(properties_element); + break; + case ED_COUNTER_ID_ENVELOPE_XSIZE: case ED_COUNTER_ID_ENVELOPE_YSIZE: DrawEnvelopeTextArea(-1); @@ -8914,6 +13104,10 @@ static void HandleCounterButtons(struct GadgetInfo *gi) case ED_COUNTER_ID_LEVEL_YSIZE: lev_fieldx = level.fieldx; lev_fieldy = level.fieldy; + + // check if resizing of level results in change of border border + SetBorderElement(); + break; default: @@ -8926,6 +13120,13 @@ static void HandleCounterButtons(struct GadgetInfo *gi) counter_id <= ED_COUNTER_ID_CHANGE_LAST)) CopyElementPropertiesToGame(properties_element); + // do not mark level as modified for certain non-level-changing gadgets + if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST && + counter_id <= ED_COUNTER_ID_LEVELSET_LAST) || + (counter_id >= ED_COUNTER_ID_EDITOR_FIRST && + counter_id <= ED_COUNTER_ID_EDITOR_LAST)) + return; + level.changed = TRUE; } @@ -8939,9 +13140,14 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi) { CopyElementPropertiesToGame(properties_element); - ModifyEditorElementList(); /* update changed button info text */ + ModifyEditorElementList(); // update changed button info text } + // do not mark level as modified for certain non-level-changing gadgets + if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST && + type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST) + return; + level.changed = TRUE; } @@ -8949,7 +13155,9 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi) { int type_id = gi->custom_type_id; - strcpy(textarea_info[type_id].value, gi->textarea.value); + strncpy(textarea_info[type_id].value, gi->textarea.value, + MAX_ENVELOPE_TEXT_LEN); + textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0'; level.changed = TRUE; } @@ -8957,11 +13165,16 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi) static void HandleSelectboxGadgets(struct GadgetInfo *gi) { int type_id = gi->custom_type_id; + int value_old = *selectbox_info[type_id].value; + int value_new = selectbox_info[type_id].options[gi->selectbox.index].value; - *selectbox_info[type_id].value = - selectbox_info[type_id].options[gi->selectbox.index].value; + *selectbox_info[type_id].value = value_new; - if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE) + if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE) + { + DrawLevelInfoWindow(); + } + else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE) { element_info[properties_element].current_change_page = gi->selectbox.index; @@ -8973,10 +13186,30 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi) type_id <= ED_SELECTBOX_ID_CHANGE_LAST) || (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE)) { - CopyElementPropertiesToGame(properties_element); + if (type_id == ED_SELECTBOX_ID_ACTION_TYPE) + { + // when changing action type, also check action mode and action arg + if (value_old != value_new) + setSelectboxSpecialActionVariablesIfNeeded(); - level.changed = TRUE; + DrawPropertiesChange(); + } + + CopyElementPropertiesToGame(properties_element); + } + else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE) + { + // update element selection list + ReinitializeElementList(); + ModifyEditorElementList(); } + + // do not mark level as modified for certain non-level-changing gadgets + if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE || + type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE) + return; + + level.changed = TRUE; } static void HandleTextbuttonGadgets(struct GadgetInfo *gi) @@ -8984,33 +13217,119 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) int type_id = gi->custom_type_id; int i; - if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST && - type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST) + if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST && + type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST) + { + edit_mode_levelinfo = gi->custom_type_id; + + DrawLevelInfoWindow(); + } + else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST && + type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST) { edit_mode_properties = gi->custom_type_id; DrawPropertiesWindow(); } - else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE) + else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 || + type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2) { - char *template_filename = getDefaultLevelFilename(-1); - boolean new_template = !fileExists(template_filename); + boolean new_template = !fileExists(getLocalLevelTemplateFilename()); + + // backup original "level.field" (needed to track playfield changes) + CopyPlayfield(level.field, FieldBackup); + + // "SaveLevelTemplate()" uses "level.field", so copy editor playfield + CopyPlayfield(Feld, level.field); if (new_template || - Request("Save this template and kill the old ?", REQ_ASK)) + Request("Save this template and kill the old?", REQ_ASK)) SaveLevelTemplate(); if (new_template) - Request("Template saved !", REQ_CONFIRM); + Request("Template saved!", REQ_CONFIRM); + + // restore original "level.field" (needed to track playfield changes) + CopyPlayfield(FieldBackup, level.field); + } + else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET) + { + char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode); + + if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE && + leveldir_current->readonly) + { + Request("This level set is read only!", REQ_CONFIRM); + + return; + } + + if (strEqual(levelset_name, "")) + { + Request("Please enter level set title!", REQ_CONFIRM); + + return; + } + + if (strEqual(levelset_author, "")) + { + Request("Please enter level set author!", REQ_CONFIRM); + + return; + } + + if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE) + { + if (UpdateUserLevelSet(levelset_subdir, + levelset_name, + levelset_author, + levelset_num_levels)) + { + Request("Level set updated!", REQ_CONFIRM); + } + else + { + Request("Updating level set failed!", REQ_CONFIRM); + } + } + else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE) + { + if (level.changed && !Request("Level has changed! Discard changes?", + REQ_ASK)) + return; + + if (CreateUserLevelSet(levelset_subdir, + levelset_name, + levelset_author, + levelset_num_levels, + levelset_use_levelset_artwork)) + { + if (levelset_copy_level_template) + CopyLevelTemplateToUserLevelSet(levelset_subdir); + + Request("New level set created!", REQ_CONFIRM); + + AddUserLevelSetToLevelInfo(levelset_subdir); + ChangeEditorToLevelSet(levelset_subdir); + } + else + { + Request("Creating new level set failed!", REQ_CONFIRM); + } + } } else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE && custom_element.num_change_pages < MAX_CHANGE_PAGES) { struct ElementInfo *ei = &element_info[properties_element]; + // when modifying custom element, ask for copying level template + if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate()) + return; + setElementChangePages(ei, ei->num_change_pages + 1); - /* set new change page to be new current change page */ + // set new change page to be new current change page ei->current_change_page = ei->num_change_pages - 1; ei->change = &ei->change_page[ei->current_change_page]; @@ -9025,7 +13344,11 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) { struct ElementInfo *ei = &element_info[properties_element]; - /* copy all change pages after change page to be deleted */ + // when modifying custom element, ask for copying level template + if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate()) + return; + + // copy all change pages after change page to be deleted for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++) ei->change_page[i] = ei->change_page[i + 1]; @@ -9064,10 +13387,16 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi) int current_change_page = ei->current_change_page; if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE) + { element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] = ei->change_page[current_change_page]; + } else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) { + // when modifying custom element, ask for copying level template + if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate()) + return; + ei->change_page[current_change_page] = element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0]; @@ -9080,8 +13409,15 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi) static void HandleRadiobuttons(struct GadgetInfo *gi) { - *radiobutton_info[gi->custom_type_id].value = - radiobutton_info[gi->custom_type_id].checked_value; + int type_id = gi->custom_type_id; + + *radiobutton_info[type_id].value = + radiobutton_info[type_id].checked_value; + + // do not mark level as modified for certain non-level-changing gadgets + if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST && + type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST) + return; level.changed = TRUE; } @@ -9099,7 +13435,7 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) || (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST && type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) && - type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)) + type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1)) { CopyElementPropertiesToGame(properties_element); } @@ -9108,24 +13444,96 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) { UpdateCustomElementGraphicGadgets(); } - else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE) + else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 || + type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2) { - char *template_filename = getDefaultLevelFilename(-1); + boolean template_related_changes_found = FALSE; + int i; - if (level.use_custom_template && !fileExists(template_filename)) + // check if any custom or group elements have been changed + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) && + element_info[i].modified_settings) + template_related_changes_found = TRUE; + + if (level.use_custom_template && + !fileExists(getGlobalLevelTemplateFilename())) { - Request("No level template found !", REQ_CONFIRM); + Request("No level template found!", REQ_CONFIRM); + + level.use_custom_template = FALSE; + + ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END); + + return; + } + if (level.use_custom_template && + template_related_changes_found && + !Request("Discard changes and use level template?", REQ_ASK)) + { level.use_custom_template = FALSE; + ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END); return; } - LoadLevelTemplate(level.use_custom_template ? -1 : level_nr); + if (!level.use_custom_template && + Request("Copy settings from level template?", REQ_ASK)) + { + return; + } + + LoadLevelTemplate(level.use_custom_template ? -1 : level_nr); + + DrawEditModeWindow(); + } + else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3) + { + if (setup.editor.use_template_for_new_levels && + !fileExists(getGlobalLevelTemplateFilename())) + { + Request("No level template found!", REQ_CONFIRM); + + return; + } + + if (setup.editor.use_template_for_new_levels && + level.changed && + !Request("Discard level and load template?", REQ_ASK)) + { + return; + } + + if (!setup.editor.use_template_for_new_levels && + level.changed && + !Request("Discard level and use empty level?", REQ_ASK)) + { + return; + } + + LoadLevel(level_nr); + LoadScore(level_nr); + + TapeErase(); + ResetUndoBuffer(); DrawEditModeWindow(); } + else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS) + { + SetAutomaticNumberOfGemsNeeded(); + } + + // do not mark level as modified for certain non-level-changing gadgets + if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST && + type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) || + (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST && + type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST && + type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2) || + type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT) + return; level.changed = TRUE; } @@ -9135,39 +13543,38 @@ static void HandleControlButtons(struct GadgetInfo *gi) static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS; static int last_edit_mode = ED_MODE_DRAWING; static int last_custom_copy_mode = -1; + static int last_button = 0; int id = gi->custom_id; int button = gi->event.button; int step = BUTTON_STEPSIZE(button); int new_element = BUTTON_ELEMENT(button); + int last_properties_element = properties_element; int x, y; -#if 0 - /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */ - /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */ - - if (!IS_VALID_BUTTON(button)) - return; -#endif - if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_SINGLE_ITEMS && - id != GADGET_ID_PROPERTIES && id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING && drawing_function != GADGET_ID_PICK_ELEMENT && !(GetKeyModState() & KMOD_Control)) - { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - } + ChangeEditModeWindow(ED_MODE_DRAWING); - /* element copy mode active, but no element button pressed => deactivate */ + // element copy mode active, but no element button pressed => deactivate if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS) last_custom_copy_mode = -1; + // when showing palette on element buttons, change element of button used + if (editor.palette.show_on_element_buttons && + id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT) + { + last_button = id - GADGET_ID_ELEMENT_LEFT + 1; + + id = GADGET_ID_PALETTE; + } + switch (id) { case GADGET_ID_SCROLL_LEFT: @@ -9180,9 +13587,9 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (level_xpos < -1) level_xpos = -1; if (button == 1) - ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT); + ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT); else - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END); @@ -9199,9 +13606,9 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (level_xpos > lev_fieldx - ed_fieldx + 1) level_xpos = lev_fieldx - ed_fieldx + 1; if (button == 1) - ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); + ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); else - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END); @@ -9218,9 +13625,9 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (level_ypos < -1) level_ypos = -1; if (button == 1) - ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); + ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); else - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); @@ -9237,9 +13644,9 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (level_ypos > lev_fieldy - ed_fieldy + 1) level_ypos = lev_fieldy - ed_fieldy + 1; if (button == 1) - ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP); + ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP); else - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); @@ -9248,12 +13655,18 @@ static void HandleControlButtons(struct GadgetInfo *gi) case GADGET_ID_SCROLL_HORIZONTAL: level_xpos = gi->event.item_position - 1; - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + BackToFront(); + break; case GADGET_ID_SCROLL_VERTICAL: level_ypos = gi->event.item_position - 1; - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + BackToFront(); + break; case GADGET_ID_SCROLL_LIST_UP: @@ -9280,6 +13693,53 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; + case GADGET_ID_PROPERTIES: + // always switch off element properties when they are already displayed + last_properties_element = new_element; + case GADGET_ID_ELEMENT_LEFT: + case GADGET_ID_ELEMENT_MIDDLE: + case GADGET_ID_ELEMENT_RIGHT: + properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 : + id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 : + id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : + new_element); + + if (edit_mode != ED_MODE_PROPERTIES) + { + last_edit_mode = edit_mode; + + ChangeEditModeWindow(ED_MODE_PROPERTIES); + + last_level_drawing_function = drawing_function; + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], + MB_LEFTBUTTON); + } + else if (properties_element != last_properties_element) + { + DrawEditModeWindow(); + } + else + { + ChangeEditModeWindow(last_edit_mode); + + ClickOnGadget(level_editor_gadget[last_level_drawing_function], + MB_LEFTBUTTON); + } + break; + + case GADGET_ID_PALETTE: + if (edit_mode != ED_MODE_PALETTE) + { + last_edit_mode = edit_mode; + + ChangeEditModeWindow(ED_MODE_PALETTE); + } + else + { + ChangeEditModeWindow(last_edit_mode); + } + break; + case GADGET_ID_WRAP_LEFT: WrapLevel(-step, 0); break; @@ -9316,25 +13776,32 @@ static void HandleControlButtons(struct GadgetInfo *gi) RandomPlacement(new_element); break; - case GADGET_ID_PROPERTIES: - if (edit_mode != ED_MODE_PROPERTIES) - { - properties_element = new_element; - DrawPropertiesWindow(); - edit_mode = ED_MODE_PROPERTIES; + case GADGET_ID_ZOOM: + // zoom level editor tile size in or out (or reset to default size) + ed_tilesize = (button == 1 ? ed_tilesize * 2 : + button == 2 ? ed_tilesize_default : + button == 3 ? ed_tilesize / 2 : ed_tilesize); - last_level_drawing_function = drawing_function; - ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], - MB_LEFTBUTTON); - } - else + // when using touch device, cycle through all zoom tilesizes + if (runtime.uses_touch_device && ed_tilesize > TILESIZE) + ed_tilesize = MICRO_TILESIZE; + + // limit zoom level by upper and lower bound + ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE); + + InitZoomLevelSettings(ed_tilesize); + + if (edit_mode == ED_MODE_DRAWING) { DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - ClickOnGadget(level_editor_gadget[last_level_drawing_function], - MB_LEFTBUTTON); + // redraw zoom gadget info text + PrintEditorGadgetInfoText(level_editor_gadget[id]); } + + // save current editor zoom tilesize + SaveSetup_AutoSetup(); + break; case GADGET_ID_CUSTOM_COPY_FROM: @@ -9353,121 +13820,164 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; case GADGET_ID_UNDO: - if (undo_buffer_steps == 0) + if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control)) + button = 3; + + if (button == 1 && undo_buffer_steps == 0) + { + Request("Undo buffer empty!", REQ_CONFIRM); + + break; + } + else if (button == 2) + { + break; + } + else if (button == 3 && redo_buffer_steps == 0) { - Request("Undo buffer empty !", REQ_CONFIRM); + Request("Redo buffer empty!", REQ_CONFIRM); + break; } if (edit_mode != ED_MODE_DRAWING) + ChangeEditModeWindow(ED_MODE_DRAWING); + + if (button == 1) { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; + // undo + + undo_buffer_position = + (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; + + undo_buffer_steps--; + redo_buffer_steps++; } + else + { + // redo + + undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS; - undo_buffer_position = - (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; - undo_buffer_steps--; + undo_buffer_steps++; + redo_buffer_steps--; + } for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) Feld[x][y] = UndoBuffer[undo_buffer_position][x][y]; - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos); + + // check if undo operation forces change of border style + CheckLevelBorderElement(FALSE); + + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + break; case GADGET_ID_INFO: if (edit_mode != ED_MODE_INFO) { last_edit_mode = edit_mode; - edit_mode = ED_MODE_INFO; - DrawLevelInfoWindow(); + ChangeEditModeWindow(ED_MODE_INFO); } else { - edit_mode = last_edit_mode; - - DrawEditModeWindow(); + ChangeEditModeWindow(last_edit_mode); } break; case GADGET_ID_CLEAR: if (edit_mode != ED_MODE_DRAWING) - { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - } + ChangeEditModeWindow(ED_MODE_DRAWING); - for (x = 0; x < MAX_LEV_FIELDX; x++) - for (y = 0; y < MAX_LEV_FIELDY; y++) + for (x = 0; x < MAX_LEV_FIELDX; x++) + for (y = 0; y < MAX_LEV_FIELDY; y++) Feld[x][y] = (button == 1 ? EL_EMPTY : new_element); CopyLevelToUndoBuffer(GADGET_ID_CLEAR); - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); break; case GADGET_ID_SAVE: - if (leveldir_current->readonly) - { - Request("This level is read only !", REQ_CONFIRM); + { + // saving read-only levels into personal level set modifies global vars + // "leveldir_current" and "level_nr"; restore them after saving level + LevelDirTree *leveldir_former = leveldir_current; + int level_nr_former = level_nr; + char *level_filename; + boolean new_level; + + if (leveldir_current->readonly && + !PrepareSavingIntoPersonalLevelSet()) break; - } - if (!LevelContainsPlayer()) - Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM); - else + level_filename = getDefaultLevelFilename(level_nr); + new_level = !fileExists(level_filename); + + if (new_level || + Request("Save this level and kill the old?", REQ_ASK)) { - char *level_filename = getDefaultLevelFilename(level_nr); - boolean new_level = !fileExists(level_filename); + if (leveldir_former->readonly) + ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name); - if (new_level || - Request("Save this level and kill the old ?", REQ_ASK)) - { - CopyPlayfield(Feld, level.field); + SetAutomaticNumberOfGemsNeeded(); - SaveLevel(level_nr); - } + CopyPlayfield(Feld, level.field); + SaveLevel(level_nr); + + level.changed = FALSE; if (new_level) - Request("Level saved !", REQ_CONFIRM); + { + char level_saved_msg[64]; - level.changed = FALSE; + if (leveldir_former->readonly) + sprintf(level_saved_msg, + "Level saved as level %d into personal level set!", + level_nr); + else + strcpy(level_saved_msg, "Level saved!"); + + Request(level_saved_msg, REQ_CONFIRM); + } } + + // "cd" back to copied-from levelset (in case of saved read-only level) + leveldir_current = leveldir_former; + level_nr = level_nr_former; + break; + } case GADGET_ID_TEST: - if (!LevelContainsPlayer()) - Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM); - else - { - if (LevelChanged()) - level.game_version = GAME_VERSION_ACTUAL; + if (LevelChanged()) + level.game_version = GAME_VERSION_ACTUAL; - CopyPlayfield(level.field, FieldBackup); - CopyPlayfield(Feld, level.field); + CopyPlayfield(level.field, FieldBackup); + CopyPlayfield(Feld, level.field); - CopyNativeLevel_RND_to_Native(&level); + CopyNativeLevel_RND_to_Native(&level); - UnmapLevelEditorGadgets(); - UndrawSpecialEditorDoor(); + UnmapLevelEditorGadgets(); + UndrawSpecialEditorDoor(); - CloseDoor(DOOR_CLOSE_ALL); + CloseDoor(DOOR_CLOSE_ALL); - DrawCompleteVideoDisplay(); + // needed before playing if editor playfield area has different size + ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); - if (setup.autorecord) - TapeStartRecording(); + // redraw_mask = REDRAW_ALL; - level_editor_test_game = TRUE; - game_status = GAME_MODE_PLAYING; + level_editor_test_game = TRUE; + + StartGameActions(FALSE, setup.autorecord, level.random_seed); - InitGame(); - } break; case GADGET_ID_EXIT: - RequestExitLevelEditor(TRUE); /* if level has changed, ask user */ + RequestExitLevelEditor(TRUE, FALSE); // if level has changed, ask user break; default: @@ -9477,6 +13987,37 @@ static void HandleControlButtons(struct GadgetInfo *gi) int element_position = id - GADGET_ID_ELEMENTLIST_FIRST; int new_element = editor_elements[element_position + element_shift]; + if (IS_EDITOR_CASCADE(new_element)) + { + int i; + + for (i = 0; editor_elements_info[i].setup_value != NULL; i++) + { + int *cascade_element= &(*editor_elements_info[i].headline_list)[0]; + boolean *cascade_value=editor_elements_info[i].setup_cascade_value; + + if (*cascade_element == new_element) + { + *cascade_element = EL_CASCADE_TOGGLE(*cascade_element); + *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element); + + // update element selection list + ReinitializeElementList(); + ModifyEditorElementList(); + + // update cascading gadget info text + PrintEditorGadgetInfoText(level_editor_gadget[id]); + + // save current editor cascading state + SaveSetup_EditorCascade(); + + break; + } + } + + break; + } + if (last_custom_copy_mode != -1) { if (CopyCustomElement(properties_element, new_element, @@ -9491,6 +14032,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; } + // change element of button used to show palette + if (editor.palette.show_on_element_buttons) + button = last_button; + PickDrawingElement(button, new_element); if (!stick_element_properties_window && @@ -9505,6 +14050,9 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (drawing_function == GADGET_ID_PICK_ELEMENT) ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFTBUTTON); + + if (!use_permanent_palette) + ChangeEditModeWindow(last_edit_mode); } #ifdef DEBUG else if (gi->event.type == GD_EVENT_PRESSED) @@ -9523,7 +14071,6 @@ static void HandleControlButtons(struct GadgetInfo *gi) void HandleLevelEditorKeyInput(Key key) { char letter = getCharFromKey(key); - int button = MB_LEFTBUTTON; if (drawing_function == GADGET_ID_TEXT && DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE) @@ -9536,77 +14083,151 @@ void HandleLevelEditorKeyInput(Key key) DrawLevelText(0, 0, 0, TEXT_NEWLINE); else if (key == KSYM_Escape) DrawLevelText(0, 0, 0, TEXT_END); + + return; } - else if (button_status == MB_RELEASED) + + int id = GADGET_ID_NONE; + int new_element_shift = element_shift; + int step = ED_ELEMENTLIST_BUTTONS_VERT - 1; + int button = MB_LEFTBUTTON; + int i; + + switch (key) { - int i, id = GADGET_ID_NONE; + case KSYM_Left: + id = GADGET_ID_SCROLL_LEFT; + break; + case KSYM_Right: + id = GADGET_ID_SCROLL_RIGHT; + break; + case KSYM_Up: + id = GADGET_ID_SCROLL_UP; + break; + case KSYM_Down: + id = GADGET_ID_SCROLL_DOWN; + break; - switch (key) - { - case KSYM_Left: - id = GADGET_ID_SCROLL_LEFT; - break; - case KSYM_Right: - id = GADGET_ID_SCROLL_RIGHT; - break; - case KSYM_Up: - id = GADGET_ID_SCROLL_UP; - break; - case KSYM_Down: - id = GADGET_ID_SCROLL_DOWN; - break; - case KSYM_Page_Up: - id = GADGET_ID_SCROLL_LIST_UP; - button = MB_RIGHTBUTTON; - break; - case KSYM_Page_Down: - id = GADGET_ID_SCROLL_LIST_DOWN; - button = MB_RIGHTBUTTON; - break; + case KSYM_Page_Up: + case KSYM_Page_Down: + step *= (key == KSYM_Page_Up ? -1 : +1); + element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ; - case KSYM_Escape: - if (edit_mode == ED_MODE_DRAWING) - { - RequestExitLevelEditor(setup.ask_on_escape); - } - else if (edit_mode == ED_MODE_INFO) - { - HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]); - } - else if (edit_mode == ED_MODE_PROPERTIES) - { - HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]); - } - else /* should never happen */ - { - DrawDrawingWindow(); - edit_mode = ED_MODE_DRAWING; - } - break; + if (element_shift < 0) + element_shift = 0; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + + ModifyEditorElementList(); + + break; - default: + case KSYM_Home: + case KSYM_End: + element_shift = (key == KSYM_Home ? 0 : + num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS); + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + + ModifyEditorElementList(); + + break; + + case KSYM_Insert: + case KSYM_Delete: + + // this is needed to prevent interference with running "True X-Mouse" + if (GetKeyModStateFromEvents() & KMOD_Control) break; - } - if (id != GADGET_ID_NONE) - ClickOnGadget(level_editor_gadget[id], button); - else if (letter == '.') - ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button); - else if (key == KSYM_Return || key == setup.shortcut.toggle_pause) - ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button); - else - for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++) - if (letter && letter == control_info[i].shortcut) - if (!anyTextGadgetActive()) - ClickOnGadget(level_editor_gadget[i], button); + // check for last or next editor cascade block in element list + for (i = 0; i < num_editor_elements; i++) + { + if ((key == KSYM_Insert && i == element_shift) || + (key == KSYM_Delete && new_element_shift > element_shift)) + break; + + // jump to next cascade block (or to start of element list) + if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i])) + new_element_shift = i; + } + + if (i < num_editor_elements) + element_shift = new_element_shift; + + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + + ModifyEditorElementList(); + + break; + + case KSYM_Escape: + if (edit_mode == ED_MODE_DRAWING) + RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE); + else if (edit_mode == ED_MODE_INFO) + HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]); + else if (edit_mode == ED_MODE_PROPERTIES) + HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]); + else if (edit_mode == ED_MODE_PALETTE) + HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]); + else // should never happen + ChangeEditModeWindow(ED_MODE_DRAWING); + + break; + + default: + break; } + + if (id != GADGET_ID_NONE) + ClickOnGadget(level_editor_gadget[id], button); + else if (letter == '1' || letter == '?') + ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button); + else if (letter == '2') + ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button); + else if (letter == '3') + ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button); + else if (letter == '.') + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button); + else if (letter == 'U') + ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3); + else if (letter == '-' || key == KSYM_KP_Subtract) + ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3); + else if (letter == '0' || key == KSYM_KP_0) + ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2); + else if (letter == '+' || key == KSYM_KP_Add || + letter == '=') // ("Shift-=" is "+" on US keyboards) + ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1); + else if (key == KSYM_Return || + key == KSYM_space || + key == setup.shortcut.toggle_pause) + ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button); + else + for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++) + if (letter && letter == controlbutton_info[i].shortcut) + if (!anyTextGadgetActive()) + ClickOnGadget(level_editor_gadget[i], button); } -void HandleLevelEditorIdle() +void HandleLevelEditorIdle(void) { - static unsigned long action_delay = 0; - unsigned long action_delay_value = GameFrameDelay; - int xpos = 1, ypos = 2; + int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size; + int x = editor.settings.element_graphic.x + element_border; + int y = editor.settings.element_graphic.y + element_border; + static unsigned int action_delay = 0; + unsigned int action_delay_value = GameFrameDelay; + int i; if (edit_mode != ED_MODE_PROPERTIES) return; @@ -9614,42 +14235,33 @@ void HandleLevelEditorIdle() if (!DelayReached(&action_delay, action_delay_value)) return; - DrawGraphicAnimationExt(drawto, - SX + xpos * TILEX, - SY + ypos * TILEY + MINI_TILEY / 2, - el2img(properties_element), -1, NO_MASKING); + for (i = 0; i < ED_NUM_SELECTBOX; i++) + { + struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id]; + + if (gi->mapped && gi->active && gi->selectbox.open) + return; + } - MarkTileDirty(xpos, ypos); - MarkTileDirty(xpos, ypos + 1); + DrawEditorElementAnimation(SX + x, SY + y); + + redraw_mask |= REDRAW_FIELD; - FrameCounter++; /* increase animation frame counter */ + FrameCounter++; // increase animation frame counter } -void ClearEditorGadgetInfoText() +static void ClearEditorGadgetInfoText(void) { DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE); } -void HandleEditorGadgetInfoText(void *ptr) +void PrintEditorGadgetInfoText(struct GadgetInfo *gi) { - struct GadgetInfo *gi = (struct GadgetInfo *)ptr; char infotext[MAX_OUTPUT_LINESIZE + 1]; char shortcut[MAX_OUTPUT_LINESIZE + 1]; int max_infotext_len = getMaxInfoTextLength(); - if (game_status != GAME_MODE_EDITOR) - return; - - ClearEditorGadgetInfoText(); - - if (gi->event.type == GD_EVENT_INFO_LEAVING) - return; - - /* misuse this function to delete brush cursor, if needed */ - if (edit_mode == ED_MODE_DRAWING && draw_with_brush) - DeleteBrushFromCursor(); - - if (gi == NULL || gi->info_text == NULL) + if (gi == NULL || strlen(gi->info_text) == 0) return; strncpy(infotext, gi->info_text, max_infotext_len); @@ -9657,17 +14269,21 @@ void HandleEditorGadgetInfoText(void *ptr) if (gi->custom_id < ED_NUM_CTRL_BUTTONS) { - int key = control_info[gi->custom_id].shortcut; + int key = controlbutton_info[gi->custom_id].shortcut; if (key) { - if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */ + if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) sprintf(shortcut, " ('.' or '%c')", key); - else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */ + else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) sprintf(shortcut, " ('%c' or 'Ctrl')", key); - else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */ + else if (gi->custom_id == GADGET_ID_TEST) sprintf(shortcut, " ('Enter' or 'Shift-%c')", key); - else /* normal case */ + else if (gi->custom_id == GADGET_ID_UNDO) + sprintf(shortcut, " ('%c/Shift-U')", key); + else if (gi->custom_id == GADGET_ID_ZOOM) + sprintf(shortcut, " ('%c', '0', '-')", key); + else sprintf(shortcut, " ('%s%c')", (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key); @@ -9676,13 +14292,33 @@ void HandleEditorGadgetInfoText(void *ptr) } } - DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2); + DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT); +} + +void HandleEditorGadgetInfoText(void *ptr) +{ + struct GadgetInfo *gi = (struct GadgetInfo *)ptr; + + if (game_status != GAME_MODE_EDITOR) + return; + + ClearEditorGadgetInfoText(); + + if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING) + return; + + // misuse this function to delete brush cursor, if needed + if (edit_mode == ED_MODE_DRAWING && draw_with_brush) + DeleteBrushFromCursor(); + + PrintEditorGadgetInfoText(gi); } static void HandleDrawingAreaInfo(struct GadgetInfo *gi) { static int start_lx, start_ly; int id = gi->custom_id; + int type_id = gi->custom_type_id; int sx = gi->event.x; int sy = gi->event.y; int lx = sx + level_xpos; @@ -9695,9 +14331,9 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) char infotext[MAX_OUTPUT_LINESIZE + 1]; char *text; - infotext[0] = '\0'; /* start with empty info text */ + infotext[0] = '\0'; // start with empty info text - /* pressed Control key: simulate picking element */ + // pressed Control key: simulate picking element if (GetKeyModState() & KMOD_Control) actual_drawing_function = GADGET_ID_PICK_ELEMENT; @@ -9706,7 +14342,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) if (gi->event.type == GD_EVENT_INFO_LEAVING) return; - /* make sure to stay inside drawing area boundaries */ + // make sure to stay inside drawing area boundaries sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); @@ -9717,22 +14353,22 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; - /* get positions inside level field */ + // get positions inside level field lx = sx + level_xpos; ly = sy + level_ypos; - /* make sure to stay inside level field boundaries */ + // make sure to stay inside level field boundaries lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); - /* correct drawing area positions accordingly */ + // correct drawing area positions accordingly sx = lx - level_xpos; sy = ly - level_ypos; } if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly)) { - if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */ + if (button_status) // if (gi->state == GD_BUTTON_PRESSED) { if (gi->event.type == GD_EVENT_PRESSED) { @@ -9778,38 +14414,19 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) break; } -#if 1 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) sprintf(infotext, "%s: %d, %d", text, lx, ly); else sprintf(infotext, "%s: %d, %d", text, ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); -#else - if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "%s: %d, %d", infotext, lx, ly); - else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "%s: %d, %d", infotext, - ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); -#endif } -#if 1 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len); else sprintf(infotext, "Level position: %d, %d", lx, ly); -#else - else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "%s", getElementInfoText(Feld[lx][ly])); - else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "Level position: %d, %d", lx, ly); -#endif } - /* misuse this function to draw brush cursor, if needed */ + // misuse this function to draw brush cursor, if needed if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status) { if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) @@ -9817,97 +14434,89 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) else DeleteBrushFromCursor(); } + + if (!draw_with_brush) + UpdateBrushPosition(sx, sy); } else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) { - int element = EL_EMPTY; - - if (id == GADGET_ID_AMOEBA_CONTENT) - element = level.amoeba_content; - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - element = custom_element.gfx_element; - else if (id == GADGET_ID_CUSTOM_CONTENT) - element = custom_element.content[sx][sy]; - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - element = custom_element.move_enter_element; - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - element = custom_element.move_leave_element; - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - element = custom_element_change.target_element; - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - element = custom_element_change.target_content[sx][sy]; - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - element = custom_element_change.trigger_element; - else if (id == GADGET_ID_GROUP_CONTENT) - element = group_element_info.element[sx]; - else if (id == GADGET_ID_RANDOM_BACKGROUND) - element = random_placement_background_element; - else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && - id <= GADGET_ID_YAMYAM_CONTENT_7) - element = level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy]; - else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && - id <= GADGET_ID_MAGIC_BALL_CONTENT_7) - element = level.ball_content[id -GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy]; + int pos = sx * drawingarea_info[type_id].area_ysize + sy; + int element = drawingarea_info[type_id].value[pos]; strncpy(infotext, getElementInfoText(element), max_infotext_len); } else { - if (id == GADGET_ID_AMOEBA_CONTENT) - strcpy(infotext, "Amoeba content"); - else if (id == GADGET_ID_CUSTOM_GRAPHIC) - strcpy(infotext, "Custom graphic element"); - else if (id == GADGET_ID_CUSTOM_CONTENT) - sprintf(infotext, "Custom element content position: %d, %d", sx, sy); - else if (id == GADGET_ID_CUSTOM_MOVE_ENTER) - strcpy(infotext, "Element that can be digged/collected"); - else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE) - strcpy(infotext, "Element that will be left behind"); - else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) - strcpy(infotext, "New element after change"); - else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - strcpy(infotext, "New extended elements after change"); - else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) - strcpy(infotext, "Other element triggering change"); + if (id == GADGET_ID_CUSTOM_CONTENT) + sprintf(infotext, "custom element content position: %d, %d", sx, sy); else if (id == GADGET_ID_GROUP_CONTENT) - sprintf(infotext, "Group element position: %d", sx + 1); - else if (id == GADGET_ID_RANDOM_BACKGROUND) - strcpy(infotext, "Random placement background"); + sprintf(infotext, "group element position: %d", sx + 1); else if (id >= GADGET_ID_YAMYAM_CONTENT_0 && id <= GADGET_ID_YAMYAM_CONTENT_7) - sprintf(infotext, "Content area %d position: %d, %d", + sprintf(infotext, "content area %d position: %d, %d", id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy); else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 && id <= GADGET_ID_MAGIC_BALL_CONTENT_7) - sprintf(infotext, "Content area %d position: %d, %d", + sprintf(infotext, "content area %d position: %d, %d", id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy); + else if (id == GADGET_ID_ANDROID_CONTENT) + sprintf(infotext, "android element position: %d", sx + 1); + else if (drawingarea_info[type_id].infotext != NULL) + strcpy(infotext, drawingarea_info[type_id].infotext); } infotext[max_infotext_len] = '\0'; if (strlen(infotext) > 0) - DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext); + DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext); } -void RequestExitLevelEditor(boolean ask_if_level_has_changed) +void RequestExitLevelEditor(boolean ask_if_level_has_changed, + boolean quick_quit) { if (!ask_if_level_has_changed || !LevelChanged() || - Request("Level has changed ! Exit without saving ?", + Request("Level has changed! Exit without saving?", REQ_ASK | REQ_STAY_OPEN)) { -#if 1 - CloseDoor(DOOR_CLOSE_1); - SetDoorState(DOOR_CLOSE_2); -#else - CloseDoor(DOOR_CLOSE_ALL); -#endif - game_status = GAME_MODE_MAIN; + struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN]; + struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN]; + + // draw normal door + UndrawSpecialEditorDoor(); + + // use door animation if door 1 viewport is unchanged and contains toolbox + if (useEditorDoorAnimation()) + CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM); + + // close editor doors if viewport definition is the same as in main menu + if (vp_door_1->x == DX && + vp_door_1->y == DY && + vp_door_1->width == DXSIZE && + vp_door_1->height == DYSIZE && + vp_door_2->x == VX && + vp_door_2->y == VY && + vp_door_2->width == VXSIZE && + vp_door_2->height == VYSIZE) + CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); + else + SetDoorState(DOOR_CLOSE_2); + + BackToFront(); + + if (quick_quit) + FadeSkipNextFadeIn(); + + SetGameStatus(GAME_MODE_MAIN); + DrawMainMenu(); } else { - CloseDoor(DOOR_CLOSE_1); - OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); + if (!global.use_envelope_request) + { + CloseDoor(DOOR_CLOSE_1); + OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); + } } }