X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Feditor.c;h=093b229083d6f4e3539ebfd28ccd0559718e21c2;hp=8338bbb37973bb5fa8cb3456982e1484c53d1455;hb=1fc11ecd0789cf873639c9bbbff6f72656abac08;hpb=f0b6179ac5fd4ff548d4263488373408f92874e8 diff --git a/src/editor.c b/src/editor.c index 8338bbb3..093b2290 100644 --- a/src/editor.c +++ b/src/editor.c @@ -8503,29 +8503,31 @@ static boolean useEditorDoorAnimation(void) return (door_1_viewport_unchanged && door_1_contains_toolbox); } +static void DrawEditorDoorBackground(int graphic, int x, int y, + int width, int height) +{ + struct GraphicInfo *g = &graphic_info[graphic]; + + if (g->bitmap != NULL) + BlitBitmap(g->bitmap, drawto, g->src_x, g->src_y, + MIN(width, g->width), MIN(height, g->height), x, y); + else + ClearRectangle(drawto, x, y, width, height); +} + static void DrawEditorDoorContent(void) { // needed for gadgets drawn on background (like palette scrollbar) SetDoorBackgroundImage(IMG_UNDEFINED); // copy default editor door content to main double buffer - BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto, - graphic_info[IMG_BACKGROUND_PALETTE].src_x, - graphic_info[IMG_BACKGROUND_PALETTE].src_y, - MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width), - MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height), - DX, DY); + DrawEditorDoorBackground(IMG_BACKGROUND_PALETTE, DX, DY, DXSIZE, DYSIZE); // draw bigger door DrawSpecialEditorDoor(); // draw new control window - BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto, - graphic_info[IMG_BACKGROUND_TOOLBOX].src_x, - graphic_info[IMG_BACKGROUND_TOOLBOX].src_y, - MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width), - MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height), - EX, EY); + DrawEditorDoorBackground(IMG_BACKGROUND_TOOLBOX, EX, EY, EXSIZE, EYSIZE); // draw all toolbox gadgets to editor doors MapControlButtons(); @@ -8544,7 +8546,7 @@ void DrawLevelEd(void) FadeSoundsAndMusic(); - if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged()) + if (CheckFadeAll()) fade_mask = REDRAW_ALL; FadeOut(fade_mask); @@ -9750,10 +9752,43 @@ static void SetAutomaticNumberOfGemsNeeded(void) { int element = Feld[x][y]; - if (IS_GEM(element) || - element == EL_MM_KETTLE || - element == EL_DF_CELL) - level.gems_needed++; + switch (element) + { + case EL_EMERALD: + case EL_EMERALD_YELLOW: + case EL_EMERALD_RED: + case EL_EMERALD_PURPLE: + case EL_BD_DIAMOND: + case EL_WALL_EMERALD: + case EL_WALL_EMERALD_YELLOW: + case EL_WALL_EMERALD_RED: + case EL_WALL_EMERALD_PURPLE: + case EL_WALL_BD_DIAMOND: + case EL_NUT: + case EL_SP_INFOTRON: + case EL_MM_KETTLE: + case EL_DF_CELL: + level.gems_needed++; + break; + + case EL_DIAMOND: + case EL_WALL_DIAMOND: + level.gems_needed += 3; + break; + + case EL_PEARL: + case EL_WALL_PEARL: + level.gems_needed += 5; + break; + + case EL_CRYSTAL: + case EL_WALL_CRYSTAL: + level.gems_needed += 8; + break; + + default: + break; + } } } @@ -10841,7 +10876,6 @@ static void SetElementIntelliDraw(int x, int y, int new_element, }; static int last_x = -1; static int last_y = -1; - int old_element = IntelliDrawBuffer[x][y]; if (new_element == EL_UNDEFINED) { @@ -10851,6 +10885,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, return; } + int old_element = IntelliDrawBuffer[x][y]; + if (IS_TUBE(new_element)) { int last_element_new = EL_UNDEFINED; @@ -11625,11 +11661,21 @@ static void ResetIntelliDraw(void) static boolean draw_mode_hires = FALSE; +static boolean isHiresTileElement(int element) +{ + return (IS_MM_WALL(element) || element == EL_EMPTY); +} + +static boolean isHiresDrawElement(int element) +{ + return (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY); +} + static void SetDrawModeHiRes(int element) { draw_mode_hires = (level.game_engine_type == GAME_ENGINE_TYPE_MM && - (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY)); + isHiresDrawElement(element)); } static boolean getDrawModeHiRes(void) @@ -12670,9 +12716,13 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else if (!button_press_event) { + int old_element = (IN_LEV_FIELD(lx, ly) ? Feld[lx][ly] : EL_UNDEFINED); + boolean hires_drawing = (level.game_engine_type == GAME_ENGINE_TYPE_MM && + isHiresTileElement(old_element) && + isHiresDrawElement(new_element)); + // prevent handling events for every pixel position when moving mouse - if ((sx == last_sx && sy == last_sy && - !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) || + if ((sx == last_sx && sy == last_sy && !hires_drawing) || (sx2 == last_sx2 && sy2 == last_sy2)) return; } @@ -12742,13 +12792,37 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) { SetDrawModeHiRes(new_element); - if (new_element == EL_PLAYER_1) + if (ELEM_IS_PLAYER(new_element)) { // remove player at old position for (y = 0; y < lev_fieldy; y++) + { for (x = 0; x < lev_fieldx; x++) - if (Feld[x][y] == EL_PLAYER_1) - SetElement(x, y, EL_EMPTY); + { + int old_element = Feld[x][y]; + + if (ELEM_IS_PLAYER(old_element)) + { + int replaced_with_element = + (old_element == EL_SOKOBAN_FIELD_PLAYER && + new_element == EL_PLAYER_1 ? EL_SOKOBAN_FIELD_EMPTY : + + old_element == EL_SOKOBAN_FIELD_PLAYER && + new_element == old_element ? EL_SOKOBAN_FIELD_EMPTY : + + new_element == EL_SOKOBAN_FIELD_PLAYER && + old_element == EL_PLAYER_1 ? EL_EMPTY : + + new_element >= EL_PLAYER_1 && + new_element <= EL_PLAYER_4 && + new_element == old_element ? EL_EMPTY : + + old_element); + + SetElement(x, y, replaced_with_element); + } + } + } } SetElementButton(lx, ly, dx, dy, new_element, button);