X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_var.c;h=f10abd815428388873e85ca382252be310df4b77;hp=c8cd2f663c87928963a1b9b270f281d26a6e069e;hb=a7c06161253796a30a0237a7f5a044f459c8cf35;hpb=872cf2d86e73d185fcad1fac7b389e7d1dfcb839 diff --git a/src/conf_var.c b/src/conf_var.c index c8cd2f66..f10abd81 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -936,6 +936,10 @@ struct TokenIntPtrInfo image_config_vars[] = "border.draw_masked.LEVELS", &border.draw_masked[GFX_SPECIAL_ARG_LEVELS] }, + { + "border.draw_masked.LEVELNR", + &border.draw_masked[GFX_SPECIAL_ARG_LEVELNR] + }, { "border.draw_masked.SCORES", &border.draw_masked[GFX_SPECIAL_ARG_SCORES] @@ -960,6 +964,26 @@ struct TokenIntPtrInfo image_config_vars[] = "border.draw_masked.DOOR", &border.draw_masked[GFX_SPECIAL_ARG_DOOR] }, + { + "border.draw_masked_when_fading", + &border.draw_masked_when_fading + }, + { + "init.busy.x", + &init.busy.x + }, + { + "init.busy.y", + &init.busy.y + }, + { + "init.busy.align", + &init.busy.align + }, + { + "init.busy.valign", + &init.busy.valign + }, { "menu.enter_menu.fade_mode", &menu.enter_menu.fade_mode @@ -996,6 +1020,18 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.enter_screen.post_delay", &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay }, + { + "menu.next_screen.fade_mode", + &menu.next_screen.fade_mode + }, + { + "menu.next_screen.fade_delay", + &menu.next_screen.fade_delay + }, + { + "menu.next_screen.post_delay", + &menu.next_screen.post_delay + }, { "menu.leave_screen.fade_mode", &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode @@ -1128,6 +1164,14 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.draw_yoffset.LEVELS", &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] }, + { + "menu.draw_xoffset.LEVELNR", + &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELNR] + }, + { + "menu.draw_yoffset.LEVELNR", + &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELNR] + }, { "menu.draw_xoffset.SCORES", &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] @@ -1208,6 +1252,118 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] }, + { + "menu.draw_xoffset.SETUP[GAME]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_yoffset.SETUP[GAME]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_xoffset.SETUP[EDITOR]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_yoffset.SETUP[EDITOR]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_xoffset.SETUP[GRAPHICS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_yoffset.SETUP[GRAPHICS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_xoffset.SETUP[SOUND]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_yoffset.SETUP[SOUND]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_xoffset.SETUP[ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[INPUT]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_yoffset.SETUP[INPUT]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_1]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_1]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_2]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_2]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_3]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_3]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_4]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_4]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_5]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_5]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset @@ -1220,6 +1376,10 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] }, + { + "menu.list_size.LEVELNR", + &menu.list_size[GFX_SPECIAL_ARG_LEVELNR] + }, { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] @@ -1228,6 +1388,10 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, + { + "menu.list_size.SETUP", + &menu.list_size[GFX_SPECIAL_ARG_SETUP] + }, { "main.button.name.x", &menu.main.button.name.x @@ -1996,6 +2160,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.level_number.font_narrow", &game.panel.level_number.font_alt }, + { + "game.panel.level_number.draw_masked", + &game.panel.level_number.draw_masked + }, + { + "game.panel.level_number.draw_order", + &game.panel.level_number.sort_priority + }, { "game.panel.gems.x", &game.panel.gems.x @@ -2020,6 +2192,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.gems.font", &game.panel.gems.font }, + { + "game.panel.gems.draw_masked", + &game.panel.gems.draw_masked + }, + { + "game.panel.gems.draw_order", + &game.panel.gems.sort_priority + }, { "game.panel.inventory_count.x", &game.panel.inventory_count.x @@ -2044,6 +2224,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_count.font", &game.panel.inventory_count.font }, + { + "game.panel.inventory_count.draw_masked", + &game.panel.inventory_count.draw_masked + }, + { + "game.panel.inventory_count.draw_order", + &game.panel.inventory_count.sort_priority + }, { "game.panel.inventory_first_1.x", &game.panel.inventory_first[0].x @@ -2056,6 +2244,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_1.tile_size", &game.panel.inventory_first[0].size }, + { + "game.panel.inventory_first_1.draw_masked", + &game.panel.inventory_first[0].draw_masked + }, + { + "game.panel.inventory_first_1.draw_order", + &game.panel.inventory_first[0].sort_priority + }, { "game.panel.inventory_first_2.x", &game.panel.inventory_first[1].x @@ -2068,6 +2264,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_2.tile_size", &game.panel.inventory_first[1].size }, + { + "game.panel.inventory_first_2.draw_masked", + &game.panel.inventory_first[1].draw_masked + }, + { + "game.panel.inventory_first_2.draw_order", + &game.panel.inventory_first[1].sort_priority + }, { "game.panel.inventory_first_3.x", &game.panel.inventory_first[2].x @@ -2080,6 +2284,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_3.tile_size", &game.panel.inventory_first[2].size }, + { + "game.panel.inventory_first_3.draw_masked", + &game.panel.inventory_first[2].draw_masked + }, + { + "game.panel.inventory_first_3.draw_order", + &game.panel.inventory_first[2].sort_priority + }, { "game.panel.inventory_first_4.x", &game.panel.inventory_first[3].x @@ -2092,6 +2304,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_4.tile_size", &game.panel.inventory_first[3].size }, + { + "game.panel.inventory_first_4.draw_masked", + &game.panel.inventory_first[3].draw_masked + }, + { + "game.panel.inventory_first_4.draw_order", + &game.panel.inventory_first[3].sort_priority + }, { "game.panel.inventory_first_5.x", &game.panel.inventory_first[4].x @@ -2104,6 +2324,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_5.tile_size", &game.panel.inventory_first[4].size }, + { + "game.panel.inventory_first_5.draw_masked", + &game.panel.inventory_first[4].draw_masked + }, + { + "game.panel.inventory_first_5.draw_order", + &game.panel.inventory_first[4].sort_priority + }, { "game.panel.inventory_first_6.x", &game.panel.inventory_first[5].x @@ -2116,6 +2344,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_6.tile_size", &game.panel.inventory_first[5].size }, + { + "game.panel.inventory_first_6.draw_masked", + &game.panel.inventory_first[5].draw_masked + }, + { + "game.panel.inventory_first_6.draw_order", + &game.panel.inventory_first[5].sort_priority + }, { "game.panel.inventory_first_7.x", &game.panel.inventory_first[6].x @@ -2128,6 +2364,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_7.tile_size", &game.panel.inventory_first[6].size }, + { + "game.panel.inventory_first_7.draw_masked", + &game.panel.inventory_first[6].draw_masked + }, + { + "game.panel.inventory_first_7.draw_order", + &game.panel.inventory_first[6].sort_priority + }, { "game.panel.inventory_first_8.x", &game.panel.inventory_first[7].x @@ -2140,6 +2384,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_first_8.tile_size", &game.panel.inventory_first[7].size }, + { + "game.panel.inventory_first_8.draw_masked", + &game.panel.inventory_first[7].draw_masked + }, + { + "game.panel.inventory_first_8.draw_order", + &game.panel.inventory_first[7].sort_priority + }, { "game.panel.inventory_last_1.x", &game.panel.inventory_last[0].x @@ -2152,6 +2404,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_1.tile_size", &game.panel.inventory_last[0].size }, + { + "game.panel.inventory_last_1.draw_masked", + &game.panel.inventory_last[0].draw_masked + }, + { + "game.panel.inventory_last_1.draw_order", + &game.panel.inventory_last[0].sort_priority + }, { "game.panel.inventory_last_2.x", &game.panel.inventory_last[1].x @@ -2164,6 +2424,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_2.tile_size", &game.panel.inventory_last[1].size }, + { + "game.panel.inventory_last_2.draw_masked", + &game.panel.inventory_last[1].draw_masked + }, + { + "game.panel.inventory_last_2.draw_order", + &game.panel.inventory_last[1].sort_priority + }, { "game.panel.inventory_last_3.x", &game.panel.inventory_last[2].x @@ -2176,6 +2444,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_3.tile_size", &game.panel.inventory_last[2].size }, + { + "game.panel.inventory_last_3.draw_masked", + &game.panel.inventory_last[2].draw_masked + }, + { + "game.panel.inventory_last_3.draw_order", + &game.panel.inventory_last[2].sort_priority + }, { "game.panel.inventory_last_4.x", &game.panel.inventory_last[3].x @@ -2188,6 +2464,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_4.tile_size", &game.panel.inventory_last[3].size }, + { + "game.panel.inventory_last_4.draw_masked", + &game.panel.inventory_last[3].draw_masked + }, + { + "game.panel.inventory_last_4.draw_order", + &game.panel.inventory_last[3].sort_priority + }, { "game.panel.inventory_last_5.x", &game.panel.inventory_last[4].x @@ -2200,6 +2484,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_5.tile_size", &game.panel.inventory_last[4].size }, + { + "game.panel.inventory_last_5.draw_masked", + &game.panel.inventory_last[4].draw_masked + }, + { + "game.panel.inventory_last_5.draw_order", + &game.panel.inventory_last[4].sort_priority + }, { "game.panel.inventory_last_6.x", &game.panel.inventory_last[5].x @@ -2212,6 +2504,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_6.tile_size", &game.panel.inventory_last[5].size }, + { + "game.panel.inventory_last_6.draw_masked", + &game.panel.inventory_last[5].draw_masked + }, + { + "game.panel.inventory_last_6.draw_order", + &game.panel.inventory_last[5].sort_priority + }, { "game.panel.inventory_last_7.x", &game.panel.inventory_last[6].x @@ -2224,6 +2524,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_7.tile_size", &game.panel.inventory_last[6].size }, + { + "game.panel.inventory_last_7.draw_masked", + &game.panel.inventory_last[6].draw_masked + }, + { + "game.panel.inventory_last_7.draw_order", + &game.panel.inventory_last[6].sort_priority + }, { "game.panel.inventory_last_8.x", &game.panel.inventory_last[7].x @@ -2236,6 +2544,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_last_8.tile_size", &game.panel.inventory_last[7].size }, + { + "game.panel.inventory_last_8.draw_masked", + &game.panel.inventory_last[7].draw_masked + }, + { + "game.panel.inventory_last_8.draw_order", + &game.panel.inventory_last[7].sort_priority + }, { "game.panel.key_1.x", &game.panel.key[0].x @@ -2248,6 +2564,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_1.tile_size", &game.panel.key[0].size }, + { + "game.panel.key_1.draw_masked", + &game.panel.key[0].draw_masked + }, + { + "game.panel.key_1.draw_order", + &game.panel.key[0].sort_priority + }, { "game.panel.key_2.x", &game.panel.key[1].x @@ -2260,6 +2584,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_2.tile_size", &game.panel.key[1].size }, + { + "game.panel.key_2.draw_masked", + &game.panel.key[1].draw_masked + }, + { + "game.panel.key_2.draw_order", + &game.panel.key[1].sort_priority + }, { "game.panel.key_3.x", &game.panel.key[2].x @@ -2272,6 +2604,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_3.tile_size", &game.panel.key[2].size }, + { + "game.panel.key_3.draw_masked", + &game.panel.key[2].draw_masked + }, + { + "game.panel.key_3.draw_order", + &game.panel.key[2].sort_priority + }, { "game.panel.key_4.x", &game.panel.key[3].x @@ -2284,6 +2624,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_4.tile_size", &game.panel.key[3].size }, + { + "game.panel.key_4.draw_masked", + &game.panel.key[3].draw_masked + }, + { + "game.panel.key_4.draw_order", + &game.panel.key[3].sort_priority + }, { "game.panel.key_5.x", &game.panel.key[4].x @@ -2296,6 +2644,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_5.tile_size", &game.panel.key[4].size }, + { + "game.panel.key_5.draw_masked", + &game.panel.key[4].draw_masked + }, + { + "game.panel.key_5.draw_order", + &game.panel.key[4].sort_priority + }, { "game.panel.key_6.x", &game.panel.key[5].x @@ -2308,6 +2664,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_6.tile_size", &game.panel.key[5].size }, + { + "game.panel.key_6.draw_masked", + &game.panel.key[5].draw_masked + }, + { + "game.panel.key_6.draw_order", + &game.panel.key[5].sort_priority + }, { "game.panel.key_7.x", &game.panel.key[6].x @@ -2320,6 +2684,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_7.tile_size", &game.panel.key[6].size }, + { + "game.panel.key_7.draw_masked", + &game.panel.key[6].draw_masked + }, + { + "game.panel.key_7.draw_order", + &game.panel.key[6].sort_priority + }, { "game.panel.key_8.x", &game.panel.key[7].x @@ -2332,6 +2704,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_8.tile_size", &game.panel.key[7].size }, + { + "game.panel.key_8.draw_masked", + &game.panel.key[7].draw_masked + }, + { + "game.panel.key_8.draw_order", + &game.panel.key[7].sort_priority + }, { "game.panel.key_white.x", &game.panel.key_white.x @@ -2344,6 +2724,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_white.tile_size", &game.panel.key_white.size }, + { + "game.panel.key_white.draw_masked", + &game.panel.key_white.draw_masked + }, + { + "game.panel.key_white.draw_order", + &game.panel.key_white.sort_priority + }, { "game.panel.key_white_count.x", &game.panel.key_white_count.x @@ -2368,6 +2756,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_white_count.font", &game.panel.key_white_count.font }, + { + "game.panel.key_white_count.draw_masked", + &game.panel.key_white_count.draw_masked + }, + { + "game.panel.key_white_count.draw_order", + &game.panel.key_white_count.sort_priority + }, { "game.panel.score.x", &game.panel.score.x @@ -2392,6 +2788,46 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.score.font", &game.panel.score.font }, + { + "game.panel.score.draw_masked", + &game.panel.score.draw_masked + }, + { + "game.panel.score.draw_order", + &game.panel.score.sort_priority + }, + { + "game.panel.highscore.x", + &game.panel.highscore.x + }, + { + "game.panel.highscore.y", + &game.panel.highscore.y + }, + { + "game.panel.highscore.align", + &game.panel.highscore.align + }, + { + "game.panel.highscore.valign", + &game.panel.highscore.valign + }, + { + "game.panel.highscore.digits", + &game.panel.highscore.size + }, + { + "game.panel.highscore.font", + &game.panel.highscore.font + }, + { + "game.panel.highscore.draw_masked", + &game.panel.highscore.draw_masked + }, + { + "game.panel.highscore.draw_order", + &game.panel.highscore.sort_priority + }, { "game.panel.time.x", &game.panel.time.x @@ -2420,6 +2856,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time.font_narrow", &game.panel.time.font_alt }, + { + "game.panel.time.draw_masked", + &game.panel.time.draw_masked + }, + { + "game.panel.time.draw_order", + &game.panel.time.sort_priority + }, { "game.panel.time_hh.x", &game.panel.time_hh.x @@ -2444,6 +2888,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_hh.font", &game.panel.time_hh.font }, + { + "game.panel.time_hh.draw_masked", + &game.panel.time_hh.draw_masked + }, + { + "game.panel.time_hh.draw_order", + &game.panel.time_hh.sort_priority + }, { "game.panel.time_mm.x", &game.panel.time_mm.x @@ -2468,6 +2920,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_mm.font", &game.panel.time_mm.font }, + { + "game.panel.time_mm.draw_masked", + &game.panel.time_mm.draw_masked + }, + { + "game.panel.time_mm.draw_order", + &game.panel.time_mm.sort_priority + }, { "game.panel.time_ss.x", &game.panel.time_ss.x @@ -2492,6 +2952,46 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_ss.font", &game.panel.time_ss.font }, + { + "game.panel.time_ss.draw_masked", + &game.panel.time_ss.draw_masked + }, + { + "game.panel.time_ss.draw_order", + &game.panel.time_ss.sort_priority + }, + { + "game.panel.frame.x", + &game.panel.frame.x + }, + { + "game.panel.frame.y", + &game.panel.frame.y + }, + { + "game.panel.frame.align", + &game.panel.frame.align + }, + { + "game.panel.frame.valign", + &game.panel.frame.valign + }, + { + "game.panel.frame.digits", + &game.panel.frame.size + }, + { + "game.panel.frame.font", + &game.panel.frame.font + }, + { + "game.panel.frame.draw_masked", + &game.panel.frame.draw_masked + }, + { + "game.panel.frame.draw_order", + &game.panel.frame.sort_priority + }, { "game.panel.shield_normal.x", &game.panel.shield_normal.x @@ -2504,6 +3004,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_normal.tile_size", &game.panel.shield_normal.size }, + { + "game.panel.shield_normal.draw_masked", + &game.panel.shield_normal.draw_masked + }, + { + "game.panel.shield_normal.draw_order", + &game.panel.shield_normal.sort_priority + }, { "game.panel.shield_normal_time.x", &game.panel.shield_normal_time.x @@ -2529,8 +3037,16 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.shield_normal_time.font }, { - "game.panel.shield_deadly.x", - &game.panel.shield_deadly.x + "game.panel.shield_normal_time.draw_masked", + &game.panel.shield_normal_time.draw_masked + }, + { + "game.panel.shield_normal_time.draw_order", + &game.panel.shield_normal_time.sort_priority + }, + { + "game.panel.shield_deadly.x", + &game.panel.shield_deadly.x }, { "game.panel.shield_deadly.y", @@ -2540,6 +3056,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_deadly.tile_size", &game.panel.shield_deadly.size }, + { + "game.panel.shield_deadly.draw_masked", + &game.panel.shield_deadly.draw_masked + }, + { + "game.panel.shield_deadly.draw_order", + &game.panel.shield_deadly.sort_priority + }, { "game.panel.shield_deadly_time.x", &game.panel.shield_deadly_time.x @@ -2564,6 +3088,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_deadly_time.font", &game.panel.shield_deadly_time.font }, + { + "game.panel.shield_deadly_time.draw_masked", + &game.panel.shield_deadly_time.draw_masked + }, + { + "game.panel.shield_deadly_time.draw_order", + &game.panel.shield_deadly_time.sort_priority + }, { "game.panel.exit.x", &game.panel.exit.x @@ -2576,6 +3108,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.exit.tile_size", &game.panel.exit.size }, + { + "game.panel.exit.draw_masked", + &game.panel.exit.draw_masked + }, + { + "game.panel.exit.draw_order", + &game.panel.exit.sort_priority + }, { "game.panel.emc_magic_ball.x", &game.panel.emc_magic_ball.x @@ -2588,6 +3128,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magic_ball.tile_size", &game.panel.emc_magic_ball.size }, + { + "game.panel.emc_magic_ball.draw_masked", + &game.panel.emc_magic_ball.draw_masked + }, + { + "game.panel.emc_magic_ball.draw_order", + &game.panel.emc_magic_ball.sort_priority + }, { "game.panel.emc_magic_ball_switch.x", &game.panel.emc_magic_ball_switch.x @@ -2600,6 +3148,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magic_ball_switch.tile_size", &game.panel.emc_magic_ball_switch.size }, + { + "game.panel.emc_magic_ball_switch.draw_masked", + &game.panel.emc_magic_ball_switch.draw_masked + }, + { + "game.panel.emc_magic_ball_switch.draw_order", + &game.panel.emc_magic_ball_switch.sort_priority + }, { "game.panel.light_switch.x", &game.panel.light_switch.x @@ -2612,6 +3168,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.light_switch.tile_size", &game.panel.light_switch.size }, + { + "game.panel.light_switch.draw_masked", + &game.panel.light_switch.draw_masked + }, + { + "game.panel.light_switch.draw_order", + &game.panel.light_switch.sort_priority + }, { "game.panel.light_switch_time.x", &game.panel.light_switch_time.x @@ -2636,6 +3200,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.light_switch_time.font", &game.panel.light_switch_time.font }, + { + "game.panel.light_switch_time.draw_masked", + &game.panel.light_switch_time.draw_masked + }, + { + "game.panel.light_switch_time.draw_order", + &game.panel.light_switch_time.sort_priority + }, { "game.panel.timegate_switch.x", &game.panel.timegate_switch.x @@ -2648,6 +3220,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.timegate_switch.tile_size", &game.panel.timegate_switch.size }, + { + "game.panel.timegate_switch.draw_masked", + &game.panel.timegate_switch.draw_masked + }, + { + "game.panel.timegate_switch.draw_order", + &game.panel.timegate_switch.sort_priority + }, { "game.panel.timegate_switch_time.x", &game.panel.timegate_switch_time.x @@ -2672,6 +3252,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.timegate_switch_time.font", &game.panel.timegate_switch_time.font }, + { + "game.panel.timegate_switch_time.draw_masked", + &game.panel.timegate_switch_time.draw_masked + }, + { + "game.panel.timegate_switch_time.draw_order", + &game.panel.timegate_switch_time.sort_priority + }, { "game.panel.switchgate_switch.x", &game.panel.switchgate_switch.x @@ -2684,6 +3272,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.switchgate_switch.tile_size", &game.panel.switchgate_switch.size }, + { + "game.panel.switchgate_switch.draw_masked", + &game.panel.switchgate_switch.draw_masked + }, + { + "game.panel.switchgate_switch.draw_order", + &game.panel.switchgate_switch.sort_priority + }, { "game.panel.emc_lenses.x", &game.panel.emc_lenses.x @@ -2696,6 +3292,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_lenses.tile_size", &game.panel.emc_lenses.size }, + { + "game.panel.emc_lenses.draw_masked", + &game.panel.emc_lenses.draw_masked + }, + { + "game.panel.emc_lenses.draw_order", + &game.panel.emc_lenses.sort_priority + }, { "game.panel.emc_lenses_time.x", &game.panel.emc_lenses_time.x @@ -2720,6 +3324,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_lenses_time.font", &game.panel.emc_lenses_time.font }, + { + "game.panel.emc_lenses_time.draw_masked", + &game.panel.emc_lenses_time.draw_masked + }, + { + "game.panel.emc_lenses_time.draw_order", + &game.panel.emc_lenses_time.sort_priority + }, { "game.panel.emc_magnifier.x", &game.panel.emc_magnifier.x @@ -2732,6 +3344,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magnifier.tile_size", &game.panel.emc_magnifier.size }, + { + "game.panel.emc_magnifier.draw_masked", + &game.panel.emc_magnifier.draw_masked + }, + { + "game.panel.emc_magnifier.draw_order", + &game.panel.emc_magnifier.sort_priority + }, { "game.panel.emc_magnifier_time.x", &game.panel.emc_magnifier_time.x @@ -2756,6 +3376,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magnifier_time.font", &game.panel.emc_magnifier_time.font }, + { + "game.panel.emc_magnifier_time.draw_masked", + &game.panel.emc_magnifier_time.draw_masked + }, + { + "game.panel.emc_magnifier_time.draw_order", + &game.panel.emc_magnifier_time.sort_priority + }, { "game.panel.balloon_switch.x", &game.panel.balloon_switch.x @@ -2768,6 +3396,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.balloon_switch.tile_size", &game.panel.balloon_switch.size }, + { + "game.panel.balloon_switch.draw_masked", + &game.panel.balloon_switch.draw_masked + }, + { + "game.panel.balloon_switch.draw_order", + &game.panel.balloon_switch.sort_priority + }, { "game.panel.dynabomb_number.x", &game.panel.dynabomb_number.x @@ -2792,6 +3428,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.dynabomb_number.font", &game.panel.dynabomb_number.font }, + { + "game.panel.dynabomb_number.draw_masked", + &game.panel.dynabomb_number.draw_masked + }, + { + "game.panel.dynabomb_number.draw_order", + &game.panel.dynabomb_number.sort_priority + }, { "game.panel.dynabomb_size.x", &game.panel.dynabomb_size.x @@ -2816,6 +3460,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.dynabomb_size.font", &game.panel.dynabomb_size.font }, + { + "game.panel.dynabomb_size.draw_masked", + &game.panel.dynabomb_size.draw_masked + }, + { + "game.panel.dynabomb_size.draw_order", + &game.panel.dynabomb_size.sort_priority + }, { "game.panel.dynabomb_power.x", &game.panel.dynabomb_power.x @@ -2828,6 +3480,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.dynabomb_power.tile_size", &game.panel.dynabomb_power.size }, + { + "game.panel.dynabomb_power.draw_masked", + &game.panel.dynabomb_power.draw_masked + }, + { + "game.panel.dynabomb_power.draw_order", + &game.panel.dynabomb_power.sort_priority + }, { "game.panel.penguins.x", &game.panel.penguins.x @@ -2852,6 +3512,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.penguins.font", &game.panel.penguins.font }, + { + "game.panel.penguins.draw_masked", + &game.panel.penguins.draw_masked + }, + { + "game.panel.penguins.draw_order", + &game.panel.penguins.sort_priority + }, { "game.panel.sokoban_objects.x", &game.panel.sokoban_objects.x @@ -2876,6 +3544,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.sokoban_objects.font", &game.panel.sokoban_objects.font }, + { + "game.panel.sokoban_objects.draw_masked", + &game.panel.sokoban_objects.draw_masked + }, + { + "game.panel.sokoban_objects.draw_order", + &game.panel.sokoban_objects.sort_priority + }, { "game.panel.sokoban_fields.x", &game.panel.sokoban_fields.x @@ -2900,6 +3576,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.sokoban_fields.font", &game.panel.sokoban_fields.font }, + { + "game.panel.sokoban_fields.draw_masked", + &game.panel.sokoban_fields.draw_masked + }, + { + "game.panel.sokoban_fields.draw_order", + &game.panel.sokoban_fields.sort_priority + }, { "game.panel.robot_wheel.x", &game.panel.robot_wheel.x @@ -2912,6 +3596,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.robot_wheel.tile_size", &game.panel.robot_wheel.size }, + { + "game.panel.robot_wheel.draw_masked", + &game.panel.robot_wheel.draw_masked + }, + { + "game.panel.robot_wheel.draw_order", + &game.panel.robot_wheel.sort_priority + }, { "game.panel.conveyor_belt_1.x", &game.panel.conveyor_belt[0].x @@ -2924,6 +3616,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_1.tile_size", &game.panel.conveyor_belt[0].size }, + { + "game.panel.conveyor_belt_1.draw_masked", + &game.panel.conveyor_belt[0].draw_masked + }, + { + "game.panel.conveyor_belt_1.draw_order", + &game.panel.conveyor_belt[0].sort_priority + }, { "game.panel.conveyor_belt_1_switch.x", &game.panel.conveyor_belt_switch[0].x @@ -2936,6 +3636,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_1_switch.tile_size", &game.panel.conveyor_belt_switch[0].size }, + { + "game.panel.conveyor_belt_1_switch.draw_masked", + &game.panel.conveyor_belt_switch[0].draw_masked + }, + { + "game.panel.conveyor_belt_1_switch.draw_order", + &game.panel.conveyor_belt_switch[0].sort_priority + }, { "game.panel.conveyor_belt_2.x", &game.panel.conveyor_belt[1].x @@ -2948,6 +3656,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_2.tile_size", &game.panel.conveyor_belt[1].size }, + { + "game.panel.conveyor_belt_2.draw_masked", + &game.panel.conveyor_belt[1].draw_masked + }, + { + "game.panel.conveyor_belt_2.draw_order", + &game.panel.conveyor_belt[1].sort_priority + }, { "game.panel.conveyor_belt_2_switch.x", &game.panel.conveyor_belt_switch[1].x @@ -2960,6 +3676,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_2_switch.tile_size", &game.panel.conveyor_belt_switch[1].size }, + { + "game.panel.conveyor_belt_2_switch.draw_masked", + &game.panel.conveyor_belt_switch[1].draw_masked + }, + { + "game.panel.conveyor_belt_2_switch.draw_order", + &game.panel.conveyor_belt_switch[1].sort_priority + }, { "game.panel.conveyor_belt_3.x", &game.panel.conveyor_belt[2].x @@ -2972,6 +3696,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_3.tile_size", &game.panel.conveyor_belt[2].size }, + { + "game.panel.conveyor_belt_3.draw_masked", + &game.panel.conveyor_belt[2].draw_masked + }, + { + "game.panel.conveyor_belt_3.draw_order", + &game.panel.conveyor_belt[2].sort_priority + }, { "game.panel.conveyor_belt_3_switch.x", &game.panel.conveyor_belt_switch[2].x @@ -2984,6 +3716,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_3_switch.tile_size", &game.panel.conveyor_belt_switch[2].size }, + { + "game.panel.conveyor_belt_3_switch.draw_masked", + &game.panel.conveyor_belt_switch[2].draw_masked + }, + { + "game.panel.conveyor_belt_3_switch.draw_order", + &game.panel.conveyor_belt_switch[2].sort_priority + }, { "game.panel.conveyor_belt_4.x", &game.panel.conveyor_belt[3].x @@ -2996,6 +3736,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_4.tile_size", &game.panel.conveyor_belt[3].size }, + { + "game.panel.conveyor_belt_4.draw_masked", + &game.panel.conveyor_belt[3].draw_masked + }, + { + "game.panel.conveyor_belt_4.draw_order", + &game.panel.conveyor_belt[3].sort_priority + }, { "game.panel.conveyor_belt_4_switch.x", &game.panel.conveyor_belt_switch[3].x @@ -3008,6 +3756,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_4_switch.tile_size", &game.panel.conveyor_belt_switch[3].size }, + { + "game.panel.conveyor_belt_4_switch.draw_masked", + &game.panel.conveyor_belt_switch[3].draw_masked + }, + { + "game.panel.conveyor_belt_4_switch.draw_order", + &game.panel.conveyor_belt_switch[3].sort_priority + }, { "game.panel.magic_wall.x", &game.panel.magic_wall.x @@ -3020,6 +3776,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.magic_wall.tile_size", &game.panel.magic_wall.size }, + { + "game.panel.magic_wall.draw_masked", + &game.panel.magic_wall.draw_masked + }, + { + "game.panel.magic_wall.draw_order", + &game.panel.magic_wall.sort_priority + }, { "game.panel.magic_wall_time.x", &game.panel.magic_wall_time.x @@ -3044,6 +3808,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.magic_wall_time.font", &game.panel.magic_wall_time.font }, + { + "game.panel.magic_wall_time.draw_masked", + &game.panel.magic_wall_time.draw_masked + }, + { + "game.panel.magic_wall_time.draw_order", + &game.panel.magic_wall_time.sort_priority + }, { "game.panel.gravity_state.x", &game.panel.gravity_state.x @@ -3073,481 +3845,1617 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.gravity_state.font_alt }, { - "game.panel.ce_score_1.x", - &game.panel.ce_score[0].x + "game.panel.gravity_state.draw_masked", + &game.panel.gravity_state.draw_masked }, { - "game.panel.ce_score_1.y", - &game.panel.ce_score[0].y + "game.panel.gravity_state.draw_order", + &game.panel.gravity_state.sort_priority }, { - "game.panel.ce_score_1.align", - &game.panel.ce_score[0].align + "game.panel.graphic_1.x", + &game.panel.graphic[0].x }, { - "game.panel.ce_score_1.valign", - &game.panel.ce_score[0].valign + "game.panel.graphic_1.y", + &game.panel.graphic[0].y }, { - "game.panel.ce_score_1.digits", - &game.panel.ce_score[0].size + "game.panel.graphic_1.draw_masked", + &game.panel.graphic[0].draw_masked }, { - "game.panel.ce_score_1.font", - &game.panel.ce_score[0].font + "game.panel.graphic_1.draw_order", + &game.panel.graphic[0].sort_priority }, { - "game.panel.ce_score_1.element", - &game.panel.ce_score[0].id + "game.panel.graphic_2.x", + &game.panel.graphic[1].x }, { - "game.panel.ce_score_1_element.x", - &game.panel.ce_score_element[0].x + "game.panel.graphic_2.y", + &game.panel.graphic[1].y }, { - "game.panel.ce_score_1_element.y", - &game.panel.ce_score_element[0].y + "game.panel.graphic_2.draw_masked", + &game.panel.graphic[1].draw_masked }, { - "game.panel.ce_score_1_element.tile_size", - &game.panel.ce_score_element[0].size + "game.panel.graphic_2.draw_order", + &game.panel.graphic[1].sort_priority }, { - "game.panel.ce_score_1_element.element", - &game.panel.ce_score_element[0].id + "game.panel.graphic_3.x", + &game.panel.graphic[2].x }, { - "game.panel.ce_score_2.x", - &game.panel.ce_score[1].x + "game.panel.graphic_3.y", + &game.panel.graphic[2].y }, { - "game.panel.ce_score_2.y", - &game.panel.ce_score[1].y + "game.panel.graphic_3.draw_masked", + &game.panel.graphic[2].draw_masked }, { - "game.panel.ce_score_2.align", - &game.panel.ce_score[1].align + "game.panel.graphic_3.draw_order", + &game.panel.graphic[2].sort_priority }, { - "game.panel.ce_score_2.valign", - &game.panel.ce_score[1].valign + "game.panel.graphic_4.x", + &game.panel.graphic[3].x }, { - "game.panel.ce_score_2.digits", - &game.panel.ce_score[1].size + "game.panel.graphic_4.y", + &game.panel.graphic[3].y }, { - "game.panel.ce_score_2.font", - &game.panel.ce_score[1].font + "game.panel.graphic_4.draw_masked", + &game.panel.graphic[3].draw_masked }, { - "game.panel.ce_score_2.element", - &game.panel.ce_score[1].id + "game.panel.graphic_4.draw_order", + &game.panel.graphic[3].sort_priority }, { - "game.panel.ce_score_2_element.x", - &game.panel.ce_score_element[1].x + "game.panel.graphic_5.x", + &game.panel.graphic[4].x }, { - "game.panel.ce_score_2_element.y", - &game.panel.ce_score_element[1].y + "game.panel.graphic_5.y", + &game.panel.graphic[4].y }, { - "game.panel.ce_score_2_element.tile_size", - &game.panel.ce_score_element[1].size + "game.panel.graphic_5.draw_masked", + &game.panel.graphic[4].draw_masked }, { - "game.panel.ce_score_2_element.element", - &game.panel.ce_score_element[1].id + "game.panel.graphic_5.draw_order", + &game.panel.graphic[4].sort_priority }, { - "game.panel.ce_score_3.x", - &game.panel.ce_score[2].x + "game.panel.graphic_6.x", + &game.panel.graphic[5].x }, { - "game.panel.ce_score_3.y", - &game.panel.ce_score[2].y + "game.panel.graphic_6.y", + &game.panel.graphic[5].y }, { - "game.panel.ce_score_3.align", - &game.panel.ce_score[2].align + "game.panel.graphic_6.draw_masked", + &game.panel.graphic[5].draw_masked }, { - "game.panel.ce_score_3.valign", - &game.panel.ce_score[2].valign + "game.panel.graphic_6.draw_order", + &game.panel.graphic[5].sort_priority }, { - "game.panel.ce_score_3.digits", - &game.panel.ce_score[2].size + "game.panel.graphic_7.x", + &game.panel.graphic[6].x }, { - "game.panel.ce_score_3.font", - &game.panel.ce_score[2].font + "game.panel.graphic_7.y", + &game.panel.graphic[6].y }, { - "game.panel.ce_score_3.element", - &game.panel.ce_score[2].id + "game.panel.graphic_7.draw_masked", + &game.panel.graphic[6].draw_masked }, { - "game.panel.ce_score_3_element.x", - &game.panel.ce_score_element[2].x + "game.panel.graphic_7.draw_order", + &game.panel.graphic[6].sort_priority }, { - "game.panel.ce_score_3_element.y", - &game.panel.ce_score_element[2].y + 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"game.panel.ce_score_5_element.element", + &game.panel.ce_score_element[4].id + }, + { + "game.panel.ce_score_5_element.draw_masked", + &game.panel.ce_score_element[4].draw_masked + }, + { + "game.panel.ce_score_5_element.draw_order", + &game.panel.ce_score_element[4].sort_priority + }, + { + "game.panel.ce_score_6.x", + &game.panel.ce_score[5].x + }, + { + "game.panel.ce_score_6.y", + &game.panel.ce_score[5].y + }, + { + "game.panel.ce_score_6.align", + &game.panel.ce_score[5].align + }, + { + "game.panel.ce_score_6.valign", + &game.panel.ce_score[5].valign + }, + { + "game.panel.ce_score_6.digits", + &game.panel.ce_score[5].size + }, + { + "game.panel.ce_score_6.font", + &game.panel.ce_score[5].font }, { "game.panel.ce_score_6.element", &game.panel.ce_score[5].id }, { - "game.panel.ce_score_6_element.x", - &game.panel.ce_score_element[5].x + "game.panel.ce_score_6.draw_masked", + &game.panel.ce_score[5].draw_masked + }, + { + "game.panel.ce_score_6.draw_order", + &game.panel.ce_score[5].sort_priority + }, + { + "game.panel.ce_score_6_element.x", + &game.panel.ce_score_element[5].x + }, + { + "game.panel.ce_score_6_element.y", + &game.panel.ce_score_element[5].y + }, + { + "game.panel.ce_score_6_element.tile_size", + &game.panel.ce_score_element[5].size + }, + { + "game.panel.ce_score_6_element.element", + &game.panel.ce_score_element[5].id + }, + { + "game.panel.ce_score_6_element.draw_masked", + &game.panel.ce_score_element[5].draw_masked + }, + { + "game.panel.ce_score_6_element.draw_order", + &game.panel.ce_score_element[5].sort_priority + }, + { + "game.panel.ce_score_7.x", + &game.panel.ce_score[6].x + }, + { + "game.panel.ce_score_7.y", + &game.panel.ce_score[6].y + }, + { + "game.panel.ce_score_7.align", + &game.panel.ce_score[6].align + }, + { + "game.panel.ce_score_7.valign", + &game.panel.ce_score[6].valign + }, + { + "game.panel.ce_score_7.digits", + &game.panel.ce_score[6].size + }, + { + "game.panel.ce_score_7.font", + &game.panel.ce_score[6].font + }, + { + "game.panel.ce_score_7.element", + &game.panel.ce_score[6].id + }, + { + "game.panel.ce_score_7.draw_masked", + &game.panel.ce_score[6].draw_masked + }, + { + "game.panel.ce_score_7.draw_order", + &game.panel.ce_score[6].sort_priority + }, + { + "game.panel.ce_score_7_element.x", + &game.panel.ce_score_element[6].x + }, + { + "game.panel.ce_score_7_element.y", + &game.panel.ce_score_element[6].y + }, + { + "game.panel.ce_score_7_element.tile_size", + &game.panel.ce_score_element[6].size + }, + { + "game.panel.ce_score_7_element.element", + &game.panel.ce_score_element[6].id + }, + { + "game.panel.ce_score_7_element.draw_masked", + &game.panel.ce_score_element[6].draw_masked + }, + { + "game.panel.ce_score_7_element.draw_order", + &game.panel.ce_score_element[6].sort_priority + }, + { + "game.panel.ce_score_8.x", + &game.panel.ce_score[7].x + }, + { + "game.panel.ce_score_8.y", + &game.panel.ce_score[7].y + }, + { + "game.panel.ce_score_8.align", + &game.panel.ce_score[7].align + }, + { + "game.panel.ce_score_8.valign", + &game.panel.ce_score[7].valign + }, + { + "game.panel.ce_score_8.digits", + &game.panel.ce_score[7].size + }, + { + "game.panel.ce_score_8.font", + &game.panel.ce_score[7].font + }, + { + "game.panel.ce_score_8.element", + &game.panel.ce_score[7].id + }, + { + "game.panel.ce_score_8.draw_masked", + &game.panel.ce_score[7].draw_masked + }, + { + "game.panel.ce_score_8.draw_order", + &game.panel.ce_score[7].sort_priority + }, + { + "game.panel.ce_score_8_element.x", + &game.panel.ce_score_element[7].x + }, + { + "game.panel.ce_score_8_element.y", + &game.panel.ce_score_element[7].y + }, + { + "game.panel.ce_score_8_element.tile_size", + &game.panel.ce_score_element[7].size + }, + { + "game.panel.ce_score_8_element.element", + &game.panel.ce_score_element[7].id + }, + { + "game.panel.ce_score_8_element.draw_masked", + &game.panel.ce_score_element[7].draw_masked + }, + { + "game.panel.ce_score_8_element.draw_order", + &game.panel.ce_score_element[7].sort_priority + }, + { + "game.panel.player_name.x", + &game.panel.player_name.x + }, + { + "game.panel.player_name.y", + &game.panel.player_name.y + }, + { + "game.panel.player_name.align", + &game.panel.player_name.align + }, + { + "game.panel.player_name.valign", + &game.panel.player_name.valign + }, + { + "game.panel.player_name.chars", + &game.panel.player_name.size + }, + { + "game.panel.player_name.font", + &game.panel.player_name.font + }, + { + "game.panel.player_name.draw_masked", + &game.panel.player_name.draw_masked + }, + { + "game.panel.player_name.draw_order", + &game.panel.player_name.sort_priority + }, + { + "game.panel.level_name.x", + &game.panel.level_name.x + }, + { + "game.panel.level_name.y", + &game.panel.level_name.y + }, + { + "game.panel.level_name.align", + &game.panel.level_name.align + }, + { + "game.panel.level_name.valign", + &game.panel.level_name.valign + }, + { + "game.panel.level_name.chars", + &game.panel.level_name.size + }, + { + "game.panel.level_name.font", + &game.panel.level_name.font + }, + { + "game.panel.level_name.draw_masked", + &game.panel.level_name.draw_masked + }, + { + "game.panel.level_name.draw_order", + &game.panel.level_name.sort_priority + }, + { + "game.panel.level_author.x", + &game.panel.level_author.x + }, + { + "game.panel.level_author.y", + &game.panel.level_author.y + }, + { + "game.panel.level_author.align", + &game.panel.level_author.align + }, + { + "game.panel.level_author.valign", + &game.panel.level_author.valign + }, + { + "game.panel.level_author.chars", + &game.panel.level_author.size + }, + { + "game.panel.level_author.font", + &game.panel.level_author.font + }, + { + "game.panel.level_author.draw_masked", + &game.panel.level_author.draw_masked + }, + { + "game.panel.level_author.draw_order", + &game.panel.level_author.sort_priority + }, + { + "game.button.stop.x", + &game.button.stop.x + }, + { + "game.button.stop.y", + &game.button.stop.y + }, + { + "game.button.pause.x", + &game.button.pause.x + }, + { + "game.button.pause.y", + &game.button.pause.y + }, + { + "game.button.play.x", + &game.button.play.x + }, + { + "game.button.play.y", + &game.button.play.y + }, + { + "game.button.sound_music.x", + &game.button.sound_music.x + }, + { + "game.button.sound_music.y", + &game.button.sound_music.y + }, + { + "game.button.sound_loops.x", + &game.button.sound_loops.x + }, + { + "game.button.sound_loops.y", + &game.button.sound_loops.y + }, + { + "game.button.sound_simple.x", + &game.button.sound_simple.x + }, + { + "game.button.sound_simple.y", + &game.button.sound_simple.y + }, + { + "tape.button.eject.x", + &tape.button.eject.x + }, + { + "tape.button.eject.y", + &tape.button.eject.y + }, + { + "tape.button.stop.x", + &tape.button.stop.x }, { - "game.panel.ce_score_6_element.y", - &game.panel.ce_score_element[5].y + "tape.button.stop.y", + &tape.button.stop.y }, { - "game.panel.ce_score_6_element.tile_size", - &game.panel.ce_score_element[5].size + "tape.button.pause.x", + &tape.button.pause.x }, { - "game.panel.ce_score_6_element.element", - &game.panel.ce_score_element[5].id + "tape.button.pause.y", + &tape.button.pause.y }, { - "game.panel.ce_score_7.x", - &game.panel.ce_score[6].x + "tape.button.record.x", + &tape.button.record.x }, { - "game.panel.ce_score_7.y", - &game.panel.ce_score[6].y + "tape.button.record.y", + &tape.button.record.y }, { - "game.panel.ce_score_7.align", - &game.panel.ce_score[6].align + "tape.button.play.x", + &tape.button.play.x }, { - "game.panel.ce_score_7.valign", - &game.panel.ce_score[6].valign + "tape.button.play.y", + &tape.button.play.y }, { - "game.panel.ce_score_7.digits", - &game.panel.ce_score[6].size + "tape.symbol.eject.x", + &tape.symbol.eject.x }, { - "game.panel.ce_score_7.font", - &game.panel.ce_score[6].font + "tape.symbol.eject.y", + &tape.symbol.eject.y }, { - "game.panel.ce_score_7.element", - &game.panel.ce_score[6].id + "tape.symbol.stop.x", + &tape.symbol.stop.x }, { - "game.panel.ce_score_7_element.x", - &game.panel.ce_score_element[6].x + "tape.symbol.stop.y", + &tape.symbol.stop.y }, { - "game.panel.ce_score_7_element.y", - &game.panel.ce_score_element[6].y + "tape.symbol.pause.x", + &tape.symbol.pause.x }, { - "game.panel.ce_score_7_element.tile_size", - &game.panel.ce_score_element[6].size + "tape.symbol.pause.y", + &tape.symbol.pause.y }, { - "game.panel.ce_score_7_element.element", - &game.panel.ce_score_element[6].id + "tape.symbol.record.x", + &tape.symbol.record.x }, { - "game.panel.ce_score_8.x", - &game.panel.ce_score[7].x + "tape.symbol.record.y", + &tape.symbol.record.y }, { - "game.panel.ce_score_8.y", - &game.panel.ce_score[7].y + "tape.symbol.play.x", + &tape.symbol.play.x }, { - "game.panel.ce_score_8.align", - &game.panel.ce_score[7].align + "tape.symbol.play.y", + &tape.symbol.play.y }, { - "game.panel.ce_score_8.valign", - &game.panel.ce_score[7].valign + "tape.symbol.fast_forward.x", + &tape.symbol.fast_forward.x }, { - "game.panel.ce_score_8.digits", - &game.panel.ce_score[7].size + "tape.symbol.fast_forward.y", + &tape.symbol.fast_forward.y }, { - "game.panel.ce_score_8.font", - &game.panel.ce_score[7].font + "tape.symbol.warp_forward.x", + &tape.symbol.warp_forward.x }, { - "game.panel.ce_score_8.element", - &game.panel.ce_score[7].id + "tape.symbol.warp_forward.y", + &tape.symbol.warp_forward.y }, { - "game.panel.ce_score_8_element.x", - &game.panel.ce_score_element[7].x + "tape.symbol.warp_forward_blind.x", + &tape.symbol.warp_forward_blind.x }, { - "game.panel.ce_score_8_element.y", - &game.panel.ce_score_element[7].y + "tape.symbol.warp_forward_blind.y", + &tape.symbol.warp_forward_blind.y }, { - "game.panel.ce_score_8_element.tile_size", - &game.panel.ce_score_element[7].size + "tape.symbol.pause_before_end.x", + &tape.symbol.pause_before_end.x }, { - "game.panel.ce_score_8_element.element", - &game.panel.ce_score_element[7].id + "tape.symbol.pause_before_end.y", + &tape.symbol.pause_before_end.y }, { - "game.panel.player_name.x", - &game.panel.player_name.x + "tape.symbol.single_step.x", + &tape.symbol.single_step.x }, { - "game.panel.player_name.y", - &game.panel.player_name.y + "tape.symbol.single_step.y", + &tape.symbol.single_step.y }, { - "game.panel.player_name.align", - &game.panel.player_name.align + "tape.label.eject.x", + &tape.label.eject.x }, { - "game.panel.player_name.valign", - &game.panel.player_name.valign + "tape.label.eject.y", + &tape.label.eject.y }, { - "game.panel.player_name.chars", - &game.panel.player_name.size + "tape.label.stop.x", + &tape.label.stop.x }, { - "game.panel.player_name.font", - &game.panel.player_name.font + "tape.label.stop.y", + &tape.label.stop.y }, { - "game.panel.level_name.x", - &game.panel.level_name.x + "tape.label.pause.x", + &tape.label.pause.x }, { - "game.panel.level_name.y", - &game.panel.level_name.y + "tape.label.pause.y", + &tape.label.pause.y }, { - "game.panel.level_name.align", - &game.panel.level_name.align + "tape.label.record.x", + &tape.label.record.x }, { - "game.panel.level_name.valign", - &game.panel.level_name.valign + "tape.label.record.y", + &tape.label.record.y }, { - "game.panel.level_name.chars", - &game.panel.level_name.size + "tape.label.play.x", + &tape.label.play.x }, { - "game.panel.level_name.font", - &game.panel.level_name.font + "tape.label.play.y", + &tape.label.play.y }, { - "game.panel.level_author.x", - &game.panel.level_author.x + "tape.label.fast_forward.x", + &tape.label.fast_forward.x }, { - "game.panel.level_author.y", - &game.panel.level_author.y + "tape.label.fast_forward.y", + &tape.label.fast_forward.y }, { - "game.panel.level_author.align", - &game.panel.level_author.align + "tape.label.warp_forward.x", + &tape.label.warp_forward.x }, { - "game.panel.level_author.valign", - &game.panel.level_author.valign + "tape.label.warp_forward.y", + &tape.label.warp_forward.y }, { - "game.panel.level_author.chars", - &game.panel.level_author.size + "tape.label.warp_forward_blind.x", + &tape.label.warp_forward_blind.x }, { - "game.panel.level_author.font", - &game.panel.level_author.font + "tape.label.warp_forward_blind.y", + &tape.label.warp_forward_blind.y }, { - "game.button.stop.x", - &game.button.stop.x + "tape.label.pause_before_end.x", + &tape.label.pause_before_end.x }, { - "game.button.stop.y", - &game.button.stop.y + "tape.label.pause_before_end.y", + &tape.label.pause_before_end.y }, { - "game.button.pause.x", - &game.button.pause.x + "tape.label.single_step.x", + &tape.label.single_step.x }, { - "game.button.pause.y", - &game.button.pause.y + "tape.label.single_step.y", + &tape.label.single_step.y }, { - "game.button.play.x", - &game.button.play.x + "tape.label.date.x", + &tape.label.date.x }, { - "game.button.play.y", - &game.button.play.y + "tape.label.date.y", + &tape.label.date.y }, { - "game.button.sound_music.x", - &game.button.sound_music.x + "tape.label.time.x", + &tape.label.time.x }, { - "game.button.sound_music.y", - &game.button.sound_music.y + "tape.label.time.y", + &tape.label.time.y }, { - "game.button.sound_loops.x", - &game.button.sound_loops.x + "tape.text.date.x", + &tape.text.date.x }, { - "game.button.sound_loops.y", - &game.button.sound_loops.y + "tape.text.date.y", + &tape.text.date.y }, { - "game.button.sound_simple.x", - &game.button.sound_simple.x + "tape.text.date.align", + &tape.text.date.align }, { - "game.button.sound_simple.y", - &game.button.sound_simple.y + "tape.text.date.valign", + &tape.text.date.valign + }, + { + "tape.text.date.digits", + &tape.text.date.size + }, + { + "tape.text.date.font", + &tape.text.date.font + }, + { + "tape.text.time.x", + &tape.text.time.x + }, + { + "tape.text.time.y", + &tape.text.time.y + }, + { + "tape.text.time.align", + &tape.text.time.align + }, + { + "tape.text.time.valign", + &tape.text.time.valign + }, + { + "tape.text.time.digits", + &tape.text.time.size + }, + { + "tape.text.time.font", + &tape.text.time.font + }, + { + "request.button.yes.x", + &request.button.yes.x + }, + { + "request.button.yes.y", + &request.button.yes.y + }, + { + "request.button.no.x", + &request.button.no.x + }, + { + "request.button.no.y", + &request.button.no.y + }, + { + "request.button.confirm.x", + &request.button.confirm.x + }, + { + "request.button.confirm.y", + &request.button.confirm.y + }, + { + "request.button.player_1.x", + &request.button.player_1.x + }, + { + "request.button.player_1.y", + &request.button.player_1.y + }, + { + "request.button.player_1.draw_player", + &request.button.player_1.draw_player + }, + { + "request.button.player_1.tile_size", + &request.button.player_1.size + }, + { + "request.button.player_2.x", + &request.button.player_2.x + }, + { + "request.button.player_2.y", + &request.button.player_2.y + }, + { + "request.button.player_2.draw_player", + &request.button.player_2.draw_player + }, + { + "request.button.player_2.tile_size", + &request.button.player_2.size + }, + { + "request.button.player_3.x", + &request.button.player_3.x + }, + { + "request.button.player_3.y", + &request.button.player_3.y + }, + { + "request.button.player_3.draw_player", + &request.button.player_3.draw_player + }, + { + "request.button.player_3.tile_size", + &request.button.player_3.size + }, + { + "request.button.player_4.x", + &request.button.player_4.x + }, + { + "request.button.player_4.y", + &request.button.player_4.y + }, + { + "request.button.player_4.draw_player", + &request.button.player_4.draw_player + }, + { + "request.button.player_4.tile_size", + &request.button.player_4.size }, { "game.forced_scroll_delay_value", &game.forced_scroll_delay_value }, + { + "game.use_native_emc_graphics_engine", + &game.use_native_emc_graphics_engine + }, + { + "game.use_native_sp_graphics_engine", + &game.use_native_sp_graphics_engine + }, + { + "game.use_masked_pushing", + &game.use_masked_pushing + }, + { + "game.tile_size", + &game.tile_size + }, { "[player].boring_delay_fixed", &game.player_boring_delay_fixed @@ -3564,6 +5472,158 @@ struct TokenIntPtrInfo image_config_vars[] = "[player].sleeping_delay_random", &game.player_sleeping_delay_random }, + { + "viewport.window.width", + &viewport.window.width + }, + { + "viewport.window.height", + &viewport.window.height + }, + { + "viewport.playfield.x", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x + }, + { + "viewport.playfield.y", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y + }, + { + "viewport.playfield.width", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width + }, + { + "viewport.playfield.height", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height + }, + { + "viewport.playfield.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size + }, + { + "viewport.playfield.MAIN.x", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x + }, + { + "viewport.playfield.MAIN.y", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y + }, + { + "viewport.playfield.MAIN.width", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width + }, + { + "viewport.playfield.MAIN.height", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height + }, + { + "viewport.playfield.MAIN.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size + }, + { + "viewport.playfield.PLAYING.x", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x + }, + { + "viewport.playfield.PLAYING.y", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y + }, + { + "viewport.playfield.PLAYING.width", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width + }, + { + "viewport.playfield.PLAYING.height", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height + }, + { + "viewport.playfield.PLAYING.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size + }, + { + "viewport.playfield.EDITOR.x", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x + }, + { + "viewport.playfield.EDITOR.y", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y + }, + { + "viewport.playfield.EDITOR.width", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width + }, + { + "viewport.playfield.EDITOR.height", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height + }, + { + "viewport.playfield.EDITOR.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size + }, + { + "viewport.door_1.x", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x + }, + { + "viewport.door_1.y", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y + }, + { + "viewport.door_1.MAIN.x", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x + }, + { + "viewport.door_1.MAIN.y", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y + }, + { + "viewport.door_1.PLAYING.x", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x + }, + { + "viewport.door_1.PLAYING.y", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y + }, + { + "viewport.door_1.EDITOR.x", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x + }, + { + "viewport.door_1.EDITOR.y", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y + }, + { + "viewport.door_2.x", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x + }, + { + "viewport.door_2.y", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y + }, + { + "viewport.door_2.MAIN.x", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x + }, + { + "viewport.door_2.MAIN.y", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y + }, + { + "viewport.door_2.PLAYING.x", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x + }, + { + "viewport.door_2.PLAYING.y", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y + }, + { + "viewport.door_2.EDITOR.x", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x + }, + { + "viewport.door_2.EDITOR.y", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y + }, { NULL, NULL