X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_var.c;h=f10abd815428388873e85ca382252be310df4b77;hp=57d32a7df9aa057c4046f3d0e052d854f6667395;hb=a7c06161253796a30a0237a7f5a044f459c8cf35;hpb=4231c290a878b5fb95bffdf78b5486359ce1268f diff --git a/src/conf_var.c b/src/conf_var.c index 57d32a7d..f10abd81 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -936,6 +936,10 @@ struct TokenIntPtrInfo image_config_vars[] = "border.draw_masked.LEVELS", &border.draw_masked[GFX_SPECIAL_ARG_LEVELS] }, + { + "border.draw_masked.LEVELNR", + &border.draw_masked[GFX_SPECIAL_ARG_LEVELNR] + }, { "border.draw_masked.SCORES", &border.draw_masked[GFX_SPECIAL_ARG_SCORES] @@ -960,6 +964,26 @@ struct TokenIntPtrInfo image_config_vars[] = "border.draw_masked.DOOR", &border.draw_masked[GFX_SPECIAL_ARG_DOOR] }, + { + "border.draw_masked_when_fading", + &border.draw_masked_when_fading + }, + { + "init.busy.x", + &init.busy.x + }, + { + "init.busy.y", + &init.busy.y + }, + { + "init.busy.align", + &init.busy.align + }, + { + "init.busy.valign", + &init.busy.valign + }, { "menu.enter_menu.fade_mode", &menu.enter_menu.fade_mode @@ -996,6 +1020,18 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.enter_screen.post_delay", &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay }, + { + "menu.next_screen.fade_mode", + &menu.next_screen.fade_mode + }, + { + "menu.next_screen.fade_delay", + &menu.next_screen.fade_delay + }, + { + "menu.next_screen.post_delay", + &menu.next_screen.post_delay + }, { "menu.leave_screen.fade_mode", &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode @@ -1128,6 +1164,14 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.draw_yoffset.LEVELS", &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] }, + { + "menu.draw_xoffset.LEVELNR", + &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELNR] + }, + { + "menu.draw_yoffset.LEVELNR", + &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELNR] + }, { "menu.draw_xoffset.SCORES", &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] @@ -1208,6 +1252,118 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] }, + { + "menu.draw_xoffset.SETUP[GAME]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_yoffset.SETUP[GAME]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_xoffset.SETUP[EDITOR]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_yoffset.SETUP[EDITOR]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_xoffset.SETUP[GRAPHICS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_yoffset.SETUP[GRAPHICS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_xoffset.SETUP[SOUND]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_yoffset.SETUP[SOUND]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_xoffset.SETUP[ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[INPUT]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_yoffset.SETUP[INPUT]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_1]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_1]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_2]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_2]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_3]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_3]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_4]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_4]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_5]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_5]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset @@ -1220,6 +1376,10 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] }, + { + "menu.list_size.LEVELNR", + &menu.list_size[GFX_SPECIAL_ARG_LEVELNR] + }, { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] @@ -1228,6 +1388,10 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, + { + "menu.list_size.SETUP", + &menu.list_size[GFX_SPECIAL_ARG_SETUP] + }, { "main.button.name.x", &menu.main.button.name.x @@ -2632,6 +2796,38 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.score.draw_order", &game.panel.score.sort_priority }, + { + "game.panel.highscore.x", + &game.panel.highscore.x + }, + { + "game.panel.highscore.y", + &game.panel.highscore.y + }, + { + "game.panel.highscore.align", + &game.panel.highscore.align + }, + { + "game.panel.highscore.valign", + &game.panel.highscore.valign + }, + { + "game.panel.highscore.digits", + &game.panel.highscore.size + }, + { + "game.panel.highscore.font", + &game.panel.highscore.font + }, + { + "game.panel.highscore.draw_masked", + &game.panel.highscore.draw_masked + }, + { + "game.panel.highscore.draw_order", + &game.panel.highscore.sort_priority + }, { "game.panel.time.x", &game.panel.time.x @@ -2764,6 +2960,38 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_ss.draw_order", &game.panel.time_ss.sort_priority }, + { + "game.panel.frame.x", + &game.panel.frame.x + }, + { + "game.panel.frame.y", + &game.panel.frame.y + }, + { + "game.panel.frame.align", + &game.panel.frame.align + }, + { + "game.panel.frame.valign", + &game.panel.frame.valign + }, + { + "game.panel.frame.digits", + &game.panel.frame.size + }, + { + "game.panel.frame.font", + &game.panel.frame.font + }, + { + "game.panel.frame.draw_masked", + &game.panel.frame.draw_masked + }, + { + "game.panel.frame.draw_order", + &game.panel.frame.sort_priority + }, { "game.panel.shield_normal.x", &game.panel.shield_normal.x @@ -3625,633 +3853,1609 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.gravity_state.sort_priority }, { - "game.panel.ce_score_1.x", - &game.panel.ce_score[0].x + "game.panel.graphic_1.x", + &game.panel.graphic[0].x }, { - "game.panel.ce_score_1.y", - &game.panel.ce_score[0].y + "game.panel.graphic_1.y", + &game.panel.graphic[0].y }, { - "game.panel.ce_score_1.align", - &game.panel.ce_score[0].align + "game.panel.graphic_1.draw_masked", + &game.panel.graphic[0].draw_masked }, { - "game.panel.ce_score_1.valign", - &game.panel.ce_score[0].valign + "game.panel.graphic_1.draw_order", + &game.panel.graphic[0].sort_priority }, { - "game.panel.ce_score_1.digits", - &game.panel.ce_score[0].size + "game.panel.graphic_2.x", + &game.panel.graphic[1].x }, { - "game.panel.ce_score_1.font", - &game.panel.ce_score[0].font + "game.panel.graphic_2.y", + &game.panel.graphic[1].y }, { - "game.panel.ce_score_1.element", - &game.panel.ce_score[0].id + "game.panel.graphic_2.draw_masked", + &game.panel.graphic[1].draw_masked }, { - "game.panel.ce_score_1.draw_masked", - &game.panel.ce_score[0].draw_masked + "game.panel.graphic_2.draw_order", + &game.panel.graphic[1].sort_priority }, { - "game.panel.ce_score_1.draw_order", - &game.panel.ce_score[0].sort_priority + "game.panel.graphic_3.x", + &game.panel.graphic[2].x }, { - "game.panel.ce_score_1_element.x", - &game.panel.ce_score_element[0].x + "game.panel.graphic_3.y", + &game.panel.graphic[2].y }, { - "game.panel.ce_score_1_element.y", - &game.panel.ce_score_element[0].y + "game.panel.graphic_3.draw_masked", + &game.panel.graphic[2].draw_masked }, { - "game.panel.ce_score_1_element.tile_size", - &game.panel.ce_score_element[0].size + "game.panel.graphic_3.draw_order", + &game.panel.graphic[2].sort_priority }, { - "game.panel.ce_score_1_element.element", - &game.panel.ce_score_element[0].id + "game.panel.graphic_4.x", + &game.panel.graphic[3].x }, { - "game.panel.ce_score_1_element.draw_masked", - &game.panel.ce_score_element[0].draw_masked + "game.panel.graphic_4.y", + &game.panel.graphic[3].y }, { - "game.panel.ce_score_1_element.draw_order", - &game.panel.ce_score_element[0].sort_priority + "game.panel.graphic_4.draw_masked", + &game.panel.graphic[3].draw_masked }, { - "game.panel.ce_score_2.x", - &game.panel.ce_score[1].x + "game.panel.graphic_4.draw_order", + &game.panel.graphic[3].sort_priority }, { - "game.panel.ce_score_2.y", - &game.panel.ce_score[1].y + "game.panel.graphic_5.x", + &game.panel.graphic[4].x }, { - "game.panel.ce_score_2.align", - &game.panel.ce_score[1].align + "game.panel.graphic_5.y", + &game.panel.graphic[4].y }, { - "game.panel.ce_score_2.valign", - &game.panel.ce_score[1].valign + "game.panel.graphic_5.draw_masked", + &game.panel.graphic[4].draw_masked }, { - "game.panel.ce_score_2.digits", - &game.panel.ce_score[1].size + "game.panel.graphic_5.draw_order", + &game.panel.graphic[4].sort_priority }, { - "game.panel.ce_score_2.font", - &game.panel.ce_score[1].font + "game.panel.graphic_6.x", + &game.panel.graphic[5].x }, { - "game.panel.ce_score_2.element", - &game.panel.ce_score[1].id + "game.panel.graphic_6.y", + &game.panel.graphic[5].y }, { - "game.panel.ce_score_2.draw_masked", - &game.panel.ce_score[1].draw_masked + "game.panel.graphic_6.draw_masked", + &game.panel.graphic[5].draw_masked }, { - "game.panel.ce_score_2.draw_order", - &game.panel.ce_score[1].sort_priority + "game.panel.graphic_6.draw_order", + &game.panel.graphic[5].sort_priority }, { - "game.panel.ce_score_2_element.x", - &game.panel.ce_score_element[1].x + "game.panel.graphic_7.x", + &game.panel.graphic[6].x }, { - "game.panel.ce_score_2_element.y", - &game.panel.ce_score_element[1].y + "game.panel.graphic_7.y", + &game.panel.graphic[6].y }, { - "game.panel.ce_score_2_element.tile_size", - &game.panel.ce_score_element[1].size + "game.panel.graphic_7.draw_masked", + &game.panel.graphic[6].draw_masked }, { - "game.panel.ce_score_2_element.element", - &game.panel.ce_score_element[1].id + "game.panel.graphic_7.draw_order", + &game.panel.graphic[6].sort_priority }, { - "game.panel.ce_score_2_element.draw_masked", - &game.panel.ce_score_element[1].draw_masked + "game.panel.graphic_8.x", + &game.panel.graphic[7].x }, { - "game.panel.ce_score_2_element.draw_order", - &game.panel.ce_score_element[1].sort_priority + "game.panel.graphic_8.y", + &game.panel.graphic[7].y }, { - "game.panel.ce_score_3.x", - &game.panel.ce_score[2].x + "game.panel.graphic_8.draw_masked", + &game.panel.graphic[7].draw_masked }, { - "game.panel.ce_score_3.y", - &game.panel.ce_score[2].y + "game.panel.graphic_8.draw_order", + &game.panel.graphic[7].sort_priority }, { - "game.panel.ce_score_3.align", - &game.panel.ce_score[2].align + "game.panel.element_1.x", + &game.panel.element[0].x }, { - "game.panel.ce_score_3.valign", - &game.panel.ce_score[2].valign + "game.panel.element_1.y", + &game.panel.element[0].y }, { - "game.panel.ce_score_3.digits", - &game.panel.ce_score[2].size + "game.panel.element_1.tile_size", + &game.panel.element[0].size }, { - "game.panel.ce_score_3.font", - &game.panel.ce_score[2].font + "game.panel.element_1.element", + &game.panel.element[0].id }, { - "game.panel.ce_score_3.element", - &game.panel.ce_score[2].id + "game.panel.element_1.draw_masked", + &game.panel.element[0].draw_masked }, { - "game.panel.ce_score_3.draw_masked", - &game.panel.ce_score[2].draw_masked + "game.panel.element_1.draw_order", + &game.panel.element[0].sort_priority }, { - "game.panel.ce_score_3.draw_order", - &game.panel.ce_score[2].sort_priority + "game.panel.element_1_count.x", + &game.panel.element_count[0].x }, { - "game.panel.ce_score_3_element.x", - &game.panel.ce_score_element[2].x + "game.panel.element_1_count.y", + &game.panel.element_count[0].y }, { - "game.panel.ce_score_3_element.y", - &game.panel.ce_score_element[2].y + "game.panel.element_1_count.align", + &game.panel.element_count[0].align }, { - "game.panel.ce_score_3_element.tile_size", - &game.panel.ce_score_element[2].size + "game.panel.element_1_count.valign", + &game.panel.element_count[0].valign }, { - "game.panel.ce_score_3_element.element", - &game.panel.ce_score_element[2].id + "game.panel.element_1_count.digits", + &game.panel.element_count[0].size }, { - "game.panel.ce_score_3_element.draw_masked", - &game.panel.ce_score_element[2].draw_masked + "game.panel.element_1_count.font", + &game.panel.element_count[0].font }, { - "game.panel.ce_score_3_element.draw_order", - &game.panel.ce_score_element[2].sort_priority + "game.panel.element_1_count.element", + &game.panel.element_count[0].id }, { - "game.panel.ce_score_4.x", - &game.panel.ce_score[3].x + "game.panel.element_1_count.draw_masked", + &game.panel.element_count[0].draw_masked }, { - "game.panel.ce_score_4.y", - &game.panel.ce_score[3].y + "game.panel.element_1_count.draw_order", + &game.panel.element_count[0].sort_priority }, { - "game.panel.ce_score_4.align", - &game.panel.ce_score[3].align + "game.panel.element_2.x", + &game.panel.element[1].x }, { - "game.panel.ce_score_4.valign", - &game.panel.ce_score[3].valign + "game.panel.element_2.y", + &game.panel.element[1].y }, { - "game.panel.ce_score_4.digits", - &game.panel.ce_score[3].size + "game.panel.element_2.tile_size", + &game.panel.element[1].size }, { - "game.panel.ce_score_4.font", - &game.panel.ce_score[3].font + "game.panel.element_2.element", + &game.panel.element[1].id }, { - "game.panel.ce_score_4.element", - &game.panel.ce_score[3].id + "game.panel.element_2.draw_masked", + &game.panel.element[1].draw_masked }, { - "game.panel.ce_score_4.draw_masked", - &game.panel.ce_score[3].draw_masked + "game.panel.element_2.draw_order", + &game.panel.element[1].sort_priority }, { - "game.panel.ce_score_4.draw_order", - &game.panel.ce_score[3].sort_priority + "game.panel.element_2_count.x", + &game.panel.element_count[1].x }, { - "game.panel.ce_score_4_element.x", - &game.panel.ce_score_element[3].x + "game.panel.element_2_count.y", + &game.panel.element_count[1].y }, { - "game.panel.ce_score_4_element.y", - &game.panel.ce_score_element[3].y + "game.panel.element_2_count.align", + &game.panel.element_count[1].align }, { - "game.panel.ce_score_4_element.tile_size", - &game.panel.ce_score_element[3].size + "game.panel.element_2_count.valign", + &game.panel.element_count[1].valign }, { - "game.panel.ce_score_4_element.element", - &game.panel.ce_score_element[3].id + "game.panel.element_2_count.digits", + &game.panel.element_count[1].size }, { - "game.panel.ce_score_4_element.draw_masked", - &game.panel.ce_score_element[3].draw_masked + "game.panel.element_2_count.font", + &game.panel.element_count[1].font }, { - "game.panel.ce_score_4_element.draw_order", - &game.panel.ce_score_element[3].sort_priority + "game.panel.element_2_count.element", + &game.panel.element_count[1].id }, { - "game.panel.ce_score_5.x", - &game.panel.ce_score[4].x + "game.panel.element_2_count.draw_masked", + &game.panel.element_count[1].draw_masked }, { - "game.panel.ce_score_5.y", - &game.panel.ce_score[4].y + "game.panel.element_2_count.draw_order", + &game.panel.element_count[1].sort_priority }, { - "game.panel.ce_score_5.align", - &game.panel.ce_score[4].align + "game.panel.element_3.x", + &game.panel.element[2].x }, { - "game.panel.ce_score_5.valign", - &game.panel.ce_score[4].valign + "game.panel.element_3.y", + &game.panel.element[2].y }, { - "game.panel.ce_score_5.digits", - &game.panel.ce_score[4].size + "game.panel.element_3.tile_size", + &game.panel.element[2].size }, { - "game.panel.ce_score_5.font", - &game.panel.ce_score[4].font + "game.panel.element_3.element", + &game.panel.element[2].id }, { - "game.panel.ce_score_5.element", - &game.panel.ce_score[4].id + "game.panel.element_3.draw_masked", + &game.panel.element[2].draw_masked }, { - "game.panel.ce_score_5.draw_masked", - &game.panel.ce_score[4].draw_masked + "game.panel.element_3.draw_order", + &game.panel.element[2].sort_priority }, { - "game.panel.ce_score_5.draw_order", - &game.panel.ce_score[4].sort_priority + "game.panel.element_3_count.x", + &game.panel.element_count[2].x }, { - "game.panel.ce_score_5_element.x", - &game.panel.ce_score_element[4].x + "game.panel.element_3_count.y", + &game.panel.element_count[2].y }, { - "game.panel.ce_score_5_element.y", - &game.panel.ce_score_element[4].y + "game.panel.element_3_count.align", + &game.panel.element_count[2].align + }, + { + "game.panel.element_3_count.valign", + &game.panel.element_count[2].valign + }, + { + "game.panel.element_3_count.digits", + &game.panel.element_count[2].size + }, + { + "game.panel.element_3_count.font", + &game.panel.element_count[2].font + }, + { + "game.panel.element_3_count.element", + &game.panel.element_count[2].id + }, + { + "game.panel.element_3_count.draw_masked", + &game.panel.element_count[2].draw_masked + }, + { + "game.panel.element_3_count.draw_order", + &game.panel.element_count[2].sort_priority + }, + { + "game.panel.element_4.x", + &game.panel.element[3].x + }, + { + "game.panel.element_4.y", + &game.panel.element[3].y + }, + { + "game.panel.element_4.tile_size", + &game.panel.element[3].size + }, + { + "game.panel.element_4.element", + &game.panel.element[3].id + }, + { + "game.panel.element_4.draw_masked", + &game.panel.element[3].draw_masked + }, + { + "game.panel.element_4.draw_order", + &game.panel.element[3].sort_priority + }, + { + "game.panel.element_4_count.x", + &game.panel.element_count[3].x + }, + { + "game.panel.element_4_count.y", + &game.panel.element_count[3].y + }, + { + "game.panel.element_4_count.align", + &game.panel.element_count[3].align + }, + { + "game.panel.element_4_count.valign", + &game.panel.element_count[3].valign + }, + { + "game.panel.element_4_count.digits", + &game.panel.element_count[3].size + }, + { + "game.panel.element_4_count.font", + &game.panel.element_count[3].font + }, + { + "game.panel.element_4_count.element", + &game.panel.element_count[3].id + }, + { + "game.panel.element_4_count.draw_masked", + &game.panel.element_count[3].draw_masked + }, + { + "game.panel.element_4_count.draw_order", + &game.panel.element_count[3].sort_priority + }, + { + "game.panel.element_5.x", + &game.panel.element[4].x + }, + { + "game.panel.element_5.y", + &game.panel.element[4].y + }, + { + "game.panel.element_5.tile_size", + &game.panel.element[4].size + }, + { + "game.panel.element_5.element", + &game.panel.element[4].id + }, + { + "game.panel.element_5.draw_masked", + &game.panel.element[4].draw_masked 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"game.panel.level_author.valign", + &game.panel.level_author.valign + }, + { + "game.panel.level_author.chars", + &game.panel.level_author.size + }, + { + "game.panel.level_author.font", + &game.panel.level_author.font + }, + { + "game.panel.level_author.draw_masked", + &game.panel.level_author.draw_masked + }, + { + "game.panel.level_author.draw_order", + &game.panel.level_author.sort_priority + }, + { + "game.button.stop.x", + &game.button.stop.x + }, + { + "game.button.stop.y", + &game.button.stop.y + }, + { + "game.button.pause.x", + &game.button.pause.x + }, + { + "game.button.pause.y", + &game.button.pause.y + }, + { + "game.button.play.x", + &game.button.play.x + }, + { + "game.button.play.y", + &game.button.play.y + }, + { + "game.button.sound_music.x", + &game.button.sound_music.x + }, + { + "game.button.sound_music.y", + &game.button.sound_music.y + }, + { + "game.button.sound_loops.x", + &game.button.sound_loops.x + }, + { + "game.button.sound_loops.y", + &game.button.sound_loops.y + }, + { + "game.button.sound_simple.x", + &game.button.sound_simple.x + }, + { + "game.button.sound_simple.y", + &game.button.sound_simple.y + }, + { + "tape.button.eject.x", + &tape.button.eject.x + }, + { + "tape.button.eject.y", + &tape.button.eject.y + }, + { + "tape.button.stop.x", + &tape.button.stop.x }, { - "game.panel.ce_score_5_element.draw_masked", - &game.panel.ce_score_element[4].draw_masked + "tape.button.stop.y", + &tape.button.stop.y }, { - "game.panel.ce_score_5_element.draw_order", - &game.panel.ce_score_element[4].sort_priority + "tape.button.pause.x", + &tape.button.pause.x }, { - "game.panel.ce_score_6.x", - &game.panel.ce_score[5].x + "tape.button.pause.y", + &tape.button.pause.y }, { - "game.panel.ce_score_6.y", - &game.panel.ce_score[5].y + "tape.button.record.x", + &tape.button.record.x }, { - "game.panel.ce_score_6.align", - &game.panel.ce_score[5].align + "tape.button.record.y", + &tape.button.record.y }, { - "game.panel.ce_score_6.valign", - &game.panel.ce_score[5].valign + "tape.button.play.x", + &tape.button.play.x }, { - "game.panel.ce_score_6.digits", - &game.panel.ce_score[5].size + "tape.button.play.y", + &tape.button.play.y }, { - "game.panel.ce_score_6.font", - &game.panel.ce_score[5].font + "tape.symbol.eject.x", + &tape.symbol.eject.x }, { - "game.panel.ce_score_6.element", - &game.panel.ce_score[5].id + "tape.symbol.eject.y", + &tape.symbol.eject.y }, { - "game.panel.ce_score_6.draw_masked", - &game.panel.ce_score[5].draw_masked + "tape.symbol.stop.x", + &tape.symbol.stop.x }, { - "game.panel.ce_score_6.draw_order", - &game.panel.ce_score[5].sort_priority + "tape.symbol.stop.y", + &tape.symbol.stop.y }, { - "game.panel.ce_score_6_element.x", - &game.panel.ce_score_element[5].x + "tape.symbol.pause.x", + &tape.symbol.pause.x }, { - "game.panel.ce_score_6_element.y", - &game.panel.ce_score_element[5].y + "tape.symbol.pause.y", + &tape.symbol.pause.y }, { - "game.panel.ce_score_6_element.tile_size", - &game.panel.ce_score_element[5].size + "tape.symbol.record.x", + &tape.symbol.record.x }, { - "game.panel.ce_score_6_element.element", - &game.panel.ce_score_element[5].id + "tape.symbol.record.y", + &tape.symbol.record.y }, { - "game.panel.ce_score_6_element.draw_masked", - &game.panel.ce_score_element[5].draw_masked + "tape.symbol.play.x", + &tape.symbol.play.x }, { - "game.panel.ce_score_6_element.draw_order", - &game.panel.ce_score_element[5].sort_priority + "tape.symbol.play.y", + &tape.symbol.play.y }, { - "game.panel.ce_score_7.x", - &game.panel.ce_score[6].x + "tape.symbol.fast_forward.x", + &tape.symbol.fast_forward.x }, { - "game.panel.ce_score_7.y", - &game.panel.ce_score[6].y + "tape.symbol.fast_forward.y", + &tape.symbol.fast_forward.y }, { - "game.panel.ce_score_7.align", - &game.panel.ce_score[6].align + "tape.symbol.warp_forward.x", + &tape.symbol.warp_forward.x }, { - "game.panel.ce_score_7.valign", - &game.panel.ce_score[6].valign + "tape.symbol.warp_forward.y", + &tape.symbol.warp_forward.y }, { - "game.panel.ce_score_7.digits", - &game.panel.ce_score[6].size + "tape.symbol.warp_forward_blind.x", + &tape.symbol.warp_forward_blind.x }, { - "game.panel.ce_score_7.font", - &game.panel.ce_score[6].font + "tape.symbol.warp_forward_blind.y", + &tape.symbol.warp_forward_blind.y }, { - "game.panel.ce_score_7.element", - &game.panel.ce_score[6].id + "tape.symbol.pause_before_end.x", + &tape.symbol.pause_before_end.x }, { - "game.panel.ce_score_7.draw_masked", - &game.panel.ce_score[6].draw_masked + "tape.symbol.pause_before_end.y", + &tape.symbol.pause_before_end.y }, { - "game.panel.ce_score_7.draw_order", - &game.panel.ce_score[6].sort_priority + "tape.symbol.single_step.x", + &tape.symbol.single_step.x }, { - "game.panel.ce_score_7_element.x", - &game.panel.ce_score_element[6].x + "tape.symbol.single_step.y", + &tape.symbol.single_step.y }, { - "game.panel.ce_score_7_element.y", - &game.panel.ce_score_element[6].y + "tape.label.eject.x", + &tape.label.eject.x }, { - "game.panel.ce_score_7_element.tile_size", - &game.panel.ce_score_element[6].size + "tape.label.eject.y", + &tape.label.eject.y }, { - "game.panel.ce_score_7_element.element", - &game.panel.ce_score_element[6].id + "tape.label.stop.x", + &tape.label.stop.x }, { - "game.panel.ce_score_7_element.draw_masked", - &game.panel.ce_score_element[6].draw_masked + "tape.label.stop.y", + &tape.label.stop.y }, { - "game.panel.ce_score_7_element.draw_order", - &game.panel.ce_score_element[6].sort_priority + "tape.label.pause.x", + &tape.label.pause.x }, { - "game.panel.ce_score_8.x", - &game.panel.ce_score[7].x + "tape.label.pause.y", + &tape.label.pause.y }, { - "game.panel.ce_score_8.y", - &game.panel.ce_score[7].y + "tape.label.record.x", + &tape.label.record.x }, { - "game.panel.ce_score_8.align", - &game.panel.ce_score[7].align + "tape.label.record.y", + &tape.label.record.y }, { - "game.panel.ce_score_8.valign", - &game.panel.ce_score[7].valign + "tape.label.play.x", + &tape.label.play.x }, { - "game.panel.ce_score_8.digits", - &game.panel.ce_score[7].size + "tape.label.play.y", + &tape.label.play.y }, { - "game.panel.ce_score_8.font", - &game.panel.ce_score[7].font + "tape.label.fast_forward.x", + &tape.label.fast_forward.x }, { - "game.panel.ce_score_8.element", - &game.panel.ce_score[7].id + "tape.label.fast_forward.y", + &tape.label.fast_forward.y }, { - "game.panel.ce_score_8.draw_masked", - &game.panel.ce_score[7].draw_masked + "tape.label.warp_forward.x", + &tape.label.warp_forward.x }, { - "game.panel.ce_score_8.draw_order", - &game.panel.ce_score[7].sort_priority + "tape.label.warp_forward.y", + &tape.label.warp_forward.y }, { - "game.panel.ce_score_8_element.x", - &game.panel.ce_score_element[7].x + "tape.label.warp_forward_blind.x", + &tape.label.warp_forward_blind.x }, { - "game.panel.ce_score_8_element.y", - &game.panel.ce_score_element[7].y + "tape.label.warp_forward_blind.y", + &tape.label.warp_forward_blind.y }, { - "game.panel.ce_score_8_element.tile_size", - &game.panel.ce_score_element[7].size + "tape.label.pause_before_end.x", + &tape.label.pause_before_end.x }, { - "game.panel.ce_score_8_element.element", - &game.panel.ce_score_element[7].id + "tape.label.pause_before_end.y", + &tape.label.pause_before_end.y }, { - "game.panel.ce_score_8_element.draw_masked", - &game.panel.ce_score_element[7].draw_masked + "tape.label.single_step.x", + &tape.label.single_step.x }, { - "game.panel.ce_score_8_element.draw_order", - &game.panel.ce_score_element[7].sort_priority + "tape.label.single_step.y", + &tape.label.single_step.y }, { - "game.panel.player_name.x", - &game.panel.player_name.x + "tape.label.date.x", + &tape.label.date.x }, { - "game.panel.player_name.y", - &game.panel.player_name.y + "tape.label.date.y", + &tape.label.date.y }, { - "game.panel.player_name.align", - &game.panel.player_name.align + "tape.label.time.x", + &tape.label.time.x }, { - "game.panel.player_name.valign", - &game.panel.player_name.valign + "tape.label.time.y", + &tape.label.time.y }, { - "game.panel.player_name.chars", - &game.panel.player_name.size + "tape.text.date.x", + &tape.text.date.x }, { - "game.panel.player_name.font", - &game.panel.player_name.font + "tape.text.date.y", + &tape.text.date.y }, { - "game.panel.player_name.draw_masked", - &game.panel.player_name.draw_masked + "tape.text.date.align", + &tape.text.date.align }, { - "game.panel.player_name.draw_order", - &game.panel.player_name.sort_priority + "tape.text.date.valign", + &tape.text.date.valign }, { - "game.panel.level_name.x", - &game.panel.level_name.x + "tape.text.date.digits", + &tape.text.date.size }, { - "game.panel.level_name.y", - &game.panel.level_name.y + "tape.text.date.font", + &tape.text.date.font }, { - "game.panel.level_name.align", - &game.panel.level_name.align + "tape.text.time.x", + &tape.text.time.x }, { - "game.panel.level_name.valign", - &game.panel.level_name.valign + "tape.text.time.y", + &tape.text.time.y }, { - "game.panel.level_name.chars", - &game.panel.level_name.size + "tape.text.time.align", + &tape.text.time.align }, { - "game.panel.level_name.font", - &game.panel.level_name.font + "tape.text.time.valign", + &tape.text.time.valign }, { - "game.panel.level_name.draw_masked", - &game.panel.level_name.draw_masked + "tape.text.time.digits", + &tape.text.time.size }, { - "game.panel.level_name.draw_order", - &game.panel.level_name.sort_priority + "tape.text.time.font", + &tape.text.time.font }, { - "game.panel.level_author.x", - &game.panel.level_author.x + "request.button.yes.x", + &request.button.yes.x }, { - "game.panel.level_author.y", - &game.panel.level_author.y + "request.button.yes.y", + &request.button.yes.y }, { - "game.panel.level_author.align", - &game.panel.level_author.align + "request.button.no.x", + &request.button.no.x }, { - "game.panel.level_author.valign", - &game.panel.level_author.valign + "request.button.no.y", + &request.button.no.y }, { - "game.panel.level_author.chars", - &game.panel.level_author.size + "request.button.confirm.x", + &request.button.confirm.x }, { - "game.panel.level_author.font", - &game.panel.level_author.font + "request.button.confirm.y", + &request.button.confirm.y }, { - "game.panel.level_author.draw_masked", - &game.panel.level_author.draw_masked + "request.button.player_1.x", + &request.button.player_1.x }, { - "game.panel.level_author.draw_order", - &game.panel.level_author.sort_priority + "request.button.player_1.y", + &request.button.player_1.y }, { - "game.button.stop.x", - &game.button.stop.x + "request.button.player_1.draw_player", + &request.button.player_1.draw_player }, { - "game.button.stop.y", - &game.button.stop.y + "request.button.player_1.tile_size", + &request.button.player_1.size }, { - "game.button.pause.x", - &game.button.pause.x + "request.button.player_2.x", + &request.button.player_2.x }, { - "game.button.pause.y", - &game.button.pause.y + "request.button.player_2.y", + &request.button.player_2.y }, { - "game.button.play.x", - &game.button.play.x + "request.button.player_2.draw_player", + &request.button.player_2.draw_player }, { - "game.button.play.y", - &game.button.play.y + "request.button.player_2.tile_size", + &request.button.player_2.size }, { - "game.button.sound_music.x", - &game.button.sound_music.x + "request.button.player_3.x", + &request.button.player_3.x }, { - "game.button.sound_music.y", - &game.button.sound_music.y + "request.button.player_3.y", + &request.button.player_3.y }, { - "game.button.sound_loops.x", - &game.button.sound_loops.x + "request.button.player_3.draw_player", + &request.button.player_3.draw_player }, { - "game.button.sound_loops.y", - &game.button.sound_loops.y + "request.button.player_3.tile_size", + &request.button.player_3.size }, { - "game.button.sound_simple.x", - &game.button.sound_simple.x + "request.button.player_4.x", + &request.button.player_4.x }, { - "game.button.sound_simple.y", - &game.button.sound_simple.y + "request.button.player_4.y", + &request.button.player_4.y + }, + { + "request.button.player_4.draw_player", + &request.button.player_4.draw_player + }, + { + "request.button.player_4.tile_size", + &request.button.player_4.size }, { "game.forced_scroll_delay_value", &game.forced_scroll_delay_value }, + { + "game.use_native_emc_graphics_engine", + &game.use_native_emc_graphics_engine + }, + { + "game.use_native_sp_graphics_engine", + &game.use_native_sp_graphics_engine + }, + { + "game.use_masked_pushing", + &game.use_masked_pushing + }, + { + "game.tile_size", + &game.tile_size + }, { "[player].boring_delay_fixed", &game.player_boring_delay_fixed @@ -4268,6 +5472,158 @@ struct TokenIntPtrInfo image_config_vars[] = "[player].sleeping_delay_random", &game.player_sleeping_delay_random }, + { + "viewport.window.width", + &viewport.window.width + }, + { + "viewport.window.height", + &viewport.window.height + }, + { + "viewport.playfield.x", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x + }, + { + "viewport.playfield.y", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y + }, + { + "viewport.playfield.width", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width + }, + { + "viewport.playfield.height", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height + }, + { + "viewport.playfield.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size + }, + { + "viewport.playfield.MAIN.x", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x + }, + { + "viewport.playfield.MAIN.y", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y + }, + { + "viewport.playfield.MAIN.width", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width + }, + { + "viewport.playfield.MAIN.height", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height + }, + { + "viewport.playfield.MAIN.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size + }, + { + "viewport.playfield.PLAYING.x", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x + }, + { + "viewport.playfield.PLAYING.y", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y + }, + { + "viewport.playfield.PLAYING.width", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width + }, + { + "viewport.playfield.PLAYING.height", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height + }, + { + "viewport.playfield.PLAYING.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size + }, + { + "viewport.playfield.EDITOR.x", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x + }, + { + "viewport.playfield.EDITOR.y", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y + }, + { + "viewport.playfield.EDITOR.width", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width + }, + { + "viewport.playfield.EDITOR.height", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height + }, + { + "viewport.playfield.EDITOR.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size + }, + { + "viewport.door_1.x", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x + }, + { + "viewport.door_1.y", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y + }, + { + "viewport.door_1.MAIN.x", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x + }, + { + "viewport.door_1.MAIN.y", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y + }, + { + "viewport.door_1.PLAYING.x", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x + }, + { + "viewport.door_1.PLAYING.y", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y + }, + { + "viewport.door_1.EDITOR.x", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x + }, + { + "viewport.door_1.EDITOR.y", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y + }, + { + "viewport.door_2.x", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x + }, + { + "viewport.door_2.y", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y + }, + { + "viewport.door_2.MAIN.x", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x + }, + { + "viewport.door_2.MAIN.y", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y + }, + { + "viewport.door_2.PLAYING.x", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x + }, + { + "viewport.door_2.PLAYING.y", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y + }, + { + "viewport.door_2.EDITOR.x", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x + }, + { + "viewport.door_2.EDITOR.y", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y + }, { NULL, NULL