X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_var.c;h=b4f3f0eff00fbe842c4b3314b1813b98b8b75125;hp=997ba2b199628d71a04b050b4deabdad1a1e1bbd;hb=3955631c5325e8e342c1af734c3ca1ad6a425726;hpb=4abc7d07404767933918e25220cab6c2eae683e5 diff --git a/src/conf_var.c b/src/conf_var.c index 997ba2b1..b4f3f0ef 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* conf_var.c * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// conf_var.c +// ============================================================================ /* ----- this file was automatically generated -- do not edit by hand ----- */ @@ -20,6 +18,174 @@ struct TokenIntPtrInfo image_config_vars[] = { + { + "[title_initial].fade_mode", + &title_initial_default.fade_mode + }, + { + "[title_initial].fade_delay", + &title_initial_default.fade_delay + }, + { + "[title_initial].post_delay", + &title_initial_default.post_delay + }, + { + "[title_initial].auto_delay", + &title_initial_default.auto_delay + }, + { + "[title].fade_mode", + &title_default.fade_mode + }, + { + "[title].fade_delay", + &title_default.fade_delay + }, + { + "[title].post_delay", + &title_default.post_delay + }, + { + "[title].auto_delay", + &title_default.auto_delay + }, + { + "[titlemessage_initial].x", + &titlemessage_initial_default.x + }, + { + "[titlemessage_initial].y", + &titlemessage_initial_default.y + }, + { + "[titlemessage_initial].width", + &titlemessage_initial_default.width + }, + { + "[titlemessage_initial].height", + &titlemessage_initial_default.height + }, + { + "[titlemessage_initial].chars", + &titlemessage_initial_default.chars + }, + { + "[titlemessage_initial].lines", + &titlemessage_initial_default.lines + }, + { + "[titlemessage_initial].align", + &titlemessage_initial_default.align + }, + { + "[titlemessage_initial].valign", + &titlemessage_initial_default.valign + }, + { + "[titlemessage_initial].font", + &titlemessage_initial_default.font + }, + { + "[titlemessage_initial].autowrap", + &titlemessage_initial_default.autowrap + }, + { + "[titlemessage_initial].centered", + &titlemessage_initial_default.centered + }, + { + "[titlemessage_initial].parse_comments", + &titlemessage_initial_default.parse_comments + }, + { + "[titlemessage_initial].sort_priority", + &titlemessage_initial_default.sort_priority + }, + { + "[titlemessage_initial].fade_mode", + &titlemessage_initial_default.fade_mode + }, + { + "[titlemessage_initial].fade_delay", + &titlemessage_initial_default.fade_delay + }, + { + "[titlemessage_initial].post_delay", + &titlemessage_initial_default.post_delay + }, + { + "[titlemessage_initial].auto_delay", + &titlemessage_initial_default.auto_delay + }, + { + "[titlemessage].x", + &titlemessage_default.x + }, + { + "[titlemessage].y", + &titlemessage_default.y + }, + { + "[titlemessage].width", + &titlemessage_default.width + }, + { + "[titlemessage].height", + &titlemessage_default.height + }, + { + "[titlemessage].chars", + &titlemessage_default.chars + }, + { + "[titlemessage].lines", + &titlemessage_default.lines + }, + { + "[titlemessage].align", + &titlemessage_default.align + }, + { + "[titlemessage].valign", + &titlemessage_default.valign + }, + { + "[titlemessage].font", + &titlemessage_default.font + }, + { + "[titlemessage].autowrap", + &titlemessage_default.autowrap + }, + { + "[titlemessage].centered", + &titlemessage_default.centered + }, + { + "[titlemessage].parse_comments", + &titlemessage_default.parse_comments + }, + { + "[titlemessage].sort_priority", + &titlemessage_default.sort_priority + }, + { + "[titlemessage].fade_mode", + &titlemessage_default.fade_mode + }, + { + "[titlemessage].fade_delay", + &titlemessage_default.fade_delay + }, + { + "[titlemessage].post_delay", + &titlemessage_default.post_delay + }, + { + "[titlemessage].auto_delay", + &titlemessage_default.auto_delay + }, { "titlemessage_initial_1.x", &titlemessage_initial[0].x @@ -48,6 +214,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_initial_1.align", &titlemessage_initial[0].align }, + { + "titlemessage_initial_1.valign", + &titlemessage_initial[0].valign + }, { "titlemessage_initial_1.font", &titlemessage_initial[0].font @@ -61,13 +231,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage_initial[0].centered }, { - "titlemessage_initial_1.skip_comments", - &titlemessage_initial[0].skip_comments + "titlemessage_initial_1.parse_comments", + &titlemessage_initial[0].parse_comments }, { "titlemessage_initial_1.sort_priority", &titlemessage_initial[0].sort_priority }, + { + "titlemessage_initial_1.fade_mode", + &titlemessage_initial[0].fade_mode + }, + { + "titlemessage_initial_1.fade_delay", + &titlemessage_initial[0].fade_delay + }, + { + "titlemessage_initial_1.post_delay", + &titlemessage_initial[0].post_delay + }, + { + "titlemessage_initial_1.auto_delay", + &titlemessage_initial[0].auto_delay + }, { "titlemessage_initial_2.x", &titlemessage_initial[1].x @@ -96,6 +282,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_initial_2.align", &titlemessage_initial[1].align }, + { + "titlemessage_initial_2.valign", + &titlemessage_initial[1].valign + }, { "titlemessage_initial_2.font", &titlemessage_initial[1].font @@ -109,13 +299,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage_initial[1].centered }, { - "titlemessage_initial_2.skip_comments", - &titlemessage_initial[1].skip_comments + "titlemessage_initial_2.parse_comments", + &titlemessage_initial[1].parse_comments }, { "titlemessage_initial_2.sort_priority", &titlemessage_initial[1].sort_priority }, + { + "titlemessage_initial_2.fade_mode", + &titlemessage_initial[1].fade_mode + }, + { + "titlemessage_initial_2.fade_delay", + &titlemessage_initial[1].fade_delay + }, + { + "titlemessage_initial_2.post_delay", + &titlemessage_initial[1].post_delay + }, + { + "titlemessage_initial_2.auto_delay", + &titlemessage_initial[1].auto_delay + }, { "titlemessage_initial_3.x", &titlemessage_initial[2].x @@ -144,6 +350,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_initial_3.align", &titlemessage_initial[2].align }, + { + "titlemessage_initial_3.valign", + &titlemessage_initial[2].valign + }, { "titlemessage_initial_3.font", &titlemessage_initial[2].font @@ -157,13 +367,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage_initial[2].centered }, { - "titlemessage_initial_3.skip_comments", - &titlemessage_initial[2].skip_comments + "titlemessage_initial_3.parse_comments", + &titlemessage_initial[2].parse_comments }, { "titlemessage_initial_3.sort_priority", &titlemessage_initial[2].sort_priority }, + { + "titlemessage_initial_3.fade_mode", + &titlemessage_initial[2].fade_mode + }, + { + "titlemessage_initial_3.fade_delay", + &titlemessage_initial[2].fade_delay + }, + { + "titlemessage_initial_3.post_delay", + &titlemessage_initial[2].post_delay + }, + { + "titlemessage_initial_3.auto_delay", + &titlemessage_initial[2].auto_delay + }, { "titlemessage_initial_4.x", &titlemessage_initial[3].x @@ -192,6 +418,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_initial_4.align", &titlemessage_initial[3].align }, + { + "titlemessage_initial_4.valign", + &titlemessage_initial[3].valign + }, { "titlemessage_initial_4.font", &titlemessage_initial[3].font @@ -205,13 +435,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage_initial[3].centered }, { - "titlemessage_initial_4.skip_comments", - &titlemessage_initial[3].skip_comments + "titlemessage_initial_4.parse_comments", + &titlemessage_initial[3].parse_comments }, { "titlemessage_initial_4.sort_priority", &titlemessage_initial[3].sort_priority }, + { + "titlemessage_initial_4.fade_mode", + &titlemessage_initial[3].fade_mode + }, + { + "titlemessage_initial_4.fade_delay", + &titlemessage_initial[3].fade_delay + }, + { + "titlemessage_initial_4.post_delay", + &titlemessage_initial[3].post_delay + }, + { + "titlemessage_initial_4.auto_delay", + &titlemessage_initial[3].auto_delay + }, { "titlemessage_initial_5.x", &titlemessage_initial[4].x @@ -240,6 +486,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_initial_5.align", &titlemessage_initial[4].align }, + { + "titlemessage_initial_5.valign", + &titlemessage_initial[4].valign + }, { "titlemessage_initial_5.font", &titlemessage_initial[4].font @@ -253,13 +503,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage_initial[4].centered }, { - "titlemessage_initial_5.skip_comments", - &titlemessage_initial[4].skip_comments + "titlemessage_initial_5.parse_comments", + &titlemessage_initial[4].parse_comments }, { "titlemessage_initial_5.sort_priority", &titlemessage_initial[4].sort_priority }, + { + "titlemessage_initial_5.fade_mode", + &titlemessage_initial[4].fade_mode + }, + { + "titlemessage_initial_5.fade_delay", + &titlemessage_initial[4].fade_delay + }, + { + "titlemessage_initial_5.post_delay", + &titlemessage_initial[4].post_delay + }, + { + "titlemessage_initial_5.auto_delay", + &titlemessage_initial[4].auto_delay + }, { "titlemessage_1.x", &titlemessage[0].x @@ -288,6 +554,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_1.align", &titlemessage[0].align }, + { + "titlemessage_1.valign", + &titlemessage[0].valign + }, { "titlemessage_1.font", &titlemessage[0].font @@ -301,13 +571,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage[0].centered }, { - "titlemessage_1.skip_comments", - &titlemessage[0].skip_comments + "titlemessage_1.parse_comments", + &titlemessage[0].parse_comments }, { "titlemessage_1.sort_priority", &titlemessage[0].sort_priority }, + { + "titlemessage_1.fade_mode", + &titlemessage[0].fade_mode + }, + { + "titlemessage_1.fade_delay", + &titlemessage[0].fade_delay + }, + { + "titlemessage_1.post_delay", + &titlemessage[0].post_delay + }, + { + "titlemessage_1.auto_delay", + &titlemessage[0].auto_delay + }, { "titlemessage_2.x", &titlemessage[1].x @@ -336,6 +622,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_2.align", &titlemessage[1].align }, + { + "titlemessage_2.valign", + &titlemessage[1].valign + }, { "titlemessage_2.font", &titlemessage[1].font @@ -349,13 +639,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage[1].centered }, { - "titlemessage_2.skip_comments", - &titlemessage[1].skip_comments + "titlemessage_2.parse_comments", + &titlemessage[1].parse_comments }, { "titlemessage_2.sort_priority", &titlemessage[1].sort_priority }, + { + "titlemessage_2.fade_mode", + &titlemessage[1].fade_mode + }, + { + "titlemessage_2.fade_delay", + &titlemessage[1].fade_delay + }, + { + "titlemessage_2.post_delay", + &titlemessage[1].post_delay + }, + { + "titlemessage_2.auto_delay", + &titlemessage[1].auto_delay + }, { "titlemessage_3.x", &titlemessage[2].x @@ -384,6 +690,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_3.align", &titlemessage[2].align }, + { + "titlemessage_3.valign", + &titlemessage[2].valign + }, { "titlemessage_3.font", &titlemessage[2].font @@ -397,13 +707,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage[2].centered }, { - "titlemessage_3.skip_comments", - &titlemessage[2].skip_comments + "titlemessage_3.parse_comments", + &titlemessage[2].parse_comments }, { "titlemessage_3.sort_priority", &titlemessage[2].sort_priority }, + { + "titlemessage_3.fade_mode", + &titlemessage[2].fade_mode + }, + { + "titlemessage_3.fade_delay", + &titlemessage[2].fade_delay + }, + { + "titlemessage_3.post_delay", + &titlemessage[2].post_delay + }, + { + "titlemessage_3.auto_delay", + &titlemessage[2].auto_delay + }, { "titlemessage_4.x", &titlemessage[3].x @@ -432,6 +758,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_4.align", &titlemessage[3].align }, + { + "titlemessage_4.valign", + &titlemessage[3].valign + }, { "titlemessage_4.font", &titlemessage[3].font @@ -445,13 +775,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage[3].centered }, { - "titlemessage_4.skip_comments", - &titlemessage[3].skip_comments + "titlemessage_4.parse_comments", + &titlemessage[3].parse_comments }, { "titlemessage_4.sort_priority", &titlemessage[3].sort_priority }, + { + "titlemessage_4.fade_mode", + &titlemessage[3].fade_mode + }, + { + "titlemessage_4.fade_delay", + &titlemessage[3].fade_delay + }, + { + "titlemessage_4.post_delay", + &titlemessage[3].post_delay + }, + { + "titlemessage_4.auto_delay", + &titlemessage[3].auto_delay + }, { "titlemessage_5.x", &titlemessage[4].x @@ -480,6 +826,10 @@ struct TokenIntPtrInfo image_config_vars[] = "titlemessage_5.align", &titlemessage[4].align }, + { + "titlemessage_5.valign", + &titlemessage[4].valign + }, { "titlemessage_5.font", &titlemessage[4].font @@ -493,13 +843,29 @@ struct TokenIntPtrInfo image_config_vars[] = &titlemessage[4].centered }, { - "titlemessage_5.skip_comments", - &titlemessage[4].skip_comments + "titlemessage_5.parse_comments", + &titlemessage[4].parse_comments }, { "titlemessage_5.sort_priority", &titlemessage[4].sort_priority }, + { + "titlemessage_5.fade_mode", + &titlemessage[4].fade_mode + }, + { + "titlemessage_5.fade_delay", + &titlemessage[4].fade_delay + }, + { + "titlemessage_5.post_delay", + &titlemessage[4].post_delay + }, + { + "titlemessage_5.auto_delay", + &titlemessage[4].auto_delay + }, { "readme.x", &readme.x @@ -528,6 +894,10 @@ struct TokenIntPtrInfo image_config_vars[] = "readme.align", &readme.align }, + { + "readme.valign", + &readme.valign + }, { "readme.font", &readme.font @@ -541,8 +911,8 @@ struct TokenIntPtrInfo image_config_vars[] = &readme.centered }, { - "readme.skip_comments", - &readme.skip_comments + "readme.parse_comments", + &readme.parse_comments }, { "readme.sort_priority", @@ -564,6 +934,10 @@ struct TokenIntPtrInfo image_config_vars[] = "border.draw_masked.LEVELS", &border.draw_masked[GFX_SPECIAL_ARG_LEVELS] }, + { + "border.draw_masked.LEVELNR", + &border.draw_masked[GFX_SPECIAL_ARG_LEVELNR] + }, { "border.draw_masked.SCORES", &border.draw_masked[GFX_SPECIAL_ARG_SCORES] @@ -589,164 +963,452 @@ struct TokenIntPtrInfo image_config_vars[] = &border.draw_masked[GFX_SPECIAL_ARG_DOOR] }, { - "title.fade_delay", - &title.fade_delay + "border.draw_masked_when_fading", + &border.draw_masked_when_fading }, { - "title.post_delay", - &title.post_delay + "init.busy.x", + &init.busy.x }, { - "title.auto_delay", - &title.auto_delay + "init.busy.y", + &init.busy.y }, { - "menu.fade_delay", - &menu.fade_delay + "init.busy.align", + &init.busy.align }, { - "menu.post_delay", - &menu.post_delay + "init.busy.valign", + &init.busy.valign }, { - "menu.auto_delay", - &menu.auto_delay + "menu.enter_menu.fade_mode", + &menu.enter_menu.fade_mode }, { - "menu.draw_xoffset", - &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT] + "menu.enter_menu.fade_delay", + &menu.enter_menu.fade_delay }, { - "menu.draw_yoffset", - &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT] + "menu.enter_menu.post_delay", + &menu.enter_menu.post_delay }, { - "menu.draw_xoffset.MAIN", - &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] + "menu.leave_menu.fade_mode", + &menu.leave_menu.fade_mode }, { - "menu.draw_yoffset.MAIN", - &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] + "menu.leave_menu.fade_delay", + &menu.leave_menu.fade_delay }, { - "menu.draw_xoffset.LEVELS", - &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] + "menu.leave_menu.post_delay", + &menu.leave_menu.post_delay }, { - "menu.draw_yoffset.LEVELS", - &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] + "menu.enter_screen.fade_mode", + &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode }, { - "menu.draw_xoffset.SCORES", - &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] + "menu.enter_screen.fade_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay }, { - "menu.draw_yoffset.SCORES", - &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES] + "menu.enter_screen.post_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay }, { - "menu.draw_xoffset.EDITOR", - &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR] + "menu.next_screen.fade_mode", + &menu.next_screen.fade_mode }, { - "menu.draw_yoffset.EDITOR", - &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR] + "menu.next_screen.fade_delay", + &menu.next_screen.fade_delay }, { - "menu.draw_xoffset.INFO", - &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO] + "menu.next_screen.post_delay", + &menu.next_screen.post_delay }, { - "menu.draw_yoffset.INFO", - &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO] + "menu.leave_screen.fade_mode", + &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode }, { - "menu.draw_xoffset.INFO[ELEMENTS]", - &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] + "menu.leave_screen.fade_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay }, { - "menu.draw_yoffset.INFO[ELEMENTS]", - &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] + "menu.leave_screen.post_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay }, { - "menu.draw_xoffset.INFO[MUSIC]", - &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC] + "menu.enter_screen.SCORES.fade_mode", + &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_mode }, { - "menu.draw_yoffset.INFO[MUSIC]", - &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC] + "menu.enter_screen.SCORES.fade_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_delay }, { - "menu.draw_xoffset.INFO[CREDITS]", - &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS] + "menu.enter_screen.SCORES.post_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].post_delay }, { - "menu.draw_yoffset.INFO[CREDITS]", - &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS] + "menu.enter_screen.EDITOR.fade_mode", + &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode }, { - "menu.draw_xoffset.INFO[PROGRAM]", - &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM] + "menu.enter_screen.EDITOR.fade_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay }, { - "menu.draw_yoffset.INFO[PROGRAM]", - &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM] + "menu.enter_screen.EDITOR.post_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].post_delay }, { - "menu.draw_xoffset.INFO[VERSION]", - &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_VERSION] + "menu.enter_screen.INFO.fade_mode", + &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_mode }, { - "menu.draw_yoffset.INFO[VERSION]", - &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_VERSION] + "menu.enter_screen.INFO.fade_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_delay }, { - "menu.draw_xoffset.INFO[LEVELSET]", - &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET] + "menu.enter_screen.INFO.post_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_INFO].post_delay }, { - "menu.draw_yoffset.INFO[LEVELSET]", - &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET] + "menu.enter_screen.PLAYING.fade_mode", + &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode }, { - "menu.draw_xoffset.SETUP", - &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP] + "menu.enter_screen.PLAYING.fade_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay }, { - "menu.draw_yoffset.SETUP", - &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] + "menu.enter_screen.PLAYING.post_delay", + &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].post_delay }, { - "menu.scrollbar_xoffset", - &menu.scrollbar_xoffset + "menu.leave_screen.SCORES.fade_mode", + &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_mode }, { - "menu.list_size", - &menu.list_size[GFX_SPECIAL_ARG_DEFAULT] + "menu.leave_screen.SCORES.fade_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_delay }, { - "menu.list_size.LEVELS", - &menu.list_size[GFX_SPECIAL_ARG_LEVELS] + "menu.leave_screen.SCORES.post_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].post_delay }, { - "menu.list_size.SCORES", - &menu.list_size[GFX_SPECIAL_ARG_SCORES] + "menu.leave_screen.EDITOR.fade_mode", + &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode }, { - "menu.list_size.INFO", - &menu.list_size[GFX_SPECIAL_ARG_INFO] + "menu.leave_screen.EDITOR.fade_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay }, { - "main.button.name.x", - &menu.main.button.name.x + "menu.leave_screen.EDITOR.post_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].post_delay }, { - "main.button.name.y", - &menu.main.button.name.y + "menu.leave_screen.INFO.fade_mode", + &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_mode }, { - "main.button.levels.x", - &menu.main.button.levels.x + "menu.leave_screen.INFO.fade_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_delay + }, + { + "menu.leave_screen.INFO.post_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_INFO].post_delay + }, + { + "menu.leave_screen.PLAYING.fade_mode", + &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode + }, + { + "menu.leave_screen.PLAYING.fade_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay + }, + { + "menu.leave_screen.PLAYING.post_delay", + &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].post_delay + }, + { + "menu.draw_xoffset", + &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT] + }, + { + "menu.draw_yoffset", + &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT] + }, + { + "menu.draw_xoffset.MAIN", + &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] + }, + { + "menu.draw_yoffset.MAIN", + &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] + }, + { + "menu.draw_xoffset.LEVELS", + &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] + }, + { + "menu.draw_yoffset.LEVELS", + &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] + }, + { + "menu.draw_xoffset.LEVELNR", + &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELNR] + }, + { + "menu.draw_yoffset.LEVELNR", + &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELNR] + }, + { + "menu.draw_xoffset.SCORES", + &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] + }, + { + "menu.draw_yoffset.SCORES", + &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES] + }, + { + "menu.draw_xoffset.EDITOR", + &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR] + }, + { + "menu.draw_yoffset.EDITOR", + &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR] + }, + { + "menu.draw_xoffset.INFO", + &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO] + }, + { + "menu.draw_yoffset.INFO", + &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO] + }, + { + "menu.draw_xoffset.INFO[ELEMENTS]", + &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] + }, + { + "menu.draw_yoffset.INFO[ELEMENTS]", + &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] + }, + { + "menu.draw_xoffset.INFO[MUSIC]", + &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC] + }, + { + "menu.draw_yoffset.INFO[MUSIC]", + &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC] + }, + { + "menu.draw_xoffset.INFO[CREDITS]", + &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS] + }, + { + "menu.draw_yoffset.INFO[CREDITS]", + &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS] + }, + { + "menu.draw_xoffset.INFO[PROGRAM]", + &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM] + }, + { + "menu.draw_yoffset.INFO[PROGRAM]", + &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM] + }, + { + "menu.draw_xoffset.INFO[VERSION]", + &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_VERSION] + }, + { + "menu.draw_yoffset.INFO[VERSION]", + &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_VERSION] + }, + { + "menu.draw_xoffset.INFO[LEVELSET]", + &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET] + }, + { + "menu.draw_yoffset.INFO[LEVELSET]", + &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET] + }, + { + "menu.draw_xoffset.SETUP", + &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP] + }, + { + "menu.draw_yoffset.SETUP", + &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] + }, + { + "menu.draw_xoffset.SETUP[GAME]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_yoffset.SETUP[GAME]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_xoffset.SETUP[EDITOR]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_yoffset.SETUP[EDITOR]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_xoffset.SETUP[GRAPHICS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_yoffset.SETUP[GRAPHICS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_xoffset.SETUP[SOUND]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_yoffset.SETUP[SOUND]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_xoffset.SETUP[ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[INPUT]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_yoffset.SETUP[INPUT]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_xoffset.SETUP[TOUCH]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_TOUCH] + }, + { + "menu.draw_yoffset.SETUP[TOUCH]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_TOUCH] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_1]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_1]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_2]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_2]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_3]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_3]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_4]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_4]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_5]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_5]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, + { + "menu.scrollbar_xoffset", + &menu.scrollbar_xoffset + }, + { + "menu.list_size", + &menu.list_size[GFX_SPECIAL_ARG_DEFAULT] + }, + { + "menu.list_size.LEVELS", + &menu.list_size[GFX_SPECIAL_ARG_LEVELS] + }, + { + "menu.list_size.LEVELNR", + &menu.list_size[GFX_SPECIAL_ARG_LEVELNR] + }, + { + "menu.list_size.SCORES", + &menu.list_size[GFX_SPECIAL_ARG_SCORES] + }, + { + "menu.list_size.INFO", + &menu.list_size[GFX_SPECIAL_ARG_INFO] + }, + { + "menu.list_size.SETUP", + &menu.list_size[GFX_SPECIAL_ARG_SETUP] + }, + { + "main.button.name.x", + &menu.main.button.name.x + }, + { + "main.button.name.y", + &menu.main.button.name.y + }, + { + "main.button.levels.x", + &menu.main.button.levels.x }, { "main.button.levels.y", @@ -836,6 +1498,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.name.align", &menu.main.text.name.align }, + { + "main.text.name.valign", + &menu.main.text.name.valign + }, { "main.text.name.font", &menu.main.text.name.font @@ -860,6 +1526,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.levels.align", &menu.main.text.levels.align }, + { + "main.text.levels.valign", + &menu.main.text.levels.valign + }, { "main.text.levels.font", &menu.main.text.levels.font @@ -884,6 +1554,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.scores.align", &menu.main.text.scores.align }, + { + "main.text.scores.valign", + &menu.main.text.scores.valign + }, { "main.text.scores.font", &menu.main.text.scores.font @@ -908,6 +1582,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.editor.align", &menu.main.text.editor.align }, + { + "main.text.editor.valign", + &menu.main.text.editor.valign + }, { "main.text.editor.font", &menu.main.text.editor.font @@ -932,6 +1610,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.info.align", &menu.main.text.info.align }, + { + "main.text.info.valign", + &menu.main.text.info.valign + }, { "main.text.info.font", &menu.main.text.info.font @@ -956,6 +1638,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.game.align", &menu.main.text.game.align }, + { + "main.text.game.valign", + &menu.main.text.game.valign + }, { "main.text.game.font", &menu.main.text.game.font @@ -980,6 +1666,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.setup.align", &menu.main.text.setup.align }, + { + "main.text.setup.valign", + &menu.main.text.setup.valign + }, { "main.text.setup.font", &menu.main.text.setup.font @@ -1005,24 +1695,12 @@ struct TokenIntPtrInfo image_config_vars[] = &menu.main.text.quit.align }, { - "main.text.quit.font", - &menu.main.text.quit.font - }, - { - "main.text.current_level.x", - &menu.main.text.current_level.x - }, - { - "main.text.current_level.y", - &menu.main.text.current_level.y + "main.text.quit.valign", + &menu.main.text.quit.valign }, { - "main.text.current_level.align", - &menu.main.text.current_level.align - }, - { - "main.text.current_level.font", - &menu.main.text.current_level.font + "main.text.quit.font", + &menu.main.text.quit.font }, { "main.text.first_level.x", @@ -1036,6 +1714,14 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.first_level.align", &menu.main.text.first_level.align }, + { + "main.text.first_level.valign", + &menu.main.text.first_level.valign + }, + { + "main.text.first_level.digits", + &menu.main.text.first_level.size + }, { "main.text.first_level.font", &menu.main.text.first_level.font @@ -1052,45 +1738,85 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.last_level.align", &menu.main.text.last_level.align }, + { + "main.text.last_level.valign", + &menu.main.text.last_level.valign + }, + { + "main.text.last_level.digits", + &menu.main.text.last_level.size + }, { "main.text.last_level.font", &menu.main.text.last_level.font }, { - "main.text.level_info_1.x", - &menu.main.text.level_info_1.x + "main.text.level_number.x", + &menu.main.text.level_number.x }, { - "main.text.level_info_1.y", - &menu.main.text.level_info_1.y + "main.text.level_number.y", + &menu.main.text.level_number.y }, { - "main.text.level_info_1.align", - &menu.main.text.level_info_1.align + "main.text.level_number.align", + &menu.main.text.level_number.align }, { - "main.text.level_info_1.chars", - &menu.main.text.level_info_1.chars + "main.text.level_number.valign", + &menu.main.text.level_number.valign }, { - "main.text.level_info_1.font", - &menu.main.text.level_info_1.font + "main.text.level_number.digits", + &menu.main.text.level_number.size }, { - "main.text.level_info_2.x", - &menu.main.text.level_info_2.x + "main.text.level_number.font", + &menu.main.text.level_number.font }, { - "main.text.level_info_2.y", + "main.text.level_info_1.x", + &menu.main.text.level_info_1.x + }, + { + "main.text.level_info_1.y", + &menu.main.text.level_info_1.y + }, + { + "main.text.level_info_1.align", + &menu.main.text.level_info_1.align + }, + { + "main.text.level_info_1.valign", + &menu.main.text.level_info_1.valign + }, + { + "main.text.level_info_1.chars", + &menu.main.text.level_info_1.size + }, + { + "main.text.level_info_1.font", + &menu.main.text.level_info_1.font + }, + { + "main.text.level_info_2.x", + &menu.main.text.level_info_2.x + }, + { + "main.text.level_info_2.y", &menu.main.text.level_info_2.y }, { "main.text.level_info_2.align", &menu.main.text.level_info_2.align }, + { + "main.text.level_info_2.valign", + &menu.main.text.level_info_2.valign + }, { "main.text.level_info_2.chars", - &menu.main.text.level_info_2.chars + &menu.main.text.level_info_2.size }, { "main.text.level_info_2.font", @@ -1112,9 +1838,13 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.level_name.align", &menu.main.text.level_name.align }, + { + "main.text.level_name.valign", + &menu.main.text.level_name.valign + }, { "main.text.level_name.chars", - &menu.main.text.level_name.chars + &menu.main.text.level_name.size }, { "main.text.level_name.font", @@ -1132,9 +1862,13 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.level_author.align", &menu.main.text.level_author.align }, + { + "main.text.level_author.valign", + &menu.main.text.level_author.valign + }, { "main.text.level_author.chars", - &menu.main.text.level_author.chars + &menu.main.text.level_author.size }, { "main.text.level_author.font", @@ -1153,8 +1887,12 @@ struct TokenIntPtrInfo image_config_vars[] = &menu.main.text.level_year.align }, { - "main.text.level_year.chars", - &menu.main.text.level_year.chars + "main.text.level_year.valign", + &menu.main.text.level_year.valign + }, + { + "main.text.level_year.digits", + &menu.main.text.level_year.size }, { "main.text.level_year.font", @@ -1172,9 +1910,13 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.level_imported_from.align", &menu.main.text.level_imported_from.align }, + { + "main.text.level_imported_from.valign", + &menu.main.text.level_imported_from.valign + }, { "main.text.level_imported_from.chars", - &menu.main.text.level_imported_from.chars + &menu.main.text.level_imported_from.size }, { "main.text.level_imported_from.font", @@ -1192,9 +1934,13 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.level_imported_by.align", &menu.main.text.level_imported_by.align }, + { + "main.text.level_imported_by.valign", + &menu.main.text.level_imported_by.valign + }, { "main.text.level_imported_by.chars", - &menu.main.text.level_imported_by.chars + &menu.main.text.level_imported_by.size }, { "main.text.level_imported_by.font", @@ -1212,9 +1958,13 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.level_tested_by.align", &menu.main.text.level_tested_by.align }, + { + "main.text.level_tested_by.valign", + &menu.main.text.level_tested_by.valign + }, { "main.text.level_tested_by.chars", - &menu.main.text.level_tested_by.chars + &menu.main.text.level_tested_by.size }, { "main.text.level_tested_by.font", @@ -1232,6 +1982,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.title_1.align", &menu.main.text.title_1.align }, + { + "main.text.title_1.valign", + &menu.main.text.title_1.valign + }, { "main.text.title_1.font", &menu.main.text.title_1.font @@ -1248,6 +2002,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.title_2.align", &menu.main.text.title_2.align }, + { + "main.text.title_2.valign", + &menu.main.text.title_2.valign + }, { "main.text.title_2.font", &menu.main.text.title_2.font @@ -1264,6 +2022,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.text.title_3.align", &menu.main.text.title_3.align }, + { + "main.text.title_3.valign", + &menu.main.text.title_3.valign + }, { "main.text.title_3.font", &menu.main.text.title_3.font @@ -1280,6 +2042,10 @@ struct TokenIntPtrInfo image_config_vars[] = "main.input.name.align", &menu.main.input.name.align }, + { + "main.input.name.valign", + &menu.main.input.name.valign + }, { "main.input.name.font", &menu.main.input.name.font @@ -1296,6 +2062,10 @@ struct TokenIntPtrInfo image_config_vars[] = "preview.align", &preview.align }, + { + "preview.valign", + &preview.valign + }, { "preview.xsize", &preview.xsize @@ -1329,1000 +2099,4756 @@ struct TokenIntPtrInfo image_config_vars[] = &preview.anim_mode }, { - "door_1.width", - &door_1.width + "door_1.part_1.x", + &door_1.part_1.x }, { - "door_1.height", - &door_1.height + "door_1.part_1.y", + &door_1.part_1.y }, { - "door_1.step_offset", - &door_1.step_offset + "door_1.part_1.step_xoffset", + &door_1.part_1.step_xoffset }, { - "door_1.step_delay", - &door_1.step_delay + "door_1.part_1.step_yoffset", + &door_1.part_1.step_yoffset }, { - "door_1.anim_mode", - &door_1.anim_mode + "door_1.part_1.step_delay", + &door_1.part_1.step_delay }, { - "door_2.width", - &door_2.width + "door_1.part_1.start_step", + &door_1.part_1.start_step }, { - "door_2.height", - &door_2.height + "door_1.part_1.start_step_opening", + &door_1.part_1.start_step_opening }, { - "door_2.step_offset", - &door_2.step_offset + "door_1.part_1.start_step_closing", + &door_1.part_1.start_step_closing }, { - "door_2.step_delay", - &door_2.step_delay + "door_1.part_1.draw_masked", + &door_1.part_1.draw_masked }, { - "door_2.anim_mode", - &door_2.anim_mode + "door_1.part_1.draw_order", + &door_1.part_1.sort_priority }, { - "game.panel.level.x", - &game.panel.level.x + "door_1.part_2.x", + &door_1.part_2.x }, { - "game.panel.level.y", - &game.panel.level.y + "door_1.part_2.y", + &door_1.part_2.y }, { - "game.panel.level.align", - &game.panel.level.align + "door_1.part_2.step_xoffset", + &door_1.part_2.step_xoffset }, { - "game.panel.level.chars", - &game.panel.level.chars + "door_1.part_2.step_yoffset", + &door_1.part_2.step_yoffset }, { - "game.panel.level.font", - &game.panel.level.font + "door_1.part_2.step_delay", + &door_1.part_2.step_delay }, { - "game.panel.level.font_narrow", - &game.panel.level.font_alt + "door_1.part_2.start_step", + &door_1.part_2.start_step }, { - "game.panel.gems.x", - &game.panel.gems.x + "door_1.part_2.start_step_opening", + &door_1.part_2.start_step_opening }, { - "game.panel.gems.y", - &game.panel.gems.y + "door_1.part_2.start_step_closing", + &door_1.part_2.start_step_closing }, { - "game.panel.gems.align", - &game.panel.gems.align + "door_1.part_2.draw_masked", + &door_1.part_2.draw_masked }, { - "game.panel.gems.chars", - &game.panel.gems.chars + "door_1.part_2.draw_order", + &door_1.part_2.sort_priority }, { - "game.panel.gems.font", - &game.panel.gems.font + "door_1.part_3.x", + &door_1.part_3.x }, { - "game.panel.inventory.x", - &game.panel.inventory.x + "door_1.part_3.y", + &door_1.part_3.y }, { - "game.panel.inventory.y", - &game.panel.inventory.y + "door_1.part_3.step_xoffset", + &door_1.part_3.step_xoffset }, { - "game.panel.inventory.align", - &game.panel.inventory.align + "door_1.part_3.step_yoffset", + &door_1.part_3.step_yoffset }, { - "game.panel.inventory.chars", - &game.panel.inventory.chars + "door_1.part_3.step_delay", + &door_1.part_3.step_delay }, { - "game.panel.inventory.font", - &game.panel.inventory.font + "door_1.part_3.start_step", + &door_1.part_3.start_step }, { - "game.panel.keys.x", - &game.panel.keys.x + "door_1.part_3.start_step_opening", + &door_1.part_3.start_step_opening }, { - "game.panel.keys.y", - &game.panel.keys.y + "door_1.part_3.start_step_closing", + &door_1.part_3.start_step_closing }, { - "game.panel.keys.align", - &game.panel.keys.align + "door_1.part_3.draw_masked", + &door_1.part_3.draw_masked }, { - "game.panel.score.x", - &game.panel.score.x + "door_1.part_3.draw_order", + &door_1.part_3.sort_priority }, { - "game.panel.score.y", - &game.panel.score.y + "door_1.part_4.x", + &door_1.part_4.x }, { - "game.panel.score.align", - &game.panel.score.align + "door_1.part_4.y", + &door_1.part_4.y }, { - "game.panel.score.chars", - &game.panel.score.chars + "door_1.part_4.step_xoffset", + &door_1.part_4.step_xoffset }, { - "game.panel.score.font", - &game.panel.score.font + "door_1.part_4.step_yoffset", + &door_1.part_4.step_yoffset }, { - "game.panel.time.x", - &game.panel.time.x + "door_1.part_4.step_delay", + &door_1.part_4.step_delay }, { - "game.panel.time.y", - &game.panel.time.y + "door_1.part_4.start_step", + &door_1.part_4.start_step }, { - "game.panel.time.align", - &game.panel.time.align + "door_1.part_4.start_step_opening", + &door_1.part_4.start_step_opening }, { - "game.panel.time.chars", - &game.panel.time.chars + "door_1.part_4.start_step_closing", + &door_1.part_4.start_step_closing }, { - "game.panel.time.font", - &game.panel.time.font + "door_1.part_4.draw_masked", + &door_1.part_4.draw_masked }, { - "game.panel.time.font_narrow", - &game.panel.time.font_alt + "door_1.part_4.draw_order", + &door_1.part_4.sort_priority }, { - "game.panel.time_hh.x", - &game.panel.time_hh.x + "door_1.part_5.x", + &door_1.part_5.x }, { - "game.panel.time_hh.y", - &game.panel.time_hh.y + "door_1.part_5.y", + &door_1.part_5.y }, { - "game.panel.time_hh.align", - &game.panel.time_hh.align + "door_1.part_5.step_xoffset", + &door_1.part_5.step_xoffset }, { - "game.panel.time_hh.chars", - &game.panel.time_hh.chars + "door_1.part_5.step_yoffset", + &door_1.part_5.step_yoffset }, { - "game.panel.time_hh.font", - &game.panel.time_hh.font + "door_1.part_5.step_delay", + &door_1.part_5.step_delay }, { - "game.panel.time_mm.x", - &game.panel.time_mm.x + "door_1.part_5.start_step", + &door_1.part_5.start_step }, { - "game.panel.time_mm.y", - &game.panel.time_mm.y + "door_1.part_5.start_step_opening", + &door_1.part_5.start_step_opening }, { - "game.panel.time_mm.align", - &game.panel.time_mm.align + "door_1.part_5.start_step_closing", + &door_1.part_5.start_step_closing }, { - "game.panel.time_mm.chars", - &game.panel.time_mm.chars + "door_1.part_5.draw_masked", + &door_1.part_5.draw_masked }, { - "game.panel.time_mm.font", - &game.panel.time_mm.font + "door_1.part_5.draw_order", + &door_1.part_5.sort_priority }, { - "game.panel.time_ss.x", - &game.panel.time_ss.x + "door_1.part_6.x", + &door_1.part_6.x }, { - "game.panel.time_ss.y", - &game.panel.time_ss.y + "door_1.part_6.y", + &door_1.part_6.y }, { - "game.panel.time_ss.align", - &game.panel.time_ss.align + "door_1.part_6.step_xoffset", + &door_1.part_6.step_xoffset }, { - "game.panel.time_ss.chars", - &game.panel.time_ss.chars + "door_1.part_6.step_yoffset", + &door_1.part_6.step_yoffset }, { - "game.panel.time_ss.font", - &game.panel.time_ss.font + "door_1.part_6.step_delay", + &door_1.part_6.step_delay }, { - "game.panel.drop_next_1.x", - &game.panel.drop_next_1.x + "door_1.part_6.start_step", + &door_1.part_6.start_step }, { - "game.panel.drop_next_1.y", - &game.panel.drop_next_1.y + "door_1.part_6.start_step_opening", + &door_1.part_6.start_step_opening }, { - "game.panel.drop_next_2.x", - &game.panel.drop_next_2.x + "door_1.part_6.start_step_closing", + &door_1.part_6.start_step_closing }, { - "game.panel.drop_next_2.y", - &game.panel.drop_next_2.y + "door_1.part_6.draw_masked", + &door_1.part_6.draw_masked }, { - "game.panel.drop_next_3.x", - &game.panel.drop_next_3.x + "door_1.part_6.draw_order", + &door_1.part_6.sort_priority }, { - "game.panel.drop_next_3.y", - &game.panel.drop_next_3.y + "door_1.part_7.x", + &door_1.part_7.x }, { - "game.panel.drop_next_4.x", - &game.panel.drop_next_4.x + "door_1.part_7.y", + &door_1.part_7.y }, { - "game.panel.drop_next_4.y", - &game.panel.drop_next_4.y + "door_1.part_7.step_xoffset", + &door_1.part_7.step_xoffset }, { - "game.panel.drop_next_5.x", - &game.panel.drop_next_5.x + "door_1.part_7.step_yoffset", + &door_1.part_7.step_yoffset }, { - "game.panel.drop_next_5.y", - &game.panel.drop_next_5.y + "door_1.part_7.step_delay", + &door_1.part_7.step_delay }, { - "game.panel.drop_next_6.x", - &game.panel.drop_next_6.x + "door_1.part_7.start_step", + &door_1.part_7.start_step }, { - "game.panel.drop_next_6.y", - &game.panel.drop_next_6.y + "door_1.part_7.start_step_opening", + &door_1.part_7.start_step_opening }, { - "game.panel.drop_next_7.x", - &game.panel.drop_next_7.x + "door_1.part_7.start_step_closing", + &door_1.part_7.start_step_closing }, { - "game.panel.drop_next_7.y", - &game.panel.drop_next_7.y + "door_1.part_7.draw_masked", + &door_1.part_7.draw_masked }, { - "game.panel.drop_next_8.x", - &game.panel.drop_next_8.x + "door_1.part_7.draw_order", + &door_1.part_7.sort_priority }, { - "game.panel.drop_next_8.y", - &game.panel.drop_next_8.y + "door_1.part_8.x", + &door_1.part_8.x }, { - "game.panel.emc_keys.x", - &game.panel.emc_keys.x + "door_1.part_8.y", + &door_1.part_8.y }, { - "game.panel.emc_keys.y", - &game.panel.emc_keys.y + "door_1.part_8.step_xoffset", + &door_1.part_8.step_xoffset }, { - "game.panel.emc_keys.align", - &game.panel.emc_keys.align + "door_1.part_8.step_yoffset", + &door_1.part_8.step_yoffset }, { - "game.panel.key_1.x", - &game.panel.key_1.x + "door_1.part_8.step_delay", + &door_1.part_8.step_delay }, { - "game.panel.key_1.y", - &game.panel.key_1.y + "door_1.part_8.start_step", + &door_1.part_8.start_step }, { - "game.panel.key_2.x", - &game.panel.key_2.x + "door_1.part_8.start_step_opening", + &door_1.part_8.start_step_opening }, { - "game.panel.key_2.y", - &game.panel.key_2.y + "door_1.part_8.start_step_closing", + &door_1.part_8.start_step_closing }, { - "game.panel.key_3.x", - &game.panel.key_3.x + "door_1.part_8.draw_masked", + &door_1.part_8.draw_masked }, { - "game.panel.key_3.y", - &game.panel.key_3.y + "door_1.part_8.draw_order", + &door_1.part_8.sort_priority }, { - "game.panel.key_4.x", - &game.panel.key_4.x + "door_2.part_1.x", + &door_2.part_1.x + }, + { + "door_2.part_1.y", + &door_2.part_1.y + }, + { + "door_2.part_1.step_xoffset", + &door_2.part_1.step_xoffset + }, + { + "door_2.part_1.step_yoffset", + &door_2.part_1.step_yoffset + }, + { + "door_2.part_1.step_delay", + &door_2.part_1.step_delay + }, + { + "door_2.part_1.start_step", + &door_2.part_1.start_step + }, + { + "door_2.part_1.start_step_opening", + &door_2.part_1.start_step_opening + }, + { + "door_2.part_1.start_step_closing", + &door_2.part_1.start_step_closing + }, + { + "door_2.part_1.draw_masked", + &door_2.part_1.draw_masked + }, + { + "door_2.part_1.draw_order", + &door_2.part_1.sort_priority + }, + { + "door_2.part_2.x", + &door_2.part_2.x + }, + { + "door_2.part_2.y", + &door_2.part_2.y + }, + { + "door_2.part_2.step_xoffset", + &door_2.part_2.step_xoffset + }, + { + "door_2.part_2.step_yoffset", + &door_2.part_2.step_yoffset + }, + { + "door_2.part_2.step_delay", + &door_2.part_2.step_delay + }, + { + "door_2.part_2.start_step", + &door_2.part_2.start_step + }, + { + "door_2.part_2.start_step_opening", + &door_2.part_2.start_step_opening + }, + { + "door_2.part_2.start_step_closing", + &door_2.part_2.start_step_closing + }, + { + "door_2.part_2.draw_masked", + &door_2.part_2.draw_masked + }, + { + "door_2.part_2.draw_order", + &door_2.part_2.sort_priority + }, + { + "door_2.part_3.x", + &door_2.part_3.x + }, + { + "door_2.part_3.y", + &door_2.part_3.y + }, + { + "door_2.part_3.step_xoffset", + &door_2.part_3.step_xoffset + }, + { + "door_2.part_3.step_yoffset", + &door_2.part_3.step_yoffset + }, + { + "door_2.part_3.step_delay", + &door_2.part_3.step_delay + }, + { + "door_2.part_3.start_step", + &door_2.part_3.start_step + }, + { + "door_2.part_3.start_step_opening", + &door_2.part_3.start_step_opening + }, + { + "door_2.part_3.start_step_closing", + &door_2.part_3.start_step_closing + }, + { + "door_2.part_3.draw_masked", + &door_2.part_3.draw_masked + }, + { + "door_2.part_3.draw_order", + &door_2.part_3.sort_priority + }, + { + "door_2.part_4.x", + &door_2.part_4.x + }, + { + "door_2.part_4.y", + &door_2.part_4.y + }, + { + "door_2.part_4.step_xoffset", + &door_2.part_4.step_xoffset + }, + { + "door_2.part_4.step_yoffset", + &door_2.part_4.step_yoffset + }, + { + "door_2.part_4.step_delay", + &door_2.part_4.step_delay + }, + { + "door_2.part_4.start_step", + &door_2.part_4.start_step + }, + { + "door_2.part_4.start_step_opening", + &door_2.part_4.start_step_opening + }, + { + "door_2.part_4.start_step_closing", + &door_2.part_4.start_step_closing + }, + { + "door_2.part_4.draw_masked", + &door_2.part_4.draw_masked + }, + { + "door_2.part_4.draw_order", + &door_2.part_4.sort_priority + }, + { + "door_2.part_5.x", + &door_2.part_5.x + }, + { + "door_2.part_5.y", + &door_2.part_5.y + }, + { + "door_2.part_5.step_xoffset", + &door_2.part_5.step_xoffset + }, + { + "door_2.part_5.step_yoffset", + &door_2.part_5.step_yoffset + }, + { + "door_2.part_5.step_delay", + &door_2.part_5.step_delay + }, + { + "door_2.part_5.start_step", + &door_2.part_5.start_step + }, + { + "door_2.part_5.start_step_opening", + &door_2.part_5.start_step_opening + }, + { + "door_2.part_5.start_step_closing", + &door_2.part_5.start_step_closing + }, + { + "door_2.part_5.draw_masked", + &door_2.part_5.draw_masked + }, + { + "door_2.part_5.draw_order", + &door_2.part_5.sort_priority + }, + { + "door_2.part_6.x", + &door_2.part_6.x + }, + { + "door_2.part_6.y", + &door_2.part_6.y + }, + { + "door_2.part_6.step_xoffset", + &door_2.part_6.step_xoffset + }, + { + "door_2.part_6.step_yoffset", + &door_2.part_6.step_yoffset + }, + { + "door_2.part_6.step_delay", + &door_2.part_6.step_delay + }, + { + "door_2.part_6.start_step", + &door_2.part_6.start_step + }, + { + "door_2.part_6.start_step_opening", + &door_2.part_6.start_step_opening + }, + { + "door_2.part_6.start_step_closing", + &door_2.part_6.start_step_closing + }, + { + "door_2.part_6.draw_masked", + &door_2.part_6.draw_masked + }, + { + "door_2.part_6.draw_order", + &door_2.part_6.sort_priority + }, + { + "door_2.part_7.x", + &door_2.part_7.x + }, + { + "door_2.part_7.y", + &door_2.part_7.y + }, + { + "door_2.part_7.step_xoffset", + &door_2.part_7.step_xoffset + }, + { + "door_2.part_7.step_yoffset", + &door_2.part_7.step_yoffset + }, + { + "door_2.part_7.step_delay", + &door_2.part_7.step_delay + }, + { + "door_2.part_7.start_step", + &door_2.part_7.start_step + }, + { + "door_2.part_7.start_step_opening", + &door_2.part_7.start_step_opening + }, + { + "door_2.part_7.start_step_closing", + &door_2.part_7.start_step_closing + }, + { + "door_2.part_7.draw_masked", + &door_2.part_7.draw_masked + }, + { + "door_2.part_7.draw_order", + &door_2.part_7.sort_priority + }, + { + "door_2.part_8.x", + &door_2.part_8.x + }, + { + "door_2.part_8.y", + &door_2.part_8.y + }, + { + "door_2.part_8.step_xoffset", + &door_2.part_8.step_xoffset + }, + { + "door_2.part_8.step_yoffset", + &door_2.part_8.step_yoffset + }, + { + "door_2.part_8.step_delay", + &door_2.part_8.step_delay + }, + { + "door_2.part_8.start_step", + &door_2.part_8.start_step + }, + { + "door_2.part_8.start_step_opening", + &door_2.part_8.start_step_opening + }, + { + "door_2.part_8.start_step_closing", + &door_2.part_8.start_step_closing + }, + { + "door_2.part_8.draw_masked", + &door_2.part_8.draw_masked + }, + { + "door_2.part_8.draw_order", + &door_2.part_8.sort_priority + }, + { + "door_1.panel.x", + &door_1.panel.x + }, + { + "door_1.panel.y", + &door_1.panel.y + }, + { + "door_1.panel.step_xoffset", + &door_1.panel.step_xoffset + }, + { + "door_1.panel.step_yoffset", + &door_1.panel.step_yoffset + }, + { + "door_1.panel.step_delay", + &door_1.panel.step_delay + }, + { + "door_1.panel.start_step", + &door_1.panel.start_step + }, + { + "door_1.panel.start_step_opening", + &door_1.panel.start_step_opening + }, + { + "door_1.panel.start_step_closing", + &door_1.panel.start_step_closing + }, + { + "door_1.panel.draw_masked", + &door_1.panel.draw_masked + }, + { + "door_1.panel.draw_order", + &door_1.panel.sort_priority + }, + { + "door_2.panel.x", + &door_2.panel.x + }, + { + "door_2.panel.y", + &door_2.panel.y + }, + { + "door_2.panel.step_xoffset", + &door_2.panel.step_xoffset + }, + { + "door_2.panel.step_yoffset", + &door_2.panel.step_yoffset + }, + { + "door_2.panel.step_delay", + &door_2.panel.step_delay + }, + { + "door_2.panel.start_step", + &door_2.panel.start_step + }, + { + "door_2.panel.start_step_opening", + &door_2.panel.start_step_opening + }, + { + "door_2.panel.start_step_closing", + &door_2.panel.start_step_closing + }, + { + "door_2.panel.draw_masked", + &door_2.panel.draw_masked + }, + { + "door_2.panel.draw_order", + &door_2.panel.sort_priority + }, + { + "door_1.width", + &door_1.width + }, + { + "door_1.height", + &door_1.height + }, + { + "door_1.step_offset", + &door_1.step_offset + }, + { + "door_1.step_delay", + &door_1.step_delay + }, + { + "door_1.anim_mode", + &door_1.anim_mode + }, + { + "door_2.width", + &door_2.width + }, + { + "door_2.height", + &door_2.height + }, + { + "door_2.step_offset", + &door_2.step_offset + }, + { + "door_2.step_delay", + &door_2.step_delay + }, + { + "door_2.anim_mode", + &door_2.anim_mode + }, + { + "game.panel.level_number.x", + &game.panel.level_number.x + }, + { + "game.panel.level_number.y", + &game.panel.level_number.y + }, + { + "game.panel.level_number.align", + &game.panel.level_number.align + }, + { + "game.panel.level_number.valign", + &game.panel.level_number.valign + }, + { + "game.panel.level_number.digits", + &game.panel.level_number.size + }, + { + "game.panel.level_number.font", + &game.panel.level_number.font + }, + { + "game.panel.level_number.font_narrow", + &game.panel.level_number.font_alt + }, + { + "game.panel.level_number.draw_masked", + &game.panel.level_number.draw_masked + }, + { + "game.panel.level_number.draw_order", + &game.panel.level_number.sort_priority + }, + { + "game.panel.gems.x", + &game.panel.gems.x + }, + { + "game.panel.gems.y", + &game.panel.gems.y + }, + { + "game.panel.gems.align", + &game.panel.gems.align + }, + { + "game.panel.gems.valign", + &game.panel.gems.valign + }, + { + "game.panel.gems.digits", + &game.panel.gems.size + }, + { + "game.panel.gems.font", + &game.panel.gems.font + }, + { + "game.panel.gems.draw_masked", + &game.panel.gems.draw_masked + }, + { + "game.panel.gems.draw_order", + &game.panel.gems.sort_priority + }, + { + "game.panel.inventory_count.x", + &game.panel.inventory_count.x + }, + { + "game.panel.inventory_count.y", + 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"tape.text.date_dd.x", + &tape.text.date_dd.x }, { - "game.panel.key_6.y", - &game.panel.key_6.y + "tape.text.date_dd.y", + &tape.text.date_dd.y }, { - "game.panel.key_7.x", - &game.panel.key_7.x + "tape.text.date_dd.align", + &tape.text.date_dd.align }, { - "game.panel.key_7.y", - &game.panel.key_7.y + "tape.text.date_dd.valign", + &tape.text.date_dd.valign }, { - "game.panel.key_8.x", - &game.panel.key_8.x + "tape.text.date_dd.digits", + &tape.text.date_dd.size }, { - "game.panel.key_8.y", - &game.panel.key_8.y + "tape.text.date_dd.font", + &tape.text.date_dd.font }, { - "game.panel.key_white.x", - &game.panel.key_white.x + "tape.text.date_dd.draw_masked", + &tape.text.date_dd.draw_masked }, { - "game.panel.key_white.y", - &game.panel.key_white.y + "tape.text.time.x", + &tape.text.time.x }, { - "game.panel.key_white_count.x", - &game.panel.key_white_count.x + "tape.text.time.y", + &tape.text.time.y }, { - "game.panel.key_white_count.y", - &game.panel.key_white_count.y + 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&tape.text.time_mm.align }, { - "game.panel.shield_deadly_time.chars", - &game.panel.shield_deadly_time.chars + "tape.text.time_mm.valign", + &tape.text.time_mm.valign }, { - "game.panel.shield_deadly_time.font", - &game.panel.shield_deadly_time.font + "tape.text.time_mm.digits", + &tape.text.time_mm.size }, { - "game.panel.exit.x", - &game.panel.exit.x + "tape.text.time_mm.font", + &tape.text.time_mm.font }, { - "game.panel.exit.y", - &game.panel.exit.y + "tape.text.time_mm.draw_masked", + &tape.text.time_mm.draw_masked }, { - "game.panel.em_exit.x", - &game.panel.em_exit.x + "tape.text.time_ss.x", + &tape.text.time_ss.x }, { - "game.panel.em_exit.y", - &game.panel.em_exit.y + "tape.text.time_ss.y", + &tape.text.time_ss.y }, { - "game.panel.sp_exit.x", - &game.panel.sp_exit.x + "tape.text.time_ss.align", + &tape.text.time_ss.align }, { - "game.panel.sp_exit.y", - &game.panel.sp_exit.y + "tape.text.time_ss.valign", + &tape.text.time_ss.valign }, { - "game.panel.steel_exit.x", - &game.panel.steel_exit.x + "tape.text.time_ss.digits", + &tape.text.time_ss.size }, { - "game.panel.steel_exit.y", - &game.panel.steel_exit.y + "tape.text.time_ss.font", + &tape.text.time_ss.font }, { - "game.panel.em_steel_exit.x", - &game.panel.em_steel_exit.x + "tape.text.time_ss.draw_masked", + &tape.text.time_ss.draw_masked }, { - "game.panel.em_steel_exit.y", - &game.panel.em_steel_exit.y + "tape.show_game_buttons", + &tape.show_game_buttons }, { - "game.panel.emc_magic_ball.x", - &game.panel.emc_magic_ball.x + "editor.button.prev_level.x", + &editor.button.prev_level.x }, { - "game.panel.emc_magic_ball.y", - &game.panel.emc_magic_ball.y + "editor.button.prev_level.y", + &editor.button.prev_level.y }, { - "game.panel.emc_magic_ball_switch.x", - &game.panel.emc_magic_ball_switch.x + "editor.button.next_level.x", + &editor.button.next_level.x }, { - "game.panel.emc_magic_ball_switch.y", - &game.panel.emc_magic_ball_switch.y + "editor.button.next_level.y", + &editor.button.next_level.y }, { - "game.panel.emc_magic_ball_time.x", - &game.panel.emc_magic_ball_time.x + "editor.button.properties.x", + &editor.button.properties.x }, { - "game.panel.emc_magic_ball_time.y", - &game.panel.emc_magic_ball_time.y + "editor.button.properties.y", + &editor.button.properties.y }, { - "game.panel.emc_magic_ball_time.align", - &game.panel.emc_magic_ball_time.align + "editor.input.level_number.x", + &editor.input.level_number.x }, { - "game.panel.emc_magic_ball_time.chars", - &game.panel.emc_magic_ball_time.chars + "editor.input.level_number.y", + &editor.input.level_number.y }, { - "game.panel.emc_magic_ball_time.font", - &game.panel.emc_magic_ball_time.font + "editor.palette.x", + &editor.palette.x }, { - "game.panel.light_switch.x", - &game.panel.light_switch.x + "editor.palette.y", + &editor.palette.y }, { - "game.panel.light_switch.y", - &game.panel.light_switch.y + "editor.palette.cols", + &editor.palette.cols }, { - "game.panel.light_switch_time.x", - &game.panel.light_switch_time.x + "editor.palette.rows", + &editor.palette.rows }, { - "game.panel.light_switch_time.y", - &game.panel.light_switch_time.y + "editor.palette.tile_size", + &editor.palette.tile_size }, { - "game.panel.light_switch_time.align", - &game.panel.light_switch_time.align + "editor.palette.element_left.x", + &editor.palette.element_left.x }, { - "game.panel.light_switch_time.chars", - &game.panel.light_switch_time.chars + "editor.palette.element_left.y", + &editor.palette.element_left.y }, { - "game.panel.light_switch_time.font", - &game.panel.light_switch_time.font + "editor.palette.element_left.tile_size", + &editor.palette.element_left.tile_size }, { - "game.panel.timegate_switch.x", - &game.panel.timegate_switch.x + "editor.palette.element_middle.x", + &editor.palette.element_middle.x }, { - "game.panel.timegate_switch.y", - &game.panel.timegate_switch.y + "editor.palette.element_middle.y", + &editor.palette.element_middle.y }, { - "game.panel.timegate_switch_time.x", - &game.panel.timegate_switch_time.x + "editor.palette.element_middle.tile_size", + &editor.palette.element_middle.tile_size }, { - "game.panel.timegate_switch_time.y", - &game.panel.timegate_switch_time.y + "editor.palette.element_right.x", + &editor.palette.element_right.x }, { - "game.panel.timegate_switch_time.align", - &game.panel.timegate_switch_time.align + "editor.palette.element_right.y", + &editor.palette.element_right.y }, { - "game.panel.timegate_switch_time.chars", - &game.panel.timegate_switch_time.chars + "editor.palette.element_right.tile_size", + &editor.palette.element_right.tile_size }, { - "game.panel.timegate_switch_time.font", - &game.panel.timegate_switch_time.font + "request.button.yes.x", + &request.button.yes.x }, { - "game.panel.switchgate_switch.x", - &game.panel.switchgate_switch.x + "request.button.yes.y", + &request.button.yes.y }, { - "game.panel.switchgate_switch.y", - &game.panel.switchgate_switch.y + "request.button.no.x", + &request.button.no.x }, { - "game.panel.emc_lenses.x", - &game.panel.emc_lenses.x + "request.button.no.y", + &request.button.no.y }, { - "game.panel.emc_lenses.y", - &game.panel.emc_lenses.y + "request.button.confirm.x", + &request.button.confirm.x }, { - "game.panel.emc_lenses_time.x", - &game.panel.emc_lenses_time.x + "request.button.confirm.y", + &request.button.confirm.y }, { - "game.panel.emc_lenses_time.y", - &game.panel.emc_lenses_time.y + "request.button.player_1.x", + &request.button.player_1.x }, { - "game.panel.emc_lenses_time.align", - &game.panel.emc_lenses_time.align + "request.button.player_1.y", + &request.button.player_1.y }, { - "game.panel.emc_lenses_time.chars", - &game.panel.emc_lenses_time.chars + "request.button.player_1.draw_player", + &request.button.player_1.draw_player }, { - "game.panel.emc_lenses_time.font", - &game.panel.emc_lenses_time.font + "request.button.player_1.tile_size", + &request.button.player_1.size }, { - "game.panel.emc_magnifier.x", - &game.panel.emc_magnifier.x + "request.button.player_2.x", + &request.button.player_2.x }, { - "game.panel.emc_magnifier.y", - &game.panel.emc_magnifier.y + "request.button.player_2.y", + &request.button.player_2.y }, { - "game.panel.emc_magnifier_time.x", - &game.panel.emc_magnifier_time.x + "request.button.player_2.draw_player", + &request.button.player_2.draw_player }, { - "game.panel.emc_magnifier_time.y", - &game.panel.emc_magnifier_time.y + "request.button.player_2.tile_size", + &request.button.player_2.size }, { - "game.panel.emc_magnifier_time.align", - &game.panel.emc_magnifier_time.align + "request.button.player_3.x", + &request.button.player_3.x }, { - "game.panel.emc_magnifier_time.chars", - &game.panel.emc_magnifier_time.chars + "request.button.player_3.y", + &request.button.player_3.y }, { - "game.panel.emc_magnifier_time.font", - &game.panel.emc_magnifier_time.font + "request.button.player_3.draw_player", + &request.button.player_3.draw_player }, { - "game.panel.balloon_switch.x", - &game.panel.balloon_switch.x + "request.button.player_3.tile_size", + &request.button.player_3.size }, { - "game.panel.balloon_switch.y", - &game.panel.balloon_switch.y + "request.button.player_4.x", + &request.button.player_4.x }, { - "game.panel.dynabomb_number.x", - &game.panel.dynabomb_number.x + "request.button.player_4.y", + &request.button.player_4.y }, { - "game.panel.dynabomb_number.y", - &game.panel.dynabomb_number.y + "request.button.player_4.draw_player", + &request.button.player_4.draw_player }, { - "game.panel.dynabomb_number.align", - &game.panel.dynabomb_number.align + "request.button.player_4.tile_size", + &request.button.player_4.size }, { - "game.panel.dynabomb_number.chars", - &game.panel.dynabomb_number.chars + "request.x", + &request.x }, { - "game.panel.dynabomb_number.font", - &game.panel.dynabomb_number.font + "request.y", + &request.y }, { - "game.panel.dynabomb_size.x", - &game.panel.dynabomb_size.x + "request.width", + &request.width }, { - "game.panel.dynabomb_size.y", - &game.panel.dynabomb_size.y + "request.height", + &request.height }, { - "game.panel.dynabomb_size.align", - &game.panel.dynabomb_size.align + "request.border_size", + &request.border_size }, { - "game.panel.dynabomb_size.chars", - &game.panel.dynabomb_size.chars + "request.line_spacing", + &request.line_spacing }, { - "game.panel.dynabomb_size.font", - &game.panel.dynabomb_size.font + "request.step_offset", + &request.step_offset }, { - "game.panel.dynabomb_power.x", - &game.panel.dynabomb_power.x + "request.step_delay", + &request.step_delay }, { - "game.panel.dynabomb_power.y", - &game.panel.dynabomb_power.y + "request.anim_mode", + &request.anim_mode }, { - "game.panel.penguins.x", - &game.panel.penguins.x + "request.autowrap", + &request.autowrap }, { - "game.panel.penguins.y", - &game.panel.penguins.y + "request.centered", + &request.centered }, { - "game.panel.penguins.align", - &game.panel.penguins.align + "request.wrap_single_words", + &request.wrap_single_words }, { - "game.panel.penguins.chars", - &game.panel.penguins.chars + "global.use_envelope_request", + &global.use_envelope_request }, { - "game.panel.penguins.font", - &game.panel.penguins.font + "game.forced_scroll_delay_value", + &game.forced_scroll_delay_value }, { - "game.panel.sokoban_objects.x", - &game.panel.sokoban_objects.x + "game.use_native_emc_graphics_engine", + &game.use_native_emc_graphics_engine }, { - "game.panel.sokoban_objects.y", - &game.panel.sokoban_objects.y + "game.use_native_sp_graphics_engine", + &game.use_native_sp_graphics_engine }, { - "game.panel.sokoban_objects.align", - &game.panel.sokoban_objects.align + "game.use_masked_pushing", + &game.use_masked_pushing }, { - "game.panel.sokoban_objects.chars", - &game.panel.sokoban_objects.chars + "game.tile_size", + &game.tile_size }, { - "game.panel.sokoban_objects.font", - &game.panel.sokoban_objects.font + "[player].boring_delay_fixed", + &game.player_boring_delay_fixed }, { - "game.panel.sokoban_fields.x", - &game.panel.sokoban_fields.x + "[player].boring_delay_random", + &game.player_boring_delay_random }, { - "game.panel.sokoban_fields.y", - &game.panel.sokoban_fields.y + "[player].sleeping_delay_fixed", + &game.player_sleeping_delay_fixed }, { - "game.panel.sokoban_fields.align", - &game.panel.sokoban_fields.align + "[player].sleeping_delay_random", + &game.player_sleeping_delay_random }, { - "game.panel.sokoban_fields.chars", - &game.panel.sokoban_fields.chars + "viewport.window.width", + &viewport.window.width }, { - "game.panel.sokoban_fields.font", - &game.panel.sokoban_fields.font + "viewport.window.height", + &viewport.window.height }, { - "game.panel.robot_wheel.x", - &game.panel.robot_wheel.x + "viewport.playfield.x", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x }, { - "game.panel.robot_wheel.y", - &game.panel.robot_wheel.y + "viewport.playfield.y", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y }, { - "game.panel.conveyor_belt_1.x", - &game.panel.conveyor_belt_1.x + "viewport.playfield.width", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width }, { - "game.panel.conveyor_belt_1.y", - &game.panel.conveyor_belt_1.y + "viewport.playfield.height", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height }, { - "game.panel.conveyor_belt_1_switch.x", - &game.panel.conveyor_belt_1_switch.x + "viewport.playfield.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size }, { - "game.panel.conveyor_belt_1_switch.y", - &game.panel.conveyor_belt_1_switch.y + "viewport.playfield.MAIN.x", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x }, { - "game.panel.conveyor_belt_2.x", - &game.panel.conveyor_belt_2.x + "viewport.playfield.MAIN.y", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y }, { - "game.panel.conveyor_belt_2.y", - &game.panel.conveyor_belt_2.y + "viewport.playfield.MAIN.width", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width }, { - "game.panel.conveyor_belt_2_switch.x", - &game.panel.conveyor_belt_2_switch.x + "viewport.playfield.MAIN.height", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height }, { - "game.panel.conveyor_belt_2_switch.y", - &game.panel.conveyor_belt_2_switch.y + "viewport.playfield.MAIN.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size }, { - "game.panel.conveyor_belt_3.x", - &game.panel.conveyor_belt_3.x + "viewport.playfield.PLAYING.x", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x }, { - "game.panel.conveyor_belt_3.y", - &game.panel.conveyor_belt_3.y + "viewport.playfield.PLAYING.y", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y }, { - "game.panel.conveyor_belt_3_switch.x", - &game.panel.conveyor_belt_3_switch.x + "viewport.playfield.PLAYING.width", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width }, { - "game.panel.conveyor_belt_3_switch.y", - &game.panel.conveyor_belt_3_switch.y + "viewport.playfield.PLAYING.height", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height }, { - "game.panel.conveyor_belt_4.x", - &game.panel.conveyor_belt_4.x + "viewport.playfield.PLAYING.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size }, { - "game.panel.conveyor_belt_4.y", - &game.panel.conveyor_belt_4.y + "viewport.playfield.EDITOR.x", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x }, { - "game.panel.conveyor_belt_4_switch.x", - &game.panel.conveyor_belt_4_switch.x + "viewport.playfield.EDITOR.y", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y }, { - "game.panel.conveyor_belt_4_switch.y", - &game.panel.conveyor_belt_4_switch.y + "viewport.playfield.EDITOR.width", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width }, { - "game.panel.magic_wall.x", - &game.panel.magic_wall.x + "viewport.playfield.EDITOR.height", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height }, { - "game.panel.magic_wall.y", - &game.panel.magic_wall.y + "viewport.playfield.EDITOR.border_size", + &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size }, { - "game.panel.magic_wall_time.x", - &game.panel.magic_wall_time.x + "viewport.door_1.x", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x }, { - "game.panel.magic_wall_time.y", - &game.panel.magic_wall_time.y + "viewport.door_1.y", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y }, { - "game.panel.magic_wall_time.align", - &game.panel.magic_wall_time.align + "viewport.door_1.width", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].width }, { - "game.panel.magic_wall_time.chars", - &game.panel.magic_wall_time.chars + "viewport.door_1.height", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].height }, { - "game.panel.magic_wall_time.font", - &game.panel.magic_wall_time.font + "viewport.door_1.border_size", + &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].border_size }, { - "game.panel.bd_magic_wall.x", - &game.panel.bd_magic_wall.x + "viewport.door_1.MAIN.x", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x }, { - "game.panel.bd_magic_wall.y", - &game.panel.bd_magic_wall.y + "viewport.door_1.MAIN.y", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y }, { - "game.panel.dc_magic_wall.x", - &game.panel.dc_magic_wall.x + "viewport.door_1.MAIN.width", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].width }, { - "game.panel.dc_magic_wall.y", - &game.panel.dc_magic_wall.y + "viewport.door_1.MAIN.height", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].height }, { - "game.panel.player_name.x", - &game.panel.player_name.x + "viewport.door_1.MAIN.border_size", + &viewport.door_1[GFX_SPECIAL_ARG_MAIN].border_size }, { - "game.panel.player_name.y", - &game.panel.player_name.y + "viewport.door_1.PLAYING.x", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x }, { - "game.panel.player_name.align", - &game.panel.player_name.align + "viewport.door_1.PLAYING.y", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y }, { - "game.panel.player_name.chars", - &game.panel.player_name.chars + "viewport.door_1.PLAYING.width", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].width }, { - "game.panel.player_name.font", - &game.panel.player_name.font + "viewport.door_1.PLAYING.height", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].height }, { - "game.panel.level_name.x", - &game.panel.level_name.x + "viewport.door_1.PLAYING.border_size", + &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].border_size }, { - "game.panel.level_name.y", - &game.panel.level_name.y + "viewport.door_1.EDITOR.x", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x }, { - "game.panel.level_name.align", - &game.panel.level_name.align + "viewport.door_1.EDITOR.y", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y }, { - "game.panel.level_name.chars", - &game.panel.level_name.chars + "viewport.door_1.EDITOR.width", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].width }, { - "game.panel.level_name.font", - &game.panel.level_name.font + "viewport.door_1.EDITOR.height", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].height }, { - "game.panel.level_author.x", - &game.panel.level_author.x + "viewport.door_1.EDITOR.border_size", + &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].border_size }, { - "game.panel.level_author.y", - &game.panel.level_author.y + "viewport.door_2.x", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x }, { - "game.panel.level_author.align", - &game.panel.level_author.align + "viewport.door_2.y", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y }, { - "game.panel.level_author.chars", - &game.panel.level_author.chars + "viewport.door_2.width", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].width }, { - "game.panel.level_author.font", - &game.panel.level_author.font + "viewport.door_2.height", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].height }, { - "game.button.stop.x", - &game.button.stop.x + "viewport.door_2.border_size", + &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].border_size }, { - "game.button.stop.y", - &game.button.stop.y + "viewport.door_2.MAIN.x", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x }, { - "game.button.pause.x", - &game.button.pause.x + "viewport.door_2.MAIN.y", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y }, { - "game.button.pause.y", - &game.button.pause.y + "viewport.door_2.MAIN.width", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].width }, { - "game.button.play.x", - &game.button.play.x + "viewport.door_2.MAIN.height", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].height }, { - "game.button.play.y", - &game.button.play.y + "viewport.door_2.MAIN.border_size", + &viewport.door_2[GFX_SPECIAL_ARG_MAIN].border_size }, { - "game.button.sound_music.x", - &game.button.sound_music.x + "viewport.door_2.PLAYING.x", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x }, { - "game.button.sound_music.y", - &game.button.sound_music.y + "viewport.door_2.PLAYING.y", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y }, { - "game.button.sound_loops.x", - &game.button.sound_loops.x + "viewport.door_2.PLAYING.width", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].width }, { - "game.button.sound_loops.y", - &game.button.sound_loops.y + "viewport.door_2.PLAYING.height", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].height }, { - "game.button.sound_simple.x", - &game.button.sound_simple.x + "viewport.door_2.PLAYING.border_size", + &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].border_size }, { - "game.button.sound_simple.y", - &game.button.sound_simple.y + "viewport.door_2.EDITOR.x", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x }, { - "[player].boring_delay_fixed", - &game.player_boring_delay_fixed + "viewport.door_2.EDITOR.y", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y }, { - "[player].boring_delay_random", - &game.player_boring_delay_random + "viewport.door_2.EDITOR.width", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].width }, { - "[player].sleeping_delay_fixed", - &game.player_sleeping_delay_fixed + "viewport.door_2.EDITOR.height", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].height }, { - "[player].sleeping_delay_random", - &game.player_sleeping_delay_random + "viewport.door_2.EDITOR.border_size", + &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].border_size }, { NULL,