X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_snd.c;h=957259b56669c15bbed6e363b6da88b44019a8f3;hp=83496e57ef2bd9430ec7accf3c0325af64ad7ddf;hb=457e98ec0803cd9005a522018e7c255454d1e915;hpb=000f4fbffe0d915d1ded9c981a5a2d521cdf7e5e diff --git a/src/conf_snd.c b/src/conf_snd.c index 83496e57..957259b5 100644 --- a/src/conf_snd.c +++ b/src/conf_snd.c @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* conf_snd.c * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// conf_snd.c +// ============================================================================ #include "libgame/libgame.h" #include "main.h" @@ -121,6 +119,9 @@ struct ConfigInfo sound_config[] = { "magic_wall.activating", "quirk.wav" }, { "magic_wall.active", "miep.wav" }, { "magic_wall.filling", "quirk.wav" }, + { "dc_magic_wall.activating", "quirk.wav" }, + { "dc_magic_wall.active", "miep.wav" }, + { "dc_magic_wall.filling", "quirk.wav" }, { "[amoeba].waiting", UNDEFINED_FILENAME }, { "[amoeba].growing", "amoebe.wav" }, { "[amoeba].dropping", UNDEFINED_FILENAME }, @@ -133,6 +134,12 @@ struct ConfigInfo sound_config[] = { "[steel_exit].opening", "oeffnen.wav" }, { "[steel_exit].closing", "oeffnen.wav" }, { "[steel_exit].passing", "buing.wav" }, + { "[em_exit].opening", "gong.wav" }, + { "[em_exit].closing", UNDEFINED_FILENAME }, + { "[em_exit].passing", "buing.wav" }, + { "[em_steel_exit].opening", "gong.wav" }, + { "[em_steel_exit].closing", UNDEFINED_FILENAME }, + { "[em_steel_exit].passing", "buing.wav" }, { "penguin.passing", "buing.wav" }, /* sounds for Emerald Mine Club style elements and actions */ @@ -173,10 +180,10 @@ struct ConfigInfo sound_config[] = { "[switchgate].opening", "oeffnen.wav" }, { "[switchgate].closing", "oeffnen.wav" }, { "[switchgate].passing", "gate.wav" }, - { "timegate_switch.activating", "deng.wav" }, - { "timegate_switch.active", "miep.wav" }, - { "timegate_switch.deactivating", UNDEFINED_FILENAME }, - { "timegate.opening", "oeffnen.wav" }, + { "[timegate_switch].activating", "deng.wav" }, + { "[timegate_switch].active", "miep.wav" }, + { "[timegate_switch].deactivating", UNDEFINED_FILENAME }, + { "[timegate].opening", "oeffnen.wav" }, { "[timegate].closing", "oeffnen.wav" }, { "[timegate].passing", "gate.wav" }, { "[conveyor_belt_switch].activating",UNDEFINED_FILENAME }, @@ -233,52 +240,60 @@ struct ConfigInfo sound_config[] = /* sounds for other game actions */ { "game.starting", UNDEFINED_FILENAME }, + { "game.leveltime_charging", "fuel.wav" }, + { "game.health_charging", UNDEFINED_FILENAME }, { "game.running_out_of_time", "gong.wav" }, { "game.leveltime_bonus", "sirr.wav" }, + { "game.health_bonus", "sirr.wav" }, { "game.losing", "lachen.wav" }, { "game.winning", UNDEFINED_FILENAME }, { "game.sokoban_solving", "buing.wav" }, /* sounds for other non-game actions */ - { "door.opening", "oeffnen.wav" }, - { "door.closing", "oeffnen.wav" }, + { "door.opening", "door.wav" }, + { "door.closing", "door.wav" }, + + { "request.opening", UNDEFINED_FILENAME }, + { "request.closing", UNDEFINED_FILENAME }, /* sounds for menu actions */ { "menu.item.activating", "empty.wav" }, { "menu.item.selecting", "base.wav" }, + { "menu.button.pressing", UNDEFINED_FILENAME }, + { "menu.button.releasing", UNDEFINED_FILENAME }, + + { "background.TITLE_INITIAL", UNDEFINED_FILENAME }, { "background.TITLE", UNDEFINED_FILENAME }, - { "background.MESSAGE", UNDEFINED_FILENAME }, { "background.MAIN", UNDEFINED_FILENAME }, { "background.LEVELS", UNDEFINED_FILENAME }, + { "background.LEVELNR", UNDEFINED_FILENAME }, { "background.SCORES", "halloffame.wav" }, { "background.SCORES.mode_loop", "false" }, { "background.EDITOR", UNDEFINED_FILENAME }, { "background.INFO", UNDEFINED_FILENAME }, { "background.SETUP", UNDEFINED_FILENAME }, -#if 0 - { "[not used]", "antigrav.wav" }, - { "[not used]", "bong.wav" }, - { "[not used]", "fuel.wav" }, - { "[not used]", "holz.wav" }, - { "[not used]", "hui.wav" }, - { "[not used]", "kabumm.wav" }, - { "[not used]", "kink.wav" }, - { "[not used]", "kling.wav" }, - { "[not used]", "krach.wav" }, - { "[not used]", "laser.wav" }, - { "[not used]", "quiek.wav" }, - { "[not used]", "rumms.wav" }, - { "[not used]", "schlopp.wav" }, - { "[not used]", "schrff.wav" }, - { "[not used]", "schwirr.wav" }, - { "[not used]", "slurp.wav" }, - { "[not used]", "sproing.wav" }, - { "[not used]", "warnton.wav" }, - { "[not used]", "whoosh.wav" }, - { "[not used]", "boom.wav" }, -#endif + { "background.titlescreen_initial_1", UNDEFINED_FILENAME }, + { "background.titlescreen_initial_2", UNDEFINED_FILENAME }, + { "background.titlescreen_initial_3", UNDEFINED_FILENAME }, + { "background.titlescreen_initial_4", UNDEFINED_FILENAME }, + { "background.titlescreen_initial_5", UNDEFINED_FILENAME }, + { "background.titlescreen_1", UNDEFINED_FILENAME }, + { "background.titlescreen_2", UNDEFINED_FILENAME }, + { "background.titlescreen_3", UNDEFINED_FILENAME }, + { "background.titlescreen_4", UNDEFINED_FILENAME }, + { "background.titlescreen_5", UNDEFINED_FILENAME }, + { "background.titlemessage_initial_1",UNDEFINED_FILENAME }, + { "background.titlemessage_initial_2",UNDEFINED_FILENAME }, + { "background.titlemessage_initial_3",UNDEFINED_FILENAME }, + { "background.titlemessage_initial_4",UNDEFINED_FILENAME }, + { "background.titlemessage_initial_5",UNDEFINED_FILENAME }, + { "background.titlemessage_1", UNDEFINED_FILENAME }, + { "background.titlemessage_2", UNDEFINED_FILENAME }, + { "background.titlemessage_3", UNDEFINED_FILENAME }, + { "background.titlemessage_4", UNDEFINED_FILENAME }, + { "background.titlemessage_5", UNDEFINED_FILENAME }, { NULL, NULL } };