X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fcartoons.c;h=97e2ee43126ffbed0f9f91e3a66e6b68a9d21e7f;hp=c2072a2067c51cc279d018e135b2df5ac7c94524;hb=fdbbb11d5c885a8e70abf796d13f4c54abdafcb9;hpb=4239ba2adc93afb81230b1a4ea42e7eaf68452c6 diff --git a/src/cartoons.c b/src/cartoons.c index c2072a20..97e2ee43 100644 --- a/src/cartoons.c +++ b/src/cartoons.c @@ -52,7 +52,9 @@ struct GlobalAnimPartControlInfo int anim_nr; int mode_nr; + int sound; int graphic; + struct GraphicInfo graphic_info; struct GraphicInfo control_info; @@ -341,7 +343,7 @@ void InitGlobalAnimControls() { int i, m, a, p; int mode_nr, anim_nr, part_nr; - int graphic, control; + int sound, graphic, control; anim_sync_frame = 0; @@ -389,6 +391,7 @@ void InitGlobalAnimControls() { struct GlobalAnimPartControlInfo *part = &anim->part[part_nr]; + sound = global_anim_info[a].sound[p][m]; graphic = global_anim_info[a].graphic[p][m]; control = global_anim_info[ctrl_id].graphic[p][m]; @@ -401,9 +404,15 @@ void InitGlobalAnimControls() m, a, p, mode_nr, anim_nr, part_nr, control); #endif +#if 0 + printf("::: mode == %d, anim = %d, part = %d [%d, %d, %d] [%d]\n", + m, a, p, mode_nr, anim_nr, part_nr, sound); +#endif + part->nr = part_nr; part->anim_nr = anim_nr; part->mode_nr = mode_nr; + part->sound = sound; part->graphic = graphic; part->graphic_info = graphic_info[graphic]; part->control_info = graphic_info[control]; @@ -699,6 +708,44 @@ boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part) return changed; } +void PlayGlobalAnimSound(struct GlobalAnimPartControlInfo *part) +{ + int sound = part->sound; + + if (sound == SND_UNDEFINED) + return; + + if ((!setup.sound_simple && !IS_LOOP_SOUND(sound)) || + (!setup.sound_loops && IS_LOOP_SOUND(sound))) + return; + + // !!! TODO: ADD STEREO POSITION FOR MOVING ANIMATIONS !!! + if (IS_LOOP_SOUND(sound)) + PlaySoundLoop(sound); + else + PlaySound(sound); + +#if 0 + printf("::: PLAY %d.%d.%d: %d\n", + part->anim_nr, part->nr, part->mode_nr, sound); +#endif +} + +void StopGlobalAnimSound(struct GlobalAnimPartControlInfo *part) +{ + int sound = part->sound; + + if (sound == SND_UNDEFINED) + return; + + StopSound(sound); + +#if 0 + printf("::: STOP %d.%d.%d: %d\n", + part->anim_nr, part->nr, part->mode_nr, sound); +#endif +} + int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) { struct GraphicInfo *g = &part->graphic_info; @@ -793,12 +840,18 @@ int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) part->step_xoffset = c->step_xoffset; if (c->step_yoffset != ARG_UNDEFINED_VALUE) part->step_yoffset = c->step_yoffset; + + if (part->init_delay_counter == 0) + PlayGlobalAnimSound(part); } if (part->init_delay_counter > 0) { part->init_delay_counter--; + if (part->init_delay_counter == 0) + PlayGlobalAnimSound(part); + return ANIM_STATE_WAITING; } @@ -818,6 +871,8 @@ int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) if (part->post_delay_counter > 0) return ANIM_STATE_RUNNING; + StopGlobalAnimSound(part); + return ANIM_STATE_RESTART; } } @@ -834,6 +889,8 @@ int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) if (part->post_delay_counter > 0) return ANIM_STATE_RUNNING; + StopGlobalAnimSound(part); + // additional state "RUNNING" required to not skip drawing last frame return ANIM_STATE_RESTART | ANIM_STATE_RUNNING; } @@ -843,6 +900,9 @@ int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) { part->post_delay_counter--; + if (part->post_delay_counter == 0) + StopGlobalAnimSound(part); + if (part->post_delay_counter == 0) return ANIM_STATE_RESTART; @@ -916,6 +976,14 @@ void HandleGlobalAnim_Main(struct GlobalAnimMainControlInfo *anim, int action) case ANIM_STOP: anim->state = ANIM_STATE_INACTIVE; + { + int num_parts = anim->num_parts + (anim->has_base ? 1 : 0); + int i; + + for (i = 0; i < num_parts; i++) + StopGlobalAnimSound(&anim->part[i]); + } + return; default: