X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fbuttons.h;h=3740bfc9352a4cc958a6ed9afc020b27047f3ed9;hp=5d5b2ac36523ec1a47a49a6204cc634286a5b8fd;hb=72b2940bea34cebf61175bc62a474cb78dcec467;hpb=403fa67c24301d440ae0871c2e31e1e395133a41 diff --git a/src/buttons.h b/src/buttons.h index 5d5b2ac3..3740bfc9 100644 --- a/src/buttons.h +++ b/src/buttons.h @@ -29,71 +29,47 @@ #define VIDEO_BUTTON_YSIZE 18 #define VIDEO_CONTROL_XPOS 5 #define VIDEO_CONTROL_YPOS 77 -#define VIDEO_CONTROL_XSIZE (VIDEO_DISPLAY_XSIZE) -#define VIDEO_CONTROL_YSIZE (VIDEO_BUTTON_YSIZE) - -/* values for requests */ -#define BUTTON_OK (1L<<0) -#define BUTTON_NO (1L<<1) -#define BUTTON_CONFIRM (1L<<2) - -/* values for choosing network player */ -#define BUTTON_PLAYER_1 (1L<<10) -#define BUTTON_PLAYER_2 (1L<<11) -#define BUTTON_PLAYER_3 (1L<<12) -#define BUTTON_PLAYER_4 (1L<<13) - -/* for DrawPlayerButton() */ -#define DB_INIT 0 -#define DB_NORMAL 1 - -/* the following definitions are also used by screens.c */ - -/* buttons of the video tape player */ -#define BUTTON_VIDEO_EJECT 1 -#define BUTTON_VIDEO_STOP 2 -#define BUTTON_VIDEO_PAUSE 3 -#define BUTTON_VIDEO_REC 4 -#define BUTTON_VIDEO_PLAY 5 +#define VIDEO_CONTROL_XSIZE VIDEO_DISPLAY_XSIZE +#define VIDEO_CONTROL_YSIZE VIDEO_BUTTON_YSIZE /* values for video tape control */ -#define VIDEO_STATE_PLAY_OFF (1L<<0) -#define VIDEO_STATE_PLAY_ON (1L<<1) +#define VIDEO_STATE_PLAY_OFF (1L << 0) +#define VIDEO_STATE_PLAY_ON (1L << 1) #define VIDEO_STATE_PLAY (VIDEO_STATE_PLAY_OFF | VIDEO_STATE_PLAY_ON) -#define VIDEO_STATE_REC_OFF (1L<<2) -#define VIDEO_STATE_REC_ON (1L<<3) +#define VIDEO_STATE_REC_OFF (1L << 2) +#define VIDEO_STATE_REC_ON (1L << 3) #define VIDEO_STATE_REC (VIDEO_STATE_REC_OFF | VIDEO_STATE_REC_ON) -#define VIDEO_STATE_PAUSE_OFF (1L<<4) -#define VIDEO_STATE_PAUSE_ON (1L<<5) +#define VIDEO_STATE_PAUSE_OFF (1L << 4) +#define VIDEO_STATE_PAUSE_ON (1L << 5) #define VIDEO_STATE_PAUSE (VIDEO_STATE_PAUSE_OFF | VIDEO_STATE_PAUSE_ON) -#define VIDEO_STATE_DATE_OFF (1L<<6) -#define VIDEO_STATE_DATE_ON (1L<<7) +#define VIDEO_STATE_DATE_OFF (1L << 6) +#define VIDEO_STATE_DATE_ON (1L << 7) #define VIDEO_STATE_DATE (VIDEO_STATE_DATE_OFF | VIDEO_STATE_DATE_ON) -#define VIDEO_STATE_TIME_OFF (1L<<8) -#define VIDEO_STATE_TIME_ON (1L<<9) +#define VIDEO_STATE_TIME_OFF (1L << 8) +#define VIDEO_STATE_TIME_ON (1L << 9) #define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON) -#define VIDEO_PRESS_PLAY_ON (1L<<10) -#define VIDEO_PRESS_PLAY_OFF (1L<<11) +#define VIDEO_PRESS_PLAY_ON (1L << 10) +#define VIDEO_PRESS_PLAY_OFF (1L << 11) #define VIDEO_PRESS_PLAY (VIDEO_PRESS_PLAY_OFF | VIDEO_PRESS_PLAY_ON) -#define VIDEO_PRESS_REC_ON (1L<<12) -#define VIDEO_PRESS_REC_OFF (1L<<13) +#define VIDEO_PRESS_REC_ON (1L << 12) +#define VIDEO_PRESS_REC_OFF (1L << 13) #define VIDEO_PRESS_REC (VIDEO_PRESS_REC_OFF | VIDEO_PRESS_REC_ON) -#define VIDEO_PRESS_PAUSE_ON (1L<<14) -#define VIDEO_PRESS_PAUSE_OFF (1L<<15) +#define VIDEO_PRESS_PAUSE_ON (1L << 14) +#define VIDEO_PRESS_PAUSE_OFF (1L << 15) #define VIDEO_PRESS_PAUSE (VIDEO_PRESS_PAUSE_OFF | VIDEO_PRESS_PAUSE_ON) -#define VIDEO_PRESS_STOP_ON (1L<<16) -#define VIDEO_PRESS_STOP_OFF (1L<<17) +#define VIDEO_PRESS_STOP_ON (1L << 16) +#define VIDEO_PRESS_STOP_OFF (1L << 17) #define VIDEO_PRESS_STOP (VIDEO_PRESS_STOP_OFF | VIDEO_PRESS_STOP_ON) -#define VIDEO_PRESS_EJECT_ON (1L<<18) -#define VIDEO_PRESS_EJECT_OFF (1L<<19) +#define VIDEO_PRESS_EJECT_ON (1L << 18) +#define VIDEO_PRESS_EJECT_OFF (1L << 19) #define VIDEO_PRESS_EJECT (VIDEO_PRESS_EJECT_OFF | VIDEO_PRESS_EJECT_ON) /* special */ -#define VIDEO_STATE_FFWD_OFF ((1L<<20) | VIDEO_STATE_PAUSE_OFF) -#define VIDEO_STATE_FFWD_ON (1L<<21) +#define VIDEO_STATE_FFWD_OFF ((1L << 20) | VIDEO_STATE_PAUSE_OFF) +#define VIDEO_STATE_FFWD_ON (1L << 21) #define VIDEO_STATE_FFWD (VIDEO_STATE_FFWD_OFF | VIDEO_STATE_FFWD_ON) -#define VIDEO_STATE_PBEND_OFF (1L<<22) -#define VIDEO_STATE_PBEND_ON (1L<<23) +#define VIDEO_STATE_PBEND_OFF (1L << 22) +#define VIDEO_STATE_PBEND_ON (1L << 23) #define VIDEO_STATE_PBEND (VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PBEND_ON) /* tags to draw video display labels or symbols only */ @@ -101,203 +77,47 @@ #define VIDEO_DISPLAY_LABEL_ONLY 1 #define VIDEO_DISPLAY_SYMBOL_ONLY 2 -/* values for sound control */ -#define BUTTON_SOUND_MUSIC (1L<<0) -#define BUTTON_SOUND_LOOPS (1L<<1) -#define BUTTON_SOUND_SIMPLE (1L<<2) -#define BUTTON_RELEASED 0 -#define BUTTON_PRESSED (1L<<3) -#define BUTTON_OFF 0 -#define BUTTON_ON (1L<<4) -#define BUTTON_SOUND_MUSIC_OFF (BUTTON_SOUND_MUSIC | BUTTON_OFF) -#define BUTTON_SOUND_LOOPS_OFF (BUTTON_SOUND_LOOPS | BUTTON_OFF) -#define BUTTON_SOUND_SIMPLE_OFF (BUTTON_SOUND_SIMPLE | BUTTON_OFF) -#define BUTTON_SOUND_MUSIC_ON (BUTTON_SOUND_MUSIC | BUTTON_ON) -#define BUTTON_SOUND_LOOPS_ON (BUTTON_SOUND_LOOPS | BUTTON_ON) -#define BUTTON_SOUND_SIMPLE_ON (BUTTON_SOUND_SIMPLE | BUTTON_ON) - -/* values for game control */ -#define BUTTON_GAME_STOP (1L<<0) -#define BUTTON_GAME_PAUSE (1L<<1) -#define BUTTON_GAME_PLAY (1L<<2) - -/* the following definitions are also used by game.c */ - -/* some positions in the game control window */ -#define GAME_BUTTON_XSIZE 30 -#define GAME_BUTTON_YSIZE 30 -#define GAME_CONTROL_XPOS 5 -#define GAME_CONTROL_YPOS 215 -#define GAME_CONTROL_XSIZE (3*GAME_BUTTON_XSIZE) -#define GAME_CONTROL_YSIZE (1*GAME_BUTTON_YSIZE) - -/* the following definitions are also used by editor.c */ - -/* some positions in the editor control window */ -#define ED_BUTTON_EUP_XPOS 35 -#define ED_BUTTON_EUP_YPOS 5 -#define ED_BUTTON_EUP_XSIZE 30 -#define ED_BUTTON_EUP_YSIZE 25 -#define ED_BUTTON_EDOWN_XPOS 35 -#define ED_BUTTON_EDOWN_YPOS 250 -#define ED_BUTTON_EDOWN_XSIZE 30 -#define ED_BUTTON_EDOWN_YSIZE 25 -#define ED_BUTTON_ELEM_XPOS 6 -#define ED_BUTTON_ELEM_YPOS 30 -#define ED_BUTTON_ELEM_XSIZE 22 -#define ED_BUTTON_ELEM_YSIZE 22 - -#define ED_BUTTON_EUP_Y2POS 140 -#define ED_BUTTON_EDOWN_Y2POS 165 -#define ED_BUTTON_ELEM_Y2POS 190 - -#define ED_CURSORBUTTON_XSIZE 30 -#define ED_CURSORBUTTON_YSIZE 20 +void DrawVideoDisplay(unsigned long, unsigned long); +void DrawCompleteVideoDisplay(void); -#define ED_BUTTON_CTRL_XPOS 5 -#define ED_BUTTON_CTRL_YPOS 5 -#define ED_BUTTON_CTRL_XSIZE 90 -#define ED_BUTTON_CTRL_YSIZE 30 -#define ED_BUTTON_FILL_XPOS 5 -#define ED_BUTTON_FILL_YPOS 35 -#define ED_BUTTON_FILL_XSIZE 90 -#define ED_BUTTON_FILL_YSIZE 20 -#define ED_BUTTON_LEFT_XPOS 5 -#define ED_BUTTON_LEFT_YPOS 65 -#define ED_BUTTON_LEFT_XSIZE ED_CURSORBUTTON_XSIZE -#define ED_BUTTON_LEFT_YSIZE ED_CURSORBUTTON_YSIZE -#define ED_BUTTON_UP_XPOS 35 -#define ED_BUTTON_UP_YPOS 55 -#define ED_BUTTON_UP_XSIZE ED_CURSORBUTTON_XSIZE -#define ED_BUTTON_UP_YSIZE ED_CURSORBUTTON_YSIZE -#define ED_BUTTON_DOWN_XPOS 35 -#define ED_BUTTON_DOWN_YPOS 75 -#define ED_BUTTON_DOWN_XSIZE ED_CURSORBUTTON_XSIZE -#define ED_BUTTON_DOWN_YSIZE ED_CURSORBUTTON_YSIZE -#define ED_BUTTON_RIGHT_XPOS 65 -#define ED_BUTTON_RIGHT_YPOS 65 -#define ED_BUTTON_RIGHT_XSIZE ED_CURSORBUTTON_XSIZE -#define ED_BUTTON_RIGHT_YSIZE ED_CURSORBUTTON_YSIZE -#define ED_BUTTON_EDIT_XPOS 5 -#define ED_BUTTON_EDIT_YPOS 5 -#define ED_BUTTON_EDIT_XSIZE 90 -#define ED_BUTTON_EDIT_YSIZE 30 -#define ED_BUTTON_CLEAR_XPOS 5 -#define ED_BUTTON_CLEAR_YPOS 35 -#define ED_BUTTON_CLEAR_XSIZE 90 -#define ED_BUTTON_CLEAR_YSIZE 20 -#define ED_BUTTON_UNDO_XPOS 5 -#define ED_BUTTON_UNDO_YPOS 55 -#define ED_BUTTON_UNDO_XSIZE 90 -#define ED_BUTTON_UNDO_YSIZE 20 -#define ED_BUTTON_EXIT_XPOS 5 -#define ED_BUTTON_EXIT_YPOS 75 -#define ED_BUTTON_EXIT_XSIZE 90 -#define ED_BUTTON_EXIT_YSIZE 20 +/* NEW GADGET STUFF -------------------------------------------------------- */ +/* some values for gadget graphics (also used by editor.c) */ #define ED_BUTTON_COUNT_YPOS 60 #define ED_BUTTON_COUNT_XSIZE 20 #define ED_BUTTON_COUNT_YSIZE 20 -#define ED_BUTTON_MINUS_XPOS 2 -#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS -#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_WIN_COUNT_XPOS (ED_BUTTON_MINUS_XPOS+ED_BUTTON_MINUS_XSIZE+2) +#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2) #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS #define ED_WIN_COUNT_XSIZE 52 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS+ED_WIN_COUNT_XSIZE+2) -#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS -#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE - -#define ED_COUNT_GADGET_XPOS 16 -#define ED_COUNT_GADGET_YPOS (16+3*MINI_TILEY+64) -#define ED_COUNT_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4) -#define ED_COUNT_TEXT_XPOS (ED_COUNT_GADGET_XPOS+DXSIZE+10) -#define ED_COUNT_TEXT_YPOS (ED_COUNT_GADGET_YPOS+3) -#define ED_COUNT_TEXT_YSIZE ED_COUNT_GADGET_YSIZE -#define ED_COUNT_VALUE_XPOS (ED_COUNT_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7) -#define ED_COUNT_VALUE_YPOS ED_COUNT_TEXT_YPOS -#define ED_SIZE_GADGET_XPOS (SX+21*MINI_TILEX) -#define ED_SIZE_GADGET_YPOS (SY+4*MINI_TILEY) -#define ED_SIZE_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4) -#define ED_SIZE_TEXT_XPOS (ED_SIZE_GADGET_XPOS+DXSIZE+10) -#define ED_SIZE_TEXT_YPOS (ED_SIZE_GADGET_YPOS+3) -#define ED_SIZE_TEXT_YSIZE ED_COUNT_GADGET_YSIZE -#define ED_SIZE_VALUE_XPOS (ED_SIZE_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7) -#define ED_SIZE_VALUE_YPOS ED_SIZE_TEXT_YPOS - -/* values for asking control */ -#define ED_BUTTON_CTRL (1L<<0) -#define ED_BUTTON_FILL (1L<<1) -#define ED_BUTTON_LEFT (1L<<2) -#define ED_BUTTON_UP (1L<<3) -#define ED_BUTTON_DOWN (1L<<4) -#define ED_BUTTON_RIGHT (1L<<5) -#define ED_BUTTON_EDIT (1L<<6) -#define ED_BUTTON_CLEAR (1L<<7) -#define ED_BUTTON_UNDO (1L<<8) -#define ED_BUTTON_EXIT (1L<<9) - -#define ED_BUTTON_PRESSED (1L<<10) -#define ED_BUTTON_RELEASED (1L<<11) - -#define ED_BUTTON_EUP 0 -#define ED_BUTTON_EDOWN 1 -#define ED_BUTTON_ELEM 2 - -void DrawVideoDisplay(unsigned long, unsigned long); -void DrawCompleteVideoDisplay(void); -void DrawSoundDisplay(unsigned long); -void DrawGameButton(unsigned long); -void DrawYesNoButton(unsigned long, int); -void DrawConfirmButton(unsigned long, int); -void DrawPlayerButton(unsigned long, int); -void DrawEditButton(unsigned long state); -void DrawCtrlButton(unsigned long state); -void DrawElemButton(int, int); -void DrawCountButton(int, int); -int CheckVideoButtons(int, int, int); -int CheckSoundButtons(int, int, int); -int CheckGameButtons(int, int, int); -int CheckYesNoButtons(int, int, int); -int CheckConfirmButton(int, int, int); -int CheckPlayerButtons(int, int, int); -int CheckEditButtons(int, int, int); -int CheckCtrlButtons(int, int, int); -int CheckElemButtons(int, int, int); -int CheckCountButtons(int, int, int); - - -/* NEW GADGET STUFF -------------------------------------------------------- */ - /* gadget types */ -#define GD_TYPE_NORMAL_BUTTON (1<<0) -#define GD_TYPE_RADIO_BUTTON (1<<1) -#define GD_TYPE_DRAWING_AREA (1<<2) -#define GD_TYPE_TEXTINPUT (1<<3) -#define GD_TYPE_TEXTOUTPUT (1<<4) -#define GD_TYPE_NUMBERINPUT (1<<5) -#define GD_TYPE_NUMBEROUTPUT (1<<6) -#define GD_TYPE_SCROLLBAR_VERTICAL (1<<7) -#define GD_TYPE_SCROLLBAR_HORIZONTAL (1<<8) +#define GD_TYPE_NORMAL_BUTTON (1 << 0) +#define GD_TYPE_CHECK_BUTTON (1 << 1) +#define GD_TYPE_RADIO_BUTTON (1 << 2) +#define GD_TYPE_DRAWING_AREA (1 << 3) +#define GD_TYPE_TEXTINPUT_ALPHANUMERIC (1 << 4) +#define GD_TYPE_TEXTINPUT_NUMERIC (1 << 5) +#define GD_TYPE_SCROLLBAR_VERTICAL (1 << 6) +#define GD_TYPE_SCROLLBAR_HORIZONTAL (1 << 7) #define GD_TYPE_BUTTON (GD_TYPE_NORMAL_BUTTON | \ + GD_TYPE_CHECK_BUTTON | \ GD_TYPE_RADIO_BUTTON) #define GD_TYPE_SCROLLBAR (GD_TYPE_SCROLLBAR_VERTICAL | \ GD_TYPE_SCROLLBAR_HORIZONTAL) +#define GD_TYPE_TEXTINPUT (GD_TYPE_TEXTINPUT_ALPHANUMERIC | \ + GD_TYPE_TEXTINPUT_NUMERIC) /* gadget events */ -#define GD_EVENT_PRESSED (1<<0) -#define GD_EVENT_RELEASED (1<<1) -#define GD_EVENT_MOVING (1<<2) -#define GD_EVENT_REPEATED (1<<3) -#define GD_EVENT_OFF_BORDERS (1<<4) -#define GD_EVENT_TEXT_RETURN (1<<5) -#define GD_EVENT_TEXT_LEAVING (1<<6) +#define GD_EVENT_PRESSED (1 << 0) +#define GD_EVENT_RELEASED (1 << 1) +#define GD_EVENT_MOVING (1 << 2) +#define GD_EVENT_REPEATED (1 << 3) +#define GD_EVENT_OFF_BORDERS (1 << 4) +#define GD_EVENT_TEXT_RETURN (1 << 5) +#define GD_EVENT_TEXT_LEAVING (1 << 6) /* gadget button states */ #define GD_BUTTON_UNPRESSED 0 @@ -305,6 +125,7 @@ int CheckCountButtons(int, int, int); /* gadget structure constants */ #define MAX_GADGET_TEXTSIZE 1024 +#define MAX_INFO_TEXTSIZE 1024 /* gadget creation tags */ #define GDI_END 0 @@ -315,8 +136,8 @@ int CheckCountButtons(int, int, int); #define GDI_HEIGHT 5 #define GDI_TYPE 6 #define GDI_STATE 7 -#define GDI_RADIO_NR 8 -#define GDI_RADIO_PRESSED 9 +#define GDI_CHECKED 8 +#define GDI_RADIO_NR 9 #define GDI_NUMBER_VALUE 10 #define GDI_NUMBER_MIN 11 #define GDI_NUMBER_MAX 12 @@ -327,16 +148,20 @@ int CheckCountButtons(int, int, int); #define GDI_ALT_DESIGN_UNPRESSED 17 #define GDI_ALT_DESIGN_PRESSED 18 #define GDI_DESIGN_BORDER 19 -#define GDI_EVENT_MASK 20 -#define GDI_EVENT 21 -#define GDI_CALLBACK_INFO 22 -#define GDI_CALLBACK_ACTION 23 -#define GDI_AREA_SIZE 24 -#define GDI_ITEM_SIZE 25 -#define GDI_SCROLLBAR_ITEMS_MAX 26 -#define GDI_SCROLLBAR_ITEMS_VISIBLE 27 -#define GDI_SCROLLBAR_ITEM_POSITION 28 -#define GDI_DESCRIPTION_TEXT 29 +#define GDI_DECORATION_DESIGN 20 +#define GDI_DECORATION_POSITION 22 +#define GDI_DECORATION_SIZE 21 +#define GDI_DECORATION_SHIFTING 23 +#define GDI_EVENT_MASK 24 +#define GDI_EVENT 25 +#define GDI_CALLBACK_INFO 26 +#define GDI_CALLBACK_ACTION 27 +#define GDI_AREA_SIZE 28 +#define GDI_ITEM_SIZE 29 +#define GDI_SCROLLBAR_ITEMS_MAX 30 +#define GDI_SCROLLBAR_ITEMS_VISIBLE 31 +#define GDI_SCROLLBAR_ITEM_POSITION 32 +#define GDI_INFO_TEXT 33 typedef void (*gadget_function)(void *); @@ -346,6 +171,14 @@ struct GadgetDesign int x, y; /* position of rectangle in Pixmap */ }; +struct GadgetDecoration +{ + struct GadgetDesign design; /* decoration design structure */ + int x, y; /* position of deco on the gadget */ + int width, height; /* width and height of decoration */ + int xshift, yshift; /* deco shifting when gadget pressed */ +}; + struct GadgetEvent { unsigned long type; /* event type */ @@ -361,6 +194,16 @@ struct GadgetDrawingArea int item_xsize, item_ysize; /* size of each item in drawing area */ }; +struct GadgetTextInput +{ + char value[MAX_GADGET_TEXTSIZE]; /* text string in input field */ + int number_value; /* integer value, if numeric */ + int number_min; /* minimal allowed numeric value */ + int number_max; /* maximal allowed numeric value */ + int size; /* maximal size of input text */ + int cursor_position; /* actual cursor position */ +}; + struct GadgetScrollbar { int items_max; /* number of items to access */ @@ -377,25 +220,24 @@ struct GadgetInfo { int id; /* internal gadget identifier */ int custom_id; /* custom gadget identifier */ - char *description_text; /* short text describing gadget */ + char info_text[MAX_INFO_TEXTSIZE]; /* short popup info text */ int x, y; /* gadget position */ int width, height; /* gadget size */ unsigned long type; /* type (button, text input, ...) */ unsigned long state; /* state (pressed, released, ...) */ + boolean checked; /* check/radio button state */ int radio_nr; /* number of radio button series */ - boolean radio_pressed; /* radio button state */ boolean mapped; /* gadget is active */ - long number_value; - char text_value[MAX_GADGET_TEXTSIZE]; - int text_size; /* maximal size of input text */ struct GadgetDesign design[2]; /* 0: normal; 1: pressed */ struct GadgetDesign alt_design[2]; /* alternative design */ + struct GadgetDecoration deco; /* decoration on top of gadget */ int design_border; /* border size of gadget decoration */ unsigned long event_mask; /* possible events for this gadget */ struct GadgetEvent event; /* actual gadget event */ gadget_function callback_info; /* function for pop-up info text */ gadget_function callback_action; /* function for gadget action */ struct GadgetDrawingArea drawing; /* fields for drawing area gadget */ + struct GadgetTextInput text; /* fields for text input gadget */ struct GadgetScrollbar scrollbar; /* fields for scrollbar gadget */ struct GadgetInfo *next; /* next list entry */ }; @@ -403,11 +245,16 @@ struct GadgetInfo struct GadgetInfo *CreateGadget(int, ...); void FreeGadget(struct GadgetInfo *); -void ClickOnGadget(struct GadgetInfo *); -void AdjustScrollbar(struct GadgetInfo *, int, int); +void ModifyGadget(struct GadgetInfo *, int, ...); +void RedrawGadget(struct GadgetInfo *); void MapGadget(struct GadgetInfo *); void UnmapGadget(struct GadgetInfo *); +void UnmapAllGadgets(); +void RemapAllGadgets(); + +boolean anyTextGadgetActive(); +void ClickOnGadget(struct GadgetInfo *, int); void HandleGadgets(int, int, int); void HandleGadgetsKeyInput(KeySym);